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Deborah Morley
Charles S. Parker
15th Edition
Understanding Computers
Copyright 2015 CengageLearning
Today and Tomorrow
Comprehensive
Chapter 4
Input and Output
Learning Objectives
Understanding Computers: Today and Tomorrow, 15th Edition 2
1. Explain the purpose of a computer keyboard and the types of
keyboards widely used today.
2. List several different pointing devices and describe their
functions.
3. Describe the purposes of scanners and readers and list some
types of scanners and readers in use today.
4. Explain what digital cameras are and how they are used
today.
5. Understand the devices that can be used for audio input.
Learning Objectives
Understanding Computers: Today and Tomorrow, 15th Edition 3
6. Describe the characteristics of a display device and explain
some of the technologies used to display images.
7. List several types of printers and explain their functions.
8. Identify the hardware devices typically used for audio
output.
Overview
Understanding Computers: Today and Tomorrow, 15th Edition 4
• This chapter covers:
– The most common input devices
– Hardware designed for capturing data in electronic form
– Audio input
– Types of display devices and how they work
– Types of printers and how they work
– Audio output devices
Keyboards
Understanding Computers: Today and Tomorrow, 15th Edition 5
• An input device used to enter characters at the location
marked by the insertion point or cursor
– Can be wired or wireless
– Typically contains:
• Standard alphanumeric keys
• Numeric keypad
• Function keys
• Delete and Backspace keys
• Control and Alternate keys
• Arrow directional keys and special keys
Keyboards
Understanding Computers: Today and Tomorrow, 15th Edition 6
Keyboards
• Mobile devices often use:
– Slide-out keyboard
– Pen or touch input (on-screen keyboard)
– Keyboard dock
Understanding Computers: Today and Tomorrow, 15th Edition 7
Pointing and Touch Devices
Understanding Computers: Today and Tomorrow, 15th Edition 8
• Pointing devices are used to:
– Select and manipulate objects
– Input data
– Issue commands to the computer
• Common types of pointing devices:
– Mouse
– Pen/stylus
– Devices that use touch input
Mice
Understanding Computers: Today and Tomorrow, 15th Edition 9
• Mouse
– Common pointing device that the user slides along a flat
surface to move a pointer around the screen and clicks its
buttons to make selections
– Older mechanical mice use a ball
– Optical or laser mice track with light
– Touch mice support two-dimensional gestures
Mice
Understanding Computers: Today and Tomorrow, 15th Edition 10
Trend Box
Perceptual Computing
– Users control devices with 3D gestures, voice commands,
and facial expressions
– Noncontact system
– Allows for full body input and input from a slight distance
away
Understanding Computers: Today and Tomorrow, 15th Edition 11
Pens/Styluses
Understanding Computers: Today and Tomorrow, 15th Edition 12
• Stylus
– Pen-like device used to draw or write electronically on the
screen
– Also called digital pen, electronic pen, tablet pen
– Pen input is being used for:
• Photography, graphic design, animation
• Industrial design, document processing, and healthcare
applications
• Navigating through a document
• Issuing commands
Pens/Styluses
– Pen-Based Computers and Mobile Devices
• Pen input used with mobile devices and tablet computers
– Used to input handwritten text and sketches and to
manipulate objects
– If handwriting recognition is used, written text can be
converted to editable typed text
Understanding Computers: Today and Tomorrow, 15th Edition 13
Pens/Styluses
Understanding Computers: Today and Tomorrow, 15th Edition 14
• Digital Writing Systems
– Pen-based systems that capture handwritten input as it is
being written
– Requires special paper with a grid of dots
– Handwritten input can be transferred to computer
• Graphics Tablets
– Pen tablets or digitizing devices
– Flat, touch sensitive tablet typically connected to
computer using a USB port
Pens/Styluses
• Signature Capture Devices
– Found at check out counters to record customer signatures
Understanding Computers: Today and Tomorrow, 15th Edition 15
Touch Screens
Understanding Computers: Today and Tomorrow, 15th Edition 16
• Touch Screens
– Display devices that are touched with the finger to select
commands or otherwise provide input to the computer
– Common on portable computers, smartphones, and other
