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SOFTWARE MANUAL
FX-PCS-DU/WIN-E
lập trình PLC mitsubishi
FX Series Programmable Controllers
i
FX-PCS-DU/WIN-E
Software Manual
Manual number : JY992D68301
Manual revision : G
Date : February 2003
Foreword
• This manual contains text, diagrams and explanations which will guide the reader in the correect
installation and operation of the FX-PCS-DU/WIN-E.
• Before attempting to install or use the FX-PCS-DU/WIN-E this manual should be read and understood.
• If in doubt at any stage of the installation of the FX-PCS-DU/WIN-E always consult a professional
electrical engineer who is qualified and trained to the local and national standards which apply to the
installation site.
• If in doubt about the operation or use of the FX-PCS-DU/WIN-E please consult the nearest Mitsubisi
Electric distributor.
• This manual is subject to change without notice.
FX Series Programmable Controllers
ii
MS,MS-DOS and Windows are registered trademarks of Microsoft Corporation.
IBM and AT are registered trademarks of International Business Machines Corporation.
All other brand and product names are trademarks or registered trademarks of theirrespective owners.
FX Series Programmable Controllers
iii
FAX BACK
Mitsubishi has a world wide reputation for its efforts in continually developing and pushing back the
frontiers of industrial automation. What is sometimes overlooked by the user is the care and attention to
detail that is taken with the documentation. However, to continue this process of improvement, the
comments of the Mitsubishi users are always welcomed. This page has been designed for you, the
reader, to fill in your comments and fax them back to us. We look forward to hearing from you.
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FX Series Programmable Controllers
iv
Guidelines for the safety of the user and protection of the FX-PCS-DU/WIN-E
This manual provides information for the use of the FX-PCS-DU/WIN-E. The manual has been written to be
used by trained and competent personnel. The definition of such a person or persons is as follows;
a ) Any engineer who is responsible for the planning, design and construction of automatic equipment
using the product associated with this manual should be of a competent nature,trained and qualified
to the local and national standards required to fulfill that role. These engineers should be fully aware
of all aspects of safety with regards to automated equipment.
b ) Any commissioning or service engineer must be of a competent nature,trained and qualified to the
local and national standards required to fulfill that job. These engineers should also be trained in the
use and maintenance of the completed product. This includes being completely familiar with all
associated documentation for the said product. All maintenance should be carried out in accordance
with established safety practices.
c ) All operators of the completed equipment should be trained to use that product in a safe and
coordinated manner in compliance to established safety practices. The operators should also be
familiar with documentation which is connected with the actual operation of the completed equipment.
Note: the term 'completed equipment' refers to a third party constructed device which contains or uses the
product associated with this manual.
Notes on the symbology used in this manual
At various times through out this manual certain symbols will be used to highlight points of information which
are intended to ensure the users personal safety and protect the integrity of equipment. Whenever any of the
following symbols are encountered its associated note must be read and understood. Each of the symbols
used will now be listed with a brief description of its meaning.
FX Series Programmable Controllers
v
Hardware warnings
Software warning
Indicates that the identified danger WILL cause physical and property damage.
Indicates that the identified danger could POSSIBLY cause physical and property damage.
Indicates a point of further interest or further explanation.
Indicates special care must be taken when using this element of software.
Indicates a special point which the user of the associate software element should be aware of.
Indicates a point of interest or further explanation.
FX Series Programmable Controllers
vi
FX Series Programmable Controllers
vii
Contents
1. Introduction ..........................................................................................1-1
1.1 Outline ............................................................................................................... 1-1
1.1.1 List of models compatible with the software DU/WIN ............................................. 1-1
1.1.2 Product configuration (accessory list) .................................................................... 1-1
1.1.3 Major features of the software ................................................................................ 1-2
1.2 How to read this manual .................................................................................... 1-3
1.2.1 Contents described in manual ................................................................................ 1-3
1.2.2 Abbreviations in the text ......................................................................................... 1-5
2. Installation ............................................................................................2-1
2.1 Software installation procedure ......................................................................... 2-1
2.2 Operating environments of the personal computer ............................................ 2-1
2.3 System configuration ......................................................................................... 2-2
2.4 Installation (setup) ............................................................................................. 2-4
2.4.1 Starting up the setup program ................................................................................ 2-4
2.5 Deleting the application ..................................................................................... 2-5
2.6 Installation information ....................................................................................... 2-6
2.6.1 Installation destination directory ............................................................................. 2-6
2.6.2 Upper compatibility of the drawing file .................................................................... 2-7
3. Starting up and Terminating the Program ............................................3-1
3.1 Starting up the program ..................................................................................... 3-1
3.1.1 Program type .......................................................................................................... 3-1
3.1.2 Starting up the program .......................................................................................... 3-2
3.2 Screen configuration of the DU/WIN .................................................................. 3-3
3.2.1 Basic screen ........................................................................................................... 3-3
3.3 Terminating the program ................................................................................... 3-4
4. What You Should Know Before Starting Drawing ................................4-1
4.1 Name of each object on the screen ................................................................... 4-1
4.2 Types of the DU screen and the F940GOT screen ........................................... 4-3
4.3 Objects constituting the screen .......................................................................... 4-5
4.4 Functions of tools ............................................................................................... 4-6
4.4.1 Tool type ................................................................................................................. 4-7
4.4.2 Modifying the display layout of the tool bar ............................................................ 4-8
4.5 Common change contents in version upgrade of DU/WIN-E ............................ 4-9
4.6 Before starting screen creation for F920GOT-K .............................................. 4-10
4.6.1 How to read this manual ....................................................................................... 4-10
4.6.2 Functions and objects provided in the F940GOT but not provided in the
F920GOT-K ................................................................................................................... 4-10
4.6.3 Difference in specifications between the F920GOT-K and the F940GOT ........... 4-11
4.6.4 Colors displayed in the F920GOT-K and the screen creation software ............... 4-11
4.6.5 Changing the backlight color ................................................................................ 4-11
4.7 Before starting screen creation for F930GOT(-K) ............................................ 4-12
4.7.1 How to read this manual ....................................................................................... 4-12
4.7.2 Functions provided in the F940GOT but not provided in the F930GOT(-K) ......... 4-12
4.7.3 Difference in specifications between the F930GOT(-K) and the F940GOT ......... 4-12
4.7.4 Colors displayed in the F930GOT(-K) and the screen creation software ............. 4-12
4.8 Cautions on screen creation in the GOT-F900 Series ..................................... 4-13
4.8.1 Arrangement of "Touch Key", "Number" and "Ascii" objects ................................ 4-13
4.8.2 Key code and function of touch key ..................................................................... 4-15
4.8.3 High-quality characters and 6¥8-dot font ............................................................. 4-16
FX Series Programmable Controllers
viii
Contents
5. Preparation for Drawing and Basic Options .........................................5-1
5.1 Screen creation procedure ................................................................................ 5-1
5.2 Let's start to create the screen. .......................................................................... 5-2
5.2.1 Preparation for drawing (Screen window) .............................................................. 5-2
5.2.2 Creating the screen data newly [New] .................................................................... 5-5
5.2.3 Reading and editing the existing screen data (Open) ............................................ 5-7
5.2.4 Readable files ......................................................................................................... 5-8
5.2.5 Selecting the screen No. and performing additional deletion (Screen List) ............ 5-9
5.2.6 Adding and changing the screen No. (Screen Header) ........................................ 5-10
5.2.7 Adding, deleting and sorting objects (Object List) ................................................ 5-12
5.2.8 Setting the security for system screens ................................................................ 5-14
5.3 Let’s display characters ................................................................................... 5-15
5.4 Let’s turn on output using touch key switch ..................................................... 5-18
5.5 Let’s display numeric value (T, C, D) ............................................................... 5-22
5.6 Let’s change over screen ................................................................................. 5-26
5.6.1 Screen No. 0 for screen changeover .................................................................... 5-27
5.6.2 Screen No. 1 for screen changeover .................................................................... 5-31
5.6.3 Screen No. 2 for screen changeover .................................................................... 5-35
5.6.4 Setting of control device ....................................................................................... 5-36
5.6.5 Setting of "Change Screen (by PLC)" object ........................................................ 5-38
5.6.6 Creation of sequence program (reference) .......................................................... 5-41
6. Menu Bar Functions .............................................................................6-1
6.1 Types and functions of the menu bar ................................................................ 6-1
6.2 Jobs offered by the “File” command .................................................................. 6-3
6.2.1 Saving the screen data to the disk ......................................................................... 6-4
6.2.2 File formats which can be read and saved ............................................................. 6-5
6.2.3 Creating the printout title ........................................................................................ 6-6
6.2.4 Checking the preview before printout ..................................................................... 6-7
6.2.5 Setting and starting printout ................................................................................... 6-8
6.2.6 Samples of printout .............................................................................................. 6-10
6.3 Jobs offered by the “Edit” command ................................................................ 6-11
6.3.1 Deleting, transferring and copying objects (Screen window) ............................... 6-11
6.3.2 Searching the use destination screen No. based on the object name ................. 6-20
6.4 Jobs offered by the “View” command .............................................................. 6-21
6.4.1 Displaying the screen list on the front .................................................................. 6-22
6.4.2 Creating and editing the text library ...................................................................... 6-23
6.4.3 Creating and editing the image library .................................................................. 6-25
6.4.4 Creating and editing the device comment ............................................................ 6-29
6.4.5 Creating and setting the alarm message .............................................................. 6-31
6.4.6 Creating and setting the data for the data file ...................................................... 6-34
6.4.7 Setting the time channel ....................................................................................... 6-37
6.4.8 Setting the sampling condition ............................................................................. 6-38
6.4.9 Creating logos, symbols, etc. using the external character creation function ...... 6-39
6.4.10 Outputting the screen image to the printer (hard copy) ..................................... 6-41
6.4.11 Arranging the DU operation environment by the system setting ........................ 6-42
6.5 Jobs offered by the “Transfer” command ......................................................... 6-51
6.5.1 Preparation for data transfer between the DU ...................................................... 6-53
6.5.2 Executing transfer of the drawing data ................................................................. 6-57
6.5.3 OS transfer function in the F940GOT ................................................................... 6-61
6.5.4 Changing over the port for communication setup ................................................. 6-63
FX Series Programmable Controllers
ix
Contents
6.6 Objects offered by the “Other” command ........................................................ 6-65
6.6.1 Error check for the screen data ............................................................................ 6-66
6.6.2 Displaying the memory use capacity .................................................................... 6-67
6.6.3 Displaying the sampling result .............................................................................. 6-68
6.6.4 Displaying the alarm history ................................................................................. 6-70
6.6.5 Displaying the alarm frequency ............................................................................ 6-72
6.7 Functions offered by the Window menu .......................................................... 6-74
6.7.1 Displaying the grid ................................................................................................ 6-74
6.7.2 Setting the grid display ......................................................................................... 6-75
6.7.3 Enlarging and diminishing the screen window ..................................................... 6-75
6.8 Help menu ....................................................................................................... 6-76
6.8.1 Topics index function ............................................................................................ 6-76
6.8.2 Checking the version of the DU/WIN software ..................................................... 6-77
7. Common Drawing Operations ..............................................................7-1
7.1 Rule on object selection ..................................................................................... 7-1
7.1.1 Editing the objects to be displayed on the screen .................................................. 7-1
7.1.2 Selecting the objects to be displayed on the screen and the objects not to be
displayed on the screen .................................................................................................. 7-2
7.1.3 Editing the key objects ........................................................................................... 7-4
7.1.4 Editing the attribute objects (Scroll and Flashing) in the FX-10DU-E ..................... 7-6
7.2 Specifying object elements using data files (indirect specification) ................... 7-7
7.3 Assigning character strings and graphics in libraries to the DU ........................ 7-9
7.4 DU screen specifications ................................................................................. 7-10
8. Object Function Description .................................................................8-1
8.1 Setting the "Text" object .................................................................................... 8-1
8.1.1 Text ....................................................................................................................... 8-2
8.1.2 Library Text ............................................................................................................ 8-4
8.2 Setting the "Image" object ................................................................................. 8-6
8.2.1 Image ..................................................................................................................... 8-8
8.2.2 Library Image ....................................................................................................... 8-10
8.3 Setting the "Graph" object ............................................................................... 8-12
8.3.1 Bar Graph ............................................................................................................. 8-14
8.3.2 Trend Graph (Sampling) ....................................................................................... 8-18
8.3.3 Circle Graph ......................................................................................................... 8-22
8.3.4 Panel Meter .......................................................................................................... 8-24
8.3.5 Proportional Bar Graph ....................................................................................... 8-26
8.3.6 Proportional Pie Graph ........................................................................................ 8-30
8.3.7 Line Graph ............................................................................................................ 8-34
8.4 Setting indicators (Indicator) ............................................................................ 8-37
8.4.1 Text indicator ....................................................................................................... 8-38
8.4.2 Image indicator ..................................................................................................... 8-41
8.4.3 Indicator ............................................................................................................... 8-42
8.4.4 Label indicator ...................................................................................................... 8-43
8.4.5 Change screen .................................................................................................... 8-46
8.4.6 Output Indicator .................................................................................................... 8-47
8.4.7 Setting "Overlay Screen" ...................................................................................... 8-48
8.4.8 Buzzer .................................................................................................................. 8-49
8.5 Setting the date/time display (Date/Time) ........................................................ 8-50
8.5.1 Date ...................................................................................................................... 8-51
8.5.2 Time .................................................................................................................... 8-52
8.6 Setting the character code (Ascii) .................................................................... 8-53
FX Series Programmable Controllers
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Contents
8.7 Setting the numeric (Number) .......................................................................... 8-57
8.8 Setting the box (Box) ....................................................................................... 8-63
8.9 Setting the circle (Circle) .................................................................................. 8-66
8.10 Setting the line (Line) ..................................................................................... 8-69
8.11 Setting the touch key (TouchKey) .................................................................. 8-71
8.12 Setting the keyboard (Keyboard) ................................................................... 8-77
8.13 Setting the key function ................................................................................. 8-80
8.13.1 Key function object ............................................................................................. 8-82
8.13.2 Switch ................................................................................................................. 8-83
8.13.3 Send data bank .................................................................................................. 8-86
8.13.4 Change screen ................................................................................................... 8-87
8.13.5 Data setting ........................................................................................................ 8-88
8.13.6 Increment and Decrement .................................................................................. 8-90
8.13.7 Write constant .................................................................................................... 8-92
8.14 Setting the objects related to the FX-10DU-E ............................................... 8-93
8.15 Setting dedicated to handy GOT ................................................................... 8-95
8.15.1 Assignment of LEDs of operation switches ........................................................ 8-96
8.15.2 Setting of grip switch .......................................................................................... 8-97
8.16 Setting of alarm .............................................................................................. 8-98
8.16.1 Alarm List (L) ...................................................................................................... 8-99
8.16.2 Alarm History (R) .............................................................................................. 8-102
9. Related Information ..............................................................................9-1
9.1 Index .................................................................................................................. 9-1
9.1.1 Function index and applicable DU type .................................................................. 9-1
9.1.2 Object name index and applicable DU type ........................................................... 9-4
9.2 Additional functions and corresponding version of the DU ................................ 9-6
9.3 Cautions on using the screen data for an other type of PLC ........................... 9-10
9.3.1 Cautions on using the screen data for an other type of PC .................................. 9-10
9.3.2 Cautions on change of the DU type ..................................................................... 9-10
9.3.3 Cautions on DU type setting when the drawing data is transferred (written)
to the DU ....................................................................................................................... 9-10
9.4 Device list for each PC .................................................................................... 9-11
9.5 Control devices ................................................................................................ 9-25
9.5.2 Screen specification registers
(The table below indicates the case where D0 is assigned.) ........................................ 9-28
9.6 Number of objects registered and data size .................................................... 9-29
9.7 Data transfer between a general-purpose ROM writer
(preparation before transfer such as connection) .................................................. 9-36
9.8 Image library data list ....................................................................................... 9-41
9.8.1 Frame .................................................................................................................. 9-41
9.8.2 Indicator ............................................................................................................... 9-44
9.8.3 Switch ................................................................................................................... 9-46
9.8.4 Other(mark) ......................................................................................................... 9-47
9.8.5 List of images added in Ver. 2.50 and later .......................................................... 9-48
9.9 Troubleshooting ............................................................................................... 9-50
9.10 Key code list .................................................................................................. 9-52
FX Series Programmable Controllers
1 Introduction
2 Installation
3 Starting up and Terminating the Program
4 What You Should Know Before Starting Drawing
5 Preparation for Drawing and Basic Operations
6 Menu Bar Functions
7 Common Drawing Operations
8 Object Function Description
9 Related Information
FX Series Programmable Controllers
FX Series Programmable Controllers Introduction 1
1-1
1. Introduction
This section describes the major functions of the software FX-PCS-DU/WIN-E and the outline of this manual.
The applicable data access units are also described here. Make sure to read this section before using the
software.
1.1 Outline
The software package FX-PCS-DU/WIN-E (hereafter referred to as "software DU/WIN-E") is a screen
creation software for graphic operation terminals (GOT-F900) and data access units (DU) running on the
Microsoft Windows 95/98/Me/NT4.0 (hereafter referred to as "Windows").
1.1.1 List of models compatible with the software DU/WIN
*1 Screen creation in the longitudinal installation is supported in the F930GOT.
*2 Screen creation with screen division into 2 or 3 portions is not supported.
*3 FX1S and FX1N Series PLCs are applicable to the screen data transfer function of FX-10DU.
1.1.2 Product configuration (accessory list)
Check the software DU/WIN while referring to this checklist to confirm that the following accessories are
supplied.
Product model:FX-PCS-DU/WIN-E
• System disk SW0PC-FXDU/WIN-E
Floppy disk 3.5-inch (1.44 MB) 3 disks
• Manual (this manual) JY992D68301
The cable to connect the DU and the personal computer is offered as an option.Check the system
configuration, and use a cable suitable to your personal computer.
Table:1.1
FX-PCS-DU/WIN-E
version V1.0 V2.0 V2.1 V2.2 V2.3 V2.4 V2.5 V2.6 V2.7 V2.8
FX-10DU-E " " " " " " " " " " *3
FX-25DU-E " " " " " " " " " "
FX-30DU-E " " " " " " " " " "
FX-40DU-ES " " " " " " " " " "
FX-40DU-TK-E " " " " " " " " " "
FX-50DU-TK-E
FX-50DU-TKS-E " " " " " " " " " "
F940GOT-SBD-E
F940GOT-LBD-E " " " " " " " " "
F940GOT-SWD-H-E
F940GOT-LWD-H-E " " " " " " " "
F930GOT-BWD-E " " " " " *1 " *1 " *1
F940WGOT-TWD-E*2 " " " "
F920GOT-BBD5-K-E
F930GOT-BBD-K-E " "
FX Series Programmable Controllers Introduction 1
1-2
1.1.3 Major features of the software
The software DU/WIN has the diversified convenient functions as follows. The operability is excellent
because the features of the Windows are offered and the graphic interface is provided. Two or more
applications and two or more screen data files can be started up at the same time. You can edit the data while
looking at two or more DU screens at the same time.
P
O
W
E
R
Screen edition
• Two or more screen files and screen displays can
be opened at the same time.
• The DU screen display size can be enlarged. The
position of each component can be adjusted
easily.
• Data can be saved in the storage media
connected to the personal computer such as a
floppy disk or hard disk.
• The drawing software data of the DOS version is
available due to the upper compatibility.
• The basic operations are performed using the
mouse.
• This software is similar to a general Windows
application, so can be easily learned.
• The company logo, symbols, etc. can be created
using the external character creation function.
• The libraries for character examples and graphics
can be created.
Data access unit
• The screen data can be transferred to the DU.
• The screen data saved in the DU can be read
and edited.
• The FX-25DU-E to the FX-50DU-TKS-E are
applicable.
• The FX-10DU-E is also applicable (However, the
drawing software of the DOS version is not
applicable yet.)
General-purpose ROM writer
• The screen data can be written to and read from
the EP-ROM memory.
Use appropriate communication software when
transferring the data between a ROM writer.The
DU/WIN software can save the data in the Intel
Hex format offered for transfer between a ROM
writer.
Printer • The graphic (screen data) can be created.
Sampling data
Alarm history
Screen name list, etc.
SW0PC-FXDU/WIN-E
FX Series Programmable Controllers Introduction 1
1-3
1.2 How to read this manual
This paragraph describes the description format, the abbreviations in the text, the key symbols, etc. adopted
in this manual.
1.2.1 Contents described in manual
This manual adopts the following format. Refer to this page for index.
In "9. Related Information", you can utilize the function list and the object list for index. Refer to Section 9
also.
General format of manual
Screen
Section title
Paragraph title
Detailed explanation
of each paragraph
Subtitle
Reference page
Note
Notes and cautions
described in main
text above
FX Series Programmable Controllers Introduction 1
1-4
Format of "8. Object Function Description"
Window which can be set
Paragraph 7.1
Applicable models
Operation flow from the tool
bar (The Screen window
indicates an example after an
object is created. The object
dialog box is actually
displayed.)
FX Series Programmable Controllers Introduction 1
1-5
1.2.2 Abbreviations in the text
The following terms may be abbreviated in the text in this manual.
• Microsoft Windows®95, 98, NT4.0 and 2000 may be referred to as “Windows”
• The software kit for creating the display screen “FX-PCS-DU/WIN-E (for Windows)” may be referred to
as “software DU/WIN”.
• The general-purpose personal computer PC/AT compatible machine may be referred to as “personal
computer”.
A floppy disk may be referred to as “FD”. A floppy disk drive may be referred to as “FD drive”. Each of
them may be referred to as “disk”.
• The data access unit may be referred to as “DU”. Each DU model may be referred to as follows.
- Data access unit FX-10DU-E - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -10DU
- Data access unit FX-25DU-E - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -25DU
- Data access unit FX-30DU-E - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -30DU
- Data access unit FX-40DU-ES - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -40DU
- Data access unit FX-40DU-TK-E - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -40DU-TK
- Data access unit FX-50DU-TK-E, FX-50DU-TKS-E - - - - - - - - - - - - - - - - -50DU-TK
• The graphic operation terminal is referred to as "GOT-F900".
- Graphic operation terminal Model F94#GOT-SWD-E/F94#GOT-LWD-E - -F940GOT
- Graphic operation terminal Model F940WGOT-TWD-E - - - - - - - - - - - - - - -F940WGOT
- Graphic operation terminal Model F930GOT-BWD-E - - - - - - - - - - - - - - - -F930GOT
- Graphic operation terminal Model F930GOT-BBD-K-E - - - - - - - - - - - - - - -F930GOT-K
(The abbreviation notation of the F930GOT in the text is included. Refer to the following graphic
operation terminal if it has the same functions as the F940GOT in the text.)
- Graphic operation terminal Model F920GOT-BBD5-K-E - - - - - - - - - - - - - -F920GOT-K
• The devices of the programmable controller (PC) are abbreviated as follows.
Input: X
Output: Y
Auxiliary relay: M
State: S
Timer: T
Counter: C
Data register: D
The output contacts of X, Y, M, X, T and C are called “bit devices”. T, C and D are called “word
devices”.All of them are called “devices”.
* In this manual, the devices of the FX PC are described. In any PC other than the FX PC, read the
devices described in this manual as the devices in the corresponding PC.
• The liquid crystal screen of the display unit and the notebook personal computer may be referred to as
“CRT”.
• The handy graphic operation terminal is referred to as "handy GOT".
- Handy GOT
Read it as "F940GOT" because its functions are equivalent to those of F94!GOT-SWD/LWD-E.
- Handy GOT F94!GOT-SBD/LBD-H-E - - - - - - - - - - - - - - - - - - - - - - - - - -Handy GOT
• The GOT and the handy GOT may be referred to as "DU".
FX Series Programmable Controllers Introduction 1
1-6
MEMO
FX Series Programmable Controllers
1 Introduction
2 Installation
3 Starting up and Terminating the Program
4 What You Should Know Before Starting Drawing
5 Preparation for Drawing and Basic Operations
6 Menu Bar Functions
7 Common Drawing Operations
8 Object Function Description
9 Related Information
FX Series Programmable Controllers
FX Series Programmable Controllers Installation 2
2-1
2. Installation
This section describes how to install the software FX-PCS-DU/WIN-E.
Make sure to read the connection of each equipment, the operating environments of the personal computer,
the compatibility between files, etc. described in this section before installing the software.
2.1 Software installation procedure
This paragraph describes the procedure to install the software DU/WIN to the personal computer and start it up.
• Checking the operating environments and setting up the software
2.2 Operating environments of the personal computer
This paragraph describes the system specifications required to use the software DU/WIN.
*1 It is supported in the DU/WIN Ver. 2.20 or later.
*2 It is supported in the DU/WIN Ver. 2.60 or later.
*3 It is supported in the DU/WIN Ver. 2.50 or later.
Table:2.1
Item PC/AT compatible machine
OS
Microsoft Windows 95 English version
Microsoft Windows 98*1 English version
Microsoft Windows Millennium Edition English version (Windows Me*2)
Microsoft Windows NT4.0*1 (Workstation) English version (Service Pack 3 or later)
Microsoft Windows 2000*3 English version
Microsoft Windows XP
Operation of each OS shall be assured in the personal computer to be used.
Computer main body
Microsoft Windows 95: CPU i486SX or better one
Microsoft Windows 98: CPU i486DX (66 MHz) or better one
Microsoft Windows Me: CPU Pentium 150 MHz or better one
Microsoft Windows NT4.0: CPU i486(25 MHz) or better one
Microsoft Windows 2000: CPU i486(133 MHz) or better one
Required memory
Microsoft Windows 95: 8 MB or more (12 MB or more is recommended.)
Microsoft Windows 98: 16 MB or more (32 MB or more is recommended.)
Microsoft Windows Me: 32 MB or more
Microsoft Windows NT4.0: 16 MB or more
Windows 2000: 32 MB or more (64 MB or more is recommended.)
Hard disk capacity Free space of 3 MB or more
Floppy disk unit 3.5-inch (2HD) floppy disk drive × 1 unit
A disk formatted as 1.44 MB shall be able to be read.
Display Video display adaptor whose resolution is VGA or better
Interface
RS-232C serial interface (COM1 to COM4 shall be able to be changed over.)
Printer interface
Printer
Printer in accordance with the OS above
The drawing data in the FX-50DU-TKS-E and the F940GOT-SWD-E is compatible
with a color printer
Others Mouse or other pointing device
2.2 Operating environments of the
personal computer
2.3 System configuration
2.4 Installation (setup)
Check whether the hardware and the OS (operating
system) of the personal computer are compatible with this
software.
The method to select the cable connecting the personal
computer and the DU is described.
The procedure to execute the file “SETUP.EXE “saved in
the system disk.
FX Series Programmable Controllers Installation 2
2-2
2.3 System configuration
The cable connecting the personal computer and the DU is offered as an option. Select a suitable one as
described below.
Select the cable suitable to the shape of the RS-232C interface connector on the personal computer among
1) to 2).
The FX-10DU-E shall be connected to the FX Series PC.
10DU, 25DU, 30DU, 40DU, 40DU-TK and 50DU-TK
EPROM memory (refer to note below.)
FX-EPROM-512 or equivalent to
27C512 (512 kB)
FX-EPROM-1M or M27C1001-**F
(1 MB) manufactured by SGS-TOMSON
Mouse
Cable (option)
1)Cable
F2-232CAB
(3m, 9.84ft)
Personal computer Printer
FX1S, FX0N, FX1N,
FX2N, FX2NC
FX-422CAB0
ROM writer
PECKER 11 (manu-
factured by AVAL)
DU (in any model
other than 10DU)
Cable (option) I/F
(option)
2)Cable
F2-232CAB-1
(3m, 9.84ft)
Dsub 25-pin (female)
Dsub 9-pin (male)
FX-232AW
or
FX-232AWC
Programmable
controller (in 10DU
exclusively)
FX Series PC
FX, FX2C
FX-422CAB
[30DU] [40DU]
[40DU-TK]
[50DU-TK]
$
$
The screen data in
the 10DU is required
to be transferred and
written once to the
memory in the PC.
Shape of RS-232C
connector in
personal computer
1 5
6 9
PO
WER
 !
#
FX Series Programmable Controllers Installation 2
2-3
Select the cable suitable to the shape of the RS-232C interface connector on the personal computer among
1) to 2).
The cables 2) and are different from those for the DU shown in the previous page. Pay attention to the model
name.
F920GOT-K, F930GOT(-K), F930GOT, F940GOT, F940WGOT and Handy GOT
F940WGOT
F940GOT
F930GOT(-K)
F920GOT-K
Handy GOT
Dsub 9-pin to
RS-232C con-
nector on GOT
Personal computer
Mouse
Printer
Cable (option)
1)Cable
F2-232CAB -1
(3m, 9.84ft)
2)Cable
FX-232CAB-1
(3m, 9.84ft)
Dsub 25-pin (female)
Dsub 9-pin (male)
ROM writer
PECKER 11 (manu-
factured by AVAL)
EPROM memory (refer to note below.)
FX-EPROM-4M or M27C4002-**F
(4 MB) manufactured by SGS-TOMSON
[F940GOT]$
Shape of RS-232C
connector in
personal computer
1 5
6 9
PO
WER
 !
#
FX Series Programmable Controllers Installation 2
2-4
2.4 Installation (setup)
The following three methods are available to install the software DU/WIN to the Windows.
In this manual, the general method a) is adopted.
a ) Select “Start” and “Save As”, enter the setup file name, then execute installation.
b ) Display the floppy disk file list from the drive offered by “My Computer”, then execute the
SETUP.EXE.
c ) Select “My Computer”, “Control panel” and “Add/Remove Programs”, then execute installation.
It is recommended to make the backup of the system disk before starting installation.
2.4.1 Starting up the setup program
It is supposed that the Windows is running.
1 ) Insert the system disk 1 into the floppy disk drive.
2 ) Click “Start” of the Windows. Place the cursor on “Save As” on the menu, and click the mouse for
execution.
3 ) Enter the drive name, colon (:) and the yen mark () in this order. Enter the setup file name “SETUP”.
The drive name varies depending on the model of the personal computer, the drive connected, etc. as
follows.
The first floppy disk drive is fixed to “Drive A”, and the second floppy disk drive is fixed to “Drive B”.
When the floppy disk drive used is “Drive A”, enter “a:setup”.
4 ) Click the OK button or press the Enter key.
The installer is started up. Perform the operation in accordance with the instruction displayed in the
dialog box.
For example, in the case of “User information”, make sure to enter both the name and the company
name, then click the Next button.
When installation is finished, the FXDU icon is registered in the start menu program.
When setup is completed, proceed to “3. Starting up and Terminating the Program”.
FX Series Programmable Controllers Installation 2
2-5
2.5 Deleting the application
The software DU/WIN can be easily deleted from the hard disk of the personal computer using the “Add/
Remove Programs” function of the Windows.
This paragraph describes the deletion procedure.
Make sure to make the backup before starting deletion when the files of screen data, external
character data, comments, etc. are included in the folder.
Deletion procedure
1 ) Double-click the “My Computer” icon.
2 ) Double-click the “Control panel” icon in the “My Computer” folder.
3 ) Double click the “Add/Remove Programs” icon.
The “Add/Remove Programs Property” dialog box is open.
4 ) Select the “Install/Uninstall”.
The list of applications registered in the box is displayed. Select “FX-PCS-DU/WIN-E” in the list.
Click the Details button.
1.Select the “Install/Uninstall”.
2. The application list is displayed
in the box.
Select “FX-PCS-DU/WIN-E”.
3. Click it for execution.
Deletion is executed.
FX Series Programmable Controllers Installation 2
2-6
2.6 Installation information
2.6.1 Installation destination directory
When the software DU/WIN is installed in the initial setting, the system program is written in the following
directory.
C:Program FilesFX-PCS-DU-WIN-ESystem file list
IMAGESImage library files
Table:2.2 System file list
File name Contents
FXDUWIN.EXE Execution file
FXDUWIN.HLP Help file
FXDUWIN.CNT
Table:2.3 Image library file list
File name
FRAMEB**.BMP
LAMPLC**.BMP etc.*1
*1 Refer to 9.7 Image library data list
FX Series Programmable Controllers Installation 2
2-7
2.6.2 Upper compatibility of the drawing file
Compatibility between DOS version and Window version
A drawing file created using the FX-PCS-DU/AT-EE (DOS version) can be read using the DU/WIN software.
However, have in mind that the screen data which is newly created or edited using the DU/WIN software and
saved in a file (DUP format) cannot be read using the software of the DOS version.
To edit a file using the software of the DOS version, the screen data should be saved in the GDT format.
Though files have been created using the software of the DOS version for external characters and printers
title (document footers in the DU/WIN software), such files cannot be handled by the DU/WIN software.
However, the external character data and the printer title data can be read because they are included in the
screen data.
Compatibility between DU/WIN V1. ×××× and DU/WIN V2. ××××
The F940GOT Series display unit added by version upgrade (to V2.0) of the DU/WIN software cannot be read
by a version former than V2.0. DU files which have been handled by V1.0 can be read.
Compatibility when the Windows version and the DOS version are used together
When using upgraded objects and added objects of the DU and the F940GOT, make sure to use the
compatible software of the DOS version and the Windows version.
If a file is read by the software of incompatible version, errors will occur in the drawing data saved in the file.
For compatible versions, refer to 9.2 Additional functions and corresponding version of the DU.
Files created using the software
of the DOS version
Created using
FX-PCS-DU/AT-EE
Screen data ××××.GDT
(including external character
files and printer titles)
Sampling ××××.SDF
Alarm history ××××.HST
External character file
××××.UDL
Printer title ××××.PTL
Sampling ××××.TXT
Alarm history ××××.TXT
Alarm count ××××.TXT
Screen data ××××.DUP
(including external files and
document footers)
Files created using software
DU/WIN
Created using
Ver1. ×
10DU, 25DU, 30DU,
40DU-TK, 50DU-TK
10DU, 25DU, 30DU,
40DU-TK, 50DU-TK
Ver2. ×
Not compatible with F940GOT
Series
F940GOT Series
FX Series Programmable Controllers Installation 2
2-8
MEMO
FX Series Programmable Controllers
1 Introduction
2 Installation
3 Starting up and Terminating the Program
4 What You Should Know Before Starting Drawing
5 Preparation for Drawing and Basic Operations
6 Menu Bar Functions
7 Common Drawing Operations
8 Object Function Description
9 Related Information
FX Series Programmable Controllers
FX Series Programmable Controllers Starting up and Terminating the Program 3
3-1
3. Starting up and Terminating the Program
The software DU/WIN can be started up and terminated using the same procedures as those for a general
application. This section describes these procedures.
This section also describes the buttons and the display contents on the basic screen displayed when the
program is started up.
3.1 Starting up the program
This paragraph describes the procedure to start up icons (programs) created by installation and the DU/WIN
software.
3.1.1 Program type
The following icons are created inside the FX-PCS-DU-WIN-E folder. Each of them can be started up.
(For the operating procedure, refer to the next page.)
Icon name Description
FX-PCS-DU-WIN-E DU/WIN software main body
Allows to create screens for the DU.
DU/WIN software main body
FX Series Programmable Controllers Starting up and Terminating the Program 3
3-2
3.1.2 Starting up the program
In the Windows, diversified general applications can be started up from the menu offered by clicking of the
Start button.
The software DU/WIN is also started up from this menu.
Startup procedure
1 ) Click the Start button, and point the program. The following menu is open.
2 ) Point the folder “FX-PCS-DU-WIN-E”, and click the FX-PCS-DU-WIN-E program.
Click here.
1)
2)
[Basic screen]
Select the function button to be
displayed on the tool bar.
Creates newly the screen data.
Terminates the software DU/
WIN.
Modifies the printout form for the
printer.
Reads the existing screen data file.
Displays the list of files opened in
the past.
Click File on the tool bar.
FX Series Programmable Controllers Starting up and Terminating the Program 3
3-3
3.2 Screen configuration of the DU/WIN
This paragraph describes how to modify the contents displayed on the screen of the software DU/WIN.
3.2.1 Basic screen
This paragraph describes the configuration of the screen displayed at first when the software DU/WIN is
started up.
It allows selection of the
menu bar function.
The control menu box.
(Displays application icons.)
The comment is displayed.
Tool bar
Some functions on the
menu bar used often are
offered as buttons.
DU/WIN application window
The screen edition
window is displayed.
Exit
It maximizes the application.
It minimizes the application.
The icons grouped on the tool bar
in accordance with the function
are displayed.
The DU type set and the
equipment name set are
displayed.
Refer to “5.Preparation for Drawing and Basic Operations”
FX Series Programmable Controllers Starting up and Terminating the Program 3
3-4
3.3 Terminating the program
The following three methods are available to terminate the software DU/WIN.
This operation is equivalent to the operation in general software of the Windows..
1. Select “File” and “Exit”.
2. Click the control menu box of the
application window, and select
“Close”.
3. Click the termination button
provided in the upper right of the
application window.
Nothing is written when the
drawing data is not modified.
Unsaved file
(being edited)
Not present DU/WIN is
terminated.
Present
When the file name equivalent to that
of the file currently open is present,
the message to confirm overwrite is
displayed.
[Yes]
The file is saved with the current
file name.
[No]
The modification data is destructed, then the
program is terminated.
[Cancel]
Execution of termination is aborted, and the
system returns to the application.
DU/WIN is terminated.
The drawing data file (active window) is
terminated.
When two or more application windows are open
• The software DU/WIN can open and edit two or more screen data files, and start up two or more
applications.
• When terminating the program while two or more applications are started up, make each window
active in turn, and terminate it using either of the methods above.
FX Series Programmable Controllers
1 Introduction
2 Installation
3 Starting up and Terminating the Program
4 What You Should Know Before Starting Drawing
5 Preparation for Drawing and Basic Operations
6 Menu Bar Functions
7 Common Drawing Operations
8 Object Function Description
9 Related Information
FX Series Programmable Controllers
FX Series Programmable Controllers What You Should Know Before Starting Drawing 4
4-1
4. What You Should Know Before Starting Drawing
This section describes the basic functions and the contents which you should know preliminarily before
creating the screen. Make sure to read this section thoroughly if it is your first time to create the DU screen.
4.1 Name of each object on the screen
This paragraph describes the name of each object and its function on the DU/WIN software screen.
DU/WIN application window
6) Screen window
1) Title bar
5) Status bar
2) Menu bar
4)Screen list
window
3) Project type
display tool
10) Tool bar
9) Display
object
tool box
8)Object
setting
tool box
7) Coordinates
FX Series Programmable Controllers What You Should Know Before Starting Drawing 4
4-2
Description on the object names on the screen
1 ) Title bar
Indicates the window name.
(For example, “FX-PCS-DU/WIN-E” indicates the software name, “Screen 107 indicates the screen No.,
and the following “Fx50du.gat” indicates the screen data file name.)
2 ) Menu bar %Paragraph 6.1
Displays the menu to select the command.
The menu items displayed here vary depending on the active window and the system status.
For example, when the software is started up, “File”, “View” and “Help” exclusively are displayed.
(The screen shown above indicates the case where the screen No. is selected from the screen list and
the screen No. 107 window becomes active.)
3 ) Project type display tool %Paragraph 5.2.2
Displays the DU type and the programmable controller name set on the project setting window.
4 ) Screen list window %Paragraph 5.2.5
Displays the screen No., the screen name and the memory capacity in the list to allow selection of the
screen No. to be displayed.
5 ) Status bar
Displays the message and “7) Coordinates”.
6 ) Screen window
Displays the screen selected on the screen list window as the DU screen image to allow edition.
7 ) Coordinates
Displays the mouse cursor position as the coordinates while the upper left corner of the effective area of
the DU screen image on the active “6) Screen window” is regarded as “0, 0.
8 ) Object setting tool box
Allows to modify the size, the color and the background color of the objects registered on the screen
window.
9 ) Display object tool box
Displays the objects as buttons so that they can be selected during drawing to create the screen.
10 ) Tool bar
The commands often used, the display object tool 9) and the object setting tool 8) can be displayed as
the tool buttons, and can be displayed on the tool bar and the tool box.
FX Series Programmable Controllers What You Should Know Before Starting Drawing 4
4-3
4.2 Types of the DU screen and the F940GOT screen
Three types of DU/F940GOT screens are offered; the common screen which is always displayed, the user
screen which the user can create arbitrarily and the system screen which is built in the DU/F940GOT.
Among them, the user can register objects and create the screen for the common screen and the user
screen.
Types of the DU screen
• Common screen
The registered objects are always displayed, and their functions are valid.
For example, when the user screen No. 0 is displayed in the DU while the character string “ABC” is
registered on the common screen and “abc” is registered on the user screen, “ABC” and “abc” are
displayed.
• User screen
The user can arbitrarily register the objects and create the screen to be displayed in the DU.
In addition, two or more screens can be created, cascaded via the instruction from the programmable
controller, changed over each other and displayed in the DU.
• System screen
It is preliminarily built in the DU.
“Device monitor”, “PC diagnosis”, etc. are offered, and each of them can be displayed as the user screen
so that drawing can be performed efficiently.
For example, by specifying the screen No. 500 by changing over the screen, the device monitor screen is
displayed.
However, some system screens built in the DU cannot be treated as the user screens and their display
contents cannot be modified.
The system screen names are displayed dimly in gray and cannot be selected on the Screen List
window. However, the screen No. of the changeover destination can be confirmed here.
n
Availability of screen creation
Common
screen
User screen System screen
ABC
1
No.0
abc
Sampling
Device
monitor
PLC
diagnosis,
etc.
GO GO NG
Screen list window of the FX-PCS-DU/WIN-E
DU screen types
The screen above indicates
the FX-50DU-TKS-E.
System
screen
User screen
Common
screen
FX Series Programmable Controllers What You Should Know Before Starting Drawing 4
4-4
Setting contents varying depending on the DU type
• On the common screen, the types of objects which can be set vary depending on the DU type.
• On the user screen, the types of objects which can be set and the number of screens vary
depending on the DU type.
They vary also depending on the programmable controller connected.
• On the system screen, the type and the number of screens vary depending on the DU type.
For the details, refer to the operation manual of the DU.
FX Series Programmable Controllers What You Should Know Before Starting Drawing 4
4-5
4.3 Objects constituting the screen
The screen consists of objects classified based on the function such as characters, straight lines, rectangles, etc.
The minimum unit element classified is referred to as “object”. Objects are classified as follows.
Object classification
*1 In addition to the monitor function, the objects “Number”, “Bar Graph”, etc. have the function to modify the
display device data.
*2 The data file, the image library and the text library save data and character strings, and are distinguished
from objects. When the related objects are actuated, the corresponding data and character strings are
read.
*3 F940GOT only
F940GOT (DU)
Data transfer objects
These objects turn on/off the specified device of the
PC and write the data when the specified input is
given.
Object name: Switch, Touch key, Data file transfer,
Data change, Increment, Decrement, Keyboard,
Constant write, Buzzer.
Display objects
These objects display the contents of registration of
the specified size in the specified position.
Object name: Text, Line, Box, Box (paint-over), Circle,
Circle (paint-over), Date, Time, Image
Data display objects
These objects monitor the contents of devices of the
PC of the specified size in the specified position.
Object name: Number*1, Bar Graph*1, Indicator,
Indicator (Text), Library Image, Indicator (Image),
Indicator (Screen), Trend Graph, Character Code,
Library Text, Circular Graph, Panel Meter, Proportional
Bar Graph, Proportional Pie Graph, Trend Graph
Data is transferred to PC.
Programmable controller
Data file
The data file saves the data to
be transferred by the object
“Data File Transfer”.
Text library
The text librar y saves the
character strings to be displayed
by the objects “Text” and “Library
Text”.
Image library
The image library saves the
graphics to be displayed by the
objects “Image” and “Library
Image”.
Screen changeover objects
These objects specify the screen to be
displayed next from the screen currently
displayed and set the changeover
condition.
Object name: Screen changeover
*2*2*2
Types of objects varying depending on the DU type
• The object names classified above indicate the case where the F940GOT is selected as the DU
model and the FX Series unit is selected as a connected PC. For the details of object names
which can be registered for each DU type, refer to 9.1.2 Object name index and applicable DU
type.
FX Series Programmable Controllers What You Should Know Before Starting Drawing 4
4-6
4.4 Functions of tools
Tools are displayed in the shape of icons buttons so that each function can be executed directly and quickly
without opening the menu. Tools are classified into groups for each function, and displayed when a target
window becomes active (by being selected).
Tools can be displayed in the two status shown below.
Stored in the menu bar
Tools are embedded in the tool bar position in the DU/WIN software, and move accordingly as the window of
the DU/WIN software is moved. When the DU/WIN software is started up, tools are stored in the menu bar.
Accommodated in the tool box
Each tool is displayed on a window independent from the DU/WIN software.
Even when the window of the DU/WIN software is moved, the tool box position on the desk-top screen is not
changed.
Object setting tools
Project type display tool
Object tools DU/WIN software
Standard tools
DU/WIN software
Object setting tool box
Object tool box
Standard tool box
FX Series Programmable Controllers What You Should Know Before Starting Drawing 4
4-7
4.4.1 Tool type
The tool types and their functions are roughly described below.
Check the function of each type.
1. Standard tools
2. Project type display tool
3. Object setting tools
4. Display object tools
5. Object tools
6. Key function object tools
They offer the standard functions of the Windows such as creation
of a screen, cut and paste of the object data and printout of data.
When a project is created or when View, System Settings and
Project Setting are selected on the menu bar, the display unit and
the connected PC selected by the displayed project setting dialog
are displayed.
For each character string, text and character code object, the
character width, the character height and the colors can be
changed.
1 ) The contents selected by the object setting tools are reflected on
dialog boxes related to character objects.
2 ) After character objects are set on the Screen window, a
These tools are displayed when the Screen window becomes active.
Objects which are
not displayed on
the screen can be
set here.
Objects which are not displayed
on the screen can be set here.
These tools are displayed when the Object List dialog box becomes active.
These tools are displayed when the Key List window becomes active.
FX Series Programmable Controllers What You Should Know Before Starting Drawing 4
4-8
4.4.2 Modifying the display layout of the tool bar
The display position and the size of the tool bar can be arbitrarily modified and the tool bar itself can be
displayed outside the application window in the same way as a general application in the Windows.
The tool bar is classified into groups in accordance with the function. The display layout can be modified by
the unit of group..
Operating procedure
Tool bar area
Make the buttons enclosed
with the frame into one group.
Point the mouse pointer.
Button
NG GOGO
1 ) Display the tool box.
Move the mouse pointer to an area between the group frame and a button to point the area.
Refer to the figure above, and select carefully an appropriate area to point (= place) the mouse pointer.
2 ) Move the mouse to an arbitrary position while pressing and holding the right or left button on the mouse
(drag).
3 ) Change the tool box size.
When tools are moved to an area outside the tool bar, they are indicated
in the tool box.
To change the tool box size, point the top/bottom/right/left boarder using
the mouse. When  ↔  or   is displayed, drag it to realize an
arbitrary size.
4 ) Store the tool box to the tool bar.
To store tools accommodated in the tool box to the tool bar, point and double-click any position of the
tool box or drag the tool box and drop it on the tool bar.
↔
FX Series Programmable Controllers What You Should Know Before Starting Drawing 4
4-9
4.5 Common change contents in version upgrade of DU/WIN-E
This paragraph describes the contents different from the description in the manual text due to improvement of
the operating procedures and the display contents accompanied by version upgrade of the DU/WIN-E.
The operability of the screen creation software is improved.
Objects can be moved by 1 dot at a time using the cursor control keys.
In the conventional version, objects can be moved only through the mouse or coordinate inputs.
In the new version, objects selected on the screen window can be moved by 1 dot at a time.
[ ↑ ] key: Moves the selected objects upward by 1 dot.
[ ↓ ] key: Moves the selected objects downward by 1 dot.
[←] key: Moves the selected objects leftward by 1 dot.
[→→→→] key: Moves the selected objects rightward by 1 dot.
On the tool bar, View is changed to View/Project.
V 2.2 →→→→ V 2.3
V 2.3 →→→→ V 2.4
Project is added.
FX Series Programmable Controllers What You Should Know Before Starting Drawing 4
4-10
4.6 Before starting screen creation for F920GOT-K
When setting functions or creating screens for the F920GOT-K, refer to the description on the F940GOT in
this manual.
This paragraph describes the difference in functions between the F920GOT-K and the F940GOT.
Applicable model
F920GOT-BBD5-K-E
Description
1 ) How to read this manual
2 ) Functions provided in the F940GOT and deleted in the F920GOT-K
3 ) Difference in specifications between the F920GOT-K and the F940GOT
4 ) Colors displayed in the F920GOT-K and the screen creation software
4.6.1 How to read this manual
When reading this manual, regard F940GOT as F920GOT-K.
The functions are almost similar between the F920GOT-K and the F940GOT.
The functions not provided in the F920GOT-K are described in the next paragraph.
4.6.2 Functions and objects provided in the F940GOT but not provided in the F920GOT-K
Have in mind that the following functions and settings of objects are not provided in the F920GOT-K.
Functions not provided in F920GOT-K
Deleted objects
Table:4.1
Tool bar of DU/WIN-E Function Description Reference paragraph
View/Project
Device Comments Not provided 6.4.4
Data Sampler Not provided 6.4.8
System Settings Menu Key, Bar Code Settings
and Color Settings cannot be set.
6.4.10 7) 8) 10)
Transfer DU Sampling result cannot be read. 6.5.3
Others Sampled Data Not provided 6.6.3
Table:4.2
Tool bar of DU/WIN-E Object type Description Reference paragraph
Object
Graph
Trend Graph, Proportional Bar
Graph, Proportional Pie Graph
and Line Graph cannot be set.
8.3.2
8.3.5
8.3.6
Indicator Output Indicator cannot be set. 8.4.6
Touch Key Nothing 8.11
Keyboard Nothing 8.12
FX Series Programmable Controllers What You Should Know Before Starting Drawing 4
4-11
4.6.3 Difference in specifications between the F920GOT-K and the F940GOT
As to description on the specifications of the F940GOT, regard the following items as shown below.
Regard the number of characters as shown above when inputting the objects Text, Library Text and Ascii
and the text library.
4.6.4 Colors displayed in the F920GOT-K and the screen creation software
4.6.5 Changing the backlight color
The backlight color can be set in the unit of screen.
Select Screen List - Screen Header, then set the backlight color in [Backlight Color].
Table:4.3
Item F920GOT-K F940GOT
Screen size 128 W × 64 H dots 320 W × 240 H dots
Memory capacity 128 kbyte 512kbyte
Number of characters 8 full-width characters × 4 lines 20 full-width characters × 15 lines
Table:4.4
F920GOT-K DU/WIN-E
White White
Blue Black
FX Series Programmable Controllers What You Should Know Before Starting Drawing 4
4-12
4.7 Before starting screen creation for F930GOT(-K)
When setting functions or creating screens for the F930GOT(-K), refer to the description on the F940GOT in
this manual.
This paragraph describes the difference in functions between the F930GOT(-K) and the F940GOT.
Applicable model
F930GOT-BWD-E, F930GOT-BBD-K-E
Description
1 ) How to read this manual
2 ) Functions provided in the F940GOT and deleted in the F930GOT(-K)
3 ) Difference in specifications between the F930GOT(-K) and the F940GOT
4 ) Colors displayed in the F930GOT(-K) and the screen creation software
4.7.1 How to read this manual
When reading this manual, regard F940GOT as F930GOT.
The functions are almost similar between the F930GOT(-K) and the F940GOT.
The functions not provided in the F930GOT(-K) are described in the next paragraph.
4.7.2 Functions provided in the F940GOT but not provided in the F930GOT(-K)
Have in mind that the following functions and settings are not provided in the F930GOT.
Functions not provided in F930GOT
4.7.3 Difference in specifications between the F930GOT(-K) and the F940GOT
As to description on the specifications of the F940GOT, regard the following items as shown below.
Regard the number of characters as shown above when inputting the objects Text, Library Text and Ascii
and the text library.
4.7.4 Colors displayed in the F930GOT(-K) and the screen creation software
Table:4.5
Tool bar of DU/WIN-E Function Remarks Reference paragraph
View/Project
Device Comments Not provided 6.4.4
Data Sampler Not provided 6.4.8
System Settings Bar code cannot be set. 6.4.10 8)
Screen List In the F930GOT, do not set external
keys on the key list window.

