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GPUS ON SOC
NVIDIA VS. AMD
Prepared By:
Omar Elshal 19-8014
OUTLINE
• Introduction
• CPU vs. GPU & APU
• NVidia vs. AMD & INTEL
• AMD’s Cross fire vs. NVidia's SLI
• NVidia PhysX & CUDA
• NVidia Tesla & Tegra
• Market share
• Who wins ?
• References
INTRODUCTION
• Graphics Processing Unit (GPU) is a specialized processor that offloads 3D
graphics rendering from the microprocessor.
• Used in ES, mobile phones, laptops, tablets and game consoles..etc.
• GPU cores are smaller and much more than CPU cores.
• CPU have weakness in Linear data execution used for
rendering pixels.
CPU VS. GPU
APU ARCHITECTURE
• Accelerated Processing Unit (APU) combines both CPU and GPU’s
features.
• Term first introduced by AMD.
NVIDIA VS. AMD & INTEL
• Dedicated GPUs are much more powerful than integrated GPUs.
• Most if not all Intel GPUs are integrated ones.
• NVidia CUDA cores vs. AMD stream processors.
• NVidia's CUDA for parallel programming
• AMD powers Xbox one, PS 4 and Wii U by a custom-built APU.
AMD’S CROSS FIRE VS. NVIDIA'S SLI
• Both use the same concept of making use of more than 1 GPU to provide increased
graphics performance.
• Hybrid SLI enables motherboard GPU to work with Dedicated GPU using GeForce
Boost Mode.
• Each GPU render different frames allowing optimal performance.
• CrossFireX is not limited to using the same GPU model unlike SLI.
• HybridPower mode/OPTIMUS allows switching off dedicated GPU if not needed
lowering system power, noise and heat.
NVIDIA ADVANCED PHYSX & 3D VISION
• NVIDIA® PhysX® is a powerful physics engine enabling real-physics in video games
made exclusively for NVidia GPUs.
• PhysX is all about how objects move, interact and react.
• CPU does the PhysX for AMD but only NVidia GPUs allows using Advanced PhysX
allowing a better visual experience.
• 3D Vision kit and glasses allows 3D gaming experience for supported games.
NVIDIA TESLA & NVIDIA TEGRA
• Tesla is used in some of the world’s fastest supercomputers nowadays.
• 2008, Tegra is a System on Chip (SoC) series for smartphones, tablets and
mobile gaming consoles.
• Tegra K1 in Q2 2014.
TEGRA K1
• The Power Of An Xbox In A Mobile SoC, includes 192 GPU cores
• Support pc gaming technologies DirectX 11, OpenGL 4.4
• The first mobile processor to run Unreal Engine 4
• The only mobile GPU to support NVidia CUDA and other NVidia Technologies.
NVIDIA SHIELD
• Uses Tegra 4
AMD’S MANTLE
• AMD’s Mantle is a graphics API like DirectX and OpenGL but provides higher
performance.
• Utilize the CPU and GPU more efficiently.
• AMD claims to be an open API.
• Works only on AMD GPUs.
MARKET SHARE
• Intel owns nearly 49.4%, due to their integrated graphics solution
being counted.
• Not counting those numbers, NVidia and AMD control nearly 100%
as of 2008.
WHO WINS?
• For AMD and NVidia, success factors do not differ much.
• Every company whether Intel, AMD or NVidia leads in some particular field.
• They do not limit their innovation in one field.
• All companies started going SoC
REFERENCES
• http://www.nvidia.com/object/tegra-k1.html
• Video: http://www.nvidia.com/object/nvision08_gpu_v_cpu.html
• Slideshare slides: http://www.slideshare.net/iamsrijon/introduction-to-hybrid-sli-technology
• http://www.slideshare.net/CanOzdoruk/nvidia-tesla-k40-gpu
• http://www.nvidia.com/object/nvidia-kepler.html
• http://www.tomshardware.com/reviews/tegra-k1-kepler-project-denver,3718.html
• https://en.wikipedia.org/wiki/AMD
• http://www.amd.com/us/products/technologies/mantle/Pages/mantle.aspx#1
• http://www.nvidia.co.uk/object/cuda-parallel-computing-uk.html

