Business as storytelling

Erik Pöntiskoski
23E47000 Digital Marketing
September 23, 2009
Agenda

                            Cultural
                            branding




                           Business
                              as
                         storytelling
                                               The
            Changing
                                            experience
            industries
                                             economy




23.9.2009                Erik Pöntiskoski                     2
Erik Pöntiskoski

+ Lecturer / Researcher / Ph.D. Candidate,
  Helsinki School of Economics HSE, 2006-
     +      StratMark research project (www.stratmark.fi)
             +   On-going dissertation on Marketing Spirit – managing market and sales orientation in
                 corporations
     +      Aalto University Media Factory
+ Lecturer, Helsinki University of Technology, 2008-
+ Education
     +      M.Sc. (Econ) & Business Mentor from HSE
+ Areas of expertise and experience
     +      Strategic marketing, sales and sales management, internationalization, change
            management, US and Japanese markets
             +   Management training for Johtamistaidon opisto & Dipoli
             +   Business dev’t projects with Nokia, Transearch Int’l, Beijer Electronics, Duetto Group
             +   Work for Euro RSCG ad agency, Finpro (South Korea)
     +      Digital marketing, internet services, social media, business models


23.9.2009                                      Erik Pöntiskoski                                           3
(Digital) marketing drivers
Evolution of marketing

Operative                                  Strategic
Expected utility                           Value in use
Unique selling points                      Value proposition
Transaction                                Co-creation
Function                                   Culture
Mass media                                 Dialogue
Advertising                                PR & stories
Analog                                     Digital
Controlling                                Real-time measurement


23.9.2009               Erik Pöntiskoski                           5
Using digital marketing

Discussion: Take the example of Daily Perfect
     + Analyze the service based on the 3R model
       presented in the previous lecture
            + Relevant
               + What everyday problem does the site try to solve and how
                 well does it do the job in your opinion?
            + Real
               + How authentic does the site feel?
            + Responsive
               + Does the site make you want to return (sticky) and do want
                 to tell other people about the site or what you do there
                 (viral)

23.9.2009                       Erik Pöntiskoski                              6
Facebook applications

Standard setting :Share my name, networks, and list of friends,
as well as the following information:
         +      Profile picture                             +    Groups I belong to
         +      Basic info                                  +    Events I'm invited to
         +      Personal info (activities, interests,       +    Photos taken by me
                etc.)                                       +    Photos taken of me
         +      Current location (what city I'm             +    Relationship status
                in)                                         +    Online presence
         +      Education history                           +    What type of relationship I'm
         +      Work history                                     looking for*
         +      Profile status                              +    What sex I'm interested in*
         +      Wall                                        +    Who I'm in a relationship with*
         +      Notes                                       +    Religious views*
                                                            +    Website
    23.9.2009                                 Erik Pöntiskoski                                     7
                                                                 * Opt-in alternatives
Storytelling and
         cultural branding
Or how you should relate to you business and
               customers
Viewpoints into storytelling

The power of stories has been discussed in

     + Media and arts

     + Management and organizational studies

     + Branding


23.9.2009               Erik Pöntiskoski       9
Media and arts

Narratives
     + Wikipedia: A narrative is a story that is created in a constructive
       format (as a work of writing, speech, poetry, prose, pictures, song,
       motion pictures, theatre or dance) that describes a sequence of
       fictional or non-fictional events.
     + See Poetics (Aristotle) or the Hero with a Thousand Faces (Campbell)




23.9.2009                       Erik Pöntiskoski                          10
Values
                                                         Development of Organizational
                                                                     Culture and Spirit

                     Norms



                                        Artifacts
                                            &
                                       Symbolism

                                                                 Desired
     Adopted from Pettigrew (1979),
                                                              Organizational
     Alvesson & Berg (1992),                                    Behavior
     Deshpande & Webster (1989),
     Homburg & Pflesser (2000)
                                                                    ?