Transfer DU Sampling result cannot be read. 6.5.3
Others Sampled Data Not provided 6.6.3
Table:4.6
Item F930GOT F940GOT
Screen size 240 W × 80 H dots 320 W × 240 H dots
Memory capacity 256kbyte 512kbyte
Number of characters 15 full-width characters × 5 lines 20 full-width characters × 15 lines
Table:4.7
F930GOT DU/WIN-E
White White
Blue Black
FX Series Programmable Controllers What You Should Know Before Starting Drawing 4
4-13
4.8 Cautions on screen creation in the GOT-F900 Series
This paragraph summarizes cautions on the following objects during screen creation in the GOT-F900 Series.
Have in mind the cautions.
Target models
F940WGOT-TWD-E
F940GOT-SWD-E, F940GOT-LWD-E, F940GOT-SBD-H-E, F940GOT-LBD-H-E
F930GOT-BWD-E, F930GOT-BBD-K-E
Contents
1 ) Cautions on positions in which the Touch Key, Number and Ascii objects are arranged
2 ) Cautions on use of the touch key functions and a key code
3 ) Caution on use of Use High quality and Use of 8 × 6 dot font
4.8.1 Arrangement of Touch Key, Number and Ascii objects
Target objects
Touch Key, Number and Ascii
Description
An object can be arranged in an arbitrary position in the unit of dot. The touch panel consists of 20 × 12 cells
each of which consists of 16 × 20 dots, and a cell is the minimum unit which recognizes touching.
If an object occupies more than a half of a cell both in the vertical and horizontal directions, the cell functions
as an effective area.
Frequent arrangement
Suppose that the character size in the vertical direction is 16 dots (H: x1) in the Number or Ascii object. If
the object is arranged so that it occupies two cells equally in the vertical direction, the object occupies 8 dots
in each of the upper cell and the lower cell. As the result, each cell is ineffective.
Cell effective
as touch key
16 dots
20 dots
Touch key
Cell ineffective
as a touch key
Ineffective
20dots
20dots
Ineffective
12dots
16dots
12dots
1234
Effective
20dots16dots
1234
FX Series Programmable Controllers What You Should Know Before Starting Drawing 4
4-14
Screen creation procedure
1 ) Use the grid display function of the DU/WIN-E software.
2 ) Display the Touch Key, Number and Ascii objects in larger size.
Set the grid to the touch key size, and arrange the object while confirming the cell position.
Make Grid Adsorb effective with a check mark, and arrange the object while regarding the upper left
corner of the grid (cell) as the start point.
FX Series Programmable Controllers What You Should Know Before Starting Drawing 4
4-15
4.8.2 Key code and function of touch key
Target object
Touch Key
Description
Two or more functions such as Switch, Change Screen and Data Setting can be assigned to each touch
key. However, if a key code (except FFFF and FF69) is assigned to a touch key, such functions are
disabled.
Because a key code displays the entry code registration screen (for security) or a system screen, a touch key
to which a key code (except FFFF and FF69) is assigned acts as a screen changeover key.
The key code FF69 which resets the entry code can be used together with other functions.
Key code examples
For the details of key codes, refer to the F940GOT Operation Manual.
Some key codes offer the input function to enter numbers, enter alphabets (ASCII codes), move the cursor,
etc. for the Number object, the Ascii object, the alarm list and the alarm history.
Table:4.8
Key code No. Function Function effectiveness
FFFF Indicates that no key code is assigned. 
FF68 Changes over to the entry code registration screen. 
FF69 Resets the entry code. 
Any other No. 
Key Code
Function list
FX Series Programmable Controllers What You Should Know Before Starting Drawing 4
4-16
4.8.3 High-quality characters and 6××××8-dot font
High-quality characters and 6×8-dot font are supported in products produced in March, 2001 (serial No.
13****) or later when the following OS versions are produced. They are not supported (because the font
image data is not added) even if the OS version is upgraded.
OS versions of target models
F940WGOT : Ver. 1.00 or later
F940GOT : Ver. 6.10 or later (including handy GOT)
F930GOT : Ver. 4.10 or later
F920GOT-K : Ver. 1.00 or later
Target objects
High-quality character
Number
The object above is valid when W is set to 4 or more and H is set to 2 or more in Size.
6×8-dot font
Text, Library Text, Text Indicator, Label Indicator, Date, Time, Display Status, Alarm History, Ascii, Number
and Touch Key
The objects above are valid when W is set to 1 and H is set to 0.5 in Size.
FX Series Programmable Controllers
1 Introduction
2 Installation
3 Starting up and Terminating the Program
4 What You Should Know Before Starting Drawing
5 Preparation for Drawing and Basic Operations
6 Menu Bar Functions
7 Common Drawing Operations
8 Object Function Description
9 Related Information
FX Series Programmable Controllers
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-1
5. Preparation for Drawing and Basic Options
This section describes the flow from startup of the DU/WIN software to the drawing procedure.
5.1 Screen creation procedure
When creating the screen, set the common functions, create the user screen, and set other data upon
necessity.
Start up the DU/WIN. Refer to Paragraph 3.1.
When creating the screen newly for the first time
[File] - [New]
When editing the existing screen data file
[File] - [Open]
Select the DU type and the PC connected.
Refer to Paragraph 5.2.2.
Set the control devices. Refer to Paragraph 6.4.10.
Select the file from the list, and read it. Refer to
Paragraph 5.2.3.
Set the common functions valid
while any user screen is dis-
played.
• 25DU, 30DU, 40DU
Set the common keys.
• 40DU-TK
Set the common touch keys.
• 50DU-TK, F940(W)GOT,
F930GOT(-K), F920GOT-K
Create the screen using all
the objects on the common
setting screen.
Create the screen by
setting each object
using the screen
edition function.
Note: The screen No. 0
shall be created in any
case.
Create other data upon necessity.
• Create the library.
Text library (Refer to Paragraph
6.4.2)
Image library (Refer to Paragraph
6.4.3)
• Create the comment. Refer to
Paragraph 6.4.4.
• Create the alarm message. Refer to
Paragraph 6.4.5.
• Create the data file. Refer to
Paragraph 6.4.6.
Transfer the screen data from the personal computer to the DU.The personal computer transfer
mode shall be preliminarily selected in the DU. Refer to Paragraph 6.5.
Save the data often with a short interval. Refer to Paragraph 6.2.1.
Check the data (to confirm that the data set for the screen created is correct). Refer to Paragraph 6.6.1.
Set the common functions. Re-
fer to Section 8.
Create the user screen.
Refer to Section 8.
Create other data. Refer to Section 6.
Display and check the screen.
Change over to the screen mode in the DU, and display the created screen.
(Some functions built in the DU/F940GOT can be displayed and checked in the test mode.)
Screen No.0 1
n
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-2
5.2 Let's start to create the screen.
This paragraph describes actual cases to create the screen newly using objects such as texts and images.
The preparatory procedure for model setting, etc. to be performed after the software is started up and before
the screen is created is described here.
5.2.1 Preparation for drawing (Screen window)
This paragraph describes the procedures to create the screen newly and to read and edit the existing screen
data.
3. Click to select New.
Click New when creating the screen newly or when reading and editing the existing screen data.
4. The Project Settings dialog box is open. %Paragraph 5.2.2
Project indicates the data to be created from now on.
Cautions before creating the screen
• In the examples adopted in this paragraph, the 50DU-TK is connected. When another DU unit is
connected, some settings may be different.
Have in mind that the following items are different when another DU unit or another PC unit is
connected.
1 ) Though bit devices (X, Y, M, T, C and S) and word devices (T, C and D) are described in the
specification of a device in the examples here, available devices vary depending on a
connected PC.
2 ) The touch key setting and the ten-key display function shown here indicate the case where
the F940GOT, the 50DU-TK or the 40DU-TK is connected.
3 ) The procedure to change over the screen from a PC is partially different in another DU unit.
4 ) The vertical direction of characters and another contents can be displayed in the half-width
size only in the F940GOT, the 50DU-TK and the 25DU(-P).
5 ) In the color pallet used to specify the character color, the background color, etc., 8 colors are
displayed only when the FX-50DU-TKS-E or the F940GOT-SWD-E is selected.
1. Suppose that the basic screen (initial screen displayed when the DU/WIN software is started up) is
displayed.
2. Click “File” on the menu bar.
When editing the registered screen data,
select and click “Open . . .”.
% Paragraph 5.2.3
When creating the screen data for the first
time, select and click “New”.
%Paragraph 5.2.2
When this button is clicked, the DU
list is displayed.
Select the DU unit (F940GOT-SWD
here) for which a new screen is to be
created, and click it.
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-3
5. Select a PC connected to the DU. %Paragraph 5.2.2
7. Select the screen No. to be created. %Paragraph 5.2.5
Open the Screen window using the procedure 1) or 2 ) described below.
In the initial status, the common screen, the 0 screen (No. 0) and the system screens (No. 500 and later) are
displayed in the list.
In the F920GOT-K, the F930GOT(-K) and the F940(W) handy GOT, the system screens start from the No.
1001.
1 ) To select the screen No. 0
Point the mouse pointer, and double-click it. The DU screen image window is open.
2 ) To add a new screen %Paragraph 5.2.5
Click the “New” button. The “Screen Header” window is open.
When this button is clicked, the list of
connectable units is displayed.
Select FX Series, and click it.
6. Click OK.
2)
1)
The screen No. 0 is displayed for the first time after the power is turned on. If this screen is not
created, an error occurs.
Point the mouse pointer, and enter the screen
No. to be created from the keyboard.
Click the [OK] button.
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-4
8. The Screen window which allows to set objects is displayed.
Now, you can lay out the screen using objects.
The actual operating procedures to create screens using representative objects are described in 5.3 Let’s
display characters and later paragraphs. Refer to them when using this software for the first time.
List of screen creation examples using representative objects
Text....................................... 5.3 Let’s display characters
Touch key (switch)................ 5.4 Let’s turn on output using touch key switch
Number ................................ 5.5 Let’s display numeric value (T, C, D)
Change screen (by PLC)...... 5.6 Let’s change over screen
Project name (file name)
Indicates the screen No.
The area inside the rectangular frame is
offered as the drawing area.
Indicates that this is the Screen window.
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-5
5.2.2 Creating the screen data newly [New]
After selecting “New”, select the DU type and the equipment to be connected from each drop-down list box.
The contents set here are saved in the DU/WIN software, and automatically selected when the DU/WIN
software is started up next time.
Corresponding DU and setting list
Table:5.1
1)Terminal
2) PLC System
MELSEC
-FX
MELSEC
-QnA,Q
MELSEC
-A
OMRON
-C
FUJI
-N
AB
-SLC
500
AB-
Micro
Logix
SIEMENS
-S7 300
SIEMENS
-S7 200
General-
purpose
communi-
cation
FX-10DU          
FX-25DU          
FX-30DU          
FX-40DU          
FX-40DU-TK          
FX-50DU-TK          
FX-50DU-TKS          
F940GOT-LWD          
F940GOT-SWD          
F930GOT-BWD          
F930GOT-BWD(V)          
F930GOT-BWD(H)          
F940WGOT-TWD(V)          
F940WGOT-TWD(H)          
F920GOT-BBD5-K          
1) Terminal
Select the DU model name.
3) System Language
Select the language in which the DU
system menu is to be displayed.
2) PLC System
Select the PC or equipment connected to
the DU.
4) Character Set
Select the character font displayed on the screen.
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-6
• The mark - in the table above indicates the function not available in the selected DU. For such a
function, the drop-down list box name is displayed in gray and cannot be selected.
• When 3) DU System Language is set to English, 4) Character Set can be set to Japanese, West
Europe or Chinese (Simplified).
The screen data created in each language can be displayed on the display screen (user screen) in the
font selected in Character Set.
• The following graphic operation terminals are not displayed in 1) DU Type. Instead, select the
corresponding DU type shown below.
• Restriction in the F940WGOT-TWD (lateral)
In this screen creation software, all screens can be created.
However, setting of division into 2 or 3 portions is not available.
1)Terminal
2) PLC System 3) DU
System
Language
4) Character
SetFREQROL FX-GM Matsushita-FP
FX-10DU     
FX-25DU     
FX-30DU     
FX-40DU     
FX-40DU-TK     
FX-50DU-TK     
FX-50DU-TKS     
F940GOT-LWD     
F940GOT-SWD     
F930GOT-BWD     
F930GOT-BWD(V)     
F930GOT-BWD(H)     
F940WGOT-TWD(V)     
F940WGOT-TWD(H)     
F920GOT-BBD5-K     
Table:5.2
DU model name 1) Terminal
F930GOT-BBD-K-E F930GOT-BWD
F943GOT-LWD-E F940GOT-LWD
F943GOT-SWD-E F940GOT-SWD
F940GOT-LBD-H-E/F943GOT-LBD-H-E F940GOT-LWD
F940GOT-SBD-H-E/F943GOT-SBD-H-E F940GOT-SWD
• The equipment (2) PLC System in the table above) connected to the DU may not be available
depending on the DU version.
• For the details, refer to the description on connection to an external equipment in the handy
manual supplied together with the DU.
• For the details of the GOT-F900 Series, refer to the description on connection in the GOT-F900
SERIES GRAPHIC OPERATION TERMINAL HANDY MANUAL (COMMON CONNECTION).
When modifying the project setting later
Select View, System Settings and Project Settings, then modify the setting.
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-7
5.2.3 Reading and editing the existing screen data (Open)
When “Open“ is selected, the screen data file list is displayed. Select the file name to be edited.
File read dialog box
Description on the functions of the buttons
[File Name] Enter the file name to be read using the keys or click the file name in the file list, then click
this button.
[File Type] Select the file type in accordance of the save format of the drawing data to be read.
When “All Files (*.*)” is selected, all the files saved in the directory currently selected are
displayed.
Cautions on reading the screen data
When the screen data is read from the GOT-F900 main body or an ITH file, the dialog box to select the A or
QnA Series appears (except DUP and DUA files stored using the DU/WIN-E).
Select the connected PLC Series. If a wrong Series is selected, devices may change.
When a screen data file saved in the conventional version is opened in this version, the question dialog box
shown below appears if the connected PLC Series is A, QnA or Q.
File list display
File TypeFile Name
[Open]
Executes reading.
[Cancel]
Aborts reading.
Select the directory or drive name to be
displayed in the list.
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-8
5.2.4 Readable files
This paragraph describes how to read a file saving the drawing data (GDT format) created by the DOS
version software of the FX-PCS-DU/AT-EE (English version for PC-AT personal computer) or a file saving the
screen data (DUP format) of this software.
By selecting “File” and “Open“, the file list display window is displayed.
By selecting “File Type”, the drawing data in accordance with the file format shown in the table below can be
selected and read.
Readable file formats
Caution on reading an ITH file
When reading a file saved in the ITH (Intel HEX) format, check whether the project setting (DU type) selected
at the time of save is the GOT Series or the DU series, then select the Series in which the model used for
save is included.
For example, when reading a file of the screen data of the F930GOT saved in the ITH format, select GOT
(F930GOT) as the DU type in New.
Caution on reading a GDT file
A file saved in the GDT format was able to be read only when it was data of the data access unit (DU Series).
From Ver. 2.5, data of the graphic operation terminal (GOT-F900 Series) can be read also (as far as it is
saved using the DU/WIN-E). (Data saved using the DOS version software cannot be read.)
Table:5.2
File format (extender) Data type
DUP File saved by the DU/WIN (this software)
DUA File saved in the text format by the DU/WIN (this software)
ITH File saved in the Intel hex format (ROM writer)
GDT File created by the DOS version drawing software
Ver2.5∼
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-9
5.2.5 Selecting the screen No. and performing additional deletion (Screen List)
When the screen is newly created or the existing screen data file is read, the screen list window is displayed.
When modifying the screen, point the screen No. in the list to be displayed using the mouse, then double-click it.
Screen list window
Description on functions of the buttons
[New...] Adds the screen No. %Paragraph 5.2.6
When this button is clicked, the screen header window is displayed. Set the screen No., the
screen name, the background color and the screen protection function to be added.
[Delete] Deletes the screen No. (user screen exclusively) selected in the screen list.
When this button is clicked, the selected screen is deleted.
Pay rigid attention when using this button.
[Header] Modifies the screen No. and the screen name of the existing screen. %Paragraph 5.2.6
[Screen] Displays the screen edition window for the screen No. selected in the screen list to allow
creation and modification of the screen display.
This button functions as if the screen No. is selected using the mouse and doubleclicked.
[Objects] Displays the object list set on the active screen selected. %Paragraph 5.2.7
The objects not displayed on the DU screen can be set by clicking this button to display the
object list window.
The objects in the list can be edited, added or deleted.
By dragging and dropping an object, the order of objects in the list can be modified.
The object displayed at the top in the object list is displayed at the bottom of the screen.
Screen name
Common screen
DU system screen
No.
Memory capacity of each
screen
The system screen No.
may be different or not be
displayed depending on
the DU.
Screen No. display
Screen No. 0
Make sure to create the screen No. 0.
When the power of the DU is turned on, the screens are displayed starting from the user screen
No. 0.
If the screen No. 0 is not present, an error occurs.
This type of error does not occur when the screen data check is performed by selecting “Other”
and “Project Check”.
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-10
5.2.6 Adding and changing the screen No. (Screen Header)
When the New or Header button is selected on the Screen List window, the Screen Header window is
displayed and the user can create or change the screen No. entered in Screen No. 1).
For the screen in the 10DU, refer to 8.14 Setting the objects related to the FX-10DU-E.
The functions Protected and Bg are not offered in the 10DU.
Description on the input areas
1 ) Screen No.
When the New button is selected, an unused screen No. is automatically assigned.
When the Header button is selected, the screen header of the screen No. selected in the screen list is
displayed, and the user can select another screen No.
2 ) Screen Name
A name can be assigned to each screen. The name assigned here can be used when the screen
changeoverdestination is selected using Call Screen 6) or a screen changeover object.
3 ) Protected
When a screen for which Protected is set to ON is tried to be displayed by the screen changeover
procedure, a window is displayed to request the input of No. set by selecting View, System Settings
and Entry Code. When a code entered by the user is correct, the specified screen is displayed.
Protected can be set to ON or OFF.
4 ) Bg
Select the background color of the entire screen.
The background color can be hanged also on the object setting tool screen.
10DU, 25DU, 30DU, 40DU, 40DU-TK and 50DU-TK
4 )3)
2)
1)
F940GOT
5 )4)
2)
1)
7)
6)
30DU, 40DU, 40DU-TK and 50DU-TK
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-11
5 ) Security
When a screen for which Protected is set to ON is tried to be displayed by the screen changeover
procedure, the specified screen is displayed when its level is equivalent to the level of the security code
set by selecting View, System Settings and Entry Code.
To change the level, display preliminarily the password input keyboard for level change using the touch
key (to which a key code is set), change the level, then change over to the screen on which the
protection function is set.
When Protected is set to ON (A check mark is displayed in the ON status.), the level can be set within
the range of 0 to 15.
When the level is set to 0, the protection function is invalid as if Protected is set to OFF.
6 ) Back light color
Select the back light of the F920GOT-K between white and red.
(In other GOT-F900 units, the back light color is fixed to gray and cannot be selected.)
7 ) Call Screen
When the set screen is displayed as the base screen (which is specified by the control device D+0), the
first to the fourth screens are overlaid.
A screen on which the screen call function is set is not displayed as the screen  nor the screen '.
F940GOT
Key code FF68
Key code FF69
Base
screen
➀ ➁ ➂
1st
screen
Common
screen
2nd
screen
3rd
screen
4th
screen
Screen Screen
Screen call function
Control device
D+0 D+1 D+2
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-12
5.2.7 Adding, deleting and sorting objects (Object List)
The list of objects set on the selected screen can be displayed.In the list, objects can be edited, added and
deleted.
Objects which are not displayed on the screen can be set by displaying the Object List window.
By dragging and dropping an object, the order of the object in the list can be changed.
An object shown in an upper position in the list is displayed in a lower position on the screen.
Object List window
[Insert] Allows to add any object (including undisplayed ones).
% For the details, refer to the next page and 7.1 Rule on object selection.
[Edit] Allows to change the setting of an object selected in the object list by opening the Object
dialog box.
Instead of selecting this button, a desired object to be changed in the list can be double-
clicked to be selected.
[Delete] Deletes an object selected in the object list.
Pay rigid attention to handling of this button. Immediately when this button is clicked, the
selected object is deleted.
Addition
This paragraph describes the operating procedure to add a new object.
1. Select an object to be added from the tool bar or the object tool box. The selected object is displayed in
the area New Object Type.
2. Click the Insert button. The object dialog box is open.
Screen No. Project (file name)
Object selected on the Display
Object tool box is displayed here.
List of objects currently set
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-13
Deletion and copy
The operating procedure is equivalent to that for objects displayed on the Screen window.
For the details, refer to 6.3.1 Deleting, transferring and copying objects (Screen window).
Deletion, copy, edition and transfer of two or more objects
The operating procedure to select two or more objects shown in the object list is equivalent to that for objects
displayed on the Screen window.
For the details, refer to 6.3.1 Deleting, transferring and copying objects (Screen window).
Sorting (transfer) of objects
This paragraph describes the operating procedure to change the object registration order on the Object List
window.
1. Point to select an object to be transferred.
2. Drag it to the transfer destination using the mouse.
At this time, the mouse pointer is changed from arrow-shape into document-shape.
3. Release the mouse button in the object in the transfer destination.
Make sure that the transfer destination is a line on which an object is displayed. The mouse pointer
cannot be moved to a vacant line on which no object is displayed.
The mouse pointer cannot be moved
to this vacant area.
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-14
5.2.8 Setting the security for system screens
The security level can be set for each system screen built in the GOT-F900.
(If the OS version of the GOT-F900 does not support this function or in the conventional specifications, the
security level set for user screens is fixed to 15.)
The security level can be set from the list on the screen list window.
Screen list window
Only the Security field can be set.
From the list, select a system screen
for which the security level is to be
set.
Click the [Header] button.
Screen header
Put the  mark to Protected.
Set the security Level.
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-15
5.3 Let’s display characters
This paragraph describes the procedure to display characters on the display screen.
Example of created screen
Start point (X: 80, Y: 32)
Text Characters: Character
Character size: W: ×2, H: ×2
Operating procedure (Display the screen window in advance while referring to Paragraph
1) Left-click Object on the tool bar.
Point Text using the mouse cursor. When the
submenu appears on the right side, point and
left-click Text.
2) Put the mouse cursor at a desired start point on
the screen window, and right-click it.
The coordinates of the mouse cursor are
displayed as X:∗∗ Y:∗∗ at the lower right
corner of the DU/WIN-E software window.
(After creating a text, you can move it or
change its size using the Text dialog box or the
mouse.)
(To next page)
(0, 0)
Submenu
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-16
3) The dialog box appears.
4) The cursor is flickering in the text input area.
% Paragraph 8.1.1
5) Input characters to be displayed.
Example: Character
Input C, h, a, r, a, c, t, e and r.
6) Set Character Size to W: ×2 and H: ×2.
(To next page)
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-17
7) Click [OK] to close the dialog box.
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-18
5.4 Let’s turn on output using touch key switch
In some DU units, touch keys (switches) can be created at arbitrary size in arbitrary positions. In other DU
units (including the F940GOT), mechanical keys (such as ten-keys) are provided.
This paragraph describes the procedure to set a touch key which turns on the output Y0 of the PLC when
pressed.
Example of created screen
Start point (X: 80, Y: 32)
Touch Key Label: Y0 on/off
Key Type: Single frame (shaded)
Function: Switch
DU Output = Y0
Operation: Momentary
Operating procedure (Display the screen window in advance while referring to Paragraph 5.2.)
1) Left-click Object on the tool bar.
Point and left-click Touch Key.
2) Put the mouse cursor at a desired start point on
the screen window, and left-click it.
The coordinates of the mouse cursor are displayed
as X:∗∗ Y:∗∗ at the lower right corner of the DU/
WIN-E software window.
(After creating a touch key, you can move it or
change its size using the Touch Key dialog box or
the mouse.)
(To next page)
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-19
3) The dialog box appears.
4) To No., a serial No. beginning
with 0 is automatically
assigned for identification of
each touch key.
5) In New Object, select Switch.
Click the new object display
area if Switch displayed there.
Or click the [M] button to display
the dropdown menu, then select
Switch on the menu.
% Paragraph 8.11
6) Click the [Insert] button.
Next, assign the object selected
in New Object to a touch key.
(To next page)
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-20
7) The Switch dialog box appears.
8) Click Bit Device to turn on the
radio button (G).
Input the bit device Y0 of the PLC
to turn on.
In Operation, select Momentary.
Click the [OK] button to close the
dialog box.
9) Input the characters to be
displayed on the touch key.
Example: Y0 on/off
In the 40DU-TK in which the
label function is not provided,
overlay the touch key and the
Text object.
In the displayed current object list,
the switch function is assigned to
the touch key.
(To next page)
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-21
10)As the key type, select shaded
single frame (the second
symbol from the top).
Click the key type display area if
the shaded single frame is
displayed there.
Or click the [M] button to display
the dropdown menu, then select
the shaded single frame.
0 indicates the touch key No.
∗ (asterisk) indicates that one or
more functions are set.
If no function is set, ∗ is not
displayed.
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-22
5.5 Let’s display numeric value (T, C, D)
This paragraph describes the procedure to display the current value and the preset value of word devices
such as timer (T), counter (C) and data register (D) of the PLC.
Example of created screen
Start point (X: 80, Y: 32)
Number Word Device: T0
Character Size: W: ×2, H: ×2
Data Size: 16 bits
Displayed value: Preset
Operating procedure (Display the screen window in advance while referring to Paragraph 5.2.)
1) Left-click Object on the tool bar.
Point and left-click Number.
2) Put the mouse cursor at a desired start point on
the screen window, and right-click it.
The coordinates of the mouse cursor are
displayed as X:∗∗ Y:∗∗ at the lower right corner
of the DU/WIN-E software window.
(After creating a number, you can move it or
change its size using the Number dialog box or
the mouse.)
(To next page)
(0, 0)
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-23
3) The dialog box appears.
4) Input the word device.
Click the input field.
When the cursor starts to flicker,
input the word device (T0) to be
displayed or changed on the screen.
5) If you would like to change the
numeric value using the ten-keys,
click to check the check box to turn
on Data Changeable.
6) Set Displayed value to Preset.
Click the displayed value display
area if Preset is displayed there.
Or click the [M] button to display the
dropdown menu, then select Preset
on the menu.
Only Current is available for a data
register.
Either one between Current and
Preset can be selected for a timer
and counter.
(To next page)
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-24
7) Input 6 to Digits.
Click the input area for the number of
all digits. When the cursor starts to
flicker, input 6.
8) Input 2 to Decimal Point At.
Click the input area for the number of
digits after the decimal point.
When the cursor starts to flicker,
input 2.
Concept of the number of all digits and
the number of digits after the decimal
point
Example:
Number of all digits (Digits) = 7
1234.56
Number of digits after the decimal
point (Decimal Point At) = 2
The decimal point is counted as one
digit in Digits.
9) Set Character Size to W: ×2 and
H: ×2.
10)Click [OK] to close the dialog box.
(To next page)
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-25
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-26
5.6 Let’s change over screen
You can change over the screen by pressing a touch key or giving a command from a connected equipment
such as PLC.
This paragraph describes the screen changeover setting procedure in the screen creation software.
Screen changeover type
In the set item, Change Screen object (without key specification) is changed to Change Screen (by PLC)
object.
The setting procedure for the type 3) is described below.
Example of created screen change
The later paragraphs describe the case in which the touch key changes over the screens Nos. 0 and 1, and
the FX Series PLC changes over to the screen to No. 2 using a sequence program.
List of created screens and object setting
1 ) User screen No. 0 Paragraph 5.6.1
User screen No. 1 Paragraph 5.6.2
User screen No. 2 Paragraph 5.6.3
2 ) Control device (head word device) Paragraph 5.6.4
3 ) Change Screen (by PLC) object on common screen Paragraph 5.6.5
4 ) Sequence program Paragraph 5.6.6
Table:5.3
Type Set item Sequence program
1) Touch key Touch Key object Not required
2) Connected equipment (PLC) Control device
Change Screen (by PLC) object
Required
3) Touch key and connected equipment (PLC)
Touch Key object
Control device
Change Screen (by PLC) object
Required
T o u c h k e y
T o u c h k e y
N e x t S c r e e n
P r e v i o u s S c r e e n
M E N U O P E R A T I N G M A N U A L M O D E
S c r e e n N o . 0
( P a r a g r a p h 5 . 6 . 1 )
S c r e e n N o . 1
( P a r a g r a p h 5 . 6 . 2 )
S c r e e n N o . 2
( P a r a g r a p h 5 . 6 . 3 )
S e t  C h a n g e
S c r e e n ( b y P L C )  .
C o m m o n s c r e e n
( P a r a g r a p h 5 . 6 . 5 ) F X S e r i e s P L C
72 4 5 61 30
1 61 1 1 51 4 1 71 0 1 2 1 3
1 4 1 71 51 0 1 2 1 3
72 4 5 61 30
1 61 1
O U T
I N
L X 1 3 X 1 5
X 1 0 X 1 4 X 1 6
2 4 +N
C O M X 4
X 7
Y 4
Y 5
Y 6
C O M 3
Y 1 0
Y 1 1
Y 1 2
Y 1 3Y 1
Y 2
Y 3
Y 1 4
Y 1 5
X 3
X 2
X 1
P O W E R
B A T T . V
R U N
C P U . E
P R O G . E
C o n t r o l d e v i c e ( D + 0 )
( P a r a g r a p h 5 . 6 . 4 ) ¬
W r i t e K 2 . ( P a r a g r a p h 5 . 6 . 6 )
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-27
5.6.1 Screen No. 0 for screen changeover
This paragraph describes the procedure to set the changeover from the screen No. 0 to the screen No. 1 by
pressing a touch key and display the text MENU.
Example of created screen
Start point (X: 100, Y: 120)
Text Character Size: W: ×4, H: ×2
Touch Key Position: X: 240, Y: 0
Size: W: 80, H: 30
Label: Next Screen
Function: Change Screen
Operating procedure (Display the screen window in advance while referring to Paragraph 5.2.)
1) Left-click Object on the tool bar.
Point Text using the mouse cursor.
When the submenu appears on the right side,
point and left-click Text.
2) Put the mouse cursor at a desired start point on
the screen window, and right-click it.
The coordinates of the mouse cursor are
displayed as X:∗∗ Y:∗∗ at the lower right
corner of the DU/WIN-E software window.
(After creating a text, you can move it or
change its size using the Text dialog box or the
mouse.)
(0, 0)
Start point
Submenu
Setting of text is completed.
3) The dialog box appears.
4) The cursor is flickering in the text input area.
5) Input the text to be displayed.
Example: MENU
Input M, E, N and U.
6) Set Character Size to W: ×4, H: ×2.
7) Click [OK] to close the dialog box.
% Paragraph 8.1.1
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-28
(To next page)
1) Left-click Object on the tool bar.
Point and left-click Touch Key.
2) Put the mouse cursor at a desired start point on
the screen window, and left-click it.
The coordinates of the mouse cursor are
displayed as X:∗∗ Y:∗∗ at the lower right
corner of the DU/WIN-E software window.
(After creating a touch key, you can move it or
change its size using the Touch Key dialog box
or the mouse.)
3) The dialog box appears.
4) To No., a serial No. beginning with 0 is
automatically assigned for identification of each
touch key.
(Though you can change the No., the assigned
number is used as it is in this example.)
5) In New Object, select Change Screen.
Click the new object display area if Change
Screen displayed there.
Or click the [M] button to display the dropdown
menu, then select Change Screen on the
menu.
% Paragraph 8.1.1
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-29
6) Do not set Condition. Do not check Bit Device.
(If Bit Device is clicked and the radio button is
ON, when the touch key is pressed, the screen
changes over in accordance with the setting of
the bit device of the PLC.)
7) Input 1 as the screen No. to be displayed by
screen changeover.
In the displayed current object list, the change
screen function is assigned to the touch key.
8) Input the characters to be displayed on the
touch key.
Example: Next Screen
(To next page)
9) As the key type, select shaded single frame
(the second symbol from the top).
Click the key type display area if the shaded
single frame is displayed there.
Or click the [M] button to display the dropdown
menu, then select the shaded single frame.
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-30
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-31
5.6.2 Screen No. 1 for screen changeover
This paragraph describes the procedure to set the changeover from the screen No. 1 to the screen No. 2 by
pressing a touch key and display the text OPERATING.
Example of created screen
Start point (X: 240, Y: 210)
Text Character Size: W: ×4, H: ×2
Touch Key Position: X: 240, Y: 210
Size: W: 80, H: 30
Label: Back
Function: Change Screen
Operating procedure (Display the screen window in advance while referring to Paragraph 5.2.)
1) Left-click Object on the tool bar.
Point Text using the mouse cursor.
When the submenu appears on the right side,
point and left-click Text.
2) Put the mouse cursor at a desired start point on
the screen window, and right-click it.
The coordinates of the mouse cursor are
displayed as X:∗∗ Y:∗∗ at the lower right
corner of the DU/WIN-E software window.
(After creating a text, you can move it or
change its size using the Text dialog box or the
mouse.)
(0, 0)
Start point (X: 90, Y: 95)
Submenu
Setting of text is completed.
3) The dialog box appears.
4) The cursor is flickering in the text input area.
5) Input the text to be displayed.
Example: MOVING
6) Set Character Size to W: ×4, H: ×2.
7) Click [OK] to close the dialog box.
% Paragraph 8.1.1
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-32
(To next page)
1) Left-click Object on the tool bar.
Point and left-click Touch Key.
2) Put the mouse cursor at a desired start point on
the screen window, and left-click it.
The coordinates of the mouse cursor are
displayed as X:∗∗ Y:∗∗ at the lower right
corner of the DU/WIN-E software window.
(After creating a touch key, you can move it or
change its size using the Touch Key dialog box
or the mouse.)
3) The dialog box appears.
4) To No., a serial No. beginning with 0 is
automatically assigned for identification of each
touch key.
(Though you can change the No., the assigned
number is used as it is in this example.)
5) In New Object, select Change Screen.
Click the new object display area if Change
Screen displayed there.
Or click the [M] button to display the dropdown
menu, then select Change Screen on the
menu.
% Paragraph 8.1.1
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-33
6) Do not set Condition. Do not check Bit Device.
(If Bit Device is clicked and the radio button is
ON, when the touch key is pressed, the screen
changes over in accordance with the setting of
the bit device of the PLC.)
7) Input 0 as the screen No. to be displayed by
screen changeover.
In the displayed current object list, the change
screen function is assigned to the touch key.
8) Input the characters to be displayed on the
touch key.
Example: Back
(To next page)
9) As the key type, select shaded single frame
(the second symbol from the top).
Click the key type display area if the shaded
single frame is displayed there.
Or click the [M] button to display the dropdown
menu, then select the shaded single frame.
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-34
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-35
5.6.3 Screen No. 2 for screen changeover
This paragraph describes the procedure to display the text MANUAL MODE on the destination (screen No.
2) of screen changeover from the FX Series PLC.
Example of created screen
Start point (X: 32, Y: 80)
Text Character Size: W: ×3, H: ×2
Operating procedure (Display the screen window in advance while referring to Paragraph 5.2.)
1) Left-click Object on the tool bar.
Point Text using the mouse cursor.
When the submenu appears on the right side,
point and left-click Text.
2) Put the mouse cursor at a desired start point on
the screen window, and right-click it.
The coordinates of the mouse cursor are
displayed as X:∗∗ Y:∗∗ at the lower right
corner of the DU/WIN-E software window.
(After creating a text, you can move it or
change its size using the Text dialog box or the
mouse.)
Submenu
Setting of text is completed.
3) The dialog box appears.
4) The cursor is flickering in the text input area.
5) Input the text to be displayed.
Example: MANUAL MODE
6) Set Character Size to W: ×3, H: ×2.
7) Click [OK] to close the dialog box.
% Paragraph 8.1.1
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-36
5.6.4 Setting of control device
This paragraph describes the procedure to occupy several internal contacts (M) and data registers (D) and
set the head No. of such devices for communication of diversified information between the DU and the PLC.
Functions of control devices
In this example, the control devices are set to M100 and D100 using the DU/WIN-E.
Control devices used for screen changeover
Overlay by PLC
If the overlay screens 1 and 2 are not used, write -1 to the data register.
Table:5.5
Device No. Description of control
D100
D101
D102
Specifies screen to be displayed (base screen) using a program in PLC.
Specifies overlay screen 1.
Specifies overlay screen 2.
In specification using a
sequence program, up
to 3 screens can overlay.
D103
D104
D105
Currently displayed screen No. written by DU
Currently overlaying screen 1
Currently overlaying screen 2
W r i t e t h e c u r r e n t l y d i s p l a y e d
s c r e e n N o .
D U P L C
S e t t h e h e a d o f c o n t r o l
d e v i c e s u s i n g t h e
s c r e e n c r e a t i o n s o f t w a r e .
R e a d t h e s c r e e n N o . t o b e
d i s p l a y e d .
D 1 0 0 ¬ W r i t e s K 2 .
D 1 0 0 , 1 0 1 , 1 0 2
D 1 0 3 , 1 0 4 , 1 0 5
A B C D E
D 1 0 0 = K 2
+
D 1 0 1 = K 5
S c r e e n N o . 2 S c r e e n N o . 5
+ =
A B C D E
D 1 0 2 = K - 1
N o o v e r l a y
S c r e e n d i s p l a y e d i n D U
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-37
Operating procedure (Display the screen window in advance while referring to Paragraph 5.2.)
Submenu
1) Left-click View/Project on the tool bar.
Point System Settings using the mouse cursor.
When the submenu appears on the right side,
point and left-click Interface Devices.
2) The dialog box appears.
3) The cursor is flickering in the input area.
Input a data register (D).
Example: D100
Input D, 1, 0 and 0.
4) Left-click the input area to flicker the cursor.
Input an internal relay (M).
Example: M100
Input M, 1, 0 and 0.
5) Click [OK] to close the dialog box.
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-38
5.6.5 Setting of Change Screen (by PLC) object
In order to change over the screen in accordance with the data register (D) specified in Interface Devices,
you should create the Change Screen (by PLC) object on the user screen.
The screen to be created varies depending on the case as follows.
a ) When you would like to always change over the screen by a touch key or the PLC
b ) When you would like to always change over the screen by a touch key, but not like to change over the
screen by the PLC on the user screen
This paragraph describes mainly the setting in the case (a).
The setting procedure for the case (b) is supplemented if the procedure is different.
Example of created screen
The Change Screen (by PLC) object is not displayed on the user screen.
Operating procedure (Display the screen window in advance while referring to Paragraph 5.2.)
(To next page)
1) If the screen list window is not displayed, left-click View/Project (tool bar)-Screen List.
Screen list window
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-39
In the case a)
2) In the screen list, select Common
Screen by clicking it.
In the case b)
2) In the screen list, select a desired
screen No. by clicking it.
3) Click the [Objects] button.
Or select Object (tool bar)-
[Indicator]-[Change Screen (by
PLC)].
Proceed to 6) in the next page.
4) The dialog box appears.
(To next page)
5) Left-click Object on the tool bar.
Point Indicator, then point and
left-click Change Screen.
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-40
6) In New Object Type on the screen list window,
Change Screen (by PLC) is displayed.
7) Click the [Insert] button.
8) The Change Screen (by PLC) dialog box
appears.
9) You can set the bit device condition for screen
changeover.
In this example, click to turn on the radio button
of Always Change.
10)You can select the method to refer to the
screen No. for screen changeover.
In this example, click to turn on the radio button
of PLC data register so that the word device
of the PLC set in Interface Devices in the DU/
WIN-E is referred to.
11)Click [OK] to close the dialog box.
Now, the Change Screen object is registered.
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-41
5.6.6 Creation of sequence program (reference)
Create the sequence program shown below using a peripheral unit for PLC.
Device assignment table
Sequence program
Table:5.6
Control
device
D100
Write screen No. to be displayed in sequence.
Base screen
D101 Overlay screen 1
D102 Overlay screen 2
D103
Screen No. displayed in DU (written by DU)
Base screen
D104 Overlay screen 1
D105 Overlay screen 2
D0
Used as data registers to store screen
Base screen
D5 Overlay screen 1
D10 Overlay screen 2
M0 to M2
Used in compare instruction (CMP) to check display screen
Base screen
M5 to M7 Overlay screen 1
M10 to M12 Overlay screen 2
D100K0MOVP
M8002
D101K-1MOVP
D102K-1MOVP
0
M0D0D103
M8000
D0D103MOV
D100D103MOV
CMP
M1
Turns ON if the displayed
screen does not agree with the
stored screen.
M5D5D104
M8000
D5D104MOV
D101D104MOV
CMP
M6
Turns ON if the displayed
screen does not agree with the
stored screen.
M10D10D105
M8000
D10D105MOV
D102D105MOV
CMP
M11
Turns ON if the displayed
screen does not agree with the
stored screen.
D100K2MOVP
X000
D101K??MOVP
X001
[Initial program]
Displays the screen No. 0 as the base screen.
Writes -1 because overlay screens are not used.
[Check of screen changeover by touch key]
Program for base screen
• Compares the displayed screen with the stored
screen.
• Stores the displayed screen in D0.
• Transfers the displayed screen to D100 which
specifies the screen to be displayed in the DU.
Program for overlay screen 1
• Compares the displayed screen with the stored
screen.
• Stores the displayed screen in D5.
• Transfers the displayed screen to D101 which
specifies the screen to be displayed in the DU.
Program for overlay screen 2
• Compares the displayed screen with the stored
screen.
• Stores the displayed screen in D10.
• Transfers the displayed screen to D102 which
specifies the screen to be displayed in the DU.
[Screen changeover area in sequence program]
Displays the screen No. 2 when X0 of the PLC is input.
Sets the screen No. to overlay to ??.
This part is not required if overlay
screens are not used.
FX Series Programmable Controllers Preparation for Drawing and Basic Options 5
5-42
MEMO
FX Series Programmable Controllers
1 Introduction
2 Installation
3 Starting up and Terminating the Program
4 What You Should Know Before Starting Drawing
5 Preparation for Drawing and Basic Operations
6 Menu Bar Functions
7 Common Drawing Operations
8 Object Function Description
9 Related Information
FX Series Programmable Controllers
FX Series Programmable Controllers Menu Bar Function 6
6-1
6. Menu Bar Functions
The menu bar offers the menu to select the commands for managing the screen data of the DU, drawing, etc.
6.1 Types and functions of the menu bar
The menu bar offers the menu for file operation, edition (cut and paste), window display, objects, etc.
Major functions
1. [File]
1 )Crates the screen newly.
2 )Reads the screen data file (Reads the data created by the DOS version drawing software.).
3 )Saves the screen data to the floppy disk, etc.
4 )Prints out the screen created into document.
2. [Edit]
1 )Cuts the selected object.
2 )Copies the selected object to the clip board.
3 )Pastes the object copied in the clip board.
4 )Searches the selected objects, and displays the list of screen Nos. using the searched object.
3. [View]
1 )Displays the screen list window.
2 )Performs the basic setting of the text library, and creates the data.
3 )Performs the basic setting of the image library, and creates the data.
4 )Performs the basic setting of the device comment, and creates the data.
5 )Performs the basic setting of the alarm, and creates the data.
6 )Performs the basic setting of the data file, and creates the data.
7 )Performs the basic setting of the time channel, and creates the data.
8 )Performs the basic setting of sampling.
9 )Creates the external character data.
10 )Sets the operation environment for the DU and the F940GOT as the system setting.
Available setting items vary depending on the DU model.
The available items vary depending on the DU model.
Table:6.1
Project Settings
Sets the DU type, the equipment connected, and the DU system language.
Functions in the same way as the window displayed by selecting “File” and “New”.
Interface Device
Sets the head No. of the devices (D, M) which transfer the information between
the DU and the PC.
Date/Time Format Sets the USA type (M/D/Y) or the European type (D/M/Y).
Entry Code
Sets the password to display the screen for which the screen protection
function is set.
Setup Data
Sets the system language, the backlight extinguishing time, etc. which are
performed by the system setting in the FX-50DU-TK(S)-E and the F940GOT.
DU Printer Sets communication of the printer connected to the DU.
DU Menu Key
Sets the position of the switch to change over to the system menu in the FX-
50DU-TK(S)-E and the F940GOT.
Bar Code Settings Sets communication of the bar cord reader connected to the F940GOT.
1 6 72 3 4 5 8
FX Series Programmable Controllers Menu Bar Function 6
6-2
11 )Turns on/off the display of each tool bar, and modifies the basic screen configuration.
4. [Object]
Select an object type to be registered such as Text, Image, Graph, Indicator, Change Screen, etc.
5. [Transfer]
1 )Writes the screen data created or amended by the DU/WIN to the DU and the F940GOT or reads the
data from the DU and the F940GOT. (The screen data of the FX-10DU-E exclusively is transferred to
the FX Series PC.)
2 )Reads the sampling data, the alarm history and the frequency acquired by the DU and the F940GOT.
3 )Selects the channel (COM) of the RS-232C communication port of the personal computer
communicating with the DU and the F940GOT.
6. [Other]
1 )Checks whether the setting of the screen data being read is correct.
2 )Displays the list of the memory use status for the screen data being read.
3 )Displays the sampling data acquired by the DU and the F940GOT. (The data is required to be read
preliminarily using the transfer command.)
4 )Displays the alarm history acquired by the DU and the F940GOT. (The history is required to be read
preliminarily using the transfer command.)
5 )Alarm frequency acquired by the DU and the F940GOT
7. [Window]
1 )Opens a window equivalent to the active window.
2 )Cascades two or more windows so that they are easy to look at.
3 )Tiles two or more windows in the vertical direction so that they are easy to look at.
4 )Arranges neatly the icons which are minimized windows.
5 )Sets the grid display ON/OFF status, suction of the grid, the grid space, etc. on the drawing window.
6 )Enlarges or reduces the drawing window displayed.
7 )Sets the ON/OFF status of the touch key No. display, cascading of the common screens and cascading
of many screens.
8 )Selects the window to be active from the screen list currently open or the drawing window list.
8. [Help]
1 )Searches and displays the functions, the operating procedures, etc. based on the topics or the term.
2 )Displays the version of the DU/WIN software.
Status
Sets the bit device and the word device written in the PLC when the specified
bit device condition is established.(% Ver2.5~)
Color Settings
Selects 16 colors to be used among 256 colors (only in the F940WGOT).
(% Ver2.5~)
Table:6.1
FX Series Programmable Controllers Menu Bar Function 6
6-3
6.2 Jobs offered by the “File” command
The screen data can be saved to or read from a file, and printed out to the printer. The DU/WIN software can
be terminated.
1) Starts drawing.
Reads the screen data. File operation
2) Saves the screen data.
3) Starts printout.
Printout
4)
Sets the printer.
Sets the paper.
5) Displays up to 4 screen data file names read or written recently.
6) Terminates the software.
1)
2)
3)
4)
5)
6)
File menu on the basic screen
On the basic screen displayed when the DU/WIN software is started up, the following commands
exclusively are displayed on the file menu.
FX Series Programmable Controllers Menu Bar Function 6
6-4
6.2.1 Saving the screen data to the disk
The “Close”, “Save” and “Save As“ commands offer the function to save the screen data to a file or discard it,
then close the screen window.
Description on the commands
[Close] Discards the active screen data file, and closes the drawing window.
Displays the confirmation window when the file is not saved yet after it has been
modified.
[Save] Overwrites the current file when the file is not saved yet after it has been modified.
When the file name is “Project” (initial name), the “Save As...” window is displayed to
confirm the file name.
[Save As...] Saves the screen data file with a name different from the current file name.
When a file name displayed in the file list is specified, it is overwritten. Before overwrite,
the confirmation window is displayed.
[No]
Discards the modification data entered,
and closes the window.
[Cancel]
Aborts closing of the screen window,
and returns to the application.
Save As...Save
When the screen data file is as follows, the “Yes” flow is realized.
• The screen of the active screen data file is modified, and not saved yet.
• A new screen is created by “New”, and the file is not saved yet (The file name is
“Protect”.).
When “Save” is selected, the window below is not displayed.
Close
File list
Saves the screen data file.
Discards the modification data
entered, and closes the data file.
[Save as type]
[File name]
NoYes No Yes
FX Series Programmable Controllers Menu Bar Function 6
6-5
6.2.2 File formats which can be read and saved
When the DU screen data read by the DU/WIN software is saved to a file, the following diversified formats are
available.
File formats which can be saved
• File format: DUP
This format represents the DU screen data file created by the DU/WIN software.
The file is saved as the binary code.
• File format: DUA
This format represents the DU screen data file created by the DU/WIN software.
The file is saved as the text document.
For this file, the setting of the DU screen data can be displayed or modified using the software called edi-
tor which edits the text.
However, if the data is modified incorrectly, the screen cannot be displayed correctly. It is recommended
not to modify the setting. Make sure to make the backup of the screen data if modifying it.
• File format: ITH
This format represents the data file used to transfer the data between the ROM writer and the personal
computer.
The file is saved as the Intel hexadecimal code.
• File format: GDT
This format represents the DU screen data file created by the DOS version drawing software (FX-PCS-
DU/AT-EE, etc.).
The DU/WIN software can read the data file by selecting “File” and “Open“.
The GOT-F900 screen data can be saved.
Compared with the DUP format and other formats, the file capacity can be reduced.
Table:6.2
File format (extender) Data type
DUP File saved by the DU/WIN (this software)
DUA File saved in the text format by the DU/WIN (this software)
ITH File saved in the Intel hexadecimal format (ROM writer)
GDT File created by the DOS version drawing software
Ver2.5∼
What is the extender
The file name consists of the major file name (up to 8 half-width characters), period (.) and the
extender (3 half-width characters).
The extender represents the file type (Example: EXE, COM = program file).
Because the general Windows software adds the unique extender, the software which has created
the file can be seen from the extender. In the Windows95, a long file name (up to 250 characters) is
available.
FX Series Programmable Controllers Menu Bar Function 6
6-6
6.2.3 Creating the printout title
The “Document Footer” command allows to set the comment, the date and the version among the file name
(Project), the DU type, the programmable controller, the date, the version and the comment printed at the
bottom of a paper sheet.
Description on the input areas
[Comment] Up to 32 half-width characters can be entered as the comment of the screen data.
[Date of Creation] Up to 16 half-width characters can be entered as the date when the screen data was
created.The date of the personal computer is set as the default.
[Version] Up to 16 half-width characters can be entered as the version No. for managing the
screen data.”1.0” is set as the default
Samples of printout
Displays the comment set.
[OK]
Saves the
setting
entered, and
closes the
window.
[Cancel]
Discards the setting
entered, and closes the
window.
Comment Date of CreationVersion
“Project” indicates the screen data file name. The DU type and the programmable controller indicates the
contents set in the “Project” dialog box.
Displays the current value set.
• If the number of characters entered to “Comment”, “Date of Creation” or “Version” exceeds the
specified limit, the error message dialog box is displayed when the [OK] button is clicked and the
characters entered are not accepted.
FX Series Programmable Controllers Menu Bar Function 6
6-7
6.2.4 Checking the preview before printout
The “Print Preview” command allows to check on the CRT (screen of the personal computer) the contents to
be printed out to the paper.
Description on the commands
[Print]
Opens the setting dialog box to print out the screen data.Functions as if “File” and “Print are selected or the
button is clicked.
[Next Page/Prev Page]
Changes over to the next or previous page when two or more pages are provided.
[One Page/Two Pages]
Changes over the display mode between “two pages at a time” and “one page”.
When the paper image size is minimum, the two-page mode is automatically selected.
[Zoom In/Zoom Out]
When the paper image is minimum, “Zoom Out” is displayed in gray and cannot be selected.
When the paper image size is maximum, “Zoom In” is displayed in gray and cannot be selected.
[Close]
Closes the printout preview screen, and displays the screen list window.
Next Page
Prev PagePrint
Zoom In
Zoom Out Close Title bar
Printer paper image
One Page
The screen list window is replaced.
When the “Print Preview” command is executed, the screen list window is replaced.
This is why the title bar name of the printout preview window is set to “Screen list: file name”.
FX Series Programmable Controllers Menu Bar Function 6
6-8
6.2.5 Setting and starting printout
The “Print” command allows to specify the contents related to printout such as selection and setting of the
printer, specifications of the printout items, etc., and to start printout.
Description on the option boxes
1 ) Printer
The model and the information of the printer specified by the Windows are displayed.
The printer model displayed is the one set by “File” and “Printer Frequently Used” on the “My Computer”-
”Printer” window.
When two or more printers are registered, the printer name can be selected in the list displayed when the
drop-down box is clicked.
The Property button allows to set the detailed settings such as the printer paper size, enlargement/
reduction, etc.
% For the details, refer to the manual of the printer used.
2 ) Screens
Click the item on the user screen to be printed out to add the “(” mark. The start value is set to “0” as the
default. The end value is set to “maximum number of screens - 1 as the default.
3 ) Copies
Enter the number of copies to be printed out.
4 ) Include
The function item names built in each DU not displayed on the user screen are indicated in the list. Click
the item to be printed out to add the “” mark.
Screen Name List is added in the DU/WIN software V2.0 and later.
Status Observation is added in the DU/WIN software Ver. 2.5 and later.
System Screen Security is added in the DU/WIN software Ver. 2.6 and later.
5 ) Font
Specify the font used to print out the paper and display the printout image displayed on the screen by
“Print Preview”.
When the contents to be printed out cannot be accommodated in the paper size, modify the size for
adjustment. When the font is modified, it is recommended to check it using “Print Preview”.
1) Printer
2) Screens
3) Copies
4) Include
5) Font
[Save Settings] Saves the modification entered. The setting saved here is available for next printout.
[OK] Starts printout, and closes the printout dialog box.
[Cancel] Cancels the modification entered, and closes the printout dialog box.
6) Print Only Screen Image
7) Included Status Observation
[Screen]
FX Series Programmable Controllers Menu Bar Function 6
6-9
6 ) Print Only Screen Image (V2.00 or later)
Both the screen image and the list of set objects are usually printed out. However, when this item is set to
ON (A check mark is displayed in the ON status.), the screen image only is printed out.
7 ) Included Status Observation [Screen] (V2.50 or later)
When status observation is set in printing of the screen data, the setting is printed.
Both screen image and object setting list Screen image only
The object list is not printed out.
FX Series Programmable Controllers Menu Bar Function 6
6-10
6.2.6 Samples of printout
Some examples of printout are shown below (reduced).
System Settings Time Channels
Device Comment User Screen
FX Series Programmable Controllers Menu Bar Function 6
6-11
6.3 Jobs offered by the “Edit” command
One or more objects registered on the user screen can be selected and used for an other screen.
The objects to be modified can be searched on the user screen.
6.3.1 Deleting, transferring and copying objects (Screen window)
Each object can be deleted or moved on the screen being edited or copied or transferred to another screen.
These functions are equivalent to those of general Windows applications.
Deletion
This paragraph describes the operating procedure to delete an object on the screen being edited.
[Point] To put the mouse cursor on an object.
[Click] To press the left button of the mouse once.
[Drag] To point an object and move it while pressing and holding the left or right button of the mouse.
1)
2)
3)
4)
1) Cuts the selected object, and copies it to the clip board. Use the selected
object for another
screen by cut and
paste.
2) Copies the selected object to the clip board.
3) Pastes the data on the clip board to the screen.
4) Searches the objects set on the user screen.
Screen No. 0
Object
Screen No. 0
Deleted
FX Series Programmable Controllers Menu Bar Function 6
6-12
Deletion (cut) procedure
Click to select an object to be deleted (text DATA
in this example).
When an object is selected, square marks are
displayed at its four corners.
The following two methods are available to
execute deletion. Perform either one.
1. Select Edit and Cut on the tool bar.
2. Press the [Delete] key.
Display after deletion is executed
Cut
FX Series Programmable Controllers Menu Bar Function 6
6-13
Transfer
This paragraph describes respectively the operating procedures to select an object on the screen being
edited (transfer source), move it on the same screen, or transfer it to another screen in the same file or a
screen in a different file (project).
Transfer (cut and paste) procedure
Screen No. 0
Object
Screen No. 0
Object
Same screen
Another screen
Screen No. 20
Object
To be deleted after
being transferred
Cut
Copied on the
clip board
Pasted
Click to select an object to be transferred (text
DATA in this example).
When an object is selected, square marks are
displayed at its four corners.
Cut
Transfer to another screen or screen data Movement on the same screen
The following two methods are available to
execute deletion. Perform either one.
1. Select Edit and Cut on the tool bar.
2. Press the [CTRL] and [X] keys at the same time.
Drag the selected object by moving the
mouse, and release the mouse button in a
desired position.
Display after deletion is
executed
[Drag] To point an object and move it while pressing
the left or right button of the mouse.
FX Series Programmable Controllers Menu Bar Function 6
6-14
1 ) Make the transfer destination window active.
2 ) Paste the object to the transfer destination.
The following two methods are available to
execute paste. Perform either one.
1. Select Edit and Paste on the menu bar.
2. Press the [Ctrl] and [V] keys at the same
time.
Paste
Display after paste is executed
FX Series Programmable Controllers Menu Bar Function 6
6-15
Copy
This paragraph describes respectively the operating procedures to select an object on the screen being
edited (copy source), copy it on the same screen, or copy it to another screen in the same file or a screen in a
different file (project).
Copy (copy and paste) procedure
Screen No. 0
Object
Same screen or
another screen
Screen No. 0 or another
Object
Copied
Copied on the
clip board
Pasted
screen
Click to select an object to be copied (text DATA
in this example).
When an object is selected, square marks are
displayed at its four corners.
Copy
Copy the object to be copied to the clip board.
The following two methods are available to
execute copy. Perform either one.
1. Select Edit and Copy on the tool bar.
2. Press the [Ctrl] and [C] keys at the same time.
Transfer to another screen or screen data Copy on the same screen
FX Series Programmable Controllers Menu Bar Function 6
6-16
When an object is deleted by selection of Edit and Cut, it is copied on the clip board. When it is deleted
by pressing of the [Delete] key, it is not copied on the clip board.
Table:6.3 Relationship between commands and shortcut keys
Command Shortcut keys
Edit - Cut [Ctrl] key + [X] key
Edit - Copy [Ctrl] key + [C] key
Edit - Paste [Ctrl] key + [V] key
Make the copy destination window active.
Paste the object to the copy destination.
The following two methods are available to
execute paste. Perform either one.
1. Select Edit and Paste on the menu
bar.
2. Press the [Ctrl] and [V] keys at the same
time.
Paste
Data flow during transfer and copy
• When an object is transferred or copied, it is registered on the Windows clip board at first, then
pasted as shown in the figure below.
Source screen
Character string A
Character string B
[Cut]
[Copy]
Source screen after execution
Delete
Clip board
[Paste]
[Paste]
Different screen
Copy
Character string B
Character string A
Character string B
Character string A
Character string B
FX Series Programmable Controllers Menu Bar Function 6
6-17
Deletion, transfer and paste of two or more objects at a time
Two or more objects can be selected and edited at a time.
Two operating procedures are available: Objects can be selected one by one, or all objects in the specified
area on the screen can be selected at a time.
Selecting objects one by one
While pressing and holding the [SHIFT[ key, point objects to be selected using the mouse cursor and click
them one by one in turn.
Objects hidden under other objects cannot be selected.
Example: When selecting ABCD, efghijk and )))) (in no special order)
Select an object ABCD as the first one.
1 ) Point ABCD using the mouse cursor, and click
it.
2 ) When clicked, squares are displayed at its four
corners.
Select an object efghijk as the second one.
3 ) Point efghijk using the mouse cursor, and
click it while pressing and holding the [Shift]
key.
4 ) When clicked, squares are displayed at its four
corners.
Select an object )))) as the third one.
5 ) Point )))) using the mouse cursor, and click it
while pressing and holding the [Shift] key.
6 ) When clicked, squares are displayed at its four
corners.
FX Series Programmable Controllers Menu Bar Function 6
6-18
Now, these objects are selected. For deletion,
copy or paste of them, refer to Paragraph 6.3 from
its beginning.
FX Series Programmable Controllers Menu Bar Function 6
6-19
Selecting all objects in the specified area at a time
Point the start point of the area to be selected using the mouse cursor, drag the mouse to the end point while
pressing the left button of the mouse, then release the left button.
In this method, objects hidden under other objects can be also selected.
Example: When selecting ((((, 123456 and efghijk
Specify the area so that all of the objects to be
selected ((((, 123456 and efghijk are included.
1 ) Point any corner of the desired area using the
mouse cursor.
2 ) Drag the mouse to the opposite corner in the
diagonal position, and release the mouse
button.
Now, these objects are selected. For deletion,
copy or paste of them, refer to the beginning of this
paragraph.
FX Series Programmable Controllers Menu Bar Function 6
6-20
6.3.2 Searching the use destination screen No. based on the object name
The “Find” command searches the objects registered on the user screen based on the object name, and
displays the list of screen Nos. used. In addition, this command allows to modify the setting of the searched
object.
Description on the input areas
1 ) Object Type
Select the object name to be searched.
The desired object can be selected in the drop-down list displayed when the box is clicked.
The objects displayed vary depending on the DU type.
2 ) Search In Specific Screen
Click this item to add the “” mark when executing search for the screen specified by the screen No.
entered.
3 ) Screen No.
Specify the screen No. to be searched.
The available values range from “0” to “Maximum screen No. (varying depending on the DU type)”.
Example: 0 to 499 for the FX-50DU-TK(S)-E
Description on the commands
[Edit] When the object in the list to be edited is pointed by the mouse, then double-clicked by the mouse
or the Edit button is clicked, the setting window for the selected object is opened to allow
modification of the setting.
[Exit] Closes the search result window.
1) Object Type
2) Search In Specific Screen
3) Screen No.
[OK] Starts search.When search is finished, this search dialog box functions as the search result
dialog box described below.
[Cancel] Discards the modification entered, and closes the window.
Search result dialog box
[Edit]
[Exit]
The screen names and the
screen Nos. are displayed in
the list.
FX Series Programmable Controllers Menu Bar Function 6
6-21
6.4 Jobs offered by the “View” command
The characters to be displayed in the DU and the image library data can be created. The diversified items can
be set. The ON/OFF status of the tool bar displayed in the DU/WIN software can be specified.
1)
2)
3)
4)
5)
6)
7)
8)
9)
10)
*1 The F920GOT-K and the F930GOT-K are included.
Table:6.4
DU type
10DU 25DU 30DU 40DU
(-TK)
50DU
-TK
F940
GOT
F930
GOT*1
1) Turns on the screen list dialog box.       
2)
Creates the character string data
base displayed in the DU.
Library
      
