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Identifying Methods and Media for learning
Cooperative Learning

-Involve small group
- Working together to learn
collaborative and social skill
- Students apply communication and
critical thinking skill to solve
problems
Advantages
  - Promotes positive collaborative and social skill and
   group processing
- Encourage trust building, communication and
   leadership skill
- Involve students in active learning
Limitations
- Required a compatible group of students
- Takes more time to cover the same amount of
   content than other methods
- Less appealing to individuals who prefer to work
   alone
Discovery
• Encourages students to find “answer” for
  themselves
• Learn by doing
• Students must solve through trial and error
Advantages
- Encourages higher-level thinking
- Develop the skills and attitudes
   essential learning
- Provided intrinsic motivation
Limitations
- Allows for the discovery of incorrect or
   unintended information
- Can be time consuming
Problem solving
     Learners use previous knowledge and skill to
     resolve a problem
                The usual steps are
1.   Define the problem
2.   Formulate hypotheses
3.   Collect and analyze data
4.   Derive conclusions and solutions
5.   Verify conclusions
Game




• Appealing environment
• Highly motivating approach
• Required to use problem solving skill
Advantages
- Increase comprehension
- Provided students with opportunity to learn from the
  mistake
- Involve higher-level learning
- Develops responsibility
- Learn to think independently
Limitations
- Limits the amount of content covered
- Required teacher to have good management.
Simulation

• Confront realistic situations
• Involve participant dialogue, manipulation and
  equipment
Advantages
- Encourage social interaction
- Provided the opportunity for practice skill
- Increase motivation
- Help to learn to deal with unpredictable
  situation
Limitations
- Involve with competition than content
- Can be time consuming
Discussion

•   Dynamic method
•   Encourage classroom rapport
•   Give opportunity to apply principle
•   Introduce students to different belief
Advantages
- Provided practice and experimentation skill
- Provide feedback
- Appealing and increase learning
- Focus on important attributes
Limitations
- Cause deep emotion
- Time consuming
Advantages
- Allow actively practice
- Interesting
- Can change attitudes
- Make effective experience
Limitations
- Student must have a common experience
- Teacher must prepare leading skill for the
  method
Drill and practice

• Students are led through a series of practice
  exercises to increase fluency in a newly
  learned skill
• Refresh an existing knowledge
Advantages
- Provided repetitive practice in basic skill to
  enhance learning
- Promotes psychomotor
- Helps build speed and accuracy
Limitations
- Students can perceive it as boring
- Does not teach when and how to apply the
  facts learned
Tutorial
• Request student response
• analyze the response
• Provided practice until learners demonstrate a
  predetermined level of competency
• Frequently used to teach basic skills such as
  reading
Advantages
- Provided optimum individualize instruction
- Provided the highest degree of student
  participation
- Frequently benefits student tutors
- Introduce new concepts in a sequenced
Limitations
- Impractical in some cases
- Students may become reluctant to work on
  their own
Demonstration

• Students view a real or lifelike
  example of a skill
• To illustrate how something
  works
• To teach safety procedures.
Advantages
- Utilize several senses, can use hear ,see and possibly
  experience
- Dramatic appeal
- Holistic perspective by showing a complete
  performance
- Reduce hazards and trial and error learning
Limitations
- Difficult to see demonstrations
- Demonstrations may not go as planned
Presentation
• Use of verbal information or visual symbols to
  convey material quickly
• Provide students with essential background.
• Motivate students to learn
Advantages
- Can be used with groups of all sizes
- Give opportunity to see and hear the same
  information
- Can be used to efficiently present a large amount of
  content
- Organized perspective
Limitations
- Required little activity
- Makes assessment of student’ s mental involvement
  difficult
- Does not provided feedback
Identifying Methods and Media for learning
What is media?
• Carry information between a source and
  receive.
• Example of media include slides, videotapes,
  diagrams, printed materials, and computer
  software.
What does it do?
Media serve a variety of role in education. Their primary role is
  to facilitate student learning.

