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Challenge assumption3
   Staying up late:
    ◦   Using Computer
    ◦   Using Cell-Phone
    ◦   Watching TV
    ◦   Playing Video Games
    ◦   Listening to Music Players
   Build an application that integrates:
    ◦   Computer
    ◦   Cell Phone
    ◦   TV
    ◦   Gaming Console
    ◦   Music Player
   Build a layer on top of integrated application
    that monitors ones’ sleep pattern.
   Using user entered data on his/her sleep
    hours for a week, the app will enforce to
    sleep hours for the following days.
   During the designated sleep hours:
    ◦ All integrated devices will locked
    ◦ Displays will be dimmed
    ◦ Audio will be muted

   To unlock the devices:
    ◦ Users will asked to answer fairly simple but not so
      easy math problems
    ◦ If the user answers correctly, we deem that user not
      in the sleepy mood, and we allow them to continue
      for another hour before taking the test again.
Challenge assumption3

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Challenge assumption3

  • 2. Staying up late: ◦ Using Computer ◦ Using Cell-Phone ◦ Watching TV ◦ Playing Video Games ◦ Listening to Music Players
  • 3. Build an application that integrates: ◦ Computer ◦ Cell Phone ◦ TV ◦ Gaming Console ◦ Music Player
  • 4. Build a layer on top of integrated application that monitors ones’ sleep pattern.  Using user entered data on his/her sleep hours for a week, the app will enforce to sleep hours for the following days.
  • 5. During the designated sleep hours: ◦ All integrated devices will locked ◦ Displays will be dimmed ◦ Audio will be muted  To unlock the devices: ◦ Users will asked to answer fairly simple but not so easy math problems ◦ If the user answers correctly, we deem that user not in the sleepy mood, and we allow them to continue for another hour before taking the test again.