mobile devices
– Multi-touch
• Can recognize input from more than one finger at a
time
– Table PC
• Large screen computer either built into a table or
designed to be used on a table
Touch Screens
Understanding Computers: Today and Tomorrow, 15th Edition 17
Other Pointing Devices
• Gaming devices
• Trackballs
• Control buttons and
wheels
• Touch pads
Understanding Computers: Today and Tomorrow, 15th Edition 18
Scanners, Readers, and Digital
Cameras
• Source documents
– Already exists in physical form (photographs, checks, or
product label)
• Source data automation
– Captures data directly from a source
document
• Saves time
• Increases accuracy
• Utilizes scanning or
reading devices
Understanding Computers: Today and Tomorrow, 15th Edition 19
Scanners
Understanding Computers: Today and Tomorrow, 15th Edition 20
• Scanners (Optical Scanners)
– Input devices that read printed text and graphics and
transfers them to a computer in digital form
– Data is typically input as a single image
– Can scan photos, documents, images
– Types of scanners
• Flatbed
• Portable
• 3D
• Receipt and business card scanners
Scanners
Understanding Computers: Today and Tomorrow, 15th Edition 21
Scanners
• Scanning Quality and Resolution
– Quality of scanned images
indicated by optical resolution
• Measured in number of dots
per inch (dpi)
• Can often be specified when
image is scanned
• Can be changed when
scanned image is edited
– Higher resolution means better
quality but larger file size
Understanding Computers: Today and Tomorrow, 15th Edition 22
Readers
Understanding Computers: Today and Tomorrow, 15th Edition 23
• Barcode Readers
– Input devices that read barcodes
• Barcodes
– Machine-readable codes that represent data as
a set of bars
– Common Types
• Universal Product Code (UPC)
• ISBN
• DataBar
• QR Codes
Readers
Understanding Computers: Today and Tomorrow, 15th Edition 24
Readers
Understanding Computers: Today and Tomorrow, 15th Edition 25
Readers
• Radio Frequency Identification (RFID)
Readers
– Technology used to store and
transmit data located in RFID tags
– RFID tags contain tiny chips and
radio antennas
• Can be attached to objects
• Read by RFID readers
• Tags only need to be within
range of the reader, rather than
in the line of sight
Understanding Computers: Today and Tomorrow, 15th Edition 26
Readers
Understanding Computers: Today and Tomorrow, 15th Edition 27
• Applications
– Tracking inventory and assets
– Electronic toll collection
– Tracking patients in hospitals
– Ticketing applications
– Speeding up ID process of travelers at border crossings
• Types of RFID Readers
– Handheld, portal, and stationary
• Slow to catch on in retail industry due to privacy and security
issues
Readers
Understanding Computers: Today and Tomorrow, 15th Edition 30
Readers
Understanding Computers: Today and Tomorrow, 15th Edition 29
• Optical Mark Readers (OMRs)
– Input data from special forms to score or tally exams,
questionnaires, ballots
• Optical Character Recognition (OCR) Devices
– OCR is the ability of a computer to recognize scanned text
characters and convert them to electronic form as text,not
images
– OCR software is used to identify each character and
convert it to editable text
– Used to process turnaround documents like monthly
bills
Readers
• Magnetic Ink Character Recognition (MICR)Readers
– Also called check scanners
– Used primarily for banking
– Read the special magnetic
characters printed at the
bottom of checks
– High volume readers
process deposited checks
– Used to facilitate remote
deposits and electronic check
processing
Understanding Computers: Today and Tomorrow, 15th Edition 30
Readers
• Biometric Readers
– Used to input biometric data such as an individual’s
fingerprint or voice
– Can be stand-alone or built into another piece of hardware
– Most often used for
access control, to
authorize electronic
payments, log on to
secure Web sites
Understanding Computers: Today and Tomorrow, 15th Edition 31
Digital Cameras
Understanding Computers: Today and Tomorrow, 15th Edition 32
• Digital Cameras
– Take pictures and records them as digital images
– Can either be still cameras or video cameras
– Integrated into many portable computers and mobile
phones
• Digital Still Cameras
– Primary appeal is that images are immediately available
– Camera quality is measured in megapixels
– Typically use flash memory for storage
– Camera phones can be used to read barcodes, remotely
deposit checks, etc.