                                                                            Performance
23.9.2009                             Erik Pöntiskoski                               11
Branding models (1)

Mind-share branding (1970                   )
     + Cognitive models
     + Goal of branding is to get people remember
       your name and have certain shared
       associations towards it


 ”Brand as a set of abstract associations”


September 23, 2009       Erik Pöntiskoski           12
Branding models (2)

Emotional branding (1990                     )
     + Focus on the relationship between the brand
       and the customer
     + Goal of branding is to build a deep and
       personal relationship


      ”Brand as a relationship partner”


September 23, 2009        Erik Pöntiskoski          13
Branding models (3)

Viral branding (Late 1990’s)
     + Thanks to the internet, great ideas can spread like fire
     + Goal of branding is to get consumers to tell you story, it should
       spread like a virus in personal social networks
     + Companies hire ’Cool hunters’ to tell them what’s hip




  ”Brand as a communication unit”


September 23, 2009             Erik Pöntiskoski                       14
Branding models (4)

 Cultural branding (2000          )
     + Brands don’t compete on product markets, but myth markets
     + Goal of a brand is to enact, actualize, and retain some kind of
       identity myth for customers
     + Similar to iconic movies, brands should identify and address
       social contradictions, and offer a solution
          e.g. Budweiser supporting the masculinity of its drinkers (?)




”Brand as performer and container of
an identity myth”
 September 23, 2009      Erik Pöntiskoski                             15
The experience economy



23.9.2009           Erik Pöntiskoski   16
The experience economy

Customer Experience Places (Pine & Gilmore)
     + Your customers decide what is your marketing
     + Each contact with your brand matters
            + Part-time and full-time marketers
            + Marketing, branding, customer service, tech support, shops, design,
              www, etc.
            + Hierarchy and logic to what kind of experiences the audience
              experiences in different physical and virtual environments taking the
              customer through to the actual purchase
            + Ease of purchase, experience in purchase, price, handling order,
              delivery, staff behavior and attitude, after-sales services, usability
            + How can your customer be sure it wasn’t a mistake to buy from you?
     + The quality of the experience determines how much people are
       willing to pay
     + Focus on the whole audiovisual experience of using a website,
       entering a shop
            + How is this managed like a theme park?

23.9.2009                             Erik Pöntiskoski                                 17
Same business – different approaches

                              Boating as a product:
                              Buster aluminiun boats
                                  + Safe, durable & lightweight
                                  +http://www.buster.fi/
                              As a service:
                              VATOR – Service
                                  + Maintenance, docking
                                  +www.vator.fi
                              As an experience:
                              Marinemax Getaways!®
                                  +http://www.marinemax.com/
                                  Page.aspx/pageId/152/About-
                                  Getaways.aspx
23.9.2009      Erik Pöntiskoski                            18
The value proposition
     A set of benefits or values a company promises to deliver to
         customers to satisfy their needs - Kotler

+    We can identify two levels
     1. The value the customer experiences
     2. The technology and process used to create and deliver the value
+    The first thing you talk about shows what you think is most
     important
     +      Look at any corporate website or salesperson’s presentation
     +      Talking about yourself usually means that you don’t either
            understand, know or care about the customer
+    The value you provide your customers defines the success of your
     business
     +      Consumers vs. prosumers


23.9.2009                           Erik Pöntiskoski                      19
Digital marketing

  Changing industries
Mini-case: Debt collection

Business development at Duetto Group Ltd.
     + Invited to work on marketing strategy for launch of on-line
       service for debt collection
     + Typical development project
            + Different understanding of what is the real problem we are
              facing: Commercializing on-line service or comprehensive
              development of strategy, operations and culture?
     + First stage
            + Figuring out strategy and competitive advantage, STP exercise,
              defining a value proposition
     + Second stage
            + Execution: Combining traditional and digital marketing & sales
              activities to implement the selected strategy


23.9.2009                         Erik Pöntiskoski                             21
Recap: So what do you do
                        in different media and channels

Awareness
     + Letting customers
       know we exist
Preference
     + Convincing them we
       are the best partner
Purchase
     + Assuring that buying
       from us is the right decision

