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©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 1
Chapter 6
Requirements Engineering
Process
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 2
Requirements Engineering Processes

Processes used to discover,
analyse and validate system
requirements
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 3
Objectives

To describe the principal requirements
engineering activities

To introduce techniques for requirements
elicitation and analysis

To describe requirements validation

To discuss the role of requirements
management in support of other requirements
engineering processes
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 4
Topics covered

Feasibility studies

Requirements elicitation and analysis

Requirements validation

Requirements management
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 5
Requirements engineering processes

The processes used for RE vary widely depending
on the application domain, the people involved
and the organisation developing the requirements

However, there are a number of generic activities
common to all processes
• Requirements elicitation
• Requirements analysis
• Requirements validation
• Requirements management
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 6
The requirements engineering process
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 7
Feasibility studies

A feasibility study decides whether or not the
proposed system is worthwhile

A short focused study that checks
• If the system contributes to organisational objectives
• If the system can be engineered using current technology and
within budget
• If the system can be integrated with other systems that are
used
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 8
Feasibility study implementation

Based on information assessment (what is
required), information collection and report
writing

Questions for people in the organisation
• What if the system wasn’t implemented?
• What are current process problems?
• How will the proposed system help?
• What will be the integration problems?
• Is new technology needed? What skills?
• What facilities must be supported by the proposed system?
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 9
Elicitation and analysis

Sometimes called requirements elicitation or
requirements discovery

Involves technical staff working with customers
to find out about the application domain, the
services that the system should provide and the
system’s operational constraints

May involve end-users, managers, engineers
involved in maintenance, domain experts, trade
unions, etc. These are called stakeholders
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 10
Problems of requirements
analysis

Stakeholders don’t know what they really want

Stakeholders express requirements in their own terms

Different stakeholders may have conflicting
requirements

Organisational and political factors may influence the
system requirements

The requirements change during the analysis process.
New stakeholders may emerge and the business
environment change
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 11
The requirements analysis
process
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 12
Process activities

Domain understanding

Requirements collection

Classification

Conflict resolution

Prioritisation

Requirements checking
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 13
System models

Different models may be produced during the
requirements analysis activity

Requirements analysis may involve three
structuring activities which result in these different
models
• Partitioning. Identifies the structural (part-of) relationships
between entities
• Abstraction. Identifies generalities among entities
• Projection. Identifies different ways of looking at a problem

System models covered in Chapter 7
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 14
Viewpoint-oriented elicitation

Stakeholders represent different ways of looking
at a problem or problem viewpoints

This multi-perspective analysis is important as
there is no single correct way to analyse system
requirements
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 15
Banking ATM system

The example used here is an auto-teller system
which provides some automated banking services

I use a very simplified system which offers some
services to customers of the bank who own the
system and a narrower range of services to other
customers

Services include cash withdrawal, message
passing (send a message to request a service),
ordering a statement and transferring funds
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 16
Autoteller viewpoints

Bank customers

Representatives of other banks

Hardware and software maintenance engineers

Marketing department

Bank managers and counter staff

Database administrators and security staff

Communications engineers

Personnel department
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 17
Types of viewpoint

Data sources or sinks
• Viewpoints are responsible for producing or consuming data.
Analysis involves checking that data is produced and consumed
and that assumptions about the source and sink of data are valid

Representation frameworks
• Viewpoints represent particular types of system model. These may
be compared to discover requirements that would be missed using
a single representation. Particularly suitable for real-time systems

Receivers of services
• Viewpoints are external to the system and receive services from it.
Most suited to interactive systems
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 18
External viewpoints

Natural to think of end-users as receivers of
system services

Viewpoints are a natural way to structure
requirements elicitation

It is relatively easy to decide if a viewpoint is
valid

Viewpoints and services may be sued to
structure non-functional requirements
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 19
Method-based analysis

Widely used approach to requirements analysis.
Depends on the application of a structured
method to understand the system

Methods have different emphases. Some are
designed for requirements elicitation, others are
close to design methods