Digital Cameras
Understanding Computers: Today and Tomorrow, 15th Edition 33
Digital Cameras
• Digital Video Cameras
– Digital camcorders, PC video cameras (PC cams, webcams)
– Built-in or stand alone
– Store images on digital media (flash memory, DVDs, hard
drives, etc.)
• Applications
– Surveillance video
cameras
– Video conferences
and Webinars
– Face recognition
systems
Understanding Computers: Today and Tomorrow, 15th Edition 34
Audio Input
Understanding Computers: Today and Tomorrow, 15th Edition 35
• Voice Input and Speech Recognition Systems
– Audio Input
• The process of entering audio data into the computer
– Voice Input
• Inputting spoken words and converting them to digital
form via microphone or headset
• Can be used for podcasts and with VoIP (Voice over IP)
systems
• Provides spoken instructions to computer when used
with speech recognition systems
Audio Input
Understanding Computers: Today and Tomorrow, 15th Edition 36
Audio Input
• Music Input Systems
– Used to input music
• Existing music can be input
using CDs or a Web download
• For original compositions,
microphones, keyboard
controllers, and guitar
controllers can be used to
input music
Understanding Computers: Today and Tomorrow, 15th Edition 40
Display Devices
Understanding Computers: Today and Tomorrow, 15th Edition 38
• Display Device
– Presents output visually on some type of screen
– Monitor
• Display device for a desktop computer
– Display Screen
• Screen built into a variety of devices
– Notebook and other portable computers
– Mobile phones and mobile devices
– Handheld gaming devices, home entertainment
devices, kitchen appliances
– Digital photo frames, e-book readers, smart watches
– Digital signage systems, digital billboards
Display Devices
• Display Device Characteristics
– Color vs. Monochrome Displays
• Images are formed using
pixels
• Most displays today are
color displays
– CRT vs. Flat-Panel Displays
• Cathode ray tube (CRT)
displays: large, bulky, and
heavy
• Flat-panel displays: take up
less desk space; use less
power
Understanding Computers: Today and Tomorrow, 15th Edition 39
Display Devices
Understanding Computers: Today and Tomorrow, 15th Edition 40
• Size and Aspect Ratio
– Device size measured diagonally from corner to corner
• Screen Resolution
– Number of pixels used on a display determines resolution
– Affects the amount of information that can be displayed
on the screen at one time
– Can be changed to match users’ preference
Display Devices
• Video Adapters, Interfaces, and Ports
– Video cards determine the graphic capabilities of a
computer
– VGA, DVI, and HDMI are the three most common
interfaces to connect monitors to a computer
– Ports exposed in the system unit cases are to connect
monitors to computers
• New option is to use USB
ports
Understanding Computers: Today and Tomorrow, 15th Edition 41
Display Devices
Understanding Computers: Today and Tomorrow, 15th Edition 42
• Wired vs. Wireless Displays
– Wired display are physically connected to the system via a
cable
– Wireless displays connect using a wireless network
connection (Wi-Fi, Bluetooth)
• 2D vs. 3D Displays
– Most displays are 2D
– 3D displays use filters, prisms, and multiple lenses to
create the 3D effects
Display Devices
• Wearable Displays
– Project images from a mobile
device to a display screen
built into glasses
• Touch and Gesture Capabilities
– Kiosks and portable gaming
devices
– Mobile phones and media
tablets
Understanding Computers: Today and Tomorrow, 15th Edition 43
Flat Panel Display Technologies
Understanding Computers: Today and Tomorrow, 15th Edition 44
• Liquid Crystal Displays (LCDs)
– Use charged liquid crystals between sheets of glass or
plastic
– Requires backlighting
• Light Emitting Diode (LED) Displays
– Used in alarm clocks and Christmaslights
– Currently used to backlight LCD panels
Flat Panel Display Technologies
• Organic Light Emitting Diode
(OLED) Displays
– Use layers of organic material
– Emit visible light when
current is applied
– Are thinner than LCDs
– Have a wider viewing angle
– Incorporated into many digital
cameras, mobile phones, and
portable digital media players
Understanding Computers: Today and Tomorrow, 15th Edition 45
Flat Panel Display Technologies
Understanding Computers: Today and Tomorrow, 15th Edition 50
• Special Types of OLEDs
– FOLED (Flexible OLED)
• OLED displays built on flexible surfaces such as plastic
or metallic foil
– TOLED (Transparent OLED)
• Displays are transparent
• Emit light toward top and bottom of display surface
– PHOLED (Phosphorescent OLED)
• Process that results in much more conversion of