1. Media can provide vicarious experience.
Example : Student can see what a new invention looks like. It is
   better asked to practice it.

2. evaluation, you can ask student to identify an object or parts
   of an object in a photograph.
Example : Videotapes can present the events leading up to a
   problem situation and student describe their responses to the
   problem.
Multimedia
• Multimedia usually refers to the delivery of
  video, graphic, audio, and text by a computer
  using instructional software
• Example : multimedia is a conglomerate of a
  number of different media formats, including
  video, graphic, audio, text, and read object
  and media
Video
• Moving images can be recorded on videotape,
  videodisc , DVD and computer disc.
• Video is defined as the display of recorded picture on
  television-type screen.

      Example : physical education student use
  videodisc’s slow motion and freeze-frame capability
  to practice imitating the grip and swing of a golf
  professional.
Videodisk
• Videodisc resembles a large compact disc, or CD
DVD
• Some professional refer to it as digital video disc.
Graphic
• Use to teaching and learning. We look to four here:
  visuals, slides, overhead transparencies and display
  boards.
Visual
• Visuals are two-dimensional materials designed to
  communicate a message to student.

• Example : student sequence the major steps involved
  in the production of oxygen by plants using a set of
  drawings.
Slide
• Slides are small, transparent photographs
  individual mounted for one-at a-time
  projection.

• Example : Student view a slide show of
  clothing articles designed, sewn and modeled
  by fellow student.
Overhead Transparencies
• Widely used in classroom because of their many
  virtues.

• Example : Physical education use videodisc’s slow
  motion.
Display Boards
• There are surfaces in classroom on which to display
  text and visual material.

• Example : student classicify various type of igneous,
  metamorphic and sedimentary rocks display on
  platforms secured to a bulletin board.
Audio
• Teacher’s voice, audiotape, CD
Text
• Refer to letters
  and number,
  usually presented
  to student in the
  form of printed
  material or on a
  computer screen.
Real object and model
• Even as a media, real object and model can require
  learners to use all their senses.
Identifying Methods and Media for learning
Multimedia Advantage              Limitations
           Better learning and   Equipment
           retention              Startup costs
           address               Complexity and
           Effective across      lack
           learning domain       standardization
           realism               Comp ability
           motivation            Limited
           interactivity         intelligence
           Individualization
           consistency
Video- Video tape   Advantage            Limitations
                    Motion              Fixed pace
Videotape-cont’d    Real-life           scheduling
                    experience
                    repetition
Video disc          Storage capacity    expanse
                    Rapid access        Limited play time
                    Dual audio          Analog format
                    channels
                    durability
                    Image quality and
                    cost
Advantage                 Limitations
DVD            Storage capacity         Limited material
               High quality audio       Few payback units
               Digital format           available
Graphic Visual Realistic format         Size
               Readily available        Two-dimensional
               Easy to use              Lack of motion
               Relatively inexpensive
Advantage                 Limitations
Graphic- cont’d     Flexibility              Lack of sequence
slides
                    Easy to product          Jamming
                    Ease of use              Damage

                    Availability
Overhead            Versatility              Instruction dependent
transparencies
                    Instructor control       Preparation required
                    Instructor preparation
Display board       Versatile                Commonplace
                    Colorful                 Not portable
                    Involvement
Audio- audio tape   Student and teacher      Fix sequence
                    preparation
Advantage                     Limitations

Audiotape           Familiarity                  Lack of attention

                    Verbal message               Pacing

                    Stimulating                  Accidental erasure

                    portable

CD                  Locating selection           Cost

                    Resistance to damage         Limited recording capability

Text                Readily available            Reading level of learner

                    Flexible                     Memorization

                    Economical                   Passive

Real object model   Less abstract and more       Storage
                    concrete
                    Readily ability              Possible damage

                    Attract student 'attention
Last activity
• From the given Situation choose best method and media

• Situation one
• If you have to teach the student about how to science
  experiment which method and media will you use and why?

