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Incorporating Games into Core CurriculumMarjeeChmielRon Harrison
Top Concern: Student Motivation
The JASON ProjectInspire and motivate more students to pursue STEM education and careersRaise student achievement and re-energize teachersSystemize the “October Sky phenomenon” in everyday education
Great Explorers, Great Events
Where Science Happens…inspiring the next generation…
What is JASON?Rigorous standards-based curriculum – Free
What is JASON?Free, flexible materials – Print and Online
What is JASON?Planned events and explorers embedded throughout the school year
What is JASON?Pre and post assessment, digital library, classroom tools, lesson plans and alignment
The ResultEngaged StudentsEmpowered Educators****** * 305 students** 81,499 students* 507 teachers** 1,873 teachers
Curriculum PlanCompleted2011201220132014Updates to all curriculum, and integration into year-long textbooks2010Earth Science CompletedPhysical Science CompletedLife Science Completed
Games/ Digital Labs
Who is playing?Fully 97% of teens ages 12-17 play computer, web, portable, or console games 50% of teens played games “yesterday.” 73% play games on a desktop or a laptop computer86% of teens play on a console like the Xbox, PlayStation, or Wii99% of boys and 94% of girls play video games
Why games ?Games are on-going assessments
Why games?Games are inherently motivatingStudents work at their own pace Games encourage learning through mistakes
Why gamesVisual components simplify otherwise complex topics
How do I use them?… you have the skills you need to implement games…Good games are basically digital labs—standards-based and critical to understanding the curriculumPlay through by yourself or with a student before the full class implementationImplement to the degree that works for you
How do I use them?
Lets see it in action!
“Mini”gamesGreat for interactive boards
Full class review
Study aidsDigital LabsFull class period
Use with worksheets
Group work
Individual work
Homework
Use instead of bench labsMultiple Entry Points
Modified Challenges

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Integrating JASON Games

Editor's Notes

  • #2: Good afternoon … FREE—Today, I’m going to take just a few minutes to share a revolutionary approach to teaching science – The JASON Project. JASON is National Geographic’s Core Science Curriculum for 4th – 9th grade students.