3)
Creates the graphic data base
displayed in the DU.       
4) Creates the device comments for the case
where the devices of the PC are monitored.       
5) Sets the alarm function of the DU.      
6)
Creates the data base for the data file of the
DU.       
7) Sets the time and the day of the week of the
time channel of the DU.       
8) Sets the sampling condition of the DU.       
9) Sets output of the screen image to the printer.       
10) Sets the basic items such as the DU type, the
control devices, etc.       
11)
Turns on/off the tool
bar display in the DU/
WIN software.
Object Toolbar       
Object Settings
Toolbar       
Project Type Toolbar       
Standard Toolbar       
Status Bar       
11)
FX Series Programmable Controllers Menu Bar Function 6
6-22
6.4.1 Displaying the screen list on the front
When many screen windows and display object dialog boxes are displayed in the DU/WIN software, the
screen list dialog box is hidden below them. When the “Screen List” command is executed, the screen list
window becomes active and is displayed on the front.
Screen list window
The “View” menu varies depending on the status.
• The commands offered on the “View” menu shown above may vary because only the commands
required for the selected function are displayed.
• On the basic screen displayed when the DU/WIN software is started up, the tool bar exclusively
can be changed over as shown on the right.
• The function commands not available in the DU currently selected are displayed in gray, and
cannot be selected.
FX Series Programmable Controllers Menu Bar Function 6
6-23
6.4.2 Creating and editing the text library
The “Text Library” command allows to display in the DU the character string data base preliminarily registered
to the DU by specifying the object “Library Text” or “Indicator (Character String)” from the PC.
For the details of the library, refer to 7.2 Assigning character strings and graphics in libraries to the DU.
Text library creation dialog box
Common set item
[Text] Sets the character color of the alarm message when Object-Alarms-Alarm List is set on the
screen.
Individual set items
[Update] Updates the character string registered to the characters entered.
Point the No. in the character string list registered to be modified using the mouse, and click it.
Or enter a numeric to “1) No.” (The background color of the selected data is changed, and the
selected No. is displayed in “1) No.”)
Enter the desired characters to “2) Text”, and click the Update button.
[Insert] Registers additionally the character string to the specified registration No.
Enter the No. to be added to 1) No., enter the characters to be displayed to 2) Text, then click
the Insert button or press the [Enter] key.
When the Insert button is clicked, 1 is added to 1) No.
[Delete] Deletes the character string registered.
Point the No. or character string to be deleted from the character string list registered using the
mouse (The background color of the selected data is changed, and the selected No. is
displayed in “1) No.”), then click the Delete button.
When selecting two or more consecutive character strings, point the head character string, then
point the end character while pressing and holding the [Shift] key.
[Exit] Closes and terminates the dialog box.
Description on the input areas
1 ) No. No. used when specifying directly the character string from the PC
2 ) Text Character string displayed in the DU
1) No. 2) Text
The Nos. and character strings already registered are displayed in the list.
FX Series Programmable Controllers Menu Bar Function 6
6-24
Table:6.5 Specifications of each DU type
DU type 1) No. 2) Text
25DU 0~99 20 half-width characters
50DU, F940GOT 0~199 40 half-width characters
Specifications of the text library
“1) No.” and “2) Text” vary depending on the DU specifications as shown in the table below. When
the input exceeds the specifications, an error occurs.
FX Series Programmable Controllers Menu Bar Function 6
6-25
6.4.3 Creating and editing the image library
The Image Library command allows to read only the data used in the DU from the indicator/switch graphic
file preliminarily provided, register it, and display it in the DU.
For the details of the library, refer to Paragraph o-o.
Image library creation dialog box
[Export] Outputs the graphic displayed in “3) Graphic display area” to a bit-map format file.
[Import] Receives (Inputs) a bit-map format file as the graphic specified by “1) No.”.
Graphics such as switches, indicators, etc. are offered as the screen data (DUP format). Utilize
them.
[Update] Updates the registered graphic to the imported graphic.
1. Point the No. in the registered graphic list to be modified using the mouse, and click it. Or
enter a numeric to 1) No. (The background color of the selected data is changed, and the
selected No. is displayed in 1) No.)
2. Enter the comment to 2) Comment or import the graphic, then click the Update button.
[Insert] Registers additionally the graphic to the registration No. specified.
Enter the No. to be added to “1) No.”, enter the comment to 2) Commen or import the graphic,
then click the Insert button or press the [Enter] key.
[Delete] Deletes the graphic registered.
Point the No. or the comment to be deleted from the graphic list registered using the mouse
(The background color of the selected data is changed, and the selected No. is displayed in “1)
No.”), then click the ”Delete” button.
When selecting two or more consecutive graphics, point the head No. or comment line, then
point the end line while pressing and holding the [Shift] key.
[Exit] Closes and terminates the dialog box.
1) No. 2) Comment 3) Graphic display area
The Nos. , comments, types and
sizes already registered are
displayed in the list.
Displays the color type of the
graphic displayed on the right
area.
FX Series Programmable Controllers Menu Bar Function 6
6-26
Description on the input areas
1 ) No.
The No. set here is used to specify the graphic from the PC for display
2 ) Comment
The comment set here is displayed as the comment in the graphic list registered so that the contents of
the graphic can be estimated.
3 ) Graphic display area
The graphic selected or imported is displayed here to allow confirmation.
Creating graphics on the user screen
The desired range on the user screen consisting of objects can be specified and displayed as images in the
image library. In other words, graphics can be created on the user screen using objects such as characters,
straight lines and circles.
Start point
End point
1. Create a graphic using objects (such as ( and
)) on the Screen window.
2. Click the button (graphic generation) in the
Display Object tool box.
3. On the Screen window, specify the range to be
registered as a graphic using the mouse.
Move the mouse cursor to the start point, drag
it to the end point, then release the mouse
button.
4. The Image library dialog box is open, and the
graphic is registered in the library.
FX Series Programmable Controllers Menu Bar Function 6
6-27
Creating the graphic data using the paint software
A bit map file (*.bmp) offers the image data which can be handled by the Windows.
A graphic can be created and the graphic data (bit-map format file) in the DU and the F940GOT can be
changed using the paint software offered as standard in the Windows or the commercial application software.
The number of colors of the corresponding bit-map file is 2 (black and white) or 16. A bit-map file using 256
colors or 24-bit colors may not be correctly displayed in the DU. In such a case, reduce the number of colors
of the data to 16.
Paint software
The paint software is offered by selecting Start, Program and Accessory of the Windows.
When it is not provided, install additionally the paint software using the Window file function in Add/Delete
Application offered by selecting Start, Set and Control Panel.
% For the details, refer to the Windows manual.
FX Series Programmable Controllers Menu Bar Function 6
6-28
In the F940GOT (except the F920GOT-K/F930GOT(-K)), the available graphic size in a BMP file is
increased from 256 to 320 dots in the lateral direction.
Reference of the capacity required to register the image library
The memory capacity of the image library is 126638 bytes maximum. It becomes reduced as graphics are
registered.
The data quantity varies depending on the graphic size and the number of colors, so the number of
graphics which can be registered varies accordingly.
*1 When No. 0 (80 × 30 dots) in the graphic data file (FRAMEB01.BMP) is used.
Table:6.6 Specifications
1) No. 2) Comment
Graphic size
F940GOT F930GOT 50-DU-TK
0∼199 20 half-width characters maximum
320 (lateral) ×
240 (longitudinal)
dots maximum
240 (lateral) ×
80 (longitudinal)
dots maximum
256 (lateral) ×
240 (longitudinal)
dots maximum
Table:6.8
Data type Graphic size Data quantity (bytes) Number of graphics
Which can be set (reference)
256×240dots 23052 5
80×30dots 912 *1 138
Black and white (2 colors) 256×240dots 7692 16
Image library specifications
When the input given to “1) No.”, “2) Comment” or the graphic size to be imported exceeds the
specifications, an error occurs.
Table:6.7 Bit-map file specifications
Number of colors 2 (black and white) or 16
Size 256 (lateral) x 240 (longitudinal) dots maximum
max.
126638
bytes
Graphic n
Graphic 2
Graphic 1
0
byte
% For the confirmation procedure, refer to 6.6.2
Displaying the memory use capacity.
FX Series Programmable Controllers Menu Bar Function 6
6-29
6.4.4 Creating and editing the device comment
The “Device Comments” command allows to set the comment to be displayed in the device No. on the device
monitor screen built in the DU.
In the DU and the F940GOT, there is a screen (system) to monitor devices of the PC, set devices forcedly to
ON/OFF and change constants.
The device name on this monitor screen can be displayed using a comment set here.
This screen is not displayed in the DU/WIN software.
Device comment creation dialog box.
[Update] Updates the registered device comment to the entered characters.
1. Point the No. in the registered device list comment to be modified, and click it. (The
background of the selected data is changed, and the selected No is displayed in 1) No.)
2. Enter the comment to 2) Comment, and click the Update button.
[Insert] Registers additionally comment to the specified registration No.
Enter the device No. to be registered to “1) Device”. Enter the comment to “2) Comment”. Then,
click the Insert button or press the [Enter] key.
[Delete] Deletes the device comment registered.
Point the No. or the device comment to be deleted from the device comment list registered
using the mouse (The background color of the selected data is changed, and the selected No. is
displayed in “1) No.”), then click the ”Delete” button.
When selecting two or more consecutive device comments, point the head line, then point the
end line while pressing the [Shift] key.
Device monitor in 30DU, 40DU, 40DU-TK, 50DU-TK and F940GOT
[DEVICE MONITOR] END
X 000 X 001
T 3 CUR
SETRST ( )
DEVICE
SET
ON
COMMENT
OFF L
[DEVICE MONITOR] END
Switch2 Switch5
Timer1 CUR
SETRST ( )
DEVICE
SET
ON
COMMENT
OFF LM M
[ 1234]
[ 2345]
[ 1234]
[ 2345]
DEC/HEXDEC/HEX
1) Device 2) Comment
The device Nos. registered and the comments entered are displayed in the list.
FX Series Programmable Controllers Menu Bar Function 6
6-30
Description on the input areas
1 ) Device
Enter the device No. of the PC. The list is displayed based on the device entered.
2 ) Comment
The comment entered here is displayed instead of the device No. in the DU. For a device for which
comment is not entered, the device No. is displayed.
Device comment specifications
• The device and the range which can be entered to “1) Device” vary depending on the model
selected by the PC set in “Project Settings.
% For the details, refer to the operation manual of the DU or the F940GOT.
• The number of characters which can be entered as “2) Comment” is 8 half-width characters or
4full-width characters maximum.
If the input exceeds the limit, an error occurs.
FX Series Programmable Controllers Menu Bar Function 6
6-31
6.4.5 Creating and setting the alarm message
The “Alarms” command allows to create the alarm message to be displayed in the DU. By setting the screen
changeover, printout to the printer, etc., this command can offer the alarm message and the action
corresponding to the bit device from the PC.
Alarm message function
Alarm setting window
Common set items
Set the items shared by the entire alarm function.
a) Update Updates to a value entered to each common set item.
When the number of alarms is modified and the Update button is clicked, the confirmation
dialog box is opened. This dialog box is displayed when the value entered is different from
the number of data registered. When the number of alarms entered is smaller than the
number of data registered, excessive messages registered are deleted. Pay rigid attention.
Alarm messages
are registered.
POWER
SG
N 24+24+ RUN X1 X3 X5 X7 X11 X13
COM COM X0 X2 X4 X6 X10 X12 X14 X16 X20 X22 X24 X26 X30 X32 X34 X36
X15 X17 X21 X23 X25 X27 X31 X33 X35 X37L
AC85~264V
Y0 Y2
COM1 Y1 Y3
Y4 Y6
COM2 Y5 Y7 COM3 Y11 Y13 COM4 Y15 Y17
Y10 Y12 Y14 Y16 Y20 Y22 Y24 Y26 Y30 Y32 Y34 Y36
COM5 Y21 Y23 Y25 Y27 COM6 Y31 Y33 Y35 Y37
DU Personal computerPC
Error messages
Error No. 1 occurred.
Error No. 2 occurred.
Error No. 3 occurred.
Error No. 50 occurred.
M100
becomes
ON.
Displayed
Error No.1 occurred.
The date, the time and error
messages are stored and
displayed as the history in the DU.
Or the history can be read by
and displayed in the personal
computer.
Inside DU
Correspondence
Assigned
The alarm
history is
read.
M100
M101
M102
M149
M100
2) Number of Alarms 3) Display Pos.
4) Message
7) Options
5) Report 6) Scr No.
1) Head Address
b)
c)
a)
d)
The alarm message registered and the setting status are displayed.
FX Series Programmable Controllers Menu Bar Function 6
6-32
Individual set items
Set the message, the report method, etc. for each alarm.
b) Update Updates to a value entered to the individual set item.
c) Clear Deletes the contents of the set items of the alarm message selected.
d) Exit Closes the alarm setting window.
Description on the input areas
1 ) Head Address
Specify the head device No. to assign the alarm message to the bit device of the PC.
2 ) Number of Alarms
Specify the number of points to be used starting from 1) Head Address.
Up to 50 points are available.
Up to 256 points are available.
To delete all the contents registered, enter “0”.
3 ) Display Pos.
When “Window” is specified as the report method described below, the message is displayed as a
window in the upper, medium or lower position of the screen when the alarm device is turned on. (This
setting is valid for all the screens.)
4 ) Message
Enter the message to be assigned to each alarm device, displayed in the DU screen when the alarm
device is turned on or when the alarm status monitor or alarm history/count is performed.
20 half-width characters or 10 full-width characters maximum
5 ) Report
Select the method to report to the operator that the alarm device is turned on.
•When “None” is specified, nothing is reported on the screen. However, the alarm history is recorded.
•When “Window” is specified, the message is displayed as the window on the DU screen when the alarm
device is turned on.
The display position can be selected among “Upper”, “Medium” and “Lower” in “Display Pos” on the
setting window.
•When “Screen Changeover” is specified, the screen No. specified by “6) Scr No.” is displayed when the
alarm device is turned on.
The screen No. before changeover is automatically saved. Accordingly, by registering “Changeover
destination: Memory” to the screen changeover object on the changeover destination screen, the
original screen can be displayed again when the alarm device is changed from ON to OFF.
The reporting method can be set for each alarm No.
One reporting method is shared by all alarm Nos. Accordingly, when the reporting method is changed,
the contents of change are reflected on all alarm Nos.
When Moving Alarm is specified, the message of the alarm device in the ON status flows at the bottom
of the screen.
6 ) Scr No.
Enter the screen No. which is regarded as the changeover destination when “Screen Changeover” is
specified in “5) Report”. When the corresponding alarm is selected on the alarm status display screen in
the DU, the screen set here is displayed.
For entering the screen No., the desired No. can be directly entered or the screen name can be selected.
25DU, 40DU, 40DU-TK and 50DU-TK
F940GOT
25DU, 40DU, 40DU-TK, 50DU-TK and F940GOT
25DU, 40DU, 40DU-TK and 50DU-TK
F940GOT
FX Series Programmable Controllers Menu Bar Function 6
6-33
7 ) Options
Select an action to be performed in the 50DU-TK or the F940GOT when an alarm device in the PLC
becomes ON.
•Print
When an alarm device becomes ON, the 50DU-TK or the F940GOT prints out one by one the date and
time when the alarm occurred and a corresponding alarm message. (For the printer connection
method, refer to the Operation Manual of the 50DU-TK or the F940GOT.)
•ACK (acknowledge)
When an alarm device becomes OFF from ON, if the 50DU-TK or the F940GOT stores the status
change but does not perform the ACK (acknowledge) operation, it is displayed as a current alarm on
the DISPLAY STATUS screen.Set this option to an alarm for which acknowledge is required.
% (For the details of the ACK operation, refer to the Operation Manual of the 50DU-TK or the
F940GOT.)
•RST (Reset)
When an alarm is selected on the DISPLAY STATUS screen in the 50DU-TK or the F940GOT and the
[Enter] key (in the 50DU-TK) or the [RESET] key (in the F940GOT) is pressed, a corresponding alarm
device in the PLC is reset.
% (For the details of the RST operation, refer to the Operation Manual of the DU or the F940GOT.)
The specifications are partially different in the F920GOT.
Print in Options is not available.
Alarm message specifications
The maximum number of characters which can be entered to 4) Message is 20 half-width
characters or 10 full-width characters.
When the data is output to a printer connected to the DU or the F940GOT, messages should
consist of half-width characters (Katakana characters, numerics and symbols). If Kanji characters
have been entered, abnormal characters are printed out.
FX Series Programmable Controllers Menu Bar Function 6
6-34
6.4.6 Creating and setting the data for the data file
By registering two or more data files to the DU, data can be transferred by the unit of specified file size
(number of data) between the specified data register of the PC.
Data file function
Data file setting window
CO
M5
Y2
0 Y2
1
Y2
2 Y2
3
Y2
4 Y2
5
Y2
6 Y2
7
X1
5
X1
7
X2
1
X2
3
X2
5
X2
7
X2
6
X2
4
X2
2
X2
0
X1
6
X1
4
SG
PO
WER
RU
N
BA
TT
.V
PR
OG
-E
CP
U-E
Y0
Y2
Y4
Y6
Y1
0
Y1
2
Y1
4
Y1
6
CO
M1
Y1
Y3
CO
M2
Y5
Y7
CO
M3
Y1
1
Y1
3
CO
M4
Y1
5
Y1
7L
N
24
+
24
+
RU
N
X1
X3
X5
X7
X1
1
X1
3
X1
2
X1
0
X6
X4
X2
X0
CO
M
CO
M
‚`‚b‚
W‚T
`‚Q‚
U‚S
‚u
PU
LL
Write
DUPersonal computer
Key operation
Write
PC
Memory Memory
Data register
Executed by key
operation
Transfer-DU
function
POWER
Read Read
Transferred by unit
of file size
Create the data and set the
number of data to be transferred
using the DU/WIN software.
The data in the DU can be read
from and written to the PC by key
operations.
By using bit devices in the PC, the F940GOT
can be manipulated, but the 50DU-TK cannot.
A data file No. can be specified using a control
device.
Data file No.4
Data file No.3
Data file No.5
Data file No.1
Data file No.2
1) Head Address 2) Number of Banks 3) Bank Size
5) Format4) Bank Value
How to look at the table
• Longitudinal axis (data register)
Displays from the head address
entered by the bank size entered.
• Lateral axis (bank)
Displays from 0 to the number of
banks entered.
The data values of the data file registered are displayed in the table.
50DU-TK
FX Series Programmable Controllers Menu Bar Function 6
6-35
Common set items
Set the items shared by the entire alarm function.
[Update] Updates to a value entered to each common set item.
When the number of files or the file size is modified and the Update button is clicked, the
confirmation dialog box is opened.
This dialog box is displayed when the value entered is different from the number of data
registered. When the number of files entered is smaller than the number of data registered,
excessive data registered is deleted. Pay rigid attention.
Individual set items
[Clear] Clears the data value entered to “0”.
[Exit] Closes the data file setting window.
F940GOT
1) Head Address 2) Number of Banks 3) Bank Size
5) Format4) Bank Value
How to look at the table
• Longitudinal axis (data register)
Displays from the head address
entered by the bank size entered.
• Lateral axis (bank)
Displays from 0 to the number of
banks entered.
The data values of the data file registered are displayed in the table.
6) Write Trigger
7) Read Trigger
FX Series Programmable Controllers Menu Bar Function 6
6-36
Description on the input areas
1 ) Head Address
Specify the head No. of the data register (D) of the PC to transfer data between the DU and the data
register of the PC.
To delete all the contents registered, enter “0”.
In the FX Series PC, the file register (D1000 to D2999, D6000 to D7999) can be specified. (The file
register specifications vary depending on the model and the version. Confirm the device range of the PC
connected before setting.)
2 ) Number of Banks
Set the number of data files.
2) Number of Banks ≤ 4,000 ÷ 3) Bank Size
3 ) Bank Size
Set the number of data saved in one file.
3) Bank Size ≤ 4,000 ÷ 2) Number of Banks
4 ) Bank Value
Enter the data value using a decimal or hexadecimal numeric specified in “5) Format”. A value in the
range which can be set by the word device (D) of the PC can be entered.
In the FX Series PC, the 16-bit numeric range which can be handled by the word device is available.
(Decimal: -32768 to + 32767, Hexadecimal: 0 to FFFF)
5 ) Format
Changes over between decimal and hexadecimal the data format displayed in the data file list registered
and entered to “4) Bank Value”.
6 ) Write Trigger
A bit device in the PC can be specified as a switch to execute transfer (write) of a file register value in the
F940GOT to a data register in the PC.
Set a check mark to Write Trigger, and enter a bit device which executes write.
As the operation condition, select OFF → ON for rising or ON → OFF for falling.
In the 50DU-TK and the F940GOT, a data file No. to which data is to be transferred can be
specified by a control device (D+6).
7 ) Read Trigger
A bit device in the PC can be specified as a switch to execute transfer (read) of a data register in the PC
to a data file in the F940GOT.
Set a check mark to Read Trigger, and enter a bit device which executes read.
As the operation condition, select OFF → ON for rising or ON → OFF for falling.
In the 50DU-TK and the F940GOT, a data file No. to which data is to be transferred can be
specified by a control device (D+6).
Number of files and data size available
• A value within the range of 1 to 4000 can be entered to 2) Number of Banks and 3) Bank Size.
However, the number of files is limited as follows, and only less than 4000 files may be available.
- Bank Size × Number of Banks shall be equivalent to or less than 4000.
- Data register (D) in the PC shall be more than Bank Size.
Example: In the FX2 PC (1000 data registers from D0 to D999 are provided.)
Bank Size: 3000
Number of Banks: 1
Transfer destination: D0
Cannot be set.(Though the number of registers in the PC is
1000, the bank size is 3000.)
FX Series Programmable Controllers Menu Bar Function 6
6-37
6.4.7 Setting the time channel
The “Time Channels” command turns on/off the specified bit device of the PC when the time on the day of the
week set by the clock and the calendar function built in the DU has come.
Time channel setting window
Common set item : Set the item shared by all the time channels.
a) Update Updates to a value entered to the common set item.
Individual set items : Set the individual set items for each time channel No.
b) Update Updates to a value entered to each individual set item.
c) Clear Clears the time channel No. selected.
Description on the input areas
1 ) Head Bit Device
Specify the head bit device No. of the PC to be turned on/off in accordance with each of the eight time
channel Nos.
The devices of the PC are occupied for 8 bit devices starting from the head bit device.
2 ) Weekdays
Select the day of the week to add the check mark on which the bit device is turned on/off at the time set
by “3) Start Time/End Time”.
3 ) Start Time/End Time
Move the cursor to “hour:minute:second” using the mouse, and enter the desired numeric directly using
the numeric keys. Or click the button using the mouse to set the desired time.
4 ) Comment
Enter the comment for the time set in the list below.
Comments are not displayed in the F940GOT.
1) Head Bit Device
b) [Update]
c) [Clear]
2) Weekdays
The setting status of each of the time channel
Nos. 0 to 7 is displayed.
3) Start Time/End Time 4) Comment
a) [Update]
To clear the all data
Click the head No. of the time channels shown in the list to be deleted.
While pressing and holding the [Shift] key, click the end No. to select the range to be deleted, then
click the Clear button.
FX Series Programmable Controllers Menu Bar Function 6
6-38
6.4.8 Setting the sampling condition
The “Data Sampler” command allows to read the current value of the data register (D) of the PC under the set
condition and save it to the DU.
The sampling result saved in the DU can be read and displayed by the DU/WIN software.
Sampling setting dialog box
Description on the input areas
1 ) Sampling Device
Enter the data register (D) No. to be sampled to the DU memory.
2 ) Start Condition
Specify the sampling start condition by entering the time using the clock built in the DU or entering the bit
device of the PC.
Time: Enter day, hour, minute and second (from 1st 0:0:0 to 31st 23:59:59).
Bit Device: Enter the bit device (X, Y, M, T, C or S) and the No. of the PC.As the trigger, select whether
the signal specified by the bit device rises (changes from OFF to ON) or falls down (changes from ON to
OFF).
3 ) Sampling Condition
Specify the timing at which the numeric assigned to the data register specified by “1) Sampling Device” is
read to the DU by specifying the cycle of the clock built in the DU or specifying the bit device of the PC.
Cycle: Enter day, hour, minute and second (from 1st 0:0:0 to 9st 23:59:59).
Device: Enter the bit device (X, Y, M, T, C or S) and the No. of the PC.As the trigger, select whether the
signal specified by the bit device rises (changes from OFF to ON) or falls down (changes from ON to
OFF).
4 ) End Condition
Specify the sampling end condition by entering the time using the clock built in the DU, entering the bit
device of the PC or entering the number of times of sampling.
Time: Enter day, hour, minute and second (from 1st 0:0:0 to 31st 23:59:59).
Bit Device: Enter the bit device (X, Y, M, T, C or S) and the No. of the PC.As the trigger, select whether
the signal specified by the bit device rises (changes from OFF to ON) or falls down (changes from ON to
OFF).
Number of times: Enter the number of times of sampling. (Up to 2000 times is available when “cycle” is
specified as the sampling condition. Up to 800 times is available when “bit device” is specified as the
sampling condition.)
1) Sampling Device
2) Start Condition
3) Sampling Condition
4) End Condition
[OK] Saves the modification entered, and closes the dialog box.
[Cancel] Discards the modification entered, and closes the dialog box.
How to display the sampling data in the DU/F940GOT
1 ) Select Transfer and DU in the DU/F940GOT to specify the sampling result, and execute
Read.
2 ) Select Other and Sampling Data to display the sampling result.
FX Series Programmable Controllers Menu Bar Function 6
6-39
6.4.9 Creating logos, symbols, etc. using the external character creation function
By using a command External Character, a character pattern, logo and symbol can be created in the area of
16 × 16 matrix.
When displaying Kanji characters of JIS Level 2, create them as external characters.
This function is not provided in the FX-PCS-DU/WIN-E (English
version). It is dedicated to the FX-PCS-DU/WIN (Japanese version.)
FX Series Programmable Controllers Menu Bar Function 6
6-40
FX Series Programmable Controllers Menu Bar Function 6
6-41
6.4.10 Outputting the screen image to the printer (hard copy)
The Hard Copy (H) command allows to set the condition for outputting the screen image to the printer
connected to the F940GOT in serial communication (RS-232C).
(This command is not supported in the F930GOT.)
Description on the input areas
1 ) Output Choice
Only a printer connected to the RS-232C interface of the F940GOT is available.
A printer equipped with the ESC/P J84 code and the RS-232C interface is available.
2 ) Print Mode
Only the print mode is available because 1) Output Choice is set to a printer.
Only Monochrome is supported for the F940GOT. If the F940GOT is the color LC type and a color
screen is printed, colors are converted as shown in the table below.
3 ) Reverse
When this item is set to ON, black and white in monochrome print is reversed each other.
4 ) Next Page
Set whether the page is to be changed after 1 to 4 screens are printed.
5 ) Start Trigger
Print can be started by a bit device of the PLC.
Click to check the check box, and input a bit device which triggers print.
6 ) Suspend Trigger
Print can be suspended by a bit device of the PLC.
7 ) Trigger Period
In the cycle set here, the status of the bit devices set in 5) Start Trigger and 6) Suspend Trigger are
monitored.
Set range: 2 to 60 seconds (unit: 1 second)
Table:6.9
Before color conversion (displayed on screen) After color conversion (printed image)
Black
Black
Red
Blue
Green
Light blue
White
Purple
Yellow
White
1) Output Choice
2) Print Mode
3) Reverse
4) Next Page
5) Start Trigger
6) Suspend Trigger
7) Trigger Period
FX Series Programmable Controllers Menu Bar Function 6
6-42
6.4.11 Arranging the DU operation environment by the system setting
The following submenu is offered by “System Settings“so that the DU operation environment can be set.
Correspondence table between DU model and system setting
The F930GOT-K is same as the F930GOT shown in the table above.
Commands on submenu
1 ) Project settings
Set the DU type, the PLC and the DU language.
The DU type, etc. already set as the DU screen data can be modified here.
By this function, the data of the current DU can be converted and used for another DU. However, the
data of the 10DU cannot be converted for another DU, and the data of another DU cannot be converted
for the 10DU.
2 ) Interface Devices
Set the head device to specify changeover of the screen, monitor the screen No. displayed in the DU,
and transfer the information such as battery reduction of the DU, cascading of screens, etc. from the PC.
Table:6.10 : Can be set : Cannot be set
System setting 10DU 25DU 30DU 40DU 40DU-TK 50DU-TK
F940W
GOT
F940
GOT
F930
GOT
F920
GOT-K
1) Project Settings       V2.5~   
2) Interface Devices       V2.5~   
3) Date/Time Format       V2.5~   
4) Entry Code       V2.5~   
5) Setup Data       V2.5~   
6) DU Printer       V2.5~   
7) DU Menu Key       V2.5~   
8) Bar Code Settings       V2.5~ V2.2~ V2.3~ 
9) Status Observation       V2.5~ V2.5~ V2.5~ 
10) Color Settings       V2.5~ V2.5~ V2.5~ 
Ver2.5∼
Submenu
1) Project Settings
2) Interface Devices
3) Date/Time Format
4) Entry Code
6) DU Printer
5) Setup Data
7) DU Menu Key
System setting menu
8) Bar Code Settings
9) Status Observation
10) Color Settings Ver2.5∼
a) Word device
b) Bit device
FX Series Programmable Controllers Menu Bar Function 6
6-43
a) Word device
A data register (D) exclusively can be set. Enter the device No. within the range in accordance with the
PC connected. Make sure that the No. entered does not exceed the maximum No. occupied.
b) Bit device
An internal contact (M) exclusively can be set. Enter the device No. within the range in accordance
with the PC connected. Make sure that the No. entered does not exceed the maximum No. occupied.
For the contents controlled between the PC and the DU and the contents of the DU status information,
refer to Paragraph 9.
3 ) Date/Time Format
Set whether the date displayed in the DU is the European type or the USA type.
To display the date in the DU, the required object should be set by selecting “Object”, “Date /Time” and
“Date”.
4 ) Entry Code
Set the No. to be entered to the entry code input window required to display the screen protected by the
screen protection function while the DU screen is changed over.
a) Entry Code
Enter a 4-digit numeric within the range of 0000 to 9999.
Example: 123 = × ABC4 = × 1234 = *
When a character string outside the available input range is entered, an error message is displayed.
a) Entry Code
An entry code can be set using an eight-digit numeric within the range of 00000000 to 99999999 and
one among 16 security levels from 0 (low) to 15 (high).
When the check mark is given to Display Entry Code Error, an error is displayed on the GOT-F900
screen if a non-existing entry code is input by mistake (when the OS version of the GOT-F900
supports this function).
b) Entry Code for Transfer
The screen data in the F940GOT is protected by an entry code.
If the screen data has been transferred (written) to the F940GOT by entering a four-digit numeric
within the range of 0000 to 9999, input of an entry code is requested by the F940GOT when the
screen data is tried to be read. When the entered entry code is equivalent to that set here, the screen
data is allowed to be read.
(It is recommended to make notes of the registered entry code so that you do not forget it.)
Select either one between the European type and the
USA type in the drop-down list.
a) Entry Code
30DU, 40DU, 40DU-TK and 50DU-TK
F940GOT
a) Entry Code
b) Entry Code
Added in Ver. 2.60 and later
FX Series Programmable Controllers Menu Bar Function 6
6-44
5 ) Setup Data
Set the 50DU-TK Series PC connection method, the buzzer sound, the backlight extinguishing time and
the title display time.
a) Title Display Time (sec) Set range: 0 to 60
Set the time until the title → user screen is displayed after the power of the DU is turned on. The
available set range is 0 to 60 sec.
It is recommended to set the following value in accordance with the PC connected (when the CPU
is directly connected).
FX Series: 0 sec or 1 sec or more
A Series: 0 sec or 4 sec or more
b) Backlight OFF Time (min) Set range: 1 to 99
Set the time after which the backlight is extinguished while the third bit of the control device is
turned on and the DU is not operating.The available set range is 1 to 99 min.
c) Connection
The contents of setting vary depending on the PC specified by Project Settings as shown in the
table below.
Table:6.11 : Can be set : Cannot be set
Direct connection to CPU Linkconnection
RS-422 RS-232C RS-422 RS-232C
MELSEC-FX   *2  
MELSEC-QnA,Q    
MELSEC-A    
OMRON-C    
FUJI-N    
AB-SLC500    
AB-Micro Logix    
SIEMENS-S7 300    
SIEMENS-S7 200    
General-purpose communi-cation  *1  *1  
FREQROL    
FX-GM    
Matsushita-FP    
d) Buzzer
b) Backlight OFF Time
(min)
c) Connection
a) Title Display Time
g) Handy GOT Setting
e) PLC Station No.
f) GOT Station No.
FX Series Programmable Controllers Menu Bar Function 6
6-45
*1 In the general-purpose communication, the baud rate, etc. can be set by selecting System
Settings“ and “DU Printer” in accordance with the communication specifications of the micro
computer board, etc.
*2 The setting is valid only when the DU model is set to F940GOT.
The setting is available in the DU/WIN V2.0 and later versions.
d) Buzzer
Set whether the buzzer built in the DU is to sound or not.
When the buzzer is set to OFF
The buzzer specified by selecting “Indicator” and “Buzzer” or using the touch keys does not sound.
e) PLC Station No. (Station No. is displayed in any version former than Ver. 2.50.)
Set the station No. set in the connected equipment (PLC).
The setting rage is from 0 to 31.
(The allowable setting range is actually restricted by the connected equipment.)
f) GOT Station No.
This item cannot be set currently.
g) Handy GOT Setting
For the details, refer to the manual of the handy GOT.
i)Pressed writing
Data is written to the control bit device M+7 (the 8th bit) in accordance with the grip switch ON/
OFF status.
ii)Switch OFF operation
Set the touch switch pressed status valid or invalid when the grip switch is set to OFF from ON.
iii)LED operation
Select the control method for lighting of the GRIP SW LED provided on the panel face.
6 ) DU Printer
The data on alarm, sampling trace, etc. can be printed out using the printer connected to the DU via the
serial communication (RS-232C). This item sets the serial communication.
Make sure to refer to “Note” below for the 50DU-TK.
Setting of the representative printers
(For other printers, set the required items while referring to the specifications described in the manual of
the printer used.)
Table:6.12
Set item
CommunicationSetting
([ ] = Initial Value)
Printer Model Name
GT-10A K6PR(-K) A7(N)PR ESC/P ESC/P
Speed
[300],600,1200,2400,
4800,9600,19200
2400 2400 9600 2400 9600
Data bits [7bit],8bit 8bit 8bit 8bit 8bit 8bit
Stop bits [1bit],2bit 1bit 1bit 1bit 1bit 1bit
Parity [Even], Odd Or None Even Even Even Even Even
Handshake [DTR/DSR],xon/xoff DTR/DSR DTR/DSR DTR/DSR DTR/DSR DTR/DSR
Ver2.5∼
Ver2.5∼
Ver2.5∼
Ver2.5∼
This item is not available.
Stop bits
Parity
Data bits
Handshake
Speed (baud rate)
FX Series Programmable Controllers Menu Bar Function 6
6-46
* In the printer GT-10A, set the switch (SW1-1) on the serial communication board to ON to select the
general-purpose printer mode.
* The speed 19,200 bps is supported in the DU/WIN-E V 2.2 or later.
(It is supported only in the GOT. It is not supported in the DU (50DU-TK.))
7 ) DU Menu Key
Set the position of the touch key to call the system menu of the DU.
8 ) Bar Code Settings
Set the head word device No. and the number of word devices of the PLC to which the data read by the
bar code reader connected to the GOT in serial communication (RS-232C) is written.
(For the F930GOT, this item is supported in V 2.3 or later.)
a) Use Bar Code
Click to check the check box to connect a bar code reader.
b) Head Address
Input the head device No. of the PLC to which the data is written.
Available word devices are only the current values in which a numeric value from 0 to FFFFH can be
handled.
T, C, D - - - - - - - - - -FX Series
D, W, T, C, R, Z, V - -A/QnA/Q Series
D - - - - - - - - - - - - - -General-purpose communication
D - - - - - - - - - - - - - -OMRON C Series, Siemens S7-300 Series
c) Nbr of Addresses
Set the number of word devices (from 2 to 32) beginning with the word device No. set in 2) Head
Address to be used in communication.
Data format1st word device = Bar code data size
2nd word device and later = Bar code data
Position
Select either one among None, UpLeft, LowLeft,
UpRight and LowRight.
When turning on the power while pressing and holding the touch key set in Position of DU Menu Key,
the system menu of the DU is displayed.
50DU-TK
F940GOT
Position
Select one or two among None, UpLeft, LowLeft,
UpRight and LowRight.
When a touch key set in Position on the Menu Key screen is pressed while the user screen is
displayed, the main menu screen of the F940GOT is displayed.
a) Use Bar Code
b) Head Address
c) Nbr of Addresses
FX Series Programmable Controllers Menu Bar Function 6
6-47
9 ) Status Observation
When the specified condition is established (that is, when the specified bit device turns ON or OFF), the
bit device is set to ON/OFF and the word data is written in the PLC.
When Unit of Project is selected in Set Object, writing/operation is executed when the condition is
established without regard to the display screen. When Unit of Screen is selected in Set Object,
writing/operation is executed when the condition is established for each display screen.
When Unit of Screen is selected, however, the function set to the base screen only is valid.
a) Set Object
Select Unit of Project or Unit of Screen.
When selecting Unit of Screen, select the screen No. to which the condition is set.
b) Condition watch cycle
In accordance with the cycle set here, the system monitors whether the specified condition is
established.
Always: Always monitors establishment of the condition.
Cycle: Monitors establishment of the condition in the cycle set here.
The setting range is from 1 to 60 sec (unit: 1 sec).
c) Condition/operation
The contents of the added or edited Condition/operation are displayed in the list.
Up to 40 types of contents can be set for each of Unit of Project and Unit of Screen.
In the case of Unit of Screen, 40 types of contents can be set for each screen.
Add
Displays the Setting of condition and operation screen, and newly adds the setting of Condition/operation.
Edit
Displays the Setting of condition and operation screen, and displays the setting of Condition/operation.
Delete
Deletes the contents of setting in the cursor position in the Condition/operation list.
Ver2.5∼
a) Set Object
b) Condition watch cycle
c) Condition/operation
FX Series Programmable Controllers Menu Bar Function 6
6-48
Setting of condition and operation screen
a) Condition
Set the condition to execute writing/operation.
Only bit devices can be set here.
Bit Device 1 should be set in any case.
Bit Device 2 can be set if necessary. When setting Bit Device 2, check the check box.
ON and OFF function as the trigger for the device specified by Bit Device 1/2. Select ON or
OFF.
b) Operation Setting
Set the operation to be executed when the specified condition is established.
i)Operation
Among the following types of write operations, only one type can be set for one condition.
Only while the condition is established, a bit device is ON (Bit MOMENTARY).
- A bit device is set to ON (Bit SET).
- A bit device is set to OFF (Bit RST).
- The current status of a bit device is reversed (ON → OFF or OFF → ON) (Bit ALT).
- Data is written to a word device (Data SET 16bit).
- Data is written to a word device (Data SET 32bit).
ii)Writing Element
Set the device which operates when the condition is established.
iii)Point
Set the number of Writing Elements.
The following number of points can be set.
- Bit device: 1 to 40 points
- Signed or unsigned 16-bit device: 1 to 20 points
- Signed or unsigned 32-bit device: 1 to 10 points
iv)Fixed Value
Set the fixed value to be written to Writing Element.
This item can be set when Operation is set to Data SET 16/32bit.
v)Indirect Word Device
Fixed Value added by the current value of Indirect Word Device is written to Writing Element.
This item can be set when Operation is set to Data SET 16/32bit.
When setting this item, check the check box.
vi)Word transfer mode (FMOV or BMOV)
When Operation is set to Data SET 16/32bit, two or more points are set to Point, and the
current value of Indirect Word Device added by Fixed Value is written to Writing Element, the
following setting is available.
FX Series Programmable Controllers Menu Bar Function 6
6-49
FMOV:
The current value of Indirect Word Device added by Fixed Value is written to two or more
Writing Elements. Only one Indirect Word Device is required.
Example:
When Writing Element is set to D10, Point is set to 3, Indirect Word Device is set to
D100 and Fixed Value is set to 20, the data is written as follows:
D10 → D100 + 20
D11 → D100 + 20
D12 → D100 + 20
BMOV:
The current value of each Indirect Word Device added by Fixed Value is written to each
corresponding Writing Element. Indirect Word Devices as many as the number of Writing
Elements are required.
Example:
When Writing Element is set to D10, Point is set to 3, Indirect Word Device is set to
D100 (, three indirect word devices are set,) and Fixed Value is set to 20, the data is written
as follows:
D10 → D100 + 20
D11 → D101 + 20
D12 → D102 + 20
10 ) Color Settings (valid only in the F940WGOT)
When selecting the color of each object, the color pallet consisting of basic 16 colors and selected 16
colors is displayed.
In Color Settings, select and register 16 colors which will be often used from available 256 colors.
(The basic 16 colors cannot be changed.)
When a place to be registered is
clicked, the 256-color selection pallet
appears as shown below.
Selected color pallet
256-color selection pallet
FX Series Programmable Controllers Menu Bar Function 6
6-50
To perform the setting equivalent to 6) DU Printer
This setting can be performed in serial communication in the operation environment setting
(offered when the power is turned on while the upper left corner of the screen is pressed and held)
in the DU or the GOT.
% For the details, refer to the operation manual of the DU.
When this setting is performed, the RS-232C communication connector of the DU is changed over
to the printer connection mode, and communication between the built-in 2-port interface and the
personal computer is disabled. Perform this setting after debugging the PC program.
FX Series Programmable Controllers Menu Bar Function 6
6-51
6.5 Jobs offered by the “Transfer” command
Between the personal computer and the DU, the screen data created by the DU/WIN software can be read
and written, and the data sampled by the DU and the alarm history can be read.
The serial communication (RS-232C interface) ports of the personal computer connected to the DU can be
set.
When the basic screen is displayed by startup of the DU/WIN software, Transfer, Edit, etc. are not
displayed on the menu bar.
Data treated by the transfer function
: Transfer enabled  : Transfer disabled
*1 This function is not provided in the FX-PCS-DU/WIN-E (English version). It is dedicated to the FX-PCS-
DU/WIN (Japanese version.)
Table:6.13
Data type
Personal computer DU
Description
Read Write Verify
Parameter    DU model, printer communication setting, control device,
etc.
Data file   
Two or more data strings set using arbitrary numerics and
transferred from the computer to the DU by key
operations on the DU
Comment    Comment data for each device used in the DU monitor
mode
DU screen data    Screen data in which objects such as characters,
indicators, numerics, etc. are set and drawn
Sampling result    Values of data registers in the PC received by the DU in
the specified condition
Document footer    Printed as footer when the DU screen data is printed
Alarm history    Alarm occurrence history data acquired by the DU
Alarm frequency    Data on number of times of occurrences of alarms for
each alarm type acquired by the DU
External character
data *1
   External character data such as logos, etc. created by the
external character function
Sets the serial communication ports of the computer connected
to the DU.
Executes read, write and verification between the DU.
Set a project by New.
In the project, select the DU/F940GOT
model name to be connected for data
read.
Upgrades the version of the F940 system (OS).
FX Series Programmable Controllers Menu Bar Function 6
6-52
Data types which can be actually selected
Data selected to be transferred between the personal computer and the DU is DU screen data,
sampling result, alarm history and alarm frequency.
Parameters, comments, document footer and external character data are contained in the DU
screen data.
FX Series Programmable Controllers Menu Bar Function 6
6-53
6.5.1 Preparation for data transfer between the DU
The drawing data is transferred to the DU main body or the PC (program area) depending on the DU type.
Refer to the description on each DU type.
This paragraph describes roughly the operating procedure of each DU for reference. (For the details, refer to
Personal computer transfer mode in the operation manual.)
DU in which data is transferred to the PLC
1 ) Connect the personal computer and the PLC.
It is equivalent to the case of software for sequence programs.
a) Data transfer cable
•FX0N, FX1S*1, FX1N*1, FX2N, FX2NC Series
FX-422CAB0
•FX, FX2C Series
FX-422CAB
*1 Ver 2.8 or later
Applicable to the FX1S and FX1N Series PLCs.
(Applicable to 10DU ver 3.10 or later, or 10DU produced after Jan. 2003)
b) RS-232C/RS-422 conversion interface
FX-422AW or FX-422AWC
c) Data transfer cable
F2-232CAB (Connector on the personal computer: Dsub 25-pin)
F2-232CAB-1 (Connector on the personal computer: Dsub 9-pin)
2 ) Change over the PLC to the STOP mode.
For the RUN mode (operation) and the STOP (stop) mode in the PLC and the cautions, refer to the
handy manual of the PLC used.
3 ) Manipulate the DU/WIN software.
Transfer data between the PLC and the personal computer using the “DU” command on the “Transfer”
menu of this software.
Data transfer is performed using PLC program or memory for file register.
Make sure to back up PLC program in the program memory and data in the file register because it
is cleared when data transfer is performed.
% For the operating procedure, refer to “6.5.3 Executing transfer of the drawing data”.
Table:6.14
Classification DU type
Data is transferred to the memory in the PLC. 10DU
Data is transferred to the memory in the DU main body. 25DU,30DU,40DU,40DU-TK,50DU-TK,F940GOT
10DU
P e r s o n a l c o m p u t e r
c )
P O W E R
(RS422)
FX
F X - 2 3 2 A W C
COM
PUTER
(RS232C)
b )
a )
P L C I n t e r f a c e
C O M 5Y 2 0 Y 2 1
Y 2 2 Y 2 3
Y 2 4 Y 2 5
Y 2 6 Y 2 7
X 1 5
X 1 7
X 2 1
X 2 3
X 2 5
X 2 7
X 2 6
X 2 4
X 2 2
X 2 0
X 1 6
X 1 4
S G
P O W E R
R U N
B A T T . V
P R O G - E
C P U - E
Y 0
Y 2
Y 4
Y 6
Y 1 0
Y 1 2
Y 1 4
Y 1 6
C O M 1
Y 1
Y 3
C O M 2
Y 5
Y 7
C O M 3 Y 1 1
Y 1 3
C O M 4 Y 1 5
Y 1 7L
N
2 4 +
2 4 +
R U N
X 1
X 3
X 5
X 7
X 1 1
X 1 3
X 1 2
X 1 0
X 6
X 4
X 2
X 0
C O M
C O M
‚ ` ‚ b ‚ W ‚ T  ` ‚ Q ‚ U ‚ S ‚ u
P U L L
FX Series Programmable Controllers Menu Bar Function 6
6-54
DU in which data is transferred to the DU
Before starting data transfer between the DU, set the DU to the wait status in the personal computer transfer
mode (in which data transfer is enabled). (In the 25DU, the screen data transfer mode is offered instead.)
The operating procedure in each DU is described briefly below. (For the details, refer to description on the
personal computer transfer mode in the DU operation manual.) The procedure below is required to change
over the data transfer function between the DU and the personal computer and the printout function.
1 ) Connect the personal computer and the DU.
Connect them via the RS-232C interface.
2 ) Change over the DU to the personal computer transfer mode.
(The operating procedure varies depending on the DU.)
25DU
In the setting performed at shipment from the factory, the mode selection screen is displayed when the
power is turned on.
% When the mode selection screen is not displayed
Turn on the power while pressing and holding the [F3] key so that the operation environment set
screen is displayed.
On this screen, the use mode is set to “Screen mode”. Select “All modes”.
25DU, 30DU,40DU, 40DU-TK and 50DU-TK
DU Personal computer
Connect the data transfer cable to the RS-232C
connector.
F2-232CAB
(connector on the personal computer: 25-pin)
F -232CAB-1
(connector on the personal computer: 9-pin)
2. ALARM MODE
3. OTHER MODE
SELECT MODE
1. SET CLOCK
3. DATA TRANSFER
OTHER MODE
FX-25DU↔PC
WAITING
DATA TRANSFER
Select 3. Other mode using
the [F1] or [F2] key, and press
the [F5] key to execute
selection.
Select 3. Screen data using
the [F1] or [F2] key, and press
the [F5] key to execute
selection.
“Wait for data transfer is
displayed.
FX Series Programmable Controllers Menu Bar Function 6
6-55
30DU, 40DU and 40DU-TK
In the setting performed at shipment from the factory, the mode selection screen is displayed when the
power is turned on.
% When the mode selection screen is not displayed
Change the setting of the DIP switch provided under the cover on the rear face of the DU, then turn on
the power.
(DIP switch: SW1 = OFF, SW2 = OFF)
50DU
In the setting performed at shipment from the factory, the system menu is displayed when the upper left
corner is pressed.
% When the mode selection screen is not displayed
Turn on the power of the DU. When the title screen is displayed, press the upper left corner to display
the language set screen.
LANGUAGE → Press “End” → Operation Environment Set → “Exit” → Mode Select
3 ) Manipulate the DU/WIN software.
To transfer data between the PC and the personal computer, use the “DU” command on the “Transfer”
menu of this software.
% For the operating procedure, refer to “6.5.3 Executing transfer of the drawing data”.
4. ALARM MODE
5. EDIT MODE
SELECT MODE
1. SET CLOCK
2. SET BACKLIGHT
OTHER MODE
FX-40DU-ES↔PC
WAITING
DATA TRANSFER
6. OTHER MODE 3. DATA TRANSFER
* In the FX-40DU-TK-E, touch the screen directly for operation.
Select 3. Personal computer
transfer using the or
key, and press the [Enter] key
to execute selection.
Select 6. Other mode using
the or key, and press
the [Enter] key to execute
selection.
Wait for data transfer is
displayed.
USER SCREEN MODE
[SELECT MODE]
DU ↔ PC
WAITING
[DATA TRANSFER]
OTHER MODE
END
SET CLOCK
[OTHER MODE]
DATA TRANSTER
END END
Press Other mode. Wait for data transfer is
displayed.
Press Personal computer
transfer.
FX Series Programmable Controllers Menu Bar Function 6
6-56
Group which transfers data to the F940GOT
The F940GOT does not have to be set to the wait status in the personal computer transfer mode (in which
data transfer is enabled) before data transfer between the F940GOT is started. Data can be transferred to the
F940GOT while the user screen is displayed.
When the screen data is transferred while the user screen is displayed, the transfer mode is automatically
selected. Or data can be transferred after the step 2) below.
1 ) Connect the personal computer and the F940GOT.
Connect them via the RS-232C interface.
2 ) Change over the F940GOT to the personal computer transfer mode.
(Transfer is enabled even if the F940GOT is not changed over to this mode.)
F940GOT
In the setting performed at shipment from the factory, the Mode Select screen is displayed when the
power is turned on.
% When the Mode Select screen is not displayed
Turn on the power. When the upper left corner of the screen is clicked while the title screen is displayed,
the LANGUAGE set screen is displayed.
LANGUAGE screen → Click the End button. → Operation Environment Set screen →
Click the Exit button. → Mode Select menu
3 ) Manipulate the DU/WIN software
To transfer the data between the PC and the personal computer, use the DU command on the
Transfer menu of this software.
% For the operating procedure, refer to 6.5.3 Executing transfer of the drawing data.
F940GOT
GOT
Personal computer
Connect the data transfer cable to the RS-232C
connector.
F2-232CAB-1
(connector on the personal computer: 25-pin)
FX-232CAB-1
(connector on the personal computer: 9-pin)
USER SCREEN MODE
[SELECT MODE]
DU ↔ PC
WAITING
[DATA TRANSFER]
OTHER MODE
END
SET TIME SWITCH
[OTHER MODE]
DATA TRANSTER
END END
Select Other mode. Select Personal computer
transfer.
Wait for data transfer is
displayed.
The data transfer cable is different between the DU and the F940GOT.
Have in mind that the model name of the data transfer cable is different between the F940GOT and
the DU because the RS-232C connector is the Dsub 9-pin type in the F940GOT and the Dsub 25-
pin type in the DU.
FX Series Programmable Controllers Menu Bar Function 6
6-57
6.5.2 Executing transfer of the drawing data
The “DU” command allows to write the data saved in the memory in the personal computer to the DU and
read the data saved in the DU to the personal computer.
When the DU type is “FX-10DU-E”, regard “DU” as “PC” in the description below.
[Write]
Transfers the screen data saved in the memory in the personal computer to the DU or the F940GOT.
Have in mind that the memory in the DU or the F940GOT is overwritten when this button is clicked.
4) DU read option
3) Project check before write
2) Transfer status
1) Progress in data transfer
10DU, 20DU, 30DU, 40DU, 40DU-TK, 50DU-TK
F940GOT
4) Receive Options
3) Send Options
2) Transfer status
1) Progress in data transfer
5) Send Options
6) Test Project After Receive
FX Series Programmable Controllers Menu Bar Function 6
6-58
[Read]
Transfers the screen data, the sampling result, the alarm history and the alarm frequency saved in the
memory built in the DU to the personal computer.
Have in mind that the data saved in the memory in the personal computer is overwritten when this button is
clicked.
When read is executed, the following dialog box is open to prompt you to enter an entry code.
When an entry code you have entered is equivalent to the entry code registered in View-System Settings-
Entry Code-Entry Code for Transfer, data can be read.
If the entry code for transfer has not been registered, press the [Enter] key without entering any entry code.
[Verify]
Verifies the memory in the DU against the screen data saved in the memory in the personal computer. The
data saved in the memory in the DU and the personal computer are not changed at all by verification.
[Cancel]
Aborts execution of transfer.
Click this button when it takes considerable time for transfer (when the bar graph of “1) Progress in data
transfer” proceeds very slowly).
F940GOT
FX Series Programmable Controllers Menu Bar Function 6
6-59
[Communication Set]
Changes over to the serial communication (RS-232C interface) port in the personal computer connected to
the DU.
% For the details, refer to “6.5.4 Changing over the port for communication setup”.
Description on the display contents and the entry area
1 ) Progress in data transfer
Indicates the progress in data transfer as the bar graph.
The progress in transfer can be seen because the graph becomes longer as the data capacity
transferred increases.
2 ) Transfer status
Indicates the transfer status by displaying “Writing”, “Reading”, “Verifying” or “Waiting”.
3 ) Send Options
Sets whether or not correctness of the screen data created is checked before it is transferred (written) to
the DU.
To perform the screen data check, click this item to display the check mark “” to the check box.
% The contents of this check are equivalent to those of the check offered by “Other”-”Project Check” on
the tool menu.
4 ) Receive Options
Among the screen data saved in the memory built in the DU, the data acquired by sampling and the
alarm data (history and frequency) saved in the alarm setting, the data selected exclusively can be read
to the personal computer.
Click the data to be read among “Screen data”, “Sampling result”, “Alarm history” and “Alarm frequency”
so that the check mark “” is displayed in the check box, then click the Read button.
In the F940GOT, all of the user screens (all of them at a time) or the specified range of the specified user
screens can be read.For the screen No. specification procedure, refer to (i) below.
5 ) Send Options
The screen data, the text library, the image library, etc. created using the DU/WIN software (personal
computer) can be written to the DU or the F940GOT.
In any unit other than the F940GOT, all data is written at a time. In the F940GOT, all of the user screens
(all of them at a time) or the specified range of the specified user screens can be written.
For the screen No. specification procedure, refer to (i) below
6 ) Test Project After Receive %Paragraph 5.2.2
Sets whether or not correctness of the screen data created is checked after it is transferred (read) to the
DU.
To perform the screen data check, click this item using the mouse to display the check mark   to the
check box.
% The contents of this check are equivalent to those of the check offered by selection of Other and
Project Check on the tool menu.
FX Series Programmable Controllers Menu Bar Function 6
6-60
Range specification procedure for partial screen transfer in the F940GOT
• In 4) DU read option and 5) DU write option, add   to the radio button Specified Range and
enter desired screen Nos. to Screen No. The figure below shows an example of specification of
the screen range to be transferred.
Enter the screen Nos. here.
a) When specifying only one screen
Enter the screen No. to be transferred using half-width
numerics.
In this case, the screen No. 20 only will be transferred.
20
b) When specifying two or more screens
one by one
Enter the screen Nos. to be transferred using half-width
numerics. Enter a comma (,) between the screen Nos.
In this case, the screen Nos. 10, 11, 20 and 25 (four screens
in all) will be transferred.
10, 11, 20, 25
c) When specifying consecutive two or
more screens
Enter the screen Nos. to be transferred using half-width
numerics. Enter a hyphen (-) between the screen Nos.
In this case, the screen Nos. 5 to 25 will be transferred.
5-25
When partial transfer (write) of screens is performed, space is generated in the screen data memory in
the F940GOT.
When partial transfer is performed repeatedly, much space is generated and the available memory
capacity is decreasing.
It is recommended to perform entire transfer when creating screens.
FX Series Programmable Controllers Menu Bar Function 6
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6.5.3 OS transfer function in the F940GOT
By using the OS command, the system program of the F940GOT can be written.
At the time of shipment from factory, the system program is already transferred. So this procedure is not
required.
This function is offered for upgrade of the F940GOT in the future.
[Refer] Specify the disk directory in which the OS (operating system) is located.
When the Refer button is clicked, the Open File dialog box is open as follows.
Description on the input areas and the buttons
File Enter the file name to be read from the keyboard. Or click a desired file name in the
file list.
File Type An extender (*.SYS) indicating the OS file is displayed. Any other type cannot be
selected.
[Write] Executes write by transferring the OS file specified using the Refer button to the F940GOT.
[Settings] Allows to select the RS-232C communication port and the communication speed (baud rate) of
the personal computer.
F940GOT
3) Directory of OS system file
2) Transfer status
1) Progress in data transfer
Select the directory or the drive name to be displayed in the list.
File list display area
File File Type [Open]
Executes read.
[Cancel]
Cancels read.
FX Series Programmable Controllers Menu Bar Function 6
6-62
Description on the display contents and the input areas
1 ) Progress in data transfer
Indicates the progress in data transfer as the bar graph.
The progress in transfer can be seen because the graph becomes longer as the data capacity
transferred increases.
2 ) Transfer status
Indicates the transfer status by displaying Writing, Reading, Verifying or Waiting.
3 ) Directory of OS system file
Indicates the OS file name to be written to the DU.
FX Series Programmable Controllers Menu Bar Function 6
6-63
6.5.4 Changing over the port for communication setup
The “Communication Setup” command allows to select one among the port Nos. assigned to the serial
communication connectors in the personal computer connected to the DU.
If the port No. of the serial communication connector connected to the DU is not equivalent to the setting, an
error occurs and transfer is disabled.
[OK] Saves the modification entered (current setting), and closes the dialog box.
[Cancel] Cancels the modification entered, and closes the dialog box.
Description on the entry area
1 ) Port
When two or more serial communication (RS-232C interface) ports (COM) are provided as standard in
the personal computer, the port No. to be connected to the DU should be selected here. Click the drop-
down type port button, and select one among COM1 to COM4.
2 ) Baud Rate
Sets the communication speed (baud rate) between the F940GOT and the personal computer to the
speed available in the personal computer.
Available speeds are 9,600, 19,200 and 38,400 bps.
1) Port
10DU, 25DU, 30DU, 40DU, 40DU-TK and 50DU-TK
F940GOT
1) Port
2) Baud Rate
FX Series Programmable Controllers Menu Bar Function 6
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How to check the port Nos. supported in the Windows
The port Nos. can be checked using the device manager on the system property window of the
Windows.
1 ) Select Start, Settings and Control Panel of the Windows.The window is opened.
2 ) Click the system icon.
3 ) The system property window is opened.
4 ) Click the device manager to open the device list.
5 ) When the port (COMLPT) is clicked, the details are displayed.
FX Series Programmable Controllers Menu Bar Function 6
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6.6 Objects offered by the “Other” command
The DU screen data created can be checked. The memory use status for each data type as well as the
sampling result, the alarm history and the alarm frequency acquired by the DU and read by the transfer
function can be displayed in the list.
Checks errors in the screen data.
Displays the memory use capacity of each data type such as screen
data, external character data, data file data, etc.
Displays the sampling result acquired by the DU in the list.
Displays the alarm history acquired by the DU in the list.
Displays the alarm frequency acquired by the DU in the list.
FX Series Programmable Controllers Menu Bar Function 6
6-66
6.6.1 Error check for the screen data
The “Project Check” command allows to check whether or not object setting errors are present in the DU
screen data newly created and the existing screen data modified.
It is recommended to check errors before the screen data is written to the DU or after the screen data is read
from the DU.
• When no errors are detected
When the check is completed, the dialog box shown on the under is displayed.
• Modifications of the setting by which errors are often generated
When the items offered by selecting “View”, “System Settings“ and “Project settings“ are modified, the
error message dialog box is displayed due to the following reasons. If the setting has been modified
incorrectly, return it to the original status so that the error status is cleared.
For the details, refer to 9.3 Cautions on using the screen data for an other type of PLC.
1 ) When the DU type is modified
If unavailable objects are present or if some objects cannot be displayed on the screen because the DU
screen size is changed, the color of the entire background of the screen data window is changed into
gray.
2 ) When the PC connected is modified
If there are devices or ranges which cannot be set by the PC selected newly, the error object list is
display so that error objects can be edited.
FX Series Programmable Controllers Menu Bar Function 6
6-67
6.6.2 Displaying the memory use capacity
The “Memory Map” command allows to display the memory use capacity for each data type such as user
screen data, data file data, device comment data, etc. and the total memory use capacity.
When two or more projects (screen data files) are read, the memory use capacities are displayed for the
project on the active window.
[Exit] Closes and terminates the memory map window.
Description on the display contents
1 ) User screen
Memory capacity used for the user screens
2 ) External character
Memory use capacity of all the characters including logos and symbols created by selecting “View” and
“External Character”
3 ) Device comment
Memory use capacity of all the comments created by selecting “View” and “Device Comments“.
4 ) Data file
Memory use capacity of all the data created by selecting “View” and “Data Banks. . .
5 ) Alarm
Memory use capacity of all the alarm messages created by selecting “View” and “Alarms“
6 ) Image library
Memory use capacity of all the graphics created by selecting “View” and “Image Library“
7 ) Text library
Memory use capacity of all the character strings created by selecting “View” and “Text Library“
8 ) Header
Memory capacity used for the system information storage area offered by View-System Settings, etc.
9 ) Total
Total memory use capacity of the data 1) to 8) above
1) User screen
2) External character
3) Device comment
4) Data file
5) Alarm
6) Image library
7) Text library
8) Header
9) Total
Available memory capacity in each DU
The memory capacity available for each data type varies depending on the DU type. For the details,
refer to the operation manual of the DU used.
FX Series Programmable Controllers Menu Bar Function 6
6-68
6.6.3 Displaying the sampling result
The “Sampling Result” command allows to read to and display in the personal computer the data acquired by
the DU and saved in the data registers in the PC in the condition set by selecting “View” and “Data Sampler.
The sampling result is required to be read preliminarily from the DU using the “DU” command offered
on the “Transfer” menu.
Sampling result window
[Export] Saves the sampling data to a file in the text format together with commas and space inserted to
delimit each data.
The saved file can be read by the spreadsheet software (general Windows application software)
and processed into graphs and tables.
Save File As window
a ) Select the drive No. and the folder to be saved.
b ) Enter the file name from the keyboard. To overwrite an existing file, select it from the file list. (The
extender of the file is “SKV”.)
c ) Click the [Save] button. (This button is disabled if the file name is not entered.)
3) Data Register No.2) Date/Time1) No.
b) Enter the file
name.
c) Execute save.
File list
a) Select the drive
No. and the
folder.
FX Series Programmable Controllers Menu Bar Function 6
6-69
[Exit] Closes and terminates the sampling result window.
1 ) No.
Displays the consecutive Nos. assigned to the data registers in the PC in the order of sampling.
2 ) Date/Time
Displays the date and time of the calendar built in the DU at the time sampling was performed in the
specified condition.
3 ) Data Register No.
Displays the data register No. sampled from the PC and its current data.
Displaying graphs using a general spreadsheet application
In the exported text files (extender: SKV), comma and space are inserted to delimit each data.
The exported text files can be read by a general spreadsheet application of the Windows, and tables
and graphs created using the data read can be displayed.
FX Series Programmable Controllers Menu Bar Function 6
6-70
6.6.4 Displaying the alarm history
The “Alarm History” command allows to read to and display in the personal computer the date and time saved
in the DU as history at which the bit devices in the PC assigned to the alarm message for the contents set by
selecting “View” and “Alarms“ were turned on.
The alarm history is required to be preliminarily read from the DU using the Transfer-DU
command.
Alarm history window
[Export] Saves the alarm history data saved in the DU as a file in the text format together with commas and
space inserted to delimit each data.
The saved file can be read by the spreadsheet software (general Windows application software),
processed into graphs and tables, and displayed.
[Exit] Closes and terminates the alarm history window.
1 ) No.
Displays the consecutive numbers assigned to the bit devices assigned to the alarm messages in the
order of being turned on and saved in the DU.
2 ) Alarm message
Displays the alarm message corresponding to the bit device in the PC saved in the DU.
3 ) Date/Time
Displays the date and time of the calendar built in the DU at the time the contents set by the alarm setting
were saved.
1) No. 2) Alarm Message 3) Date/Time
FX Series Programmable Controllers Menu Bar Function 6
6-71
Save Window As window
a ) Select the drive No. and the folder to be saved.
b ) Enter the file name from the keyboard. To overwrite an existing file, select it from the file list. (The
extender of the file is “SKV.)
c ) Click the [Save] button. (This button is disabled if the file name is not entered.)
b) Enter the file
name.
c) Execute save.
File list
a) Select the drive
No. and the
folder.
FX Series Programmable Controllers Menu Bar Function 6
6-72
6.6.5 Displaying the alarm frequency
The “Alarm Frequency” command allows to read to the personal computer and display on the data on the
number of times bit devices in the PC assigned to alarm messages are turned on for the contents set in
“Alarm” in “View”.
The alarm frequency is required to be preliminarily read from the DU using the Transfer-DU
command.
Alarm frequency window
[Export] Saves the alarm frequency data stored in the DU to a file in the text format in which comma and
space are inserted between each piece of data.
A saved file can be read by a spreadsheet software (general Windows application software),
processed into graphs and tables, and displayed on the screen.
[Exit] Closes and terminates the alarm frequency window.
1 ) No.
Order in which devices assigned to alarm messages are turned on and saved in the DU
2 ) Alarm Message
Alarm message corresponding to a bit device in the PC which is turned on and saved in the DU
3 ) Count
Number of times by which a bit device in the PC corresponding to the alarm message is turned on
3) Count2) Alarm Message1) No.
FX Series Programmable Controllers Menu Bar Function 6
6-73
Save Window As window
a ) Select the drive No. and the folder to be saved.
b ) Enter the file name from the keyboard. To overwrite an existing file, select it from the file list. (The
extender of the file is “SKV.)
c ) Click the [Save] button. (This button is disabled if the file name is not entered.)
c) Execute save.
File list
a) Select the drive
No. and the
folder.
b) Enter the file
name.
FX Series Programmable Controllers Menu Bar Function 6
6-74
6.7 Functions offered by the Window menu
By using the Window menu, the display method during drawing such as the window layout, the grid ON/OFF
status and overlay can be set.
6.7.1 Displaying the grid
The grid (dots) of the specified dot-to-dot interval can be displayed on the Screen window. When Grid is set
to ON, the grid is displayed so that objects can be easily positioned during layout.
When two or more projects are open, the grid on the Screen window of the active project is set to ON and
OFF.
When a check mark is attached to Grid, the grid is set to ON.
Change the screen window, the icon indication, etc. in the DU/WIN software into the
selected contents. (These menu items function in the same way as general Windows
applications.)
Sets to ON/OFF the grid of the dot-to-dot interval specified on the Screen window.
Sets the dot-to-dot interval, and sets to ON/OFF the object suction function to the grid.
Enlarges the Screen window.
Diminishes the Screen window.
Sets to ON/OFF the touch key No. displayed on the Screen window.
Overlays the common screen on the screens Nos. 0 and later, and turns ON/OFF the
overlay display.
Composes the active Screen window and another specified screen.
Displays the list of windows currently open, and changes over the active window.
These items are displayed only when the Screen window is active.
Sets to ON/OFF the automatic setting of Next ID and User ID of the ASCII and
Number objects.
Grid OFF status Grid ON status
Screen window
FX Series Programmable Controllers Menu Bar Function 6
6-75
6.7.2 Setting the grid display
The grid can be set to ON/OFF, the suction function can be set to ON/OFF, and the dot-to-dot interval can be
specified.
Description on the display contents and the input areas
1 ) Validness of grid
Sets whether or not the grid is displayed on the Screen window.
2 ) Grid Suction
Sets whether or not the upper left corner (start point) of an object is sucked to a dot of the grid.
(When Grid Suction is set to ON, any object is not located between dots.)
3 ) Dot-to-dot Interval (Longitudinal/Lateral)
Sets the dot-to-dot interval in the longitudinal and lateral directions respectively with an increment of 1
dot. (The default setting is 16 × 16.)
6.7.3 Enlarging and diminishing the screen window
The screen window can be enlarged or diminished to the original size.
[Zoom In] Enlarges the current Screen window size by ×1 in the longitudinal and lateral directions
respectively (The area becomes four times of the former size.).
[Zoom Out] Diminishes the current Screen window size by ×1 in the longitudinal and lateral directions
respectively (The area becomes four times a quarter of the former size.).
1) Validness of grid
2) Grid Suction
3) Dot-to-dot Interval
Zoom Out
×1
(original size)
Zoom In
Zoom Out Zoom Out
Zoom In Zoom In
×2
(double size)
×3
(triple size)
×*
(*-tim e size)
FX Series Programmable Controllers Menu Bar Function 6
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6.8 Help menu
By using the Help menu, the help file can be started up and the version information of the DU/WIN software
can be checked.
6.8.1 Topics index function
The help dialog box is displayed to indicate the functions and simple introduction of each menu.
The operating procedure is equivalent to that for the standard function of the Windows95.
This help dialog box can be executed also from
FX-PCS-DU-WIN-E in the DU/WIN software
holder.
The description on the functions and the
objects is displayed on the Help window.
FX Series Programmable Controllers Menu Bar Function 6
6-77
6.8.2 Checking the version of the DU/WIN software
The following dialog box is displayed to indicate the product model name (FX-PCS-DU-WIN) and its version
No. (Version 2.02 in this example).
After confirmation, click the OK button.
Version No.
Developer name
FX Series Programmable Controllers Menu Bar Function 6
6-78
MEMO
FX Series Programmable Controllers
1 Introduction
2 Installation
3 Starting up and Terminating the Program
4 What You Should Know Before Starting Drawing
5 Preparation for Drawing and Basic Operations
6 Menu Bar Functions
7 Common Drawing Operations
8 Object Function Description
9 Related Information
FX Series Programmable Controllers
FX Series Programmable Controllers Common Drawing Operations 7
7-1
7. Common Drawing Operations
This section describes the operations and the items common to the objects used to construct user screens.
7.1 Rule on object selection
Object to be displayed on the DU are classified into objects to be displayed on the screen, objects not to be
displayed on the screen and key objects.
Among the classified objects, different objects can be selected on the Screen window, the Objects Scr. dialog
box and the Key List dialog box.
In the FX-10DU-E, some of attribute objects are selected on the Screen Header dialog box.
This paragraph describes the procedure to open each window/dialog box.
Have in mind that the corresponding dialog box should be made active to create the following objects.
*1 These objects can be selected.
External output: Input from an external I/O in the FX-40DU-TK(B)
Mechanical key: Input from a mechanical switch key in the 10DU to the 40DU-TK
For handling of windows and dialog boxes on which objects can be set, refer to 9.2 Additional
functions and corresponding version of the DU.
7.1.1 Editing the objects to be displayed on the screen
Make the Screen window for the window to be created active. Objects can be selected using Object on the
menu bar or the object bar.
Table:7.1
Object name
Window/dialog box name
Screen window Object List dialog box Key List dialog box
Change Screen  *1  
Output Indicator  *1  
Overlay Screen  *1  
Buzzer  *1  
External output   
Mechanical key   
1) Object
2) Object bar
Screen window
The dialog box for the selected object is displayed.
FX Series Programmable Controllers Common Drawing Operations 7
7-2
7.1.2 Selecting the objects to be displayed on the screen and the objects not to be displayed
on the screen
Make the Objects Scr. dialog box active. Objects can be selected using Object on the menu bar or the object bar.
Click the [Objects] button on the Screen List
window.
The Objects Scr. dialog box is opened.
Select an object to be created from
Object on the menu bar or the
Display Object window.
In the same way as objects
displayed on the screen, objects
not displayed on the screen can
be also selected from the tool
FX Series Programmable Controllers Common Drawing Operations 7
7-3
The dialog box for the selected object is displayed.
The selected object name is displayed in
Additional Object.
When the Insert button is clicked, the
Additional Object dialog box is displayed.
FX Series Programmable Controllers Common Drawing Operations 7
7-4
7.1.3 Editing the key objects
Let the Key List dialog box active.Objects can be selected using “Objects” on the menu bar or the object bar.
Click the Key button on the Screen List
window.
The Key List dialog box is opened.
Select an object to be created
from Object on the menu bar or
the Display Object window.
FX Series Programmable Controllers Common Drawing Operations 7
7-5
The dialog box for the selected object is displayed.
The selected object name is displayed in
Additional Object.
When the Insert button is clicked, the
Additional Object dialog box is displayed.
FX Series Programmable Controllers Common Drawing Operations 7
7-6
7.1.4 Editing the attribute objects (Scroll and Flashing) in the FX-10DU-E
Make the Screen Header dialog box active, and select these objects.
Flashing objectScroll objectClick the Header button on the Screen List window.
FX Series Programmable Controllers Common Drawing Operations 7
7-7
7.2 Specifying object elements using data files (indirect specification)
The data set in a data file in the DU can be used for indirect specification of a device No. and the minimum
and maximum values of the set range in setting an object.
Setting example (Number object)
A word device (D, T or C) in the PC is usually set to Word Device, Minimum Value (Indirect) and
Maximum Value (Indirect) respectively. To assign the data in a data file, add # at the top of data No.
Data No. in data file
Word Device
The data on the word device
specified here can be displayed
and changed.
Maximum Value (Indirect)
The data on the word device is
set to the maximum value of the
allowable set range.
Minimum Value (Indirect)
The data on the word device is
set to the minimum value of the
allowable set range.
To specify D302, enter #3.
FX Series Programmable Controllers Common Drawing Operations 7
7-8
To specify D302:
As the PC transfer destination of the data file, enter #3 to specify D302 (third device) because Head Word
Device is set to D300.
For setting of a data file, refer to Paragraph 6.4.6.
Unapplicable objects
The data No. in a data file cannot be specified for a word device of the objects Increment, Decrement,
Write Constant and Data Setting.
The data No. in a data file can be specified for a word device of the objects Number, Library Text, Library
Image and Ascii.
FX Series Programmable Controllers Common Drawing Operations 7
7-9
7.3 Assigning character strings and graphics in libraries to the DU
When character strings and graphics preliminarily registered to user screens of the DU are made into
libraries, such character strings and graphics can be arbitrarily modified in accordance with instructions sent
from the PC.
Objects for which creation of the library function is required
Library function
At first, numbers should be assigned using the libraries to images and texts to be used by the DU/WIN
software. When the screen data is transferred to the DU or the F940GOT after that, the image library and the
text library are transferred at the same time.
• Library Text and Text Indicator can be used to specify a character string in the text library. A word
device in the PC is used for Library Text and a bit device in the PC is used for Text Indicator to specify
a character string, but the display contents are equivalent in either case.
• Library Image and Image Indicator can be used to specify a graphic in the graphic library. A word
device in the PC is used for Library Image and a bit device in the PC is used for Image Indicator to
specify a graphic, but the display contents are equivalent in either case.
Table:7.2
Library name Object name Specification method from PC
Text library
Library Text Specify the text No. using a word device.
Text Indicator Specify a text No. using a bit device.
Image library
Image Specify an image directly using the DU/WIN software.
Library Image Specify the image No. using a word device.
Image Indicator Specify the image No. using a bit device.
P O W E R
P C
D i s p l a y e d
T e x t N o . 3
I m a g e N o . 5
M e m o r y i n s i d e D U
S e q u e n c e p r o g r a m f o r e a c h o b j e c t
 D ´ ´ ´  i n d i c a t e s a w o r d d e v i c e s e t i n t h e o b j e c t s  L i b r a r y T e x t 
a n d  L i b r a r y I m a g e  .
D U
72 4 5 61 30
1 61 1 1 51 4 1 71 0 1 2 1 3
1 4 1 71 51 0 1 2 1 3
72 4 5 61 30
1 61 1
O U T
I N
L X 1 3 X 1 5
X 1 0 X 1 4 X 1 6
2 4 +N
C O M X 4
X 7
Y 4
Y 5
Y 6
C O M 3
Y 1 0
Y 1 1
Y 1 2
Y 1 3Y 1
Y 2
Y 3
Y 1 4
Y 1 5
X 3
X 2
X 1
P O W E R
B A T T . V
R U N
C P U . E
P R O G . E
P r o g r a m e x a m p l eO b j e c t n a m e
I m a g e l i b r a r y
N o . 1
N o . 2
N o . 3
N o . n
T e x t l i b r a r y
N o . 1
N o . 2
N o . 3
N o . n
M103
MOV K5 D×××
MOV K3 D×××
M103
Library Text
Text Indicator
Library Image
Im age Indicator
FX Series Programmable Controllers Common Drawing Operations 7
7-10
7.4 DU screen specifications
The screen display specifications in each DU type are shown below. Use them as reference in determining
object display positions while creating a screen.
Full-width characters are offered when 2-byte JIS codes (Japanese) are used.
Table:7.3
Number of characters displayed Resolution Number of user screens
FX-10DU-E 16 half-width characters × 2 lines 
16 characters × 16 lines = 1
16 characters × 4 lines = 24
FX-25DU-E 20 half-width/10 full-width characters × 4 lines 160×64 200
FX-30DU-E 30 half-width/15 full-width characters × 4 lines 240×64 256
FX-40DU-ES 30 half-width/15 full-width characters × 7 lines 240×128 256
FX-40DU-TK-E 30 half-width/15 full-width characters × 7 lines 240×128 256
FX-50DU-TK-E
FX-50DU-TKS-E
40 half-width/20 full-width characters × 15 lines 320×240 500
F940GOT-SWD-E
F940GOT-LWD-E
40 half-width/20 full-width characters × 15 lines 320×240 500
F930GOT-BWD-E 30 half-width/15 full-width characters × 5 lines 240×80 500
F940GOT-SBD-H-E
F940GOT-LBD-H-E
40 half-width/20 full-width characters × 15 lines 320×240 500
F940WGOT-TWD-E 60 half-width/30 full-width characters × 14 lines 480×234 500
F930GOT-BBD-K-E 30 half-width/15 full-width characters × 5 lines 240×80 500
F920GOT-BBD5-K-E 16 half-width/8 full-width characters × 4 lines 128×64 500
FX Series Programmable Controllers
1 Introduction
2 Installation
3 Starting up and Terminating the Program
4 What You Should Know Before Starting Drawing
5 Preparation for Drawing and Basic Operations
6 Menu Bar Functions
7 Common Drawing Operations
8 Object Function Description
9 Related Information
FX Series Programmable Controllers
FX Series Programmable Controllers Object Function Description 8
8-1
8. Object Function Description
This section describes the setting contents of each object displayed on the DU screen and the difference in
the setting contents caused by the DU type.
For the detail specifications of each object varying depending on the DU type and the programs to display the
set objects and control them in the PC, refer to the operation manual of each DU.
8.1 Setting the Text object
The Text object allows to display characters such as alphabets and numerics on the DU screen.
Two objects are offered on the pull-down submenu of Text as follows in accordance with the specification
method. These available objects are not available in some DU types.
Description on the objects
[Text] [10DU] [25DU] [30DU] [40DU] [40DU-TK] [50DU-TK] [F940GOT]
Displays directly the characters entered in the character size and the position specified.
For the FX-10DU, refer to 8.14 Setting the objects related to the FX-10DU.
[Library Text] [25DU] [50DU-TK] [F940GOT]
Changes over and displays a characters registered in the text library by specifying a word device in the PC
(indirect method).
$$ is displayed in the position in which a character string is specified.
Up to 20 full-width characters can be registered as a text to the text library. Pay rigid attention to the display
position, and make sure that all characters of each registered text is displayed within the display area.
Characters which cannot be displayed in the display area are ignored.
In the FX-10DU-E, Text is not provided in the
Object menu. For the input procedure, refer
to the note below.
Submenu is displayed. Select either object.
Click the start point on the
screen window.
Start point
Screen image
Start point
Text
Library Text
Character input method in the FX-10DU-E
The Text object is not displayed on the Object menu.
To enter characters, click a desired display position on the Screen window using the mouse to
move the cursor (a flashing | mark) to the position, then enter characters. Available characters
are half-width characters (Katakana, alphabets, numerics and symbols).
FX Series Programmable Controllers Object Function Description 8
8-2
8.1.1 Text
The Text object allows to display directly characters on the DU screen.
Text setting dialog box
Input items
1 ) Text
Enter the characters to be displayed on the DU screen.
2 ) Bg and Text [50DU-TK] [F940GOT]
Select the background color and the character color respectively from the color pallet.
Table:8.1
Displayed character type
Alphabets, numerics, Katakana, Hiragana, Kanji
(JIS Level 1) and external characters
Number of
characters
25DU, 30DU, 40DU, 50DU-TK 40 half-width/20 full-width characters, horizontal writing
F940WGOT
Up to 60 half-width/30-full width characters (displayed in
horizontally) (Text can be displayed in two or more lines.)
F940GOT
40 half-width/20 full-width characters, horizontal writing
(in several lines)
F930GOT
Up to 30 half-width/15-full width characters (displayed in
horizontally) (Texts can be displayed in two or more
lines.)
Screen List Window
ObjectsScreen Keys Header
 
2)
1)
6)
5)
4)
3)
25DU, 30DU, 40DU, 40DU-TK and 50DU-TK
F940GOT
2)
1)
6)
7)
5)
3)
Several lines can be
entered by line feeding.
8)
STOP
Character
color(Text)
Background
color(Bg)
FX Series Programmable Controllers Object Function Description 8
8-3
3 ) Position
Enter the X and Y coordinates as the start position from which the character string is to be displayed.
4 ) Reverse [30DU] [40DU] [40DU-TK]
When this item is selected, the background color and the character color are reversed.
5 ) Bg Transparent [50DU-TK] [F940GOT]
When this item is selected, the background color becomes transparent and the color of an object under
the text is displayed.
6 ) Character Size
Select the character size (width and height) to be displayed.
•W (width): Select one among ×1, ×2, ×3 and ×4.
•H (height): Select one among the available alternatives shown in the table below.
7 ) Layout
When the entered characters occupy two or more lines, the characters can be shifted to the left, the
center or the right.
8 ) Use of 8 × 6 dot font
Each half-width character is displayed in 8 x 6 dots instead of 16 × 8 dots.
Alphabets, numbers, half-width Katakana characters and symbols only can be displayed in this font.
If a full-width character is included in the text, it is displayed as ) of 8 × 12 dots.
(Use of 8 × 6 dot font is available in the GOT-F900 main unit whose serial No. is 13**** (March, 2001)
and later.)
Table:8.2
××××0.5 ××××1 ××××2 ××××3 ××××4
25DU, 50DU-TK, F940GOT     
Any other DU type     
STOP
Start
point
(0,0) X
Y
STOPSTOP
Charcter string
object(upper side)
The indicator color
is displayed.
STOP
Indicator
(lower side)
ABC
DEFGH
IJ
ABC
DEFGH
IJ
ABC
DEFGH
IJ
Left Center Right
Start
point
Start
point
Start
point
Ver2.5∼
FX Series Programmable Controllers Object Function Description 8
8-4
8.1.2 Library Text
The Library Text object allows to change arbitrarily the No. corresponding to the character string registered
in Text Library by specifying a word device in the PC.
Before using the Library Text object, texts to be displayed should be preliminarily registered to the
text library. For the details, refer to Paragraph 7.3.
Library Text setting dialog box
Screen List Window
ObjectsScreen Keys Header
 
5)
2)
1)
4)
3)
5)
Refer to the Text object.
25DU and 50DU-TK
F940GOT
2)
1)
6)
3)
7)
Refer to the Text object.Refer to the
Text object.
8)
Refer to the Text object.
FX Series Programmable Controllers Object Function Description 8
8-5
Input items
1 ) Word Device
Enter the word device in the PC which specifies the No. in the text library.
The word devices available varies depending on the PC. Refer to the device No. list for each PC.
2 ) Data Size
Select either one between 16 bits and 32 bits. Make sure to select 32 bits when a high-speed
counter or 32-bit counter is specified in 1) Word Device.
3 ) Displayed Value
Select Current or Preset as the type of the data specified in 1) Word Device.
The available data type varies depending on the word device as shown in the table below.
In the F940GOT, only 16 bits is available in 2) Data Size.
4 ) Data Changeable
Set whether or not the data of the device specified in 1) Word Device can be changed using the objects
Increment and Decrement or the ten-keys in the DU. When Preset is selected in 3) Displayed Value,
Data Changeable should be selected so that the system becomes the status in which programs in the
PC can be modified.
5 ) Minimum Value and Maximum Value
Set the lower limit and the upper limit of numerics which can be entered to a word device when 4) Data
Changeable is selected (when the check mark “” is added).
Direct: Enter a numeric directly.
( 2) Data Size16 bits: -32,768 to +32,767 32 bits: -2,147,483,648 to +2,147,483,647)
Indirect: Enter a word device (T, C, D, V or Z) in the PC.
6 ) Bg and Text
Select each color from the color pallet.
7 ) Frame Type
Text can be displayed inside a frame.
8 ) Start No.
A text corresponding to the value specified in 1) Word Device plus this value is displayed.
Example:Word Device D0 = K25In this case,
Start No. = 5
K25 + 5 = 30Text No. 30 is displayed.
Table:8.3
1) Word Device 2) Data Size 3) Displayed Value
T 16 bits Current/Preset
C 16 bits/32 bits Current/Preset
D 16 bits/32 bits Current
V 16 bits/32 bits Current
Z 16 bits/32 bits (making a pair with V) Current
Table:8.4
Display form
No frame Single frame Double frame
(keyboard)
Double frame
(trimmed)
abc
Text color (Text)
Background color (Bg)
Indirect specification using a data file
Values in a data file can be specified for 1) Word Device and 5) Minimum Value and Maximum
Value (exclusively when Indirect is selected).
FX Series Programmable Controllers Object Function Description 8
8-6
8.2 Setting the Image object
The Image object allows to display graphics on the DU screen.
Two objects are offered on the pull-down submenu of Image as follows in accordance with the specification
method.
Description on the objects
[Image] [50DU-TK] [F940GOT]
Displays a graphic directly by specifying an image No. registered in the image library.
[Library Image] [50DU-TK] [F940GOT]
Changes over and displays a graphic by specifying a word device in the PC to which an image No. is set
(indirect method).
Submenu is displayed.
Select either object.
Click the start point on the
screen window.
FX Series Programmable Controllers Object Function Description 8
8-7
Personal
computer
Programmable controller(PC)
No.1
No.2
No.n
DU
Register the image data.
Image data file : xxxx.BMP
(accessory of this software)
Bit map file created by
the paint software of the
Windows : xxxx.BMP
Graphics registered in the DU
Direct
Indirect
D20 is set in the indirect methodTransfer
POWER
RUN
BATT.V
PROG-E
CPU-E
L N 24+ 24+ RUN X1 X3 X5 X7 X11 X13 X15 X17 X21 X23 X25 X27
COM X0 X2 X4 X6 X10 X12 X14 X16 X20 X22 X24 X26COM
‚`‚b‚W‚T `‚Q‚U‚S‚u
SG
Y0 Y2
COM1 Y1 Y3 COM2
Y4
Y5
Y6
Y7 COM3
Y10
Y11
Y12
Y13 COM4
Y14
Y15
Y16
Y17
Y20
Y21
Y22
Y23
Y24
Y25
Y26
Y27COM5
PULL
Register
required
graphics
using the
DU/WIN
software.
Sequence programs are not required when
Image is selected on the submenu.
X0
MOV K 2 D20
How to display graphics
To display graphics, you should preliminarily register only graphics to be used using the View-
Library Image function in the DU/WIN, and assign an image No. to each graphic.
FX Series Programmable Controllers Object Function Description 8
8-8
8.2.1 Image
The Image object allows to specify directly an image No. registered in the image library, and display the
corresponding graphic on the DU screen.
Before using images, images to be displayed should be preliminarily registered to the image library.
For the details, refer to Paragraph 7.3.
Image setting dialog box
Input items
1 ) No
Enter the No. of the graphic to be displayed. Or select the graphic comment of the graphic to be
displayed.
2 ) Graphic image display area
The graphic specified in 1) No is displayed.
3 ) Position
Enter the X and Y coordinates as the start point from which the graphic is to be displayed.
4 ) Bg and Fg
Select the background color and the graphic color respectively the color pallet.
Graphic types
•Color graphic
Because the color of the graphic has the priority, color specification is invalid.
•Black-and-white graphic
Color specification is valid as shown below (in the FX-50DU-TKS-E exclusively).
In the F940GOT, Indicator objects can be overlaid on the screen.
Screen List Window
ObjectsScreen Keys Header
 
3)
1)
4)
2)
(0,0) X
Y
Start
point
Black-and-
white graphic
Color
specification
(White)
Background color
(former white portion)
Display color
(former black portion)
(Black)
FX Series Programmable Controllers Object Function Description 8
8-9
Screen image
The specified graphic is displayed while the start point specified in 3) Position is regarded as the upper left
corner of the graphic.
When a library No. in which no graphic is registered is specified, an area of 16 × 16 dots is temporarily
assured.
Graphic is not
registered yet
Indicator
image
Switch image
Start point
FX Series Programmable Controllers Object Function Description 8
8-10
8.2.2 Library Image
The Library Image object allows to change arbitrarily the graphic No. registered in Image Library by
specifying a word device in the PC selected.
Before using images, images to be displayed should be preliminarily registered to the image library.
For the details, refer to Paragraph 7.3.
Library Image setting dialog box
Input items
1 ) Word Device
Enter the word device in the PC which specifies the No. in the image library.
The word devices available varies depending on the PC. Refer to the device No. list for each PC.
2 ) Data Size
Select either one between 16 bits and 32 bits. Make sure to select 32 bits when a high-speed
counter or 32-bit counter is specified in 1) Word Device.
Screen List Window
ObjectsScreen Keys Header
 
5)
4)
3)
2)
1)
Refer to the Image. object
5)
25DU, 30DU, 40DU, 40DU-TK and 50DU-TK
F940GOT
3)
2)
1)
Refer to the Image. object
6)
FX Series Programmable Controllers Object Function Description 8
8-11
3 ) Displayed Value
Select Current or Preset as the type of the data specified in 1) Word Device.
The available data type varies depending on the word device as shown in the table below.
4 ) Data Changeable
Set whether or not the data of the device specified in 1) Word Device can be changed using the objects
Increment and Decrement or the ten-keys in the DU. When Preset is selected in 3) Displayed Value,
Data Changeable should be selected so that the system becomes the status in which programs in the
PC can be modified.
5 ) Minimum Value and Maximum Value
Set the lower limit and the upper limit of numerics which can be entered to a word device when 4) Data
Changeable is selected (when the check mark “” is added).
Direct: Enter a numeric directly.
( 2) Data Size16 bits: -32,768 to +32,767 32 bits: -2,147,483,648 to +2,147,483,647)
Indirect: Enter a word device (T, C, D, V or Z) in the PC.
6 ) Start No.
An image corresponding to the value specified in 1) Word Device plus this value is displayed.
Example:Word Device D0 = K25In this case,
Start No. = 5
K25 + 5 = 30Image No. 30 is displayed.
Screen image
An area of 16 × 16 dots is temporarily assured while the start point specified in 3) Position is regarded as the
upper left corner of the graphic.
The specified graphic is displayed from this point in accordance with the size.
Table:8.5
1) Word Device 2) Data Size 3) Displayed Value
T 16 bits Current/Preset
C 16 bits/32 bits Current/Preset
D 16 bits/32 bits Current
V 16 bits/32 bits Current
Z 16 bits/32 bits (making a pair with V) Current
Start
point Library
image
Indirect specification using a data file
Values in a data file can be specified for 1) Word Device and 5) Minimum Value and Maximum Value
(exclusively when Indirect is selected).
FX Series Programmable Controllers Object Function Description 8
8-12
8.3 Setting the Graph object
The Graph object allows to display diversified graphs on the DU screen.Each graph is displayed as the ratio
against the value of the specified word device.
Description on the objects
Submenu is displayed.
Select either object.
Click the start point on the
screen window.
[Bar Graph(B)]
0 100
[Trend Graph(T)] [Circle Graph(C)]
[Panel Meter(P)] [Proportional Bar Graph(R)] [Proportional Pie Graph(O)]
FX Series Programmable Controllers Object Function Description 8
8-13
List of graphs supported in each DU type
:Supported :Not supported
*1 Supported in the FX-50DU-TK(S)-E whose version is 2.0 or later.
*2 It is not supported in the F920GOT-K.
Table:8.6
Graph 10DU 25DU 30DU 40DU 40DU-TK 50DU-TK F940GOT
Bar Graph       
Trend Graph       *2
Circle Graph       
Panel Meter      *1 
Proportional Bar Graph      *1 *2
Proportional Pie Graph      *1 *2
Line Graph       *2
FX Series Programmable Controllers Object Function Description 8
8-14
8.3.1 Bar Graph
The Bar Graph object displays the value of one specified word device in the PC as the ratio against 100%.
Bar Graph setting dialog box
Screen List Window
ObjectsScreen Keys Header
 
6)
5)
4)
3)
2)
1)
9)
8)
7)
25DU, 30DU, 40DU, 40DU-TK and 50DU-TK
F940GOT
6)
5)
3)
2)
1)
9)
8)
7)
10)
11)
12)
FX Series Programmable Controllers Object Function Description 8
8-15
Input items
1 ) Word Device
Enter a word device in the PC which specifies the No. in the image library.
Available word devices: T, C, D, V, Z
2 ) Data Size
Select either one between 16 bits and 32 bits. Make sure to select 32 bits when a high-speed
counter or 32-bit counter is specified in 1) Word Device.
3 ) Displayed value
Select Current or Preset as the type of the data specified in 1) Word Device.
The available data type varies depending on the word device as shown in the table below.
4 ) Data Changeable
Set whether or not the data of the device specified in 1) Word Device can be changed using the
keyboard, the ten-key pad built in the DU, the Increment object and the Decrement object.
However, when Preset is selected in 3) Displayed Value, Data Changeable should be set effective so
that the system becomes the status in which programs in the PC can be changed.
This setting cannot be performed in the F940GOT.
5 ) Minimum Value and Maximum Value
Set the lower limit and the upper limit of numerics which can be entered to a word device when 4) Data
Changeable is selected (when the check mark ““ is added).
Direct: Enter a numeric directly.
( 2) Data Size16 bits: -32,768 to +32,767 32 bits: -2,147,483,648 to +2,147,483,647)
Indirect: Enter a word device (T, C, D, V or Z).
6 ) Position
Enter the X and Y coordinates as the start point from which the graph is to be displayed.
7 ) Graph Type
Select the bar graph shape and the change direction by clicking the desired radio button.
Right: Horizontal (from right to left)
Up: Vertical (from top to bottom)
Left: Horizontal (from left to right)
Down: Vertical (from bottom to top)
8 ) Bg and Fg
Select the background color and the bar graph respectively from the color pallet.
9 ) Size
Enter a numeric in dots to W (width) and H (height) respectively as the display size.
Available size: 16 × 8 dots ~ 320 × 240 dots (W × H)
Table:8.7
1) Word Device 2) Data Size 3) Displayed value
T 16 bits Current/Preset
C 16 bits/32 bits Current/Preset
D 16 bits/32 bits Current
V 16 bits/32 bits Current
Z 16 bits/32 bits (making a pair with V) Current
(0,0) X
Y
Start point
FX Series Programmable Controllers Object Function Description 8
8-16
10 ) Scale Position
Select the scale position among Left, Right, Up and Down.The scale position should be selected
in accordance with 7) Graph Type.
11 ) Ticks
Set the number of divisions of the scale displayed in the position specified in 10) Scale Position.
Available number of divisions:2 to 10 (divided into equal portions)
Available number of divisions:0, 2 to 50 (divided into equal portions)
When 0 is selected, the scale is not displayed.
12 ) Frame Type
Select the form of a frame displayed around the bar graph.
Screen image
Table:8.8
Display form
No frame Single frame
Double frame
(keyboard)
Double frame
(trimmed)
Graph Type: Right/Left Graph Type: Up/Down
Left
Scale
Up
Right
Down
50DU-TK
F940GOT
Start point
Changes from
left to right.
Display color (Fg) Background
color (Bg)
The display color is changed in accordance
with the value of the specified word device.
Display
color (Fg)
Changes from down to up.
Start point
Scale
Display
frame
Background
color (Bg)
Enlarged view
Display frame
color
The display color is changed in
accordance with the value of the
specified word device.
Example of Left graph
25DU, 30DU,40DU, 40DU-TK and 50DU-TK
F940GOT
Example of Up graph
FX Series Programmable Controllers Object Function Description 8
8-17
Indirect specification using a data file
Values in a data file can be specified for 1) Word Device and 5) Minimum Value and Maximum Value
(exclusively when Indirect is selected).
FX Series Programmable Controllers Object Function Description 8
8-18
8.3.2 Trend Graph (Sampling)
The Trend Graph (Sampling) object displays up to four specified word devices in the PC as trend graphs
respectively.
Trend Graph (Sampling) setting dialog box
Input items
1 ) Word Device
Enter the top word device in the PC. Four consecutive word devices from the one specified here are
assigned to No. 1 to No. 4 in Shown Devices respectively.
Word devices (D only)
Word devices (T (current value), C (current value) and D)
Screen List Window
ObjectsScreen Keys Header
 
5)
6)
4)
3)
2)
1)
2)
3)
Refer to the Bar
Graph object.
50DU-TK
F940GOT
5)
4)
3)
2)
1)
6)
Refer to the Bar
Graph object.
10)
9)
8)
7)
12)
11)
Refer to the Bar
Graph object.
50DU-TK
F940GOT
FX Series Programmable Controllers Object Function Description 8
8-19
2 ) Minimum Value and Maximum Value
Specify the range in which the data assigned to the word device specified in 1) Word Device is read in
the sampling cycle specified in 4) Sample. Cycle and displayed in the vertical axis. The minimum value is
regarded as 0% and the maximum value is regarded as 100% in the graph. (When a value exceeds this
range, the displayed trend graph is discontinued.)
Enter a numeric.16 bits: -32768 to +32767
Direct: Enter a numeric directly.
( 7) Data Size16 bits: -32,768 to +32,767
32 bits: -2,147,483,648 to +2,147,483,647)
Indirect: Enter a word device (T, C, D, V or Z).
3 ) Ticks Vertical
Enter the number of scales in the horizontal and vertical axes of the graph respectively.
Available number of scales: 2 to 10 (divided into equal portions)
Available number of divisions: 0, 2 to 50 (divided into equal portions)
When 0 is selected, the scale is not displayed.
4 ) Sampl. Cycle (s)
Set the time interval in which the word devices in the PC specified in 1) Word Device are sampled.
Cycle: 1 to 65,535 (seconds) (increment: 1)
5 ) Shown Devices
Select the line type (None, Unbroken, Broken, Dotted, Dashed) and the line color. When None is
selected, the line is not displayed.
6 ) Bg and Frame
Set the display colors of the graph.
Select the horizontal/vertical axis color of the graph.
Select the background color and the horizontal/vertical axis color of the graph.
7 ) Data Size
Select the data size of 1) Word Device between 16 bits and 32 bits.
When a high speed counter or 32-bit counter is set to 1) Word Device, make sure to select 32 bits.
8 ) Direction
Select the trend graph plotting direction (right or left).
9 ) Store in Memory
Set whether or not the sampled data is to be stored in the memory in the F940GOT.
Stored (with check mark):Even after the screen is changed over and returned to the current screen, the
trend graph is displayed with previous values.
Not stored (without check mark):After the screen is changed over and returned to the current screen, the
trend graph is displayed with new values.
10 ) Clear Trigger
Set the bit device to clear the memory when 9) Memory Store is set effective (with a check mark).
11 ) Execution Condition
Select the condition to clear the memory between OFF → ON (rising) and ON → OFF (falling) of the
bit device specified in 10) Clear Trigger when 9) Memory Store is set effective.
12 ) Frame Type
Select the form of a frame displayed around the trend graph.
* When No frame is selected, a dotted-line frame is displayed in the DU-WIN software, and no frame is
displayed in the DU and the F940GOT.
Table:8.9
Display form
No frame Single frame Double frame
(keyboard)
Double frame
(trimmed)
50DU-TK
F940GOT
50DU-TK
F940GOT
50DU-TK
F940GOT
FX Series Programmable Controllers Object Function Description 8
8-20
Screen Image
The vertical and horizontal axes exclusively are displayed on the personal computer screen (Trend graphs
are not displayed.).
Upper limit Value
Lower limit
Value
Start
point
Frame
Vertical
Upper limit Value
Lower limit
Value
Start point
Frame
Vertical
Enlarged view
Display frame
color
Background color (Bg)
Trend graphs are displayed
in the DU.
50DU-TK
F940GOT
Trend graphs are displayed
in the DU.
FX Series Programmable Controllers Object Function Description 8
8-21
FX Series Programmable Controllers Object Function Description 8
8-22
8.3.3 Circle Graph
The Circle Graph object displays the value of one specified word device in the PC as the ratio against
100%.
Screen List Window
ObjectsScreen Keys Header
 