• Situation two
• If you have to teach about history which method and media
  would you use? Why?

• Situation three
If you are a TESOL teacher which method and media would you
    use to teach English and why?
Member
•   Miss Nuchwara Puranan
•   Miss Uthaiwan Wisapo
•   Miss Apichaya Sanmano
•   Miss Issarwadee Seeno
•   Miss Nattasak Ronsuk
               TESOL#2

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Identifying Methods and Media for learning

  • 2. Cooperative Learning -Involve small group - Working together to learn collaborative and social skill - Students apply communication and critical thinking skill to solve problems
  • 3. Advantages - Promotes positive collaborative and social skill and group processing - Encourage trust building, communication and leadership skill - Involve students in active learning Limitations - Required a compatible group of students - Takes more time to cover the same amount of content than other methods - Less appealing to individuals who prefer to work alone
  • 4. Discovery • Encourages students to find “answer” for themselves • Learn by doing • Students must solve through trial and error
  • 5. Advantages - Encourages higher-level thinking - Develop the skills and attitudes essential learning - Provided intrinsic motivation Limitations - Allows for the discovery of incorrect or unintended information - Can be time consuming
  • 6. Problem solving Learners use previous knowledge and skill to resolve a problem The usual steps are 1. Define the problem 2. Formulate hypotheses 3. Collect and analyze data 4. Derive conclusions and solutions 5. Verify conclusions
  • 7. Game • Appealing environment • Highly motivating approach • Required to use problem solving skill
  • 8. Advantages - Increase comprehension - Provided students with opportunity to learn from the mistake - Involve higher-level learning - Develops responsibility - Learn to think independently Limitations - Limits the amount of content covered - Required teacher to have good management.
  • 9. Simulation • Confront realistic situations • Involve participant dialogue, manipulation and equipment
  • 10. Advantages - Encourage social interaction - Provided the opportunity for practice skill - Increase motivation - Help to learn to deal with unpredictable situation Limitations - Involve with competition than content - Can be time consuming
  • 11. Discussion • Dynamic method • Encourage classroom rapport • Give opportunity to apply principle • Introduce students to different belief
  • 12. Advantages - Provided practice and experimentation skill - Provide feedback - Appealing and increase learning - Focus on important attributes Limitations - Cause deep emotion - Time consuming
  • 13. Advantages - Allow actively practice - Interesting - Can change attitudes - Make effective experience Limitations - Student must have a common experience - Teacher must prepare leading skill for the method
  • 14. Drill and practice • Students are led through a series of practice exercises to increase fluency in a newly learned skill • Refresh an existing knowledge
  • 15. Advantages - Provided repetitive practice in basic skill to enhance learning - Promotes psychomotor - Helps build speed and accuracy Limitations - Students can perceive it as boring - Does not teach when and how to apply the facts learned
  • 16. Tutorial • Request student response • analyze the response • Provided practice until learners demonstrate a predetermined level of competency • Frequently used to teach basic skills such as reading
  • 17. Advantages - Provided optimum individualize instruction - Provided the highest degree of student participation - Frequently benefits student tutors - Introduce new concepts in a sequenced Limitations - Impractical in some cases - Students may become reluctant to work on their own
  • 18. Demonstration • Students view a real or lifelike example of a skill • To illustrate how something works • To teach safety procedures.
  • 19. Advantages - Utilize several senses, can use hear ,see and possibly experience - Dramatic appeal - Holistic perspective by showing a complete performance - Reduce hazards and trial and error learning Limitations - Difficult to see demonstrations - Demonstrations may not go as planned
  • 20. Presentation • Use of verbal information or visual symbols to convey material quickly • Provide students with essential background. • Motivate students to learn
  • 21. Advantages - Can be used with groups of all sizes - Give opportunity to see and hear the same information - Can be used to efficiently present a large amount of content - Organized perspective Limitations - Required little activity - Makes assessment of student’ s mental involvement difficult - Does not provided feedback
