The document introduces the Qt Quick Scene Graph, which is a node tree structure for rendering graphical scenes efficiently. It highlights benefits such as retained scene rendering between frames and the capability for batch rendering, while also detailing when to use it and the functionalities provided by Qt. Additionally, it discusses the fundamental node classes like QSGGeometryNode, QSGClipNode, QSGOpacityNode, and QSGTransformNode used in the scene graph.