2)
3)
4)
1)
Refer to the Bar
Graph object.
50DU-TK
F940GOT
2)
3)
4)
1)
Refer to the Bar
Graph object.
Refer to the Bar
Graph object.
Refer to the Bar
Graph object.
Refer to the Bar
Graph object.
FX Series Programmable Controllers Object Function Description 8
8-23
Input items
1 ) Word Device
Enter a word device in the PC to be displayed as the level of a circle graph.
2 ) Start Position
Specify the position from which the display color starts to change in accordance with the word device
value.
Top: The color starts to change from the 12 o'clock position.
Right: The color starts to change from the 3 o'clock position.
Bottom: The color starts to change from the 6 o'clock position.
Left: The color starts to change from the 9 o'clock position.
3 ) Direction
Select either one between Anticlockwise and Clockwise as the change direction from 2) Start
Position.
4 ) Size
Enter a numeric (increment: 1 dot) as the radius of the circle graph displayed.
Available size: 1 to 120 dots (radius)
Screen image
Table:8.10
Word Device Data Size Displayed value
T 16 bits Current/Preset
C 16 bits/32 bits Current/Preset
D 16 bits/32 bits Current
V 16 bits/32 bits Current
Z 16 bits/32 bits (making a pair with V) Current
Background color Display color
Top
Bottom
Start Position
Clockwise
Anticlockwise
Start
Position
Left Right
Display color
Top
Bottom
Start Position
Clockwise
Anticlockwise
Start
Position
Left Right
Enlarged view
Display frame
color
Background
color
Display frame
50DU-TK
F940GOT
FX Series Programmable Controllers Object Function Description 8
8-24
8.3.4 Panel Meter
The Panel Meter objects displays one specified word device in the PC as the ratio against 100% as the
angle of the needle.
Screen List Window
ObjectsScreen Keys Header
 
1)
2)
3)
4)
Refer to the Bar
Graph object.
50DU-TK
F940GOT
1)
2)
3)
4)
Refer to the Bar
Graph object.
FX Series Programmable Controllers Object Function Description 8
8-25
Input items
1 ) Word Device
Enter a word device in the PC to be displayed as the angle of the needle on the panel meter.
2 ) Ticks
Set the number of divisions of the panel meter.
Available number of divisions:2 to 10 (divided into equal portions)
Available number of divisions:0, 2 to 50 (divided into equal portions)
When 0 is selected, the scale is not displayed.
3 ) Bg, Fg (Meter) and Needle
Select the background color, the display color and the needle color respectively from the color pallet.
Fg is displayed in the 50DU-TK, and Meter is displayed in the F940GOT.
4 ) Size
Enter a numeric (increment: 1 dot) to W (width) and H (height) respectively as the display size.
Available size: 32 × 24 dots ~ 320 × 240 dots (W × H)
Screen image
50DU-TK
F940GOT
Needle color
Start
point
Scales
(when 11 is entered)
Display color(Fg) Background color(Bg)
Meter
Needle color
Start point
Scales
Enlarged view
Display frame
color
Background color (Bg)
50DU-TK
F940GOT
FX Series Programmable Controllers Object Function Description 8
8-26
8.3.5 Proportional Bar Graph
The Proportional Bar Graph object displays up to six specified word devices in the PC against the total as
the ratio against 100%.
Screen List Window
ObjectsScreen Keys Header
 
4)
5)
3)
2)
1)
Refer to the Bar
Graph object.
50DU-TK
F940GOT
4)
5)
3)
2)
1)
Refer to the Bar
Graph object.
Refer to the Bar Graph object.
FX Series Programmable Controllers Object Function Description 8
8-27
Input items
1 ) Word Device
Enter the top word device in the PC.
Consecutive word devices from the one specified here as many as the number set in 2) Nbr Of Devices
are to be displayed as bar graphs respectively.
A data register (D) exclusively can be entered here.
2 ) Nbr of Devices
Enter the number of word devices (1 to 6) to be displayed as bar graphs.
Enter the number of word devices (1 to 8) to be displayed as bar graphs.
In the case of black-and-white LCD
Enter 2 when the DU type is FX-50DU-TK or F940GOT-LWD (equipped with a black-and-white LCD).
If the value of a word device becomes 0, it is not displayed as a graph and cannot be identified because
only two colors (black and white) are available as the data colors.
In the case of color LCD
When the DU type is FX-50DU-TKS or F940GOT-SWD (equipped with a color LCD), make sure that a
same color is not used in adjacent area.
3 ) Data color
Select the level color of Bar 1 to Bar 6 respectively from the color pallet.
Select the level color of Bar 1 to Bar 8 respectively from the color pallet.
4 ) Frame
Select the frame color of the bar graphs from the color pallet.
5 ) Size
Enter a numeric (increment: 1 dot) to W (width) and H (height) respectively as the display size.
Available size: 2 × 2 dots ~ 320 × 240 dots (W × H)
50DU-TK
F940GOT
When data
No. 2
becomes 0
Black White
Number of data = 3
Data 1Data 2 Data 3 Data 1 Data 2
Black Black Black
When Data 3
becomes 0Data1
Red Blue Black Red Blue
Data2
Blue White Purple White Purple
Data3 Data6Data4 Data5 Data1Data2 Data4 Data5 Data6
Blue
50DU-TK
F940GOT
FX Series Programmable Controllers Object Function Description 8
8-28
Screen image
Number of data = 6
Frame
Start
point
Top data register specified
in 1) Word Device
Data 1Data 2Data 3Data 4Data 5Data 6
Data color
Frame
color
Start
point
Top data register specified
in 1) Woed Device
Data color
Background
color (Bg)
Scale
Enlarged view
Display
frame
color
Data1Data2 Data3 Data6Data4 Data5 Data8Data7
50DU-TK
F940GOT
FX Series Programmable Controllers Object Function Description 8
8-29
FX Series Programmable Controllers Object Function Description 8
8-30
8.3.6 Proportional Pie Graph
The Proportional Pie Graph displays up to six specified word devices in the PC against the total as the ratio
against 100%.
Input items
1 ) Word Device
Enter the top word device in the PC.
Consecutive word devices from the one specified here as many as the number set in 2) Nbr Of Devices
are to be displayed as pie graphs respectively.
A data register (D) exclusively can be entered here.
Screen List Window
ObjectsScreen Keys Header
 
5)
4)
3)
2)
1)
Refer to the Bar
Graph object.
50DU-TK
F940GOT
5)
4)
3)
2)
1)
Refer to the Bar
Graph object.
6)
Refer to the Bar Graph object.
FX Series Programmable Controllers Object Function Description 8
8-31
2 ) Nbr Of Devices
Enter the number of word devices (1 to 6) to be displayed as proportional pie graphs.
Enter the number of word devices (1 to 8) to be displayed as proportional pie graphs.
In the case of black-and-white LCD
Enter 2 when the DU type is FX-50DU-TK or F940GOT-LWD (equipped with a black-and-white LCD).
If the value of a word device becomes 0, it is not displayed as a graph and cannot be identified because
only two colors (black and white) are available as the data colors.
In the case of color LCD
When the DU type is FX-50DU-TKS or F940GOT-SWD (equipped with a color LCD), make sure that a
same color is not used in adjacent area. If the value of a word device becomes 0, it is not displayed as
a graph and cannot be identified.
3 ) (Data color)
Select the level color of Pie 1 to Pie 6 respectively from the color pallet.
Select the level color of Pie 1 to Pie 8 respectively from the color pallet.
4 ) Frame
Select the frame color of the pie graphs from the color pallet.
5 ) Size
Enter a numeric (increment: 1 dot) as the radius of the pie graphs displayed.
Available size: 1 ~ 120 dots (radius)
6 ) Data Size
Select the data size of 1) Word Device between 16 bits and 32 bits.
When a high speed counter or 32-bit counter is set to 1) Word Device, make sure to select 32 bits.
50DU-TK
F940GOT
Data 4
Data 3
Data 1
Data 2
Data 3
Data 1Data 4
Number of data = 3
Black
BlackWhite
When Data 2
becomes 0
White
Black White
White
ÃÞ°À4
ÃÞ°À2
Black
Red
When Data 3
becomes 0
White
Blue
Blue
White
Purple
Red
Blue
BlueWhite
White
Purple
Data 7
Data 2Data 6
Data
7
Data
3
Data
1
Data
4
Data 2
Data 1
Data
5
Data 6
Data 5Data 4
50DU-TK
F940GOT
FX Series Programmable Controllers Object Function Description 8
8-32
Screen image
Number of data = 4
Frame
Start
point
Top data register specified
in 1) Word Device
Data 1
Data 2Data 3
Data 4
Data color
Number of data = 4
Frame
Data 4 Data 1
Start point
Top data register specified
in 1) Word Device
Data color
Background
color (Bg)
Enlarged view
Display frame
color
Data 3 Data 2
50DU-TK
F940GOT
FX Series Programmable Controllers Object Function Description 8
8-33
FX Series Programmable Controllers Object Function Description 8
8-34
8.3.7 Line Graph
The Line Graph object displays consecutive word devices in the PC as trend graphs respectively.
Line Graph dialog box
Input items
1 ) Word Device
Enter the head word device No. (T, C, D) of the PLC.
Word devices as many as the number set in 3) Ticks Horizontal from the head device No. are assigned
to No. 1 and later in 5) Shown Devices respectively.
Assignment of word devices to line graphs (when the data size is 16 bits)
Table:8.11 When 3) Ticks Horizontal is set to 5
5) Shown Devices 1) Word Device 5) Shown Devices 1) Word Device
No.1
D+0
No.3
D+10
D+1 D+11
D+2 D+12
D+3 D+13
D+4 D+14
No.2
D+5
No.4
D+15
D+6 D+16
D+7 D+17
D+8 D+18
D+9 D+19
Screen List Window
ObjectsScreen Keys Header
 
F940GOT
Refer to the Bar Graph object. Refer to the Bar Graph object.
Refer to the
Trend Graph
(Sampling)
object.
5)
4)
3)
2)
1)
6)
8)
6)
7)
FX Series Programmable Controllers Object Function Description 8
8-35
The word devices are drawn as line graphs using the data Number of line graphs (1 to 4) x 3) Ticks
Horizontal (when the data size is 16 bits).
When 7) Data Size is set to 32 bits, the number of required word devices becomes twice of the above.
2 ) Minimum Value and Maximum Value
Specify the range in which the data assigned to the word devices specified in 1) Word Device is sampled
and displayed in the vertical axis. (When a value exceeds this range, the displayed trend graph is
discontinued.)
Direct: Enter a numeric.
7) Data size = 16 bits: -32,768 to +32,767
32 bits: -2,147,483,648 to +2,147,483,647
Indirect: Enter a word device (T, C, D, V or Z) or a data file No.
3 ) Ticks Horizontal and Ticks Vertical
Enter the number of divisions in the horizontal and vertical axes of the graph respectively.
Available number of divisions: 0, 2 to 50 (divided into equal portions)
When 0 is entered, the scale is not displayed.
4 ) Undisplayed Value
When a value of the word device specified in 1) Word Device is equivalent to the input value set here, it
is not plotted in the graph.
The available values are in accordance with the size specified in 7) Data Size.
5 ) Shown Devices
Select the number of line graphs to be displayed and the line type (Unbroken, Broken, Dotted or
Long and short dash) of each graph.
6 ) Frame
Select the fame color of the graph.
7 ) Data Size
1) Word Device can be handled as a numeric value of 16 or 32 bits.
For high-speed counters from C200 in the FX Series PLC, select 32 bits.
8 ) Direction
Select the data display start direction.
Table:8.12 When 3) Ticks Horizontal is set to 3
5) Shown Devices 1) Word Device 5) Shown Devices 1) Word Device
No.1
D+0
No.3
D+6
D+1 D+7
D+2 D+8
No.2
D+3
No.4
D+9
D+4 D+10
D+5 D+11
R i g h t ( f r o m t h e r i g h t ) L e f t ( f r o m t h e l e f t )
FX Series Programmable Controllers Object Function Description 8
8-36
Screen image
In the F940GOT, the Trend Graph (Sampling) object and the Line Graph object show a same image.
Line Graph are not displayed.
Upper limit Value
Lower limit
Value
Start point
Frame
Vertical
Enlarged view
Display frame
color
Background color (Bg)
F940GOT
FX Series Programmable Controllers Object Function Description 8
8-37
8.4 Setting indicators (Indicator)
The Indicator object allows to change the display contents in accordance with the ON/OFF operation of a bit
device in the PC.
Description on the objects
Text indicator [10DU] [25DU] [50DU-TK] [F940GOT]
Changes over the display of two character strings taken from the text library in the specified size on the
screen in accordance with the ON/OFF status of the specified bit device.
Image indicator [50DU-TK] [F940GOT]
Changes over the display of two graphics taken from the image library in accordance with the ON/OFF status
of the specified bit device.
Indicator [10DU] [25DU] [30DU] [40DU] [40DU-TK] [50DU-TK] [F940GOT]
Highlights a rectangle in the specified size on the screen.
Label indicator [50DU-TK] [F940GOT]
Displays an indicator in which a character string (label) to be displayed is shown inside the indicator frame.
Change screen [50DU-TK] [F940GOT]
Changes over the screen in accordance with the control by the PC.
Output indicator [40DU 40DU-TK] [F940GOT]
Turns on/off an external output signal on the rear panel of the DU.
Overlay screen [50DU-TK] [F940GOT]
Superimposes the specified screen No. when the specified bit device is turned on.
Buzzer [50DU-TK] [F940GOT]
Issues the buzzer sound built in the DU once, three times or continuously.
Submenu is displayed. Select
either object.
Click the start point on the
screen window.
Set them using the
Object List dialog box.
They can be set on the
screen window of V 2.4
or later.
The name is changed to
Change Screen (PLC).
FX Series Programmable Controllers Object Function Description 8
8-38
8.4.1 Text indicator
The Text Indicator object allows to change over the display of two texts registered in the text library by
specifying a No. corresponding to a text to be displayed in accordance with the ON/OFF status of the
specified bit device in the PC.
In the F940GOT, Text Off and Text On can be directly entered without using the text library.
Texts to be displayed (set) by the Text Indicator object should be preliminarily registered in Text
Library offered on the View menu bar.
In the 10DU, however, texts are not required to be registered preliminarily in Text Library: They can
be directly entered on the dialog box.
Text indicator dialog box
Screen List Window
ObjectsScreen Keys Header
 
1)
2)
3)
Refer to the Text object.
10DU
25DU and 50DU-TK
1)
2)
3)
Refer to the Text object.
F940GOT
1)
2)
3)
Refer to the Text object.
FX Series Programmable Controllers Object Function Description 8
8-39
Input items
1 ) Bit Device
Enter a bit device in the PC which turns on/off the Text Indicator object.
2 ) Text Off
Specify the text to be displayed while the bit device specified in 1) Bit Device is turned off by entering up
to 7 characters. Available characters are only half-width alphabets, numerics and Katakana.
Specify the text to be displayed while the bit device specified in 1) Bit Device is turned off by entering a
desired No. contained in the text library or by selecting a desired one from the list.
Select No. or Direct at first to set whether a desired No. in the text library is to be entered or a desired
text is to be entered. In addition, the background color in the OFF status can be specified.
No.:Specify the text to be displayed while the bit device specified in 1) Bit Device is turned off by entering
a desired No. contained in the text library or by selecting a desired one from the list.
Direct:Specify the text to be displayed while the bit device specified in 1) Bit Device is turned off by
entering up to 40 half-width characters or 20 full-width characters.
3 ) Text On
Specify the text to be displayed while the bit device specified in 1) Bit Device is turned on by entering up
to 7 characters. Available characters are only half-width alphabets, numerics and Katakana.
Specify the text to be displayed while the bit device specified in 1) Bit Device is turned on by entering a
desired No. contained in the text library or by selecting a desired one from the list.
Select No. or Direct at first to set whether a desired No. in the text library is to be entered or a desired
text is to be entered. In addition, the background color in the ON status can be specified.
No.:Specify the text to be displayed while the bit device specified in 1) Bit Device is turned on by entering
a desired No. contained in the text library or by selecting a desired one from the list.
Direct:Specify the text to be displayed while the bit device specified in 1) Bit Device is turned on by
entering up to 40 half-width characters or 20 full-width characters.
10DU
25DU and 50DU-TK
F940GOT
10DU
25DU and 50DU-TK
F940GOT
FX Series Programmable Controllers Object Function Description 8
8-40
Screen image
The text specified in 2) Text Off is displayed while the specified start point is regarded as the upper left corner.
The text specified in 3) Text On is displayed in the same position. When the specified text exceeds the screen
size, the excessive portion is not displayed.
The text specified in 2) Text Off is displayed while the specified start point is regarded as the upper left corner.
The text specified in 3) Text On is displayed in the same position. When the specified text exceeds the screen
size, the excessive portion is not displayed.
Text Indicator object
-Setting-----------------
To = 
-I/O setting------------
SW1  LS2
10DU
25DU and 50DU-TK
The text specified in 2) Text Off is displayed.
The text specified in 3) Text On is not
completely displayed.
Start point
Character color
(Text)
Background color (Bg)
Text Off
Text On
This frame is not actually displayed.
F940GOT FX-50DU -TKS
FX-50DU -TKS
F940GOT
F940GOT
F940GOT FX-50DU -TKS
The text specified in 2) Text Off is displayed.
The text specified in 3) Text On is not
completely displayed.
Start point
Text Off
Text On
Character color
(Text)
Background color (Bg)
Frame Display frame color
Enlarged view
Display frame
(Double frame)
F940GOT
FX-50DU -TKS
FX Series Programmable Controllers Object Function Description 8
8-41
8.4.2 Image indicator
The Image indicator object allows to change over the display of two graphics registered in the image library
by specifying a No. corresponding to a graphic to be displayed in accordance with the ON/OFF status of the
specified bit device in the PC.
Graphics to be displayed (set) by the Image indicator object should be preliminarily registered in
Image Library offered on the View menu bar.
Image indicator dialog box
Input items
1 ) Bit Device
Enter a bit device in the PC which turns on/off the graphic.
2 ) Image OFF
Specify the graphic to be displayed while the bit device specified in 1) Bit Device is turned off by entering
a desired No. contained in the image library or by selecting a desired one from the list.
3 ) Image ON
Specify the graphic to be displayed while the bit device specified in 1) Bit Device is turned on by entering
a desired No. contained in the image library or by selecting a desired one from the list.
4 ) Graphic display
The graphic selected in 2) Image OFF or 3) Image ON is displayed so that its size, shape and color can
be confirmed.
Screen image
Screen List Window
ObjectsScreen Keys Header
 
1)
2)
3)
4)
Refer to the
Text object.
Refer to the
Text object.
Start
point
The graphic specified in 2) Image OFF or 3) Image OFF is
displayed while the specified start point is regarded as the
upper left corner. When a library No. in which no graphics
are registered is specified, an area of 16 x 16 dots is
temporarily secured.
Black-and-
white graphic
Color
specification
(White)
Background color
(former white portion)
Display color
(former black portion)
(Black)
Caution on specification of the graphic color
Graphics are classified into multi-color type and black-and-white type. Specification of the
background color and the display color is valid for black-and-white graphics exclusively. (This color
specification is enabled exclusively in the DU type in which color display is available.)
[Graphic type]
• Multi-color type
Color specification is invalid because the color of the
graphic itself has the priority.
• Black-and-white type
The color specification is valid as shown in the figure
(exclusively in the DU type in which color display is
available.)
In the F940GOT, Indicator objects can be overlaid on
the screen.
FX Series Programmable Controllers Object Function Description 8
8-42
8.4.3 Indicator
When a color within the preset indicator area becomes equivalent to a specified color by turning on/off of the
specified bit device in the PC, the Indicator object allows to replace such a color within the preset indicator
area with the other specified color.
Input items
1 ) Bit Device
Enter a bit device in the PC which turns on/off the indicator.
2 ) Operating when
Specify the logic to replace the display color by ON or OFF of the bit device specified in 1) Bit Device.
3 ) Color 1 and Color 2
The Indicator object replaces a color (including character color, line color, rectangle color, circle color
and background color of entire screen) within the indicator area which has become equivalent to Color
1 or Color 2 with Color 2 or Color 1 respectively.
Screen image
The preset indicator area is secured by dotted line of Color 1.
Screen List Window
ObjectsScreen Keys Header
 
1)
3)
2)
Refer to the Text object.
3)
While the indicators are turned off
Indicator area
While the indicators are turned on
Remains in the same color.
Color 2=Red
Color 1=Black
Bit device is
turned on.
Rule of replacing colors when the indicator is turned on
Objects in the DU are displayed in the order of creation. The first object is located at the bottom.
When the indicator created at first (located at the bottom) is turned on, a color equivalent to Color 1
or Color 2 within the indicator area is replaced by the unit of dot. When an other indicator is located
above the first indicator, color is replaced in the upper indicator in accordance with color replacement
in the lower indicator.
In an example below, the color equivalent to Color 2 (= red) is replaced with the color specified as
Color 1 (= black). The color equivalent to Color 1 (= black) is replaced with the color specified as
Color 2 (= red).
FX Series Programmable Controllers Object Function Description 8
8-43
8.4.4 Label indicator
The Label indicator object allows to replace the preset indicator area color and the preset label character
color with the specified colors respectively in accordance with the ON/OFF status of the specified bit device in
the PC.
For the conversion rule, refer to 8.4.3 Indicator.
Label indicator setting dialog box
Input items
1 ) Bit Device
Enter a bit device in the PC which turns on/off the indicator.
Screen List Window
ObjectsScreen Keys Header
 
4)
3)
2)
1)
Refer to the Text object.
3)
50DU-TK
F940GOT
4)
3)
2)
1)
Refer to the Text object.
3)
Refer to the
Text object.
Refer to the Text object.
FX Series Programmable Controllers Object Function Description 8
8-44
2 ) Label
Enter a character string (label) to be displayed inside the indicator frame.
For the character string display position, refer to the note below.
The character size is x1/1 width.
The character size is equivalent to that of the Text object.
W (width): x1, x2, x3 and x4 are available.
H (height): x0.5, x1, x2, x3 and x4 are available.
3 ) On and Off
Color with which the device of the No. specified in 1) Bit Device paints over the area specified by the
indicator in accordance with the ON/OFF status and the color set in 2) Label.
4 ) Frame
Select the indicator frame shape.
The following frame shapes are added.
Label Indicator (The number of available frame shapes is increased from 4 to 7.)
The additional frame shapes are available in the OS version of the GOT-F900 shown in the table below.
* If the OS version is former than that shown above, the top frame is displayed.
Table:8.13
Display form
No frame Shaded
Table:8.14
Display form
No frame Single frame Double frame
(circle and rectangle)
Double frame
(shaded solid)
Table:8.15
OS version
F930GOT V 2.0 or later
F940GOT
ET-940
V 3.10 or later
Table:8.16
Display form
Pushbutton switch 1 Pushbutton switch 2 Circle frame
50DU-TK
F940GOT
50DU-TK
F940GOT
FX Series Programmable Controllers Object Function Description 8
8-45
Screen image
Background
color OFF
Start
Stop
Start Start
Bit device OFF ON
Label color OFF
(character color)
Label color ON
(character color)
Background
color ON
Background
color OFF
Start
Stop
Start Start
Bit device OFF ON
Display color OFF
(character color)
Display color ON
(character color)
Background
color ON
50DU-TK
F940GOT
ABCDEF
GHIJ GHIJ
ABCDEF
GHIJ
KLMN
ABCDEF
GHIJ
ABCDEFGHIJKLMNOPQRS Too many characters
ABCDEFGHIJ
ABCDEFGHIJKLMNOPQ Too many lines
The second line is left
blank.
Characters are displayed in
the first and third lines.
The first and third
lines are left blank.
Characters are displayed
in the second line.
Label display position
A label can be displayed in up to 3 lines. Only 1 line can be specified. Characters are automatically
arranged so that they are displayed in the center.
When the number of lines or characters of a label exceeds the specified indicator size, excessive
characters are displayed outside the indicator area.
Enlarge the indicator size or change the characters of the label to be displayed.
FX Series Programmable Controllers Object Function Description 8
8-46
8.4.5 Change screen
The Change screen object allows to change over the screen in accordance with the instruction from the PC
without regard to the keys (mechanical keys on the keyboard and touch keys on the screen).
Set the change screen function on the common screen when screens are to be always changed over
from the PC.
Change screen setting dialog box
The object name is changed from Change Screen to Change Screen (by PLC), and the object can be
selected from the screen window also.
Input items
1 ) Condition
Changes over the screen in accordance with the condition of the specified bit device in the PC.
Control input:Select this item when a bit device in the PC is not used as the condition.
Bit Device:Specify a bit device in the PC.
Operating when:Select ON or OFF when a bit device is specified.
2 ) Destination screen
Select the destination screen specification method used when 1) Condition is satisfied.
Direct:Enter a numeric as the destination user screen No. within the range from 0 to the maximum
number of screens minus 1 or as the destination system screen (500 or larger in the
50DU-TK). Or select the destination screen from the list displayed on the drop-down
screen.
PLC data register:Specify a data register in the PLC as the control device for screen changeover
(indirect specification).
In other words, the destination screen No. can be specified in a program in the PLC.
DU memory:When this item is selected, the screen is changed over to the screen No. stored in a
previously displayed screen. (The screen No. displayed in the DU memory is stored.)
3 ) Save Current Screen in DU-Memory
When a check mark is displayed, a screen stored previously is displayed if 2) Destination Screen is set to
DU Memory on a screen displayed after the current screen No. is stored.
Screen List Window
ObjectsScreen Keys Header

1)
2)
3)
FX Series Programmable Controllers Object Function Description 8
8-47
8.4.6 Output Indicator
The Output Indicator object allows to control the ON/OFF status of the output from the external I/O
connector provided on the rear panel of the DU.
Output Indicator setting dialog box
The object can be selected from the screen window also.
Input items
1 ) Bit Device
Specify a bit device in the DU which turns on/off the external output.
2 ) DU Output
Specify the external output No. (0 to 7).
The Output Indicator object becomes effective when the registered screen No. is displayed on
the DU. While an unregistered screen is displayed, the external output does not change.
3 ) Operating when
Select the logic for the bit device in the PC specified in 1) Bit Device.
Screen List Window
ObjectsScreen Keys Header

1)
2)
3)
Bit device in PC
Logic
ON
ON
OFF
OFF
ON
OFF
ON
OFF
External I/O connector pin layout (main body side)
Input
Output
FX-40DU-ES
FX-40DU-TK-E rear panel
Example: Output
destination (external)
External I/O connector in the DU
(For the I/O specifications and the details, refer to the hardware manual of the DU.)
FX Series Programmable Controllers Object Function Description 8
8-48
8.4.7 Setting Overlay Screen
The Overlay Screen object allows to overlay the specified screen on the screen currently displayed on the
DU when the specified bit device in the PC is turned on.
Overlay Screen setting dialog box
The object can be selected from the screen window also.
Input items
1 ) Bit Device
Specify a bit device in the PC to execute overlay.
2 ) Screen No.
Enter a screen No. overlaying on the screen currently displayed when the 1] Bit Device is turned on. Or
select the overlaying screen from the screen name list.
System screens cannot be specified in the 50DU-TK (the screen No. 500 and later) and the F940GOT
(the screen No. 1001 and later).
Screen List Window
ObjectsScreen Keys Header

1)
2)
Screen currently
displayed Overlay Screen
1) Bit Device is
turned on
The specified screen is overlaying upon the current screen
Overlaying screen
Rule on overlay display
• The Overlay Screen object allows to overlay the specified screen on the screen currently dis-
played in the DU or the F940GOT when 1) Bit Device becomes ON.
• Up to 3 screens can be overlaid including the one currently displayed. If overlay using a control
device is performed, any screen cannot be overlaid.
• All the objects arranged on overlaid screens are valid. Accordingly, when touch keys are overlaid,
for example, one on the overlaying screen (top screen) has the priority.
FX Series Programmable Controllers Object Function Description 8
8-49
8.4.8 Buzzer
The Buzzer object allows to issue the buzzer sound built in the DU in accordance with the ON/OFF status of
a bit device in the PC.
The object can be selected from the screen window also.
Input items
1 ) Bit Device
Enter a bit device in the PC to turn on/off the buzzer.
2 ) Mode
Select how the buzzer sound built in the DU is issued when the bit device specified in 1) Bit Device is
turned on.
Continuous is available in the FX-50DU-TK(S) version 2.00 or later.
Screen List Window
ObjectsScreen Keys Header

1)
2)
Built-in
buzzer
Bit device is turned on
FX-50DU-TK(S)
1) Bit
device
PC
Input signal
1) Bit Device
2) Mode
One Times
Three Times
Continuous
When the buzzer sound is not issued
• If the buzzer is set to OFF on the dialog box displayed when View, System Settings and
Setup Data are selected, the buzzer sound is not issued without regard to any other operation or
setting.
• The buzzer function is valid while a screen (except a common screen) on which the buzzer func-
tion is set is displayed. When another screen is displayed, the buzzer sound is not issued if the
buzzer function is not set on that screen.
FX Series Programmable Controllers Object Function Description 8
8-50
8.5 Setting the date/time display (Date/Time)
The Date/Time object allows to display the contents of the calendar/clock function built in the DU on the
screen.
Description on the objects
Date [10DU] [25DU] [30DU] [40DU] [40DU-TK] [50DU-TK] [F940GOT]
The current year, month and day (day of the week) are displayed on the DU screen based on the calendar
built in the DU.
Time [10DU] [25DU] [30DU] [40DU] [40DU-TK] [50DU-TK] [F940GOT]
The current hour and minute (second) are displayed on the DU screen based on the clock built in the DU.
Submenu is displayed.
Select either object.
Click the start point on the
screen window.
Cautions on FX-25DU-E
The calendar/clock function is not built in the FX-25DU-E.
However, when a real-time clock cassette (offered as an option) is attached to the FX-25DU-E, the
date and the time can be read to and displayed in the FX-25DU-E. (The real-time clock cassette is not
required in the FX2N Series PLC in which the calendar/clock function is built in.)
Have in mind that the real-time clock cassette is not available in the FX-25DU-P.
FX Series Programmable Controllers Object Function Description 8
8-51
8.5.1 Date
The Date object allows to display the current year, month and day on the screen based on the calendar built
in the DU.
Date setting dialog box
Input items
1 ) Format
Select the date display format.
Table:8.17
Format Display on screen Display on DU screen (example)
Normal ##/???/####(???) 31/DEC/1998(MON)
Short ##/???/#### 31/DEC/1998
Normal (Japanese)
Short (Japanese)
Screen List Window
ObjectsScreen Keys Header

1)
Refer to the Text object.
FX Series Programmable Controllers Object Function Description 8
8-52
8.5.2 Time
The Time object allows to display the current hour, minute and second on the screen based on the clock
built in the DU.
Time setting dialog box
Input items
1 ) Format
Select the time display format.
Table:8.18
Format Display on screen Display on DU screen (example)
Normal ## : ## : ## 12:30:45
Short ## : ## 12:30
Normal (Japanese)
Short (Japanese)
Screen List Window
ObjectsScreen Keys Header

1)
Refer to the Text object.
FX Series Programmable Controllers Object Function Description 8
8-53
8.6 Setting the character code (Ascii)
The Ascii object allows to display the character code specified by a word device in the PC as a character.
Description on the object
Ascii [25DU] [30DU] [40DU] [40DU-TK] [50DU-TK] [F940GOT]
Displays a character to be displayed on the DU as a character corresponding to an ASCII code specified by a
word device in the PC.
Character code setting dialog box
Screen List Window
ObjectsScreen Keys Header

Click the start point on the
screen window.
1)
2)
Refer to the Text object.
25DU, 30DU, 40DU, 40DU-TK and 50DU-TK
FX Series Programmable Controllers Object Function Description 8
8-54
Input items
1 ) Word Device
Enter the head of a word device to specify a character code.
Consecutive word devices as many as the number of words entered to 2) Data Length are occupied.
2 ) Data Length
Enter the number of characters to be displayed on the screen.
Available data length:1 to 12 words (1 word corresponds to 1 full-width character or 2 half-width
characters.)
3 ) Data Changeable
Set this item effective by adding a check mark to change the character code using the keyboard
(characters 1 and 2) or to display the frame type.
Caution on display in the F940GOT
When Data Changeable in the Number object and the Text object is set effective with a check mark,
the function Touch Key object + Data Setting object is added to each of the Number and Text
objects.
In the 50DU-TK and the 40DU-TK, however, the Touch Key object and the Data Setting object should
be set for each of the Number and Text objects in the conventional way.
When the pop-up keyboard is changed in the F940GOT, the Touch Key object and the Data Setting
object should be set also.
4 ) Bg, Text and Frame Type
Select the background color, the text color and the frame type color respectively from the color pallet.
5 ) User ID
This is an ID No. (0 to 49) which notifies the PC of the selected object when two or more Number or
Ascii objects are displayed and their values are tried to be changed using the keyboard. The user ID is
automatically assigned from 0.
The value specified in 5) User ID is written to a word device in the PC corresponding to the control device
(D + 7) for the selected object.
The user ID is automatically set as a next ID by 6) Next ID.
6 ) Next ID
This item sets automatically the user ID of the Number object or the Ascii object to be selected after
the object currently being changed on the screen.
1)
2)
Refer to the Text object.
F940GOT
3)
4)
Refer to the
Text object.
5)
6)
7)
8)
Number object 1
Number object 2
User ID = 0 Destination ID = 1
User ID = 2 Destination ID = 0
Ascii object 1
User ID = 1
Destination ID = 2
In the case of the screen
shown on the left
Number object 1
Number object 2
Ascii object 1
FX Series Programmable Controllers Object Function Description 8
8-55
Handling of 5) User ID and 6) Next ID
In the DU/WIN software
The ID No. cannot be entered or changed.
When a Number or Ascii object is created at first, the user ID is automatically set to 0 and the next
ID is automatically set to 0.
For a Number or Ascii object created next, the user ID is automatically set to 1 (+1) and the next ID
is automatically set to 0 (head No.) so that selection is looped.
When a Number or Ascii object is added or deleted while two or more Number or Ascii objects are
displayed, the user ID and the next ID are automatically assigned again (so that unused ID Nos. are not
generated).
In the conventional version, User ID and Next ID are automatically assigned.
In the new version, they can be set manually using the following setting procedure:
To set automatic assignment, click to check the check box located on the left side of Auto User ID  Next
ID on the window.
To set manual assignment, click to uncheck the check box.
This setting is stored even after the DU/WIN-E is terminated once and started up again.
To change the selection order
The list of objects created on the Object List window is displayed.
Drag an object whose selection order is to be changed, and drop it in a desired destination using the
mouse.
For the details, refer to 5.2.7 Adding, deleting and sorting objects (Object List).
7 ) Frame Type
Select the form of a frame displayed around the ascii.
* No frame is displayed in dotted line in the DU/WIN-E software, and is not displayed in the DU and the
F940GOT.
8 ) Layout
Select to which position the displayed number is laid out.
Screen image
Table:8.19
Display form
No frame Single frame
Double frame
(keyboard)
Double frame
(trimmed)
@@@@@@@@@@@@@@
@ =1 half width character
FX Series Programmable Controllers Object Function Description 8
8-56
FX Series Programmable Controllers Object Function Description 8
8-57
8.7 Setting the numeric (Number)
The Number object allows to display the value of the specified word device in the PC in the specified size
and position.
Description on the object
Number [10DU] [25DU] [30DU] [40DU] [40DU-TK] [50DU-TK] [F940GOT]
Displays the set value/current value of a timer/counter or the current value of a data register. A value can be
easily changed by entering a desired numeric via the ten keys and the touch keys.
Number setting dialog box
Screen List Window
ObjectsScreen Keys Header

Click the start point on the
screen window.
5)
6)
2)
3)
4)
7)
8)
9)
1)
10DU, 25DU, 30DU, 40DU, 40DU-TK and 50DU-TK
15)
Refer to the Text object.
FX Series Programmable Controllers Object Function Description 8
8-58
Input items
1 ) Word Device
Enter a word device in the PC to be displayed as a numeric.
Available word devices: T, C, D, V, Z
2 ) Data Size
Select either one between 16 bits and 32 bits. Make sure to select 32 bits when a high-speed
counter or 32-bit counter is specified in 1) Word Device.
3 ) Displayed value
Select Current or Preset as the type of the data specified in 1) Word Device.
The available data type varies depending on the word device as shown in the table below.
Table:8.20
1) Word Device 2) Data Size 3) Displayed value
T 16 bits Current/Preset
C 16 bits/32 bits Current/Preset
D 16 bits/32 bits Current
V 16 bits/32 bits Current
Z 16 bits/32 bits (making a pair with V) Current
5)
13)
2)
3)
4) 7)
8)
9)
1)
F940GOT
Refer to the Text object.
15)
14)
16)
12)
10)
11)
Refer to the
Text object.
17)
FX Series Programmable Controllers Object Function Description 8
8-59
4 ) Data Changeable
Set whether or not the data of the device specified in 1) Word Device can be changed using the keyboard
or the ten-keys in the DU.When Preset is selected in 3) Displayed value, Data Changeable should be
selected so that the system becomes the status in which programs in the PC can be modified.
Caution on display in the F940GOT
When Data Changeable in the Number object and the Text object is set effective with a check mark,
the function Touch Key object + Data Setting object is added to each of the Number and Text
objects.
In the 50DU-TK and the 40DU-TK, however, the Touch Key object and the Data Setting object should
be set for each of the Number and Text objects in the conventional way.
When the pop-up keyboard is changed in the F940GOT, the Touch Key object and the Data Setting
object should be set also.
5 ) Minimum Value and Maximum Value
Set the lower limit and the upper limit of numerics which can be entered to a word device when 4) Data
Changeable is selected (when the check mark “” is added).
Direct: Enter a numeric directly.
( 2) Data Size16 bits: -32,768 to +32,767 32 bits: -2,147,483,648 to +2,147,483,647)
Indirect: Enter a word device (T, C, D, V or Z).
6 ) Position
Enter an X and coordinate and a Y coordinate as the start point from which a numeric is to be displayed.
7 ) Digits
Enter the number of digits of the numeric to be displayed. When the decimal point is displayed, it is
counted as one digit.
Examples:
##### : 5 digits = 5 (numeric) + 0 ( 8) Decimal Point At)
###.## : 6 digits = 3 (numeric) + 2 ( 8) Decimal Point At)
When a decimal point is set in 12) Format String in the F940GOT, the decimal point does not occupy one
character. For the details, refer to 12) Format String.
8 ) Decimal point AT
Enter the number of digits to be displayed after the decimal point.
0: The decimal point is not displayed.
1 to 7) Digits - 1 (for decimal point): The decimal point is displayed.
In the F940GOT, set either 8) Decimal Point At or 12) Format String.
9 ) Style
Select the style of the number displayed on the screen.
For the display styles available in the DU and the F940GOT, refer to the tabke below.
Only Decimal is available.
Select the numeric format among Decimal (zero suppress), Decimal and Hexadecimal.
When Decimal (zero suppress) is selected, the top digit is not displayed if it is 0.
9) Format
Select the numeric display style among Decimal, Hexadecimal, Octal, Binary and Real. To set
the zero suppress function effective, add a check mark to Zero Suppress.
What is the zero suppress function: When the top digit is 0, it is not displayed.
With the zero suppress function: 123
Without the zero suppress function:00123
Start
point
(0,0) X
Y #####
10DU, 25DU, 30DU, 40DU and 40DU-TK
50DU-TK
F940GOT
FX Series Programmable Controllers Object Function Description 8
8-60
Display style list
: Can be set: Cannot be set
In the display examples above, 7) Digits is set to 7 and 8) Decimal Point At is set to 1.
10 ) User ID
This is an ID No. (0 to 49) which notifies the PC of the selected object when two or more Number or
Ascii objects are displayed and their values are tried to be changed using the keyboard. The user ID is
automatically assigned from 0.
The value specified in 10) User ID is written to a word device in the PC corresponding to the control
device (D + 7) for the selected object.
The user ID is automatically set as a next ID by 11) Next ID.
11 ) Next ID
This item sets automatically the user ID of the Number object or the Ascii object to be selected after
the object currently being changed on the screen.
Handling of 10) User ID and 11) Next ID
In the DU/WIN software
The ID No. cannot be entered or changed.
When a Number or Ascii object is created at first, the user ID is automatically set to 0 and the next
ID is automatically set to 0.
For a Number or Ascii object created next, the user ID is automatically set to 1 (+1) and the next ID
is automatically set to 0 (head No.) so that selection is looped.
When a Number or Ascii object is added or deleted while two or more Number or Ascii objects are
displayed, the user ID and the next ID are automatically assigned again (so that unused ID Nos. are not
generated).
In the conventional version, User ID and Next ID are automatically assigned.
In the new version, they can be set manually using the following setting procedure:
To set automatic assignment, click to check the check box located on the left side of Auto User ID  Next
ID on the window.
To set manual assignment, click to uncheck the check box.
This setting is stored even after the DU/WIN-E is terminated once and started up again.
To change the movement order
The list of objects created on the Object List window is displayed.
Drag an object whose selection order is to be changed, and drop it in a desired destination using the
mouse. For the details, refer to 5.2.7 Adding, deleting and sorting objects (Object List).
Table:8.21
Style
Zero suppress
function
10DU, 20DU, 30DU,
40DU, 40DU-TK
50DU-TK F940GOT Display example
Decimal
(0 to 9)
Effective    839.5 -834.5
Not effective    0839.5 -0834.5
Hexadecimal
(0 to F)
Effective    A9F.2 -A9F.2
Not effective    0A9F.2 -0A9F.2
Decimal
(without sign)
(0 to F)
Effective    39.5 34.5
Not effective    0839.5 0834.5
Octal
(0 to 7)
Effective    726.5 -726.5
Not effective    0726.5 -0726.5
Binary
(0 to 1)
Effective    110.1 -110.1
Not effective    0110.1 -0110.1
Real
(binary float value)
Effective    839.5 -834.5
Not effective    0839.5 -0834.5
Number object 1
Number object 2
User ID = 0 Destination ID = 1
User ID = 2 Destination ID = 0
Ascii object 1
User ID = 1
Destination ID = 2
In the case of the screen
shown on the left
Number object 1
Number object 2
Ascii object 1
FX Series Programmable Controllers Object Function Description 8
8-61
12 ) Format String
Characters (alphabets, numerics, Kanji and symbols) can be arbitrarily added to the displayed number.
Display rule in the F940GOT
7) Digits indicates the number of numerics included in the number. Characters are not taken into
account.
Numerics are displayed from the lowest digit. Excessive numerics are not displayed.
Enter # as a half-width character.
Example 1:JY###D###-A
Each underlined # indicates one numeric.
Alphabets (J, Y, D, - and A) are added to the number in display.
Example 2:Measured value ###.# Ω
Each underlined # indicates one numeric.
A decimal point (.) and characters (abc and Ω) are added to the number in display.
The table below shows the actual display of the value stored in data registers in the PC in the examples
above.
13 ) Parameters
Four rules of arithmetic are performed for the data on 1) Word Device using Gain 1, Gain 2 and Offset.
Gain 1:Used for multiplication (Enter the initial value 1 not to use Gain 1.)
Data on 1) Word Device x Gain 1
Gain 2:Used for division (Enter the initial value 1 not to use Gain 2.)
Data on 1) Word Device / Gain 2
Offset:Used for addition or subtraction (Enter the initial value 0 not to use Offset.)
Enter a minus value to perform subtraction.
Data on 1) Word Device + Offset
Parameters is performed as follows: 1) Word Device x Gain 1 / Gain 2 + Offset
14 ) Frame Type
Select the form of a frame displayed around the number.
To display the frame, 15) Bg Transparent should be set effective by adding a check mark.
If 15) Bg Transparent is not effective, no frame is automatically selected here.
15 ) Bg Transparent
While a check mark is displayed, the background color becomes transparent and objects and
background color below are displayed
16 ) Layout
Select to which position the displayed number is shifted if its number of digits is smaller than that
specified in 7) Digits. Select one among Left, Center and Right.
17 ) Use High quality
When the character size is large, characters are displayed in the high-quality character font of the display
unit so that such characters are displayed in smooth shapes. This item is valid when the character size
W is x4 or more and H is x2 or more.
(Use High quality is available in the GOT-F900 main unit whose serial No. is 13**** (March, 2001) and
later.)
Table:8.22
Example Data register (32 bits) in PLC Display in GOT-F900
1
K1234 JY 1D234-A
K123456 JY123D456-A
K1234567 JY???D???-A
2
K12 Measured value 1.2Ω
K1234 Measured value 123.4Ω
K12345 Measured value ???.?Ω
Table:8.23
Display form
No frame Single frame
Double frame
(keyboard)
Double frame
(trimmed)
4 7 5
Left Center Right
Example: When the displayed numeric consists of 3 digits while 7) Digits is set to 5
4 7 5 4 7 5
Ver2.5∼
FX Series Programmable Controllers Object Function Description 8
8-62
Screen image
The number of digits is regarded as 5 when 12) Format String is used for setting or as 6 when 8) Decimal
Point At is used for setting.
####
##.#
###.##
Total number of digits=6
Display color
Background color Number of digits after
decimal point=2

Total number of digits = 6

Even if the number of digits after
decimal point has been set, the
total number of digits is 6.
####
##.#
###.##
Total num ber of digits=5
Display color
Background
color
Start
point
Display fram eDisplay
fram e
color Enlarged view
10DU
25DU, 30DU, 40DU, 40DU-TK and 50DU-TK
F940GOT
Caution on specification of a word device in PC link connection
• In the case of link connection of A Series PC to a computerIndex registers (V, Z) cannot be
monitored.
• In the case of upward link connection of the SYSMAC C Series (OMRON)Set values of TIM (T)
and CNT (C) cannot be monitored.
FX Series Programmable Controllers Object Function Description 8
8-63
8.8 Setting the box (Box)
The Box command offers the Box and Filled box objects to display boxes on the DU. In some DU types,
the Filled box object may not be available.
Description on the objects
Box
Displays the specified area as a box frame in continuous line.
Filled box
Displays the specified area as a box filled with the specified color.
Screen List Window
ObjectsScreen Keys Header

Table:8.24
10DU 25DU 30DU 40DU
40DU-
TK
50DU-
TK
F940
GOT
Box       
Filled box       
Click the start point on the screen window, draw the mouse,
and release the mouse at the end point of the box to be
displayed.
FX Series Programmable Controllers Object Function Description 8
8-64
Filled box setting dialog box (Filling cannot be set in the Box setting box.)
Input items
1 ) Frame
Select the continuous line color used to draw a box frame from the color pallet.
2 ) Fill
Select the color to fill a box from the color pallet.
3 ) Filled
Let the check mark ““ be displayed to fill a box.
By setting this item, selection between Box and Filled box can be toggled.
This item can be set in the FX-50DU-TK(S)-E exclusively. This item is not available in any other DU.
1 ) Frame
Select the line type in Type and the line color to draw a box frame in Frame from the color pallet.
2 ) Filling
Select the color to fill a box in Fill from the color pallet.
3 ) Pattern
In Type, select the pattern to fill a box.
As the number in the input area is smaller, the background color is stronger. As the number is larger, the
foreground color is stronger.
Select either one between 2) Filling and 3) Pattern by clicking to select the radio button.
2)
1)
3)
Refer to the Text object.
25DU, 30DU, 40DU, 40DU-TK and 50DU-TK
F940GOT The following dialog box is offered in V 2.4 or later.
3)
2)
1)
Refer to the Text object.
25DU, 30DU, 40DU, 40DU-TK and 50DU-TK
F940GOT The following input items are offered in V 2.4 or later.
FX Series Programmable Controllers Object Function Description 8
8-65
Screen image
Start point
2) Fill
1) Frame
S t a r t p o i n t
F i l l i n g
P a t t e r n
1 ) F r a m e
2 ) F i l l i n g
1 ) F r a m e
3 ) P a t t e r n
25DU, 30DU, 40DU, 40DU-TK and 50DU-TK
F940GOT
FX Series Programmable Controllers Object Function Description 8
8-66
8.9 Setting the circle (Circle)
The Circle command offers the Circle and Filled circle objects to display circles on the DU. In some DU
types, the Filled circle object may not be available.
Description on the objects
Circle
Displays the specified area as a circle frame in continuous line.
Filled circle
Displays the specified area as a circle filled with the specified color.
Screen List Window
ObjectsScreen Keys Header

Table:8.25
10DU 25DU 30DU 40DU 40DU-
TK
50DU-
TK
F940
GOT
Circle       
Filled circle       
Click the start point on the screen window, draw the mouse, and
release the mouse at the end point of the box to be displayed.
FX Series Programmable Controllers Object Function Description 8
8-67
Filled circle setting dialog box (Filling cannot be set in the Box setting circle.)
Input items
1 ) Frame
Select the continuous line color used to draw a circle frame from the color pallet.
2 ) Fill
Select the color to fill a circle from the color pallet.
3 ) Filled
Let the check mark ““ be displayed to fill a circle.
By setting this item, selection between Circle and Filled circle can be toggled.
This item can be set in the FX-50DU-TK(S)-E exclusively. This item is not available in any other DU.
1 ) Frame
Select the line type in Type and the line color to draw a circle frame in Frame from the color pallet.
However, only the straight line is available as the line type.
2 ) Filling
Select the color to fill a circle in Fill from the color pallet.
3 ) Pattern
In Type, select the pattern to fill a circle.
As the number in the input area is smaller, the background color is stronger. As the number is larger, the
foreground color is stronger.
Select either one between 2) Filling and 3) Pattern by clicking to select the radio button.
2)
1)
3)
Refer to the Text object.
25DU, 30DU, 40DU, 40DU-TK and 50DU-TK
F940GOT
2)
1)
3)
Refer to the Text object.
The following dialog box is offered in V 2.4 or later.
25DU, 30DU, 40DU, 40DU-TK and 50DU-TK
F940GOT The following input items are offered in V 2.4 or later.
FX Series Programmable Controllers Object Function Description 8
8-68
Screen image
Start point
2) Fill
1) Circle
S t a r t p o i n t
1 ) F r a m e
2 ) F i l l i n g
F i l l i n g
1 ) F r a m e
3 ) P a t t e r n
P a t t e r n
25DU, 30DU, 40DU, 40DU-TK and 50DU-TK
F940GOT
FX Series Programmable Controllers Object Function Description 8
8-69
8.10 Setting the line (Line)
The Line object allows to draw a line between two points represented in coordinates.
Description on the object [25DU] [30DU] [40DU] [40DU-TK] [50DU-TK]
Line
Displays a continuous line between two points in the diagonal, vertical or horizontal direction.
Line setting dialog box
Screen List Window
ObjectsScreen Keys Header

Click the start point on the screen window, draw the mouse,
and release the mouse at the end point of the box to be
displayed.
1)
Refer to the Text object.
25DU, 30DU, 40DU, 40DU-TK and 50DU-TK
F940GOT
1)
2)
Refer to the Text object.
The following dialog box is offered in V 2.4 or later.
FX Series Programmable Controllers Object Function Description 8
8-70
Input items
1 ) Line
Select the continuous line color drawn between two points from the color pallet.
1 ) Line
Select the color of the line drawn between two points from the color pallet.
2 ) Type
Select the line type such as dotted line and alternate long and short dash line.
Screen image
25DU, 30DU, 40DU, 40DU-TK and 50DU-TK
F940GOT The following input items are offered in V 2.4 or later.
Start point
(End Position)
End Position
(Start point)
1) Line
S t a r t p o i n t
( E n d o p t i o n )
E n d P o s i t i o n
( S t a r t p o i n t )
1 ) L i n e 2 ) T y p e
25DU, 30DU, 40DU, 40DU-TK and 50DU-TK
F940GOT
FX Series Programmable Controllers Object Function Description 8
8-71
8.11 Setting the touch key (TouchKey)
The TouchKey object allows to set the button size and the button position and select the button shape by
combining a cell which is a matrix of the DU screen.
By manipulating a touch key on the screen provided in the DU, switches to turn on/off bit devices in the PC
and the screen changeover function are offered.
Description on the object
TouchKey
Sets the position, the size and the shape of a button which functions as a touch key on the DU screen.
A function can be assigned to a set key.
In the 50DU-TK and the F940GOT, two or more functions can be assigned.
Additional functions
Switch [40DU-TK] [50DU-TK] [F940GOT]
Sets a bit device in the PC to be turned on/off (alternate, momentary, set or reset).
Send databank [50DU-TK] [F940GOT]
Sets transfer between a data file (memory in the DU) and a file register in the PC.
Change screen [40DU-TK] [50DU-TK] [F940GOT]
Changes over to a screen No. assigned to a key.
Data setting [40DU-TK] [50DU-TK] [F940GOT]
Reads the keyboard (decimal or hexadecimal) or the ten-keys.
Increment [50DU-TK] [F940GOT]
Adds 1 to a numeric of a word device (C, T, D) (increment).
Decrement [50DU-TK] [F940GOT]
Subtracts 1 from a numeric of a word device (C, T, D) (decrement).
Write constance [50DU-TK] [F940GOT]
Sets a constant (preset value) to a word device (C, T, D).
Screen List Window
ObjectsScreen Keys Header
 
Click the start point on the
screen window.
FX Series Programmable Controllers Object Function Description 8
8-72
Touch key setting dialog box
Input items
1 ) No.
A number starting from 0 is automatically assigned to identify each touch key. This No. is also
displayed in the upper left of a touch key object on the screen window.
2 ) New object
Select and add the function actuated by the touch key.
Though the available functions are shown on the previous page, the usable contents vary depending on
the DU type.
4)
3)
2)
1)
5)
Refer to the Text object.
40DU-TK and 50DU-TK
The dialog box above indicates an example in the 50DU-TK.
In the 40DU-TK, Label and Key Type are not provided.
F940GOT
4)
3)
2)
1)
5)
Refer to the
Text object.
7)
7)
8)
9)
6)
Refer to the
Text object.
FX Series Programmable Controllers Object Function Description 8
8-73
3 ) Current
Displays a list of key functions assigned to the touch key displayed in 1) No. by 2) New object.
When a key function is assigned,  (asterisk) is displayed in the upper right of the No. in the touch key
object on the screen window.
Example: Two Switch and Change Screen objects in total can be set.
[A] [B]
Description on operation of 50DU-TK
a) The DU/WIN-E software searches the function (switch) of the group A from the top of the list, and
executes the first switch (M10). The second switch (Y0) and later switches are ignored.
b) The software searches the first executable function of the group B from the top of the list, and
executes it.
(If the changeover condition for the screens Nos. 5 and 7 are not satisfied, the software executes
Increment.)
In the setting shown on the following, even if two or more functions are set, the functions after Switch
(Y0) are ignored (if the changeover condition for the screen No. 5 is satisfied).
* If no changeover condition is satisfied, the screen is not changed over.
Example: Two or more Switch, Switch, Increment and Change Screen objects can be set.
[A] [A] [A] [A]
Description on operation of F940GOT
a) The DU/WIN-E software automatically sorts the functions in accordance with the priority.
Priority for sorting
Switch → Write Constant → Increment → Decrement → Change Screen → Send Databank → Data
Setting
b) The software executes the functions from the top of the list.
c) However, if there is the Change Screen function and in the list the condition for it is satisfied, the
later functions are ignored.
In other words, when screen changeover is executed, the function processing of the touch key is
aborted.
In the setting shown on the following, if the changeover condition for the screen No. 5 is not satisfied and
the changeover condition for the screen No. 7 is satisfied, Change Screen No. 20 after Change Screen
No. 7 is ignored.
* If no changeover condition is satisfied, the screen is not changed over.
*
2
5×
Touch key
(to which any function is not set)
Touch key
(to which a function is set)
50DU-TK
Table:8.26
Only 1 each from [A] and [B] (2 max. in total)
Group A Group B
Switch Send Databank
Screen Change
Data Setting
Increment
Decrement
Write Constant
Table:8.27 Function setting examples
Change Screen No. 5
Switch (M10)
Switch (Y0)
Change Screen No. 7
Increment
Change Screen No. 20
F940GOT
FX Series Programmable Controllers Object Function Description 8
8-74
4 ) Label
Enter a character string to be displayed within the touch key frame.
The number of characters and the number of lines available vary depending on the touch key size.
For the display position and the specifications of a label, refer to the description on the Label indicator
object in Paragraph 8.4.4.
For the available character size, display position and specifications, refer to 8.4.4 Label indicator.
5 ) Key type
Select the touch key frame shape.
 : Can be set  : Cannot be set
* When No frame is selected, a dotted-line frame is displayed in the DU-WIN software, and no frame
is displayed in the DU and the F940GOT.
In the F940GOT, the following two types are available in addition to the types shown above.
The following frame shapes are added.
Label Indicator (The number of available frame shapes is increased from 4 to 7.)
The additional frame shapes are available in the OS version of the GOT-F900 shown in the table below.
Table:8.30
Display form
No frame Shaded Double frame
(keyboard)
Double frame
(trimmed)
40DU-TK    
50DU-TK    
F940GOT    
Table:8.31
Display form
Double frame
(shaded solid)
Double frame
(bold)
Table:8.32
OS version
F930GOT V 2.0 or later
F940GOT V 3.10 or later
Table:8.28
2 or more from [A] (50 max. in total)
Group A
Switch
Increment
Decrement
Write Constant
Data Setting
Send Databank
Table:8.29 Function setting examples
Switch (M10)
Switch (Y0)
Increment
Change Screen No. 5
Change Screen No. 7
Change Screen No. 20
50DU-TK
F940GOT
40DU-TK, 50DU-TK and F940GOT
F940GOT
FX Series Programmable Controllers Object Function Description 8
8-75
* If the OS version is former than that shown above, the frame is not displayed.
6 ) Key Code
Enter a code to enter a character or specify a special operation.Enter a 16-bit hexadecimal value (0 to
FFFF).
For the key code list for special operations, refer to 9. Related Information. For the latest contents, refer
to the Operation Manual of the F940GOT/F930GOT.
7 ) Auto Repeat, Simul. Press and Reverse On Touch
Specify an operation in response to pressing of the touch key.
Auto Repeat:While the touch key is pressed and held, the touch key becomes ON or OFF repeatedly in a
certain cycle.
Simul. Press:Enables simultaneous pressing of two touch keys.
(Set a check mark to each of the touch keys to be pressed simultaneously.)
Reverse On Touch:Enables or disables reverse of the color inside the touch key frame when the touch
key is pressed.
When Reverse On Touch is set effective (with a check mark), the touch key is
reversed based on the setting of 8) Reverse Condition.
8 ) Reverse Condition
Select the condition to reverse the color inside the touch key while 7) Reverse On Touch is set effective.
Key:The color inside the touch key frame is reversed when the touch key is pressed.
Bit Device:The color inside the touch key frame is reversed while the specified bit device is ON, and not
reversed while the specified bit device is OFF.
9 ) OFF Bg / ON Bg
Specify the display color inside the touch key frame in the ON/OFF status used when 7) Reverse
Condition is set effective.
Table:8.33
Display form
Toggle switch
Slide switch
(lateral)
Slide switch
(longitudinal)
Pushbutton
switch 1
Pushbutton
switch 2
FX Series Programmable Controllers Object Function Description 8
8-76
FX Series Programmable Controllers Object Function Description 8
8-77
8.12 Setting the keyboard (Keyboard)
The Keyboard object allows to display always by a touch key in the DU the keyboard preliminarily set using
the ten keys and the alphabet keys, and allows input of numerics and character codes.
Input items
1 ) Type
Select the keyboard type preliminarily set.
2 ) Position
Enter the coordinates in which the keyboard is always displayed.
Enter the X and Y coordinates in the unit of dot. The size equivalent to one touch key multiplied by a
positive integer is required to be entered. If a coordinate with which the keyboard cannot be displayed is
entered, it is regarded as an error.
Keyboard type
To each keyboard, some objects correspond. For example, from the decimal and hexadecimal keyboards,
numeric values of the Number object can be input.
From the character 1 and 2 keyboards, characters of the Ascii object can be changed.
In the F940GOT, the user can set key codes to the Touch Key object, and make arbitrary keyboards.
Screen List Window
ObjectsScreen Keys Header

1)
2)
Click the start point on the
screen window.
FX Series Programmable Controllers Object Function Description 8
8-78
Keyboard type
DEC 9×4 DEC 15×2
40DU-TK
HEX 10×4 HEX 10×8
ALPHANUM1 16×5
DEC 16×4
ALPHA1 16×5
DEC 8×4 DEC 8×8 DEC 16×2
50DU-TK and F940GOT
In the F940GOT, keys indicated in Japanese in other models are indicated in English.
FX Series Programmable Controllers Object Function Description 8
8-79
DEC DEC (lateral)
HEX
F930GOT
Japanese keyboard and English keyboard
• In the 40DU-TK and the 50DU-TK, the keyboard layout is changed when the language is changed
over between Japanese and English in Project Settings in the DU/WIN software or the system
screen in the DU/GOT.
In the F940GOT, only the English keyboard is available.
Japanese mode English mode
FX Series Programmable Controllers Object Function Description 8
8-80
8.13 Setting the key function
The Keys menu allows to assign the functions including screen changeover, ON/OFF switch and write of
constant for the key switches and the touch key switches built in the DU.
Screen list window
Click the Key button on the Screen List window, and set the key function on the Key List window.
Input items
1 ) Keys
Displays the key list and indicates whether or not a function is assigned to each key.When a function is
already assigned, * (asterisk) is added at the head of a key name.
2 ) New object type
Adds a key function selected from the key function object tool box or the Object tool menu. The
window to set the selected key function object is displayed.
3 ) Functions
Displays a list of functions assigned to the key selected in the key list.
Key list window
Key function object tool box
Function is
assigned.
This tool box is displayed when the key
list window is displayed and becomes
active.
1)
2)
3)
FX Series Programmable Controllers Object Function Description 8
8-81
Key setting procedure
When a function is assigned for the first time
1. Click to select a key name to be set newly from the key list.
2. Select a key function object to be registered to 3) Functions from the Key Function Object tool box or the
Object tool bar. %For the details, refer to the next page.
The selected key object name is displayed in 2) New Object Type.
3. Click the Add button to display the dialog box for setting the selected key object. Enter a value to the input
item to be set, and click the [OK] button.
4. The specified function is added to 3) Functions and displayed there.
When an existing function is changed
1. Click to select a key name to be changed from the key list.
2. Select a key function object to be changed from 3) Functions. %For the details, refer to the next page.
The selected key object name is displayed in 2) New Object Type.
3. Click the Edit button or double-click a key function object in 3) Functions to display the dialog box for
setting the selected key object. Enter a value to the input item to be changed, and click the [OK] button.
4. The specified function is changed.
What can be set on the Key List window
On the Key List window, all of set touch keys and external keys (mechanical keys) are displayed.
Only when a touch key has been already created, its contents can be changed. When creating a
touch key, make the Screen window active and create it using the Object tool bar or a touch key
in the object tool box.
The key function setting is to be performed usually on the dialog box for setting a touch key.
However, on the Key List window, the key function can be changed.
FX Series Programmable Controllers Object Function Description 8
8-82
8.13.1 Key function object
List of key setting and applicable DU type
+++++++++++++++++++++++++: Can be set : Cannot be set
Description on the object
Switch
Sets a bit device in the PC to be turned on/off (alternate, momentary, set or reset).
Send databank
Sets transfer between a data file (memory in the DU) and a file register in the PC.
Change screen
Changes over to a screen No. assigned to a key.
Data setting
Reads the keyboard (decimal or hexadecimal) or the ten-keys.
Increment
Adds 1 to a numeric of a word device (C, T, D) (increment).
Decrement
Subtracts 1 from a numeric of a word device (C, T, D) (decrement).
Write constance
Sets a constant (preset value) to a word device (C, T, D).
Table:8.34
Key setting 10DU 25DU(-P) 30DU 40DU 40DU-TK 50DU-TK F940GOT
Switch       
Send data bank       
Change screen       
Data setting       
Increment       
Decrement       
Write constance       
3)
2)
1)
4)
5)
6)
7)
1) 2) 3) 4) 5) 6) 7)
A key function can be selected from the Object tool bar or the key function object tool box.
FX Series Programmable Controllers Object Function Description 8
8-83
8.13.2 Switch
The Switch object allows to control the ON/OFF status of a bit device in the PC via a key (mechanical key or
touch key).
Input items
1 ) Control input
Displays the key name selected from the key list on the key list window.
This dialog box displays the key name, but does not allow modification.
When modifying the key name, press the [Cancel] button to close the dialog box, then select a desired
key name from the key list window.
2 ) Device
Specifies the device No. or external output No. to be driven by the key specified in 1) Control input.
•Bit Device : [10DU] [25DU] [30DU] [40DU] [40DU-TK] [50DU-TK] [F940GOT]
Enter a bit device in the PC to be turned on/off.
•DU Output : [40DU] [40DU-TK] [F940GOT]
Enter an output No. (0 to 7) of the external I/O connector in the DU.
3 ) Operation
Select the output characteristics of the switch.
•Momentary : [10DU] [25DU] [30DU] [40DU] [40DU-TK] [50DU-TK] [F940GOT]
Turns on while pressed and held, and turns off when released.
•Alternate : [10DU] [25DU] [30DU] [40DU] [40DU-TK] [50DU-TK] [F940GOT]
Turns on when pressed or released, and turns off when pressed again.
•Set : [50DU] [F940GOT]
Turns on when pressed, and remains on even if released or pressed again.
•Reset : [50DU] [F940GOT]
Turns off when pressed, and remains off even if pressed again.
Switch characteristics
Screen List Window
ObjectsScreen Keys Header

1)
2)
3)
Momentary Alternate
ResetSet
Switch
Output
ON
OFF
ON
OFF
Switch
Output
ON
OFF
ON
OFF
Switch
Output
ON
OFF
ON
OFF
Switch
Output
ON
OFF
ON
OFF
FX Series Programmable Controllers Object Function Description 8
8-84
Keys on the DU
Switch objects and applicable DU types
Format available for switch input
 : Can be set  : Cannot be set
Table:8.35
Touch key Key [Shift] + key External Function key
10DU  
Keys(A to C)
  
25DU    

5 keys
(F1 to F5)
30DU 

Ten keys (0 to 9)
and , keys

Combination of
Shift and one
among ten keys
(0 to 9) and
, keys
 
40DU 

Ten keys (0 to 9)
and , keys

Combination of
[Shift] and one
among ten keys
(0 to 9) and
, keys

Signal input from
external
I/O connector
(I0 to I7)

40DU-TK

Touch keys
(32 keys/screen)

Ten keys (0 to 9)
and , keys

Combination of
[Shift] and one
among ten keys
(0 to 9) and
, keys

Signal input from
external
I/O connector
(I0 to I7)

50DU-TK

Touch keys
(32 keys/screen)
   
F940GOT

Touch keys
(50 keys/screen)
   
Handy
GOT

Touch keys
(50 keys/screen)
   
0/A 1/8 2/C 3/D 4/E
POWER CLEAR SET/- SHIFT ENTER
5/F 6 7 8 9
FX-40DU
Mechanical keys
(ten-keys, Enter key, etc.)
FX Series Programmable Controllers Object Function Description 8
8-85
Switch mode (characteristics)
 : Can be set  : Cannot be set
Output format
 : Can be set  : Cannot be set
Table:8.36
Momentary Alternate Set Reset
10DU    
25DU    
30DU    
40DU    
40DU-TK    
50DU-TK    
F940GOT    
Handy GOT    
Table:8.37
Device (in PC) External (external I/O function in DU)
10DU  
25DU  
30DU  
40DU 

Signal output from external I/O connector
(00 to 07)
40DU-TK 

Signal output from external I/O connector
(00 to 07)
50DU-TK  
F940GOT  
Handy GOT  
FX Series Programmable Controllers Object Function Description 8
8-86
8.13.3 Send data bank
Two or more pieces of data created by the Data bank command can be preliminarily transferred to the DU,
then can be transferred between the DU and the PC using the key set here.
Data on the specified files in the DU can be written to the PC. Data can be read from the PC to the DU.
Key (data file transfer) setting dialog box
Input items
1 ) Control input
Displays the key (mechanical key or touch key) selected on the previous window. For the key types
available in each DU type, refer to Switch in Paragraph 8.11.1
2 ) Bank No.
Enter the file No. to which transfer is executed when the key displayed in 1) Control input is manipulated.
Direct : Enter a numeric from 0 to the specified number of files as a file No.
Indirect : Specify a data register for specifying a data file as a screen specification register for a control
device.
In other words, a file No. can be selected in a PC program.
(The indirect specification method is available in the FX-50DU-TK(S)-E exclusively.)
3 ) Function
DU → PC : Writes data from a data file in the memory in the DU to the PC.
PC → DU : Writes data from a data register in the memory in the PC to the DU.
Screen List Window
ObjectsScreen Keys Header

1)
3)2)
FX Series Programmable Controllers Object Function Description 8
8-87
8.13.4 Change screen
The Change screen object allows to change over the screen to the specified No. when a key (mechanical
key, touch key) is pressed.
Change screen setting dialog box
Input items
1 ) Condition
The screen is changed over when the condition set in Control input, Bit Device and Active when is
satisfied.
Control input:Displays the key (mechanical key or touch key) name selected on the previous window.For
the keys available in each DU type, refer to 1. Switch in Paragraph 8.11.1
Bit Device:Specify a bit device in the PC.
Active when:Select ON or OFF when a bit device is specified.
2 ) Destination screen
Select the method to specify the DU screen No. which is to be displayed when the condition specified in
1) Condition is satisfied.
Direct: Enter a numeric from 0 to Maximum number of user screens -1 as a user screen No.
or a system screen No. (500 or more in the 50DU-TK, 1001 or more in the F940GOT).
Or select a desired screen from the drop-down type screen list.
When a system screen is specified in the F940GOT, add a check mark to 3) Save
Current Screen so that processing can be returned from the system screen to a user
screen.
PLC data register: Specify a data register for screen changeover as a screen specification register for
control device.
In other words, the changeover destination screen No. can be specified using a PC
program.
DU memory: The screen No. set and stored on a previous screen is selected as the changeover
destination. (The screen No. displayed in the memory in the DU is stored.)
3 ) Save current screen in DU-Memory
When the check mark “” is displayed by clicking the mouse, the current screen No. is regarded as the
changeover destination when DU memory is selected in 2) Destination screen on a later screen.
Screen List Window
ObjectsScreen Keys Header

2)
1)
3)
How to change over the screen without manipulating any key
The screen can be changed over by selecting Object, Indicator and Change screen on the object
list window.
The setting window displayed at that time is equivalent to the window shown above except that
Control input in 1) Condition is not provided.
FX Series Programmable Controllers Object Function Description 8
8-88
8.13.5 Data setting
The Data setting object allows to display the keyboard by the specified input (touch key, mechanical key,
etc.), and modify the specified numeric.
To use the Data Setting object, an object (Number or Ascii object) which is a target of change should be
displayed on the same screen.
Have in mind that the keyboard is not popped up if there is not a target data.
In the FX-40DU-TK-E, the ten-key pad is displayed instead of the keyboard.
Keyboard display procedure in the DU
Data setting setting dialog box
Screen List Window
ObjectsScreen Keys Header