Consider
     + What is the main message you would
       like to convey to take the customer
       to the next level?
     + What channels would you use?
     + Who do you want to have a conversation with?
23.9.2009                        Erik Pöntiskoski     22
Practical tool used in case
Goal             Actions           Ownership         Schedule          Measure-       Follow-up
(what?)          (how?)            (who?)            (when?)           ment

Awareness        Partnerships,     One person        Decide on one     Sales          Reporting and
among            own               named             main message      Sales growth   evaluation
decision-        publications      responsible +     and blast it at   Customer       among
makers in                          assistance        every possible    satisfaction   management
segment                            from others       event for the                    team
                                                                       Repurchases
                                                     next year!
Preference as    Training and                                          Customer
favored          seminars,                                             equity
service-         newsletter (e-                      Follow
provider         mail)                               number of
                                                     leads into
                                                     sales funnel
Purchase         Direct
                                                     and
                 marketing (e-
                                                     conversions
                 mail), personal
       23.9.2009                            Erik Pöntiskoski                               23
                                                                                           +23
                 selling
Mini-Case: Consumer goods

Nike, Inc
     + From a cultural branding or storytelling perspective, what do you
       think Nike is all about?
     + So how can they be a part of their customers everyday life, have their
       brand co-exist side by side with people when they do stuff that’s
       important for them every day?
          Nike ID & Nike+ & YouTube marketing




23.9.2009                        Erik Pöntiskoski                           24
Mini-case: the entertainment industry


Industry drivers and trends
     +      Why content used to be King (Jonathan Handel)
     1.     Supply and demand
            +   Increase in supply of professional and user-generated content, especially on-line,
                while people have the same amount of money and time to spend for leisure
            +   Think of how you spread your time for movies, TV, radio, print news, Twitter,
                YouTube, MySpace, Facebook, Wikipedia…
     2.     The decline of tangible media
            +   Media content has lost its physical form making it less valuable
                considering per-unit costs manufacturing costs
            +   Illegally downloading a film or sneaking into a theater doesn’t
                feel as wrong as shoplifting a DVD
     3.     Reduced transaction costs for intangible media
            +   Reduced costs of distribution increase competition, reduce prices
23.9.2009                               Erik Pöntiskoski                                         25
Mini-case: the entertainment industry


     4.     The rise of free content
            +   Optimistic entrepreneurs and managers chose ad revenue based business models
            +   Recent recession has encouraged companies to introduce pay-per-view or
                subscription business models following the success of iTunes and Amazon.com
                downloads
            +   Are consumers willing to pay for something that used to be free?
     5.     Market forces in the technology industry
            +   Traditionally in the business logic has been that channels create demand
            +   Usually in business ventures, the partner who is closest to the paying customer
                has the most power
            +   Traditional media companies have been reluctant to adopt new distribution
                channels in fear of cannibalization
     6.     The culture of piracy
            +   We can blame the new generation or breed of consumers who are hostile
                towards copyright and its owners
            +   But are the content industries like music not to blame at all?


23.9.2009                               Erik Pöntiskoski                                          26
The industry fights back

Transmedia storytelling
     + A.k.a. cross-media, cross-platform, connected media…
     + “integral elements of a fiction get dispersed systematically
       across multiple delivery channels for the purpose of creating a
       unified and coordinated entertainment experience.” (Henry
       Jenkins)
            + The Matrix franchise consists of three live action films, a series of
              animated shorts, two collections of comic book series, and several video
              games
            + Leverage your brand and fan base in all possible media to create lock-in
              and increased sales providing a superior experience
     + The challenge is, how do people want to consumer media?


