데브루키 언리얼 스터디 발표자료
참고자료
도서 : 이득우의 언리얼 C++ 게임 개발의 정석
http://www.unrealsummit.co.kr/Replays/2015_13.pdf
https://docs.unrealengine.com/en-US/API/Runtime/Engine/Engine/UGameInstance/index.html
https://api.unrealengine.com/KOR/Gameplay/Framework/GameFlow/index.html
https://docs.unrealengine.com/ko/Programming/UnrealArchitecture/Reference/Properties/Specifiers/index.html