  • 23. What is media? • Carry information between a source and receive. • Example of media include slides, videotapes, diagrams, printed materials, and computer software.
  • 24. What does it do? Media serve a variety of role in education. Their primary role is to facilitate student learning. 1. Media can provide vicarious experience. Example : Student can see what a new invention looks like. It is better asked to practice it. 2. evaluation, you can ask student to identify an object or parts of an object in a photograph. Example : Videotapes can present the events leading up to a problem situation and student describe their responses to the problem.
  • 25. Multimedia • Multimedia usually refers to the delivery of video, graphic, audio, and text by a computer using instructional software • Example : multimedia is a conglomerate of a number of different media formats, including video, graphic, audio, text, and read object and media
  • 26. Video • Moving images can be recorded on videotape, videodisc , DVD and computer disc. • Video is defined as the display of recorded picture on television-type screen. Example : physical education student use videodisc’s slow motion and freeze-frame capability to practice imitating the grip and swing of a golf professional.
  • 27. Videodisk • Videodisc resembles a large compact disc, or CD
  • 28. DVD • Some professional refer to it as digital video disc.
  • 29. Graphic • Use to teaching and learning. We look to four here: visuals, slides, overhead transparencies and display boards.
  • 30. Visual • Visuals are two-dimensional materials designed to communicate a message to student. • Example : student sequence the major steps involved in the production of oxygen by plants using a set of drawings.
  • 31. Slide • Slides are small, transparent photographs individual mounted for one-at a-time projection. • Example : Student view a slide show of clothing articles designed, sewn and modeled by fellow student.
  • 32. Overhead Transparencies • Widely used in classroom because of their many virtues. • Example : Physical education use videodisc’s slow motion.
  • 33. Display Boards • There are surfaces in classroom on which to display text and visual material. • Example : student classicify various type of igneous, metamorphic and sedimentary rocks display on platforms secured to a bulletin board.
  • 35. Text • Refer to letters and number, usually presented to student in the form of printed material or on a computer screen.
  • 36. Real object and model • Even as a media, real object and model can require learners to use all their senses.
  • 38. Multimedia Advantage Limitations Better learning and Equipment retention Startup costs address Complexity and Effective across lack learning domain standardization realism Comp ability motivation Limited interactivity intelligence Individualization consistency
  • 39. Video- Video tape Advantage Limitations Motion Fixed pace Videotape-cont’d Real-life scheduling experience repetition Video disc Storage capacity expanse Rapid access Limited play time Dual audio Analog format channels durability Image quality and cost
  • 40. Advantage Limitations DVD Storage capacity Limited material High quality audio Few payback units Digital format available Graphic Visual Realistic format Size Readily available Two-dimensional Easy to use Lack of motion Relatively inexpensive
  • 41. Advantage Limitations Graphic- cont’d Flexibility Lack of sequence slides Easy to product Jamming Ease of use Damage Availability Overhead Versatility Instruction dependent transparencies Instructor control Preparation required Instructor preparation Display board Versatile Commonplace Colorful Not portable Involvement Audio- audio tape Student and teacher Fix sequence preparation
  • 42. Advantage Limitations Audiotape Familiarity Lack of attention Verbal message Pacing Stimulating Accidental erasure portable CD Locating selection Cost Resistance to damage Limited recording capability Text Readily available Reading level of learner Flexible Memorization Economical Passive Real object model Less abstract and more Storage concrete Readily ability Possible damage Attract student 'attention
  • 43. Last activity • From the given Situation choose best method and media • Situation one • If you have to teach the student about how to science experiment which method and media will you use and why? • Situation two • If you have to teach about history which method and media would you use? Why? • Situation three If you are a TESOL teacher which method and media would you use to teach English and why?
  • 44. Member • Miss Nuchwara Puranan • Miss Uthaiwan Wisapo • Miss Apichaya Sanmano • Miss Issarwadee Seeno • Miss Nattasak Ronsuk TESOL#2