electrical energy into light instead of heat
Flat Panel Display Technologies
Understanding Computers: Today and Tomorrow, 15th Edition 47
Flat Panel Display Technologies
– Interferometric Modulator (IMOD)
Displays
• Essentially a complex mirror that
uses external light to display images
• Designed initially for mobile phones
and portable devices
• Images are bright and clear, even in
sunlight
– Plasma Displays
• Use layers of gas between two plates
of glass
• Being replaced by LCDs
Understanding Computers: Today and Tomorrow, 15th Edition 48
Data and Multimedia Projectors
Understanding Computers: Today and Tomorrow, 15th Edition 49
• Display output from a computer to a wall or projection screen
• Found in classrooms and conference rooms
• Can be wireless or integrated into devices
• Some contain an iPod dock
• Pico projectors are pocket-size and connect mobile and
portable devices
• Hologram projectors used to display 3D images
• 3D projectors are designed to project 3D images that are
viewed with 3D glasses
Data and Multimedia Projectors
Understanding Computers: Today and Tomorrow, 15th Edition 50
Printers
• Printing Technology
– Impact Printers (Dot Matrix)
• Print mechanism strikes an inked
ribbon to transfer ink to the paper
• Used to produce multipart forms
– Non-Impact Printers (Ink-Jet/Laser)
• Use liquid ink or toner
• Produce higher quality images
• Much quieter than impact printers
Understanding Computers: Today and Tomorrow, 15th Edition 51
Printers
Understanding Computers: Today and Tomorrow, 15th Edition 52
• Color vs. Black and White
– Colors printers use magenta, cyan, yellow, and black ink
• Print Resolution
– Measured in dpi (dots per inch)
– More dots per inch results in higher quality output
– 300 dpi for general purpose printing; 1,200 dpi for
photographs; 2,400 dpi for professional applications
• Print Speed
– Measured in pages per minute (PPM)
– Range from about 15 to 65 ppm
Printers
mon
• Personal vs. Network Printers
– Personal printers connect directly to a single computer
– Network printers connect directly to a home or an office
network; some can perform cloud printing
– Connection Options
• USB connection most com
• Multifunction Capabilities
– Copy, fax, scan, print
– All-in-ones
Understanding Computers: Today and Tomorrow, 15th Edition 53
Laser Printers
Understanding Computers: Today and Tomorrow, 15th Edition 54
• Use toner powder and technology similar to that of a
photocopier to produce images on paper
• The standard for business documents
• Print one entire page at a time
• Generally faster and have better quality output than ink-jet
printers
• Can be black and white or color
• Common print resolution for laser printers is between 600
and 2,400 dpi
• Use toner cartridges
Ink-Jet Printers
Understanding Computers: Today and Tomorrow, 15th Edition 60
• Sprays droplets of ink to produce images on paper
• Use ink cartridges
• Usually print in color
• Often the choice for home use
• Relatively inexpensive with good-quality output
• Print more slowly than laser printers
• Potential applications for the future
– Dispensing liquid metal, aromas, computer chips and other
circuitry, “printing” human tissue
Ink-Jet Printers
Understanding Computers: Today and Tomorrow, 15th Edition 56
Special Purpose Printers
• Barcode, label, and postage
printers
• Photo printers
• Portable and integrated printers
• Wide-format ink-jet printers
• 3D printers
Understanding Computers: Today and Tomorrow, 15th Edition 57
Audio Output
• Audio Output
– Voice, music, and other audible sounds
– Common audio output devices
• Computer speakers
• Headphones and headsets
• Earphones and earbuds
Understanding Computers: Today and Tomorrow, 15th Edition 58
Summary
Understanding Computers: Today and Tomorrow, 15th Edition 59
• Keyboards
• Pointing and Touch Devices
• Scanners, Readers, and Digital Cameras
• Audio Input
• Display Devices
• Printers
• Audio Output

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Input out put

  • 1. Deborah Morley Charles S. Parker 15th Edition Understanding Computers Copyright 2015 CengageLearning Today and Tomorrow Comprehensive Chapter 4 Input and Output
  • 2. Learning Objectives Understanding Computers: Today and Tomorrow, 15th Edition 2 1. Explain the purpose of a computer keyboard and the types of keyboards widely used today. 2. List several different pointing devices and describe their functions. 3. Describe the purposes of scanners and readers and list some types of scanners and readers in use today. 4. Explain what digital cameras are and how they are used today. 5. Understand the devices that can be used for audio input.
