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Continuous Steps Relay
Corporate Team Memory Challenge
Overview
• 200 players → 10 teams × 20 players each
• Memory-based physical sequence game
• Objective: Keep your teammates in the game as long as possible
How to Play
• Form 10 teams of 20 players each
• Players line up in fixed order for the entire game
• Player 1 starts with Step 1 (e.g., clap, spin, jump)
• Player 2 repeats Step 1 + adds Step 2
• Player 3 repeats Step 1 + Step 2 + adds Step 3
• Sequence grows continuously without restarting
Turns
• Turns rotate across teams: Team 1 → Team 2 → … → Team 10
• Next round starts with second players of each team
• All players must remember the full chain of steps so far
Elimination & Winning
• If a player forgets, makes a mistake, or misses a step → OUT
• Next player in the team continues the sequence
• Continue until time limit or sequence becomes too long
• Winning team = Most surviving members
• Tie-breaker: Extra round for tied teams until one wins
Example Moves
• Player 1 (Team 1): Step 1 (clap)
• Player 1 (Team 2): Step 1 (clap) + Step 2 (spin)
• Player 1 (Team 3): Step 1 (clap) + Step 2 (spin) + Step 3 (jump)

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continuous_steps_relay.pptx. Another activity

  • 1. Continuous Steps Relay Corporate Team Memory Challenge
  • 2. Overview • 200 players → 10 teams × 20 players each • Memory-based physical sequence game • Objective: Keep your teammates in the game as long as possible
  • 3. How to Play • Form 10 teams of 20 players each • Players line up in fixed order for the entire game • Player 1 starts with Step 1 (e.g., clap, spin, jump) • Player 2 repeats Step 1 + adds Step 2 • Player 3 repeats Step 1 + Step 2 + adds Step 3 • Sequence grows continuously without restarting
  • 4. Turns • Turns rotate across teams: Team 1 → Team 2 → … → Team 10 • Next round starts with second players of each team • All players must remember the full chain of steps so far
  • 5. Elimination & Winning • If a player forgets, makes a mistake, or misses a step → OUT • Next player in the team continues the sequence • Continue until time limit or sequence becomes too long • Winning team = Most surviving members • Tie-breaker: Extra round for tied teams until one wins
  • 6. Example Moves • Player 1 (Team 1): Step 1 (clap) • Player 1 (Team 2): Step 1 (clap) + Step 2 (spin) • Player 1 (Team 3): Step 1 (clap) + Step 2 (spin) + Step 3 (jump)