23.9.2009                            Erik Pöntiskoski                                27
Mini-case: Level 26 – Dark Origins

Transmedia experiment
     + Digi-novel published by CSI creator Anthony Zuiker
            + Aimed at crime and horror fans, tailored for their attention span
            + Created with EQAL’s Umbrella platform enabling e.g. Twitter, YouTube,
              and Facebook integration
            + Business models typically freemium, premium (allows content owners to
              control ads) or revenue share
            + Launch utilized on-line video, Twitter prizes, forums, UGC
            + Currently #31 on NYTimes bestseller list, ~1.200 on Amazon Kindle




23.9.2009                           Erik Pöntiskoski                              28
Mini-case: Film industry

Wreck-a-Movie
     + Main idea
            + Crowd-sourcing web platform utilizing the power of passionate
              Internet communities for creating short films, documentaries,
              music videos, Internet flicks, full length features, mobile films
              and more
                 + Social community, simple workflow and marketplace that builds
                   communities around film productions
                 + Helps get films done faster and at a lower cost through crowd-
                   sourced work on production tasks and online resourcing of
                   expertise and corporate funding
                 + Create a viral social marketing force
            + Secured partial funding for 4 MEUR budget film Iron Sky
              from Finnish Film fund and investors
23.9.2009                           Erik Pöntiskoski                                29
Mini-case: The music industry

New business models
     + Spotify
            + Legal access to huge database of music
            + Free advertising funded music at no cost if you have an
              invite
            + If not, you can choose ad-free version with a daily pass
              (0,99 ) or monthly subscription (9,99 )
     + SellaBand
            + Crowd-funding platform allowing artists to record their
              music funded by their fans


23.9.2009                        Erik Pöntiskoski                        30
Mini-case: Soccer Fans

MyFootballClub
     + Organization sought, starting in August 2007, to recruit at least
       50,000 football enthusiasts from across the world to purchase
       an English association football club
     + Internet service allows its paid members to control the club
       through a democratic voting process conducted over the
       internet
            + Member voting includes matters both on the pitch, such as team
              selection and player transfers, and off the field, like what type of
              food to serve at the stadium (Wikipedia)




23.9.2009                           Erik Pöntiskoski                             31
Thanks for your attention!

Erik Pöntiskoski
Helsinki School of Economics


    erik.pontiskoski@hse.fi
    Tel +358 50 5208 633



23.9.2009            Erik Pöntiskoski      32

More Related Content

PDF
Reading 13
PDF
Reading 16
PDF
Reading 11 Copy
PDF
Reading 7 Copy
PDF
Dig Mkt Lascape1
PDF
32 Ways a Digital Marketing Consultant Can Help Grow Your Business
Reading 13
Reading 16
Reading 11 Copy
Reading 7 Copy
Dig Mkt Lascape1
32 Ways a Digital Marketing Consultant Can Help Grow Your Business

Similar to Lec5 Copy (20)

PDF
Keynote: Branding in the Digital Age
PDF
Social thinkers credential_englisch
PPTX
Wikibrands New Marketing 2012
PDF
Turku Today, project memory
PDF
Social thinkers credential_englisch
PDF
MoMo Digital Personal Branding and Trends 2011 07 12
PDF
Connections, Conversations, Conversions
PDF
Branding You As A Career Strategy
PPTX
Social Business - Why Change is Imperative, Who’s Getting It Right, How They...
PDF
SocialThinkers_Credential_english
PDF
Wikibrands SMB Ottawa
PDF
Marketing: Life & The Like Economy
PPTX
IL Assn of Chambers of Commerce, 11-2-11
PDF
Social media intelligence retail perspective (9-28-11)
PDF
Retail perspective - social media intelligence (9-28-11)
PDF
Relevance and accountability in the age of distraction
PDF
Experiential Marketing
PPT
Meaningful Marketing Strategy
PDF
What Is A Brand…And Why Does It Matter?
PDF
The Future of Destination Marketing Why all Marketing is Social Marketing
Keynote: Branding in the Digital Age
Social thinkers credential_englisch
Wikibrands New Marketing 2012
Turku Today, project memory
Social thinkers credential_englisch
MoMo Digital Personal Branding and Trends 2011 07 12
Connections, Conversations, Conversions
Branding You As A Career Strategy
Social Business - Why Change is Imperative, Who’s Getting It Right, How They...
SocialThinkers_Credential_english
Wikibrands SMB Ottawa
Marketing: Life & The Like Economy
IL Assn of Chambers of Commerce, 11-2-11
Social media intelligence retail perspective (9-28-11)
Retail perspective - social media intelligence (9-28-11)
Relevance and accountability in the age of distraction
Experiential Marketing
Meaningful Marketing Strategy
What Is A Brand…And Why Does It Matter?
The Future of Destination Marketing Why all Marketing is Social Marketing
Ad