A viewpoint-oriented method (VORD) is used as
an example here. It also illustrates the use of
viewpoints
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 20
The VORD method
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 21
VORD process model

Viewpoint identification
• Discover viewpoints which receive system services and identify
the services provided to each viewpoint

Viewpoint structuring
• Group related viewpoints into a hierarchy. Common services are
provided at higher-levels in the hierarchy

Viewpoint documentation
• Refine the description of the identified viewpoints and services

Viewpoint-system mapping
• Transform the analysis to an object-oriented design
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 22
VORD standard forms
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 23
Viewpoint identification
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 24
Viewpoint service information
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 25
Viewpoint data/control
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 26
Viewpoint hierarchy
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 27
Customer/cash withdrawal
templates
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 28
Scenarios

Scenarios are descriptions of how a system is
used in practice

They are helpful in requirements elicitation as
people can relate to these more readily than
abstract statement of what they require from a
system

Scenarios are particularly useful for adding detail
to an outline requirements description
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 29
Scenario descriptions

System state at the beginning of the scenario

Normal flow of events in the scenario

What can go wrong and how this is handled

Other concurrent activities

System state on completion of the scenario
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 30
Event scenarios

Event scenarios may be used to describe how a
system responds to the occurrence of some
particular event such as ‘start transaction’

VORD includes a diagrammatic convention for
event scenarios.
• Data provided and delivered
• Control information
• Exception processing
• The next expected event
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 31
Event scenario - start transaction
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 32
Notation for data and control
analysis

Ellipses. data provided from or delivered to a
viewpoint

Control information enters and leaves at the top
of each box

Data leaves from the right of each box

Exceptions are shown at the bottom of each box

Name of next event is in box with thick edges
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 33
Exception description

Most methods do not include facilities for
describing exceptions

In this example, exceptions are
• Timeout. Customer fails to enter a PIN within the allowed time
limit
• Invalid card. The card is not recognised and is returned
• Stolen card. The card has been registered as stolen and is
retained by the machine
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 34
Use cases

Use-cases are a scenario based technique in the
UML which identify the actors in an interaction
and which describe the interaction itself

A set of use cases should describe all possible
interactions with the system

Sequence diagrams may be used to add detail
to use-cases by showing the sequence of event
processing in the system
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 35
Lending use-case
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 36
Library use-cases
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 37
Catalogue management
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 38
Social and organisational factors

Software systems are used in a social and
organisational context. This can influence or
even dominate the system requirements

Social and organisational factors are not a single
viewpoint but are influences on all viewpoints

Good analysts must be sensitive to these factors
but currently no systematic way to tackle their
analysis
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 39
Example

Consider a system which allows senior
management to access information without
going through middle managers
• Managerial status. Senior managers may feel that they are too
important to use a keyboard. This may limit the type of system
interface used
• Managerial responsibilities. Managers may have no
uninterrupted time where they can learn to use the system
• Organisational resistance. Middle managers who will be made
redundant may deliberately provide misleading or incomplete
information so that the system will fail
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 40
Ethnography

A social scientists spends a considerable time
observing and analysing how people actually work

People do not have to explain or articulate their
work

Social and organisational factors of importance
may be observed

Ethnographic studies have shown that work is
usually richer and more complex than suggested
by simple system models
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 41
Focused ethnography

Developed in a project studying the air traffic
control process

Combines ethnography with prototyping

Prototype development results in unanswered
questions which focus the ethnographic analysis

Problem with ethnography is that it studies
existing practices which may have some
historical basis which is no longer relevant
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 42
Ethnography and prototyping
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 43
Scope of ethnography

Requirements that are derived from the way that
people actually work rather than the way I which
process definitions suggest that they ought to
work

Requirements that are derived from cooperation
and awareness of other people’s activities
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 44
Requirements validation

Concerned with demonstrating that the
requirements define the system that the
customer really wants

Requirements error costs are high so validation
is very important
• Fixing a requirements error after delivery may cost up to 100
times the cost of fixing an implementation error
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 45
Requirements checking

Validity. Does the system provide the functions
which best support the customer’s needs?

