This document discusses digital ethnography and virtual worlds. It provides context on traditional ethnography and how it involves living among a culture to study and understand them. Digital ethnography applies this process using new technologies. The document then discusses an Afghan Virtual Museum created in Second Life. It explores the artwork in the museum, interviews the creator, and analyzes the benefits of creating art in virtual worlds compared to the real world. The creator enjoys the opportunities for international collaboration, creative forms of expression, and using art to raise awareness for causes. Virtual worlds allow immersive experiences and more creative possibilities than physical art.