  • 3. Learning Objectives Understanding Computers: Today and Tomorrow, 15th Edition 3 6. Describe the characteristics of a display device and explain some of the technologies used to display images. 7. List several types of printers and explain their functions. 8. Identify the hardware devices typically used for audio output.
  • 4. Overview Understanding Computers: Today and Tomorrow, 15th Edition 4 • This chapter covers: – The most common input devices – Hardware designed for capturing data in electronic form – Audio input – Types of display devices and how they work – Types of printers and how they work – Audio output devices
  • 5. Keyboards Understanding Computers: Today and Tomorrow, 15th Edition 5 • An input device used to enter characters at the location marked by the insertion point or cursor – Can be wired or wireless – Typically contains: • Standard alphanumeric keys • Numeric keypad • Function keys • Delete and Backspace keys • Control and Alternate keys • Arrow directional keys and special keys
  • 6. Keyboards Understanding Computers: Today and Tomorrow, 15th Edition 6
  • 7. Keyboards • Mobile devices often use: – Slide-out keyboard – Pen or touch input (on-screen keyboard) – Keyboard dock Understanding Computers: Today and Tomorrow, 15th Edition 7
  • 8. Pointing and Touch Devices Understanding Computers: Today and Tomorrow, 15th Edition 8 • Pointing devices are used to: – Select and manipulate objects – Input data – Issue commands to the computer • Common types of pointing devices: – Mouse – Pen/stylus – Devices that use touch input
  • 9. Mice Understanding Computers: Today and Tomorrow, 15th Edition 9 • Mouse – Common pointing device that the user slides along a flat surface to move a pointer around the screen and clicks its buttons to make selections – Older mechanical mice use a ball – Optical or laser mice track with light – Touch mice support two-dimensional gestures
  • 10. Mice Understanding Computers: Today and Tomorrow, 15th Edition 10
  • 11. Trend Box Perceptual Computing – Users control devices with 3D gestures, voice commands, and facial expressions – Noncontact system – Allows for full body input and input from a slight distance away Understanding Computers: Today and Tomorrow, 15th Edition 11
  • 12. Pens/Styluses Understanding Computers: Today and Tomorrow, 15th Edition 12 • Stylus – Pen-like device used to draw or write electronically on the screen – Also called digital pen, electronic pen, tablet pen – Pen input is being used for: • Photography, graphic design, animation • Industrial design, document processing, and healthcare applications • Navigating through a document • Issuing commands
  • 13. Pens/Styluses – Pen-Based Computers and Mobile Devices • Pen input used with mobile devices and tablet computers – Used to input handwritten text and sketches and to manipulate objects – If handwriting recognition is used, written text can be converted to editable typed text Understanding Computers: Today and Tomorrow, 15th Edition 13
  • 14. Pens/Styluses Understanding Computers: Today and Tomorrow, 15th Edition 14 • Digital Writing Systems – Pen-based systems that capture handwritten input as it is being written – Requires special paper with a grid of dots – Handwritten input can be transferred to computer • Graphics Tablets – Pen tablets or digitizing devices – Flat, touch sensitive tablet typically connected to computer using a USB port
  • 15. Pens/Styluses • Signature Capture Devices – Found at check out counters to record customer signatures Understanding Computers: Today and Tomorrow, 15th Edition 15
  • 16. Touch Screens Understanding Computers: Today and Tomorrow, 15th Edition 16 • Touch Screens – Display devices that are touched with the finger to select commands or otherwise provide input to the computer – Common on portable computers, smartphones, and other mobile devices – Multi-touch • Can recognize input from more than one finger at a time – Table PC • Large screen computer either built into a table or designed to be used on a table
  • 17. Touch Screens Understanding Computers: Today and Tomorrow, 15th Edition 17
  • 18. Other Pointing Devices • Gaming devices • Trackballs • Control buttons and wheels • Touch pads Understanding Computers: Today and Tomorrow, 15th Edition 18
