This document discusses key concepts in object-oriented programming including class, object, abstraction, encapsulation, inheritance, and polymorphism. It defines class as a user-defined data type that represents logical data but does not occupy memory. An object is an instance of a class that has an identity, state, and behavior. Abstraction hides non-essential details and focuses on what an object does. Encapsulation wraps data and methods together into a single unit. Inheritance allows a new class to reuse and extend an existing parent class. Polymorphism means an object can perform differently in different scenarios.