12345
7
4
1
8
5
2
9
6
3
-
CLEAR
SET
Control
0
The keyboard (ten-key pad) is displayed.
12345
Numeric
Emter
When this
switch is
pressed
Impat
1)
5)
6)
2)
3)
4)
40DU-TK and 50DU-TK
F940GOT
1)
7)
5)
6)
FX Series Programmable Controllers Object Function Description 8
8-89
Input items
1 ) Control input
Displays the key type and the key No. to actuate data setting for the contents of a device specified in 2)
Word Device. (The available key types vary depending on the DU model.)
2 ) Word Device
Enter a word device in the PC which specifies the No. in the image library.
Available word devices: T, C, D, V, Z
3 ) Data Size
Select either one between 16 bits and 32 bits. Make sure to select 32 bits when a high-speed
counter or 32-bit counter is specified in 2) Word Device.
4 ) Changed Value
Select Current or Preset as the type of the data specified in 2) Word Device.
The available data type varies depending on the word device as shown in the table below.
5 ) Keyboard type
Select the keyboard for data input. For the available keyboard types, refer to the operation manual of
each DU.
6 ) Position
Enter the X and Y coordinates as the start position from which the Data setting is to be displayed.
When a keyboard object which is always displayed is set on the screen window, the Data
setting object cannot be set. In other words, two keyboards cannot be displayed at a time.
7 ) User ID
Data change can be performed to the Number or Ascii object whose user ID is equivalent to the user
ID entered here.
Table:8.38
Input Touch key Key [Shift] key External input
F940GOT
50DU-TK
   
40DU-TK    
Table:8.39
Word Device Data Size Changed Value
T 16 bits Current/Preset
C 16 bits/32 bits Current/Preset
D 16 bits/32 bits Current
V 16 bits/32 bits Current
Z 16 bits/32 bits (making a pair with V) Current
Keyboard display position
• F940GOT, FX-50DU-TK(S)-E
Specify a position on the screen in which the keyboard is to be popped up.
The keyboard is popped up in the specified position exclusively when the touch key specified in 1)
Control input is pressed.
• FX-40DU-TK-E
The keyboard is automatically moved to a position in which a numeric to be modified is not hidden.
FX Series Programmable Controllers Object Function Description 8
8-90
8.13.6 Increment and Decrement
The Increment object adds 1 to the data in the specified word device in the PC by a key (mechanical key or
touch key). The Decrement object subtracts 1 from the data in the specified word device in the PC by a
key (mechanical key or touch key).
The Increment object exclusively is described below as the representative between them.
Input items
1 ) Control Input
Displays the key (mechanical key or touch key) selected on the previous window. For the key types
available in each DU type, refer to Switch in Paragraph 8.11.1
2 ) Word Device
Enter a word device in the PC which specifies the No. in the image library.
Available word devices: T, C, D, V, Z
3 ) Data Size
Select either one between 16 bits and 32 bits. Make sure to select 32 bits when a high-speed
counter or 32-bit counter is specified in 2) Word Device.
4 ) Changed Value
Select Current or Preset as the type of the data specified in 2) Word Device.
The available data type varies depending on the word device as shown in the table below.
Table:8.40
Word Device Data Size Changed Value
T 16 bits Current/Preset
C 16 bits/32 bits Current/Preset
D 16 bits/32 bits Current
V 16 bits/32 bits Current
Z 16 bits/32 bits (making a pair with V) Current
Screen List Window
ObjectsScreen Keys Header

4)
3)
2)
1)
50DU-TK
F940GOT
4)
3)
2)
1)
5)
6)
FX Series Programmable Controllers Object Function Description 8
8-91
5 ) Constant
Enter a numeric (integer) to be added (Increment) to or subtracted (Decrement) from the word device
specified in 2) Word Device.
The allowable constant range is as follows for both the Increment and Decrement objects.
3) Data Size = 16 bits: 0 to +32,767
32 bits: 0 to +2,147,483,647
6 ) Initialezed Value Conditions
Click to check the check box when using the word operation function of the touch keys.
While the data is added or subtracted in the condition set above, if the value of 2) Word Device
becomes more or less than the value set in Conditional Value, the value set in Reset Value is written
to 2) Word Device.
FX Series Programmable Controllers Object Function Description 8
8-92
8.13.7 Write constant
The Write constant object allows to write a fixed value (constant) preliminarily set to the current value or the
set value of a word device in the PC.
Write constant setting dialog box
Input items
1 ) Control Input
Displays the key (mechanical key or touch key) selected on the previous window. For the key types
available in each DU type, refer to 1. Switch in Paragraph 8.11.
2 ) Word Device
Enter a word device to which the value specified in 5) Constant is to be written.
3 ) Data Size
Select either one between 16 bits and 32 bits. Make sure to select 32 bits when a high-speed
counter or 32-bit counter is specified in 2) Word Device.
4 ) Changed Value
Select Current or Preset as the type of the data specified in 2) Word Device.
The available data type varies depending on the word device as shown in the table below.
5 ) Constant
Enter a numeric (decimal) to be written to the word device in the PC specified in 2) Word Device.
16 bits: -32,768 to +32, 768
32 bits: -2,147,483,648 to +2,147,483,647
Table:8.41
Word Device Data Size Changed Value
T 16 bits Current/Preset
C 16 bits/32 bits Current/Preset
D 16 bits/32 bits Current
V 16 bits/32 bits Current
Z 16 bits/32 bits (making a pair with V) Current
Screen List Window
ObjectsScreen Keys Header

5)
1)
2)
3)
4)
Writes a fixed value to T0 constant
(set value).
Writes a fixed value to
T0 current value.
Comstamt1
POWER
DU
Comstamt2
POWER
RUN
BATT.V
PROG-E
CPU-E
L N 24+ 24+ RUN X1 X3 X5 X7 X11 X13 X15 X17 X21 X23 X25 X27
COM X0 X2 X4 X6 X10 X12 X14 X16 X20 X22 X24 X26COM
‚`‚b‚W‚T `‚Q‚U‚S‚u
SG
Y0 Y2
COM1 Y1 Y3 COM2
Y4
Y5
Y6
Y7 COM3
Y10
Y11
Y12
Y13 COM4
Y14
Y15
Y16
Y17
Y20
Y21
Y22
Y23
Y24
Y25
Y26
Y27COM5
PULL
Programmable controller (PC)
K100
TO
X0
What is the Write constant object
FX Series Programmable Controllers Object Function Description 8
8-93
8.14 Setting the objects related to the FX-10DU-E
The objects shown in the table below are available in the FX-10DU-E. The objects whose setting contents
and setting procedure are different from those in another DU type are described below.
Description on the objects.
Table:8.42
Object name Description Reference page
Character Text
Allows to display characters directly on the
DU screen. (8-14)
Displayed object
Time Allows to display the hour, minute and
second of the clock built in the DU.
8-5
Date
Allows to display the year, month and day of
the calendar built in the DU. 8-5
Text Indicator
Allows to display the corresponding
characters in accordance with the ON/OFF
status of the specified bit device.
8-4
Indicator Allows to display when the specified bit
device is turned on.
8-4
Number
Allows to display the current value/set value
of word devices. 8-7
Attribute object
Scroll Allows to specify the scroll pattern on the
screen.
(8-14)
Switch Allows to turn on/off bit devices by the A, B or
C key.
8-13
Flashing
backlight
Allows to light/flash the backlight of the
screen display. (8-14)
Screen Name Allows to enter the screen comment. (8-14)
Screen List Window
ObjectsScreen Keys Header

Text
The Text object allows to enter characters directly to the desired
display position on the Screen window.
Table:8.43
Type of displayed
characters
Alphabets, numerics, symbols
Number of characters 16 half-width characters/line
FX Series Programmable Controllers Object Function Description 8
8-94
Scroll Flashing Screen Name
Click the Header button on the Screen List window to open the Screen Header dialog box.
In the FX-10DU-E, 2) Scroll Type and 3) Backlight Type (Flashing) can be selected.
1 ) Screen Name
Enter the screen name.
2 ) Scroll Type
Select one among Line, Split and Screen.
3 ) Backlight Type(Flashing)
Select the backlight type of the screen displayed between Flashing and Steady.
Table:8.44
Pattern Description
Line Scrolls all the lines smoothly.
Screen Scrolls two lines at a time.
Split Fixes the first line, and scrolls the second line and later.
1)
3)2)
FX Series Programmable Controllers Object Function Description 8
8-95
8.15 Setting dedicated to handy GOT
The rear panel of the handy GOT is equipped with a grip switch to enable/disable the functions of the
operation switches and the touch keys.
If the grip switch is not used, the setting should be changed.
This paragraph describes the setting procedure using the DU/WIN-E.
Applicable models
F940GOT-SBD-H-E F943GOT-SBD-H-E
F940GOT-LBD-H-E F943GOT-LBD-H-E
Contents of setting
1 ) Assign the LEDs of the operation switches to bit devices of the PLC.
2 ) Enable or disable the grip switch.
Handy GOT and rear panel
Grip switch
Operation switch
FX Series Programmable Controllers Object Function Description 8
8-96
8.15.1 Assignment of LEDs of operation switches
Setting procedure
Set the Output Indicator object on the common screen.
It is supposed that the screen is newly created or the screen data is read in advance.
1 ) Open the screen list window, and point and select Common Screen.
Bit devices assigned to LEDs
M+0 to M+3: Operation switches SW1 to SW4
Proceed to 3).
2) Click [Objects].
3) Select Output Indicator from Object
on the tool bar or the Objects box.
Output Indicator is added to New
Object Type.
Click [Insert].
The Output Indicator setting window
appears.
4) In Bit Device, input the head No. of
auxiliary relays assigned to the LEDs
of the operation switches.
The initial value is M0. Pay attention so
that the bit devices you set on this window
do not overlap the eight control devices
used for screen overlay, etc.
FX Series Programmable Controllers Object Function Description 8
8-97
8.15.2 Setting of grip switch
Setting procedure
It is supposed that the screen is newly created or the screen data is read in advance.
1 ) Select View/Project (tool bar)-System Settings-Setup Data.
2) The Setup Data dialog box appears.
Click to check the check box to use the
grip switch.
FX Series Programmable Controllers Object Function Description 8
8-98
8.16 Setting of alarm
The Alarm object displays the list of present alarms and the alarm history on the F940GOT screen.
On the system screen, there is a dedicated screen for such display. You can specify the display range and the
display items on the screen.
Description on the objects
Alarm List (L) [F940GOT]
Corresponds two or more bit devices to comments (text) in the text library, and displays the list of comments
and the date and time of ON of bit devices
in the ON status.
Alarm History (R) [F940GOT]
Counts the date and time of occurrence and comments in the bit device status specified in Alarm List, and
displays the counted result as the alarm history.
Click the start point on the
screen window.
Select either item on
the submenu.
Image
On one screen, only either the
alarm list or the alarm history
can be set at a time.
FX Series Programmable Controllers Object Function Description 8
8-99
8.16.1 Alarm List (L)
The Alarm List object displays the alarm comment list on the F940GOT screen.
In order to use the Alarm List object, comments to be displayed should be registered in the text
library in advance. For the details, refer to Paragraph 7.3.
Alarm List setting dialog box
Input items
1 ) Head Address
Specifies the head of the bit devices related to comments.
2 ) Nbr of Alarms
Specifies the number (from 1 to 255) of consecutive occupied bit devices.
3 ) Head Text No.
Specifies the head text No. in the text library used as comments of alarms.
4 ) Row
Specifies the display format of comments in the ON status assigned to bit devices inside the range
specified by 1) Head Address and 2) Nbr of Alarms.
Multiple: Displays two or more comments at a time.(11) Detailed Settings is available.)
Single: Displays comments one by one in the order of bit devices in the ON status.
5 ) Sequence
Specifies the display sequence of the alarm list to From top or From end of bit device Nos.
It can be selected whether alarms are displayed From top or From end of the time of alarm
occurrence. (% Ver2.5~) (Do not set this item for the F920GOT.)
6 ) Use Device to Contain Alarm No.
When storing the number of bit devices in the ON status inside the specified range to a word device, click
to check the check box and input the word device No.
Screen List Window
ObjectsScreen Keys Header
 
F940GOT
4)
3)
2)
1)
Refer to the Text object.
7)6)
5)
9)
8)
10)
11)
Devicesetting
FX Series Programmable Controllers Object Function Description 8
8-100
7 ) Frame
Specifies the type of the frame in which the alarm list is displayed.
* When no frame is selected, a dotted-line frame is displayed in the DU/WIN-E software, and no frame
is displayed in the DU and the F940GOT.
8 ) Store Screen Data (Do not set this item for the F920GOT.)
Click to select this item to store the date and time at which a bit device turns ON while another screen is
displayed from the screen with the alarm list in accordance with the setting of 9) Date and Time.
9 ) Date and Time
Click to select this item to display the date and time at which bit devices turn ON together with comments.
(Do not set this item for the F920GOT.)
10 ) Scroll
Click to select this item to scroll pages of the alarm list upward and downward by pressing touch keys.
While this item is not selected, the cursor can be moved upward and downward on the currently
displayed page.
Difference in operation between page scrolling and cursor movement
[While the cursor is not displayed]
[While the cursor is displayed]
When moving the cursor upward or downward or displaying or hiding the cursor, touch keys (key codes)
should be created.
Table:8.45
Display form
No frame Single frame Double frame (keyboard) Double frame (trimmed)
Table:8.50
Operation Moves cursor upward. Moves cursor downward. Displays cursor. Hides cursor.
Key code FFB2 FFB3 FFB0 FFB1
Option
Screen changeover M5 turns ON at 00/5/31 14:00:33.
Screen Alarm
When screen
data is stored
00/5/31 12:00:15 Conveyor checkM1
M2 00/5/31 13:30:25 Product check
M1
M2
00/5/31 12:00:15 Conveyor checkM1
M2 00/5/31 13:30:25 Product check
M1
M2
00/5/31 14:00:33 Conveyor errorM5
Screen changeover at 00/05/31 14:14:00
When screen data
is not stored
00/5/31 12:00:15 Conveyor checkM1
M2 00/5/31 13:30:25 Product check
M1
M2
00/5/31 14:14:00 Conveyor errorM5
Date and time displayed in alarm listDate and time at which M5 turns ON
3) Check conveyor.
4) Inspect.
Up Down
☛
Up
1) Check line 1.
2) Check line 2.
Up Down
3) Check conveyor.
4) Inspect.
Down
1) Check line 1.
2) Check line 2.
Up Down
☛
3) Check conveyor.
4) Inspect.
Down
1) Check line 1.
2) Check line 2.
Up Down
☛
Down
1) Check line 1.
2) Check line 2.
Up Down
*
2) Check line 2.
3) Check conveyor.
Up Down
☛
2) Check line 2.
3) Check conveyor.
Up Down
Up
FX Series Programmable Controllers Object Function Description 8
8-101
11 ) Detailed Settings
Valid when 4) Row is set to Multiple.
a ) To use this function, click to select Display.
b ) Select Window or Screen by selecting an either radio button.
- Window
The details are displayed on the dedicated window.
The comment (in the text library) specified in Head Display No. is displayed on the window of 192
× 128 dots (offered only in the F940GOT).
- Screen
The screen is changed over.
The screen No. specified in Head Display No. is displayed.
c ) To realize detailed display, create a touch key (key code FFB8).
When Window is selected
Input 1 to 3) Head Text No.
When Screen is selected
Option
Alarm list
Text No. 1 is displayed.
Text No. 2 is displayed.
Text No. 4 is displayed.
Detail
No.1
No.2
No.3
No.4
No.100
No.101
No.102
No.103
Text library
M1
M2
M4
Alarm list
Text No. 1 is displayed.
Text No. 2 is displayed.
Text No. 4 is displayed.
Detail
Comment of
text No. 100
Input 100 to Head Display No.
☛
Alarm list
Text No. 1 is displayed.
Text No. 2 is displayed.
Text No. 4 is displayed.
Detail
The screen No. 200 is
displayed
Input 200 to Head Display No.
☛
FX Series Programmable Controllers Object Function Description 8
8-102
8.16.2 Alarm History (R)
The Alarm History object counts alarms (bit devices of the PLC) occurred on the F940GOT screen, and
displays them as the alarm history.
In the conventional version, the alarm history is displayed on the system screen (alarm history display). In the
new version, the alarm history is an object displayed on the user screen.
In order to use the Alarm History object, texts to be displayed should be set in View/Project-
Alarms.
Alarm History setting dialog box
Input items
1 ) Title
To Alarm, Message, Recovery and Count, input the title name to be displayed respectively.
Set the color of characters to Title.
To display Recovery and Count, click to check each check box.
2 ) Width
Set the number of total digits of the items set in 1) Title.
(If Date and Time are selected in Content, Recovery and Count cannot be input.)
The allowable maximum number of total digits is shown below.
Set each item to be displayed within this range.
F940GOT: 40 half-width characters max.
F930GOT: 30 half-width characters max.
If the number of total digits exceed the allowable value above, the error message Data length is too
large appears.
Screen List Window
ObjectsScreen Keys Header
 
F940GOT
4)
3)
2)
1)
5) Refer to the
Alarm List (L)
object.
Refer to the
Text object.
Displayformat
FX Series Programmable Controllers Object Function Description 8
8-103
However, when Frame in Format is displayed, the allowable maximum number of digits is smaller
because 10 dots (which correspond to 2 characters) are required for the frame in each of the upper,
lower, left and right directions.
3 ) Color
Set the color of characters for current alarms (Alarm) and the color of characters for recovered alarms
(Recovery) respectively.
4 ) Content
Select the contents to be displayed in Alarm and Recovery.
Example: May 31, 2000, 15:27:56
*1 When displaying Date and Time at the same time in the F920GOT, only the combination of mm/dd
and hh:mm is available.
5 ) Display
Set the number of lines of the alarm history and the sequence of display.
The allowable maximum number of lines is shown below (excluding the title line).
However, when Frame in Format is displayed, the allowable maximum number of digits is smaller
because 10 dots (which correspond to 1 character) are required for the frame in each of the upper, lower,
left and right directions.
Table:8.46
Item Description Preset value
Alarm
Allowable number of characters varies depending on setting of 4)
Content below.
Message 1 to 40 characters can be set.
Recovery
It can be displayed or hidden.
Allowable number of characters varies depending on setting of 4)
Content below.
Count
It can be displayed or hidden.
Allowable number of characters varies depending on setting of 4)
Content below. (This item occupies 8 characters.)
8
40 or less in total
Table:8.47
Setting Display example
Number of
characters
Alarm
Date/Time
Date*1
mm/dd 5/31 5
yy/mm/dd 00/5/31 8
mm/dd/yy 5/31/00 8
dd/mm/yy 31/5/00 8
Time*1
hh:mm 15:27 5
hh:mm:ss 15:27:56 8
Alarm Text Input characters are displayed as they are (1 to 40 characters). 1 to 40
Table:8.48
Maximum number of lines
F940GOT 13
F930GOT 3
Displayformat
FX Series Programmable Controllers Object Function Description 8
8-104
Screen image
Date/Time
8:35:00
8:55:15
10:05:05
Comment
Conveyor error
Product check
Position error
Re
8:37:15
9:05:45
N
5
2
10
F940GOT
FX Series Programmable Controllers
1 Introduction
2 Installation
3 Starting up and Terminating the Program
4 What You Should Know Before Starting Drawing
5 Preparation for Drawing and Basic Operations
6 Menu Bar Functions
7 Common Drawing Operations
8 Object Function Description
9 Related Information
FX Series Programmable Controllers
FX Series Programmable Controllers Related Information 9
9-1
9. Related Information
This section offers the data including the index for reference page for each function, the memory size of each
object in the DU and the upgrade table. Refer to this section upon necessity.
9.1 Index
9.1.1 Function index and applicable DU type
: Function is provided. : Function is not provided.
The selected data includes screen data and objects (texts, indicators, etc.).
Table 9.1: [File]
Function Outline of function 10DU 25DU 30DU 40DU
40DU
-TK
50DU
-TK
F920
GOT-K
F930
GOT(-K)
F940
GOT
F940W
GOT
Reference
page
New Starts a new drawing file.           5.2.1
Open...
Reads an existing DU drawing data
file.
          5.2.3
Close
Cancels the data file currently being
drawn.
          6.2.1
Save
Overwrites an existing drawing data
file.
          6.2.1
Save As... Saves the DU drawing data to a file
with a new name.
          6.2.1
Print... Specifies the data items to be
printed, and prints them out.
          6.2.5
Document
Footer...
Sets comments to be printed in the
footer of paper.
          6.2.3
Print
Preview
Displays the print image on the CRT
of the personal computer.
          6.2.4
Print
Setup...
Selects a printer and sets the details
(property).
          6.2.5
Exit Terminates the DU/WIN software.           3.3
Table 9.2: [Edit]
Function Outline of function 10DU 25DU 30DU 40DU 40DU
-TK
50DU
-TK
F920
GOT-K
F930
GOT(-K)
F940
GOT
F940W
GOT
Reference
page
Cut
Cuts the selected data, and copies it
to the clip board.
          6.3.1
Copy
Copies the selected data to the clip
board.
          6.3.1
Paste
Copies the contents of the clip board
to the cursor position.
          6.3.1
Find...
Searches screen Nos. used in object
names.
          6.3.2
Table 9.3: [View]
Function Outline of function 10DU 25DU 30DU 40DU
40DU
-TK
50DU
-TK
F920
GOT-K
F930
GOT(-K)
F940
GOT
F940W
GOT
Reference
page
Screen
List...
Makes the Screen List window
active, and displays it on the top.
          5.2.5
Text
Library...
Allows to create and change the
test library.
          6.4.2
Image
Library...
Allows to create and change the
image library.
          6.4.3
Device
Comments...
Allows to create comments to be
displayed instead of device Nos. in
the device monitor in the DU.
          6.4.4
FX Series Programmable Controllers Related Information 9
9-2
For objects, refer to 9.1.2 Object name index and applicable DU type.
Alarms...
Allows to create alarm messages
which correspond to the specified
bit devices and are to be displayed
in the DU.
          6.4.5
Data
Banks...
Allows to create the numeric data to
be transferred between the DU and
the PC, and set data files by
specification of word devices of
objects.
          6.4.6
Time
Channels...
Allows to turn on/off bit devices in
the PC when the time on the day of
the week set by the real-time clock
built in the DU has come.
          6.4.7
Data
Sampler...
Acquires the specified word devices
in the PC when the specified time
has come or when the specified bit
device in the PC becomes ON, and
stores the acquired data in the DU.
          6.4.8

Allows to create character patterns
to be registered as exter nal
characters.
          6.4.9
Hard Copy
Allows to output screen image to
printer.
          6.4.10
System
Settings
Allows to set the operation
environment of the DU.
          6.4.11
Project
Settings...
Allows to select the DU type, the
connected PC and the language for
system screens in the DU.
          6.4.11
Interface
Devices...
Allows to specify the devices which
change over screens from the PC
and the bit devices which determine
the number of overlaid screens.
          6.4.11
Data/Time
Format
Allows to select the date/time
format between the European type
and the USA type.
          6.4.11
Entry
Code
Allows to enter entry codes to
protect screens.
          6.4.11
Set up
Data
Allows to set the duration to display
the title screen, the time at which
the backlight becomes
extinguished, and the DU-PC
connection type.
          6.4.11
Du
Printer
Allows to set the communication
format for a printer connected to the
RS-232C interface in the DU.
          6.4.11
Du
Menu Key
Allows to set the position of the
touch keys which call the system
menu screen in the DU.
          6.4.11
Status
Observation
Sets the bit device and the word
device written in the PLC when the
specified bit device condition is
established.
          6.4.11
Color
Settings
Selects 16 colors to be used among
256 colors
(only in the F940WGOT).
          6.4.11
Table 9.3: [View]
Function Outline of function 10DU 25DU 30DU 40DU
40DU
-TK
50DU
-TK
F920
GOT-K
F930
GOT(-K)
F940
GOT
F940W
GOT
Reference
page
FX Series Programmable Controllers Related Information 9
9-3
Table 9.4: [Transfer]
Function Outline of function 10DU 25DU 30DU 40DU
40DU
-TK
50DU
-TK
F920
GOT-K
F930
GOT(-K)
F940
GOT
F940W
GOT
Reference
page
DU
Reads/writes/collates the screen
data between the DU, and reads
the sampling data, the alarm history
and the alarm frequency data
acquired by the DU.
          6.5.3
OS
Writes system programs of the
F940GOT.
          6.5.4
Comm.
Settings...
Allows to select the RS-232C
communication port connected to
the DU (or PC in the 10DU).
          6.5.5
Table 9.5: [Other]
Function Outline of function 10DU 25DU 30DU 40DU
40DU
-TK
50DU
-TK
F920
GOT-K
F930
GOT(-K)
F940
GOT
F940W
GOT
Reference
page
Project
Test...
Allows to check the screen data
and the set data.
          6.6.1
Memory
Map...
Displays the memory capacity
occupied by user screens, external
characters, data files etc.
          6.6.2
Sampled
Data...
Displays the data acquired by the
DU, and exports (writes) it to a file.
          6.6.3
Alarm
History
Displays the alarm history acquired
by the DU, and exports (writes) it to
a file.
          6.6.4
Alarm
Frequency...
Displays the alarm frequency data
acquired by the DU, and exports
(writes) it to a file.
          6.6.5
Table 9.6: [Window]
Function Outline of function 10DU 25DU 30DU 40DU
40DU
-TK
50DU
-TK
F920
GOT-K
F930
GOT(-K)
F940
GOT
F940W
GOT
Reference
page
Grid
Turns ON/OFF the grid of the
specified interval on the Screen
window.
          6.7.1
Grid
Settings...
Specifies the dot-to-dot interval of
the grid, and sets the object suction
function to the grid.
          6.7.2
FX Series Programmable Controllers Related Information 9
9-4
9.1.2 Object name index and applicable DU type
Objects which can be created on the screen window
Table 9.7:
Object name
DU type for data file
Reference
page10DU 25DU 30DU 40DU
40DU
-TK
50DU
-TK
F920
GOT-K
F930
GOT(-K) F940GOT F940WGOT
Text 8.1
Text ( ( × × × ( ( ( ( ( 8.1.1
Library Text × ( × × × ( ( ( ( ( 8.1.2
Image 8.2
Image × × × × × ( ( ( ( ( 8.2.1
Library Image × × × × × ( ( ( ( ( 8.2.2
Graph 8.3
Bar Graph × ( ( ( ( ( ( ( ( ( 8.3.1
Trend Graph × × × × × ( × ( ( ( 8.3.2
Circle Graph × × × × × ( ( ( ( ( 8.3.3
Panel Meter × × × × × ( ( ( ( ( 8.3.4
Proportional Bar
Graph × × × × × ( × ( ( ( 8.3.5
Proportional Pie
Graph × × × × × ( × ( ( ( 8.3.6
Trend Graph
(Total)
× × × × × × × ( ( ( 8.3.7
Indicator 8.4
Text Indicator ( ( × × × ( ( ( ( ( 8.4.1
Image Indicator × × × × × ( ( ( ( ( 8.4.2
Indicator ( ( × ( ( ( ( ( ( ( 8.4.3
Label Indicator × × × × × ( ( ( ( ( 8.4.4
Change Screen × × × × × * *2 ( ( * *2 ( 8.4.5
Output Indicator × × × * * × *1 × ( × *1*2 ( 8.4.6
Overlay Screen × × × × × * *2 ( ( * *2 ( 8.4.7
Buzzer × × × × × * *2 ( ( * *2 ( 8.4.8
Date/TIme 8.5
Date ( ( ( ( ( ( ( ( ( ( 8.5.1
Time ( ( ( ( ( ( ( ( ( ( 8.5.2
Alarm 8.18
Alarm List × × × × × × ( ( ( ( 8.18.1
Alarm History × × × × × × ( ( ( ( 8.18.2
Ascii × ( ( ( ( ( ( ( ( ( 8.6
Number ( ( ( ( ( ( ( ( ( ( 8.7
Box 8.8
Box × ( ( ( ( ( ( ( ( ( 8.8
Filled Box × × × × × ( ( ( ( ( 8.8
Circle 8.9
Circle × ( ( ( ( ( ( ( ( ( 8.9
Filled Circle × × × × × ( ( ( ( ( 8.9
Line × ( ( ( ( ( ( ( ( ( 8.10
Image × × × × × ( ( ( ( ( 8.2
FX Series Programmable Controllers Related Information 9
9-5
(Can be set on the screen window and in the object list
*Can be set in the screen list
× Cannot be set
*1 Used in the ET-50/51 Series, the ET-940 Series and the handy series.
*2 Can be set on the screen window in V 2.4 or later.
Objects which can be created in the key list dialog box
* Can be set in the key list × Cannot be set
The functions of existing touch keys can be added, changed or deleted.
Objects which can be created in the screen header dialog box
* Can be set in the key list × Cannot be set
Touch Key × × × × ( ( × ( ( ( 8.11
Switch × × × × ( ( × ( ( ( 8.13.2
Send Data bank × × × × ( ( × ( ( ( 8.13.3
Change Screen × × × × ( ( × ( ( ( 8.13.4
Increment × × × × ( ( × ( ( ( 8.13.5
Decrement × × × × ( ( × ( ( ( 8.13.6
Data Setting × × × × ( ( × ( ( ( 8.13.7
Write
Constance
× × × × ( ( × ( ( ( 8.13.8
Key Board × × × × ( ( × ( ( ( 8.10
Table 9.8:
Object name
DU type for data file
Reference
page10DU 25DU 30DU 40DU 40DU
-TK
50DU
-TK
F920
GOT-K
F930
GOT(-K)
F940GOT F940WGOT
Switch * * * * * * * * * * 8.13.2
Send Data bank × × * * * * * * * * 8.13.3
Change Screen × × * * * * * * * * 8.13.4
Increment × × × × * * * * * * 8.13.5
Decrement × × × × * * * * * * 8.13.6
Data Setting × * × × * * * * * * 8.13.7
Write Constance × × × × × * * * * * 8.13.8
Table 9.9:
Object name
DU type for data file
Reference
page10DU 25DU 30DU 40DU
40DU
-TK
50DU
-TK
F920
GOT-K
F930
GOT(-K) F940GOT F940WGOT
Screen name * * * * * * * * * * 5.2.5
Scroll Type * × × × × × × × × × 8.14
Flashing
(Backlight Type)
* × × × × × × × × × 8.14
Table 9.7:
Object name
DU type for data file
Reference
page10DU 25DU 30DU 40DU 40DU
-TK
50DU
-TK
F920
GOT-K
F930
GOT(-K)
F940GOT F940WGOT
FX Series Programmable Controllers Related Information 9
9-6
9.2 Additional functions and corresponding version of the DU
1 ) Data access unit (DU Series)
Note: In the FX-PCS-DU/98 (DOS version), V3.10 or later versions can be set in Connection to A PC: 30DU-B.
Table 9.10:
Additional function
FX-DU type and version No.
FX-PCS-DU/
WIN-E25DU 30DU 40DU 40DU-TK 50DU-TK
30DU
-GM
V1.00
or
later
V1.00
or
later
V2.00
or
later
V2.00
or
later
V2.10
or
later
V2.00
or
later
V2.10
or
later
V1.00
or
later
V2.00
or
later
V3.00
or
later
V1.00
or
later
V 1.00
or
later
V 2.00
or
later
Device range
compatibility with
FX2C, FX2 (V 3.07 or
later)
* * * * * * * * * * × * *
Connection to A PC * × * * * * * * * * × * *
Addition of alarm
mode setting and
related function
* × × × * × * * * * × * *
Screen protection
function setting and
related function (code
No. setting)
× × × × * × * * * * × * *
Addition of
communication
setting for printer
connected to FX-DU
× × × × * × * * * * × * *
Addition of output
characteristics of
switch object
* × × × * × * * * * × * *
Addition of date object
display/format
* × × × * × * * * * × * *
Alarm function setting
and history display
* × × * * * * * * * × * *
Registration of text
library
* × × × × × × * * * × * *
Registration of image
library
× × × × × × × * * * × * *
Edit of drawing
creation data list
* * * * * * * * * * * * *
BMP file display
function
× × × × × × × * * * × * *
Panel meter/circle
graph/proportional
graph display function
× × × × × × × × * * × * *
DU environment
setting
× × × × × × × × * * × * *
Upward link
connection of
OMRON SYSMAC-C
× × × × × × × × * * × * *
Link unit connection of
MELSEC-A PC to
computer
× × × × × × × × * * × * *
Setting of transparent
background color for
character/numeric
× × × × × × × × * * × * *
Addition of indicator
(label) and touch key
(label) objects
× × × × × × × × × * × * *
Device range
compatibility with
FX2N PC
× × × × × × × × × * × * *
Link unit connection of
Fuji Denki FLEX-PC N
Series
× × × × × × × × × * × * *
Connection to
general-purpose
communication (my
computer board, etc.)
× × × × × × × × × * × * *
FX Series Programmable Controllers Related Information 9
9-7
2 ) Graphic operation terminal (GOT-F900 Series)
Table 9.11:
Additional function F940WGOT F940GOT, Handy GOT
V1.00
or
later
V1.10
or
later
V1.20
or
later
V1.00
or
later
V2.00
or
later
V3.00
or
later
V3.10
or
later
V4.00
or
later
V4.10
or
later
V5.00
or
later
V6.00
or
later
V6.10
or
later
V6.20
or
later
Compatibility with F940GOT Series display unit − − − − − − − − − − − − −
Addition of two printout types (Screen image
only and Screen image and object list)
− − − − − − − − − − − − −
Addition of trend graph (batch) object and
addition of items displayed with outer
frames
* * * * * * * * * * * * *
Compatibility with handy graphic operation
terminal (F940GOT-SBD/LBD-H-E)
− − − − − − − − − − − − −
Reverse of label color of indicator (label)
and touch key in black-and-white LC display
− − − − − − − − − − − − −
Compatibility with graphic operation
terminal F930GOT
− − − − − − − − − − − − −
Improvement of image size (320 × 240
dots) registered in image library
* * * * * * * * * * * * *
Connection to bar code reader * * * − * * * * * * * * *
Connection to QnA PLC * * * − − * * * * * * * *
Connection to Allen-Bradley PLC * * * − * * * * * * * * *
Setting of hard copy of F940GOT display
screen
* * * − − * * * * * * * *
Addition of key codes for alarm history * * * − − * * * * * * * *
Addition of graphic types to touch key and
indicator (label) objects
* * * − − − * * * * * * *
Addition of shaded pattern to box and circle
objects
* * * − − − * * * * * * *
Addition of line types to line and box objects * * * − − − * * * * * * *
Compatibility with European character font * * * − − − − * * * * * *
Connection to Q PLC * * * − − − − − * * * * *
Connection to Siemens PLC * * * − − − − − − * * * *
Compatibility with F940WGOT (wide type) − − − − − − − − − − − − −
Connection to FX Series positioning unit
(10/20GM)
− * * − − − − − − − − − −
Connection to FREQROL inverter − * * − * * * * * * * * *
Changes in device input specifications in
Allen-Bradley SLC500 Series
* * * − − − − − − − * * *
Connection to Allen-Bradley MicroLogix Series * * * − − − − − − − − * *
Addition of time of occurrence to
Sequence in Alarm List
− * * − − − − − − − − * *
Supporting of GOT internal devices (GB
and GD)
* * * * * * * * * * * * *
Addition of status observation setting * * * − − − * * * * − − −
Addition of high-quality character setting − * * − − − − − − − − * *
Addition of 8 × 6 dot font setting − * * − − − − − − − − * *
Storage of file in GDT format to GOT-F900
Series
* * * * * * * * * * * * *
Compatibility with Windows2000 in
operation environment of DU/WIN-E
− − − − − − − − − − − − −
Connection to SIMATIC S7-200 by Siemens − − * − − − − − − − − − *
Connection to FP Series by Matsushita
Electric Works
− * * − − − − − − − − * *
Setting of security level for each system screen * * * − − − − − − − * * *
Support of Windows Me in operating
environments of DU/WIN
− − − − − − − − − − − − −
Screen creation for vertical type F930GOT − − − − − − − − − − − − −
Display of entry code error * * * − − − − − − − * * *
Compatibility with F920GOT-K − − − − − − − − − − − − −
Compatibility with F930GOT-K − − − − − − − − − − − − −
FX Series Programmable Controllers Related Information 9
9-8
Additional function F920GOT-K F930GOT(-K)
V 1.00 or
later
V1.00
or
later
V2.00
or
later
V2.10
or
later
V3.00
or
later
V4.00
or
later
V4.10
or
later
V4.20
or
later
V4.60
or
later
Compatibility with F940GOT Series display unit − − − − − − − − −
Addition of two printout types (Screen image
only and Screen image and object list)
− − − − − − − − −
Addition of trend graph (batch) object and
addition of items displayed with outer
frames
− * * * * * * * *
Compatibility with handy graphic operation
terminal (F940GOT-SBD/LBD-H-E)
− − − − − − − − −
Reverse of label color of indicator (label)
and touch key in black-and-white LC display
− − − − − − − − −
Compatibility with graphic operation
terminal F930GOT
− − − − − − − − −
Improvement of image size (320 × 240
dots) registered in image library
− − − − − − − − −
Connection to bar code reader − − * * * * * * *
Connection to QnA PLC * − * * * * * * *
Connection to Allen-Bradley PLC − − * * * * * * *
Setting of hard copy of F940GOT display
screen
− − − − − − − − −
Addition of key codes for alarm history * − * * * * * * *
Addition of graphic types to touch key and
indicator (label) objects
* − * * * * * * *
Addition of shaded pattern to box and circle
objects
* − * * * * * * *
Addition of line types to line and box objects * − * * * * * * *
Compatibility with European character font * − − * * * * * *
Connection to Q PLC * − − − * * * * *
Connection to Siemens PLC − − − − * * * * *
Compatibility with F940WGOT (wide type) − − − − − − − − −
Connection to FX Series positioning unit
(10/20GM)
− − − − − − * * *
Connection to FREQROL inverter − − − − − − * * *
Changes in device input specifications in
Allen-Bradley SLC500 Series
− − * * * * * * *
Connection to Allen-Bradley MicroLogix Series − − * * * * * * *
Addition of time of occurrence to
Sequence in Alarm List
* − − − − − * * *
Supporting of GOT internal devices (GB
and GD)
* * * * * * * * *
Addition of status observation setting * − * * * * * * *
Addition of high-quality character setting * − − − − − * * *
Addition of 8 × 6 dot font setting * − − − − − * * *
Storage of file in GDT format to GOT-F900
Series
* * * * * * * * *
Compatibility with Windows2000 in
operation environment of DU/WIN-E
− − − − − − − − −
Connection to SIMATIC S7-200 by Siemens − − − − − − − * *
Connection to FP Series by Matsushita
Electric Works
− − − − − − * * *
Setting of security level for each system screen * − − − − * * * *
Support of Windows Me in operating
environments of DU/WIN
− − − − − − − − −
Screen creation for vertical type F930GOT − − − − − − − * *
Display of entry code error * − − − − * * * *
Compatibility with F920GOT-K * − − − − − − − −
Compatibility with F930GOT-K − − − − − − − − *
FX Series Programmable Controllers Related Information 9
9-9
− : Function offered in this software *:Can be set × :Cannot be set
Additional function FX-PCS-DU/WIN-E
V1.00
or
later
V2.00
or
later
V2.10
or
later
V2.20
or
later
V2.30
or
later
V2.40
or
later
V2.50
or
later
V2.60
or
later
V2.70
or
later
Compatibility with F940GOT Series display unit × * * * * * * * *
Addition of two printout types (Screen image
only and Screen image and object list)
× * * * * * * * *
Addition of trend graph (batch) object and
addition of items displayed with outer
frames
× * * * * * * * *
Compatibility with handy graphic operation
terminal (F940GOT-SBD/LBD-H-E)
× × * * * * * * *
Reverse of label color of indicator (label)
and touch key in black-and-white LC display
× × * * * * * * *
Compatibility with graphic operation
terminal F930GOT
× × × * * * * * *
Improvement of image size (320 × 240
dots) registered in image library
× × × * * * * * *
Connection to bar code reader − − − * * * * * *
Connection to QnA PLC − − − − * * * * *
Connection to Allen-Bradley PLC − − − − * * * * *
Setting of hard copy of F940GOT display
screen
− − − − * * * * *
Addition of key codes for alarm history − * * * * * * * *
Addition of graphic types to touch key and
indicator (label) objects
− − − − * * * * *
Addition of shaded pattern to box and circle
objects
− − − − − * * * *
Addition of line types to line and box objects − − − − − * * * *
Compatibility with European character font − − − − − * * * *
Connection to Q PLC − − − − − * * * *
Connection to Siemens PLC − − − − − * * * *
Compatibility with F940WGOT (wide type) − − − − − − * * *
Connection to FX Series positioning unit
(10/20GM)
− − − − − − * * *
Connection to FREQROL inverter − − − − − − * * *
Changes in device input specifications in
Allen-Bradley SLC500 Series
− − − − − − * * *
Connection to Allen-Bradley MicroLogix Series − − − − − − * * *
Addition of time of occurrence to
Sequence in Alarm List
− − − − − − * * *
Supporting of GOT internal devices (GB
and GD)
− − − − − − * * *
Addition of status observation setting − − − − − − * * *
Addition of high-quality character setting − − − − − − * * *
Addition of 8 × 6 dot font setting − − − − − − * * *
Storage of file in GDT format to GOT-F900
Series
− − − − − − * * *
Compatibility with Windows2000 in
operation environment of DU/WIN-E
− − − − − − * * *
Connection to SIMATIC S7-200 by Siemens − − − − − − − * *
Connection to FP Series by Matsushita
Electric Works
− − − − − − − * *
Setting of security level for each system screen − − − − − − − * *
Support of Windows Me in operating
environments of DU/WIN
− − − − − − − * *
Screen creation for vertical type F930GOT − − − − − − − * *
Display of entry code error − − − − − − − * *
Compatibility with F920GOT-K − − − − − − − − *
Compatibility with F930GOT-K − − − − − − − − *
FX Series Programmable Controllers Related Information 9
9-10
9.3 Cautions on using the screen data for an other type of PLC
9.3.1 Cautions on using the screen data for an other type of PC
Cautions when the screen data for FX, the screen data for A, the screen data for SYSMAC C Series
(manufactured by OMRON) (hereinafter referred to as C) and the screen data for FLEX-PC N Series
(manufactured by Fuji Denki) (hereinafter referred to as N) are used for each other
When the existing screen data is used in an other type of PC (FX ↔ A, A ↔ C, FX ↔ C or for N), the data
can be used if the device Nos. specified for each screen or for system setting are included in the devices
available in the destination PC type. Other device Nos. which cannot be used in the destination PC type are
ignored and regarded as errors (Such device Nos. remain unchanged.).
However, special auxiliary relays and data registers for special characters are automatically converted into
the device Nos. in the destination PC.
For example, when the screen data created for an FX PC is used in an A PC or a SYSMAC C Series PC
(manufactured by OMRON), the data is converted as shown in [4] Device list for each PC.
If the device range in the FX PC is exceeded or if the specified devices are not available in the destination PC
type, such devices are regarded as errors and remain unchanged.
The data is processed in the same way also in the FLEX-PC N Series (manufactured by Fuji Denki) and
general-purpose communication.
9.3.2 Cautions on change of the DU type
Cautions when the screen data for the 50DU-TK, the screen data for the 40DU-TK, the screen data for
the 40DU, the screen data for the 30DU, the screen data for the 25DU and the screen data for the
F940GOT are used for each other
When the existing screen data is used in an other type of DU (50DU-TK ↔ 40DU-TK,50DU-TK ↔ 40DU,
50DU-TK ↔ 30DU or for 25DU or F940GOT), the objects (text, indicators, keyboard, etc.) set on each
screen can be used if such objects are available in the destination DU type. Other objects which cannot be
used in the destination DU type are deleted.
Even when an object is available in the destination DU type, it is regarded as an error if a coordinate
exceeding the screen of the destination DU type is specified.
9.3.3 Cautions on DU type setting when the drawing data is transferred (written) to the DU
When writing the screen data to a data access unit, make sure at first that the screen data type setting
(screen for FX, screen for A, screen for C or screen for N) is equivalent to the PC type setting in the data
access unit, then transfer the screen data.
The screen data transferred while the PC type setting is not equivalent may be treated as error data caused
by difference in usable devices.
In this case, when the PC type setting in the data access unit is aligned with the screen data type setting,
such a data is recognized as normal data.
FX Series Programmable Controllers Related Information 9
9-11
9.4 Device list for each PC
When the PC connected to the DU is modified by Project settings . . ., assignment of devices set to objects
is modified as shown in the table below.
For example, when a data device X000 is used in the screen data created in an FX Series PC and the
screen data is used in an OMRON C Series PC, the device is converted into 06400 and regarded as an
error (remains unchanged as the device No. X000) in the general-purpose communication because a
corresponding device is not present.
After modifying the data for an other type of PC, check the data in accordance with 6.6.1 Data check, then
set a new device to each blank device No. position if errors are detected.
(For the details of setting of each object, refer to 8. Object Function Description.)
Device No. list for each PC
The name indicates a device (in the FX Series PLC) used in this manual.
The device ranges in this table indicate that device names are changed when a connected PC is changed.
They do not indicate the ranges which can be set in a DU.
Table 9.12:
Device
type
PC connected
FX A C N
General-
purpose
X
X000∼X377
(octal)
X000∼XB7
(hexadecimal)
06400∼07915
X000∼X0BF
−
−
X100∼X7FF
(hexadecimal)
19200∼30315 −
Y
Y000∼Y377
(octal)
Y000∼YB7
(hexadecimal)
08000∼09515 Y000∼Y0BF −
M
M0∼M1535 M0∼M1535 09600~19115 M0000∼M5FF M0000∼M2047
− M1536∼M1983 A0000~A2715 M600∼M7FF −
− M2048∼M3647 H0000~H9915 M800∼M1FF −
Special M M8000∼M8255 M9000∼M9255 − M8000∼M81FF M8000∼M8063
S S0∼S999 F0∼F1023 00000~06315 S000∼S3FF −
T T0∼T255 T0∼T511 T0000~T0511 T000∼T1FF −
C C0∼C255 C0∼C511 C0000∼C0511 C0000∼C0FF −
D
D0∼D999 D0∼D6143 D0000∼D6143 D0000∼C07FF D0∼D4095
D1000∼D3047 R0∼R3047 − R0000∼R07FF −
D6000∼D7999 R6144∼R8143 D8192∼D9999 D2000∼D27FF −
B − B0∼BFF L0000∼L6315 L0000∼L1FFF −
Special D D8000∼D8255 D9000∼D9255 − D8000∼D80FF D8000∼D8015
W − W0000∼W0FFF − W000∼W0FFF −
V,Z V,Z,V1∼7,Z1∼7 Special D − Special D −
FX Series Programmable Controllers Related Information 9
9-12
Numerics used for device Nos.
PC units use the numerics shown in the table below for device Nos.
For example, in an FX PC, device Nos. for input (X) and output (Y) are represented in octal, and device Nos.
for internal relay (M), timer (T), counter (C), etc. are represented in decimal.
Internal devices of the GOT-F900
They are built in the GOT-F900 main unit as intrinsic devices.
The DU/WIN-E whose version is Ver. 2.50 or later supports them.
You can rewrite internal devices of the GOT-F900 using the status observation, switch and numeric input
functions, and use them for the conditions for lamp indication, numeric display and switch.
Because these internal devices are not related to the connected PLC or microcomputer board, they are
available in any connectable PLC (including microcomputer board).
GB 0 to GB 131 and GD 0 to GD 99 are used for the processing inside the GOT-F900.
Table 9.13:
Octal Decimal Hexadecimal SYSMAC
C Series
Octal Decimal Hexadecimal SYSMAC
C Series
0 0 0 000 20 16 10 100
1 1 1 001 21 17 11 101
2 2 2 002 22 18 12 102
3 3 3 003 23 19 13 103
4 4 4 004 24 20 14 104
5 5 5 005 25 21 15 105
6 6 6 006 26 22 16 106
7 7 7 007 27 23 17 107
10 8 8 008 30 24 18 108
11 9 9 009 31 25 19 109
12 10 A 010 32 26 1A 110
13 11 B 011 33 27 1B 111
14 12 C 012 34 28 1C 112
15 13 D 013 35 29 1D 113
16 14 E 014 36 30 1E 114
17 15 F 015 37 31 1F 115
Table 9.14:
Device name Available range
Device number
representation
Bit
device
GB (GOT internal device)
GB0 to GB131 Not available
DecimalGB132 to GB255 Available (only in the F920GOT-K)
GB256 to GB1023 Available (excluding the F920GOT-K)
Word
device
GD (GOT internal device)
GD0 to GD99 Not available
DecimalGD100 to GD127 Available (only in the F920GOT-K)
GD128 to GD1023 Available (excluding the F920GOT-K)
FX Series Programmable Controllers Related Information 9
9-13
Table 9.15:
Device Function Device Function
GD0 Current time (second) GB0 to GB12 Not to be used
GD1 Current time (minute) GB13 Communication error
GD2 Current time (hour) GB14,GB15 Not to be used
GD3 Current time (day) GB16 Buzzer (Issued once) *1
GD4 Current time (month) GB17 Buzzer (Issued three times) *1
GD5 Current time (year) GB18 Buzzer (Issued continuously) *1
GD6 Current time (day of week) GB19 to 131 Not to be used
GD7 Not to be used GB132 to GB1023 For user's use
GD8,GD9 Upper limit of input numerical value (32 bit) *1 Buzzer is available in the following OS.
F940WGOT Ver. 1.40 or later
F940GOT,F943GOT Ver. 6.40 or later
F930GOT,F933GOT Ver. 4.40 or later
F930GOT-K Ver. 4.50 or later
F920GOT-K Ver. 1.00 or later
Handy GOT Ver. 6.40 or later
GD10,GD11 Lower limit of input numerical value (32 bit)
GD12 Numerical value, Ascii input
GD13 to GD99 Not to be used
GD100 to GD1023 For user's use
FX Series Programmable Controllers Related Information 9
9-14
Device range of each connected PLC
This paragraph shows the allowable maximum device range which can be set using the DU/WIN-E software
(in the DU or the GOT main body) in accordance with each connected equipment (PLC). When reading this
manual, adopt the device range in accordance with the connected PLC.
1 ) MELSEC Q/QnA Series PLC
*1 Targets are file registers in a block changed over by the RSET instruction.
Table 9.16:
Device name
Allowable setting
monitor range
Device No.
expression
Bit device
Input (X) X0 to X1FFF
Hexadecimal
Output (Y) Y0 to Y1FFF
Internal relay (M) M0 to M32767
DecimalLatch relay (L) L0 to L32767
Annunciator (F) F0 to F32767
Link relay (B) B0 to B7FFF
Hexadecimal
Special link relay (SB) SB0 to SB7FF
Timer (T)
Contact T0 to T32767
Decimal
Coil 
Counter (C)
Contact C0 to C32767
Coil 
Special internal relay (M) 
Special relay (SM) SM0 to SM2047
Integrating timer (ST)
Contact SS0 to SS32767
Coil SC0 to SC32767
Step relay (S) S0 to S32767
Word device
Data register (D) D0 to D32767
Special data register (D) 
Special register (SD) SD0 to SD32767
Link register (W) W0 to W7FFF
Hexadecimal
Special link register (SW) SW0 to SW7FF
Timer (T)
Counter (C) T0 to T32767
Decimal
Current value 
Preset value
Counter (C) C0 to C32767
Current value 
Integrating timer (current value) (SN) SN0 to SN32767
File register (R) R0 to R32767 *1
Index register (Z) Z
FX Series Programmable Controllers Related Information 9
9-15
Restriction in setting monitor in computer link for A Series
When a computer link unit for the A Series PLC is mounted to the CPU in the QnA Series PLC and the GOT-
F900 is connected to the unit, the allowable setting monitor range becomes equivalent to that for the AnA
CPU, and the restriction shown in the table below is imposed (due to limitation in the computer link).
2 ) MELSEC A Series PLC
*1 In the computer link connection, index registers cannot be written.
Table 9.17:
Device name
Setting monitor
Device No.
expressionGOTRE-
PACK
DU/WIN-E
Word device
Timer (current value)  0 to 255
Decimal
Timer (preset value)  
Counter (current value)  0 to 255
Counter (preset value)  
File register  
Table 9.18:
Device name Allowable setting
monitor range
Device No.
expression
Bit device
Input (X) X0 to X0FFF
Hexadecimal
Output (Y) Y0 to Y0FFF
Internal relay (M) M0 to M8191
Decimal
Annunciator (F) F0 to F2047
Link relay (B) B0 to B1FFF Hexadecimal
Special internal relay (M) M9000 to M9255
Decimal
Timer
Contact (T) T0 to T2047
Coil (T) T0 to T2047
Counter
Contact (T) C0 to C1023
Coil (T) C0 to C1023
Word device
Data register (D) D0 to D8191
Special data register (D) D9000 to D9255
Link register (W) W0 to W1FFF Hexadecimal
Timer (current value) (T) T0 to T2047
Decimal
Counter (current value) (C) C0 to C1023
File register (R) R0 to R8191
Index register*1 (Z) (V)
(Z) Z
(V) V
FX Series Programmable Controllers Related Information 9
9-16
3 ) MELSEC FX Series PLC
4 ) FX Series GM positioning function (GM CPU direct connection)
*1 Devices cannot be written.
5 ) FREQROL Series inverter (INV CPU direct connection)
# indicates the station No. of the monitored inverter.
Table 9.19:
Device name
Allowable setting
monitor range
Device No.
expression
Bit device
Input relay (X) X0000 to X0377
Octal
Output relay (Y) Y0000 to Y0377
Auxiliary relay (M) M0000 to M3071
Decimal
Special auxiliary relay (M) M8000 to M8255
State (S) S0000 to S0999
Timer contact (T) T000 to T255
Counter contact (C) C000 to C255
Word device
Timer (current value) (T) T000 to T255
Counter (current value) (C) C000 to C255
Data register (D) D000 to D0999
RAM file register (D) D1000 to D7999
Special data register (D) D8000 to D8255
Index register*1 (Z) (V)
(Z) Z
(V) V
Table 9.20:
Device name
Allowable setting
monitor range
Device No.
expression
Bit device
Input (X)*1 X0 to X377
Octal
Output (Y) Y0 to Y67
Internal relay (M) M0 to M511
Decimal
Special auxiliary relay (SM) M9000 to M9175
Word device
Data register (D) D0 to D8191
Special data register (SD) D9000 to D3999
File register (R) D4000 to D6999
Index register (Z, V)
Z (32 bits)
V (16 bits)
Table 9.21:
Device name
Allowable setting
monitor range
Device No.
expression
Bit device Control status (S) S0:# to S7:#
Decimal
Word device
Alarm code (A) A0:# to A7:#
Parameter (Pr) Pr0:# to Pr993:#
Program operation (PG) PG0:# to PG89:#
Special parameter (SP) SP108:# to SP127:#
FX Series Programmable Controllers Related Information 9
9-17
The station No. can be specified in the following two methods.
Station No. specification (direct) : When setting devices, specify the station No. of the inverter.
Allowable setting range: 0 to 31
Station No. specification (indirect): When setting devices, the station No. of the inverter can be indirectly
set using hexadecimal registers (GD100 to GD115) inside the GOT.
Two or more inverters can be changed on one screen.
Allowable setting range: 100 to 115
(* This range corresponds to devices GD100 to GD115).
6 ) FLEX-PC N Series PLC manufactured by Fuji Denki
7 ) SYSMAC C Series PLC manufactured by OMRON
Table 9.22:
Device name Allowable setting
monitor range
Device No.
expression
Bit device
Input relay (X) X0 to X7FF
Hexadecimal
Output relay (Y) Y0 to Y7FF
Internal relay (M) M0 to M1FFF
Latch relay (L) L0 to L1FFF
State (S) S0 to S7FF
Special internal relay (M) M8000 to M81FF
Word device
Timer (T) T0 to T3FF
Counter (C) C0 to C1FF
Data register (D) D0 to D2FFF
Special data register (D) D8000 to D81FF
Link register (W) W0 to W3FFF
File register (R) R0 to R3FFF
Table 9.23:
Device name
Allowable setting
monitor range
Device No.
expression
Bit device
I/O relay
. .0000 to 51115
Decimal
Internal auxiliary relay
Data link relay (LR) L0000 to L6315
Auxiliary storage relay (A) A0000 to A2715
Hold relay (H) H0000 to H9915
Timer contact (T) T000 to T511
Counter contact (C) C000 to C511
Word device
Data memory (D) D0000 to D9999
Timer (current value) (T) T000 to T511
Counter (current value) (C) C000 to C511
Screen of GOT-F900
Station No. ###
Program operation ###
Parameter ###
GD100 is set.
## indicates the number setting.
PG0:100
Pr0:100
They indicate GD100.
FX Series Programmable Controllers Related Information 9
9-18
8 ) Allen-Bradley
a) SLC500 Series
In the case of former than Ver. 2.50
Table 9.24:
Device name
Allowable setting
monitor range
Device No.
expression
Bit device
Bit (B) B0030000 to B003255F
B0100000 to B255255F
Hexadecimal
Timer (timing bit) (TT) 
Decimal
Timer (timing bit) (TN)
T004000 to T004255
T010000 to T255255
Counter (up counter) (CU) 
Counter (down counter) (CD) 
Counter (completion bit) (CN) C005000 to C005255
C010000 to C255255
Word device
Timer (preset value) (TP)
T004000 to T004255
T010000 to T255255 *1
Timer (current value) (TA)
T004000 to T004255
T010000 to T255255 *1
Counter (preset value) (CP)
C005000 to C005255
C010000 to C255255 *1
Counter (current value) (CA)
C005000 to C005255
C010000 to C255255 *1
Integer (N) N007000 to N007255
N010000 to N255255
FX Series Programmable Controllers Related Information 9
9-19
In the case of Ver. 2.50 or later
Inputs in the device format shown in the table above are available also.
*1 32-bit data cannot be written to devices.
Table 9.25:
Device name Allowable setting monitor
range
Device No.
expression
Bit device
Bit (B) B3:0/0 to B3 :255/15
B10:0/0 to B255:255/15
Hexadecimal
Timer (T) (timer bit)
T4:0/14 to T4:255/14
T10:0/14 to T255:255/14
or
T4:0/TT to T4:255/TT
T10:0/TT to T255:255/TT
Decimal
Timer (T) (completion bit)
T4:0/13 to T4:255/13
T10:0/13 to T255:255/13
or
T4:0/DN to T4:255/DN
T10:0/DN to T255:255/DN
Counter (C) (effective up count bit)
C5:0/15 to C5:255/15
C10:0/15 to C255:255/15
or
C5:0/CU to C5:255/CU
C10:0/CU to C255:255/CU
Counter (C) (effective down count bit)
C5:0/14 to C5:255/14
C10:0/14 to C255:255/14
or
C5:0/CD to C5:255/CD
C10:0/CD to C255:255/CD
Counter (C) (completion bit)
C5:0/13 to C5:255/13
C10:0/13 to C255:255/13
or
C5:0/DN to C5:255/DN
C10:0/DN to C255:255/DN
Word device
Timer (T)*1 (preset value)
T4:0.12 to T4:255.12
T10:0.12 to T255:255.12
or
T4:0.PRE to T4:255.PRE
T10:0.PRE to T255:255.PRE
Timer (T)*1 (current value)
T4:0.2 to T4:255.2
T10:0.2 to T255:255.2
or
T4:0.ACC to T4:255.ACC
T10:0.ACC to T255:255.ACC
Counter (C)*1
(preset value)
C5:0.12 to C5:255.12
C10:0.12 to C255:255.12
or
C5:0.PRE to C5:255.PRE
C10:0.PRE to C255:255.PRE
Counter (C)*1
(current value)
C5:0.2 to C5:255.2
C10:0.2 to C255:255.2
or
C5:0.ACC to C5:255.ACC
C10:0.ACC to C255:255.ACC
Integer (N) N7:0 to N7:255
N10:0 to N255:255
FX Series Programmable Controllers Related Information 9
9-20
File No. and element specification range
Specify each file No. and each element in decimal. However, specify the bit position of bit (B) in
hexadecimal.
*1 File Nos. 10 to 255 are available in user settings.
*2 For each element, the bit position can be specified in the range from 0 to F (15).
Table 9.26:
Device name File No. *1 Allowable element
specification range
Bit device
Bit (B) 3 10 to 255 0 to 255 *2
Timer (timer bit) (TT) 4 10 to 255 0 to 255
Timer (completion bit) (TN) 4 10 to 255 0 to 255
Counter (effective up count bit) (CU) 5 10 to 255 0 to 255
Counter (effective down count bit) (CD) 5 10 to 255 0 to 255
Counter (completion bit) (CN) 5 10 to 255 0 to 255
Word device
Timer (preset value) (TP) 4 10 to 255 0 to 255
Timer (current value) (TA) 4 10 to 255 0 to 255
Counter (preset value) (CP) 5 10 to 255 0 to 255
Counter (current value) (CA) 5 10 to 255 0 to 255
Integer (N) 7 10 to 255 0 to 255
FX Series Programmable Controllers Related Information 9
9-21
b) MicroLogix 1000/1200/1500 Series
DU/WIN (in the case of Ver. 2.50 or later).
*1 32-bit data cannot be written to devices.
File No. and element specification range
Specify each file No. and each element in decimal. However, specify the bit position of bit (B) in hexadecimal.
*1 File Nos. 3 to 255 are available in user settings.
*2 For each element, the bit position can be specified in the range from 0 to 15.
Table 9.27:
Device name Allowable setting monitor
range
Device No.
expression
Bit device
Bit (B) B3:0/0 to B3:255/15 Hexadecimal
Timer (T) (timer bit)
T3:0/14 to T255:255/14
or
T3:0/TT to T255:255/TT
Decimal
Timer (T) (completion bit)
T3:0/13 to T255:255/13
or
T3:0/DN to T255:255/DN
Counter (C) (effective up count bit)
C3:0/15 to C255:255/15
or
C3:0/CU to C255:255/CU
Counter (C) (effective down count bit)
C3:0/14 to C255:255/14
or
C3:0/CD to C255:255/CD
Counter (C) (completion bit)
C3:0/13 to C255:255/13
or
C3:0/DN to C255:255/DN
Word device
Timer (T)*1 (preset value)
T3:0.12 to T255:255.12
or
T3:0.PRE to T255:255.PRE
Timer (T)*1
(current value)
T3:0.2 to T255:255.2
or
T3:0.ACC to T255:255.ACC
Counter (C)*1 (preset value)
C3:0.12 to C255:255.12
or
C3:0.PRE to C255:255.PRE
Counter (C)*1
(current value)
C3:0.2 to C255:255.2
or
C3:0.ACC to C255:255.ACC
Integer (N) N3:0 to N255:255
Table 9.28:
Device name File No. *1 Allowable element
specification range
Bit device
Bit (B) 3 to 255 0 to 255 *2
Timer (timer bit) (T) 3 to 255 0 to 255
Timer (completion bit) (T) 3 to 255 0 to 255
Counter (effective up count bit) (C) 3 to 255 0 to 255
Counter (effective down count bit) (C) 3 to 255 0 to 255
Counter (completion bit) (C) 3 to 255 0 to 255
Word device
Timer (preset value) (T) 3 to 255 0 to 255
Timer (current value) (T) 3 to 255 0 to 255
Counter (preset value) (C) 3 to 255 0 to 255
Counter (current value) (C) 3 to 255 0 to 255
Integer (N) 3 to 255 0 to 255
FX Series Programmable Controllers Related Information 9
9-22
9 ) Siemens
a) S7-300 Series PLC
No. expression
Table 9.29:
Device name Allowable setting monitor range Device No.
expression
Bit device
Input (I) I0.0 to I511.7
Decimal
Output (Q) Q0.0 to Q511.7
Bit memory (M) M0.0 to M2047.7
Word device
Timer (current value) (T) T000 to T511
Counter (current value) (C) C000 to C511
Data register (DB)
DB1.DBW0 to DB1.DBW65534
DB2.DBW0 to DB2.DBW65534
:
DB1022.DBW0 to DB1022.DBW65534
DB1023.DBW0 to DB1023.DBW65534
Device No.
I,Q,M
Bit device Byte address
0 to 511,2047
Word device
.
Bit address
0 to 7
Device No.
T,C
Device No.
000 to 511
Device No.
DB
Block No.
1 to 1023 .
Device No.
DBW0 to DBW65534
FX Series Programmable Controllers Related Information 9
9-23
b) S7-200 Series PLC
*1 Bit devices T and C cannot be written.
*2 Word devices HC and AI cannot be written.
*3 A word device SM cannot be monitored.
*4 Word devices T and C are the 16-bit type.
*5 A word device HC is the 32-bit type.
No. expression
10 ) General-purpose communication (micro computer board)
*1 Special memory is offered for special application (such as interrupt output and communication error
information) of the GOT.
Table 9.30:
Device name Allowable setting monitor range
Device No.
expression
Bit device
Variable Memory (V) V0.0 to V5119.7
Decimal
Input (I) I0.0 to I7.7
Output (Q) Q0.0 to Q7.7
Bit memory (M) M0.0 to Q31.7
Special Memory (SM) SM0.0 to SM194.7
Timer (T) *1 T0 to T255
Counter (C) *1 C0 to C255
Sequence Control Relay (S) S0.0 to S31.7
Word device
Variable Memory (V) VW0 to VW5118
Input (I) IW0 to IW6
Output (Q) QW0 to QW6
Analog Input (AI) *2 AIW0 to AIW30
Analog Output (AQ) AQW0 to AQW30
Bit memory (M) MW0 to MW30
Special Memory (SM) *3 SMW0 to SMW192
Timer (T) (16bit) *4 T0 to T255
Counter (C) (16bit) *4 C0 to C255
High Speed Counter (HC) (32bit) *5 HC0 to HC2
Sequence Control Relay (S) SW0 to SW30
Table 9.31:
Device name
Allowable setting
monitor range
Device No.
expression
Bit device
Bit data (M) M0 to M2047
Decimal
Special memory (M) *1 M8000 to M8063
Word device
Word data (D) D0 to D4095
Special memory (M) *1 D8000 to D8015
Device No.
V,I,Q,M,SM,T,C,S
Bit device Byte address
Word device
.
Bit address
0 to 7
Bit address
VW,IW,QW,AI,AQ,M,SM,T,C,HC,S
Device No.
FX Series Programmable Controllers Related Information 9
9-24
11 ) FP Series by Matsushita Electric Works
Pulse relay (P) and index registers (IX, IY and I) are not supported.
*1 It is not supported in the FP0.
*2 It is supported only in the FP2SH.
*3 It cannot be written.
*4 Special relays (R9000 to R910F) and special data registers (DT9000 to DT9255) are included also.
However, if special data registers begin with D9000 in the FP Series, they cannot be accessed.
*5 Only the bank 0 can be accessed.
*6 Bit device No. (3-digit decimal) + Bit position (1-digit hexadecimal)
Table 9.32:
Device name
Allowable setting monitor range Device No.
expressionGT Designer FX-PCS-DU/WIN-E
Bit device
Input relay (X) *3 X0000~X511F X0000~X511F
Decimal *6
Output relay (Y) Y0000~Y511F Y0000~Y511F
Internal relay (R) *4 R0000~R910F R0000~R910F
Link relay (L) *1 L0000~L639F L0000~L639F
Error alarm relay (E) *2*3 E0~E2047 E0~E2047
Decimal
Timer contact (T) *3 T0~T3071 T0~T3071
Counter contact (C) *3 C0~C3071 C0~C3071
Word device
Timer/counter elapsed value (EV) EV0~EV3071 EV0~EV3071
Timer/counter set value (SV) SV0~SV3071 SV0~SV3071
Data register (DT) *4 DT0~DT16383 DT0~DT16383
Link register (LD) *1 LD0~LD8447 LD0~LD8447
File register (FL) *1*5 FL0~FL32764 FL0~FL32764
FX Series Programmable Controllers Related Information 9
9-25
9.5 Control devices
The contents described in this manual are offered as only reference. Make sure to refer to the
operation manual of the DU used because the specifications may be modified by upgrade of the DU
version.
9.5.1 Control bit devices (The table below indicates the case where M0 is assigned.)
Data access unit/Graphic operation terminal
[25DU], [30DU], [40DU], [40DU-TK]
*1 In the 25DU, screens cannot be overlaid. And M+0 and M+1 do not function though they are occupied.
[50DU-TK], [F940GOT]
The F920GOT-K, the F930GOT, the F930GOT-K and the handy GOT are different from the table below. For
the details, refer to the later description.
Table 9.33:
Auxiliary relay Contents of control Data direction
M+0 *1
M+1 *1
Shows two or three user screens by overlaying them in accordance
with combination of ON and OFF of M+0 and M+1 (except in the
25DU).
PC→DU
M+2
When ON, extinguishes the backlight of the display screen after a
specified time. PC→DU
M+3 When ON, clears all the data sampled in the sampling mode. PC→DU
M+4 Remains ON while sampling is performed in the sampling mode. DU→PC
M+5
Remains ON for 1 minute when the current time becomes equivalent
to the alarm time set by Set Time in Other. DU→PC
M+6 Turns ON when the battery of the DU is decreased. DU→PC
M+7 Unused −
Table 9.34:
Auxiliary relay Contents of control Data direction
M+0
Clicks the alarm history when a bit device is changed from OFF to
ON. PC→DU
M+1 Remains ON while a device assigned to alarm is turned ON. DU→PC
M+2
When ON, extinguishes the backlight of the display screen after a
specified time. PC→DU
M+3
Clicks the data sampled in the sampling mode when a bit device is
changed from OFF to ON. PC→DU
M+4 Remains ON while sampling is executed in the sampling mode. DU→PC
M+5
Unused (In V2.00 and later of 50DU-TK and in F940GOT, turns ON as
a numeric setting completion flag.) DU→PC
M+6 Turns ON when the battery of the DU is decreased. DU→PC
M+7 Unused −
M+8
Unused (In V3.00 and later of the F940GOT, turns ON to indicate that
a bar code is input.) DU→PC
M+9
Unused (In V 3.00 and later of the F940GOT, turns ON to indicate that
bar code input is invalid.) DU→PC
M+10
Unused (In V 3.00 and later of the F940GOT, turns ON to indicate that
read of a bar code is completed.) DU→PC
FX Series Programmable Controllers Related Information 9
9-26
F920GOT-K
F930GOT-K
• For LEDs of the function switches, assign the head device No. to the common screen using the Output
Indicator object.
When the head device No. is set to M11 using the Output Indicator object, eight auxiliary relays M11 to M18
are occupied.
Pay attention so that the control bit devices shown above do not overlap M10 to M13.
For the details, refer to 8.16 Setting dedicated to handy GOT.
Table 9.35:
Auxiliary relay Contents of control Data direction
M+0
Clears the alarm history when a bit device is changed from OFF to
ON. PC→DU
M+1 Remains ON while a device assigned for alarm is turned ON. DU→PC
M+2
When ON, extinguishes the backlight of the display screen after a
specified time. PC→DU
M+3
Clears the data sampled in the sampling mode when a bit device is
changed from OFF to ON. PC→DU
M+4 Remains ON while sampling is executed in the sampling mode. DU→PC
M+5 Turns ON as a numeric setting completion flag. DU→PC
M+6 Unused −
M+7 Unused −
M+8 Unused −
M+9 Unused −
M+10 Unused −
Table 9.36:
Auxiliary relay Contents of control Data direction
M+0
Clears the alarm history when a bit device is changed from OFF to
ON. PC→DU
M+1 Remains ON while a device assigned for alarm is turned ON. DU→PC
M+2
When ON, extinguishes the backlight of the display screen after a
specified time. PC→DU
M+3 Unused −
M+4 Unused −
M+5 Turns ON as a numeric setting completion flag. DU→PC
M+6 Turns ON when the battery of the handy GOT is decreased. DU→PC
M+7 Unused −
M+8 Unused −
M+9 Unused −
M+10 Unused −
Table 9.37:
Auxiliary relay Contents of control Data direction
M11 to M18 LEDs of function switches F1 to F8 PC→DU
FX Series Programmable Controllers Related Information 9
9-27
Handy GOT
• Wire the four operation switches on the panel face to inputs of the PLC.
• For LEDs of the operation switches, assign the head device No. to the common screen using the Output
Indicator object.
When the head device No. is set to M11 using the Output Indicator object, four auxiliary relays M11 to M14
are occupied.
Pay attention so that the control bit devices shown above do not overlap M10 to M13.
For the details, refer to 8.16 Setting dedicated to handy GOT.
Table 9.38:
Auxiliary relay Contents of control Data direction
M+0
Clears the alarm history when a bit device is changed from OFF to
ON. PC→DU
M+1 Remains ON while a device assigned for alarm is turned ON. DU→PC
M+2
When ON, extinguishes the backlight of the display screen after a
specified time. PC→DU
M+3
Clears the data sampled in the sampling mode when a bit device is
changed from OFF to ON. PC→DU
M+4 Remains ON while sampling is executed in the sampling mode. DU→PC
M+5 Turns ON as a numeric setting completion flag. DU→PC
M+6 Turns ON when the battery of the handy GOT is decreased. DU→PC
M+7 Remains ON while the grip switch is turned ON. DU→PC
M+8
Unused (In V 3.00 and later of the handy GOT, turns ON to indicate
that a bar code is input.) DU→PC
M+9
Unused (In V 3.00 and later of the handy GOT, turns ON to indicate
that bar code input is invalid.) DU→PC
M+10
Unused (In V 3.00 and later of the handy GOT, turns ON to indicate
that read of a bar code is completed.) DU→PC
Table 9.39:
Auxiliary relay Contents of control Data direction
M11 to M14 LEDs of operation switches SW1 to SW4 PC→DU
FX Series Programmable Controllers Related Information 9
9-28
9.5.2 Screen specification registers (The table below indicates the case where D0 is
assigned.)
[25DU]
[30DU], [40DU], [40DU-TK], [50DU-TK], [F940GOT]
*1 D+6 is offered in the 50DU-TK and the F940GOT exclusively.
*2 D+7 is offered in the F940GOT exclusively.
Table 9.40:
Data register Contents of control Data direction
D+0 Specifies the screen No. to be displayed in the screen mode. PC→DU
D+1
Stores the screen No. currently displayed in the screen mode.
(Stores -1 while any mode other than the screen mode is
selected.)
DU→PC
Table 9.41:
Data register Contents of control Data direction
D+0
D+1
D+2
Specify the screen Nos. to be displayed in the screen mode.
D+0: Specifies the screen No. to be displayed. Or specifies the
screen No. treated as reference in screen overlay.
D+1, D+2: Specify the screen Nos. to be overlaid.
(Store -1 while screens are not overlaid.)
PC→DU
D+3
D+4
D+5
Store the screen Nos. currently displayed in the screen mode.
(Store -1 while any mode other than the screen mode is selected.)
D+3: Specifies the screen No. currently displayed.
D+4, D5: Store the screen Nos. overlaid.
DU→PC
D+6 Specifies a data file.*1 PC→DU
D+7
Specifies the user ID which is treated as the input completion target
when the data on numerics and character codes is changed.*2 PC→DU
Data direction
Screen specification registers and control bit devices allow the DU to read the data written by the
DU to data registers (D) and auxiliary relays (M) in the PC and the data written by a program in the
PC.
PC → DU: Data is written by a program in the PC and read by the DU.
DU → PC: Data is written by the DU and used by a program in the PC.
FX Series Programmable Controllers Related Information 9
9-29
9.6 Number of objects registered and data size
Each object is managed as screen data. The number of objects registered and the data size are monitored
while a screen is created.
You do not have to consider the constraint unless you are creating 50 to 60 extremely complicated screens.
Refer to this paragraph as only reference.
In the screen creation software, the used capacity, the remaining free capacity and the number of objects
used can be displayed on the screen. When excessive objects are registered, an error message is displayed.
*1 Up to 16 display objects can be registered on the screen No. 0. However, make sure to arrange them so
that up to 4 display objects only are displayed on the screen (16 characters × 2 lines) displayed at a time.
Table 9.42:
Object name Description
Allowable number of
objects
No.0 Other than
No. 0
Characters Text
16 half-width characters (alphanumerics, katakana,
symbols) in one line. A voiced consonant mark or a
symbol (small circle) attached to a certain kana is
treated as one character.
Text can be registered in
any area other than the
area occupied by display
objects.
Display
objects
Number
Timers, counters and data registers (including file
registers) in the PC can be displayed. Set values and
current values can be modified.
Up to 16
objects on
one
screen*1
Up to 4
objects on
one screen
Indicator
The ON/OFF status of a bit device (X, Y, M, S, T, C) in
the PC is represented by )/  (as much as one
character).
Text
indicator
Texts displayed when a specified bit is turned on and
texts displayed when a specified bit is turned off can
be registered.
Time The contents of real-time clock cassette mounted to
the PC are displayed in diversified formats.
Date
Table 9.43:
Object name Description
Allowable
number of
objects per
screen
No.0∼No.24
Attribute
objects
Scrolls
Specifies the page scroll pattern on the screen.
A: Scrolls smoothly all lines.
B: Scrolls by 2 lines at a time.
C: Fixes the first line, and scrolls smoothly the later lines.
1
Switch
Turns on a bit device (X, Y, M, S, T, C) in PC using the [A], [B]
or [C] key in the FX-10DU-E.
As the switch output characteristics, momentary or
alternate can be selected.
(Only one switch can be pressed at a time.)
One type of switch
for each key. Up to
3 switches.
Flickers Flickers the backlight while the screen is displayed. 1
Screen
name
The screen name can be set for each of the screens No. 0 to
No. 24 using katakana, alphanumerics and symbols.
1
FX-10DU-E
FX Series Programmable Controllers Related Information 9
9-30
Up to 200 screens can be created, and the total data size of all the screens should be 30 KB or less. (For the
data size of each object, refer to the table on the left.)
Table 9.44:
Item Description
Total screen data size 30 KB (user screens, external characters, etc.)
Number of displayable screens
User screen: 200 screens maximum (screen Nos. 0 to 199)
System screen: 9 screens (screen Nos. 501 to 509)
Data size per screen 1,000 bytes maximum
Table 9.45:
Object name Data size per object Allowable number of objects per screen
Text 14 to 30 bytes 70
Ascii 16 bytes 2
Number 24 bytes
8 in all. However, up to 3 library texts.Bar Graph 24 bytes
Library Text 24 bytes
Indicator 16 bytes
16 in all. However, up to 2 text indication.
Text indicator 16 bytes
Line 16 bytes 60
Circle 16 bytes 60
Box 16 bytes 60
Date 16 bytes
1 for each (when RTC cassette is used)
Time 16 bytes
Switch 8 bytes 6 in all. 1 change screen can be registered as common
setting for all screens.
Change screen 8 bytes
Text Library 8 to 28 bytes 100
FX-25DU-E
30 KB (all screens) ≥ Number of objects x Data size
+ 256 bytes (fixed)
+ 4 KB (fixed for external characters)
+ Alarm messages
+ Text library
1,000 bytes ≥ Data size of one screen
Variable depending on the number of objects registered
FX Series Programmable Controllers Related Information 9
9-31
*1 The system screens Nos. 502 and 503 exclusively are available in the FX-30DU-E.
Up to 256 screens can be created, and the total data size of all the screens should be 64 KB or less.(For the
data size of each object, refer to the table on the left.)
The maximum number of objects registered on one screen should be 255 or less.
255 ≥ Number of objects registered on one screen
*2 Available in the 40DU and the 40DU-TK exclusively. *3 Available in the 40DU-TK exclusively.
Table 9.46:
Item Description
Total screen data size 64 KB (user screens, external characters, etc.)
Number of displayable screens
User screen: 256 screens maximum (screen Nos. 0 to 199)
System screen: 11 screens (screen Nos. 500 to 510)*1
Data size per screen 4,096 bytes maximum
Table 9.47:
Object name Data size per object
Allowable number of objects per
screen
Text 14 to 44 bytes 255
Ascii 16 bytes 10
Number 24 bytes 12 in all. A 32-bit device is counted
as 2.
Bar Graph 24 bytes
Indicator 16 bytes
32 in all.
Output indicator*2 16 bytes
Line 16 bytes 255
Circle 16 bytes 255
Box 16 bytes 255
Date 16 bytes 1
Time 16 bytes 1
Switch 8 bytes
50 in all. 10 in all for common
setting.
Send data bank 8 bytes
Change screen 8 bytes
Increment*3 8 bytes
Decrement*3 8 bytes
Data setting*3 8 bytes
Touch Key*3 8 bytes 32. 10 in all for common setting.
Key board*3 8 bytes 1
FX-30DU-E,FX-40DU-ES,FX-40DU-TK-E
64 KB (all screens) ≥ Number of objects x Data size
+ 256 bytes (fixed)
+ 4 KB (fixed for external characters)
+ Alarm messages
+ Device comments
+ Data file
4,096 bytes ≥ Data size of one screen
Variable depending on the number of objects registered
FX Series Programmable Controllers Related Information 9
9-32
Table 9.48:
Item Description
Total screen data size 128 KB (user screens, external characters, etc.)
Number of displayable screens
User screen: 500 screens maximum (screen Nos. 0 to 499)
System screen: 21 screens (screen Nos. 500 to 520)
Data size per screen 8,000 bytes maximum
Table 9.49:
Object name
Number of objects registered
A B C
Number of objects per
screen
Common setting
screen
Number of displayable
objects
Ascii 10 10 10
Number
30 30 30
Bar Graph
Library Text
Library Image
Circle Graph
Panel Meter
Proportional Bar Graph
10 10 10
Proportional Pie Graph
Trend Graph 1 1 1
Indicator
50 50 50
Output indicator
Text indicator
Image indicator
Overlay screen
Label indicator
Buzzer
Date 1 1 1
Time 1 1 1
Switch
50 50 50
Send data bank
Inclement
Decrement
Data setting
Change screen
Write constant
FX-50DU-TK-E,FX-50DU-TKS-E Series
FX Series Programmable Controllers Related Information 9
9-33
The number of objects which can be displayed on one screen in the FX-50DU-TK(S)-E is a numeric indicated
in the C column. The configuration is A + B ≤ C.
When two or more screens are overlaid or when two or more screens are overlaid using “Change screen”, the
numeric indicated in the C column is the upper limit of the numbers of objects which can be displayed on one
screen.
For the details, refer to the operation manual of the FX-50DU-TK(S)-E.
Touch Key 32 32 32
Keyboard 1 1 1
Table 9.50:
Library name Number of objects Length or size
Text library 200 40 half-width characters or 20 full-width characters
Image library 200 16 x 16 to 256 x 240 dots
Table 9.49:
Object name
Number of objects registered
A B C
Number of objects per
screen
Common setting
screen
Number of displayable
objects
FX Series Programmable Controllers Related Information 9
9-34
Number of registered objects and data capacity
Table 9.51:9.38
Item Description
Total screen data size
128KB (user screens, external characters, etc.)...F920GOT-K
256KB (user screens, external characters, etc.)...F930GOT(-K)
512KB (user screens, external characters, etc.)...F940GOT
Number of displayable screens
User screen: 500 screens maximum (screen Nos. 0 to 499)
System screen: 25 screens (screen Nos. 1001 to 1030)
Data size per screen 16,000 bytes maximum
Table 9.52:
Object name
Number of objects registered
A B B’ C
Number of
objects per
screen
Common setting
screen
Screen call
Number of
displayable
objects
Ascii 10 10 10 10
Number
50 50 50 50
Bar Graph
Library Text
Library Image
Circle Graph
Panel Meter
Proportional Bar Graph
10 10 10 10
Proportional Pie Graph
Trend Graph(Sampling) 1 1 1 1
Trend Graph (Batch) 1 1 1 1
Indicator
50 50 50 50
Text indicator
Image indicator
Overlay screen
Label indicator
Buzzer
Date
10 10 10 10
Time
Alarm List
1 1 1 1
Alarm History
F920GOT-K, F930GOT(-K), F940GOT, Handy GOT
FX Series Programmable Controllers Related Information 9
9-35
The number of objects which can be displayed on one screen in the F940GOT is the number shown in the C
column. The configuration is A + B + B'  C.
When screens are overlaid normally or using Overlay Screen, the maximum number of objects which can
be displayed is also the number shown in the C column.
Switch
50 50 50 50
Send data bank
Inclement
Decrement
Data setting
Change screen
Write constant
Touch Key 50 50 50 50
Keyboard 1 1 1 1
Table 9.53:
Library name Number of objects Length or size
Text library 2000 40 half-width characters or 20 full-width characters
Image library 2000 16 x 16 to 320 x 240 dots
Table 9.52:
Object name
Number of objects registered
A B B’ C
Number of
objects per
screen
Common setting
screen
Screen call
Number of
displayable
objects
For the details, refer to the operation manual of the FX-50DU-TK(S)-E.
FX Series Programmable Controllers Related Information 9
9-36
9.7 Data transfer between a general-purpose ROM writer
(preparation before transfer such as connection)
This paragraph describes the connection to transfer the screen data stored in the memory inside a personal
computer and the data stored in the memory built in a general-purpose ROM writer. This paragraph describes
also as an example the procedure to transfer the data using the communication software (Hyper Terminal)
offered as an accessory of the Windows.
Explanation of procedure
1. Preparation for connection
1 ) Connection of personal computer and ROM writer
Connect them via the RS-232C interface.
% Select a cable in accordance with the shape of the RS-232C port in the personal computer. When
there are two or more ports (COM1 ~) in the personal computer, COM1 to COM4 can be changed
over using the communication software (Hyper Terminal).
2 ) Applicable memory and DU
Prepare a ROM memory applicable to the used DU.
 : Can be used. : Cannot be used.
% The used general-purpose ROM writer should be compatible with the ROM memory shown in the
table above.
Table 9.54:
10DU 25DU 30DU 40DU 40DU-TK 50DU-TK F940GOT
FX-EPROM-4M or M27C4002-
**F (4 MB) manufactured by
SGS-TOMSON
      
