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Introduction to Design Thinking
Day 1
Design & Thinking
If you could redesign one everyday
object, what would it be and why?
Based on the Growth of
job offerings in 2024-
Web Development SEO
Design Thinking
User Experience Data Visualization
Introduction to Design Thinking- By Payal
What do you learn today
• What is Design Thinking?
• What is the purpose of Design thinking?
• Why Design thinking is important?
• Five phases of Design thinking
• Four principles of Design thinking
What is Design Thinking?
What is design thinking?
Design thinking is a problem-solving approach that focuses on
understanding user needs and creating innovative solutions.
Thinking like a designer can transform the way you develop
products, services, processes—and even strategy.
- by Tim Brown
What is design thinking?
A Process .
A codified process that teaches non-designers
to think and work like designers.
Components of design
thinking?
Technological
Possibilities
Business
Goals
User Needs
What is the purpose of
Design thinking?
• Helps us understand the user.
• Creative problem-solving approach
• Iterative process, allows experimentation
• Emphasizes taking action and creating
tangible solutions
Why is it important?
Why is design thinking
important?
• Design thinking fosters innovation.
Companies must innovate to survive
and remain competitive in a rapidly
changing environment.
Why is design thinking
important?
• Design teams use design thinking
to tackle ill-defined/unknown
problems also known as Wicked
problems.
Why is design thinking
important?
• Design thinking offers practical
methods and tools that major
companies like Google, Apple and
Airbnb use to drive innovation.
The End Goal of Design
Thinking:
• Desirability: Meet People’s Needs
• Feasibility: Be Technologically Possible
• Viability: Generate Profits
The End Goal of Design
Thinking:
Phases of Design Thinking
5 phases of Design Thinking
EMPATHIZE—Research Users'
Needs
The team aims to understand the problem, typically through
user research. Empathy is crucial to design thinking because it
allows designers to set aside your assumptions about the world
and gain insight into users and their needs.
DEFINE—State Users' Needs and
Problems
Once the team accumulates the information, they analyze the
observations and synthesize them to define the core problems.
These definitions are called problem statements. The team may
create personas to help keep efforts human-centered.
IDEATE—Challenge Assumptions
and Create Ideas
With the foundation ready, teams gear up to “think outside the
box.” They brainstorm alternative ways to view the problem and
identify innovative solutions to the problem statement.
PROTOTYPE—Start to Create
Solutions
This is an experimental phase. The aim is to identify the best
possible solution for each problem. The team produces
inexpensive, scaled-down versions of the product (or specific
features found within the product) to investigate the ideas. This
may be as simple as paper prototypes.
TEST—Try the Solutions Out
The team tests these prototypes with real users to evaluate if
they solve the problem. The test might throw up new insights,
based on which the team might refine the prototype or even go
back to the Define stage to revisit the problem.
Is Design Thinking a linear or
non-linear process??
It is a non-linear process.
HOW??
Introduction to Design Thinking- By Payal
Principles of Design Thinking
4 Principles of Design Thinking
Human Centric: No matter what the
context, all design activity is social in nature,
and any social innovation will bring us back to
the “human-centric point of view”, which
means that your users should be the center of
the design of the products or services.
Embrace the ambiguity:
Ambiguity is inevitable, and it cannot be
removed or oversimplified. It is about looking
at multiple ways to solve a problem. Instead
of trying to think of one perfect solution, think
about reframing your problem or looking at it
from all conceivable angles to get several
possible solutions.
An Example of Problem solving: The
Encumbered Vs. The Fresh Mind
It symbolizes the struggles we face where oftentimes the most obvious solutions are the
ones hardest to come by because of the self-imposed constraints we work within.
Redesign: All design is redesign. While
technology and social circumstances may
change and evolve, basic human needs remain
unchanged. We essentially only redesign the
means of fulfilling these needs or reaching
desired outcomes.
Ketchup Bottle
Tangibility: Making ideas tangible in
the form of prototypes enables designers to
communicate them more effectively.
Experimentation or building prototypes helps
to realize which ideas work and which ones
don’t.
Case Study
Introduction to Design Thinking- By Payal
Introduction to Design Thinking- By Payal
Introduction to Design Thinking- By Payal
“People ignore design that
ignores people.”