  • 19. Scanners, Readers, and Digital Cameras • Source documents – Already exists in physical form (photographs, checks, or product label) • Source data automation – Captures data directly from a source document • Saves time • Increases accuracy • Utilizes scanning or reading devices Understanding Computers: Today and Tomorrow, 15th Edition 19
  • 20. Scanners Understanding Computers: Today and Tomorrow, 15th Edition 20 • Scanners (Optical Scanners) – Input devices that read printed text and graphics and transfers them to a computer in digital form – Data is typically input as a single image – Can scan photos, documents, images – Types of scanners • Flatbed • Portable • 3D • Receipt and business card scanners
  • 21. Scanners Understanding Computers: Today and Tomorrow, 15th Edition 21
  • 22. Scanners • Scanning Quality and Resolution – Quality of scanned images indicated by optical resolution • Measured in number of dots per inch (dpi) • Can often be specified when image is scanned • Can be changed when scanned image is edited – Higher resolution means better quality but larger file size Understanding Computers: Today and Tomorrow, 15th Edition 22
  • 23. Readers Understanding Computers: Today and Tomorrow, 15th Edition 23 • Barcode Readers – Input devices that read barcodes • Barcodes – Machine-readable codes that represent data as a set of bars – Common Types • Universal Product Code (UPC) • ISBN • DataBar • QR Codes
  • 24. Readers Understanding Computers: Today and Tomorrow, 15th Edition 24
  • 25. Readers Understanding Computers: Today and Tomorrow, 15th Edition 25
  • 26. Readers • Radio Frequency Identification (RFID) Readers – Technology used to store and transmit data located in RFID tags – RFID tags contain tiny chips and radio antennas • Can be attached to objects • Read by RFID readers • Tags only need to be within range of the reader, rather than in the line of sight Understanding Computers: Today and Tomorrow, 15th Edition 26
  • 27. Readers Understanding Computers: Today and Tomorrow, 15th Edition 27 • Applications – Tracking inventory and assets – Electronic toll collection – Tracking patients in hospitals – Ticketing applications – Speeding up ID process of travelers at border crossings • Types of RFID Readers – Handheld, portal, and stationary • Slow to catch on in retail industry due to privacy and security issues
  • 28. Readers Understanding Computers: Today and Tomorrow, 15th Edition 30
  • 29. Readers Understanding Computers: Today and Tomorrow, 15th Edition 29 • Optical Mark Readers (OMRs) – Input data from special forms to score or tally exams, questionnaires, ballots • Optical Character Recognition (OCR) Devices – OCR is the ability of a computer to recognize scanned text characters and convert them to electronic form as text,not images – OCR software is used to identify each character and convert it to editable text – Used to process turnaround documents like monthly bills
  • 30. Readers • Magnetic Ink Character Recognition (MICR)Readers – Also called check scanners – Used primarily for banking – Read the special magnetic characters printed at the bottom of checks – High volume readers process deposited checks – Used to facilitate remote deposits and electronic check processing Understanding Computers: Today and Tomorrow, 15th Edition 30
  • 31. Readers • Biometric Readers – Used to input biometric data such as an individual’s fingerprint or voice – Can be stand-alone or built into another piece of hardware – Most often used for access control, to authorize electronic payments, log on to secure Web sites Understanding Computers: Today and Tomorrow, 15th Edition 31
  • 32. Digital Cameras Understanding Computers: Today and Tomorrow, 15th Edition 32 • Digital Cameras – Take pictures and records them as digital images – Can either be still cameras or video cameras – Integrated into many portable computers and mobile phones • Digital Still Cameras – Primary appeal is that images are immediately available – Camera quality is measured in megapixels – Typically use flash memory for storage – Camera phones can be used to read barcodes, remotely deposit checks, etc.