FX-EPROM-1M or M27C1001-
**F (1 MB) manufactured by
SGS-TOMSON
      
FX-EPROM-512 or equivalent to
27C512 (512 kB)
      
1. Preparation for connection
2. Preparation of Hyper Terminal software
3. Execution of transfer
Connection cable between a personal computer and a gen-
eral-purpose ROM writer
Startup of Hyper Terminal software and initial setting
• Read procedure
a ) Read the data stored in the
general-purpose ROM writer.
b ) Prepare for transfer from the
ROM writer.
• Write procedure
a ) Prepare for transfer to the
ROM writer.
b ) Write data to the ROM writer.
c ) Execute transfer.
Connect the RS-232C connector using either of the
following data transfer cables.
F2-232CAB (connector in personal computer: 25-pin)
F2-232CAB-1 (connector in personal computer: 9-pin)
General-purpose ROM writer Personal computer
Pecker 11
(manufactured by AVAL), etc.
FX Series Programmable Controllers Related Information 9
9-37
3 ) Setting of general-purpose ROM writer
Refer to the manual of the general-purpose ROM writer, set the communication condition in the ROM
writer within the range shown in the table below, and make the ROM writer ready for communication.
When a latest personal computer is used, the baud rate may be set to a larger value.
*1 When writing a ROM for the GOT-F900, make sure to set this item because the CPU is the Risc type.
The command for the ROM writer is [SET][-][B].
% The communication condition shown above should be able to be set in the used general-purpose
ROM writer.
Preparation is completed.
2. Preparation of Hyper Terminal software
This paragraph describes the connection to transfer the screen data stored in the memory inside a personal
computer and the data stored in the memory built in a general-purpose ROM writer. This paragraph
describes also as an example the procedure to transfer the data using the communication software (Hyper
Terminal) offered as an accessory of the Windows.
1 ) Startup
a ) Click the Start button.
b ) Point Program using the mouse. The window showing installed applications is open.
c ) Point the Accessory folder.
d ) Click the Hyper Terminal folder on the sub menu.
e ) The Hyper Terminal folder is open.
f ) Click the Hypertrm icon to start up the Hyper Terminal software.
Table 9.55:
Item Allowable set range ([ ] indicates an initial value.) Set value
Baud rate (bps) [9600], 4800, 2400, 1200, 600
Data bit length (bits) [7], 8,
Stop bit length (bits) [1], 2,
Parity check [None], odd, even
Transfer format Only Intel HEX is allowed. Intel HEX
Word type *1 Even-High; Low, [High] High
b)
a)
d)
c)
f)
FX Series Programmable Controllers Related Information 9
9-38
2 ) Initial setting
a ) Enter a name (ROM Writer, for example) to Name on the Connection Setting dialog.
b ) Select the icon from Icon, and click the OK button.
Perform the settings c) and d) below using File on the Tool menu.
b)
a)
Registered trademark of Hyper Terminal software
The Hyper Terminal is a registered trademark of HilgRaeve in the USA.
FX Series Programmable Controllers Related Information 9
9-39
c ) When the Phone No. dialog is open, select the RS-232C serial communication port No. connected to
the general-purpose ROM writer in Connection Method, and click the OK button. Other items such
as Country No. may be left as they are.
d ) When the COM[] Property dialog box is open, set the tags of Port Setting to the communication con-
dition selected in the general-purpose ROM writer, and click the OK button.
3. Execution of transfer
Communication between the general-purpose ROM writer can be performed using the Transfer command
on the tool bar.
c)
Set them to the communication condition
selected in the general-purpose ROM writer.
Reads data from a general-purpose ROM writer
(Personal computer ← ROM writer).
Not used
Writes data to a general-purpose ROM writer
(Personal computer → ROM writer).
FX Series Programmable Controllers Related Information 9
9-40
1. Procedure to read data from a general-purpose ROM writer
a ) Click the Transfer command. Click Capture Text.
b ) The Capture Text dialog box is open.
c ) Save the data captured (read) from the general-purpose ROM writer with a new file name or an exist-
ing file name.
•When the read data is saved in a new file
Enter a directory and a new file name.
The read data is saved in the new file (when the entered file name is not present).
•When an existing file is overwritten with the read data
Click the Refer button. The Capture File Select dialog box is open.
Select a file name to be overwritten from the file list.
Make sure that the general-purpose ROM writer is ready for communication.
If it is not ready for communication, refer to the manual of the general-purpose ROM writer and
make it ready for communication.
d ) Click the Start button to start communication and execute read.
2. Procedure to write data to a general-purpose ROM writer
a ) Click the Transfer command. Click Send Text File.
b ) The Send Text File dialog box is open.
c ) Set File Type to All files (*.*) so that all files are shown in the list.
Because files created using the DU/WIN software are saved in the ITH format, all files (*.*) should be
specified.
d ) Enter a file name or select it from the list.
e ) Click the Open button to start communication and execute write.
Overwrites a file.
d)Saves data in a new file.
c) d)
e)
Caution on use of general-purpose ROM writer
When data is transferred from a personal computer to a general-purpose ROM writer, data is not transferred
to the ROM memory mounted on the ROM writer. Data is transferred to the RAM built in the ROM writer.
After transferring the data to the ROM writer using the DU/WIN software, make sure to write the data stored
in the built-in RAM to the EPROM memory.
In the same way, when data is transferred from the ROM writer, the data saved in the EPROM memory
should be preliminarily read to the built-in RAM.
FX Series Programmable Controllers Related Information 9
9-41
9.8 Image library data list
The image data files indicated in this list are preliminarily offered in the bit map format by the DU/WIN
software, and can be registered to the image library.
The size (pixels) and the file name (***.BMP) are shown under each image.
From Ver. 2.50, images for the F940WGOT are added at the end.
9.8.1 Frame
80×30
Frameb01.bmp
160×30
Frameb02.bmp
256×30
Frameb03.bmp
80×60
Frameb04.bmp
160×60
Frameb05.bmp
256×60
Frameb06.bmp
80×90
Frameb07.bmp
160×90
Frameb08.bmp
256×90
Frameb09.bmp
80×120
Frameb10.bmp
160×120
Frameb11.bmp
256×120
Frameb12.bmp
80×30
Framem01.bmp
160×30
Framem02.bmp
256×30
Framem03.bmp
FX Series Programmable Controllers Related Information 9
9-42
80×60
Framem04.bmp
160×60
Framem05.bmp
256×60
Framem06.bmp
256×60
Framem06.bmp
80×90
Framem07.bmp
160×90
Framem08.bmp
256×90
Framem09.bmp
80×120
Framem10.bmp
160×120
Framem11.bmp
256×120
Framem12.bmp
80×30
Framer01.bmp
160×30
Framer02.bmp
256×30
Framer03.bmp
80×60
Framer04.bmp
160×60
Framer05.bmp
256×60
Framer06.bmp
80×90
Framer07.bmp
160×90
Framer08.bmp
256×90
Framer09.bmp
FX Series Programmable Controllers Related Information 9
9-43
80×120
Framer10.bmp
160×120
Framer11.bmp
256×120
Framer12.bmp
FX Series Programmable Controllers Related Information 9
9-44
9.8.2 Indicator
60×30
Lamplc01.bmp
60×30
Lamplc02.bmp
60×30
Lamplc03.bmp
60×30
Lamplc04.bmp
60×30
Lamplc05.bmp
60×30
Lamplc06.bmp
60×30
Lamplc07.bmp
60×30
Lamplc08.bmp
30×30
Lampmc01.bmp
30×30
Lampmc02.bmp
30×30
Lampmc03.bmp
30×30
Lampmc04.bmp
30×30
Lampmc05.bmp
30×30
Lampmc06.bmp
30×30
Lampmc07.bmp
30×30
Lampmc08.bmp
30×30
Lampmc09.bmp
30×30
Lampmc10.bmp
30×30
Lampmc11.bmp
30×30
Lampmc12.bmp
30×30
Lampmc13.bmp
30×30
Lampmc14.bmp
30×30
Lampmc15.bmp
30×30
Lampmc16.bmp
30×30
Lampmm01.bmp
30×30
Lampmm02.bmp
30×30
Lampmm03.bmp
30×30
Lampmm04.bmp
30×30
Lampmm05.bmp
30×30
Lampmm06.bmp
16×16
Lampsc01.bmp
16×16
Lampmm02.bmp
FX Series Programmable Controllers Related Information 9
9-45
16×16
Lampsc03.bmp
16×16
Lampsc04.bmp
16×16
Lampsc05.bmp
16×16
Lampsc06.bmp
16×16
Lampsc07.bmp
16×16
Lampsc08.bmp
16×16
Lampsm01.bmp
16×16
Lampsm02.bmp
FX Series Programmable Controllers Related Information 9
9-46
9.8.3 Switch
30×60
Swchc01.bmp
30×60
Swchc02.bmp
30×60
Swchc03.bmp
30×60
Swchc04.bmp
60×30
Swchc05.bmp
60×30
Swchc06.bmp
60×30
Swchc07.bmp
60×30
Swchc08.bmp
30×60
Swchc09.bmp
30×60
Swchc10.bmp
60×30
Swchc11.bmp
60×30
Swchc12.bmp
30×60
Swchm01.bmp
30×60
Swchm02.bmp
60×30
Swchm03.bmp
60×30
Swchm04.bmp
30×60
Swchm05.bmp
30×60
Swchm06.bmp
60×30
Swchm07.bmp
60×30
Swchm08.bmp
FX Series Programmable Controllers Related Information 9
9-47
9.8.4 Other(mark)
20×20
Triad01.bmp
20×20
Trial01.bmp
20×20
Triar01.bmp
20×20
Triau01.bmp
20×20
Arrowd01.bmp
20×20
Arrowd02.bmp
20×20
Arrowl01.bmp
20×20
Arrowl02.bmp
20×20
Arrowr01.bmp
20×20
Arrowr02.bmp
20×20
Arrowu01.bmp
20×20
Arrowu02.bmp
20×20
Handl01.bmp
20×20
Handr01.bmp
50×50
Excl01.bmp
50×50
Excl02.bmp
FX Series Programmable Controllers Related Information 9
9-48
9.8.5 List of images added in Ver. 2.50 and later
How to look at the file name
Table 9.56:
Function Shape Type
Lamp
LP
lp001a2.bmp
lp001××.bmp
Round lamp ON image
lp002××.bmp
Round lamp OFF image
LP
lp003a2.bmp
lp003××.bmp
Square lamp ON image
lp004××.bmp
Square lamp OFF image
LP
lp005a4h.bmp
lp005××∆.bmp
Round diamond-cut lamp ON image
lp006××∆.bmp
Round diamond-cut lamp OFF image
Pattern
PT
pt1_0303.bmp
pt1_****.bmp
Metallic (stainless) image
pt2_****.bmp
Wooden image
pt3_****.bmp
Metallic image
.bmp
Classification in accordance with function and shape of image
For the image shapes, refer to the table below.
Serial No. in each type
In the case of lamp or switch, images are classified in accordance with the
ON/OFF status. In the case of pattern, images are classified in accordance
with the size.
Color and serial No.
Bit map file format
Image size and deformation direction
ax: Orange
bx: Blue
gx: Green
rx: Red
wx: White
yx: Yellow
h: Height × 1.16
w: Width × 1.16
FX Series Programmable Controllers Related Information 9
9-49
Switch
SW
sw001a4h.bmp
sw001××∆∆.bmp
Round pushbutton switch ON image
sw002××∆∆.bmp
Round pushbutton switch OFF image
SW
sw003a4h.bmp
sw003××∆∆.bmp
Round pushbutton switch ON image
sw004××∆∆.bmp
Round pushbutton switch OFF image
SW
sw005a4.bmp
sw005××∆∆.bmp
Square pushbutton switch ON image
sw006××∆∆.bmp
Square pushbutton switch OFF
image
SW
sw007a4.bmp
sw007××∆∆.bmp
Square pushbutton switch ON image
sw008××∆∆.bmp
Square pushbutton switch OFF
image
SW
sw009a6.bmp
sw009××∆∆.bmp
Lateral slide switch ON image
sw010××∆∆.bmp
Lateral slide switch OFF image
SW
sw011a6.bmp
sw011××∆∆.bmp
Longitudinal slide switch ON image
sw012××∆∆.bmp
Longitudinal slide switch OFF image
SW
sw013r6.bmp
sw013××∆∆.bmp
sw015××∆∆.bmp
sw017××∆∆.bmp
Longitudinal lever switch ON image
sw014××∆∆.bmp
sw016××∆∆.bmp
sw018××∆∆.bmp
Longitudinal lever switch OFF image
SW
sw019w6h.bmp
sw019××∆∆.bmp
Selector switch (right) ON switch
sw020××∆∆.bmp
Selector switch (right) OFF switch
Table 9.56:
Function Shape Type
FX Series Programmable Controllers Related Information 9
9-50
9.9 Troubleshooting
The file Read me! shown on the menu registered in the Windows program offers the additional information
on supplementary items (such as troubleshooting not described in this paragraph and the version upgrade
history) for use of the DU/WIN software. Make sure to read the contents of this file.
Installation
Q1 Even when the Next button is clicked on the User Information dialog box during installation, the next
screen is not displayed.
A1 Enter the operator name and the company name.
Printout
Q1 When the screen data is printed out, the DU screen is partially dislocated and the lower portion of the
screen is printed above the upper portion. Or characters on the DU screen are printed out upside-down.
A1 Two types of countermeasures are offered in accordance with the printer type.
Select My Computer and Printer, and perform an either procedure in accordance your printer type.
1 )Processing with the priority given to overlay drawing in the option setting
In the case of LP-8300 or LP-8000 manufactured by EPSON
2 )Direct output to a printer in the spool setting
In the case of any other printer
3 )Turn off the power of the printer, turn it on again, then execute printout.
In the case in which the setting 1 ) nor the setting 2 ) is not provided in the property
Processing with the priority given to overlay drawing
Change the setting so that the spool function in the property of the current printer is not used. Perform
the following procedure.
Procedure
1 Select My Computer and Printer in the Windows95 to open the printer folder.
2 Click to select the printer currently registered.
3 Press the left button of the mouse or select File and Property to open the printer property.
4 Open Option setting.
5 Check Priority to overlay drawing.
Countermeasures by the spool setting
Change the setting so that the spool function in the property of the current printer is not used. Perform
the following procedure.
Procedure
1 Select My Computer and Printer in the Windows95 to open the printer folder.
2 Click to select the printer currently registered.
3 Press the left button of the mouse or select File and Property to open the printer property.
4 Spool Setting is provided on the property screen.
(It may not be provided in some printer types and printer driver versions.)
5 Select Send print data directly to printer, and click the OK button.
Object input
Q1 When a value (numeric) has been entered on the object setting dialog box and the [Enter] key has been
pressed, the error dialog box is displayed and the input is disabled.
A1 The entered value is beyond the allowable range of the input item.
Enter an appropriate value within the contents or the input range shown on the error dialog box.
Or full-width characters (Kanji characters) have been entered. Set the Kanji conversion FEP to OFF.
FX Series Programmable Controllers Related Information 9
9-51
Screen data transfer
Q1 Data communication between the display unit and the DU/WIN software (personal computer) is not
performed correctly.
A1 Estimated causes are problems in the connection cable and interference by another application. Check
the following contents.
Connection cable
The cable may be defective, the connector may be defective, the connector may be disconnected, the cable
may be wrong, or the cable is connected to a wrong connector.
Check conductivity, the connection method and the cable type.
For the details, refer to the hardware manual of the DU or the F940GOT.
(% indicates the reference page in this manual.)
[ Reference manuals ]
• For the manual type, refer to % Paragraph 1.2.1.
• For the cable type, refer to % Paragraph 2.3.
• For the cable disconnection check (connection diagram), refer to the FX Integrated Catalog and the DU/
F940GOT Handy Manual.
Interference by another application
When another general application is specifying a port (COM) specified in the communication setting in the
DU/WIN software, both the DU/WIN software and another application may perform communication at the
same time.
For example, when the DU-WIN software tries to transfer the screen data by selection of Transfer and DU
while communication with the PC, circuit monitoring or device monitoring is performed, this error occurs.
Terminate all other applications so that only the DU/WIN software can run. Then, perform communication. (If
a communication error occurs again, start up the Windows again.)
Interference by communication of PC (only when FX-50DU-TK(S) is connected)
In the configuration in which the 50DU-TK is connected to the FX Series PC, when transfer is executed while
the 50DU-TK is not in the wait status in the personal computer transfer mode (in which data communication
is enabled), a communication error occurs or the DU/WIN software operation status becomes unstable.
This is because communication between the PC is performed by way of the two-port interface built in the
50DU-TK.
This error occurs only when the 50DU-TK is connected to the FX Series PC.
For the operating procedure, refer to 6.5 Jobs offered by the Transfer command.
FX Series Programmable Controllers Related Information 9
9-52
9.10 Key code list
1 ) Key code list for the numeric and ASCII code input functions
Table 9.57:
Key Key code (H) Key Key code (H) Key Key code (H) Key Key code (H)
SP 0020 @ 0040 ‘ 0060
! 0021 A 0041 a 0061
” 0022 B 0042 b 0062 ↑ 0082
# 0023 C 0043 c 0063 ↓ 0083
$ 0024 D 0044 d 0064 (clear) 0088
% 0025 E 0045 e 0065
 0026 F 0046 f 0066
’ 0027 G 0047 g 0067
( 0028 H 0048 h 0068
) 0029 I 0049 i 0069
* 002A J 004A j 006A
+ 002B K 004B k 006B
, 002C L 004C l 006C
- 002D M 004D m 006D
N 004E n 006E
/ 002F O 004F o 006F
0 0030 P 0050 p 0070
1 0031 Q 0051 q 0071
2 0032 R 0052 r 0072
3 0033 S 0053 s 0073
4 0034 T 0054 t 0074
5 0035 U 0055 u 0075
6 0036 V 0056 v 0076
7 0037 W 0057 w 0077
8 0038 X 0058 x 0078
9 0039 Y 0059 y 0079
: 003A Z 005A z 007A
; 003B [ 005B { 007B
 003C ¥ 005C
= 003D ] 005D } 007D
 003E ^ 005E ~ 007E
? 003F _ 005F
FX Series Programmable Controllers Related Information 9
9-53
2 ) Key code list used in each object
a ) Key codes used in the numeric input function
b ) Key codes used in the ASCII code input function
c ) Key codes used in the alarm list display function
d ) Key codes used in the alarm history display function
Table 9.58:
Key code (H) Application
0008 Deletes the numeric value being input by one digit from the bottom (BS).
000D Writes a numeric value to the write destination device or moves the cursor.
002D -
002E .
0030 to 0046 Inputs a numeric value.
0082 Moves the cursor upward.
0083 Moves the cursor downward.
0088 Deletes a numeric value being input.
Table 9.59:
Key code (H) Application
0008 Deletes the numeric value being input by one digit from the bottom (BS).
000D Writes a numeric value to the write destination device or moves the cursor.
ASCII code, shift
JIS Chinese
character code
Inputs a character.
0082 Moves the cursor upward.
0083 Moves the cursor downward.
0088 Deletes a character being input.
Table 9.60:
Key code (H) Application
FFB0 Displays the cursor.
FFB1 Hides the cursor.
FFB2 Moves the cursor upward.
FFB3 Moves the cursor downward.
FFB8 Displays the detailed information.
Table 9.61:
Key code (H) Application
FFB0 Displays the cursor.
FFB1 Hides the cursor.
FFB2 Moves the cursor upward.
FFB3 Moves the cursor downward.
FFB6 Deletes the displayed contents of selected alarms.
FFB7 Deletes the displayed contents of all alarms.
FFB8 Displays the detailed information.
FFBB Resets a specified device.
FX Series Programmable Controllers Related Information 9
9-54
e ) Key codes used in the entry code input function
f ) Key code used in the buzzer sound setting function
g ) Key codes used in the hard copy function
Table 9.62:
Key code (H) Application
FF68 Displays the entry code input screen.
FF69 Resets the entry code.
Table 9.63:
Key code (H) Application
FFFE Does not issue the buzzer sound of touch keys.
Table 9.64:
Key code (H) Application
FF17 Starts hard copy.
FF18 Finishes hard copy.
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SOFTWARE MANUAL
FX-PCS-DU/WIN-E
JY992D68301G
(MEE)
Effective February 2003
Specification are subject to change without notice.
MODEL FX-DU/WIN-SW-E
MODEL CODE 09R910