Recently uploaded (20)

PPTX
chapter 2 entrepreneurship full lecture ppt
PPTX
2 - Self & Personality 587689213yiuedhwejbmansbeakjrk
PPTX
operations management : demand supply ch
PDF
Kishore Vora - Best CFO in India to watch in 2025.pdf
PDF
Introduction to Generative Engine Optimization (GEO)
PDF
Chapter 2 - AI chatbots and prompt engineering.pdf
PDF
Environmental Law Communication: Strategies for Advocacy (www.kiu.ac.ug)
PPTX
Slide gioi thieu VietinBank Quy 2 - 2025
PDF
Robin Fischer: A Visionary Leader Making a Difference in Healthcare, One Day ...
PDF
ICv2 White Paper - Gen Con Trade Day 2025
DOCX
Center Enamel A Strategic Partner for the Modernization of Georgia's Chemical...
PPTX
interschool scomp.pptxzdkjhdjvdjvdjdhjhieij
PDF
Susan Semmelmann: Enriching the Lives of others through her Talents and Bless...
PDF
Ron Thomas - Top Influential Business Leaders Shaping the Modern Industry – 2025
PDF
ANALYZING THE OPPORTUNITIES OF DIGITAL MARKETING IN BANGLADESH TO PROVIDE AN ...
PPTX
Astra-Investor- business Presentation (1).pptx
PPTX
CTG - Business Update 2Q2025 & 6M2025.pptx
PPT
Lecture 3344;;,,(,(((((((((((((((((((((((
PDF
THE COMPLETE GUIDE TO BUILDING PASSIVE INCOME ONLINE
PPTX
svnfcksanfskjcsnvvjknsnvsdscnsncxasxa saccacxsax
chapter 2 entrepreneurship full lecture ppt
2 - Self & Personality 587689213yiuedhwejbmansbeakjrk
operations management : demand supply ch
Kishore Vora - Best CFO in India to watch in 2025.pdf
Introduction to Generative Engine Optimization (GEO)
Chapter 2 - AI chatbots and prompt engineering.pdf
Environmental Law Communication: Strategies for Advocacy (www.kiu.ac.ug)
Slide gioi thieu VietinBank Quy 2 - 2025
Robin Fischer: A Visionary Leader Making a Difference in Healthcare, One Day ...
ICv2 White Paper - Gen Con Trade Day 2025
Center Enamel A Strategic Partner for the Modernization of Georgia's Chemical...
interschool scomp.pptxzdkjhdjvdjvdjdhjhieij
Susan Semmelmann: Enriching the Lives of others through her Talents and Bless...
Ron Thomas - Top Influential Business Leaders Shaping the Modern Industry – 2025
ANALYZING THE OPPORTUNITIES OF DIGITAL MARKETING IN BANGLADESH TO PROVIDE AN ...
Astra-Investor- business Presentation (1).pptx
CTG - Business Update 2Q2025 & 6M2025.pptx
Lecture 3344;;,,(,(((((((((((((((((((((((
THE COMPLETE GUIDE TO BUILDING PASSIVE INCOME ONLINE
svnfcksanfskjcsnvvjknsnvsdscnsncxasxa saccacxsax
Ad