Consistency. Are there any requirements conflicts?

Completeness. Are all functions required by the
customer included?

Realism. Can the requirements be implemented
given available budget and technology

Verifiability. Can the requirements be checked?
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 46
Requirements validation
techniques

Requirements reviews
• Systematic manual analysis of the requirements

Prototyping
• Using an executable model of the system to check
requirements. Covered in Chapter 8

Test-case generation
• Developing tests for requirements to check testability

Automated consistency analysis
• Checking the consistency of a structured requirements
description
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 47
Requirements reviews

Regular reviews should be held while the
requirements definition is being formulated

Both client and contractor staff should be
involved in reviews

Reviews may be formal (with completed
documents) or informal. Good communications
between developers, customers and users can
resolve problems at an early stage
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 48
Review checks

Verifiability. Is the requirement realistically
testable?

Comprehensibility. Is the requirement properly
understood?

Traceability. Is the origin of the requirement
clearly stated?

Adaptability. Can the requirement be changed
without a large impact on other requirements?
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 49
Automated consistency checking
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 50
Requirements management

Requirements management is the process of
managing changing requirements during the
requirements engineering process and system
development

Requirements are inevitably incomplete and
inconsistent
• New requirements emerge during the process as business needs
change and a better understanding of the system is developed
• Different viewpoints have different requirements and these are
often contradictory
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 51
Requirements change

The priority of requirements from different
viewpoints changes during the development
process

System customers may specify requirements
from a business perspective that conflict with
end-user requirements

The business and technical environment of the
system changes during its development
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 52
Requirements evolution
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 53
Enduring and volatile
requirements

Enduring requirements. Stable requirements
derived from the core activity of the customer
organisation. E.g. a hospital will always have
doctors, nurses, etc. May be derived from
domain models

Volatile requirements. Requirements which
change during development or when the system
is in use. In a hospital, requirements derived
from health-care policy
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 54
Classification of requirements

Mutable requirements
• Requirements that change due to the system’s environment

Emergent requirements
• Requirements that emerge as understanding of the system develops

Consequential requirements
• Requirements that result from the introduction of the computer
system

Compatibility requirements
• Requirements that depend on other systems or organisational
processes
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 55
Requirements management planning

During the requirements engineering process,
you have to plan:
• Requirements identification
» How requirements are individually identified
• A change management process
» The process followed when analysing a requirements change
• Traceability policies
» The amount of information about requirements relationships that is
maintained
• CASE tool support
» The tool support required to help manage requirements change
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 56
Traceability

Traceability is concerned with the relationships
between requirements, their sources and the
system design

Source traceability
• Links from requirements to stakeholders who proposed these
requirements

Requirements traceability
• Links between dependent requirements

Design traceability
• Links from the requirements to the design
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 57
A traceability matrix
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 58
CASE tool support

Requirements storage
• Requirements should be managed in a secure, managed data
store

Change management
• The process of change management is a workflow process
whose stages can be defined and information flow between
these stages partially automated

Traceability management
• Automated retrieval of the links between requirements
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 59
Requirements change management

Should apply to all proposed changes to the
requirements

Principal stages
• Problem analysis. Discuss requirements problem and propose
change
• Change analysis and costing. Assess effects of change on
other requirements
• Change implementation. Modify requirements document and
other documents to reflect change
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 60
Requirements change management
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 61
Key points

The requirements engineering process includes a
feasibility study, requirements elicitation and
analysis, requirements specification and
requirements management

Requirements analysis is iterative involving domain
understanding, requirements collection,
classification, structuring, prioritisation and validation

Systems have multiple stakeholders with different
requirements
©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 62
Key points

Social and organisation factors influence system
requirements

Requirements validation is concerned with checks
for validity, consistency, completeness, realism
and verifiability

Business changes inevitably lead to changing
requirements

Requirements management includes planning
and change management

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chapter o6 lecture sre ppt for downloadd