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lập trình PLC mitsubishi

  • 3. FX Series Programmable Controllers i FX-PCS-DU/WIN-E Software Manual Manual number : JY992D68301 Manual revision : G Date : February 2003 Foreword • This manual contains text, diagrams and explanations which will guide the reader in the correect installation and operation of the FX-PCS-DU/WIN-E. • Before attempting to install or use the FX-PCS-DU/WIN-E this manual should be read and understood. • If in doubt at any stage of the installation of the FX-PCS-DU/WIN-E always consult a professional electrical engineer who is qualified and trained to the local and national standards which apply to the installation site. • If in doubt about the operation or use of the FX-PCS-DU/WIN-E please consult the nearest Mitsubisi Electric distributor. • This manual is subject to change without notice.
  • 4. FX Series Programmable Controllers ii MS,MS-DOS and Windows are registered trademarks of Microsoft Corporation. IBM and AT are registered trademarks of International Business Machines Corporation. All other brand and product names are trademarks or registered trademarks of theirrespective owners.
  • 5. FX Series Programmable Controllers iii FAX BACK Mitsubishi has a world wide reputation for its efforts in continually developing and pushing back the frontiers of industrial automation. What is sometimes overlooked by the user is the care and attention to detail that is taken with the documentation. However, to continue this process of improvement, the comments of the Mitsubishi users are always welcomed. This page has been designed for you, the reader, to fill in your comments and fax them back to us. We look forward to hearing from you. Fax numbers: Your name: ......................................................... Mitsubishi Electric.... ........................................................................... America (01) 847-478-2253 Your company:.................................................... Australia (02) 638-7072 ........................................................................... Germany (0 21 02) 4 86-1 12 Your location:...................................................... Spain (34) 93-589-1579 ........................................................................... United Kingdom (01707) 278-695 Please tick the box of your choice What condition did the manual arrive in? !Good !Minor damage !Unusable Will you be using a folder to store the manual? !Yes !No What do you think to the manual presentation? !Tidy !Unfriendly Are the explanations understandable? !Yes !Not too bad !Unusable Which explanation was most difficult to understand: ................................................................................ .................................................................................................................................................................. Are there any diagrams which are not clear? !Yes !No If so,which:................................................................................................................................................ What do you think to the manual layout? !Good !Not too bad !Unhelpful If there one thing you would like to see improved, what is it? ................................................................... .................................................................................................................................................................. .................................................................................................................................................................. Could you find the information you required easily using the index and/or the contents, if possible please identify your experience:........................................................................................................................... .................................................................................................................................................................. .................................................................................................................................................................. .................................................................................................................................................................. .................................................................................................................................................................. Do you have any comments in general about the Mitsubishi manuals? ................................................... .................................................................................................................................................................. .................................................................................................................................................................. .................................................................................................................................................................. .................................................................................................................................................................. Thank you for taking the time to fill out this questionnaire. We hope you found both the product and this manual easy to use.
  • 6. FX Series Programmable Controllers iv Guidelines for the safety of the user and protection of the FX-PCS-DU/WIN-E This manual provides information for the use of the FX-PCS-DU/WIN-E. The manual has been written to be used by trained and competent personnel. The definition of such a person or persons is as follows; a ) Any engineer who is responsible for the planning, design and construction of automatic equipment using the product associated with this manual should be of a competent nature,trained and qualified to the local and national standards required to fulfill that role. These engineers should be fully aware of all aspects of safety with regards to automated equipment. b ) Any commissioning or service engineer must be of a competent nature,trained and qualified to the local and national standards required to fulfill that job. These engineers should also be trained in the use and maintenance of the completed product. This includes being completely familiar with all associated documentation for the said product. All maintenance should be carried out in accordance with established safety practices. c ) All operators of the completed equipment should be trained to use that product in a safe and coordinated manner in compliance to established safety practices. The operators should also be familiar with documentation which is connected with the actual operation of the completed equipment. Note: the term 'completed equipment' refers to a third party constructed device which contains or uses the product associated with this manual. Notes on the symbology used in this manual At various times through out this manual certain symbols will be used to highlight points of information which are intended to ensure the users personal safety and protect the integrity of equipment. Whenever any of the following symbols are encountered its associated note must be read and understood. Each of the symbols used will now be listed with a brief description of its meaning.
  • 7. FX Series Programmable Controllers v Hardware warnings Software warning Indicates that the identified danger WILL cause physical and property damage. Indicates that the identified danger could POSSIBLY cause physical and property damage. Indicates a point of further interest or further explanation. Indicates special care must be taken when using this element of software. Indicates a special point which the user of the associate software element should be aware of. Indicates a point of interest or further explanation.
  • 8. FX Series Programmable Controllers vi
  • 9. FX Series Programmable Controllers vii Contents 1. Introduction ..........................................................................................1-1 1.1 Outline ............................................................................................................... 1-1 1.1.1 List of models compatible with the software DU/WIN ............................................. 1-1 1.1.2 Product configuration (accessory list) .................................................................... 1-1 1.1.3 Major features of the software ................................................................................ 1-2 1.2 How to read this manual .................................................................................... 1-3 1.2.1 Contents described in manual ................................................................................ 1-3 1.2.2 Abbreviations in the text ......................................................................................... 1-5 2. Installation ............................................................................................2-1 2.1 Software installation procedure ......................................................................... 2-1 2.2 Operating environments of the personal computer ............................................ 2-1 2.3 System configuration ......................................................................................... 2-2 2.4 Installation (setup) ............................................................................................. 2-4 2.4.1 Starting up the setup program ................................................................................ 2-4 2.5 Deleting the application ..................................................................................... 2-5 2.6 Installation information ....................................................................................... 2-6 2.6.1 Installation destination directory ............................................................................. 2-6 2.6.2 Upper compatibility of the drawing file .................................................................... 2-7 3. Starting up and Terminating the Program ............................................3-1 3.1 Starting up the program ..................................................................................... 3-1 3.1.1 Program type .......................................................................................................... 3-1 3.1.2 Starting up the program .......................................................................................... 3-2 3.2 Screen configuration of the DU/WIN .................................................................. 3-3 3.2.1 Basic screen ........................................................................................................... 3-3 3.3 Terminating the program ................................................................................... 3-4 4. What You Should Know Before Starting Drawing ................................4-1 4.1 Name of each object on the screen ................................................................... 4-1 4.2 Types of the DU screen and the F940GOT screen ........................................... 4-3 4.3 Objects constituting the screen .......................................................................... 4-5 4.4 Functions of tools ............................................................................................... 4-6 4.4.1 Tool type ................................................................................................................. 4-7 4.4.2 Modifying the display layout of the tool bar ............................................................ 4-8 4.5 Common change contents in version upgrade of DU/WIN-E ............................ 4-9 4.6 Before starting screen creation for F920GOT-K .............................................. 4-10 4.6.1 How to read this manual ....................................................................................... 4-10 4.6.2 Functions and objects provided in the F940GOT but not provided in the F920GOT-K ................................................................................................................... 4-10 4.6.3 Difference in specifications between the F920GOT-K and the F940GOT ........... 4-11 4.6.4 Colors displayed in the F920GOT-K and the screen creation software ............... 4-11 4.6.5 Changing the backlight color ................................................................................ 4-11 4.7 Before starting screen creation for F930GOT(-K) ............................................ 4-12 4.7.1 How to read this manual ....................................................................................... 4-12 4.7.2 Functions provided in the F940GOT but not provided in the F930GOT(-K) ......... 4-12 4.7.3 Difference in specifications between the F930GOT(-K) and the F940GOT ......... 4-12 4.7.4 Colors displayed in the F930GOT(-K) and the screen creation software ............. 4-12 4.8 Cautions on screen creation in the GOT-F900 Series ..................................... 4-13 4.8.1 Arrangement of "Touch Key", "Number" and "Ascii" objects ................................ 4-13 4.8.2 Key code and function of touch key ..................................................................... 4-15 4.8.3 High-quality characters and 6¥8-dot font ............................................................. 4-16
  • 10. FX Series Programmable Controllers viii Contents 5. Preparation for Drawing and Basic Options .........................................5-1 5.1 Screen creation procedure ................................................................................ 5-1 5.2 Let's start to create the screen. .......................................................................... 5-2 5.2.1 Preparation for drawing (Screen window) .............................................................. 5-2 5.2.2 Creating the screen data newly [New] .................................................................... 5-5 5.2.3 Reading and editing the existing screen data (Open) ............................................ 5-7 5.2.4 Readable files ......................................................................................................... 5-8 5.2.5 Selecting the screen No. and performing additional deletion (Screen List) ............ 5-9 5.2.6 Adding and changing the screen No. (Screen Header) ........................................ 5-10 5.2.7 Adding, deleting and sorting objects (Object List) ................................................ 5-12 5.2.8 Setting the security for system screens ................................................................ 5-14 5.3 Let’s display characters ................................................................................... 5-15 5.4 Let’s turn on output using touch key switch ..................................................... 5-18 5.5 Let’s display numeric value (T, C, D) ............................................................... 5-22 5.6 Let’s change over screen ................................................................................. 5-26 5.6.1 Screen No. 0 for screen changeover .................................................................... 5-27 5.6.2 Screen No. 1 for screen changeover .................................................................... 5-31 5.6.3 Screen No. 2 for screen changeover .................................................................... 5-35 5.6.4 Setting of control device ....................................................................................... 5-36 5.6.5 Setting of "Change Screen (by PLC)" object ........................................................ 5-38 5.6.6 Creation of sequence program (reference) .......................................................... 5-41 6. Menu Bar Functions .............................................................................6-1 6.1 Types and functions of the menu bar ................................................................ 6-1 6.2 Jobs offered by the “File” command .................................................................. 6-3 6.2.1 Saving the screen data to the disk ......................................................................... 6-4 6.2.2 File formats which can be read and saved ............................................................. 6-5 6.2.3 Creating the printout title ........................................................................................ 6-6 6.2.4 Checking the preview before printout ..................................................................... 6-7 6.2.5 Setting and starting printout ................................................................................... 6-8 6.2.6 Samples of printout .............................................................................................. 6-10 6.3 Jobs offered by the “Edit” command ................................................................ 6-11 6.3.1 Deleting, transferring and copying objects (Screen window) ............................... 6-11 6.3.2 Searching the use destination screen No. based on the object name ................. 6-20 6.4 Jobs offered by the “View” command .............................................................. 6-21 6.4.1 Displaying the screen list on the front .................................................................. 6-22 6.4.2 Creating and editing the text library ...................................................................... 6-23 6.4.3 Creating and editing the image library .................................................................. 6-25 6.4.4 Creating and editing the device comment ............................................................ 6-29 6.4.5 Creating and setting the alarm message .............................................................. 6-31 6.4.6 Creating and setting the data for the data file ...................................................... 6-34 6.4.7 Setting the time channel ....................................................................................... 6-37 6.4.8 Setting the sampling condition ............................................................................. 6-38 6.4.9 Creating logos, symbols, etc. using the external character creation function ...... 6-39 6.4.10 Outputting the screen image to the printer (hard copy) ..................................... 6-41 6.4.11 Arranging the DU operation environment by the system setting ........................ 6-42 6.5 Jobs offered by the “Transfer” command ......................................................... 6-51 6.5.1 Preparation for data transfer between the DU ...................................................... 6-53 6.5.2 Executing transfer of the drawing data ................................................................. 6-57 6.5.3 OS transfer function in the F940GOT ................................................................... 6-61 6.5.4 Changing over the port for communication setup ................................................. 6-63
  • 11. FX Series Programmable Controllers ix Contents 6.6 Objects offered by the “Other” command ........................................................ 6-65 6.6.1 Error check for the screen data ............................................................................ 6-66 6.6.2 Displaying the memory use capacity .................................................................... 6-67 6.6.3 Displaying the sampling result .............................................................................. 6-68 6.6.4 Displaying the alarm history ................................................................................. 6-70 6.6.5 Displaying the alarm frequency ............................................................................ 6-72 6.7 Functions offered by the Window menu .......................................................... 6-74 6.7.1 Displaying the grid ................................................................................................ 6-74 6.7.2 Setting the grid display ......................................................................................... 6-75 6.7.3 Enlarging and diminishing the screen window ..................................................... 6-75 6.8 Help menu ....................................................................................................... 6-76 6.8.1 Topics index function ............................................................................................ 6-76 6.8.2 Checking the version of the DU/WIN software ..................................................... 6-77 7. Common Drawing Operations ..............................................................7-1 7.1 Rule on object selection ..................................................................................... 7-1 7.1.1 Editing the objects to be displayed on the screen .................................................. 7-1 7.1.2 Selecting the objects to be displayed on the screen and the objects not to be displayed on the screen .................................................................................................. 7-2 7.1.3 Editing the key objects ........................................................................................... 7-4 7.1.4 Editing the attribute objects (Scroll and Flashing) in the FX-10DU-E ..................... 7-6 7.2 Specifying object elements using data files (indirect specification) ................... 7-7 7.3 Assigning character strings and graphics in libraries to the DU ........................ 7-9 7.4 DU screen specifications ................................................................................. 7-10 8. Object Function Description .................................................................8-1 8.1 Setting the "Text" object .................................................................................... 8-1 8.1.1 Text ....................................................................................................................... 8-2 8.1.2 Library Text ............................................................................................................ 8-4 8.2 Setting the "Image" object ................................................................................. 8-6 8.2.1 Image ..................................................................................................................... 8-8 8.2.2 Library Image ....................................................................................................... 8-10 8.3 Setting the "Graph" object ............................................................................... 8-12 8.3.1 Bar Graph ............................................................................................................. 8-14 8.3.2 Trend Graph (Sampling) ....................................................................................... 8-18 8.3.3 Circle Graph ......................................................................................................... 8-22 8.3.4 Panel Meter .......................................................................................................... 8-24 8.3.5 Proportional Bar Graph ....................................................................................... 8-26 8.3.6 Proportional Pie Graph ........................................................................................ 8-30 8.3.7 Line Graph ............................................................................................................ 8-34 8.4 Setting indicators (Indicator) ............................................................................ 8-37 8.4.1 Text indicator ....................................................................................................... 8-38 8.4.2 Image indicator ..................................................................................................... 8-41 8.4.3 Indicator ............................................................................................................... 8-42 8.4.4 Label indicator ...................................................................................................... 8-43 8.4.5 Change screen .................................................................................................... 8-46 8.4.6 Output Indicator .................................................................................................... 8-47 8.4.7 Setting "Overlay Screen" ...................................................................................... 8-48 8.4.8 Buzzer .................................................................................................................. 8-49 8.5 Setting the date/time display (Date/Time) ........................................................ 8-50 8.5.1 Date ...................................................................................................................... 8-51 8.5.2 Time .................................................................................................................... 8-52 8.6 Setting the character code (Ascii) .................................................................... 8-53
  • 12. FX Series Programmable Controllers x Contents 8.7 Setting the numeric (Number) .......................................................................... 8-57 8.8 Setting the box (Box) ....................................................................................... 8-63 8.9 Setting the circle (Circle) .................................................................................. 8-66 8.10 Setting the line (Line) ..................................................................................... 8-69 8.11 Setting the touch key (TouchKey) .................................................................. 8-71 8.12 Setting the keyboard (Keyboard) ................................................................... 8-77 8.13 Setting the key function ................................................................................. 8-80 8.13.1 Key function object ............................................................................................. 8-82 8.13.2 Switch ................................................................................................................. 8-83 8.13.3 Send data bank .................................................................................................. 8-86 8.13.4 Change screen ................................................................................................... 8-87 8.13.5 Data setting ........................................................................................................ 8-88 8.13.6 Increment and Decrement .................................................................................. 8-90 8.13.7 Write constant .................................................................................................... 8-92 8.14 Setting the objects related to the FX-10DU-E ............................................... 8-93 8.15 Setting dedicated to handy GOT ................................................................... 8-95 8.15.1 Assignment of LEDs of operation switches ........................................................ 8-96 8.15.2 Setting of grip switch .......................................................................................... 8-97 8.16 Setting of alarm .............................................................................................. 8-98 8.16.1 Alarm List (L) ...................................................................................................... 8-99 8.16.2 Alarm History (R) .............................................................................................. 8-102 9. Related Information ..............................................................................9-1 9.1 Index .................................................................................................................. 9-1 9.1.1 Function index and applicable DU type .................................................................. 9-1 9.1.2 Object name index and applicable DU type ........................................................... 9-4 9.2 Additional functions and corresponding version of the DU ................................ 9-6 9.3 Cautions on using the screen data for an other type of PLC ........................... 9-10 9.3.1 Cautions on using the screen data for an other type of PC .................................. 9-10 9.3.2 Cautions on change of the DU type ..................................................................... 9-10 9.3.3 Cautions on DU type setting when the drawing data is transferred (written) to the DU ....................................................................................................................... 9-10 9.4 Device list for each PC .................................................................................... 9-11 9.5 Control devices ................................................................................................ 9-25 9.5.2 Screen specification registers (The table below indicates the case where D0 is assigned.) ........................................ 9-28 9.6 Number of objects registered and data size .................................................... 9-29 9.7 Data transfer between a general-purpose ROM writer (preparation before transfer such as connection) .................................................. 9-36 9.8 Image library data list ....................................................................................... 9-41 9.8.1 Frame .................................................................................................................. 9-41 9.8.2 Indicator ............................................................................................................... 9-44 9.8.3 Switch ................................................................................................................... 9-46 9.8.4 Other(mark) ......................................................................................................... 9-47 9.8.5 List of images added in Ver. 2.50 and later .......................................................... 9-48 9.9 Troubleshooting ............................................................................................... 9-50 9.10 Key code list .................................................................................................. 9-52
  • 13. FX Series Programmable Controllers 1 Introduction 2 Installation 3 Starting up and Terminating the Program 4 What You Should Know Before Starting Drawing 5 Preparation for Drawing and Basic Operations 6 Menu Bar Functions 7 Common Drawing Operations 8 Object Function Description 9 Related Information
  • 14. FX Series Programmable Controllers
  • 15. FX Series Programmable Controllers Introduction 1 1-1 1. Introduction This section describes the major functions of the software FX-PCS-DU/WIN-E and the outline of this manual. The applicable data access units are also described here. Make sure to read this section before using the software. 1.1 Outline The software package FX-PCS-DU/WIN-E (hereafter referred to as "software DU/WIN-E") is a screen creation software for graphic operation terminals (GOT-F900) and data access units (DU) running on the Microsoft Windows 95/98/Me/NT4.0 (hereafter referred to as "Windows"). 1.1.1 List of models compatible with the software DU/WIN *1 Screen creation in the longitudinal installation is supported in the F930GOT. *2 Screen creation with screen division into 2 or 3 portions is not supported. *3 FX1S and FX1N Series PLCs are applicable to the screen data transfer function of FX-10DU. 1.1.2 Product configuration (accessory list) Check the software DU/WIN while referring to this checklist to confirm that the following accessories are supplied. Product model:FX-PCS-DU/WIN-E • System disk SW0PC-FXDU/WIN-E Floppy disk 3.5-inch (1.44 MB) 3 disks • Manual (this manual) JY992D68301 The cable to connect the DU and the personal computer is offered as an option.Check the system configuration, and use a cable suitable to your personal computer. Table:1.1 FX-PCS-DU/WIN-E version V1.0 V2.0 V2.1 V2.2 V2.3 V2.4 V2.5 V2.6 V2.7 V2.8 FX-10DU-E " " " " " " " " " " *3 FX-25DU-E " " " " " " " " " " FX-30DU-E " " " " " " " " " " FX-40DU-ES " " " " " " " " " " FX-40DU-TK-E " " " " " " " " " " FX-50DU-TK-E FX-50DU-TKS-E " " " " " " " " " " F940GOT-SBD-E F940GOT-LBD-E " " " " " " " " " F940GOT-SWD-H-E F940GOT-LWD-H-E " " " " " " " " F930GOT-BWD-E " " " " " *1 " *1 " *1 F940WGOT-TWD-E*2 " " " " F920GOT-BBD5-K-E F930GOT-BBD-K-E " "
  • 16. FX Series Programmable Controllers Introduction 1 1-2 1.1.3 Major features of the software The software DU/WIN has the diversified convenient functions as follows. The operability is excellent because the features of the Windows are offered and the graphic interface is provided. Two or more applications and two or more screen data files can be started up at the same time. You can edit the data while looking at two or more DU screens at the same time. P O W E R Screen edition • Two or more screen files and screen displays can be opened at the same time. • The DU screen display size can be enlarged. The position of each component can be adjusted easily. • Data can be saved in the storage media connected to the personal computer such as a floppy disk or hard disk. • The drawing software data of the DOS version is available due to the upper compatibility. • The basic operations are performed using the mouse. • This software is similar to a general Windows application, so can be easily learned. • The company logo, symbols, etc. can be created using the external character creation function. • The libraries for character examples and graphics can be created. Data access unit • The screen data can be transferred to the DU. • The screen data saved in the DU can be read and edited. • The FX-25DU-E to the FX-50DU-TKS-E are applicable. • The FX-10DU-E is also applicable (However, the drawing software of the DOS version is not applicable yet.) General-purpose ROM writer • The screen data can be written to and read from the EP-ROM memory. Use appropriate communication software when transferring the data between a ROM writer.The DU/WIN software can save the data in the Intel Hex format offered for transfer between a ROM writer. Printer • The graphic (screen data) can be created. Sampling data Alarm history Screen name list, etc. SW0PC-FXDU/WIN-E
  • 17. FX Series Programmable Controllers Introduction 1 1-3 1.2 How to read this manual This paragraph describes the description format, the abbreviations in the text, the key symbols, etc. adopted in this manual. 1.2.1 Contents described in manual This manual adopts the following format. Refer to this page for index. In "9. Related Information", you can utilize the function list and the object list for index. Refer to Section 9 also. General format of manual Screen Section title Paragraph title Detailed explanation of each paragraph Subtitle Reference page Note Notes and cautions described in main text above
  • 18. FX Series Programmable Controllers Introduction 1 1-4 Format of "8. Object Function Description" Window which can be set Paragraph 7.1 Applicable models Operation flow from the tool bar (The Screen window indicates an example after an object is created. The object dialog box is actually displayed.)
  • 19. FX Series Programmable Controllers Introduction 1 1-5 1.2.2 Abbreviations in the text The following terms may be abbreviated in the text in this manual. • Microsoft Windows®95, 98, NT4.0 and 2000 may be referred to as “Windows” • The software kit for creating the display screen “FX-PCS-DU/WIN-E (for Windows)” may be referred to as “software DU/WIN”. • The general-purpose personal computer PC/AT compatible machine may be referred to as “personal computer”. A floppy disk may be referred to as “FD”. A floppy disk drive may be referred to as “FD drive”. Each of them may be referred to as “disk”. • The data access unit may be referred to as “DU”. Each DU model may be referred to as follows. - Data access unit FX-10DU-E - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -10DU - Data access unit FX-25DU-E - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -25DU - Data access unit FX-30DU-E - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -30DU - Data access unit FX-40DU-ES - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -40DU - Data access unit FX-40DU-TK-E - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -40DU-TK - Data access unit FX-50DU-TK-E, FX-50DU-TKS-E - - - - - - - - - - - - - - - - -50DU-TK • The graphic operation terminal is referred to as "GOT-F900". - Graphic operation terminal Model F94#GOT-SWD-E/F94#GOT-LWD-E - -F940GOT - Graphic operation terminal Model F940WGOT-TWD-E - - - - - - - - - - - - - - -F940WGOT - Graphic operation terminal Model F930GOT-BWD-E - - - - - - - - - - - - - - - -F930GOT - Graphic operation terminal Model F930GOT-BBD-K-E - - - - - - - - - - - - - - -F930GOT-K (The abbreviation notation of the F930GOT in the text is included. Refer to the following graphic operation terminal if it has the same functions as the F940GOT in the text.) - Graphic operation terminal Model F920GOT-BBD5-K-E - - - - - - - - - - - - - -F920GOT-K • The devices of the programmable controller (PC) are abbreviated as follows. Input: X Output: Y Auxiliary relay: M State: S Timer: T Counter: C Data register: D The output contacts of X, Y, M, X, T and C are called “bit devices”. T, C and D are called “word devices”.All of them are called “devices”. * In this manual, the devices of the FX PC are described. In any PC other than the FX PC, read the devices described in this manual as the devices in the corresponding PC. • The liquid crystal screen of the display unit and the notebook personal computer may be referred to as “CRT”. • The handy graphic operation terminal is referred to as "handy GOT". - Handy GOT Read it as "F940GOT" because its functions are equivalent to those of F94!GOT-SWD/LWD-E. - Handy GOT F94!GOT-SBD/LBD-H-E - - - - - - - - - - - - - - - - - - - - - - - - - -Handy GOT • The GOT and the handy GOT may be referred to as "DU".
  • 20. FX Series Programmable Controllers Introduction 1 1-6 MEMO
  • 21. FX Series Programmable Controllers 1 Introduction 2 Installation 3 Starting up and Terminating the Program 4 What You Should Know Before Starting Drawing 5 Preparation for Drawing and Basic Operations 6 Menu Bar Functions 7 Common Drawing Operations 8 Object Function Description 9 Related Information
  • 22. FX Series Programmable Controllers
  • 23. FX Series Programmable Controllers Installation 2 2-1 2. Installation This section describes how to install the software FX-PCS-DU/WIN-E. Make sure to read the connection of each equipment, the operating environments of the personal computer, the compatibility between files, etc. described in this section before installing the software. 2.1 Software installation procedure This paragraph describes the procedure to install the software DU/WIN to the personal computer and start it up. • Checking the operating environments and setting up the software 2.2 Operating environments of the personal computer This paragraph describes the system specifications required to use the software DU/WIN. *1 It is supported in the DU/WIN Ver. 2.20 or later. *2 It is supported in the DU/WIN Ver. 2.60 or later. *3 It is supported in the DU/WIN Ver. 2.50 or later. Table:2.1 Item PC/AT compatible machine OS Microsoft Windows 95 English version Microsoft Windows 98*1 English version Microsoft Windows Millennium Edition English version (Windows Me*2) Microsoft Windows NT4.0*1 (Workstation) English version (Service Pack 3 or later) Microsoft Windows 2000*3 English version Microsoft Windows XP Operation of each OS shall be assured in the personal computer to be used. Computer main body Microsoft Windows 95: CPU i486SX or better one Microsoft Windows 98: CPU i486DX (66 MHz) or better one Microsoft Windows Me: CPU Pentium 150 MHz or better one Microsoft Windows NT4.0: CPU i486(25 MHz) or better one Microsoft Windows 2000: CPU i486(133 MHz) or better one Required memory Microsoft Windows 95: 8 MB or more (12 MB or more is recommended.) Microsoft Windows 98: 16 MB or more (32 MB or more is recommended.) Microsoft Windows Me: 32 MB or more Microsoft Windows NT4.0: 16 MB or more Windows 2000: 32 MB or more (64 MB or more is recommended.) Hard disk capacity Free space of 3 MB or more Floppy disk unit 3.5-inch (2HD) floppy disk drive × 1 unit A disk formatted as 1.44 MB shall be able to be read. Display Video display adaptor whose resolution is VGA or better Interface RS-232C serial interface (COM1 to COM4 shall be able to be changed over.) Printer interface Printer Printer in accordance with the OS above The drawing data in the FX-50DU-TKS-E and the F940GOT-SWD-E is compatible with a color printer Others Mouse or other pointing device 2.2 Operating environments of the personal computer 2.3 System configuration 2.4 Installation (setup) Check whether the hardware and the OS (operating system) of the personal computer are compatible with this software. The method to select the cable connecting the personal computer and the DU is described. The procedure to execute the file “SETUP.EXE “saved in the system disk.
  • 24. FX Series Programmable Controllers Installation 2 2-2 2.3 System configuration The cable connecting the personal computer and the DU is offered as an option. Select a suitable one as described below. Select the cable suitable to the shape of the RS-232C interface connector on the personal computer among 1) to 2). The FX-10DU-E shall be connected to the FX Series PC. 10DU, 25DU, 30DU, 40DU, 40DU-TK and 50DU-TK EPROM memory (refer to note below.) FX-EPROM-512 or equivalent to 27C512 (512 kB) FX-EPROM-1M or M27C1001-**F (1 MB) manufactured by SGS-TOMSON Mouse Cable (option) 1)Cable F2-232CAB (3m, 9.84ft) Personal computer Printer FX1S, FX0N, FX1N, FX2N, FX2NC FX-422CAB0 ROM writer PECKER 11 (manu- factured by AVAL) DU (in any model other than 10DU) Cable (option) I/F (option) 2)Cable F2-232CAB-1 (3m, 9.84ft) Dsub 25-pin (female) Dsub 9-pin (male) FX-232AW or FX-232AWC Programmable controller (in 10DU exclusively) FX Series PC FX, FX2C FX-422CAB [30DU] [40DU] [40DU-TK] [50DU-TK] $ $ The screen data in the 10DU is required to be transferred and written once to the memory in the PC. Shape of RS-232C connector in personal computer 1 5 6 9 PO WER ! #
  • 25. FX Series Programmable Controllers Installation 2 2-3 Select the cable suitable to the shape of the RS-232C interface connector on the personal computer among 1) to 2). The cables 2) and are different from those for the DU shown in the previous page. Pay attention to the model name. F920GOT-K, F930GOT(-K), F930GOT, F940GOT, F940WGOT and Handy GOT F940WGOT F940GOT F930GOT(-K) F920GOT-K Handy GOT Dsub 9-pin to RS-232C con- nector on GOT Personal computer Mouse Printer Cable (option) 1)Cable F2-232CAB -1 (3m, 9.84ft) 2)Cable FX-232CAB-1 (3m, 9.84ft) Dsub 25-pin (female) Dsub 9-pin (male) ROM writer PECKER 11 (manu- factured by AVAL) EPROM memory (refer to note below.) FX-EPROM-4M or M27C4002-**F (4 MB) manufactured by SGS-TOMSON [F940GOT]$ Shape of RS-232C connector in personal computer 1 5 6 9 PO WER ! #
  • 26. FX Series Programmable Controllers Installation 2 2-4 2.4 Installation (setup) The following three methods are available to install the software DU/WIN to the Windows. In this manual, the general method a) is adopted. a ) Select “Start” and “Save As”, enter the setup file name, then execute installation. b ) Display the floppy disk file list from the drive offered by “My Computer”, then execute the SETUP.EXE. c ) Select “My Computer”, “Control panel” and “Add/Remove Programs”, then execute installation. It is recommended to make the backup of the system disk before starting installation. 2.4.1 Starting up the setup program It is supposed that the Windows is running. 1 ) Insert the system disk 1 into the floppy disk drive. 2 ) Click “Start” of the Windows. Place the cursor on “Save As” on the menu, and click the mouse for execution. 3 ) Enter the drive name, colon (:) and the yen mark () in this order. Enter the setup file name “SETUP”. The drive name varies depending on the model of the personal computer, the drive connected, etc. as follows. The first floppy disk drive is fixed to “Drive A”, and the second floppy disk drive is fixed to “Drive B”. When the floppy disk drive used is “Drive A”, enter “a:setup”. 4 ) Click the OK button or press the Enter key. The installer is started up. Perform the operation in accordance with the instruction displayed in the dialog box. For example, in the case of “User information”, make sure to enter both the name and the company name, then click the Next button. When installation is finished, the FXDU icon is registered in the start menu program. When setup is completed, proceed to “3. Starting up and Terminating the Program”.
  • 27. FX Series Programmable Controllers Installation 2 2-5 2.5 Deleting the application The software DU/WIN can be easily deleted from the hard disk of the personal computer using the “Add/ Remove Programs” function of the Windows. This paragraph describes the deletion procedure. Make sure to make the backup before starting deletion when the files of screen data, external character data, comments, etc. are included in the folder. Deletion procedure 1 ) Double-click the “My Computer” icon. 2 ) Double-click the “Control panel” icon in the “My Computer” folder. 3 ) Double click the “Add/Remove Programs” icon. The “Add/Remove Programs Property” dialog box is open. 4 ) Select the “Install/Uninstall”. The list of applications registered in the box is displayed. Select “FX-PCS-DU/WIN-E” in the list. Click the Details button. 1.Select the “Install/Uninstall”. 2. The application list is displayed in the box. Select “FX-PCS-DU/WIN-E”. 3. Click it for execution. Deletion is executed.
  • 28. FX Series Programmable Controllers Installation 2 2-6 2.6 Installation information 2.6.1 Installation destination directory When the software DU/WIN is installed in the initial setting, the system program is written in the following directory. C:Program FilesFX-PCS-DU-WIN-ESystem file list IMAGESImage library files Table:2.2 System file list File name Contents FXDUWIN.EXE Execution file FXDUWIN.HLP Help file FXDUWIN.CNT Table:2.3 Image library file list File name FRAMEB**.BMP LAMPLC**.BMP etc.*1 *1 Refer to 9.7 Image library data list
  • 29. FX Series Programmable Controllers Installation 2 2-7 2.6.2 Upper compatibility of the drawing file Compatibility between DOS version and Window version A drawing file created using the FX-PCS-DU/AT-EE (DOS version) can be read using the DU/WIN software. However, have in mind that the screen data which is newly created or edited using the DU/WIN software and saved in a file (DUP format) cannot be read using the software of the DOS version. To edit a file using the software of the DOS version, the screen data should be saved in the GDT format. Though files have been created using the software of the DOS version for external characters and printers title (document footers in the DU/WIN software), such files cannot be handled by the DU/WIN software. However, the external character data and the printer title data can be read because they are included in the screen data. Compatibility between DU/WIN V1. ×××× and DU/WIN V2. ×××× The F940GOT Series display unit added by version upgrade (to V2.0) of the DU/WIN software cannot be read by a version former than V2.0. DU files which have been handled by V1.0 can be read. Compatibility when the Windows version and the DOS version are used together When using upgraded objects and added objects of the DU and the F940GOT, make sure to use the compatible software of the DOS version and the Windows version. If a file is read by the software of incompatible version, errors will occur in the drawing data saved in the file. For compatible versions, refer to 9.2 Additional functions and corresponding version of the DU. Files created using the software of the DOS version Created using FX-PCS-DU/AT-EE Screen data ××××.GDT (including external character files and printer titles) Sampling ××××.SDF Alarm history ××××.HST External character file ××××.UDL Printer title ××××.PTL Sampling ××××.TXT Alarm history ××××.TXT Alarm count ××××.TXT Screen data ××××.DUP (including external files and document footers) Files created using software DU/WIN Created using Ver1. × 10DU, 25DU, 30DU, 40DU-TK, 50DU-TK 10DU, 25DU, 30DU, 40DU-TK, 50DU-TK Ver2. × Not compatible with F940GOT Series F940GOT Series
  • 30. FX Series Programmable Controllers Installation 2 2-8 MEMO
  • 31. FX Series Programmable Controllers 1 Introduction 2 Installation 3 Starting up and Terminating the Program 4 What You Should Know Before Starting Drawing 5 Preparation for Drawing and Basic Operations 6 Menu Bar Functions 7 Common Drawing Operations 8 Object Function Description 9 Related Information
  • 32. FX Series Programmable Controllers
  • 33. FX Series Programmable Controllers Starting up and Terminating the Program 3 3-1 3. Starting up and Terminating the Program The software DU/WIN can be started up and terminated using the same procedures as those for a general application. This section describes these procedures. This section also describes the buttons and the display contents on the basic screen displayed when the program is started up. 3.1 Starting up the program This paragraph describes the procedure to start up icons (programs) created by installation and the DU/WIN software. 3.1.1 Program type The following icons are created inside the FX-PCS-DU-WIN-E folder. Each of them can be started up. (For the operating procedure, refer to the next page.) Icon name Description FX-PCS-DU-WIN-E DU/WIN software main body Allows to create screens for the DU. DU/WIN software main body
  • 34. FX Series Programmable Controllers Starting up and Terminating the Program 3 3-2 3.1.2 Starting up the program In the Windows, diversified general applications can be started up from the menu offered by clicking of the Start button. The software DU/WIN is also started up from this menu. Startup procedure 1 ) Click the Start button, and point the program. The following menu is open. 2 ) Point the folder “FX-PCS-DU-WIN-E”, and click the FX-PCS-DU-WIN-E program. Click here. 1) 2) [Basic screen] Select the function button to be displayed on the tool bar. Creates newly the screen data. Terminates the software DU/ WIN. Modifies the printout form for the printer. Reads the existing screen data file. Displays the list of files opened in the past. Click File on the tool bar.
  • 35. FX Series Programmable Controllers Starting up and Terminating the Program 3 3-3 3.2 Screen configuration of the DU/WIN This paragraph describes how to modify the contents displayed on the screen of the software DU/WIN. 3.2.1 Basic screen This paragraph describes the configuration of the screen displayed at first when the software DU/WIN is started up. It allows selection of the menu bar function. The control menu box. (Displays application icons.) The comment is displayed. Tool bar Some functions on the menu bar used often are offered as buttons. DU/WIN application window The screen edition window is displayed. Exit It maximizes the application. It minimizes the application. The icons grouped on the tool bar in accordance with the function are displayed. The DU type set and the equipment name set are displayed. Refer to “5.Preparation for Drawing and Basic Operations”
  • 36. FX Series Programmable Controllers Starting up and Terminating the Program 3 3-4 3.3 Terminating the program The following three methods are available to terminate the software DU/WIN. This operation is equivalent to the operation in general software of the Windows.. 1. Select “File” and “Exit”. 2. Click the control menu box of the application window, and select “Close”. 3. Click the termination button provided in the upper right of the application window. Nothing is written when the drawing data is not modified. Unsaved file (being edited) Not present DU/WIN is terminated. Present When the file name equivalent to that of the file currently open is present, the message to confirm overwrite is displayed. [Yes] The file is saved with the current file name. [No] The modification data is destructed, then the program is terminated. [Cancel] Execution of termination is aborted, and the system returns to the application. DU/WIN is terminated. The drawing data file (active window) is terminated. When two or more application windows are open • The software DU/WIN can open and edit two or more screen data files, and start up two or more applications. • When terminating the program while two or more applications are started up, make each window active in turn, and terminate it using either of the methods above.
  • 37. FX Series Programmable Controllers 1 Introduction 2 Installation 3 Starting up and Terminating the Program 4 What You Should Know Before Starting Drawing 5 Preparation for Drawing and Basic Operations 6 Menu Bar Functions 7 Common Drawing Operations 8 Object Function Description 9 Related Information
  • 38. FX Series Programmable Controllers
  • 39. FX Series Programmable Controllers What You Should Know Before Starting Drawing 4 4-1 4. What You Should Know Before Starting Drawing This section describes the basic functions and the contents which you should know preliminarily before creating the screen. Make sure to read this section thoroughly if it is your first time to create the DU screen. 4.1 Name of each object on the screen This paragraph describes the name of each object and its function on the DU/WIN software screen. DU/WIN application window 6) Screen window 1) Title bar 5) Status bar 2) Menu bar 4)Screen list window 3) Project type display tool 10) Tool bar 9) Display object tool box 8)Object setting tool box 7) Coordinates
  • 40. FX Series Programmable Controllers What You Should Know Before Starting Drawing 4 4-2 Description on the object names on the screen 1 ) Title bar Indicates the window name. (For example, “FX-PCS-DU/WIN-E” indicates the software name, “Screen 107 indicates the screen No., and the following “Fx50du.gat” indicates the screen data file name.) 2 ) Menu bar %Paragraph 6.1 Displays the menu to select the command. The menu items displayed here vary depending on the active window and the system status. For example, when the software is started up, “File”, “View” and “Help” exclusively are displayed. (The screen shown above indicates the case where the screen No. is selected from the screen list and the screen No. 107 window becomes active.) 3 ) Project type display tool %Paragraph 5.2.2 Displays the DU type and the programmable controller name set on the project setting window. 4 ) Screen list window %Paragraph 5.2.5 Displays the screen No., the screen name and the memory capacity in the list to allow selection of the screen No. to be displayed. 5 ) Status bar Displays the message and “7) Coordinates”. 6 ) Screen window Displays the screen selected on the screen list window as the DU screen image to allow edition. 7 ) Coordinates Displays the mouse cursor position as the coordinates while the upper left corner of the effective area of the DU screen image on the active “6) Screen window” is regarded as “0, 0. 8 ) Object setting tool box Allows to modify the size, the color and the background color of the objects registered on the screen window. 9 ) Display object tool box Displays the objects as buttons so that they can be selected during drawing to create the screen. 10 ) Tool bar The commands often used, the display object tool 9) and the object setting tool 8) can be displayed as the tool buttons, and can be displayed on the tool bar and the tool box.
  • 41. FX Series Programmable Controllers What You Should Know Before Starting Drawing 4 4-3 4.2 Types of the DU screen and the F940GOT screen Three types of DU/F940GOT screens are offered; the common screen which is always displayed, the user screen which the user can create arbitrarily and the system screen which is built in the DU/F940GOT. Among them, the user can register objects and create the screen for the common screen and the user screen. Types of the DU screen • Common screen The registered objects are always displayed, and their functions are valid. For example, when the user screen No. 0 is displayed in the DU while the character string “ABC” is registered on the common screen and “abc” is registered on the user screen, “ABC” and “abc” are displayed. • User screen The user can arbitrarily register the objects and create the screen to be displayed in the DU. In addition, two or more screens can be created, cascaded via the instruction from the programmable controller, changed over each other and displayed in the DU. • System screen It is preliminarily built in the DU. “Device monitor”, “PC diagnosis”, etc. are offered, and each of them can be displayed as the user screen so that drawing can be performed efficiently. For example, by specifying the screen No. 500 by changing over the screen, the device monitor screen is displayed. However, some system screens built in the DU cannot be treated as the user screens and their display contents cannot be modified. The system screen names are displayed dimly in gray and cannot be selected on the Screen List window. However, the screen No. of the changeover destination can be confirmed here. n Availability of screen creation Common screen User screen System screen ABC 1 No.0 abc Sampling Device monitor PLC diagnosis, etc. GO GO NG Screen list window of the FX-PCS-DU/WIN-E DU screen types The screen above indicates the FX-50DU-TKS-E. System screen User screen Common screen
  • 42. FX Series Programmable Controllers What You Should Know Before Starting Drawing 4 4-4 Setting contents varying depending on the DU type • On the common screen, the types of objects which can be set vary depending on the DU type. • On the user screen, the types of objects which can be set and the number of screens vary depending on the DU type. They vary also depending on the programmable controller connected. • On the system screen, the type and the number of screens vary depending on the DU type. For the details, refer to the operation manual of the DU.
  • 43. FX Series Programmable Controllers What You Should Know Before Starting Drawing 4 4-5 4.3 Objects constituting the screen The screen consists of objects classified based on the function such as characters, straight lines, rectangles, etc. The minimum unit element classified is referred to as “object”. Objects are classified as follows. Object classification *1 In addition to the monitor function, the objects “Number”, “Bar Graph”, etc. have the function to modify the display device data. *2 The data file, the image library and the text library save data and character strings, and are distinguished from objects. When the related objects are actuated, the corresponding data and character strings are read. *3 F940GOT only F940GOT (DU) Data transfer objects These objects turn on/off the specified device of the PC and write the data when the specified input is given. Object name: Switch, Touch key, Data file transfer, Data change, Increment, Decrement, Keyboard, Constant write, Buzzer. Display objects These objects display the contents of registration of the specified size in the specified position. Object name: Text, Line, Box, Box (paint-over), Circle, Circle (paint-over), Date, Time, Image Data display objects These objects monitor the contents of devices of the PC of the specified size in the specified position. Object name: Number*1, Bar Graph*1, Indicator, Indicator (Text), Library Image, Indicator (Image), Indicator (Screen), Trend Graph, Character Code, Library Text, Circular Graph, Panel Meter, Proportional Bar Graph, Proportional Pie Graph, Trend Graph Data is transferred to PC. Programmable controller Data file The data file saves the data to be transferred by the object “Data File Transfer”. Text library The text librar y saves the character strings to be displayed by the objects “Text” and “Library Text”. Image library The image library saves the graphics to be displayed by the objects “Image” and “Library Image”. Screen changeover objects These objects specify the screen to be displayed next from the screen currently displayed and set the changeover condition. Object name: Screen changeover *2*2*2 Types of objects varying depending on the DU type • The object names classified above indicate the case where the F940GOT is selected as the DU model and the FX Series unit is selected as a connected PC. For the details of object names which can be registered for each DU type, refer to 9.1.2 Object name index and applicable DU type.
  • 44. FX Series Programmable Controllers What You Should Know Before Starting Drawing 4 4-6 4.4 Functions of tools Tools are displayed in the shape of icons buttons so that each function can be executed directly and quickly without opening the menu. Tools are classified into groups for each function, and displayed when a target window becomes active (by being selected). Tools can be displayed in the two status shown below. Stored in the menu bar Tools are embedded in the tool bar position in the DU/WIN software, and move accordingly as the window of the DU/WIN software is moved. When the DU/WIN software is started up, tools are stored in the menu bar. Accommodated in the tool box Each tool is displayed on a window independent from the DU/WIN software. Even when the window of the DU/WIN software is moved, the tool box position on the desk-top screen is not changed. Object setting tools Project type display tool Object tools DU/WIN software Standard tools DU/WIN software Object setting tool box Object tool box Standard tool box
  • 45. FX Series Programmable Controllers What You Should Know Before Starting Drawing 4 4-7 4.4.1 Tool type The tool types and their functions are roughly described below. Check the function of each type. 1. Standard tools 2. Project type display tool 3. Object setting tools 4. Display object tools 5. Object tools 6. Key function object tools They offer the standard functions of the Windows such as creation of a screen, cut and paste of the object data and printout of data. When a project is created or when View, System Settings and Project Setting are selected on the menu bar, the display unit and the connected PC selected by the displayed project setting dialog are displayed. For each character string, text and character code object, the character width, the character height and the colors can be changed. 1 ) The contents selected by the object setting tools are reflected on dialog boxes related to character objects. 2 ) After character objects are set on the Screen window, a These tools are displayed when the Screen window becomes active. Objects which are not displayed on the screen can be set here. Objects which are not displayed on the screen can be set here. These tools are displayed when the Object List dialog box becomes active. These tools are displayed when the Key List window becomes active.
  • 46. FX Series Programmable Controllers What You Should Know Before Starting Drawing 4 4-8 4.4.2 Modifying the display layout of the tool bar The display position and the size of the tool bar can be arbitrarily modified and the tool bar itself can be displayed outside the application window in the same way as a general application in the Windows. The tool bar is classified into groups in accordance with the function. The display layout can be modified by the unit of group.. Operating procedure Tool bar area Make the buttons enclosed with the frame into one group. Point the mouse pointer. Button NG GOGO 1 ) Display the tool box. Move the mouse pointer to an area between the group frame and a button to point the area. Refer to the figure above, and select carefully an appropriate area to point (= place) the mouse pointer. 2 ) Move the mouse to an arbitrary position while pressing and holding the right or left button on the mouse (drag). 3 ) Change the tool box size. When tools are moved to an area outside the tool bar, they are indicated in the tool box. To change the tool box size, point the top/bottom/right/left boarder using the mouse. When ↔ or is displayed, drag it to realize an arbitrary size. 4 ) Store the tool box to the tool bar. To store tools accommodated in the tool box to the tool bar, point and double-click any position of the tool box or drag the tool box and drop it on the tool bar. ↔
  • 47. FX Series Programmable Controllers What You Should Know Before Starting Drawing 4 4-9 4.5 Common change contents in version upgrade of DU/WIN-E This paragraph describes the contents different from the description in the manual text due to improvement of the operating procedures and the display contents accompanied by version upgrade of the DU/WIN-E. The operability of the screen creation software is improved. Objects can be moved by 1 dot at a time using the cursor control keys. In the conventional version, objects can be moved only through the mouse or coordinate inputs. In the new version, objects selected on the screen window can be moved by 1 dot at a time. [ ↑ ] key: Moves the selected objects upward by 1 dot. [ ↓ ] key: Moves the selected objects downward by 1 dot. [←] key: Moves the selected objects leftward by 1 dot. [→→→→] key: Moves the selected objects rightward by 1 dot. On the tool bar, View is changed to View/Project. V 2.2 →→→→ V 2.3 V 2.3 →→→→ V 2.4 Project is added.
  • 48. FX Series Programmable Controllers What You Should Know Before Starting Drawing 4 4-10 4.6 Before starting screen creation for F920GOT-K When setting functions or creating screens for the F920GOT-K, refer to the description on the F940GOT in this manual. This paragraph describes the difference in functions between the F920GOT-K and the F940GOT. Applicable model F920GOT-BBD5-K-E Description 1 ) How to read this manual 2 ) Functions provided in the F940GOT and deleted in the F920GOT-K 3 ) Difference in specifications between the F920GOT-K and the F940GOT 4 ) Colors displayed in the F920GOT-K and the screen creation software 4.6.1 How to read this manual When reading this manual, regard F940GOT as F920GOT-K. The functions are almost similar between the F920GOT-K and the F940GOT. The functions not provided in the F920GOT-K are described in the next paragraph. 4.6.2 Functions and objects provided in the F940GOT but not provided in the F920GOT-K Have in mind that the following functions and settings of objects are not provided in the F920GOT-K. Functions not provided in F920GOT-K Deleted objects Table:4.1 Tool bar of DU/WIN-E Function Description Reference paragraph View/Project Device Comments Not provided 6.4.4 Data Sampler Not provided 6.4.8 System Settings Menu Key, Bar Code Settings and Color Settings cannot be set. 6.4.10 7) 8) 10) Transfer DU Sampling result cannot be read. 6.5.3 Others Sampled Data Not provided 6.6.3 Table:4.2 Tool bar of DU/WIN-E Object type Description Reference paragraph Object Graph Trend Graph, Proportional Bar Graph, Proportional Pie Graph and Line Graph cannot be set. 8.3.2 8.3.5 8.3.6 Indicator Output Indicator cannot be set. 8.4.6 Touch Key Nothing 8.11 Keyboard Nothing 8.12
  • 49. FX Series Programmable Controllers What You Should Know Before Starting Drawing 4 4-11 4.6.3 Difference in specifications between the F920GOT-K and the F940GOT As to description on the specifications of the F940GOT, regard the following items as shown below. Regard the number of characters as shown above when inputting the objects Text, Library Text and Ascii and the text library. 4.6.4 Colors displayed in the F920GOT-K and the screen creation software 4.6.5 Changing the backlight color The backlight color can be set in the unit of screen. Select Screen List - Screen Header, then set the backlight color in [Backlight Color]. Table:4.3 Item F920GOT-K F940GOT Screen size 128 W × 64 H dots 320 W × 240 H dots Memory capacity 128 kbyte 512kbyte Number of characters 8 full-width characters × 4 lines 20 full-width characters × 15 lines Table:4.4 F920GOT-K DU/WIN-E White White Blue Black
  • 50. FX Series Programmable Controllers What You Should Know Before Starting Drawing 4 4-12 4.7 Before starting screen creation for F930GOT(-K) When setting functions or creating screens for the F930GOT(-K), refer to the description on the F940GOT in this manual. This paragraph describes the difference in functions between the F930GOT(-K) and the F940GOT. Applicable model F930GOT-BWD-E, F930GOT-BBD-K-E Description 1 ) How to read this manual 2 ) Functions provided in the F940GOT and deleted in the F930GOT(-K) 3 ) Difference in specifications between the F930GOT(-K) and the F940GOT 4 ) Colors displayed in the F930GOT(-K) and the screen creation software 4.7.1 How to read this manual When reading this manual, regard F940GOT as F930GOT. The functions are almost similar between the F930GOT(-K) and the F940GOT. The functions not provided in the F930GOT(-K) are described in the next paragraph. 4.7.2 Functions provided in the F940GOT but not provided in the F930GOT(-K) Have in mind that the following functions and settings are not provided in the F930GOT. Functions not provided in F930GOT 4.7.3 Difference in specifications between the F930GOT(-K) and the F940GOT As to description on the specifications of the F940GOT, regard the following items as shown below. Regard the number of characters as shown above when inputting the objects Text, Library Text and Ascii and the text library. 4.7.4 Colors displayed in the F930GOT(-K) and the screen creation software Table:4.5 Tool bar of DU/WIN-E Function Remarks Reference paragraph View/Project Device Comments Not provided 6.4.4 Data Sampler Not provided 6.4.8 System Settings Bar code cannot be set. 6.4.10 8) Screen List In the F930GOT, do not set external keys on the key list window.  Transfer DU Sampling result cannot be read. 6.5.3 Others Sampled Data Not provided 6.6.3 Table:4.6 Item F930GOT F940GOT Screen size 240 W × 80 H dots 320 W × 240 H dots Memory capacity 256kbyte 512kbyte Number of characters 15 full-width characters × 5 lines 20 full-width characters × 15 lines Table:4.7 F930GOT DU/WIN-E White White Blue Black
  • 51. FX Series Programmable Controllers What You Should Know Before Starting Drawing 4 4-13 4.8 Cautions on screen creation in the GOT-F900 Series This paragraph summarizes cautions on the following objects during screen creation in the GOT-F900 Series. Have in mind the cautions. Target models F940WGOT-TWD-E F940GOT-SWD-E, F940GOT-LWD-E, F940GOT-SBD-H-E, F940GOT-LBD-H-E F930GOT-BWD-E, F930GOT-BBD-K-E Contents 1 ) Cautions on positions in which the Touch Key, Number and Ascii objects are arranged 2 ) Cautions on use of the touch key functions and a key code 3 ) Caution on use of Use High quality and Use of 8 × 6 dot font 4.8.1 Arrangement of Touch Key, Number and Ascii objects Target objects Touch Key, Number and Ascii Description An object can be arranged in an arbitrary position in the unit of dot. The touch panel consists of 20 × 12 cells each of which consists of 16 × 20 dots, and a cell is the minimum unit which recognizes touching. If an object occupies more than a half of a cell both in the vertical and horizontal directions, the cell functions as an effective area. Frequent arrangement Suppose that the character size in the vertical direction is 16 dots (H: x1) in the Number or Ascii object. If the object is arranged so that it occupies two cells equally in the vertical direction, the object occupies 8 dots in each of the upper cell and the lower cell. As the result, each cell is ineffective. Cell effective as touch key 16 dots 20 dots Touch key Cell ineffective as a touch key Ineffective 20dots 20dots Ineffective 12dots 16dots 12dots 1234 Effective 20dots16dots 1234
  • 52. FX Series Programmable Controllers What You Should Know Before Starting Drawing 4 4-14 Screen creation procedure 1 ) Use the grid display function of the DU/WIN-E software. 2 ) Display the Touch Key, Number and Ascii objects in larger size. Set the grid to the touch key size, and arrange the object while confirming the cell position. Make Grid Adsorb effective with a check mark, and arrange the object while regarding the upper left corner of the grid (cell) as the start point.
  • 53. FX Series Programmable Controllers What You Should Know Before Starting Drawing 4 4-15 4.8.2 Key code and function of touch key Target object Touch Key Description Two or more functions such as Switch, Change Screen and Data Setting can be assigned to each touch key. However, if a key code (except FFFF and FF69) is assigned to a touch key, such functions are disabled. Because a key code displays the entry code registration screen (for security) or a system screen, a touch key to which a key code (except FFFF and FF69) is assigned acts as a screen changeover key. The key code FF69 which resets the entry code can be used together with other functions. Key code examples For the details of key codes, refer to the F940GOT Operation Manual. Some key codes offer the input function to enter numbers, enter alphabets (ASCII codes), move the cursor, etc. for the Number object, the Ascii object, the alarm list and the alarm history. Table:4.8 Key code No. Function Function effectiveness FFFF Indicates that no key code is assigned. FF68 Changes over to the entry code registration screen.  FF69 Resets the entry code. Any other No.  Key Code Function list
  • 54. FX Series Programmable Controllers What You Should Know Before Starting Drawing 4 4-16 4.8.3 High-quality characters and 6××××8-dot font High-quality characters and 6×8-dot font are supported in products produced in March, 2001 (serial No. 13****) or later when the following OS versions are produced. They are not supported (because the font image data is not added) even if the OS version is upgraded. OS versions of target models F940WGOT : Ver. 1.00 or later F940GOT : Ver. 6.10 or later (including handy GOT) F930GOT : Ver. 4.10 or later F920GOT-K : Ver. 1.00 or later Target objects High-quality character Number The object above is valid when W is set to 4 or more and H is set to 2 or more in Size. 6×8-dot font Text, Library Text, Text Indicator, Label Indicator, Date, Time, Display Status, Alarm History, Ascii, Number and Touch Key The objects above are valid when W is set to 1 and H is set to 0.5 in Size.
  • 55. FX Series Programmable Controllers 1 Introduction 2 Installation 3 Starting up and Terminating the Program 4 What You Should Know Before Starting Drawing 5 Preparation for Drawing and Basic Operations 6 Menu Bar Functions 7 Common Drawing Operations 8 Object Function Description 9 Related Information
  • 56. FX Series Programmable Controllers
  • 57. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-1 5. Preparation for Drawing and Basic Options This section describes the flow from startup of the DU/WIN software to the drawing procedure. 5.1 Screen creation procedure When creating the screen, set the common functions, create the user screen, and set other data upon necessity. Start up the DU/WIN. Refer to Paragraph 3.1. When creating the screen newly for the first time [File] - [New] When editing the existing screen data file [File] - [Open] Select the DU type and the PC connected. Refer to Paragraph 5.2.2. Set the control devices. Refer to Paragraph 6.4.10. Select the file from the list, and read it. Refer to Paragraph 5.2.3. Set the common functions valid while any user screen is dis- played. • 25DU, 30DU, 40DU Set the common keys. • 40DU-TK Set the common touch keys. • 50DU-TK, F940(W)GOT, F930GOT(-K), F920GOT-K Create the screen using all the objects on the common setting screen. Create the screen by setting each object using the screen edition function. Note: The screen No. 0 shall be created in any case. Create other data upon necessity. • Create the library. Text library (Refer to Paragraph 6.4.2) Image library (Refer to Paragraph 6.4.3) • Create the comment. Refer to Paragraph 6.4.4. • Create the alarm message. Refer to Paragraph 6.4.5. • Create the data file. Refer to Paragraph 6.4.6. Transfer the screen data from the personal computer to the DU.The personal computer transfer mode shall be preliminarily selected in the DU. Refer to Paragraph 6.5. Save the data often with a short interval. Refer to Paragraph 6.2.1. Check the data (to confirm that the data set for the screen created is correct). Refer to Paragraph 6.6.1. Set the common functions. Re- fer to Section 8. Create the user screen. Refer to Section 8. Create other data. Refer to Section 6. Display and check the screen. Change over to the screen mode in the DU, and display the created screen. (Some functions built in the DU/F940GOT can be displayed and checked in the test mode.) Screen No.0 1 n
  • 58. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-2 5.2 Let's start to create the screen. This paragraph describes actual cases to create the screen newly using objects such as texts and images. The preparatory procedure for model setting, etc. to be performed after the software is started up and before the screen is created is described here. 5.2.1 Preparation for drawing (Screen window) This paragraph describes the procedures to create the screen newly and to read and edit the existing screen data. 3. Click to select New. Click New when creating the screen newly or when reading and editing the existing screen data. 4. The Project Settings dialog box is open. %Paragraph 5.2.2 Project indicates the data to be created from now on. Cautions before creating the screen • In the examples adopted in this paragraph, the 50DU-TK is connected. When another DU unit is connected, some settings may be different. Have in mind that the following items are different when another DU unit or another PC unit is connected. 1 ) Though bit devices (X, Y, M, T, C and S) and word devices (T, C and D) are described in the specification of a device in the examples here, available devices vary depending on a connected PC. 2 ) The touch key setting and the ten-key display function shown here indicate the case where the F940GOT, the 50DU-TK or the 40DU-TK is connected. 3 ) The procedure to change over the screen from a PC is partially different in another DU unit. 4 ) The vertical direction of characters and another contents can be displayed in the half-width size only in the F940GOT, the 50DU-TK and the 25DU(-P). 5 ) In the color pallet used to specify the character color, the background color, etc., 8 colors are displayed only when the FX-50DU-TKS-E or the F940GOT-SWD-E is selected. 1. Suppose that the basic screen (initial screen displayed when the DU/WIN software is started up) is displayed. 2. Click “File” on the menu bar. When editing the registered screen data, select and click “Open . . .”. % Paragraph 5.2.3 When creating the screen data for the first time, select and click “New”. %Paragraph 5.2.2 When this button is clicked, the DU list is displayed. Select the DU unit (F940GOT-SWD here) for which a new screen is to be created, and click it.
  • 59. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-3 5. Select a PC connected to the DU. %Paragraph 5.2.2 7. Select the screen No. to be created. %Paragraph 5.2.5 Open the Screen window using the procedure 1) or 2 ) described below. In the initial status, the common screen, the 0 screen (No. 0) and the system screens (No. 500 and later) are displayed in the list. In the F920GOT-K, the F930GOT(-K) and the F940(W) handy GOT, the system screens start from the No. 1001. 1 ) To select the screen No. 0 Point the mouse pointer, and double-click it. The DU screen image window is open. 2 ) To add a new screen %Paragraph 5.2.5 Click the “New” button. The “Screen Header” window is open. When this button is clicked, the list of connectable units is displayed. Select FX Series, and click it. 6. Click OK. 2) 1) The screen No. 0 is displayed for the first time after the power is turned on. If this screen is not created, an error occurs. Point the mouse pointer, and enter the screen No. to be created from the keyboard. Click the [OK] button.
  • 60. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-4 8. The Screen window which allows to set objects is displayed. Now, you can lay out the screen using objects. The actual operating procedures to create screens using representative objects are described in 5.3 Let’s display characters and later paragraphs. Refer to them when using this software for the first time. List of screen creation examples using representative objects Text....................................... 5.3 Let’s display characters Touch key (switch)................ 5.4 Let’s turn on output using touch key switch Number ................................ 5.5 Let’s display numeric value (T, C, D) Change screen (by PLC)...... 5.6 Let’s change over screen Project name (file name) Indicates the screen No. The area inside the rectangular frame is offered as the drawing area. Indicates that this is the Screen window.
  • 61. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-5 5.2.2 Creating the screen data newly [New] After selecting “New”, select the DU type and the equipment to be connected from each drop-down list box. The contents set here are saved in the DU/WIN software, and automatically selected when the DU/WIN software is started up next time. Corresponding DU and setting list Table:5.1 1)Terminal 2) PLC System MELSEC -FX MELSEC -QnA,Q MELSEC -A OMRON -C FUJI -N AB -SLC 500 AB- Micro Logix SIEMENS -S7 300 SIEMENS -S7 200 General- purpose communi- cation FX-10DU          FX-25DU         FX-30DU         FX-40DU         FX-40DU-TK         FX-50DU-TK      FX-50DU-TKS      F940GOT-LWD F940GOT-SWD F930GOT-BWD F930GOT-BWD(V) F930GOT-BWD(H) F940WGOT-TWD(V) F940WGOT-TWD(H) F920GOT-BBD5-K        1) Terminal Select the DU model name. 3) System Language Select the language in which the DU system menu is to be displayed. 2) PLC System Select the PC or equipment connected to the DU. 4) Character Set Select the character font displayed on the screen.
  • 62. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-6 • The mark - in the table above indicates the function not available in the selected DU. For such a function, the drop-down list box name is displayed in gray and cannot be selected. • When 3) DU System Language is set to English, 4) Character Set can be set to Japanese, West Europe or Chinese (Simplified). The screen data created in each language can be displayed on the display screen (user screen) in the font selected in Character Set. • The following graphic operation terminals are not displayed in 1) DU Type. Instead, select the corresponding DU type shown below. • Restriction in the F940WGOT-TWD (lateral) In this screen creation software, all screens can be created. However, setting of division into 2 or 3 portions is not available. 1)Terminal 2) PLC System 3) DU System Language 4) Character SetFREQROL FX-GM Matsushita-FP FX-10DU      FX-25DU      FX-30DU      FX-40DU      FX-40DU-TK      FX-50DU-TK      FX-50DU-TKS      F940GOT-LWD F940GOT-SWD F930GOT-BWD F930GOT-BWD(V) F930GOT-BWD(H) F940WGOT-TWD(V) F940WGOT-TWD(H) F920GOT-BBD5-K    Table:5.2 DU model name 1) Terminal F930GOT-BBD-K-E F930GOT-BWD F943GOT-LWD-E F940GOT-LWD F943GOT-SWD-E F940GOT-SWD F940GOT-LBD-H-E/F943GOT-LBD-H-E F940GOT-LWD F940GOT-SBD-H-E/F943GOT-SBD-H-E F940GOT-SWD • The equipment (2) PLC System in the table above) connected to the DU may not be available depending on the DU version. • For the details, refer to the description on connection to an external equipment in the handy manual supplied together with the DU. • For the details of the GOT-F900 Series, refer to the description on connection in the GOT-F900 SERIES GRAPHIC OPERATION TERMINAL HANDY MANUAL (COMMON CONNECTION). When modifying the project setting later Select View, System Settings and Project Settings, then modify the setting.
  • 63. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-7 5.2.3 Reading and editing the existing screen data (Open) When “Open“ is selected, the screen data file list is displayed. Select the file name to be edited. File read dialog box Description on the functions of the buttons [File Name] Enter the file name to be read using the keys or click the file name in the file list, then click this button. [File Type] Select the file type in accordance of the save format of the drawing data to be read. When “All Files (*.*)” is selected, all the files saved in the directory currently selected are displayed. Cautions on reading the screen data When the screen data is read from the GOT-F900 main body or an ITH file, the dialog box to select the A or QnA Series appears (except DUP and DUA files stored using the DU/WIN-E). Select the connected PLC Series. If a wrong Series is selected, devices may change. When a screen data file saved in the conventional version is opened in this version, the question dialog box shown below appears if the connected PLC Series is A, QnA or Q. File list display File TypeFile Name [Open] Executes reading. [Cancel] Aborts reading. Select the directory or drive name to be displayed in the list.
  • 64. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-8 5.2.4 Readable files This paragraph describes how to read a file saving the drawing data (GDT format) created by the DOS version software of the FX-PCS-DU/AT-EE (English version for PC-AT personal computer) or a file saving the screen data (DUP format) of this software. By selecting “File” and “Open“, the file list display window is displayed. By selecting “File Type”, the drawing data in accordance with the file format shown in the table below can be selected and read. Readable file formats Caution on reading an ITH file When reading a file saved in the ITH (Intel HEX) format, check whether the project setting (DU type) selected at the time of save is the GOT Series or the DU series, then select the Series in which the model used for save is included. For example, when reading a file of the screen data of the F930GOT saved in the ITH format, select GOT (F930GOT) as the DU type in New. Caution on reading a GDT file A file saved in the GDT format was able to be read only when it was data of the data access unit (DU Series). From Ver. 2.5, data of the graphic operation terminal (GOT-F900 Series) can be read also (as far as it is saved using the DU/WIN-E). (Data saved using the DOS version software cannot be read.) Table:5.2 File format (extender) Data type DUP File saved by the DU/WIN (this software) DUA File saved in the text format by the DU/WIN (this software) ITH File saved in the Intel hex format (ROM writer) GDT File created by the DOS version drawing software Ver2.5∼
  • 65. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-9 5.2.5 Selecting the screen No. and performing additional deletion (Screen List) When the screen is newly created or the existing screen data file is read, the screen list window is displayed. When modifying the screen, point the screen No. in the list to be displayed using the mouse, then double-click it. Screen list window Description on functions of the buttons [New...] Adds the screen No. %Paragraph 5.2.6 When this button is clicked, the screen header window is displayed. Set the screen No., the screen name, the background color and the screen protection function to be added. [Delete] Deletes the screen No. (user screen exclusively) selected in the screen list. When this button is clicked, the selected screen is deleted. Pay rigid attention when using this button. [Header] Modifies the screen No. and the screen name of the existing screen. %Paragraph 5.2.6 [Screen] Displays the screen edition window for the screen No. selected in the screen list to allow creation and modification of the screen display. This button functions as if the screen No. is selected using the mouse and doubleclicked. [Objects] Displays the object list set on the active screen selected. %Paragraph 5.2.7 The objects not displayed on the DU screen can be set by clicking this button to display the object list window. The objects in the list can be edited, added or deleted. By dragging and dropping an object, the order of objects in the list can be modified. The object displayed at the top in the object list is displayed at the bottom of the screen. Screen name Common screen DU system screen No. Memory capacity of each screen The system screen No. may be different or not be displayed depending on the DU. Screen No. display Screen No. 0 Make sure to create the screen No. 0. When the power of the DU is turned on, the screens are displayed starting from the user screen No. 0. If the screen No. 0 is not present, an error occurs. This type of error does not occur when the screen data check is performed by selecting “Other” and “Project Check”.
  • 66. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-10 5.2.6 Adding and changing the screen No. (Screen Header) When the New or Header button is selected on the Screen List window, the Screen Header window is displayed and the user can create or change the screen No. entered in Screen No. 1). For the screen in the 10DU, refer to 8.14 Setting the objects related to the FX-10DU-E. The functions Protected and Bg are not offered in the 10DU. Description on the input areas 1 ) Screen No. When the New button is selected, an unused screen No. is automatically assigned. When the Header button is selected, the screen header of the screen No. selected in the screen list is displayed, and the user can select another screen No. 2 ) Screen Name A name can be assigned to each screen. The name assigned here can be used when the screen changeoverdestination is selected using Call Screen 6) or a screen changeover object. 3 ) Protected When a screen for which Protected is set to ON is tried to be displayed by the screen changeover procedure, a window is displayed to request the input of No. set by selecting View, System Settings and Entry Code. When a code entered by the user is correct, the specified screen is displayed. Protected can be set to ON or OFF. 4 ) Bg Select the background color of the entire screen. The background color can be hanged also on the object setting tool screen. 10DU, 25DU, 30DU, 40DU, 40DU-TK and 50DU-TK 4 )3) 2) 1) F940GOT 5 )4) 2) 1) 7) 6) 30DU, 40DU, 40DU-TK and 50DU-TK
  • 67. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-11 5 ) Security When a screen for which Protected is set to ON is tried to be displayed by the screen changeover procedure, the specified screen is displayed when its level is equivalent to the level of the security code set by selecting View, System Settings and Entry Code. To change the level, display preliminarily the password input keyboard for level change using the touch key (to which a key code is set), change the level, then change over to the screen on which the protection function is set. When Protected is set to ON (A check mark is displayed in the ON status.), the level can be set within the range of 0 to 15. When the level is set to 0, the protection function is invalid as if Protected is set to OFF. 6 ) Back light color Select the back light of the F920GOT-K between white and red. (In other GOT-F900 units, the back light color is fixed to gray and cannot be selected.) 7 ) Call Screen When the set screen is displayed as the base screen (which is specified by the control device D+0), the first to the fourth screens are overlaid. A screen on which the screen call function is set is not displayed as the screen nor the screen '. F940GOT Key code FF68 Key code FF69 Base screen ➀ ➁ ➂ 1st screen Common screen 2nd screen 3rd screen 4th screen Screen Screen Screen call function Control device D+0 D+1 D+2
  • 68. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-12 5.2.7 Adding, deleting and sorting objects (Object List) The list of objects set on the selected screen can be displayed.In the list, objects can be edited, added and deleted. Objects which are not displayed on the screen can be set by displaying the Object List window. By dragging and dropping an object, the order of the object in the list can be changed. An object shown in an upper position in the list is displayed in a lower position on the screen. Object List window [Insert] Allows to add any object (including undisplayed ones). % For the details, refer to the next page and 7.1 Rule on object selection. [Edit] Allows to change the setting of an object selected in the object list by opening the Object dialog box. Instead of selecting this button, a desired object to be changed in the list can be double- clicked to be selected. [Delete] Deletes an object selected in the object list. Pay rigid attention to handling of this button. Immediately when this button is clicked, the selected object is deleted. Addition This paragraph describes the operating procedure to add a new object. 1. Select an object to be added from the tool bar or the object tool box. The selected object is displayed in the area New Object Type. 2. Click the Insert button. The object dialog box is open. Screen No. Project (file name) Object selected on the Display Object tool box is displayed here. List of objects currently set
  • 69. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-13 Deletion and copy The operating procedure is equivalent to that for objects displayed on the Screen window. For the details, refer to 6.3.1 Deleting, transferring and copying objects (Screen window). Deletion, copy, edition and transfer of two or more objects The operating procedure to select two or more objects shown in the object list is equivalent to that for objects displayed on the Screen window. For the details, refer to 6.3.1 Deleting, transferring and copying objects (Screen window). Sorting (transfer) of objects This paragraph describes the operating procedure to change the object registration order on the Object List window. 1. Point to select an object to be transferred. 2. Drag it to the transfer destination using the mouse. At this time, the mouse pointer is changed from arrow-shape into document-shape. 3. Release the mouse button in the object in the transfer destination. Make sure that the transfer destination is a line on which an object is displayed. The mouse pointer cannot be moved to a vacant line on which no object is displayed. The mouse pointer cannot be moved to this vacant area.
  • 70. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-14 5.2.8 Setting the security for system screens The security level can be set for each system screen built in the GOT-F900. (If the OS version of the GOT-F900 does not support this function or in the conventional specifications, the security level set for user screens is fixed to 15.) The security level can be set from the list on the screen list window. Screen list window Only the Security field can be set. From the list, select a system screen for which the security level is to be set. Click the [Header] button. Screen header Put the mark to Protected. Set the security Level.
  • 71. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-15 5.3 Let’s display characters This paragraph describes the procedure to display characters on the display screen. Example of created screen Start point (X: 80, Y: 32) Text Characters: Character Character size: W: ×2, H: ×2 Operating procedure (Display the screen window in advance while referring to Paragraph 1) Left-click Object on the tool bar. Point Text using the mouse cursor. When the submenu appears on the right side, point and left-click Text. 2) Put the mouse cursor at a desired start point on the screen window, and right-click it. The coordinates of the mouse cursor are displayed as X:∗∗ Y:∗∗ at the lower right corner of the DU/WIN-E software window. (After creating a text, you can move it or change its size using the Text dialog box or the mouse.) (To next page) (0, 0) Submenu
  • 72. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-16 3) The dialog box appears. 4) The cursor is flickering in the text input area. % Paragraph 8.1.1 5) Input characters to be displayed. Example: Character Input C, h, a, r, a, c, t, e and r. 6) Set Character Size to W: ×2 and H: ×2. (To next page)
  • 73. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-17 7) Click [OK] to close the dialog box.
  • 74. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-18 5.4 Let’s turn on output using touch key switch In some DU units, touch keys (switches) can be created at arbitrary size in arbitrary positions. In other DU units (including the F940GOT), mechanical keys (such as ten-keys) are provided. This paragraph describes the procedure to set a touch key which turns on the output Y0 of the PLC when pressed. Example of created screen Start point (X: 80, Y: 32) Touch Key Label: Y0 on/off Key Type: Single frame (shaded) Function: Switch DU Output = Y0 Operation: Momentary Operating procedure (Display the screen window in advance while referring to Paragraph 5.2.) 1) Left-click Object on the tool bar. Point and left-click Touch Key. 2) Put the mouse cursor at a desired start point on the screen window, and left-click it. The coordinates of the mouse cursor are displayed as X:∗∗ Y:∗∗ at the lower right corner of the DU/ WIN-E software window. (After creating a touch key, you can move it or change its size using the Touch Key dialog box or the mouse.) (To next page)
  • 75. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-19 3) The dialog box appears. 4) To No., a serial No. beginning with 0 is automatically assigned for identification of each touch key. 5) In New Object, select Switch. Click the new object display area if Switch displayed there. Or click the [M] button to display the dropdown menu, then select Switch on the menu. % Paragraph 8.11 6) Click the [Insert] button. Next, assign the object selected in New Object to a touch key. (To next page)
  • 76. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-20 7) The Switch dialog box appears. 8) Click Bit Device to turn on the radio button (G). Input the bit device Y0 of the PLC to turn on. In Operation, select Momentary. Click the [OK] button to close the dialog box. 9) Input the characters to be displayed on the touch key. Example: Y0 on/off In the 40DU-TK in which the label function is not provided, overlay the touch key and the Text object. In the displayed current object list, the switch function is assigned to the touch key. (To next page)
  • 77. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-21 10)As the key type, select shaded single frame (the second symbol from the top). Click the key type display area if the shaded single frame is displayed there. Or click the [M] button to display the dropdown menu, then select the shaded single frame. 0 indicates the touch key No. ∗ (asterisk) indicates that one or more functions are set. If no function is set, ∗ is not displayed.
  • 78. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-22 5.5 Let’s display numeric value (T, C, D) This paragraph describes the procedure to display the current value and the preset value of word devices such as timer (T), counter (C) and data register (D) of the PLC. Example of created screen Start point (X: 80, Y: 32) Number Word Device: T0 Character Size: W: ×2, H: ×2 Data Size: 16 bits Displayed value: Preset Operating procedure (Display the screen window in advance while referring to Paragraph 5.2.) 1) Left-click Object on the tool bar. Point and left-click Number. 2) Put the mouse cursor at a desired start point on the screen window, and right-click it. The coordinates of the mouse cursor are displayed as X:∗∗ Y:∗∗ at the lower right corner of the DU/WIN-E software window. (After creating a number, you can move it or change its size using the Number dialog box or the mouse.) (To next page) (0, 0)
  • 79. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-23 3) The dialog box appears. 4) Input the word device. Click the input field. When the cursor starts to flicker, input the word device (T0) to be displayed or changed on the screen. 5) If you would like to change the numeric value using the ten-keys, click to check the check box to turn on Data Changeable. 6) Set Displayed value to Preset. Click the displayed value display area if Preset is displayed there. Or click the [M] button to display the dropdown menu, then select Preset on the menu. Only Current is available for a data register. Either one between Current and Preset can be selected for a timer and counter. (To next page)
  • 80. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-24 7) Input 6 to Digits. Click the input area for the number of all digits. When the cursor starts to flicker, input 6. 8) Input 2 to Decimal Point At. Click the input area for the number of digits after the decimal point. When the cursor starts to flicker, input 2. Concept of the number of all digits and the number of digits after the decimal point Example: Number of all digits (Digits) = 7 1234.56 Number of digits after the decimal point (Decimal Point At) = 2 The decimal point is counted as one digit in Digits. 9) Set Character Size to W: ×2 and H: ×2. 10)Click [OK] to close the dialog box. (To next page)
  • 81. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-25
  • 82. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-26 5.6 Let’s change over screen You can change over the screen by pressing a touch key or giving a command from a connected equipment such as PLC. This paragraph describes the screen changeover setting procedure in the screen creation software. Screen changeover type In the set item, Change Screen object (without key specification) is changed to Change Screen (by PLC) object. The setting procedure for the type 3) is described below. Example of created screen change The later paragraphs describe the case in which the touch key changes over the screens Nos. 0 and 1, and the FX Series PLC changes over to the screen to No. 2 using a sequence program. List of created screens and object setting 1 ) User screen No. 0 Paragraph 5.6.1 User screen No. 1 Paragraph 5.6.2 User screen No. 2 Paragraph 5.6.3 2 ) Control device (head word device) Paragraph 5.6.4 3 ) Change Screen (by PLC) object on common screen Paragraph 5.6.5 4 ) Sequence program Paragraph 5.6.6 Table:5.3 Type Set item Sequence program 1) Touch key Touch Key object Not required 2) Connected equipment (PLC) Control device Change Screen (by PLC) object Required 3) Touch key and connected equipment (PLC) Touch Key object Control device Change Screen (by PLC) object Required T o u c h k e y T o u c h k e y N e x t S c r e e n P r e v i o u s S c r e e n M E N U O P E R A T I N G M A N U A L M O D E S c r e e n N o . 0 ( P a r a g r a p h 5 . 6 . 1 ) S c r e e n N o . 1 ( P a r a g r a p h 5 . 6 . 2 ) S c r e e n N o . 2 ( P a r a g r a p h 5 . 6 . 3 ) S e t C h a n g e S c r e e n ( b y P L C ) . C o m m o n s c r e e n ( P a r a g r a p h 5 . 6 . 5 ) F X S e r i e s P L C 72 4 5 61 30 1 61 1 1 51 4 1 71 0 1 2 1 3 1 4 1 71 51 0 1 2 1 3 72 4 5 61 30 1 61 1 O U T I N L X 1 3 X 1 5 X 1 0 X 1 4 X 1 6 2 4 +N C O M X 4 X 7 Y 4 Y 5 Y 6 C O M 3 Y 1 0 Y 1 1 Y 1 2 Y 1 3Y 1 Y 2 Y 3 Y 1 4 Y 1 5 X 3 X 2 X 1 P O W E R B A T T . V R U N C P U . E P R O G . E C o n t r o l d e v i c e ( D + 0 ) ( P a r a g r a p h 5 . 6 . 4 ) ¬ W r i t e K 2 . ( P a r a g r a p h 5 . 6 . 6 )
  • 83. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-27 5.6.1 Screen No. 0 for screen changeover This paragraph describes the procedure to set the changeover from the screen No. 0 to the screen No. 1 by pressing a touch key and display the text MENU. Example of created screen Start point (X: 100, Y: 120) Text Character Size: W: ×4, H: ×2 Touch Key Position: X: 240, Y: 0 Size: W: 80, H: 30 Label: Next Screen Function: Change Screen Operating procedure (Display the screen window in advance while referring to Paragraph 5.2.) 1) Left-click Object on the tool bar. Point Text using the mouse cursor. When the submenu appears on the right side, point and left-click Text. 2) Put the mouse cursor at a desired start point on the screen window, and right-click it. The coordinates of the mouse cursor are displayed as X:∗∗ Y:∗∗ at the lower right corner of the DU/WIN-E software window. (After creating a text, you can move it or change its size using the Text dialog box or the mouse.) (0, 0) Start point Submenu Setting of text is completed. 3) The dialog box appears. 4) The cursor is flickering in the text input area. 5) Input the text to be displayed. Example: MENU Input M, E, N and U. 6) Set Character Size to W: ×4, H: ×2. 7) Click [OK] to close the dialog box. % Paragraph 8.1.1
  • 84. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-28 (To next page) 1) Left-click Object on the tool bar. Point and left-click Touch Key. 2) Put the mouse cursor at a desired start point on the screen window, and left-click it. The coordinates of the mouse cursor are displayed as X:∗∗ Y:∗∗ at the lower right corner of the DU/WIN-E software window. (After creating a touch key, you can move it or change its size using the Touch Key dialog box or the mouse.) 3) The dialog box appears. 4) To No., a serial No. beginning with 0 is automatically assigned for identification of each touch key. (Though you can change the No., the assigned number is used as it is in this example.) 5) In New Object, select Change Screen. Click the new object display area if Change Screen displayed there. Or click the [M] button to display the dropdown menu, then select Change Screen on the menu. % Paragraph 8.1.1
  • 85. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-29 6) Do not set Condition. Do not check Bit Device. (If Bit Device is clicked and the radio button is ON, when the touch key is pressed, the screen changes over in accordance with the setting of the bit device of the PLC.) 7) Input 1 as the screen No. to be displayed by screen changeover. In the displayed current object list, the change screen function is assigned to the touch key. 8) Input the characters to be displayed on the touch key. Example: Next Screen (To next page) 9) As the key type, select shaded single frame (the second symbol from the top). Click the key type display area if the shaded single frame is displayed there. Or click the [M] button to display the dropdown menu, then select the shaded single frame.
  • 86. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-30
  • 87. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-31 5.6.2 Screen No. 1 for screen changeover This paragraph describes the procedure to set the changeover from the screen No. 1 to the screen No. 2 by pressing a touch key and display the text OPERATING. Example of created screen Start point (X: 240, Y: 210) Text Character Size: W: ×4, H: ×2 Touch Key Position: X: 240, Y: 210 Size: W: 80, H: 30 Label: Back Function: Change Screen Operating procedure (Display the screen window in advance while referring to Paragraph 5.2.) 1) Left-click Object on the tool bar. Point Text using the mouse cursor. When the submenu appears on the right side, point and left-click Text. 2) Put the mouse cursor at a desired start point on the screen window, and right-click it. The coordinates of the mouse cursor are displayed as X:∗∗ Y:∗∗ at the lower right corner of the DU/WIN-E software window. (After creating a text, you can move it or change its size using the Text dialog box or the mouse.) (0, 0) Start point (X: 90, Y: 95) Submenu Setting of text is completed. 3) The dialog box appears. 4) The cursor is flickering in the text input area. 5) Input the text to be displayed. Example: MOVING 6) Set Character Size to W: ×4, H: ×2. 7) Click [OK] to close the dialog box. % Paragraph 8.1.1
  • 88. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-32 (To next page) 1) Left-click Object on the tool bar. Point and left-click Touch Key. 2) Put the mouse cursor at a desired start point on the screen window, and left-click it. The coordinates of the mouse cursor are displayed as X:∗∗ Y:∗∗ at the lower right corner of the DU/WIN-E software window. (After creating a touch key, you can move it or change its size using the Touch Key dialog box or the mouse.) 3) The dialog box appears. 4) To No., a serial No. beginning with 0 is automatically assigned for identification of each touch key. (Though you can change the No., the assigned number is used as it is in this example.) 5) In New Object, select Change Screen. Click the new object display area if Change Screen displayed there. Or click the [M] button to display the dropdown menu, then select Change Screen on the menu. % Paragraph 8.1.1
  • 89. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-33 6) Do not set Condition. Do not check Bit Device. (If Bit Device is clicked and the radio button is ON, when the touch key is pressed, the screen changes over in accordance with the setting of the bit device of the PLC.) 7) Input 0 as the screen No. to be displayed by screen changeover. In the displayed current object list, the change screen function is assigned to the touch key. 8) Input the characters to be displayed on the touch key. Example: Back (To next page) 9) As the key type, select shaded single frame (the second symbol from the top). Click the key type display area if the shaded single frame is displayed there. Or click the [M] button to display the dropdown menu, then select the shaded single frame.
  • 90. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-34
  • 91. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-35 5.6.3 Screen No. 2 for screen changeover This paragraph describes the procedure to display the text MANUAL MODE on the destination (screen No. 2) of screen changeover from the FX Series PLC. Example of created screen Start point (X: 32, Y: 80) Text Character Size: W: ×3, H: ×2 Operating procedure (Display the screen window in advance while referring to Paragraph 5.2.) 1) Left-click Object on the tool bar. Point Text using the mouse cursor. When the submenu appears on the right side, point and left-click Text. 2) Put the mouse cursor at a desired start point on the screen window, and right-click it. The coordinates of the mouse cursor are displayed as X:∗∗ Y:∗∗ at the lower right corner of the DU/WIN-E software window. (After creating a text, you can move it or change its size using the Text dialog box or the mouse.) Submenu Setting of text is completed. 3) The dialog box appears. 4) The cursor is flickering in the text input area. 5) Input the text to be displayed. Example: MANUAL MODE 6) Set Character Size to W: ×3, H: ×2. 7) Click [OK] to close the dialog box. % Paragraph 8.1.1
