This document discusses gamification and its use in encouraging audience engagement. It defines gamification as using game techniques to motivate behaviors for consumer products or services. Audiences are becoming more diverse as sponsors do as well. Techniques like rewards, badges, and competition aim to make the behaviors fun and encourage continued participation. Effective gamification designs a mutually beneficial entertainment experience around a clearly defined business goal. It discusses applying these concepts to loyalty programs, consumer products, surveys and more. It also outlines the roles and motivations of audiences versus sponsors in a gamification system.