“The best way
to predict the
future is to
invent it.”

- Alan Kay
The future
seldom looks
like we
expect it to…
Or hope…
Eon Foundation Summit - Games and Learning
The future is often
imagined within
existing
paradigms…
Eon Foundation Summit - Games and Learning
Eon Foundation Summit - Games and Learning
And yes, the
future is written
in the present…
But hints often
come from
surprising
corners…

Pop culture…
Sub-culture…
Technological
innovations…
Early
adoption…
Apparently
bad
ideas…
Perhaps just
before their
time…
So what
does our
present
say about
our future?
Eon Foundation Summit - Games and Learning
Where
are
people
learning
the most?
The face
of work is
changing
Knowledge
workers…
What
skills
do we
need?

How
do we
learn
them?
What about
schools?
Eon Foundation Summit - Games and Learning
Eon Foundation Summit - Games and Learning
The OECD Competencies

            Managing Self
            Relating to Others
            Belonging (Participating and
             Contributing)
            Using Knowledge and Information
            Using Language/Symbols and Texts
Key questions…
  What technologies/trends in our
   present should we pay attention to?
  Where is learning happening?
  Where are kids/people developing
   the compentencies?
  Where/how could they develop
   these competencies, either formally
   or informally?
An example…




    We most
    often learn
    without
    meaning
    to…
Social play is
particularly
good for
learning…
Even single
player games
are often
played
cooperatively
Because
games have
always been
primarily
social…
Collateral
learning…
City of Heroes: A massively
multiplayer online game (MMOG)
Key competencies: language/symbols and texts, relating to others
Key competencies: relating to others/managing self
Key competencies: managing information, language, symbols, text
Key competencies: Belonging/contributing, language, symbols, text
Let’s Imagine!

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