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B i o L a b - B i o m e c h a n i c s T e a c h i n g & L e a r n i n g T o o l B o x
Linear Kinematics
An Introduction to Linear
Kinematics
• Linear Kinematics
– description of the motion of a body
– the appearance of a motion with respect to time
• Motion described in terms of (variables):
– Distance, displacement, length (e.g. stride, stroke)
– Time, cadence (e.g. stride frequency, stroke frequency)
– Speed, velocity
– Acceleration
• Single point models
– e.g. Centre of mass (CM) during running/jumping
• Multi-segment models
– e.g. Co-ordination of body segments during running/jumping
Kinematic Analysis
Distance & Displacement
• Distance:
– Length of path which a body covers during motion
– Units: metre (m), centimeter (cm), kilometer (km)
• Displacement:
– The change in position of a body during motion
– Units: metre (m), centimeter (cm), kilometer (km)
• Distance is a scalar, and displacement is a vector variable
Speed and Velocity
• Speed (scalar)
– Length of path (distance)
divided by change in time
(∆t)
• Average velocity (vector)
– Change in position (∆p)
divided by change in time
(∆t)
– Displacement (d) divided by
change in time (∆t)
– Vector equivalent of linear
speed
If displacement = 50 m
Δt
d
=
Δt
Δp
=
v
If t = 5 s
v = 50 / 5
= 10 m·s-1
Velocity
• Units of velocity
– m/s or m·s-1
• Velocity is a vector
– Magnitude and direction
calculated using Pythagoras
and trigonometry
– The velocity of a swimmer in
a river is the vector sum of
the velocities of swimmer
and current.
Current
velocity
Swimmer’s
velocity
Resultant
velocity
Velocity
• For human gait, speed
is the product of stride
length and stride
velocity.
• Adults walk faster
using longer stride
lengths and faster
stride frequency.
• Stride length in
children has great
variability.
Velocity
• Runners traveling at a
slower pace tend to
increase velocity primarily
by stride ____?
• At faster running speeds,
runners rely more on
increasing stride ____?
• Most runners tend to
choose a combination of
stride length and stride
frequency that minimizes
physiological cost.
Best sprinters distinguished by high
stride ___ & short ground contact time.
Velocity
• Pace: rate of
movement, or
established rate of
locomotion.
• Pace = _time_
distance
– Men’s world record
marathon pace =
4:37 min/mile (2:03.38)
– Women’s world
record marathon
pace = 5:30 min/mile
Position
(m)
Ben Johnson
Elapsed time
Johnson
Pace
Carl Lewis
Interval time
Lewis
Pace
0 0 0
10 1.83 s .183 s/m 1.89 .189 m/s
20 2.87 s .104 s/m 2.96 .107 m/s
30 3.80 s .093 s/m 3.90 s .094 m/s
40 4.66 s .086 s/m 4.79 s .089 m/s
50 5.50 s .084 s/m 5.65 s .086 m/s
60 6.33 s .083 s/m 6.48 s .083 m/s
70 7.17 s .084 s/m 7.33 s .085 m/s
80 8.02 s .085 s/m 8.18 s .085 m/s
90 8.89 s .087 s/m 9.04 s .086 m/s
100 9.79 s .090 s/m 9.92 s .088 m/s
Men’s 100-m Dash 1988 Olympic Games
Velocity
• Average velocity
– Average velocity not
necessarily equal to
instantaneous velocity
• Instantaneous velocity
– Occurring at one instant in
time
– Like an automobile
speedometer
Winner of the Men's 100 m at the
2004 Athens Olympics in 9.85 s
Average velocity = 100 / 9.85
= 10.15 m·s-1
2004 Olympic Men's 100 m
Kinematic analysis of 100 m sprint
Kinematic analysis of 100 m sprint
Velocity during 100 m
Average velocity 0-10 m
v = d / ∆t = 10 / 2.2 = 4.5 m·s-1
10-20 m
= 10 / 1.2 = 8.3 m·s-1
20-30 m
= 10 / 0.8 = 12.5 m·s-1
30-40 m
= 10 / 0.7 = 14.3 m·s-1
40-50 m
= 10 / 0.8 = 12.5 m·s-1
50-60 m
= 10 / 0.8 = 12.5 m·s-1
60-70 m
= 10 / 0.7 = 14.3 m·s-1
70-80 m
= 10 / 0.8 = 12.5 m·s-1
80-90 m
= 10 / 0.9 = 11.1 m·s-1
90-100 m
= 10 / 0.9 = 11.1 m·s-1
Average Acceleration
• Change in velocity (∆v) divided
by change in time (∆t)
• Units
– m/s/s or m/s2 or m·s-2
• Vector
– As with displacement & velocity,
acceleration can be resolved
into components using
trigonometry & Pythagorean
theorem
2 1
(v - v
v
a = =
t t
)

 
V1 = 4.5 m·s-1 V2 = 8.3 m·s-1
∆t = 1.2 s
a = (8.3 - 4.5) / 1.2 = 3.2 m·s-2
Acceleration during 100 m
Acceleration at start of race
a = (v2 - v1) / ∆t
= (8.3 - 4.5) / 1.2 Positive Acceleration
= 3.2 m·s-2
_________________________________________________________________________________________________________________________________
Acceleration during middle of race
a = (v2 - v1) / ∆t
= (12.5 - 12.5) / 0.8 Constant Velocity
= 0
_________________________________________________________________________________________________________________________________
Acceleration at end of race
a = (v2 - v1) / ∆t
= (11.1 - 14.3) / 0.9 Negative Acceleration
= -3.5 m·s-2
Acceleration and Direction of
Motion
• Complicating factor in understanding
acceleration is direction of motion of object.
