The document discusses the General Responsibility Assignment Software Patterns (GRASP) principles for assigning responsibilities to classes in object-oriented design. It outlines the 9 main GRASP principles - Information Expert, Creator, Low Coupling, Controller, High Cohesion, Polymorphism, Pure Fabrication, Indirection, and Protected Variations. For each principle, it provides the problem it addresses, the suggested solution, an example of how to apply the principle, and benefits and pros/cons. The principles provide guidance on how to distribute responsibilities among classes to achieve well-structured and maintainable object-oriented software designs.