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CMJS
Presentation
    Rajan Middar
   Malcolm Daniels
     Scott Porter

                     1
Process
• Film two different members performing a CMJ
  (60sec max)

• Analyze videos using Kinovea

• Complete several assignments using the data




                                                2
Hypothesis
If we perform CMJS for one minute then
our jump height will decline as time goes
                   on
•Record 2 different video sets of 1:00 minute max.
countermovement jump squats

•Sagital perspective

•Download the videos onto a computer and analyze




                                                     3
Methods of Analysis
• Video

• Visual

• Timing

• Data recording

• Photographic


                            4
Collection Methods
• Video replay

• Kinovea

• Microsoft Excel

• Side by side photographic comparisons




                                          5
Camera
• IPhone 4s

• 8.00 Megapixels

• Records video with audio, at a rate of 30 frames
  per second




                                                     6
Kinovea
• Is a video player for all sport

• Made to slow down and the technique of athletes

• Allows users to view two videos side by side and
  synchronize them at a common time

• Allows measuring of distances and times

• Provides tracking to follow values or trajectories of
  athletes


                                                          7
Excel
• Spreadsheet program

• Allows for recording of statistics

• Capable of making charts and graph to show
  results




                                               8
Results - Malcolm
Joint Angle
First 10 accepted jumps:

• All but 2 were < or = to 84

Last 10 accepted jumps:

• Spikes to 103, 108, & 116

Total average joint angle: 84.8 degrees
Min angle: 65 Max Angle: 116
                                          9
Results - Malcolm
Flight Time
First 10 accepted jumps:

• Roller coasters from 0.4 to 0.6

Last 10 accepted jumps:

• Very inconsistent with spikes to 1.14 and 1.02

Total average flight time: 0.5
Min. Flight time: 0.3 Max: 1.14
                                                   10
Results - Malcolm
Jump Height
First 10 accepted jumps:

• Average 0.34 peaks at 0.64

Last 10 accepted jumps:

• The average drops to 0.24 (spikes to 1.59 and 1.28)

Total average jump height 0.34
Min. Jump height: 0.27 Max: 1.59
                                                        11
Results - Scott
Joint Angle
First 10 accepted jumps:

• 5 measured at 90

Last 10 accepted jumps:

• Spikes to 100, 102 & 108
• Only one jump at 90

Total average joint angle: 94.1 degrees
Min angle: 80 Max Angle: 108
                                          12
Results - Scott
Flight Time
First 10 accepted jumps:

• Ranges from .2 - .76

Last 10 accepted jumps:

• Ranges from .19-.34

Total average flight time: 0.33
Min. Flight time: 0.1 Max: 0.76
                                  13
Results - Scott
Jump Height
First 10 accepted jumps:

• Average 0.16 peaks at 0.71

Last 10 accepted jumps:

• 6 jumps < 0.09

Total average jump height 0.16
Min. Jump height: 0.01 Max: 0.71
                                   14
Potential Errors
• Measuring angles in Kinovea
• Finding exact time for take off
• Finding exact time for flight




                                    15
How to Increase Accuracy
• Solid background

• Dark clothes and markers

• Camera with tripod

• Use a guide for jump height




                                16
Support/Reject
                                    Hypothesis
 Hypothesis: Does fatigue affect jump height?

 According to our findings, fatigue negatively affects
   jump height

                   Jump Height vs Jump Number

                                               Jump Height
             0.6
Height (m)




             0.4
             0.2
               0
                   0     20        40     60

                        Number of Jumps




                                                             17
Questions?



             18

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Cmjs presentation

  • 1. CMJS Presentation Rajan Middar Malcolm Daniels Scott Porter 1
  • 2. Process • Film two different members performing a CMJ (60sec max) • Analyze videos using Kinovea • Complete several assignments using the data 2
  • 3. Hypothesis If we perform CMJS for one minute then our jump height will decline as time goes on •Record 2 different video sets of 1:00 minute max. countermovement jump squats •Sagital perspective •Download the videos onto a computer and analyze 3
  • 4. Methods of Analysis • Video • Visual • Timing • Data recording • Photographic 4
  • 5. Collection Methods • Video replay • Kinovea • Microsoft Excel • Side by side photographic comparisons 5
  • 6. Camera • IPhone 4s • 8.00 Megapixels • Records video with audio, at a rate of 30 frames per second 6
  • 7. Kinovea • Is a video player for all sport • Made to slow down and the technique of athletes • Allows users to view two videos side by side and synchronize them at a common time • Allows measuring of distances and times • Provides tracking to follow values or trajectories of athletes 7
  • 8. Excel • Spreadsheet program • Allows for recording of statistics • Capable of making charts and graph to show results 8
  • 9. Results - Malcolm Joint Angle First 10 accepted jumps: • All but 2 were < or = to 84 Last 10 accepted jumps: • Spikes to 103, 108, & 116 Total average joint angle: 84.8 degrees Min angle: 65 Max Angle: 116 9
  • 10. Results - Malcolm Flight Time First 10 accepted jumps: • Roller coasters from 0.4 to 0.6 Last 10 accepted jumps: • Very inconsistent with spikes to 1.14 and 1.02 Total average flight time: 0.5 Min. Flight time: 0.3 Max: 1.14 10
  • 11. Results - Malcolm Jump Height First 10 accepted jumps: • Average 0.34 peaks at 0.64 Last 10 accepted jumps: • The average drops to 0.24 (spikes to 1.59 and 1.28) Total average jump height 0.34 Min. Jump height: 0.27 Max: 1.59 11
  • 12. Results - Scott Joint Angle First 10 accepted jumps: • 5 measured at 90 Last 10 accepted jumps: • Spikes to 100, 102 & 108 • Only one jump at 90 Total average joint angle: 94.1 degrees Min angle: 80 Max Angle: 108 12
  • 13. Results - Scott Flight Time First 10 accepted jumps: • Ranges from .2 - .76 Last 10 accepted jumps: • Ranges from .19-.34 Total average flight time: 0.33 Min. Flight time: 0.1 Max: 0.76 13
  • 14. Results - Scott Jump Height First 10 accepted jumps: • Average 0.16 peaks at 0.71 Last 10 accepted jumps: • 6 jumps < 0.09 Total average jump height 0.16 Min. Jump height: 0.01 Max: 0.71 14
  • 15. Potential Errors • Measuring angles in Kinovea • Finding exact time for take off • Finding exact time for flight 15
  • 16. How to Increase Accuracy • Solid background • Dark clothes and markers • Camera with tripod • Use a guide for jump height 16
  • 17. Support/Reject Hypothesis Hypothesis: Does fatigue affect jump height? According to our findings, fatigue negatively affects jump height Jump Height vs Jump Number Jump Height 0.6 Height (m) 0.4 0.2 0 0 20 40 60 Number of Jumps 17

Editor's Notes