Lec5 Copy

  • 1. Business as storytelling Erik Pöntiskoski 23E47000 Digital Marketing September 23, 2009
  • 2. Agenda Cultural branding Business as storytelling The Changing experience industries economy 23.9.2009 Erik Pöntiskoski 2
  • 3. Erik Pöntiskoski + Lecturer / Researcher / Ph.D. Candidate, Helsinki School of Economics HSE, 2006- + StratMark research project (www.stratmark.fi) + On-going dissertation on Marketing Spirit – managing market and sales orientation in corporations + Aalto University Media Factory + Lecturer, Helsinki University of Technology, 2008- + Education + M.Sc. (Econ) & Business Mentor from HSE + Areas of expertise and experience + Strategic marketing, sales and sales management, internationalization, change management, US and Japanese markets + Management training for Johtamistaidon opisto & Dipoli + Business dev’t projects with Nokia, Transearch Int’l, Beijer Electronics, Duetto Group + Work for Euro RSCG ad agency, Finpro (South Korea) + Digital marketing, internet services, social media, business models 23.9.2009 Erik Pöntiskoski 3
  • 5. Evolution of marketing Operative Strategic Expected utility Value in use Unique selling points Value proposition Transaction Co-creation Function Culture Mass media Dialogue Advertising PR & stories Analog Digital Controlling Real-time measurement 23.9.2009 Erik Pöntiskoski 5
  • 6. Using digital marketing Discussion: Take the example of Daily Perfect + Analyze the service based on the 3R model presented in the previous lecture + Relevant + What everyday problem does the site try to solve and how well does it do the job in your opinion? + Real + How authentic does the site feel? + Responsive + Does the site make you want to return (sticky) and do want to tell other people about the site or what you do there (viral) 23.9.2009 Erik Pöntiskoski 6
  • 7. Facebook applications Standard setting :Share my name, networks, and list of friends, as well as the following information: + Profile picture + Groups I belong to + Basic info + Events I'm invited to + Personal info (activities, interests, + Photos taken by me etc.) + Photos taken of me + Current location (what city I'm + Relationship status in) + Online presence + Education history + What type of relationship I'm + Work history looking for* + Profile status + What sex I'm interested in* + Wall + Who I'm in a relationship with* + Notes + Religious views* + Website 23.9.2009 Erik Pöntiskoski 7 * Opt-in alternatives
  • 8. Storytelling and cultural branding Or how you should relate to you business and customers
  • 9. Viewpoints into storytelling The power of stories has been discussed in + Media and arts + Management and organizational studies + Branding 23.9.2009 Erik Pöntiskoski 9
  • 10. Media and arts Narratives + Wikipedia: A narrative is a story that is created in a constructive format (as a work of writing, speech, poetry, prose, pictures, song, motion pictures, theatre or dance) that describes a sequence of fictional or non-fictional events. + See Poetics (Aristotle) or the Hero with a Thousand Faces (Campbell) 23.9.2009 Erik Pöntiskoski 10
  • 11. Values Development of Organizational Culture and Spirit Norms Artifacts & Symbolism Desired Adopted from Pettigrew (1979), Organizational Alvesson & Berg (1992), Behavior Deshpande & Webster (1989), Homburg & Pflesser (2000) ? Performance 23.9.2009 Erik Pöntiskoski 11
  • 12. Branding models (1) Mind-share branding (1970 ) + Cognitive models + Goal of branding is to get people remember your name and have certain shared associations towards it ”Brand as a set of abstract associations” September 23, 2009 Erik Pöntiskoski 12
  • 13. Branding models (2) Emotional branding (1990 ) + Focus on the relationship between the brand and the customer + Goal of branding is to build a deep and personal relationship ”Brand as a relationship partner” September 23, 2009 Erik Pöntiskoski 13
  • 14. Branding models (3) Viral branding (Late 1990’s) + Thanks to the internet, great ideas can spread like fire + Goal of branding is to get consumers to tell you story, it should spread like a virus in personal social networks + Companies hire ’Cool hunters’ to tell them what’s hip ”Brand as a communication unit” September 23, 2009 Erik Pöntiskoski 14
  • 15. Branding models (4) Cultural branding (2000 ) + Brands don’t compete on product markets, but myth markets + Goal of a brand is to enact, actualize, and retain some kind of identity myth for customers + Similar to iconic movies, brands should identify and address social contradictions, and offer a solution e.g. Budweiser supporting the masculinity of its drinkers (?) ”Brand as performer and container of an identity myth” September 23, 2009 Erik Pöntiskoski 15
