This document is a final project report for a Snake game created in Python. It summarizes the key aspects of developing the Snake game, including using Pygame for graphics and sound, storing the snake's segments in an array, generating random food locations, detecting collisions between the snake and food/walls, and increasing the snake's length when it eats food. It also provides flow charts and diagrams to illustrate the movement mechanics and different levels as the snake grows in size. Issues addressed during the project included installing development tools and adding graphics/levels to the game.
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