• When object moving in same direction
continually, accelerate often used to indicate
an increase in velocity and decelerate to
indicate a decrease in velocity.
• If object changes direction, one direction is
positive, the opposite direction is negative.
Acceleration
Player running in negative direction increases negative
velocity results in negative acceleration.
Player begins to decrease velocity in negative direction has
positive acceleration.
Positive and negative accelerations can occur without
changing directions.
Motion in a negative direction
Increasing velocity
Decreasing velocity
Negative acceleration
Positive acceleration
Motion in a positive direction
Increasing velocity
Decreasing velocity
Negative acceleration
Positive acceleration
Summary
• Variables used to describe motion are either:
– Scalar (magnitude only: e.g. time, distance and speed)
– Vector (magnitude and direction: e.g. displacement,
velocity and acceleration)
• Displacement is the change in position of a body
• Average velocity is the change in position divided by the
change in time
• Average acceleration is the change in velocity divided by
the change in time
• Enoka, R.M. (2002). Neuromechanics of Human Movement
(3rd edition). Champaign, IL.: Human Kinetics. Pages 3-10
& 22-27.
• Grimshaw, P., Lees, A., Fowler, N. & Burden, A. (2006).
Sport and Exercise Biomechanics. New York: Taylor &
Francis. Pages 11-21.
• Hamill, J. & Knutzen, K.M. (2003). Biomechanical Basis of
Human Movement (2nd edition). Philadelphia: Lippincott
Williams & Wilkins. Pages 271-289.
• McGinnis, P.M. (2005). Biomechanics of Sport and Exercise
(2nd edition). Champaign, IL.: Human Kinetics.
Pages 47-62.
Recommended Reading

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introduction-to-linear-kinematics.ppt

  • 1. B i o L a b - B i o m e c h a n i c s T e a c h i n g & L e a r n i n g T o o l B o x Linear Kinematics An Introduction to Linear Kinematics
  • 2. • Linear Kinematics – description of the motion of a body – the appearance of a motion with respect to time • Motion described in terms of (variables): – Distance, displacement, length (e.g. stride, stroke) – Time, cadence (e.g. stride frequency, stroke frequency) – Speed, velocity – Acceleration • Single point models – e.g. Centre of mass (CM) during running/jumping • Multi-segment models – e.g. Co-ordination of body segments during running/jumping Kinematic Analysis
  • 3. Distance & Displacement • Distance: – Length of path which a body covers during motion – Units: metre (m), centimeter (cm), kilometer (km) • Displacement: – The change in position of a body during motion – Units: metre (m), centimeter (cm), kilometer (km) • Distance is a scalar, and displacement is a vector variable
  • 4. Speed and Velocity • Speed (scalar) – Length of path (distance) divided by change in time (∆t) • Average velocity (vector) – Change in position (∆p) divided by change in time (∆t) – Displacement (d) divided by change in time (∆t) – Vector equivalent of linear speed If displacement = 50 m Δt d = Δt Δp = v If t = 5 s v = 50 / 5 = 10 m·s-1
  • 5. Velocity • Units of velocity – m/s or m·s-1 • Velocity is a vector – Magnitude and direction calculated using Pythagoras and trigonometry – The velocity of a swimmer in a river is the vector sum of the velocities of swimmer and current. Current velocity Swimmer’s velocity Resultant velocity
  • 6. Velocity • For human gait, speed is the product of stride length and stride velocity. • Adults walk faster using longer stride lengths and faster stride frequency. • Stride length in children has great variability.
  • 7. Velocity • Runners traveling at a slower pace tend to increase velocity primarily by stride ____? • At faster running speeds, runners rely more on increasing stride ____? • Most runners tend to choose a combination of stride length and stride frequency that minimizes physiological cost. Best sprinters distinguished by high stride ___ & short ground contact time.