  • 1. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 1 Chapter 6 Requirements Engineering Process
  • 2. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 2 Requirements Engineering Processes  Processes used to discover, analyse and validate system requirements
  • 3. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 3 Objectives  To describe the principal requirements engineering activities  To introduce techniques for requirements elicitation and analysis  To describe requirements validation  To discuss the role of requirements management in support of other requirements engineering processes
  • 4. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 4 Topics covered  Feasibility studies  Requirements elicitation and analysis  Requirements validation  Requirements management
  • 5. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 5 Requirements engineering processes  The processes used for RE vary widely depending on the application domain, the people involved and the organisation developing the requirements  However, there are a number of generic activities common to all processes • Requirements elicitation • Requirements analysis • Requirements validation • Requirements management
  • 6. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 6 The requirements engineering process
  • 7. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 7 Feasibility studies  A feasibility study decides whether or not the proposed system is worthwhile  A short focused study that checks • If the system contributes to organisational objectives • If the system can be engineered using current technology and within budget • If the system can be integrated with other systems that are used
  • 8. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 8 Feasibility study implementation  Based on information assessment (what is required), information collection and report writing  Questions for people in the organisation • What if the system wasn’t implemented? • What are current process problems? • How will the proposed system help? • What will be the integration problems? • Is new technology needed? What skills? • What facilities must be supported by the proposed system?
  • 9. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 9 Elicitation and analysis  Sometimes called requirements elicitation or requirements discovery  Involves technical staff working with customers to find out about the application domain, the services that the system should provide and the system’s operational constraints  May involve end-users, managers, engineers involved in maintenance, domain experts, trade unions, etc. These are called stakeholders
  • 10. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 10 Problems of requirements analysis  Stakeholders don’t know what they really want  Stakeholders express requirements in their own terms  Different stakeholders may have conflicting requirements  Organisational and political factors may influence the system requirements  The requirements change during the analysis process. New stakeholders may emerge and the business environment change
  • 11. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 11 The requirements analysis process
  • 12. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 12 Process activities  Domain understanding  Requirements collection  Classification  Conflict resolution  Prioritisation  Requirements checking
  • 13. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 13 System models  Different models may be produced during the requirements analysis activity  Requirements analysis may involve three structuring activities which result in these different models • Partitioning. Identifies the structural (part-of) relationships between entities • Abstraction. Identifies generalities among entities • Projection. Identifies different ways of looking at a problem  System models covered in Chapter 7
  • 14. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 14 Viewpoint-oriented elicitation  Stakeholders represent different ways of looking at a problem or problem viewpoints  This multi-perspective analysis is important as there is no single correct way to analyse system requirements
  • 15. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 15 Banking ATM system  The example used here is an auto-teller system which provides some automated banking services  I use a very simplified system which offers some services to customers of the bank who own the system and a narrower range of services to other customers  Services include cash withdrawal, message passing (send a message to request a service), ordering a statement and transferring funds
  • 16. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 16 Autoteller viewpoints  Bank customers  Representatives of other banks  Hardware and software maintenance engineers  Marketing department  Bank managers and counter staff  Database administrators and security staff  Communications engineers  Personnel department
  • 17. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 17 Types of viewpoint  Data sources or sinks • Viewpoints are responsible for producing or consuming data. Analysis involves checking that data is produced and consumed and that assumptions about the source and sink of data are valid  Representation frameworks • Viewpoints represent particular types of system model. These may be compared to discover requirements that would be missed using a single representation. Particularly suitable for real-time systems  Receivers of services • Viewpoints are external to the system and receive services from it. Most suited to interactive systems
  • 18. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 18 External viewpoints  Natural to think of end-users as receivers of system services  Viewpoints are a natural way to structure requirements elicitation  It is relatively easy to decide if a viewpoint is valid  Viewpoints and services may be sued to structure non-functional requirements
  • 19. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 19 Method-based analysis  Widely used approach to requirements analysis. Depends on the application of a structured method to understand the system  Methods have different emphases. Some are designed for requirements elicitation, others are close to design methods  A viewpoint-oriented method (VORD) is used as an example here. It also illustrates the use of viewpoints
