The document discusses interactive content authoring for ATSC mobile digital television using open source tools. It provides an overview of the rich media environment defined in A/153 including the use of SVG Tiny 1.2 for presentation format, 3GPP DIMS for packaging format, and carousels for transportation format. It also describes using the open source GPAC software for prototyping applications, including authoring multimedia scenes, packaging in DIMS format, and streaming over a carousel. Key challenges discussed are the lack of return channel, need for a "push in advance of consumption" model, and experimental nature of current free software.