This dissertation examines gender representation of female and male video game characters in reviews published on select video game journalism websites. The literature review discusses previous research that found female characters are often portrayed negatively as hypersexualized objects, damsels in distress, or in subordinate/subservient roles. Meanwhile, male characters tend to be depicted positively as capable heroes. Exposure to such portrayals through video games and their coverage in journalism can influence societal attitudes about appropriate gender roles and behaviors. The study aims to analyze screenshots and text from websites like IGN, Kotaku, GameSpot, and GameInformer to determine how reviews represent gender.