  • 20. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 20 The VORD method
  • 21. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 21 VORD process model  Viewpoint identification • Discover viewpoints which receive system services and identify the services provided to each viewpoint  Viewpoint structuring • Group related viewpoints into a hierarchy. Common services are provided at higher-levels in the hierarchy  Viewpoint documentation • Refine the description of the identified viewpoints and services  Viewpoint-system mapping • Transform the analysis to an object-oriented design
  • 22. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 22 VORD standard forms
  • 23. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 23 Viewpoint identification
  • 24. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 24 Viewpoint service information
  • 25. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 25 Viewpoint data/control
  • 26. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 26 Viewpoint hierarchy
  • 27. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 27 Customer/cash withdrawal templates
  • 28. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 28 Scenarios  Scenarios are descriptions of how a system is used in practice  They are helpful in requirements elicitation as people can relate to these more readily than abstract statement of what they require from a system  Scenarios are particularly useful for adding detail to an outline requirements description
  • 29. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 29 Scenario descriptions  System state at the beginning of the scenario  Normal flow of events in the scenario  What can go wrong and how this is handled  Other concurrent activities  System state on completion of the scenario
  • 30. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 30 Event scenarios  Event scenarios may be used to describe how a system responds to the occurrence of some particular event such as ‘start transaction’  VORD includes a diagrammatic convention for event scenarios. • Data provided and delivered • Control information • Exception processing • The next expected event
  • 31. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 31 Event scenario - start transaction
  • 32. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 32 Notation for data and control analysis  Ellipses. data provided from or delivered to a viewpoint  Control information enters and leaves at the top of each box  Data leaves from the right of each box  Exceptions are shown at the bottom of each box  Name of next event is in box with thick edges
  • 33. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 33 Exception description  Most methods do not include facilities for describing exceptions  In this example, exceptions are • Timeout. Customer fails to enter a PIN within the allowed time limit • Invalid card. The card is not recognised and is returned • Stolen card. The card has been registered as stolen and is retained by the machine
  • 34. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 34 Use cases  Use-cases are a scenario based technique in the UML which identify the actors in an interaction and which describe the interaction itself  A set of use cases should describe all possible interactions with the system  Sequence diagrams may be used to add detail to use-cases by showing the sequence of event processing in the system
  • 35. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 35 Lending use-case
  • 36. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 36 Library use-cases
  • 37. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 37 Catalogue management
  • 38. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 38 Social and organisational factors  Software systems are used in a social and organisational context. This can influence or even dominate the system requirements  Social and organisational factors are not a single viewpoint but are influences on all viewpoints  Good analysts must be sensitive to these factors but currently no systematic way to tackle their analysis
  • 39. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 39 Example  Consider a system which allows senior management to access information without going through middle managers • Managerial status. Senior managers may feel that they are too important to use a keyboard. This may limit the type of system interface used • Managerial responsibilities. Managers may have no uninterrupted time where they can learn to use the system • Organisational resistance. Middle managers who will be made redundant may deliberately provide misleading or incomplete information so that the system will fail
  • 40. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 40 Ethnography  A social scientists spends a considerable time observing and analysing how people actually work  People do not have to explain or articulate their work  Social and organisational factors of importance may be observed  Ethnographic studies have shown that work is usually richer and more complex than suggested by simple system models
  • 41. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 41 Focused ethnography  Developed in a project studying the air traffic control process  Combines ethnography with prototyping  Prototype development results in unanswered questions which focus the ethnographic analysis  Problem with ethnography is that it studies existing practices which may have some historical basis which is no longer relevant
  • 42. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 42 Ethnography and prototyping
  • 43. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 43 Scope of ethnography  Requirements that are derived from the way that people actually work rather than the way I which process definitions suggest that they ought to work  Requirements that are derived from cooperation and awareness of other people’s activities
  • 44. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 44 Requirements validation  Concerned with demonstrating that the requirements define the system that the customer really wants  Requirements error costs are high so validation is very important • Fixing a requirements error after delivery may cost up to 100 times the cost of fixing an implementation error
