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by
Maulidan Bagus A. Rasyid
Founder & Framework Author
Maulidan Games
GAME BALANCING & ITS AUTOMATION
2
Goals of this Discussion
1. Understanding the importance of game
balancing
2. Knowing the kind of techniques of
balancing
3. Knowing how to automate the process
of balancing
Testing & Balancing for Quality
4
Scopes
1. Non-functional Testing & Development
2. Difficulty Adjustment
Game Balancing
Techniques and Approach
Data Farming
1. Symetry
2. Randomization
3. Tester Feedback Loops
Balancing Process
1. Rough Estimation, Manual Regression
2. Game Master Dataset
3. Statistics & Mathematics Approach
4. DDA
5. Neural Network
Data Farming
1. Symetry
Data FarmingSymetry
2. Randomization
Data Farming
Randomization Data Farming
3. Tester Feedback Loops
Data Farming
Balancing Method
1. Rough Estimation, Manual Regression
Balancing Method
2. Game Master Dataset
Balancing Method
3. Statistics & Mathematics Approach
Multiple Linear Regression Formula
Balancing Method
4. Dynamic Difficulty Adjustment (DDA)
Balancing Method
5. Artificial Neural Network (ANN)
16
Automation for Balancing.
Is it really Important?
Game Balancing & Its Automation
18
Result of Automation
All Methods Comparation
TIME FOR
PERIDOT BALANCING ENGINE DEMO
20
QUESTIONS
 Yadhiek :
 Apakah hasil export dari Peridot Balancing Engine?
Apakah bisa sampai class ataukah hanya array
datasetnya?
o Restu:
• Database yang dipakai online, bagaimana cara untuk
update data jika game sudah terdownload offline?
o Hildi :
• Apakah Peridot Balancing Engine hanya dikhususkan
untuk jenis game yang dikembangkan oleh Maulidan
Games (puzzle, tycoon, action dan strategy)?
21
ANSWER
 Yadhiek :
 Hasil export dari Peridot adalah database class dari
dataset yang diberikan. Untuk versi saat ini dapat men-
generate class Flash AS3 (.as) dan Unity (.cs)
o Restu:
• Tetap harus terhubung dengan internet untuk
mendapatkan update
o Hildi :
• Peridot dapat digunakan untuk segala jenis game
selama sistem database-nya mengikuti aturan code
convention standar, tidak peduli apapun genre-nya.
22

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