Daniel Minoh has experience as an experimental game designer with skills in game design, 2D and 3D art, coding, music, and business. He has a background in game development education from FATEC Carapicuiba and PUC-SP and has worked at companies including Viajante dos Sonhos and Beyond Softworks. He has strong skills in game design, prototyping, art, animation, storytelling, and business practices.