  • 45. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 45 Requirements checking  Validity. Does the system provide the functions which best support the customer’s needs?  Consistency. Are there any requirements conflicts?  Completeness. Are all functions required by the customer included?  Realism. Can the requirements be implemented given available budget and technology  Verifiability. Can the requirements be checked?
  • 46. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 46 Requirements validation techniques  Requirements reviews • Systematic manual analysis of the requirements  Prototyping • Using an executable model of the system to check requirements. Covered in Chapter 8  Test-case generation • Developing tests for requirements to check testability  Automated consistency analysis • Checking the consistency of a structured requirements description
  • 47. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 47 Requirements reviews  Regular reviews should be held while the requirements definition is being formulated  Both client and contractor staff should be involved in reviews  Reviews may be formal (with completed documents) or informal. Good communications between developers, customers and users can resolve problems at an early stage
  • 48. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 48 Review checks  Verifiability. Is the requirement realistically testable?  Comprehensibility. Is the requirement properly understood?  Traceability. Is the origin of the requirement clearly stated?  Adaptability. Can the requirement be changed without a large impact on other requirements?
  • 49. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 49 Automated consistency checking
  • 50. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 50 Requirements management  Requirements management is the process of managing changing requirements during the requirements engineering process and system development  Requirements are inevitably incomplete and inconsistent • New requirements emerge during the process as business needs change and a better understanding of the system is developed • Different viewpoints have different requirements and these are often contradictory
  • 51. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 51 Requirements change  The priority of requirements from different viewpoints changes during the development process  System customers may specify requirements from a business perspective that conflict with end-user requirements  The business and technical environment of the system changes during its development
  • 52. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 52 Requirements evolution
  • 53. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 53 Enduring and volatile requirements  Enduring requirements. Stable requirements derived from the core activity of the customer organisation. E.g. a hospital will always have doctors, nurses, etc. May be derived from domain models  Volatile requirements. Requirements which change during development or when the system is in use. In a hospital, requirements derived from health-care policy
  • 54. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 54 Classification of requirements  Mutable requirements • Requirements that change due to the system’s environment  Emergent requirements • Requirements that emerge as understanding of the system develops  Consequential requirements • Requirements that result from the introduction of the computer system  Compatibility requirements • Requirements that depend on other systems or organisational processes
  • 55. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 55 Requirements management planning  During the requirements engineering process, you have to plan: • Requirements identification » How requirements are individually identified • A change management process » The process followed when analysing a requirements change • Traceability policies » The amount of information about requirements relationships that is maintained • CASE tool support » The tool support required to help manage requirements change
  • 56. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 56 Traceability  Traceability is concerned with the relationships between requirements, their sources and the system design  Source traceability • Links from requirements to stakeholders who proposed these requirements  Requirements traceability • Links between dependent requirements  Design traceability • Links from the requirements to the design
  • 57. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 57 A traceability matrix
  • 58. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 58 CASE tool support  Requirements storage • Requirements should be managed in a secure, managed data store  Change management • The process of change management is a workflow process whose stages can be defined and information flow between these stages partially automated  Traceability management • Automated retrieval of the links between requirements
  • 59. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 59 Requirements change management  Should apply to all proposed changes to the requirements  Principal stages • Problem analysis. Discuss requirements problem and propose change • Change analysis and costing. Assess effects of change on other requirements • Change implementation. Modify requirements document and other documents to reflect change
  • 60. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 60 Requirements change management
  • 61. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 61 Key points  The requirements engineering process includes a feasibility study, requirements elicitation and analysis, requirements specification and requirements management  Requirements analysis is iterative involving domain understanding, requirements collection, classification, structuring, prioritisation and validation  Systems have multiple stakeholders with different requirements
  • 62. ©Ian Sommerville 2000 Software Engineering, 6th edition. Chapter 6 Slide 62 Key points  Social and organisation factors influence system requirements  Requirements validation is concerned with checks for validity, consistency, completeness, realism and verifiability  Business changes inevitably lead to changing requirements  Requirements management includes planning and change management