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HOW TO WRITE AHOW TO WRITE A
FABLEFABLE
Prof. Gabriela A. Llaneza
Fables…
… a story that teaches a lesson
…characters are animals, plants,
inanimate objects or forces of nature.
…animals talk and behave as humans
Fable Elements
Many things to think about before writing a fable
 Moral – a lesson
 Animals
 Animals’ names
 Set t ing
 I nt roducing t he animals/ charact ers
 Dialogue bet ween charact ers
 Sequencing event s of t he st ory
 Conclusion of st ory / moral
Moral
a lif e long lesson
Life-long lesson
Do to others as you would
like them to do to you.
Cheaters never win.
Don’t judge a book by its
cover.
Good lessons – but not
considered a life-long
lesson-
Not a Moral
Pick up trash on the road.
Brush your teeth three times
a day.
Don’t hit your brother or
sister.
Choose your animals (2)
 Animals should “go
with the moral”
 Often a “good guy/bad
guy relationship”
 Often they are
“natural enemies”
 Personification:
animals take on
human characteristics
One sided characters
Good Guy/Bad Guy
Mouse/Snake
Natural Enemies
Cat/Dog
Bad: snake/shark/bear/lion/rat
Good: bunny/mouse/kitten/cow
Poetic justice
***
Setting…
Where/ When story takes place
SETTING
SEASON TIME PLACE
SUMMER / WINTER
SPRING / AUTUMN
DAY
NIGHT
DUSK / DAWN
NOON / MIDNIGHT
OCEAN
SCHOOL
DESERT
FOREST
Names of Animals
Names should suit the
moral/story/setting
Slither, the snake – desert
Sly Fox – forest
Messy Mouse – barn
Goldie Fish - ocean/pond
Hairy Bear - cave
Fluffy Bunny - hole in ground
***
Writ ing t he St ory
 Beginning (description)
Setting
Introduce Characters
 Middle (narration)
Problem
Events
 End
Conclusion
Moral
Remember Fable Element s
 Use description that appeal to the senses
 Animals
 Animals’ names
 Setting
 Use adjective and adverbs to make your story more vivid
 Dialogue between characters, to make the story more
lively
 Sequencing events of the story in chronological order
 Conclusion of story
 Moral that teaches a life-long lesson
Remember Fable Element s
 Use description that appeal to the senses
 Animals
 Animals’ names
 Setting
 Use adjective and adverbs to make your story more vivid
 Dialogue between characters, to make the story more
lively
 Sequencing events of the story in chronological order
 Conclusion of story
 Moral that teaches a life-long lesson

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Fables (1)

  • 1. HOW TO WRITE AHOW TO WRITE A FABLEFABLE Prof. Gabriela A. Llaneza
  • 2. Fables… … a story that teaches a lesson …characters are animals, plants, inanimate objects or forces of nature. …animals talk and behave as humans
  • 3. Fable Elements Many things to think about before writing a fable  Moral – a lesson  Animals  Animals’ names  Set t ing  I nt roducing t he animals/ charact ers  Dialogue bet ween charact ers  Sequencing event s of t he st ory  Conclusion of st ory / moral
  • 4. Moral a lif e long lesson Life-long lesson Do to others as you would like them to do to you. Cheaters never win. Don’t judge a book by its cover. Good lessons – but not considered a life-long lesson- Not a Moral Pick up trash on the road. Brush your teeth three times a day. Don’t hit your brother or sister.
  • 5. Choose your animals (2)  Animals should “go with the moral”  Often a “good guy/bad guy relationship”  Often they are “natural enemies”  Personification: animals take on human characteristics One sided characters Good Guy/Bad Guy Mouse/Snake Natural Enemies Cat/Dog Bad: snake/shark/bear/lion/rat Good: bunny/mouse/kitten/cow Poetic justice ***
  • 6. Setting… Where/ When story takes place SETTING SEASON TIME PLACE SUMMER / WINTER SPRING / AUTUMN DAY NIGHT DUSK / DAWN NOON / MIDNIGHT OCEAN SCHOOL DESERT FOREST
  • 7. Names of Animals Names should suit the moral/story/setting Slither, the snake – desert Sly Fox – forest Messy Mouse – barn Goldie Fish - ocean/pond Hairy Bear - cave Fluffy Bunny - hole in ground ***
  • 8. Writ ing t he St ory  Beginning (description) Setting Introduce Characters  Middle (narration) Problem Events  End Conclusion Moral
  • 9. Remember Fable Element s  Use description that appeal to the senses  Animals  Animals’ names  Setting  Use adjective and adverbs to make your story more vivid  Dialogue between characters, to make the story more lively  Sequencing events of the story in chronological order  Conclusion of story  Moral that teaches a life-long lesson
  • 10. Remember Fable Element s  Use description that appeal to the senses  Animals  Animals’ names  Setting  Use adjective and adverbs to make your story more vivid  Dialogue between characters, to make the story more lively  Sequencing events of the story in chronological order  Conclusion of story  Moral that teaches a life-long lesson