  • 16. The experience economy 23.9.2009 Erik Pöntiskoski 16
  • 17. The experience economy Customer Experience Places (Pine & Gilmore) + Your customers decide what is your marketing + Each contact with your brand matters + Part-time and full-time marketers + Marketing, branding, customer service, tech support, shops, design, www, etc. + Hierarchy and logic to what kind of experiences the audience experiences in different physical and virtual environments taking the customer through to the actual purchase + Ease of purchase, experience in purchase, price, handling order, delivery, staff behavior and attitude, after-sales services, usability + How can your customer be sure it wasn’t a mistake to buy from you? + The quality of the experience determines how much people are willing to pay + Focus on the whole audiovisual experience of using a website, entering a shop + How is this managed like a theme park? 23.9.2009 Erik Pöntiskoski 17
  • 18. Same business – different approaches Boating as a product: Buster aluminiun boats + Safe, durable & lightweight +http://www.buster.fi/ As a service: VATOR – Service + Maintenance, docking +www.vator.fi As an experience: Marinemax Getaways!® +http://www.marinemax.com/ Page.aspx/pageId/152/About- Getaways.aspx 23.9.2009 Erik Pöntiskoski 18
  • 19. The value proposition A set of benefits or values a company promises to deliver to customers to satisfy their needs - Kotler + We can identify two levels 1. The value the customer experiences 2. The technology and process used to create and deliver the value + The first thing you talk about shows what you think is most important + Look at any corporate website or salesperson’s presentation + Talking about yourself usually means that you don’t either understand, know or care about the customer + The value you provide your customers defines the success of your business + Consumers vs. prosumers 23.9.2009 Erik Pöntiskoski 19
  • 20. Digital marketing Changing industries
  • 21. Mini-case: Debt collection Business development at Duetto Group Ltd. + Invited to work on marketing strategy for launch of on-line service for debt collection + Typical development project + Different understanding of what is the real problem we are facing: Commercializing on-line service or comprehensive development of strategy, operations and culture? + First stage + Figuring out strategy and competitive advantage, STP exercise, defining a value proposition + Second stage + Execution: Combining traditional and digital marketing & sales activities to implement the selected strategy 23.9.2009 Erik Pöntiskoski 21
  • 22. Recap: So what do you do in different media and channels Awareness + Letting customers know we exist Preference + Convincing them we are the best partner Purchase + Assuring that buying from us is the right decision Consider + What is the main message you would like to convey to take the customer to the next level? + What channels would you use? + Who do you want to have a conversation with? 23.9.2009 Erik Pöntiskoski 22
  • 23. Practical tool used in case Goal Actions Ownership Schedule Measure- Follow-up (what?) (how?) (who?) (when?) ment Awareness Partnerships, One person Decide on one Sales Reporting and among own named main message Sales growth evaluation decision- publications responsible + and blast it at Customer among makers in assistance every possible satisfaction management segment from others event for the team Repurchases next year! Preference as Training and Customer favored seminars, equity service- newsletter (e- Follow provider mail) number of leads into sales funnel Purchase Direct and marketing (e- conversions mail), personal 23.9.2009 Erik Pöntiskoski 23 +23 selling
  • 24. Mini-Case: Consumer goods Nike, Inc + From a cultural branding or storytelling perspective, what do you think Nike is all about? + So how can they be a part of their customers everyday life, have their brand co-exist side by side with people when they do stuff that’s important for them every day? Nike ID & Nike+ & YouTube marketing 23.9.2009 Erik Pöntiskoski 24