  • 33. Digital Cameras Understanding Computers: Today and Tomorrow, 15th Edition 33
  • 34. Digital Cameras • Digital Video Cameras – Digital camcorders, PC video cameras (PC cams, webcams) – Built-in or stand alone – Store images on digital media (flash memory, DVDs, hard drives, etc.) • Applications – Surveillance video cameras – Video conferences and Webinars – Face recognition systems Understanding Computers: Today and Tomorrow, 15th Edition 34
  • 35. Audio Input Understanding Computers: Today and Tomorrow, 15th Edition 35 • Voice Input and Speech Recognition Systems – Audio Input • The process of entering audio data into the computer – Voice Input • Inputting spoken words and converting them to digital form via microphone or headset • Can be used for podcasts and with VoIP (Voice over IP) systems • Provides spoken instructions to computer when used with speech recognition systems
  • 36. Audio Input Understanding Computers: Today and Tomorrow, 15th Edition 36
  • 37. Audio Input • Music Input Systems – Used to input music • Existing music can be input using CDs or a Web download • For original compositions, microphones, keyboard controllers, and guitar controllers can be used to input music Understanding Computers: Today and Tomorrow, 15th Edition 40
  • 38. Display Devices Understanding Computers: Today and Tomorrow, 15th Edition 38 • Display Device – Presents output visually on some type of screen – Monitor • Display device for a desktop computer – Display Screen • Screen built into a variety of devices – Notebook and other portable computers – Mobile phones and mobile devices – Handheld gaming devices, home entertainment devices, kitchen appliances – Digital photo frames, e-book readers, smart watches – Digital signage systems, digital billboards
  • 39. Display Devices • Display Device Characteristics – Color vs. Monochrome Displays • Images are formed using pixels • Most displays today are color displays – CRT vs. Flat-Panel Displays • Cathode ray tube (CRT) displays: large, bulky, and heavy • Flat-panel displays: take up less desk space; use less power Understanding Computers: Today and Tomorrow, 15th Edition 39
  • 40. Display Devices Understanding Computers: Today and Tomorrow, 15th Edition 40 • Size and Aspect Ratio – Device size measured diagonally from corner to corner • Screen Resolution – Number of pixels used on a display determines resolution – Affects the amount of information that can be displayed on the screen at one time – Can be changed to match users’ preference
  • 41. Display Devices • Video Adapters, Interfaces, and Ports – Video cards determine the graphic capabilities of a computer – VGA, DVI, and HDMI are the three most common interfaces to connect monitors to a computer – Ports exposed in the system unit cases are to connect monitors to computers • New option is to use USB ports Understanding Computers: Today and Tomorrow, 15th Edition 41
  • 42. Display Devices Understanding Computers: Today and Tomorrow, 15th Edition 42 • Wired vs. Wireless Displays – Wired display are physically connected to the system via a cable – Wireless displays connect using a wireless network connection (Wi-Fi, Bluetooth) • 2D vs. 3D Displays – Most displays are 2D – 3D displays use filters, prisms, and multiple lenses to create the 3D effects
  • 43. Display Devices • Wearable Displays – Project images from a mobile device to a display screen built into glasses • Touch and Gesture Capabilities – Kiosks and portable gaming devices – Mobile phones and media tablets Understanding Computers: Today and Tomorrow, 15th Edition 43
  • 44. Flat Panel Display Technologies Understanding Computers: Today and Tomorrow, 15th Edition 44 • Liquid Crystal Displays (LCDs) – Use charged liquid crystals between sheets of glass or plastic – Requires backlighting • Light Emitting Diode (LED) Displays – Used in alarm clocks and Christmaslights – Currently used to backlight LCD panels
  • 45. Flat Panel Display Technologies • Organic Light Emitting Diode (OLED) Displays – Use layers of organic material – Emit visible light when current is applied – Are thinner than LCDs – Have a wider viewing angle – Incorporated into many digital cameras, mobile phones, and portable digital media players Understanding Computers: Today and Tomorrow, 15th Edition 45