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GPUs, CPUs and SoC

  • 1. GPUS ON SOC NVIDIA VS. AMD Prepared By: Omar Elshal 19-8014
  • 2. OUTLINE • Introduction • CPU vs. GPU & APU • NVidia vs. AMD & INTEL • AMD’s Cross fire vs. NVidia's SLI • NVidia PhysX & CUDA • NVidia Tesla & Tegra • Market share • Who wins ? • References
  • 3. INTRODUCTION • Graphics Processing Unit (GPU) is a specialized processor that offloads 3D graphics rendering from the microprocessor. • Used in ES, mobile phones, laptops, tablets and game consoles..etc. • GPU cores are smaller and much more than CPU cores. • CPU have weakness in Linear data execution used for rendering pixels.
  • 5. APU ARCHITECTURE • Accelerated Processing Unit (APU) combines both CPU and GPU’s features. • Term first introduced by AMD.
  • 6. NVIDIA VS. AMD & INTEL • Dedicated GPUs are much more powerful than integrated GPUs. • Most if not all Intel GPUs are integrated ones. • NVidia CUDA cores vs. AMD stream processors. • NVidia's CUDA for parallel programming • AMD powers Xbox one, PS 4 and Wii U by a custom-built APU.
  • 7. AMD’S CROSS FIRE VS. NVIDIA'S SLI • Both use the same concept of making use of more than 1 GPU to provide increased graphics performance. • Hybrid SLI enables motherboard GPU to work with Dedicated GPU using GeForce Boost Mode. • Each GPU render different frames allowing optimal performance. • CrossFireX is not limited to using the same GPU model unlike SLI. • HybridPower mode/OPTIMUS allows switching off dedicated GPU if not needed lowering system power, noise and heat.
  • 8. NVIDIA ADVANCED PHYSX & 3D VISION • NVIDIA® PhysX® is a powerful physics engine enabling real-physics in video games made exclusively for NVidia GPUs. • PhysX is all about how objects move, interact and react. • CPU does the PhysX for AMD but only NVidia GPUs allows using Advanced PhysX allowing a better visual experience. • 3D Vision kit and glasses allows 3D gaming experience for supported games.
  • 9. NVIDIA TESLA & NVIDIA TEGRA • Tesla is used in some of the world’s fastest supercomputers nowadays. • 2008, Tegra is a System on Chip (SoC) series for smartphones, tablets and mobile gaming consoles. • Tegra K1 in Q2 2014.
  • 10. TEGRA K1 • The Power Of An Xbox In A Mobile SoC, includes 192 GPU cores • Support pc gaming technologies DirectX 11, OpenGL 4.4 • The first mobile processor to run Unreal Engine 4 • The only mobile GPU to support NVidia CUDA and other NVidia Technologies.
  • 12. AMD’S MANTLE • AMD’s Mantle is a graphics API like DirectX and OpenGL but provides higher performance. • Utilize the CPU and GPU more efficiently. • AMD claims to be an open API. • Works only on AMD GPUs.
  • 13. MARKET SHARE • Intel owns nearly 49.4%, due to their integrated graphics solution being counted. • Not counting those numbers, NVidia and AMD control nearly 100% as of 2008.
  • 14. WHO WINS? • For AMD and NVidia, success factors do not differ much. • Every company whether Intel, AMD or NVidia leads in some particular field. • They do not limit their innovation in one field. • All companies started going SoC
  • 15. REFERENCES • http://www.nvidia.com/object/tegra-k1.html • Video: http://www.nvidia.com/object/nvision08_gpu_v_cpu.html • Slideshare slides: http://www.slideshare.net/iamsrijon/introduction-to-hybrid-sli-technology • http://www.slideshare.net/CanOzdoruk/nvidia-tesla-k40-gpu • http://www.nvidia.com/object/nvidia-kepler.html • http://www.tomshardware.com/reviews/tegra-k1-kepler-project-denver,3718.html • https://en.wikipedia.org/wiki/AMD • http://www.amd.com/us/products/technologies/mantle/Pages/mantle.aspx#1 • http://www.nvidia.co.uk/object/cuda-parallel-computing-uk.html

Editor's Notes

  • #4: Small cores used for executing data simultaneously, Polygon transformation(Floating point type) which are heavily used in Image Processing.
  • #5: From 32 cores to 2880 cores in NVidia Tesla K40. floating point operations per second
  • #7: In 2006, AMD acquired ATI CUDA (Compute Unified Device Arch.) CUDA™ is a parallel computing platform and programming model that enables dramatic increases in computing performance
  • #8: When GeForce Boost mode enabled both GPUs share the rendering load by rendering different frames.
  • #9: More realistic experience, walls can be torn down, glass can be shattered, trees bend in the wind, and water flows with body, snow accumulation \ AMD HD3D is 2 years late than NVidia 3D
  • #10: In 2012, Audi selected Tegra 3 for its in-vehicle infotainment systems and digital instruments display.
  • #11: Tegra K1 uses 64-bit processor with dual-core Project Denver;[56] the world's first 64-bit mobile chip running Android. Project Denver is the codename of a CPU/GPU-microarchitecture designed by Nvidia and based on the ARM instruction set.
  • #12: July 2013, NVidia shield firstly presented uses Tegra 4. AMD intends to release ARM System on Chips (SoC) that will begin sampling in early 2014 
  • #13: However, as of February 2014, the specification has not been made public.
  • #15: AMD invests in CPUs and GPUs, they make custom APUs for the three major leading game consoles Xbox, PS, Wii NVidia make their own graphics stuff: CUDA, Tegra (SoC), Shield