  • 25. Mini-case: the entertainment industry Industry drivers and trends + Why content used to be King (Jonathan Handel) 1. Supply and demand + Increase in supply of professional and user-generated content, especially on-line, while people have the same amount of money and time to spend for leisure + Think of how you spread your time for movies, TV, radio, print news, Twitter, YouTube, MySpace, Facebook, Wikipedia… 2. The decline of tangible media + Media content has lost its physical form making it less valuable considering per-unit costs manufacturing costs + Illegally downloading a film or sneaking into a theater doesn’t feel as wrong as shoplifting a DVD 3. Reduced transaction costs for intangible media + Reduced costs of distribution increase competition, reduce prices 23.9.2009 Erik Pöntiskoski 25
  • 26. Mini-case: the entertainment industry 4. The rise of free content + Optimistic entrepreneurs and managers chose ad revenue based business models + Recent recession has encouraged companies to introduce pay-per-view or subscription business models following the success of iTunes and Amazon.com downloads + Are consumers willing to pay for something that used to be free? 5. Market forces in the technology industry + Traditionally in the business logic has been that channels create demand + Usually in business ventures, the partner who is closest to the paying customer has the most power + Traditional media companies have been reluctant to adopt new distribution channels in fear of cannibalization 6. The culture of piracy + We can blame the new generation or breed of consumers who are hostile towards copyright and its owners + But are the content industries like music not to blame at all? 23.9.2009 Erik Pöntiskoski 26
  • 27. The industry fights back Transmedia storytelling + A.k.a. cross-media, cross-platform, connected media… + “integral elements of a fiction get dispersed systematically across multiple delivery channels for the purpose of creating a unified and coordinated entertainment experience.” (Henry Jenkins) + The Matrix franchise consists of three live action films, a series of animated shorts, two collections of comic book series, and several video games + Leverage your brand and fan base in all possible media to create lock-in and increased sales providing a superior experience + The challenge is, how do people want to consumer media? 23.9.2009 Erik Pöntiskoski 27
  • 28. Mini-case: Level 26 – Dark Origins Transmedia experiment + Digi-novel published by CSI creator Anthony Zuiker + Aimed at crime and horror fans, tailored for their attention span + Created with EQAL’s Umbrella platform enabling e.g. Twitter, YouTube, and Facebook integration + Business models typically freemium, premium (allows content owners to control ads) or revenue share + Launch utilized on-line video, Twitter prizes, forums, UGC + Currently #31 on NYTimes bestseller list, ~1.200 on Amazon Kindle 23.9.2009 Erik Pöntiskoski 28
  • 29. Mini-case: Film industry Wreck-a-Movie + Main idea + Crowd-sourcing web platform utilizing the power of passionate Internet communities for creating short films, documentaries, music videos, Internet flicks, full length features, mobile films and more + Social community, simple workflow and marketplace that builds communities around film productions + Helps get films done faster and at a lower cost through crowd- sourced work on production tasks and online resourcing of expertise and corporate funding + Create a viral social marketing force + Secured partial funding for 4 MEUR budget film Iron Sky from Finnish Film fund and investors 23.9.2009 Erik Pöntiskoski 29
  • 30. Mini-case: The music industry New business models + Spotify + Legal access to huge database of music + Free advertising funded music at no cost if you have an invite + If not, you can choose ad-free version with a daily pass (0,99 ) or monthly subscription (9,99 ) + SellaBand + Crowd-funding platform allowing artists to record their music funded by their fans 23.9.2009 Erik Pöntiskoski 30
  • 31. Mini-case: Soccer Fans MyFootballClub + Organization sought, starting in August 2007, to recruit at least 50,000 football enthusiasts from across the world to purchase an English association football club + Internet service allows its paid members to control the club through a democratic voting process conducted over the internet + Member voting includes matters both on the pitch, such as team selection and player transfers, and off the field, like what type of food to serve at the stadium (Wikipedia) 23.9.2009 Erik Pöntiskoski 31
  • 32. Thanks for your attention! Erik Pöntiskoski Helsinki School of Economics erik.pontiskoski@hse.fi Tel +358 50 5208 633 23.9.2009 Erik Pöntiskoski 32