The document outlines a coursework project for designing a personalized mobile game called 'Creative Innovation' aimed at helping new staff acclimate to their institution using cognitive psychology principles. It discusses various aspects of cognitive psychology such as perception, attention, and memory, along with guidelines for UI/UX design principles tailored specifically for iOS applications. The prototype includes features like quests, a leaderboard, and the ability to mark favorite quests, aiming to enhance engagement and learning for new employees.