- Frank Chimero, Designer

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Introduction to Design Thinking- By Payal

  • 1. Introduction to Design Thinking Day 1
  • 3. If you could redesign one everyday object, what would it be and why?
  • 4. Based on the Growth of job offerings in 2024- Web Development SEO Design Thinking User Experience Data Visualization
  • 6. What do you learn today • What is Design Thinking? • What is the purpose of Design thinking? • Why Design thinking is important? • Five phases of Design thinking • Four principles of Design thinking
  • 7. What is Design Thinking?
  • 8. What is design thinking? Design thinking is a problem-solving approach that focuses on understanding user needs and creating innovative solutions. Thinking like a designer can transform the way you develop products, services, processes—and even strategy. - by Tim Brown
  • 9. What is design thinking? A Process . A codified process that teaches non-designers to think and work like designers.
  • 11. What is the purpose of Design thinking? • Helps us understand the user. • Creative problem-solving approach • Iterative process, allows experimentation • Emphasizes taking action and creating tangible solutions
  • 12. Why is it important?
  • 13. Why is design thinking important? • Design thinking fosters innovation. Companies must innovate to survive and remain competitive in a rapidly changing environment.
  • 14. Why is design thinking important? • Design teams use design thinking to tackle ill-defined/unknown problems also known as Wicked problems.
  • 15. Why is design thinking important? • Design thinking offers practical methods and tools that major companies like Google, Apple and Airbnb use to drive innovation.
  • 16. The End Goal of Design Thinking:
  • 17. • Desirability: Meet People’s Needs • Feasibility: Be Technologically Possible • Viability: Generate Profits The End Goal of Design Thinking:
  • 18. Phases of Design Thinking
  • 19. 5 phases of Design Thinking
  • 20. EMPATHIZE—Research Users' Needs The team aims to understand the problem, typically through user research. Empathy is crucial to design thinking because it allows designers to set aside your assumptions about the world and gain insight into users and their needs.
  • 21. DEFINE—State Users' Needs and Problems Once the team accumulates the information, they analyze the observations and synthesize them to define the core problems. These definitions are called problem statements. The team may create personas to help keep efforts human-centered.
  • 22. IDEATE—Challenge Assumptions and Create Ideas With the foundation ready, teams gear up to “think outside the box.” They brainstorm alternative ways to view the problem and identify innovative solutions to the problem statement.
  • 23. PROTOTYPE—Start to Create Solutions This is an experimental phase. The aim is to identify the best possible solution for each problem. The team produces inexpensive, scaled-down versions of the product (or specific features found within the product) to investigate the ideas. This may be as simple as paper prototypes.
  • 24. TEST—Try the Solutions Out The team tests these prototypes with real users to evaluate if they solve the problem. The test might throw up new insights, based on which the team might refine the prototype or even go back to the Define stage to revisit the problem.
  • 25. Is Design Thinking a linear or non-linear process??
  • 26. It is a non-linear process. HOW??
  • 29. 4 Principles of Design Thinking
  • 30. Human Centric: No matter what the context, all design activity is social in nature, and any social innovation will bring us back to the “human-centric point of view”, which means that your users should be the center of the design of the products or services.
  • 31. Embrace the ambiguity: Ambiguity is inevitable, and it cannot be removed or oversimplified. It is about looking at multiple ways to solve a problem. Instead of trying to think of one perfect solution, think about reframing your problem or looking at it from all conceivable angles to get several possible solutions.
  • 32. An Example of Problem solving: The Encumbered Vs. The Fresh Mind It symbolizes the struggles we face where oftentimes the most obvious solutions are the ones hardest to come by because of the self-imposed constraints we work within.
  • 33. Redesign: All design is redesign. While technology and social circumstances may change and evolve, basic human needs remain unchanged. We essentially only redesign the means of fulfilling these needs or reaching desired outcomes.
  • 35. Tangibility: Making ideas tangible in the form of prototypes enables designers to communicate them more effectively. Experimentation or building prototypes helps to realize which ideas work and which ones don’t.
  • 40. “People ignore design that ignores people.” - Frank Chimero, Designer