  • 8. Velocity • Pace: rate of movement, or established rate of locomotion. • Pace = _time_ distance – Men’s world record marathon pace = 4:37 min/mile (2:03.38) – Women’s world record marathon pace = 5:30 min/mile Position (m) Ben Johnson Elapsed time Johnson Pace Carl Lewis Interval time Lewis Pace 0 0 0 10 1.83 s .183 s/m 1.89 .189 m/s 20 2.87 s .104 s/m 2.96 .107 m/s 30 3.80 s .093 s/m 3.90 s .094 m/s 40 4.66 s .086 s/m 4.79 s .089 m/s 50 5.50 s .084 s/m 5.65 s .086 m/s 60 6.33 s .083 s/m 6.48 s .083 m/s 70 7.17 s .084 s/m 7.33 s .085 m/s 80 8.02 s .085 s/m 8.18 s .085 m/s 90 8.89 s .087 s/m 9.04 s .086 m/s 100 9.79 s .090 s/m 9.92 s .088 m/s Men’s 100-m Dash 1988 Olympic Games
  • 9. Velocity • Average velocity – Average velocity not necessarily equal to instantaneous velocity • Instantaneous velocity – Occurring at one instant in time – Like an automobile speedometer Winner of the Men's 100 m at the 2004 Athens Olympics in 9.85 s Average velocity = 100 / 9.85 = 10.15 m·s-1 2004 Olympic Men's 100 m
  • 10. Kinematic analysis of 100 m sprint
  • 11. Kinematic analysis of 100 m sprint
  • 12. Velocity during 100 m Average velocity 0-10 m v = d / ∆t = 10 / 2.2 = 4.5 m·s-1 10-20 m = 10 / 1.2 = 8.3 m·s-1 20-30 m = 10 / 0.8 = 12.5 m·s-1 30-40 m = 10 / 0.7 = 14.3 m·s-1 40-50 m = 10 / 0.8 = 12.5 m·s-1 50-60 m = 10 / 0.8 = 12.5 m·s-1 60-70 m = 10 / 0.7 = 14.3 m·s-1 70-80 m = 10 / 0.8 = 12.5 m·s-1 80-90 m = 10 / 0.9 = 11.1 m·s-1 90-100 m = 10 / 0.9 = 11.1 m·s-1
  • 13. Average Acceleration • Change in velocity (∆v) divided by change in time (∆t) • Units – m/s/s or m/s2 or m·s-2 • Vector – As with displacement & velocity, acceleration can be resolved into components using trigonometry & Pythagorean theorem 2 1 (v - v v a = = t t )    V1 = 4.5 m·s-1 V2 = 8.3 m·s-1 ∆t = 1.2 s a = (8.3 - 4.5) / 1.2 = 3.2 m·s-2
  • 14. Acceleration during 100 m Acceleration at start of race a = (v2 - v1) / ∆t = (8.3 - 4.5) / 1.2 Positive Acceleration = 3.2 m·s-2 _________________________________________________________________________________________________________________________________ Acceleration during middle of race a = (v2 - v1) / ∆t = (12.5 - 12.5) / 0.8 Constant Velocity = 0 _________________________________________________________________________________________________________________________________ Acceleration at end of race a = (v2 - v1) / ∆t = (11.1 - 14.3) / 0.9 Negative Acceleration = -3.5 m·s-2
  • 15. Acceleration and Direction of Motion • Complicating factor in understanding acceleration is direction of motion of object. • When object moving in same direction continually, accelerate often used to indicate an increase in velocity and decelerate to indicate a decrease in velocity. • If object changes direction, one direction is positive, the opposite direction is negative.
  • 16. Acceleration Player running in negative direction increases negative velocity results in negative acceleration. Player begins to decrease velocity in negative direction has positive acceleration. Positive and negative accelerations can occur without changing directions. Motion in a negative direction Increasing velocity Decreasing velocity Negative acceleration Positive acceleration Motion in a positive direction Increasing velocity Decreasing velocity Negative acceleration Positive acceleration
  • 17. Summary • Variables used to describe motion are either: – Scalar (magnitude only: e.g. time, distance and speed) – Vector (magnitude and direction: e.g. displacement, velocity and acceleration) • Displacement is the change in position of a body • Average velocity is the change in position divided by the change in time • Average acceleration is the change in velocity divided by the change in time
  • 18. • Enoka, R.M. (2002). Neuromechanics of Human Movement (3rd edition). Champaign, IL.: Human Kinetics. Pages 3-10 & 22-27. • Grimshaw, P., Lees, A., Fowler, N. & Burden, A. (2006). Sport and Exercise Biomechanics. New York: Taylor & Francis. Pages 11-21. • Hamill, J. & Knutzen, K.M. (2003). Biomechanical Basis of Human Movement (2nd edition). Philadelphia: Lippincott Williams & Wilkins. Pages 271-289. • McGinnis, P.M. (2005). Biomechanics of Sport and Exercise (2nd edition). Champaign, IL.: Human Kinetics. Pages 47-62. Recommended Reading