CanvasGL is a GPU-accelerated version of WebKit that fully accelerates CSS3 animations and HTML5 2D canvas rendering. It improves performance by reducing unnecessary work, compositing layers with the GPU, and directly using OpenGL ES 2.0. For 2D canvas, it uses a smart batching system and texture atlas to maximize GPU usage and minimize draw calls and state changes. In tests, CanvasGL showed dramatic speed improvements over other browsers and frameworks for canvas animations and games.