  • 46. Flat Panel Display Technologies Understanding Computers: Today and Tomorrow, 15th Edition 50 • Special Types of OLEDs – FOLED (Flexible OLED) • OLED displays built on flexible surfaces such as plastic or metallic foil – TOLED (Transparent OLED) • Displays are transparent • Emit light toward top and bottom of display surface – PHOLED (Phosphorescent OLED) • Process that results in much more conversion of electrical energy into light instead of heat
  • 47. Flat Panel Display Technologies Understanding Computers: Today and Tomorrow, 15th Edition 47
  • 48. Flat Panel Display Technologies – Interferometric Modulator (IMOD) Displays • Essentially a complex mirror that uses external light to display images • Designed initially for mobile phones and portable devices • Images are bright and clear, even in sunlight – Plasma Displays • Use layers of gas between two plates of glass • Being replaced by LCDs Understanding Computers: Today and Tomorrow, 15th Edition 48
  • 49. Data and Multimedia Projectors Understanding Computers: Today and Tomorrow, 15th Edition 49 • Display output from a computer to a wall or projection screen • Found in classrooms and conference rooms • Can be wireless or integrated into devices • Some contain an iPod dock • Pico projectors are pocket-size and connect mobile and portable devices • Hologram projectors used to display 3D images • 3D projectors are designed to project 3D images that are viewed with 3D glasses
  • 50. Data and Multimedia Projectors Understanding Computers: Today and Tomorrow, 15th Edition 50
  • 51. Printers • Printing Technology – Impact Printers (Dot Matrix) • Print mechanism strikes an inked ribbon to transfer ink to the paper • Used to produce multipart forms – Non-Impact Printers (Ink-Jet/Laser) • Use liquid ink or toner • Produce higher quality images • Much quieter than impact printers Understanding Computers: Today and Tomorrow, 15th Edition 51
  • 52. Printers Understanding Computers: Today and Tomorrow, 15th Edition 52 • Color vs. Black and White – Colors printers use magenta, cyan, yellow, and black ink • Print Resolution – Measured in dpi (dots per inch) – More dots per inch results in higher quality output – 300 dpi for general purpose printing; 1,200 dpi for photographs; 2,400 dpi for professional applications • Print Speed – Measured in pages per minute (PPM) – Range from about 15 to 65 ppm
  • 53. Printers mon • Personal vs. Network Printers – Personal printers connect directly to a single computer – Network printers connect directly to a home or an office network; some can perform cloud printing – Connection Options • USB connection most com • Multifunction Capabilities – Copy, fax, scan, print – All-in-ones Understanding Computers: Today and Tomorrow, 15th Edition 53
  • 54. Laser Printers Understanding Computers: Today and Tomorrow, 15th Edition 54 • Use toner powder and technology similar to that of a photocopier to produce images on paper • The standard for business documents • Print one entire page at a time • Generally faster and have better quality output than ink-jet printers • Can be black and white or color • Common print resolution for laser printers is between 600 and 2,400 dpi • Use toner cartridges
  • 55. Ink-Jet Printers Understanding Computers: Today and Tomorrow, 15th Edition 60 • Sprays droplets of ink to produce images on paper • Use ink cartridges • Usually print in color • Often the choice for home use • Relatively inexpensive with good-quality output • Print more slowly than laser printers • Potential applications for the future – Dispensing liquid metal, aromas, computer chips and other circuitry, “printing” human tissue
  • 56. Ink-Jet Printers Understanding Computers: Today and Tomorrow, 15th Edition 56
  • 57. Special Purpose Printers • Barcode, label, and postage printers • Photo printers • Portable and integrated printers • Wide-format ink-jet printers • 3D printers Understanding Computers: Today and Tomorrow, 15th Edition 57
  • 58. Audio Output • Audio Output – Voice, music, and other audible sounds – Common audio output devices • Computer speakers • Headphones and headsets • Earphones and earbuds Understanding Computers: Today and Tomorrow, 15th Edition 58
  • 59. Summary Understanding Computers: Today and Tomorrow, 15th Edition 59 • Keyboards • Pointing and Touch Devices • Scanners, Readers, and Digital Cameras • Audio Input • Display Devices • Printers • Audio Output