This document summarizes several HTML5 technologies including Canvas, SVG, Video, Audio, Web Sockets, Web Storage, Geolocation, WebGL, WebRTC and others. Canvas allows for scriptable rendering of 2D shapes and images. SVG uses XML to define vector graphics. The video element plays videos and audio element plays audio files. Web Sockets and Server-Sent Events enable real-time communication. Web Storage includes localStorage and sessionStorage for persistent data storage on the client. Geolocation allows websites to detect the user's location with permission. WebGL provides 3D graphics via JavaScript and OpenGL. WebRTC enables real-time communication via audio and video between browsers.