  • 92. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-36 5.6.4 Setting of control device This paragraph describes the procedure to occupy several internal contacts (M) and data registers (D) and set the head No. of such devices for communication of diversified information between the DU and the PLC. Functions of control devices In this example, the control devices are set to M100 and D100 using the DU/WIN-E. Control devices used for screen changeover Overlay by PLC If the overlay screens 1 and 2 are not used, write -1 to the data register. Table:5.5 Device No. Description of control D100 D101 D102 Specifies screen to be displayed (base screen) using a program in PLC. Specifies overlay screen 1. Specifies overlay screen 2. In specification using a sequence program, up to 3 screens can overlay. D103 D104 D105 Currently displayed screen No. written by DU Currently overlaying screen 1 Currently overlaying screen 2 W r i t e t h e c u r r e n t l y d i s p l a y e d s c r e e n N o . D U P L C S e t t h e h e a d o f c o n t r o l d e v i c e s u s i n g t h e s c r e e n c r e a t i o n s o f t w a r e . R e a d t h e s c r e e n N o . t o b e d i s p l a y e d . D 1 0 0 ¬ W r i t e s K 2 . D 1 0 0 , 1 0 1 , 1 0 2 D 1 0 3 , 1 0 4 , 1 0 5 A B C D E D 1 0 0 = K 2 + D 1 0 1 = K 5 S c r e e n N o . 2 S c r e e n N o . 5 + = A B C D E D 1 0 2 = K - 1 N o o v e r l a y S c r e e n d i s p l a y e d i n D U
  • 93. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-37 Operating procedure (Display the screen window in advance while referring to Paragraph 5.2.) Submenu 1) Left-click View/Project on the tool bar. Point System Settings using the mouse cursor. When the submenu appears on the right side, point and left-click Interface Devices. 2) The dialog box appears. 3) The cursor is flickering in the input area. Input a data register (D). Example: D100 Input D, 1, 0 and 0. 4) Left-click the input area to flicker the cursor. Input an internal relay (M). Example: M100 Input M, 1, 0 and 0. 5) Click [OK] to close the dialog box.
  • 94. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-38 5.6.5 Setting of Change Screen (by PLC) object In order to change over the screen in accordance with the data register (D) specified in Interface Devices, you should create the Change Screen (by PLC) object on the user screen. The screen to be created varies depending on the case as follows. a ) When you would like to always change over the screen by a touch key or the PLC b ) When you would like to always change over the screen by a touch key, but not like to change over the screen by the PLC on the user screen This paragraph describes mainly the setting in the case (a). The setting procedure for the case (b) is supplemented if the procedure is different. Example of created screen The Change Screen (by PLC) object is not displayed on the user screen. Operating procedure (Display the screen window in advance while referring to Paragraph 5.2.) (To next page) 1) If the screen list window is not displayed, left-click View/Project (tool bar)-Screen List. Screen list window
  • 95. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-39 In the case a) 2) In the screen list, select Common Screen by clicking it. In the case b) 2) In the screen list, select a desired screen No. by clicking it. 3) Click the [Objects] button. Or select Object (tool bar)- [Indicator]-[Change Screen (by PLC)]. Proceed to 6) in the next page. 4) The dialog box appears. (To next page) 5) Left-click Object on the tool bar. Point Indicator, then point and left-click Change Screen.
  • 96. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-40 6) In New Object Type on the screen list window, Change Screen (by PLC) is displayed. 7) Click the [Insert] button. 8) The Change Screen (by PLC) dialog box appears. 9) You can set the bit device condition for screen changeover. In this example, click to turn on the radio button of Always Change. 10)You can select the method to refer to the screen No. for screen changeover. In this example, click to turn on the radio button of PLC data register so that the word device of the PLC set in Interface Devices in the DU/ WIN-E is referred to. 11)Click [OK] to close the dialog box. Now, the Change Screen object is registered.
  • 97. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-41 5.6.6 Creation of sequence program (reference) Create the sequence program shown below using a peripheral unit for PLC. Device assignment table Sequence program Table:5.6 Control device D100 Write screen No. to be displayed in sequence. Base screen D101 Overlay screen 1 D102 Overlay screen 2 D103 Screen No. displayed in DU (written by DU) Base screen D104 Overlay screen 1 D105 Overlay screen 2 D0 Used as data registers to store screen Base screen D5 Overlay screen 1 D10 Overlay screen 2 M0 to M2 Used in compare instruction (CMP) to check display screen Base screen M5 to M7 Overlay screen 1 M10 to M12 Overlay screen 2 D100K0MOVP M8002 D101K-1MOVP D102K-1MOVP 0 M0D0D103 M8000 D0D103MOV D100D103MOV CMP M1 Turns ON if the displayed screen does not agree with the stored screen. M5D5D104 M8000 D5D104MOV D101D104MOV CMP M6 Turns ON if the displayed screen does not agree with the stored screen. M10D10D105 M8000 D10D105MOV D102D105MOV CMP M11 Turns ON if the displayed screen does not agree with the stored screen. D100K2MOVP X000 D101K??MOVP X001 [Initial program] Displays the screen No. 0 as the base screen. Writes -1 because overlay screens are not used. [Check of screen changeover by touch key] Program for base screen • Compares the displayed screen with the stored screen. • Stores the displayed screen in D0. • Transfers the displayed screen to D100 which specifies the screen to be displayed in the DU. Program for overlay screen 1 • Compares the displayed screen with the stored screen. • Stores the displayed screen in D5. • Transfers the displayed screen to D101 which specifies the screen to be displayed in the DU. Program for overlay screen 2 • Compares the displayed screen with the stored screen. • Stores the displayed screen in D10. • Transfers the displayed screen to D102 which specifies the screen to be displayed in the DU. [Screen changeover area in sequence program] Displays the screen No. 2 when X0 of the PLC is input. Sets the screen No. to overlay to ??. This part is not required if overlay screens are not used.
  • 98. FX Series Programmable Controllers Preparation for Drawing and Basic Options 5 5-42 MEMO
  • 99. FX Series Programmable Controllers 1 Introduction 2 Installation 3 Starting up and Terminating the Program 4 What You Should Know Before Starting Drawing 5 Preparation for Drawing and Basic Operations 6 Menu Bar Functions 7 Common Drawing Operations 8 Object Function Description 9 Related Information
  • 100. FX Series Programmable Controllers
  • 101. FX Series Programmable Controllers Menu Bar Function 6 6-1 6. Menu Bar Functions The menu bar offers the menu to select the commands for managing the screen data of the DU, drawing, etc. 6.1 Types and functions of the menu bar The menu bar offers the menu for file operation, edition (cut and paste), window display, objects, etc. Major functions 1. [File] 1 )Crates the screen newly. 2 )Reads the screen data file (Reads the data created by the DOS version drawing software.). 3 )Saves the screen data to the floppy disk, etc. 4 )Prints out the screen created into document. 2. [Edit] 1 )Cuts the selected object. 2 )Copies the selected object to the clip board. 3 )Pastes the object copied in the clip board. 4 )Searches the selected objects, and displays the list of screen Nos. using the searched object. 3. [View] 1 )Displays the screen list window. 2 )Performs the basic setting of the text library, and creates the data. 3 )Performs the basic setting of the image library, and creates the data. 4 )Performs the basic setting of the device comment, and creates the data. 5 )Performs the basic setting of the alarm, and creates the data. 6 )Performs the basic setting of the data file, and creates the data. 7 )Performs the basic setting of the time channel, and creates the data. 8 )Performs the basic setting of sampling. 9 )Creates the external character data. 10 )Sets the operation environment for the DU and the F940GOT as the system setting. Available setting items vary depending on the DU model. The available items vary depending on the DU model. Table:6.1 Project Settings Sets the DU type, the equipment connected, and the DU system language. Functions in the same way as the window displayed by selecting “File” and “New”. Interface Device Sets the head No. of the devices (D, M) which transfer the information between the DU and the PC. Date/Time Format Sets the USA type (M/D/Y) or the European type (D/M/Y). Entry Code Sets the password to display the screen for which the screen protection function is set. Setup Data Sets the system language, the backlight extinguishing time, etc. which are performed by the system setting in the FX-50DU-TK(S)-E and the F940GOT. DU Printer Sets communication of the printer connected to the DU. DU Menu Key Sets the position of the switch to change over to the system menu in the FX- 50DU-TK(S)-E and the F940GOT. Bar Code Settings Sets communication of the bar cord reader connected to the F940GOT. 1 6 72 3 4 5 8
  • 102. FX Series Programmable Controllers Menu Bar Function 6 6-2 11 )Turns on/off the display of each tool bar, and modifies the basic screen configuration. 4. [Object] Select an object type to be registered such as Text, Image, Graph, Indicator, Change Screen, etc. 5. [Transfer] 1 )Writes the screen data created or amended by the DU/WIN to the DU and the F940GOT or reads the data from the DU and the F940GOT. (The screen data of the FX-10DU-E exclusively is transferred to the FX Series PC.) 2 )Reads the sampling data, the alarm history and the frequency acquired by the DU and the F940GOT. 3 )Selects the channel (COM) of the RS-232C communication port of the personal computer communicating with the DU and the F940GOT. 6. [Other] 1 )Checks whether the setting of the screen data being read is correct. 2 )Displays the list of the memory use status for the screen data being read. 3 )Displays the sampling data acquired by the DU and the F940GOT. (The data is required to be read preliminarily using the transfer command.) 4 )Displays the alarm history acquired by the DU and the F940GOT. (The history is required to be read preliminarily using the transfer command.) 5 )Alarm frequency acquired by the DU and the F940GOT 7. [Window] 1 )Opens a window equivalent to the active window. 2 )Cascades two or more windows so that they are easy to look at. 3 )Tiles two or more windows in the vertical direction so that they are easy to look at. 4 )Arranges neatly the icons which are minimized windows. 5 )Sets the grid display ON/OFF status, suction of the grid, the grid space, etc. on the drawing window. 6 )Enlarges or reduces the drawing window displayed. 7 )Sets the ON/OFF status of the touch key No. display, cascading of the common screens and cascading of many screens. 8 )Selects the window to be active from the screen list currently open or the drawing window list. 8. [Help] 1 )Searches and displays the functions, the operating procedures, etc. based on the topics or the term. 2 )Displays the version of the DU/WIN software. Status Sets the bit device and the word device written in the PLC when the specified bit device condition is established.(% Ver2.5~) Color Settings Selects 16 colors to be used among 256 colors (only in the F940WGOT). (% Ver2.5~) Table:6.1
  • 103. FX Series Programmable Controllers Menu Bar Function 6 6-3 6.2 Jobs offered by the “File” command The screen data can be saved to or read from a file, and printed out to the printer. The DU/WIN software can be terminated. 1) Starts drawing. Reads the screen data. File operation 2) Saves the screen data. 3) Starts printout. Printout 4) Sets the printer. Sets the paper. 5) Displays up to 4 screen data file names read or written recently. 6) Terminates the software. 1) 2) 3) 4) 5) 6) File menu on the basic screen On the basic screen displayed when the DU/WIN software is started up, the following commands exclusively are displayed on the file menu.
  • 104. FX Series Programmable Controllers Menu Bar Function 6 6-4 6.2.1 Saving the screen data to the disk The “Close”, “Save” and “Save As“ commands offer the function to save the screen data to a file or discard it, then close the screen window. Description on the commands [Close] Discards the active screen data file, and closes the drawing window. Displays the confirmation window when the file is not saved yet after it has been modified. [Save] Overwrites the current file when the file is not saved yet after it has been modified. When the file name is “Project” (initial name), the “Save As...” window is displayed to confirm the file name. [Save As...] Saves the screen data file with a name different from the current file name. When a file name displayed in the file list is specified, it is overwritten. Before overwrite, the confirmation window is displayed. [No] Discards the modification data entered, and closes the window. [Cancel] Aborts closing of the screen window, and returns to the application. Save As...Save When the screen data file is as follows, the “Yes” flow is realized. • The screen of the active screen data file is modified, and not saved yet. • A new screen is created by “New”, and the file is not saved yet (The file name is “Protect”.). When “Save” is selected, the window below is not displayed. Close File list Saves the screen data file. Discards the modification data entered, and closes the data file. [Save as type] [File name] NoYes No Yes
  • 105. FX Series Programmable Controllers Menu Bar Function 6 6-5 6.2.2 File formats which can be read and saved When the DU screen data read by the DU/WIN software is saved to a file, the following diversified formats are available. File formats which can be saved • File format: DUP This format represents the DU screen data file created by the DU/WIN software. The file is saved as the binary code. • File format: DUA This format represents the DU screen data file created by the DU/WIN software. The file is saved as the text document. For this file, the setting of the DU screen data can be displayed or modified using the software called edi- tor which edits the text. However, if the data is modified incorrectly, the screen cannot be displayed correctly. It is recommended not to modify the setting. Make sure to make the backup of the screen data if modifying it. • File format: ITH This format represents the data file used to transfer the data between the ROM writer and the personal computer. The file is saved as the Intel hexadecimal code. • File format: GDT This format represents the DU screen data file created by the DOS version drawing software (FX-PCS- DU/AT-EE, etc.). The DU/WIN software can read the data file by selecting “File” and “Open“. The GOT-F900 screen data can be saved. Compared with the DUP format and other formats, the file capacity can be reduced. Table:6.2 File format (extender) Data type DUP File saved by the DU/WIN (this software) DUA File saved in the text format by the DU/WIN (this software) ITH File saved in the Intel hexadecimal format (ROM writer) GDT File created by the DOS version drawing software Ver2.5∼ What is the extender The file name consists of the major file name (up to 8 half-width characters), period (.) and the extender (3 half-width characters). The extender represents the file type (Example: EXE, COM = program file). Because the general Windows software adds the unique extender, the software which has created the file can be seen from the extender. In the Windows95, a long file name (up to 250 characters) is available.
  • 106. FX Series Programmable Controllers Menu Bar Function 6 6-6 6.2.3 Creating the printout title The “Document Footer” command allows to set the comment, the date and the version among the file name (Project), the DU type, the programmable controller, the date, the version and the comment printed at the bottom of a paper sheet. Description on the input areas [Comment] Up to 32 half-width characters can be entered as the comment of the screen data. [Date of Creation] Up to 16 half-width characters can be entered as the date when the screen data was created.The date of the personal computer is set as the default. [Version] Up to 16 half-width characters can be entered as the version No. for managing the screen data.”1.0” is set as the default Samples of printout Displays the comment set. [OK] Saves the setting entered, and closes the window. [Cancel] Discards the setting entered, and closes the window. Comment Date of CreationVersion “Project” indicates the screen data file name. The DU type and the programmable controller indicates the contents set in the “Project” dialog box. Displays the current value set. • If the number of characters entered to “Comment”, “Date of Creation” or “Version” exceeds the specified limit, the error message dialog box is displayed when the [OK] button is clicked and the characters entered are not accepted.
  • 107. FX Series Programmable Controllers Menu Bar Function 6 6-7 6.2.4 Checking the preview before printout The “Print Preview” command allows to check on the CRT (screen of the personal computer) the contents to be printed out to the paper. Description on the commands [Print] Opens the setting dialog box to print out the screen data.Functions as if “File” and “Print are selected or the button is clicked. [Next Page/Prev Page] Changes over to the next or previous page when two or more pages are provided. [One Page/Two Pages] Changes over the display mode between “two pages at a time” and “one page”. When the paper image size is minimum, the two-page mode is automatically selected. [Zoom In/Zoom Out] When the paper image is minimum, “Zoom Out” is displayed in gray and cannot be selected. When the paper image size is maximum, “Zoom In” is displayed in gray and cannot be selected. [Close] Closes the printout preview screen, and displays the screen list window. Next Page Prev PagePrint Zoom In Zoom Out Close Title bar Printer paper image One Page The screen list window is replaced. When the “Print Preview” command is executed, the screen list window is replaced. This is why the title bar name of the printout preview window is set to “Screen list: file name”.
  • 108. FX Series Programmable Controllers Menu Bar Function 6 6-8 6.2.5 Setting and starting printout The “Print” command allows to specify the contents related to printout such as selection and setting of the printer, specifications of the printout items, etc., and to start printout. Description on the option boxes 1 ) Printer The model and the information of the printer specified by the Windows are displayed. The printer model displayed is the one set by “File” and “Printer Frequently Used” on the “My Computer”- ”Printer” window. When two or more printers are registered, the printer name can be selected in the list displayed when the drop-down box is clicked. The Property button allows to set the detailed settings such as the printer paper size, enlargement/ reduction, etc. % For the details, refer to the manual of the printer used. 2 ) Screens Click the item on the user screen to be printed out to add the “(” mark. The start value is set to “0” as the default. The end value is set to “maximum number of screens - 1 as the default. 3 ) Copies Enter the number of copies to be printed out. 4 ) Include The function item names built in each DU not displayed on the user screen are indicated in the list. Click the item to be printed out to add the “” mark. Screen Name List is added in the DU/WIN software V2.0 and later. Status Observation is added in the DU/WIN software Ver. 2.5 and later. System Screen Security is added in the DU/WIN software Ver. 2.6 and later. 5 ) Font Specify the font used to print out the paper and display the printout image displayed on the screen by “Print Preview”. When the contents to be printed out cannot be accommodated in the paper size, modify the size for adjustment. When the font is modified, it is recommended to check it using “Print Preview”. 1) Printer 2) Screens 3) Copies 4) Include 5) Font [Save Settings] Saves the modification entered. The setting saved here is available for next printout. [OK] Starts printout, and closes the printout dialog box. [Cancel] Cancels the modification entered, and closes the printout dialog box. 6) Print Only Screen Image 7) Included Status Observation [Screen]
  • 109. FX Series Programmable Controllers Menu Bar Function 6 6-9 6 ) Print Only Screen Image (V2.00 or later) Both the screen image and the list of set objects are usually printed out. However, when this item is set to ON (A check mark is displayed in the ON status.), the screen image only is printed out. 7 ) Included Status Observation [Screen] (V2.50 or later) When status observation is set in printing of the screen data, the setting is printed. Both screen image and object setting list Screen image only The object list is not printed out.
  • 110. FX Series Programmable Controllers Menu Bar Function 6 6-10 6.2.6 Samples of printout Some examples of printout are shown below (reduced). System Settings Time Channels Device Comment User Screen
  • 111. FX Series Programmable Controllers Menu Bar Function 6 6-11 6.3 Jobs offered by the “Edit” command One or more objects registered on the user screen can be selected and used for an other screen. The objects to be modified can be searched on the user screen. 6.3.1 Deleting, transferring and copying objects (Screen window) Each object can be deleted or moved on the screen being edited or copied or transferred to another screen. These functions are equivalent to those of general Windows applications. Deletion This paragraph describes the operating procedure to delete an object on the screen being edited. [Point] To put the mouse cursor on an object. [Click] To press the left button of the mouse once. [Drag] To point an object and move it while pressing and holding the left or right button of the mouse. 1) 2) 3) 4) 1) Cuts the selected object, and copies it to the clip board. Use the selected object for another screen by cut and paste. 2) Copies the selected object to the clip board. 3) Pastes the data on the clip board to the screen. 4) Searches the objects set on the user screen. Screen No. 0 Object Screen No. 0 Deleted
  • 112. FX Series Programmable Controllers Menu Bar Function 6 6-12 Deletion (cut) procedure Click to select an object to be deleted (text DATA in this example). When an object is selected, square marks are displayed at its four corners. The following two methods are available to execute deletion. Perform either one. 1. Select Edit and Cut on the tool bar. 2. Press the [Delete] key. Display after deletion is executed Cut
  • 113. FX Series Programmable Controllers Menu Bar Function 6 6-13 Transfer This paragraph describes respectively the operating procedures to select an object on the screen being edited (transfer source), move it on the same screen, or transfer it to another screen in the same file or a screen in a different file (project). Transfer (cut and paste) procedure Screen No. 0 Object Screen No. 0 Object Same screen Another screen Screen No. 20 Object To be deleted after being transferred Cut Copied on the clip board Pasted Click to select an object to be transferred (text DATA in this example). When an object is selected, square marks are displayed at its four corners. Cut Transfer to another screen or screen data Movement on the same screen The following two methods are available to execute deletion. Perform either one. 1. Select Edit and Cut on the tool bar. 2. Press the [CTRL] and [X] keys at the same time. Drag the selected object by moving the mouse, and release the mouse button in a desired position. Display after deletion is executed [Drag] To point an object and move it while pressing the left or right button of the mouse.
  • 114. FX Series Programmable Controllers Menu Bar Function 6 6-14 1 ) Make the transfer destination window active. 2 ) Paste the object to the transfer destination. The following two methods are available to execute paste. Perform either one. 1. Select Edit and Paste on the menu bar. 2. Press the [Ctrl] and [V] keys at the same time. Paste Display after paste is executed
  • 115. FX Series Programmable Controllers Menu Bar Function 6 6-15 Copy This paragraph describes respectively the operating procedures to select an object on the screen being edited (copy source), copy it on the same screen, or copy it to another screen in the same file or a screen in a different file (project). Copy (copy and paste) procedure Screen No. 0 Object Same screen or another screen Screen No. 0 or another Object Copied Copied on the clip board Pasted screen Click to select an object to be copied (text DATA in this example). When an object is selected, square marks are displayed at its four corners. Copy Copy the object to be copied to the clip board. The following two methods are available to execute copy. Perform either one. 1. Select Edit and Copy on the tool bar. 2. Press the [Ctrl] and [C] keys at the same time. Transfer to another screen or screen data Copy on the same screen
  • 116. FX Series Programmable Controllers Menu Bar Function 6 6-16 When an object is deleted by selection of Edit and Cut, it is copied on the clip board. When it is deleted by pressing of the [Delete] key, it is not copied on the clip board. Table:6.3 Relationship between commands and shortcut keys Command Shortcut keys Edit - Cut [Ctrl] key + [X] key Edit - Copy [Ctrl] key + [C] key Edit - Paste [Ctrl] key + [V] key Make the copy destination window active. Paste the object to the copy destination. The following two methods are available to execute paste. Perform either one. 1. Select Edit and Paste on the menu bar. 2. Press the [Ctrl] and [V] keys at the same time. Paste Data flow during transfer and copy • When an object is transferred or copied, it is registered on the Windows clip board at first, then pasted as shown in the figure below. Source screen Character string A Character string B [Cut] [Copy] Source screen after execution Delete Clip board [Paste] [Paste] Different screen Copy Character string B Character string A Character string B Character string A Character string B
  • 117. FX Series Programmable Controllers Menu Bar Function 6 6-17 Deletion, transfer and paste of two or more objects at a time Two or more objects can be selected and edited at a time. Two operating procedures are available: Objects can be selected one by one, or all objects in the specified area on the screen can be selected at a time. Selecting objects one by one While pressing and holding the [SHIFT[ key, point objects to be selected using the mouse cursor and click them one by one in turn. Objects hidden under other objects cannot be selected. Example: When selecting ABCD, efghijk and )))) (in no special order) Select an object ABCD as the first one. 1 ) Point ABCD using the mouse cursor, and click it. 2 ) When clicked, squares are displayed at its four corners. Select an object efghijk as the second one. 3 ) Point efghijk using the mouse cursor, and click it while pressing and holding the [Shift] key. 4 ) When clicked, squares are displayed at its four corners. Select an object )))) as the third one. 5 ) Point )))) using the mouse cursor, and click it while pressing and holding the [Shift] key. 6 ) When clicked, squares are displayed at its four corners.
  • 118. FX Series Programmable Controllers Menu Bar Function 6 6-18 Now, these objects are selected. For deletion, copy or paste of them, refer to Paragraph 6.3 from its beginning.
  • 119. FX Series Programmable Controllers Menu Bar Function 6 6-19 Selecting all objects in the specified area at a time Point the start point of the area to be selected using the mouse cursor, drag the mouse to the end point while pressing the left button of the mouse, then release the left button. In this method, objects hidden under other objects can be also selected. Example: When selecting ((((, 123456 and efghijk Specify the area so that all of the objects to be selected ((((, 123456 and efghijk are included. 1 ) Point any corner of the desired area using the mouse cursor. 2 ) Drag the mouse to the opposite corner in the diagonal position, and release the mouse button. Now, these objects are selected. For deletion, copy or paste of them, refer to the beginning of this paragraph.
  • 120. FX Series Programmable Controllers Menu Bar Function 6 6-20 6.3.2 Searching the use destination screen No. based on the object name The “Find” command searches the objects registered on the user screen based on the object name, and displays the list of screen Nos. used. In addition, this command allows to modify the setting of the searched object. Description on the input areas 1 ) Object Type Select the object name to be searched. The desired object can be selected in the drop-down list displayed when the box is clicked. The objects displayed vary depending on the DU type. 2 ) Search In Specific Screen Click this item to add the “” mark when executing search for the screen specified by the screen No. entered. 3 ) Screen No. Specify the screen No. to be searched. The available values range from “0” to “Maximum screen No. (varying depending on the DU type)”. Example: 0 to 499 for the FX-50DU-TK(S)-E Description on the commands [Edit] When the object in the list to be edited is pointed by the mouse, then double-clicked by the mouse or the Edit button is clicked, the setting window for the selected object is opened to allow modification of the setting. [Exit] Closes the search result window. 1) Object Type 2) Search In Specific Screen 3) Screen No. [OK] Starts search.When search is finished, this search dialog box functions as the search result dialog box described below. [Cancel] Discards the modification entered, and closes the window. Search result dialog box [Edit] [Exit] The screen names and the screen Nos. are displayed in the list.
  • 121. FX Series Programmable Controllers Menu Bar Function 6 6-21 6.4 Jobs offered by the “View” command The characters to be displayed in the DU and the image library data can be created. The diversified items can be set. The ON/OFF status of the tool bar displayed in the DU/WIN software can be specified. 1) 2) 3) 4) 5) 6) 7) 8) 9) 10) *1 The F920GOT-K and the F930GOT-K are included. Table:6.4 DU type 10DU 25DU 30DU 40DU (-TK) 50DU -TK F940 GOT F930 GOT*1 1) Turns on the screen list dialog box. 2) Creates the character string data base displayed in the DU. Library    3) Creates the graphic data base displayed in the DU.     4) Creates the device comments for the case where the devices of the PC are monitored.    5) Sets the alarm function of the DU.  6) Creates the data base for the data file of the DU.   7) Sets the time and the day of the week of the time channel of the DU.     8) Sets the sampling condition of the DU.    9) Sets output of the screen image to the printer.       10) Sets the basic items such as the DU type, the control devices, etc. 11) Turns on/off the tool bar display in the DU/ WIN software. Object Toolbar Object Settings Toolbar Project Type Toolbar Standard Toolbar Status Bar 11)
  • 122. FX Series Programmable Controllers Menu Bar Function 6 6-22 6.4.1 Displaying the screen list on the front When many screen windows and display object dialog boxes are displayed in the DU/WIN software, the screen list dialog box is hidden below them. When the “Screen List” command is executed, the screen list window becomes active and is displayed on the front. Screen list window The “View” menu varies depending on the status. • The commands offered on the “View” menu shown above may vary because only the commands required for the selected function are displayed. • On the basic screen displayed when the DU/WIN software is started up, the tool bar exclusively can be changed over as shown on the right. • The function commands not available in the DU currently selected are displayed in gray, and cannot be selected.
  • 123. FX Series Programmable Controllers Menu Bar Function 6 6-23 6.4.2 Creating and editing the text library The “Text Library” command allows to display in the DU the character string data base preliminarily registered to the DU by specifying the object “Library Text” or “Indicator (Character String)” from the PC. For the details of the library, refer to 7.2 Assigning character strings and graphics in libraries to the DU. Text library creation dialog box Common set item [Text] Sets the character color of the alarm message when Object-Alarms-Alarm List is set on the screen. Individual set items [Update] Updates the character string registered to the characters entered. Point the No. in the character string list registered to be modified using the mouse, and click it. Or enter a numeric to “1) No.” (The background color of the selected data is changed, and the selected No. is displayed in “1) No.”) Enter the desired characters to “2) Text”, and click the Update button. [Insert] Registers additionally the character string to the specified registration No. Enter the No. to be added to 1) No., enter the characters to be displayed to 2) Text, then click the Insert button or press the [Enter] key. When the Insert button is clicked, 1 is added to 1) No. [Delete] Deletes the character string registered. Point the No. or character string to be deleted from the character string list registered using the mouse (The background color of the selected data is changed, and the selected No. is displayed in “1) No.”), then click the Delete button. When selecting two or more consecutive character strings, point the head character string, then point the end character while pressing and holding the [Shift] key. [Exit] Closes and terminates the dialog box. Description on the input areas 1 ) No. No. used when specifying directly the character string from the PC 2 ) Text Character string displayed in the DU 1) No. 2) Text The Nos. and character strings already registered are displayed in the list.
  • 124. FX Series Programmable Controllers Menu Bar Function 6 6-24 Table:6.5 Specifications of each DU type DU type 1) No. 2) Text 25DU 0~99 20 half-width characters 50DU, F940GOT 0~199 40 half-width characters Specifications of the text library “1) No.” and “2) Text” vary depending on the DU specifications as shown in the table below. When the input exceeds the specifications, an error occurs.
  • 125. FX Series Programmable Controllers Menu Bar Function 6 6-25 6.4.3 Creating and editing the image library The Image Library command allows to read only the data used in the DU from the indicator/switch graphic file preliminarily provided, register it, and display it in the DU. For the details of the library, refer to Paragraph o-o. Image library creation dialog box [Export] Outputs the graphic displayed in “3) Graphic display area” to a bit-map format file. [Import] Receives (Inputs) a bit-map format file as the graphic specified by “1) No.”. Graphics such as switches, indicators, etc. are offered as the screen data (DUP format). Utilize them. [Update] Updates the registered graphic to the imported graphic. 1. Point the No. in the registered graphic list to be modified using the mouse, and click it. Or enter a numeric to 1) No. (The background color of the selected data is changed, and the selected No. is displayed in 1) No.) 2. Enter the comment to 2) Comment or import the graphic, then click the Update button. [Insert] Registers additionally the graphic to the registration No. specified. Enter the No. to be added to “1) No.”, enter the comment to 2) Commen or import the graphic, then click the Insert button or press the [Enter] key. [Delete] Deletes the graphic registered. Point the No. or the comment to be deleted from the graphic list registered using the mouse (The background color of the selected data is changed, and the selected No. is displayed in “1) No.”), then click the ”Delete” button. When selecting two or more consecutive graphics, point the head No. or comment line, then point the end line while pressing and holding the [Shift] key. [Exit] Closes and terminates the dialog box. 1) No. 2) Comment 3) Graphic display area The Nos. , comments, types and sizes already registered are displayed in the list. Displays the color type of the graphic displayed on the right area.
  • 126. FX Series Programmable Controllers Menu Bar Function 6 6-26 Description on the input areas 1 ) No. The No. set here is used to specify the graphic from the PC for display 2 ) Comment The comment set here is displayed as the comment in the graphic list registered so that the contents of the graphic can be estimated. 3 ) Graphic display area The graphic selected or imported is displayed here to allow confirmation. Creating graphics on the user screen The desired range on the user screen consisting of objects can be specified and displayed as images in the image library. In other words, graphics can be created on the user screen using objects such as characters, straight lines and circles. Start point End point 1. Create a graphic using objects (such as ( and )) on the Screen window. 2. Click the button (graphic generation) in the Display Object tool box. 3. On the Screen window, specify the range to be registered as a graphic using the mouse. Move the mouse cursor to the start point, drag it to the end point, then release the mouse button. 4. The Image library dialog box is open, and the graphic is registered in the library.
  • 127. FX Series Programmable Controllers Menu Bar Function 6 6-27 Creating the graphic data using the paint software A bit map file (*.bmp) offers the image data which can be handled by the Windows. A graphic can be created and the graphic data (bit-map format file) in the DU and the F940GOT can be changed using the paint software offered as standard in the Windows or the commercial application software. The number of colors of the corresponding bit-map file is 2 (black and white) or 16. A bit-map file using 256 colors or 24-bit colors may not be correctly displayed in the DU. In such a case, reduce the number of colors of the data to 16. Paint software The paint software is offered by selecting Start, Program and Accessory of the Windows. When it is not provided, install additionally the paint software using the Window file function in Add/Delete Application offered by selecting Start, Set and Control Panel. % For the details, refer to the Windows manual.
  • 128. FX Series Programmable Controllers Menu Bar Function 6 6-28 In the F940GOT (except the F920GOT-K/F930GOT(-K)), the available graphic size in a BMP file is increased from 256 to 320 dots in the lateral direction. Reference of the capacity required to register the image library The memory capacity of the image library is 126638 bytes maximum. It becomes reduced as graphics are registered. The data quantity varies depending on the graphic size and the number of colors, so the number of graphics which can be registered varies accordingly. *1 When No. 0 (80 × 30 dots) in the graphic data file (FRAMEB01.BMP) is used. Table:6.6 Specifications 1) No. 2) Comment Graphic size F940GOT F930GOT 50-DU-TK 0∼199 20 half-width characters maximum 320 (lateral) × 240 (longitudinal) dots maximum 240 (lateral) × 80 (longitudinal) dots maximum 256 (lateral) × 240 (longitudinal) dots maximum Table:6.8 Data type Graphic size Data quantity (bytes) Number of graphics Which can be set (reference) 256×240dots 23052 5 80×30dots 912 *1 138 Black and white (2 colors) 256×240dots 7692 16 Image library specifications When the input given to “1) No.”, “2) Comment” or the graphic size to be imported exceeds the specifications, an error occurs. Table:6.7 Bit-map file specifications Number of colors 2 (black and white) or 16 Size 256 (lateral) x 240 (longitudinal) dots maximum max. 126638 bytes Graphic n Graphic 2 Graphic 1 0 byte % For the confirmation procedure, refer to 6.6.2 Displaying the memory use capacity.
  • 129. FX Series Programmable Controllers Menu Bar Function 6 6-29 6.4.4 Creating and editing the device comment The “Device Comments” command allows to set the comment to be displayed in the device No. on the device monitor screen built in the DU. In the DU and the F940GOT, there is a screen (system) to monitor devices of the PC, set devices forcedly to ON/OFF and change constants. The device name on this monitor screen can be displayed using a comment set here. This screen is not displayed in the DU/WIN software. Device comment creation dialog box. [Update] Updates the registered device comment to the entered characters. 1. Point the No. in the registered device list comment to be modified, and click it. (The background of the selected data is changed, and the selected No is displayed in 1) No.) 2. Enter the comment to 2) Comment, and click the Update button. [Insert] Registers additionally comment to the specified registration No. Enter the device No. to be registered to “1) Device”. Enter the comment to “2) Comment”. Then, click the Insert button or press the [Enter] key. [Delete] Deletes the device comment registered. Point the No. or the device comment to be deleted from the device comment list registered using the mouse (The background color of the selected data is changed, and the selected No. is displayed in “1) No.”), then click the ”Delete” button. When selecting two or more consecutive device comments, point the head line, then point the end line while pressing the [Shift] key. Device monitor in 30DU, 40DU, 40DU-TK, 50DU-TK and F940GOT [DEVICE MONITOR] END X 000 X 001 T 3 CUR SETRST ( ) DEVICE SET ON COMMENT OFF L [DEVICE MONITOR] END Switch2 Switch5 Timer1 CUR SETRST ( ) DEVICE SET ON COMMENT OFF LM M [ 1234] [ 2345] [ 1234] [ 2345] DEC/HEXDEC/HEX 1) Device 2) Comment The device Nos. registered and the comments entered are displayed in the list.
  • 130. FX Series Programmable Controllers Menu Bar Function 6 6-30 Description on the input areas 1 ) Device Enter the device No. of the PC. The list is displayed based on the device entered. 2 ) Comment The comment entered here is displayed instead of the device No. in the DU. For a device for which comment is not entered, the device No. is displayed. Device comment specifications • The device and the range which can be entered to “1) Device” vary depending on the model selected by the PC set in “Project Settings. % For the details, refer to the operation manual of the DU or the F940GOT. • The number of characters which can be entered as “2) Comment” is 8 half-width characters or 4full-width characters maximum. If the input exceeds the limit, an error occurs.
  • 131. FX Series Programmable Controllers Menu Bar Function 6 6-31 6.4.5 Creating and setting the alarm message The “Alarms” command allows to create the alarm message to be displayed in the DU. By setting the screen changeover, printout to the printer, etc., this command can offer the alarm message and the action corresponding to the bit device from the PC. Alarm message function Alarm setting window Common set items Set the items shared by the entire alarm function. a) Update Updates to a value entered to each common set item. When the number of alarms is modified and the Update button is clicked, the confirmation dialog box is opened. This dialog box is displayed when the value entered is different from the number of data registered. When the number of alarms entered is smaller than the number of data registered, excessive messages registered are deleted. Pay rigid attention. Alarm messages are registered. POWER SG N 24+24+ RUN X1 X3 X5 X7 X11 X13 COM COM X0 X2 X4 X6 X10 X12 X14 X16 X20 X22 X24 X26 X30 X32 X34 X36 X15 X17 X21 X23 X25 X27 X31 X33 X35 X37L AC85~264V Y0 Y2 COM1 Y1 Y3 Y4 Y6 COM2 Y5 Y7 COM3 Y11 Y13 COM4 Y15 Y17 Y10 Y12 Y14 Y16 Y20 Y22 Y24 Y26 Y30 Y32 Y34 Y36 COM5 Y21 Y23 Y25 Y27 COM6 Y31 Y33 Y35 Y37 DU Personal computerPC Error messages Error No. 1 occurred. Error No. 2 occurred. Error No. 3 occurred. Error No. 50 occurred. M100 becomes ON. Displayed Error No.1 occurred. The date, the time and error messages are stored and displayed as the history in the DU. Or the history can be read by and displayed in the personal computer. Inside DU Correspondence Assigned The alarm history is read. M100 M101 M102 M149 M100 2) Number of Alarms 3) Display Pos. 4) Message 7) Options 5) Report 6) Scr No. 1) Head Address b) c) a) d) The alarm message registered and the setting status are displayed.
  • 132. FX Series Programmable Controllers Menu Bar Function 6 6-32 Individual set items Set the message, the report method, etc. for each alarm. b) Update Updates to a value entered to the individual set item. c) Clear Deletes the contents of the set items of the alarm message selected. d) Exit Closes the alarm setting window. Description on the input areas 1 ) Head Address Specify the head device No. to assign the alarm message to the bit device of the PC. 2 ) Number of Alarms Specify the number of points to be used starting from 1) Head Address. Up to 50 points are available. Up to 256 points are available. To delete all the contents registered, enter “0”. 3 ) Display Pos. When “Window” is specified as the report method described below, the message is displayed as a window in the upper, medium or lower position of the screen when the alarm device is turned on. (This setting is valid for all the screens.) 4 ) Message Enter the message to be assigned to each alarm device, displayed in the DU screen when the alarm device is turned on or when the alarm status monitor or alarm history/count is performed. 20 half-width characters or 10 full-width characters maximum 5 ) Report Select the method to report to the operator that the alarm device is turned on. •When “None” is specified, nothing is reported on the screen. However, the alarm history is recorded. •When “Window” is specified, the message is displayed as the window on the DU screen when the alarm device is turned on. The display position can be selected among “Upper”, “Medium” and “Lower” in “Display Pos” on the setting window. •When “Screen Changeover” is specified, the screen No. specified by “6) Scr No.” is displayed when the alarm device is turned on. The screen No. before changeover is automatically saved. Accordingly, by registering “Changeover destination: Memory” to the screen changeover object on the changeover destination screen, the original screen can be displayed again when the alarm device is changed from ON to OFF. The reporting method can be set for each alarm No. One reporting method is shared by all alarm Nos. Accordingly, when the reporting method is changed, the contents of change are reflected on all alarm Nos. When Moving Alarm is specified, the message of the alarm device in the ON status flows at the bottom of the screen. 6 ) Scr No. Enter the screen No. which is regarded as the changeover destination when “Screen Changeover” is specified in “5) Report”. When the corresponding alarm is selected on the alarm status display screen in the DU, the screen set here is displayed. For entering the screen No., the desired No. can be directly entered or the screen name can be selected. 25DU, 40DU, 40DU-TK and 50DU-TK F940GOT 25DU, 40DU, 40DU-TK, 50DU-TK and F940GOT 25DU, 40DU, 40DU-TK and 50DU-TK F940GOT
  • 133. FX Series Programmable Controllers Menu Bar Function 6 6-33 7 ) Options Select an action to be performed in the 50DU-TK or the F940GOT when an alarm device in the PLC becomes ON. •Print When an alarm device becomes ON, the 50DU-TK or the F940GOT prints out one by one the date and time when the alarm occurred and a corresponding alarm message. (For the printer connection method, refer to the Operation Manual of the 50DU-TK or the F940GOT.) •ACK (acknowledge) When an alarm device becomes OFF from ON, if the 50DU-TK or the F940GOT stores the status change but does not perform the ACK (acknowledge) operation, it is displayed as a current alarm on the DISPLAY STATUS screen.Set this option to an alarm for which acknowledge is required. % (For the details of the ACK operation, refer to the Operation Manual of the 50DU-TK or the F940GOT.) •RST (Reset) When an alarm is selected on the DISPLAY STATUS screen in the 50DU-TK or the F940GOT and the [Enter] key (in the 50DU-TK) or the [RESET] key (in the F940GOT) is pressed, a corresponding alarm device in the PLC is reset. % (For the details of the RST operation, refer to the Operation Manual of the DU or the F940GOT.) The specifications are partially different in the F920GOT. Print in Options is not available. Alarm message specifications The maximum number of characters which can be entered to 4) Message is 20 half-width characters or 10 full-width characters. When the data is output to a printer connected to the DU or the F940GOT, messages should consist of half-width characters (Katakana characters, numerics and symbols). If Kanji characters have been entered, abnormal characters are printed out.
  • 134. FX Series Programmable Controllers Menu Bar Function 6 6-34 6.4.6 Creating and setting the data for the data file By registering two or more data files to the DU, data can be transferred by the unit of specified file size (number of data) between the specified data register of the PC. Data file function Data file setting window CO M5 Y2 0 Y2 1 Y2 2 Y2 3 Y2 4 Y2 5 Y2 6 Y2 7 X1 5 X1 7 X2 1 X2 3 X2 5 X2 7 X2 6 X2 4 X2 2 X2 0 X1 6 X1 4 SG PO WER RU N BA TT .V PR OG -E CP U-E Y0 Y2 Y4 Y6 Y1 0 Y1 2 Y1 4 Y1 6 CO M1 Y1 Y3 CO M2 Y5 Y7 CO M3 Y1 1 Y1 3 CO M4 Y1 5 Y1 7L N 24 + 24 + RU N X1 X3 X5 X7 X1 1 X1 3 X1 2 X1 0 X6 X4 X2 X0 CO M CO M ‚`‚b‚ W‚T `‚Q‚ U‚S ‚u PU LL Write DUPersonal computer Key operation Write PC Memory Memory Data register Executed by key operation Transfer-DU function POWER Read Read Transferred by unit of file size Create the data and set the number of data to be transferred using the DU/WIN software. The data in the DU can be read from and written to the PC by key operations. By using bit devices in the PC, the F940GOT can be manipulated, but the 50DU-TK cannot. A data file No. can be specified using a control device. Data file No.4 Data file No.3 Data file No.5 Data file No.1 Data file No.2 1) Head Address 2) Number of Banks 3) Bank Size 5) Format4) Bank Value How to look at the table • Longitudinal axis (data register) Displays from the head address entered by the bank size entered. • Lateral axis (bank) Displays from 0 to the number of banks entered. The data values of the data file registered are displayed in the table. 50DU-TK
  • 135. FX Series Programmable Controllers Menu Bar Function 6 6-35 Common set items Set the items shared by the entire alarm function. [Update] Updates to a value entered to each common set item. When the number of files or the file size is modified and the Update button is clicked, the confirmation dialog box is opened. This dialog box is displayed when the value entered is different from the number of data registered. When the number of files entered is smaller than the number of data registered, excessive data registered is deleted. Pay rigid attention. Individual set items [Clear] Clears the data value entered to “0”. [Exit] Closes the data file setting window. F940GOT 1) Head Address 2) Number of Banks 3) Bank Size 5) Format4) Bank Value How to look at the table • Longitudinal axis (data register) Displays from the head address entered by the bank size entered. • Lateral axis (bank) Displays from 0 to the number of banks entered. The data values of the data file registered are displayed in the table. 6) Write Trigger 7) Read Trigger
  • 136. FX Series Programmable Controllers Menu Bar Function 6 6-36 Description on the input areas 1 ) Head Address Specify the head No. of the data register (D) of the PC to transfer data between the DU and the data register of the PC. To delete all the contents registered, enter “0”. In the FX Series PC, the file register (D1000 to D2999, D6000 to D7999) can be specified. (The file register specifications vary depending on the model and the version. Confirm the device range of the PC connected before setting.) 2 ) Number of Banks Set the number of data files. 2) Number of Banks ≤ 4,000 ÷ 3) Bank Size 3 ) Bank Size Set the number of data saved in one file. 3) Bank Size ≤ 4,000 ÷ 2) Number of Banks 4 ) Bank Value Enter the data value using a decimal or hexadecimal numeric specified in “5) Format”. A value in the range which can be set by the word device (D) of the PC can be entered. In the FX Series PC, the 16-bit numeric range which can be handled by the word device is available. (Decimal: -32768 to + 32767, Hexadecimal: 0 to FFFF) 5 ) Format Changes over between decimal and hexadecimal the data format displayed in the data file list registered and entered to “4) Bank Value”. 6 ) Write Trigger A bit device in the PC can be specified as a switch to execute transfer (write) of a file register value in the F940GOT to a data register in the PC. Set a check mark to Write Trigger, and enter a bit device which executes write. As the operation condition, select OFF → ON for rising or ON → OFF for falling. In the 50DU-TK and the F940GOT, a data file No. to which data is to be transferred can be specified by a control device (D+6). 7 ) Read Trigger A bit device in the PC can be specified as a switch to execute transfer (read) of a data register in the PC to a data file in the F940GOT. Set a check mark to Read Trigger, and enter a bit device which executes read. As the operation condition, select OFF → ON for rising or ON → OFF for falling. In the 50DU-TK and the F940GOT, a data file No. to which data is to be transferred can be specified by a control device (D+6). Number of files and data size available • A value within the range of 1 to 4000 can be entered to 2) Number of Banks and 3) Bank Size. However, the number of files is limited as follows, and only less than 4000 files may be available. - Bank Size × Number of Banks shall be equivalent to or less than 4000. - Data register (D) in the PC shall be more than Bank Size. Example: In the FX2 PC (1000 data registers from D0 to D999 are provided.) Bank Size: 3000 Number of Banks: 1 Transfer destination: D0 Cannot be set.(Though the number of registers in the PC is 1000, the bank size is 3000.)
  • 137. FX Series Programmable Controllers Menu Bar Function 6 6-37 6.4.7 Setting the time channel The “Time Channels” command turns on/off the specified bit device of the PC when the time on the day of the week set by the clock and the calendar function built in the DU has come. Time channel setting window Common set item : Set the item shared by all the time channels. a) Update Updates to a value entered to the common set item. Individual set items : Set the individual set items for each time channel No. b) Update Updates to a value entered to each individual set item. c) Clear Clears the time channel No. selected. Description on the input areas 1 ) Head Bit Device Specify the head bit device No. of the PC to be turned on/off in accordance with each of the eight time channel Nos. The devices of the PC are occupied for 8 bit devices starting from the head bit device. 2 ) Weekdays Select the day of the week to add the check mark on which the bit device is turned on/off at the time set by “3) Start Time/End Time”. 3 ) Start Time/End Time Move the cursor to “hour:minute:second” using the mouse, and enter the desired numeric directly using the numeric keys. Or click the button using the mouse to set the desired time. 4 ) Comment Enter the comment for the time set in the list below. Comments are not displayed in the F940GOT. 1) Head Bit Device b) [Update] c) [Clear] 2) Weekdays The setting status of each of the time channel Nos. 0 to 7 is displayed. 3) Start Time/End Time 4) Comment a) [Update] To clear the all data Click the head No. of the time channels shown in the list to be deleted. While pressing and holding the [Shift] key, click the end No. to select the range to be deleted, then click the Clear button.
  • 138. FX Series Programmable Controllers Menu Bar Function 6 6-38 6.4.8 Setting the sampling condition The “Data Sampler” command allows to read the current value of the data register (D) of the PC under the set condition and save it to the DU. The sampling result saved in the DU can be read and displayed by the DU/WIN software. Sampling setting dialog box Description on the input areas 1 ) Sampling Device Enter the data register (D) No. to be sampled to the DU memory. 2 ) Start Condition Specify the sampling start condition by entering the time using the clock built in the DU or entering the bit device of the PC. Time: Enter day, hour, minute and second (from 1st 0:0:0 to 31st 23:59:59). Bit Device: Enter the bit device (X, Y, M, T, C or S) and the No. of the PC.As the trigger, select whether the signal specified by the bit device rises (changes from OFF to ON) or falls down (changes from ON to OFF). 3 ) Sampling Condition Specify the timing at which the numeric assigned to the data register specified by “1) Sampling Device” is read to the DU by specifying the cycle of the clock built in the DU or specifying the bit device of the PC. Cycle: Enter day, hour, minute and second (from 1st 0:0:0 to 9st 23:59:59). Device: Enter the bit device (X, Y, M, T, C or S) and the No. of the PC.As the trigger, select whether the signal specified by the bit device rises (changes from OFF to ON) or falls down (changes from ON to OFF). 4 ) End Condition Specify the sampling end condition by entering the time using the clock built in the DU, entering the bit device of the PC or entering the number of times of sampling. Time: Enter day, hour, minute and second (from 1st 0:0:0 to 31st 23:59:59). Bit Device: Enter the bit device (X, Y, M, T, C or S) and the No. of the PC.As the trigger, select whether the signal specified by the bit device rises (changes from OFF to ON) or falls down (changes from ON to OFF). Number of times: Enter the number of times of sampling. (Up to 2000 times is available when “cycle” is specified as the sampling condition. Up to 800 times is available when “bit device” is specified as the sampling condition.) 1) Sampling Device 2) Start Condition 3) Sampling Condition 4) End Condition [OK] Saves the modification entered, and closes the dialog box. [Cancel] Discards the modification entered, and closes the dialog box. How to display the sampling data in the DU/F940GOT 1 ) Select Transfer and DU in the DU/F940GOT to specify the sampling result, and execute Read. 2 ) Select Other and Sampling Data to display the sampling result.
  • 139. FX Series Programmable Controllers Menu Bar Function 6 6-39 6.4.9 Creating logos, symbols, etc. using the external character creation function By using a command External Character, a character pattern, logo and symbol can be created in the area of 16 × 16 matrix. When displaying Kanji characters of JIS Level 2, create them as external characters. This function is not provided in the FX-PCS-DU/WIN-E (English version). It is dedicated to the FX-PCS-DU/WIN (Japanese version.)
  • 140. FX Series Programmable Controllers Menu Bar Function 6 6-40
  • 141. FX Series Programmable Controllers Menu Bar Function 6 6-41 6.4.10 Outputting the screen image to the printer (hard copy) The Hard Copy (H) command allows to set the condition for outputting the screen image to the printer connected to the F940GOT in serial communication (RS-232C). (This command is not supported in the F930GOT.) Description on the input areas 1 ) Output Choice Only a printer connected to the RS-232C interface of the F940GOT is available. A printer equipped with the ESC/P J84 code and the RS-232C interface is available. 2 ) Print Mode Only the print mode is available because 1) Output Choice is set to a printer. Only Monochrome is supported for the F940GOT. If the F940GOT is the color LC type and a color screen is printed, colors are converted as shown in the table below. 3 ) Reverse When this item is set to ON, black and white in monochrome print is reversed each other. 4 ) Next Page Set whether the page is to be changed after 1 to 4 screens are printed. 5 ) Start Trigger Print can be started by a bit device of the PLC. Click to check the check box, and input a bit device which triggers print. 6 ) Suspend Trigger Print can be suspended by a bit device of the PLC. 7 ) Trigger Period In the cycle set here, the status of the bit devices set in 5) Start Trigger and 6) Suspend Trigger are monitored. Set range: 2 to 60 seconds (unit: 1 second) Table:6.9 Before color conversion (displayed on screen) After color conversion (printed image) Black Black Red Blue Green Light blue White Purple Yellow White 1) Output Choice 2) Print Mode 3) Reverse 4) Next Page 5) Start Trigger 6) Suspend Trigger 7) Trigger Period
  • 142. FX Series Programmable Controllers Menu Bar Function 6 6-42 6.4.11 Arranging the DU operation environment by the system setting The following submenu is offered by “System Settings“so that the DU operation environment can be set. Correspondence table between DU model and system setting The F930GOT-K is same as the F930GOT shown in the table above. Commands on submenu 1 ) Project settings Set the DU type, the PLC and the DU language. The DU type, etc. already set as the DU screen data can be modified here. By this function, the data of the current DU can be converted and used for another DU. However, the data of the 10DU cannot be converted for another DU, and the data of another DU cannot be converted for the 10DU. 2 ) Interface Devices Set the head device to specify changeover of the screen, monitor the screen No. displayed in the DU, and transfer the information such as battery reduction of the DU, cascading of screens, etc. from the PC. Table:6.10 : Can be set : Cannot be set System setting 10DU 25DU 30DU 40DU 40DU-TK 50DU-TK F940W GOT F940 GOT F930 GOT F920 GOT-K 1) Project Settings V2.5~ 2) Interface Devices  V2.5~ 3) Date/Time Format  V2.5~ 4) Entry Code   V2.5~ 5) Setup Data      V2.5~ 6) DU Printer   V2.5~  7) DU Menu Key      V2.5~  8) Bar Code Settings       V2.5~ V2.2~ V2.3~  9) Status Observation       V2.5~ V2.5~ V2.5~ 10) Color Settings       V2.5~ V2.5~ V2.5~  Ver2.5∼ Submenu 1) Project Settings 2) Interface Devices 3) Date/Time Format 4) Entry Code 6) DU Printer 5) Setup Data 7) DU Menu Key System setting menu 8) Bar Code Settings 9) Status Observation 10) Color Settings Ver2.5∼ a) Word device b) Bit device
  • 143. FX Series Programmable Controllers Menu Bar Function 6 6-43 a) Word device A data register (D) exclusively can be set. Enter the device No. within the range in accordance with the PC connected. Make sure that the No. entered does not exceed the maximum No. occupied. b) Bit device An internal contact (M) exclusively can be set. Enter the device No. within the range in accordance with the PC connected. Make sure that the No. entered does not exceed the maximum No. occupied. For the contents controlled between the PC and the DU and the contents of the DU status information, refer to Paragraph 9. 3 ) Date/Time Format Set whether the date displayed in the DU is the European type or the USA type. To display the date in the DU, the required object should be set by selecting “Object”, “Date /Time” and “Date”. 4 ) Entry Code Set the No. to be entered to the entry code input window required to display the screen protected by the screen protection function while the DU screen is changed over. a) Entry Code Enter a 4-digit numeric within the range of 0000 to 9999. Example: 123 = × ABC4 = × 1234 = * When a character string outside the available input range is entered, an error message is displayed. a) Entry Code An entry code can be set using an eight-digit numeric within the range of 00000000 to 99999999 and one among 16 security levels from 0 (low) to 15 (high). When the check mark is given to Display Entry Code Error, an error is displayed on the GOT-F900 screen if a non-existing entry code is input by mistake (when the OS version of the GOT-F900 supports this function). b) Entry Code for Transfer The screen data in the F940GOT is protected by an entry code. If the screen data has been transferred (written) to the F940GOT by entering a four-digit numeric within the range of 0000 to 9999, input of an entry code is requested by the F940GOT when the screen data is tried to be read. When the entered entry code is equivalent to that set here, the screen data is allowed to be read. (It is recommended to make notes of the registered entry code so that you do not forget it.) Select either one between the European type and the USA type in the drop-down list. a) Entry Code 30DU, 40DU, 40DU-TK and 50DU-TK F940GOT a) Entry Code b) Entry Code Added in Ver. 2.60 and later
  • 144. FX Series Programmable Controllers Menu Bar Function 6 6-44 5 ) Setup Data Set the 50DU-TK Series PC connection method, the buzzer sound, the backlight extinguishing time and the title display time. a) Title Display Time (sec) Set range: 0 to 60 Set the time until the title → user screen is displayed after the power of the DU is turned on. The available set range is 0 to 60 sec. It is recommended to set the following value in accordance with the PC connected (when the CPU is directly connected). FX Series: 0 sec or 1 sec or more A Series: 0 sec or 4 sec or more b) Backlight OFF Time (min) Set range: 1 to 99 Set the time after which the backlight is extinguished while the third bit of the control device is turned on and the DU is not operating.The available set range is 1 to 99 min. c) Connection The contents of setting vary depending on the PC specified by Project Settings as shown in the table below. Table:6.11 : Can be set : Cannot be set Direct connection to CPU Linkconnection RS-422 RS-232C RS-422 RS-232C MELSEC-FX *2   MELSEC-QnA,Q  MELSEC-A  OMRON-C   FUJI-N  AB-SLC500    AB-Micro Logix    SIEMENS-S7 300    SIEMENS-S7 200    General-purpose communi-cation *1 *1   FREQROL    FX-GM    Matsushita-FP    d) Buzzer b) Backlight OFF Time (min) c) Connection a) Title Display Time g) Handy GOT Setting e) PLC Station No. f) GOT Station No.
  • 145. FX Series Programmable Controllers Menu Bar Function 6 6-45 *1 In the general-purpose communication, the baud rate, etc. can be set by selecting System Settings“ and “DU Printer” in accordance with the communication specifications of the micro computer board, etc. *2 The setting is valid only when the DU model is set to F940GOT. The setting is available in the DU/WIN V2.0 and later versions. d) Buzzer Set whether the buzzer built in the DU is to sound or not. When the buzzer is set to OFF The buzzer specified by selecting “Indicator” and “Buzzer” or using the touch keys does not sound. e) PLC Station No. (Station No. is displayed in any version former than Ver. 2.50.) Set the station No. set in the connected equipment (PLC). The setting rage is from 0 to 31. (The allowable setting range is actually restricted by the connected equipment.) f) GOT Station No. This item cannot be set currently. g) Handy GOT Setting For the details, refer to the manual of the handy GOT. i)Pressed writing Data is written to the control bit device M+7 (the 8th bit) in accordance with the grip switch ON/ OFF status. ii)Switch OFF operation Set the touch switch pressed status valid or invalid when the grip switch is set to OFF from ON. iii)LED operation Select the control method for lighting of the GRIP SW LED provided on the panel face. 6 ) DU Printer The data on alarm, sampling trace, etc. can be printed out using the printer connected to the DU via the serial communication (RS-232C). This item sets the serial communication. Make sure to refer to “Note” below for the 50DU-TK. Setting of the representative printers (For other printers, set the required items while referring to the specifications described in the manual of the printer used.) Table:6.12 Set item CommunicationSetting ([ ] = Initial Value) Printer Model Name GT-10A K6PR(-K) A7(N)PR ESC/P ESC/P Speed [300],600,1200,2400, 4800,9600,19200 2400 2400 9600 2400 9600 Data bits [7bit],8bit 8bit 8bit 8bit 8bit 8bit Stop bits [1bit],2bit 1bit 1bit 1bit 1bit 1bit Parity [Even], Odd Or None Even Even Even Even Even Handshake [DTR/DSR],xon/xoff DTR/DSR DTR/DSR DTR/DSR DTR/DSR DTR/DSR Ver2.5∼ Ver2.5∼ Ver2.5∼ Ver2.5∼ This item is not available. Stop bits Parity Data bits Handshake Speed (baud rate)
  • 146. FX Series Programmable Controllers Menu Bar Function 6 6-46 * In the printer GT-10A, set the switch (SW1-1) on the serial communication board to ON to select the general-purpose printer mode. * The speed 19,200 bps is supported in the DU/WIN-E V 2.2 or later. (It is supported only in the GOT. It is not supported in the DU (50DU-TK.)) 7 ) DU Menu Key Set the position of the touch key to call the system menu of the DU. 8 ) Bar Code Settings Set the head word device No. and the number of word devices of the PLC to which the data read by the bar code reader connected to the GOT in serial communication (RS-232C) is written. (For the F930GOT, this item is supported in V 2.3 or later.) a) Use Bar Code Click to check the check box to connect a bar code reader. b) Head Address Input the head device No. of the PLC to which the data is written. Available word devices are only the current values in which a numeric value from 0 to FFFFH can be handled. T, C, D - - - - - - - - - -FX Series D, W, T, C, R, Z, V - -A/QnA/Q Series D - - - - - - - - - - - - - -General-purpose communication D - - - - - - - - - - - - - -OMRON C Series, Siemens S7-300 Series c) Nbr of Addresses Set the number of word devices (from 2 to 32) beginning with the word device No. set in 2) Head Address to be used in communication. Data format1st word device = Bar code data size 2nd word device and later = Bar code data Position Select either one among None, UpLeft, LowLeft, UpRight and LowRight. When turning on the power while pressing and holding the touch key set in Position of DU Menu Key, the system menu of the DU is displayed. 50DU-TK F940GOT Position Select one or two among None, UpLeft, LowLeft, UpRight and LowRight. When a touch key set in Position on the Menu Key screen is pressed while the user screen is displayed, the main menu screen of the F940GOT is displayed. a) Use Bar Code b) Head Address c) Nbr of Addresses
  • 147. FX Series Programmable Controllers Menu Bar Function 6 6-47 9 ) Status Observation When the specified condition is established (that is, when the specified bit device turns ON or OFF), the bit device is set to ON/OFF and the word data is written in the PLC. When Unit of Project is selected in Set Object, writing/operation is executed when the condition is established without regard to the display screen. When Unit of Screen is selected in Set Object, writing/operation is executed when the condition is established for each display screen. When Unit of Screen is selected, however, the function set to the base screen only is valid. a) Set Object Select Unit of Project or Unit of Screen. When selecting Unit of Screen, select the screen No. to which the condition is set. b) Condition watch cycle In accordance with the cycle set here, the system monitors whether the specified condition is established. Always: Always monitors establishment of the condition. Cycle: Monitors establishment of the condition in the cycle set here. The setting range is from 1 to 60 sec (unit: 1 sec). c) Condition/operation The contents of the added or edited Condition/operation are displayed in the list. Up to 40 types of contents can be set for each of Unit of Project and Unit of Screen. In the case of Unit of Screen, 40 types of contents can be set for each screen. Add Displays the Setting of condition and operation screen, and newly adds the setting of Condition/operation. Edit Displays the Setting of condition and operation screen, and displays the setting of Condition/operation. Delete Deletes the contents of setting in the cursor position in the Condition/operation list. Ver2.5∼ a) Set Object b) Condition watch cycle c) Condition/operation
  • 148. FX Series Programmable Controllers Menu Bar Function 6 6-48 Setting of condition and operation screen a) Condition Set the condition to execute writing/operation. Only bit devices can be set here. Bit Device 1 should be set in any case. Bit Device 2 can be set if necessary. When setting Bit Device 2, check the check box. ON and OFF function as the trigger for the device specified by Bit Device 1/2. Select ON or OFF. b) Operation Setting Set the operation to be executed when the specified condition is established. i)Operation Among the following types of write operations, only one type can be set for one condition. Only while the condition is established, a bit device is ON (Bit MOMENTARY). - A bit device is set to ON (Bit SET). - A bit device is set to OFF (Bit RST). - The current status of a bit device is reversed (ON → OFF or OFF → ON) (Bit ALT). - Data is written to a word device (Data SET 16bit). - Data is written to a word device (Data SET 32bit). ii)Writing Element Set the device which operates when the condition is established. iii)Point Set the number of Writing Elements. The following number of points can be set. - Bit device: 1 to 40 points - Signed or unsigned 16-bit device: 1 to 20 points - Signed or unsigned 32-bit device: 1 to 10 points iv)Fixed Value Set the fixed value to be written to Writing Element. This item can be set when Operation is set to Data SET 16/32bit. v)Indirect Word Device Fixed Value added by the current value of Indirect Word Device is written to Writing Element. This item can be set when Operation is set to Data SET 16/32bit. When setting this item, check the check box. vi)Word transfer mode (FMOV or BMOV) When Operation is set to Data SET 16/32bit, two or more points are set to Point, and the current value of Indirect Word Device added by Fixed Value is written to Writing Element, the following setting is available.
  • 149. FX Series Programmable Controllers Menu Bar Function 6 6-49 FMOV: The current value of Indirect Word Device added by Fixed Value is written to two or more Writing Elements. Only one Indirect Word Device is required. Example: When Writing Element is set to D10, Point is set to 3, Indirect Word Device is set to D100 and Fixed Value is set to 20, the data is written as follows: D10 → D100 + 20 D11 → D100 + 20 D12 → D100 + 20 BMOV: The current value of each Indirect Word Device added by Fixed Value is written to each corresponding Writing Element. Indirect Word Devices as many as the number of Writing Elements are required. Example: When Writing Element is set to D10, Point is set to 3, Indirect Word Device is set to D100 (, three indirect word devices are set,) and Fixed Value is set to 20, the data is written as follows: D10 → D100 + 20 D11 → D101 + 20 D12 → D102 + 20 10 ) Color Settings (valid only in the F940WGOT) When selecting the color of each object, the color pallet consisting of basic 16 colors and selected 16 colors is displayed. In Color Settings, select and register 16 colors which will be often used from available 256 colors. (The basic 16 colors cannot be changed.) When a place to be registered is clicked, the 256-color selection pallet appears as shown below. Selected color pallet 256-color selection pallet
  • 150. FX Series Programmable Controllers Menu Bar Function 6 6-50 To perform the setting equivalent to 6) DU Printer This setting can be performed in serial communication in the operation environment setting (offered when the power is turned on while the upper left corner of the screen is pressed and held) in the DU or the GOT. % For the details, refer to the operation manual of the DU. When this setting is performed, the RS-232C communication connector of the DU is changed over to the printer connection mode, and communication between the built-in 2-port interface and the personal computer is disabled. Perform this setting after debugging the PC program.
  • 151. FX Series Programmable Controllers Menu Bar Function 6 6-51 6.5 Jobs offered by the “Transfer” command Between the personal computer and the DU, the screen data created by the DU/WIN software can be read and written, and the data sampled by the DU and the alarm history can be read. The serial communication (RS-232C interface) ports of the personal computer connected to the DU can be set. When the basic screen is displayed by startup of the DU/WIN software, Transfer, Edit, etc. are not displayed on the menu bar. Data treated by the transfer function : Transfer enabled  : Transfer disabled *1 This function is not provided in the FX-PCS-DU/WIN-E (English version). It is dedicated to the FX-PCS- DU/WIN (Japanese version.) Table:6.13 Data type Personal computer DU Description Read Write Verify Parameter DU model, printer communication setting, control device, etc. Data file Two or more data strings set using arbitrary numerics and transferred from the computer to the DU by key operations on the DU Comment Comment data for each device used in the DU monitor mode DU screen data Screen data in which objects such as characters, indicators, numerics, etc. are set and drawn Sampling result   Values of data registers in the PC received by the DU in the specified condition Document footer Printed as footer when the DU screen data is printed Alarm history   Alarm occurrence history data acquired by the DU Alarm frequency   Data on number of times of occurrences of alarms for each alarm type acquired by the DU External character data *1 External character data such as logos, etc. created by the external character function Sets the serial communication ports of the computer connected to the DU. Executes read, write and verification between the DU. Set a project by New. In the project, select the DU/F940GOT model name to be connected for data read. Upgrades the version of the F940 system (OS).
  • 152. FX Series Programmable Controllers Menu Bar Function 6 6-52 Data types which can be actually selected Data selected to be transferred between the personal computer and the DU is DU screen data, sampling result, alarm history and alarm frequency. Parameters, comments, document footer and external character data are contained in the DU screen data.
  • 153. FX Series Programmable Controllers Menu Bar Function 6 6-53 6.5.1 Preparation for data transfer between the DU The drawing data is transferred to the DU main body or the PC (program area) depending on the DU type. Refer to the description on each DU type. This paragraph describes roughly the operating procedure of each DU for reference. (For the details, refer to Personal computer transfer mode in the operation manual.) DU in which data is transferred to the PLC 1 ) Connect the personal computer and the PLC. It is equivalent to the case of software for sequence programs. a) Data transfer cable •FX0N, FX1S*1, FX1N*1, FX2N, FX2NC Series FX-422CAB0 •FX, FX2C Series FX-422CAB *1 Ver 2.8 or later Applicable to the FX1S and FX1N Series PLCs. (Applicable to 10DU ver 3.10 or later, or 10DU produced after Jan. 2003) b) RS-232C/RS-422 conversion interface FX-422AW or FX-422AWC c) Data transfer cable F2-232CAB (Connector on the personal computer: Dsub 25-pin) F2-232CAB-1 (Connector on the personal computer: Dsub 9-pin) 2 ) Change over the PLC to the STOP mode. For the RUN mode (operation) and the STOP (stop) mode in the PLC and the cautions, refer to the handy manual of the PLC used. 3 ) Manipulate the DU/WIN software. Transfer data between the PLC and the personal computer using the “DU” command on the “Transfer” menu of this software. Data transfer is performed using PLC program or memory for file register. Make sure to back up PLC program in the program memory and data in the file register because it is cleared when data transfer is performed. % For the operating procedure, refer to “6.5.3 Executing transfer of the drawing data”. Table:6.14 Classification DU type Data is transferred to the memory in the PLC. 10DU Data is transferred to the memory in the DU main body. 25DU,30DU,40DU,40DU-TK,50DU-TK,F940GOT 10DU P e r s o n a l c o m p u t e r c ) P O W E R (RS422) FX F X - 2 3 2 A W C COM PUTER (RS232C) b ) a ) P L C I n t e r f a c e C O M 5Y 2 0 Y 2 1 Y 2 2 Y 2 3 Y 2 4 Y 2 5 Y 2 6 Y 2 7 X 1 5 X 1 7 X 2 1 X 2 3 X 2 5 X 2 7 X 2 6 X 2 4 X 2 2 X 2 0 X 1 6 X 1 4 S G P O W E R R U N B A T T . V P R O G - E C P U - E Y 0 Y 2 Y 4 Y 6 Y 1 0 Y 1 2 Y 1 4 Y 1 6 C O M 1 Y 1 Y 3 C O M 2 Y 5 Y 7 C O M 3 Y 1 1 Y 1 3 C O M 4 Y 1 5 Y 1 7L N 2 4 + 2 4 + R U N X 1 X 3 X 5 X 7 X 1 1 X 1 3 X 1 2 X 1 0 X 6 X 4 X 2 X 0 C O M C O M ‚ ` ‚ b ‚ W ‚ T  ` ‚ Q ‚ U ‚ S ‚ u P U L L
  • 154. FX Series Programmable Controllers Menu Bar Function 6 6-54 DU in which data is transferred to the DU Before starting data transfer between the DU, set the DU to the wait status in the personal computer transfer mode (in which data transfer is enabled). (In the 25DU, the screen data transfer mode is offered instead.) The operating procedure in each DU is described briefly below. (For the details, refer to description on the personal computer transfer mode in the DU operation manual.) The procedure below is required to change over the data transfer function between the DU and the personal computer and the printout function. 1 ) Connect the personal computer and the DU. Connect them via the RS-232C interface. 2 ) Change over the DU to the personal computer transfer mode. (The operating procedure varies depending on the DU.) 25DU In the setting performed at shipment from the factory, the mode selection screen is displayed when the power is turned on. % When the mode selection screen is not displayed Turn on the power while pressing and holding the [F3] key so that the operation environment set screen is displayed. On this screen, the use mode is set to “Screen mode”. Select “All modes”. 25DU, 30DU,40DU, 40DU-TK and 50DU-TK DU Personal computer Connect the data transfer cable to the RS-232C connector. F2-232CAB (connector on the personal computer: 25-pin) F -232CAB-1 (connector on the personal computer: 9-pin) 2. ALARM MODE 3. OTHER MODE SELECT MODE 1. SET CLOCK 3. DATA TRANSFER OTHER MODE FX-25DU↔PC WAITING DATA TRANSFER Select 3. Other mode using the [F1] or [F2] key, and press the [F5] key to execute selection. Select 3. Screen data using the [F1] or [F2] key, and press the [F5] key to execute selection. “Wait for data transfer is displayed.
  • 155. FX Series Programmable Controllers Menu Bar Function 6 6-55 30DU, 40DU and 40DU-TK In the setting performed at shipment from the factory, the mode selection screen is displayed when the power is turned on. % When the mode selection screen is not displayed Change the setting of the DIP switch provided under the cover on the rear face of the DU, then turn on the power. (DIP switch: SW1 = OFF, SW2 = OFF) 50DU In the setting performed at shipment from the factory, the system menu is displayed when the upper left corner is pressed. % When the mode selection screen is not displayed Turn on the power of the DU. When the title screen is displayed, press the upper left corner to display the language set screen. LANGUAGE → Press “End” → Operation Environment Set → “Exit” → Mode Select 3 ) Manipulate the DU/WIN software. To transfer data between the PC and the personal computer, use the “DU” command on the “Transfer” menu of this software. % For the operating procedure, refer to “6.5.3 Executing transfer of the drawing data”. 4. ALARM MODE 5. EDIT MODE SELECT MODE 1. SET CLOCK 2. SET BACKLIGHT OTHER MODE FX-40DU-ES↔PC WAITING DATA TRANSFER 6. OTHER MODE 3. DATA TRANSFER * In the FX-40DU-TK-E, touch the screen directly for operation. Select 3. Personal computer transfer using the or key, and press the [Enter] key to execute selection. Select 6. Other mode using the or key, and press the [Enter] key to execute selection. Wait for data transfer is displayed. USER SCREEN MODE [SELECT MODE] DU ↔ PC WAITING [DATA TRANSFER] OTHER MODE END SET CLOCK [OTHER MODE] DATA TRANSTER END END Press Other mode. Wait for data transfer is displayed. Press Personal computer transfer.
  • 156. FX Series Programmable Controllers Menu Bar Function 6 6-56 Group which transfers data to the F940GOT The F940GOT does not have to be set to the wait status in the personal computer transfer mode (in which data transfer is enabled) before data transfer between the F940GOT is started. Data can be transferred to the F940GOT while the user screen is displayed. When the screen data is transferred while the user screen is displayed, the transfer mode is automatically selected. Or data can be transferred after the step 2) below. 1 ) Connect the personal computer and the F940GOT. Connect them via the RS-232C interface. 2 ) Change over the F940GOT to the personal computer transfer mode. (Transfer is enabled even if the F940GOT is not changed over to this mode.) F940GOT In the setting performed at shipment from the factory, the Mode Select screen is displayed when the power is turned on. % When the Mode Select screen is not displayed Turn on the power. When the upper left corner of the screen is clicked while the title screen is displayed, the LANGUAGE set screen is displayed. LANGUAGE screen → Click the End button. → Operation Environment Set screen → Click the Exit button. → Mode Select menu 3 ) Manipulate the DU/WIN software To transfer the data between the PC and the personal computer, use the DU command on the Transfer menu of this software. % For the operating procedure, refer to 6.5.3 Executing transfer of the drawing data. F940GOT GOT Personal computer Connect the data transfer cable to the RS-232C connector. F2-232CAB-1 (connector on the personal computer: 25-pin) FX-232CAB-1 (connector on the personal computer: 9-pin) USER SCREEN MODE [SELECT MODE] DU ↔ PC WAITING [DATA TRANSFER] OTHER MODE END SET TIME SWITCH [OTHER MODE] DATA TRANSTER END END Select Other mode. Select Personal computer transfer. Wait for data transfer is displayed. The data transfer cable is different between the DU and the F940GOT. Have in mind that the model name of the data transfer cable is different between the F940GOT and the DU because the RS-232C connector is the Dsub 9-pin type in the F940GOT and the Dsub 25- pin type in the DU.
  • 157. FX Series Programmable Controllers Menu Bar Function 6 6-57 6.5.2 Executing transfer of the drawing data The “DU” command allows to write the data saved in the memory in the personal computer to the DU and read the data saved in the DU to the personal computer. When the DU type is “FX-10DU-E”, regard “DU” as “PC” in the description below. [Write] Transfers the screen data saved in the memory in the personal computer to the DU or the F940GOT. Have in mind that the memory in the DU or the F940GOT is overwritten when this button is clicked. 4) DU read option 3) Project check before write 2) Transfer status 1) Progress in data transfer 10DU, 20DU, 30DU, 40DU, 40DU-TK, 50DU-TK F940GOT 4) Receive Options 3) Send Options 2) Transfer status 1) Progress in data transfer 5) Send Options 6) Test Project After Receive
  • 158. FX Series Programmable Controllers Menu Bar Function 6 6-58 [Read] Transfers the screen data, the sampling result, the alarm history and the alarm frequency saved in the memory built in the DU to the personal computer. Have in mind that the data saved in the memory in the personal computer is overwritten when this button is clicked. When read is executed, the following dialog box is open to prompt you to enter an entry code. When an entry code you have entered is equivalent to the entry code registered in View-System Settings- Entry Code-Entry Code for Transfer, data can be read. If the entry code for transfer has not been registered, press the [Enter] key without entering any entry code. [Verify] Verifies the memory in the DU against the screen data saved in the memory in the personal computer. The data saved in the memory in the DU and the personal computer are not changed at all by verification. [Cancel] Aborts execution of transfer. Click this button when it takes considerable time for transfer (when the bar graph of “1) Progress in data transfer” proceeds very slowly). F940GOT
  • 159. FX Series Programmable Controllers Menu Bar Function 6 6-59 [Communication Set] Changes over to the serial communication (RS-232C interface) port in the personal computer connected to the DU. % For the details, refer to “6.5.4 Changing over the port for communication setup”. Description on the display contents and the entry area 1 ) Progress in data transfer Indicates the progress in data transfer as the bar graph. The progress in transfer can be seen because the graph becomes longer as the data capacity transferred increases. 2 ) Transfer status Indicates the transfer status by displaying “Writing”, “Reading”, “Verifying” or “Waiting”. 3 ) Send Options Sets whether or not correctness of the screen data created is checked before it is transferred (written) to the DU. To perform the screen data check, click this item to display the check mark “” to the check box. % The contents of this check are equivalent to those of the check offered by “Other”-”Project Check” on the tool menu. 4 ) Receive Options Among the screen data saved in the memory built in the DU, the data acquired by sampling and the alarm data (history and frequency) saved in the alarm setting, the data selected exclusively can be read to the personal computer. Click the data to be read among “Screen data”, “Sampling result”, “Alarm history” and “Alarm frequency” so that the check mark “” is displayed in the check box, then click the Read button. In the F940GOT, all of the user screens (all of them at a time) or the specified range of the specified user screens can be read.For the screen No. specification procedure, refer to (i) below. 5 ) Send Options The screen data, the text library, the image library, etc. created using the DU/WIN software (personal computer) can be written to the DU or the F940GOT. In any unit other than the F940GOT, all data is written at a time. In the F940GOT, all of the user screens (all of them at a time) or the specified range of the specified user screens can be written. For the screen No. specification procedure, refer to (i) below 6 ) Test Project After Receive %Paragraph 5.2.2 Sets whether or not correctness of the screen data created is checked after it is transferred (read) to the DU. To perform the screen data check, click this item using the mouse to display the check mark to the check box. % The contents of this check are equivalent to those of the check offered by selection of Other and Project Check on the tool menu.
  • 160. FX Series Programmable Controllers Menu Bar Function 6 6-60 Range specification procedure for partial screen transfer in the F940GOT • In 4) DU read option and 5) DU write option, add to the radio button Specified Range and enter desired screen Nos. to Screen No. The figure below shows an example of specification of the screen range to be transferred. Enter the screen Nos. here. a) When specifying only one screen Enter the screen No. to be transferred using half-width numerics. In this case, the screen No. 20 only will be transferred. 20 b) When specifying two or more screens one by one Enter the screen Nos. to be transferred using half-width numerics. Enter a comma (,) between the screen Nos. In this case, the screen Nos. 10, 11, 20 and 25 (four screens in all) will be transferred. 10, 11, 20, 25 c) When specifying consecutive two or more screens Enter the screen Nos. to be transferred using half-width numerics. Enter a hyphen (-) between the screen Nos. In this case, the screen Nos. 5 to 25 will be transferred. 5-25 When partial transfer (write) of screens is performed, space is generated in the screen data memory in the F940GOT. When partial transfer is performed repeatedly, much space is generated and the available memory capacity is decreasing. It is recommended to perform entire transfer when creating screens.
  • 161. FX Series Programmable Controllers Menu Bar Function 6 6-61 6.5.3 OS transfer function in the F940GOT By using the OS command, the system program of the F940GOT can be written. At the time of shipment from factory, the system program is already transferred. So this procedure is not required. This function is offered for upgrade of the F940GOT in the future. [Refer] Specify the disk directory in which the OS (operating system) is located. When the Refer button is clicked, the Open File dialog box is open as follows. Description on the input areas and the buttons File Enter the file name to be read from the keyboard. Or click a desired file name in the file list. File Type An extender (*.SYS) indicating the OS file is displayed. Any other type cannot be selected. [Write] Executes write by transferring the OS file specified using the Refer button to the F940GOT. [Settings] Allows to select the RS-232C communication port and the communication speed (baud rate) of the personal computer. F940GOT 3) Directory of OS system file 2) Transfer status 1) Progress in data transfer Select the directory or the drive name to be displayed in the list. File list display area File File Type [Open] Executes read. [Cancel] Cancels read.
  • 162. FX Series Programmable Controllers Menu Bar Function 6 6-62 Description on the display contents and the input areas 1 ) Progress in data transfer Indicates the progress in data transfer as the bar graph. The progress in transfer can be seen because the graph becomes longer as the data capacity transferred increases. 2 ) Transfer status Indicates the transfer status by displaying Writing, Reading, Verifying or Waiting. 3 ) Directory of OS system file Indicates the OS file name to be written to the DU.
  • 163. FX Series Programmable Controllers Menu Bar Function 6 6-63 6.5.4 Changing over the port for communication setup The “Communication Setup” command allows to select one among the port Nos. assigned to the serial communication connectors in the personal computer connected to the DU. If the port No. of the serial communication connector connected to the DU is not equivalent to the setting, an error occurs and transfer is disabled. [OK] Saves the modification entered (current setting), and closes the dialog box. [Cancel] Cancels the modification entered, and closes the dialog box. Description on the entry area 1 ) Port When two or more serial communication (RS-232C interface) ports (COM) are provided as standard in the personal computer, the port No. to be connected to the DU should be selected here. Click the drop- down type port button, and select one among COM1 to COM4. 2 ) Baud Rate Sets the communication speed (baud rate) between the F940GOT and the personal computer to the speed available in the personal computer. Available speeds are 9,600, 19,200 and 38,400 bps. 1) Port 10DU, 25DU, 30DU, 40DU, 40DU-TK and 50DU-TK F940GOT 1) Port 2) Baud Rate
  • 164. FX Series Programmable Controllers Menu Bar Function 6 6-64 How to check the port Nos. supported in the Windows The port Nos. can be checked using the device manager on the system property window of the Windows. 1 ) Select Start, Settings and Control Panel of the Windows.The window is opened. 2 ) Click the system icon. 3 ) The system property window is opened. 4 ) Click the device manager to open the device list. 5 ) When the port (COMLPT) is clicked, the details are displayed.
  • 165. FX Series Programmable Controllers Menu Bar Function 6 6-65 6.6 Objects offered by the “Other” command The DU screen data created can be checked. The memory use status for each data type as well as the sampling result, the alarm history and the alarm frequency acquired by the DU and read by the transfer function can be displayed in the list. Checks errors in the screen data. Displays the memory use capacity of each data type such as screen data, external character data, data file data, etc. Displays the sampling result acquired by the DU in the list. Displays the alarm history acquired by the DU in the list. Displays the alarm frequency acquired by the DU in the list.
  • 166. FX Series Programmable Controllers Menu Bar Function 6 6-66 6.6.1 Error check for the screen data The “Project Check” command allows to check whether or not object setting errors are present in the DU screen data newly created and the existing screen data modified. It is recommended to check errors before the screen data is written to the DU or after the screen data is read from the DU. • When no errors are detected When the check is completed, the dialog box shown on the under is displayed. • Modifications of the setting by which errors are often generated When the items offered by selecting “View”, “System Settings“ and “Project settings“ are modified, the error message dialog box is displayed due to the following reasons. If the setting has been modified incorrectly, return it to the original status so that the error status is cleared. For the details, refer to 9.3 Cautions on using the screen data for an other type of PLC. 1 ) When the DU type is modified If unavailable objects are present or if some objects cannot be displayed on the screen because the DU screen size is changed, the color of the entire background of the screen data window is changed into gray. 2 ) When the PC connected is modified If there are devices or ranges which cannot be set by the PC selected newly, the error object list is display so that error objects can be edited.
  • 167. FX Series Programmable Controllers Menu Bar Function 6 6-67 6.6.2 Displaying the memory use capacity The “Memory Map” command allows to display the memory use capacity for each data type such as user screen data, data file data, device comment data, etc. and the total memory use capacity. When two or more projects (screen data files) are read, the memory use capacities are displayed for the project on the active window. [Exit] Closes and terminates the memory map window. Description on the display contents 1 ) User screen Memory capacity used for the user screens 2 ) External character Memory use capacity of all the characters including logos and symbols created by selecting “View” and “External Character” 3 ) Device comment Memory use capacity of all the comments created by selecting “View” and “Device Comments“. 4 ) Data file Memory use capacity of all the data created by selecting “View” and “Data Banks. . . 5 ) Alarm Memory use capacity of all the alarm messages created by selecting “View” and “Alarms“ 6 ) Image library Memory use capacity of all the graphics created by selecting “View” and “Image Library“ 7 ) Text library Memory use capacity of all the character strings created by selecting “View” and “Text Library“ 8 ) Header Memory capacity used for the system information storage area offered by View-System Settings, etc. 9 ) Total Total memory use capacity of the data 1) to 8) above 1) User screen 2) External character 3) Device comment 4) Data file 5) Alarm 6) Image library 7) Text library 8) Header 9) Total Available memory capacity in each DU The memory capacity available for each data type varies depending on the DU type. For the details, refer to the operation manual of the DU used.
  • 168. FX Series Programmable Controllers Menu Bar Function 6 6-68 6.6.3 Displaying the sampling result The “Sampling Result” command allows to read to and display in the personal computer the data acquired by the DU and saved in the data registers in the PC in the condition set by selecting “View” and “Data Sampler. The sampling result is required to be read preliminarily from the DU using the “DU” command offered on the “Transfer” menu. Sampling result window [Export] Saves the sampling data to a file in the text format together with commas and space inserted to delimit each data. The saved file can be read by the spreadsheet software (general Windows application software) and processed into graphs and tables. Save File As window a ) Select the drive No. and the folder to be saved. b ) Enter the file name from the keyboard. To overwrite an existing file, select it from the file list. (The extender of the file is “SKV”.) c ) Click the [Save] button. (This button is disabled if the file name is not entered.) 3) Data Register No.2) Date/Time1) No. b) Enter the file name. c) Execute save. File list a) Select the drive No. and the folder.
  • 169. FX Series Programmable Controllers Menu Bar Function 6 6-69 [Exit] Closes and terminates the sampling result window. 1 ) No. Displays the consecutive Nos. assigned to the data registers in the PC in the order of sampling. 2 ) Date/Time Displays the date and time of the calendar built in the DU at the time sampling was performed in the specified condition. 3 ) Data Register No. Displays the data register No. sampled from the PC and its current data. Displaying graphs using a general spreadsheet application In the exported text files (extender: SKV), comma and space are inserted to delimit each data. The exported text files can be read by a general spreadsheet application of the Windows, and tables and graphs created using the data read can be displayed.
  • 170. FX Series Programmable Controllers Menu Bar Function 6 6-70 6.6.4 Displaying the alarm history The “Alarm History” command allows to read to and display in the personal computer the date and time saved in the DU as history at which the bit devices in the PC assigned to the alarm message for the contents set by selecting “View” and “Alarms“ were turned on. The alarm history is required to be preliminarily read from the DU using the Transfer-DU command. Alarm history window [Export] Saves the alarm history data saved in the DU as a file in the text format together with commas and space inserted to delimit each data. The saved file can be read by the spreadsheet software (general Windows application software), processed into graphs and tables, and displayed. [Exit] Closes and terminates the alarm history window. 1 ) No. Displays the consecutive numbers assigned to the bit devices assigned to the alarm messages in the order of being turned on and saved in the DU. 2 ) Alarm message Displays the alarm message corresponding to the bit device in the PC saved in the DU. 3 ) Date/Time Displays the date and time of the calendar built in the DU at the time the contents set by the alarm setting were saved. 1) No. 2) Alarm Message 3) Date/Time
  • 171. FX Series Programmable Controllers Menu Bar Function 6 6-71 Save Window As window a ) Select the drive No. and the folder to be saved. b ) Enter the file name from the keyboard. To overwrite an existing file, select it from the file list. (The extender of the file is “SKV.) c ) Click the [Save] button. (This button is disabled if the file name is not entered.) b) Enter the file name. c) Execute save. File list a) Select the drive No. and the folder.
  • 172. FX Series Programmable Controllers Menu Bar Function 6 6-72 6.6.5 Displaying the alarm frequency The “Alarm Frequency” command allows to read to the personal computer and display on the data on the number of times bit devices in the PC assigned to alarm messages are turned on for the contents set in “Alarm” in “View”. The alarm frequency is required to be preliminarily read from the DU using the Transfer-DU command. Alarm frequency window [Export] Saves the alarm frequency data stored in the DU to a file in the text format in which comma and space are inserted between each piece of data. A saved file can be read by a spreadsheet software (general Windows application software), processed into graphs and tables, and displayed on the screen. [Exit] Closes and terminates the alarm frequency window. 1 ) No. Order in which devices assigned to alarm messages are turned on and saved in the DU 2 ) Alarm Message Alarm message corresponding to a bit device in the PC which is turned on and saved in the DU 3 ) Count Number of times by which a bit device in the PC corresponding to the alarm message is turned on 3) Count2) Alarm Message1) No.
  • 173. FX Series Programmable Controllers Menu Bar Function 6 6-73 Save Window As window a ) Select the drive No. and the folder to be saved. b ) Enter the file name from the keyboard. To overwrite an existing file, select it from the file list. (The extender of the file is “SKV.) c ) Click the [Save] button. (This button is disabled if the file name is not entered.) c) Execute save. File list a) Select the drive No. and the folder. b) Enter the file name.
  • 174. FX Series Programmable Controllers Menu Bar Function 6 6-74 6.7 Functions offered by the Window menu By using the Window menu, the display method during drawing such as the window layout, the grid ON/OFF status and overlay can be set. 6.7.1 Displaying the grid The grid (dots) of the specified dot-to-dot interval can be displayed on the Screen window. When Grid is set to ON, the grid is displayed so that objects can be easily positioned during layout. When two or more projects are open, the grid on the Screen window of the active project is set to ON and OFF. When a check mark is attached to Grid, the grid is set to ON. Change the screen window, the icon indication, etc. in the DU/WIN software into the selected contents. (These menu items function in the same way as general Windows applications.) Sets to ON/OFF the grid of the dot-to-dot interval specified on the Screen window. Sets the dot-to-dot interval, and sets to ON/OFF the object suction function to the grid. Enlarges the Screen window. Diminishes the Screen window. Sets to ON/OFF the touch key No. displayed on the Screen window. Overlays the common screen on the screens Nos. 0 and later, and turns ON/OFF the overlay display. Composes the active Screen window and another specified screen. Displays the list of windows currently open, and changes over the active window. These items are displayed only when the Screen window is active. Sets to ON/OFF the automatic setting of Next ID and User ID of the ASCII and Number objects. Grid OFF status Grid ON status Screen window
  • 175. FX Series Programmable Controllers Menu Bar Function 6 6-75 6.7.2 Setting the grid display The grid can be set to ON/OFF, the suction function can be set to ON/OFF, and the dot-to-dot interval can be specified. Description on the display contents and the input areas 1 ) Validness of grid Sets whether or not the grid is displayed on the Screen window. 2 ) Grid Suction Sets whether or not the upper left corner (start point) of an object is sucked to a dot of the grid. (When Grid Suction is set to ON, any object is not located between dots.) 3 ) Dot-to-dot Interval (Longitudinal/Lateral) Sets the dot-to-dot interval in the longitudinal and lateral directions respectively with an increment of 1 dot. (The default setting is 16 × 16.) 6.7.3 Enlarging and diminishing the screen window The screen window can be enlarged or diminished to the original size. [Zoom In] Enlarges the current Screen window size by ×1 in the longitudinal and lateral directions respectively (The area becomes four times of the former size.). [Zoom Out] Diminishes the current Screen window size by ×1 in the longitudinal and lateral directions respectively (The area becomes four times a quarter of the former size.). 1) Validness of grid 2) Grid Suction 3) Dot-to-dot Interval Zoom Out ×1 (original size) Zoom In Zoom Out Zoom Out Zoom In Zoom In ×2 (double size) ×3 (triple size) ×* (*-tim e size)
  • 176. FX Series Programmable Controllers Menu Bar Function 6 6-76 6.8 Help menu By using the Help menu, the help file can be started up and the version information of the DU/WIN software can be checked. 6.8.1 Topics index function The help dialog box is displayed to indicate the functions and simple introduction of each menu. The operating procedure is equivalent to that for the standard function of the Windows95. This help dialog box can be executed also from FX-PCS-DU-WIN-E in the DU/WIN software holder. The description on the functions and the objects is displayed on the Help window.
  • 177. FX Series Programmable Controllers Menu Bar Function 6 6-77 6.8.2 Checking the version of the DU/WIN software The following dialog box is displayed to indicate the product model name (FX-PCS-DU-WIN) and its version No. (Version 2.02 in this example). After confirmation, click the OK button. Version No. Developer name
  • 178. FX Series Programmable Controllers Menu Bar Function 6 6-78 MEMO
  • 179. FX Series Programmable Controllers 1 Introduction 2 Installation 3 Starting up and Terminating the Program 4 What You Should Know Before Starting Drawing 5 Preparation for Drawing and Basic Operations 6 Menu Bar Functions 7 Common Drawing Operations 8 Object Function Description 9 Related Information
  • 180. FX Series Programmable Controllers
  • 181. FX Series Programmable Controllers Common Drawing Operations 7 7-1 7. Common Drawing Operations This section describes the operations and the items common to the objects used to construct user screens. 7.1 Rule on object selection Object to be displayed on the DU are classified into objects to be displayed on the screen, objects not to be displayed on the screen and key objects. Among the classified objects, different objects can be selected on the Screen window, the Objects Scr. dialog box and the Key List dialog box. In the FX-10DU-E, some of attribute objects are selected on the Screen Header dialog box. This paragraph describes the procedure to open each window/dialog box. Have in mind that the corresponding dialog box should be made active to create the following objects. *1 These objects can be selected. External output: Input from an external I/O in the FX-40DU-TK(B) Mechanical key: Input from a mechanical switch key in the 10DU to the 40DU-TK For handling of windows and dialog boxes on which objects can be set, refer to 9.2 Additional functions and corresponding version of the DU. 7.1.1 Editing the objects to be displayed on the screen Make the Screen window for the window to be created active. Objects can be selected using Object on the menu bar or the object bar. Table:7.1 Object name Window/dialog box name Screen window Object List dialog box Key List dialog box Change Screen *1  Output Indicator *1  Overlay Screen *1  Buzzer *1  External output   Mechanical key   1) Object 2) Object bar Screen window The dialog box for the selected object is displayed.
  • 182. FX Series Programmable Controllers Common Drawing Operations 7 7-2 7.1.2 Selecting the objects to be displayed on the screen and the objects not to be displayed on the screen Make the Objects Scr. dialog box active. Objects can be selected using Object on the menu bar or the object bar. Click the [Objects] button on the Screen List window. The Objects Scr. dialog box is opened. Select an object to be created from Object on the menu bar or the Display Object window. In the same way as objects displayed on the screen, objects not displayed on the screen can be also selected from the tool
  • 183. FX Series Programmable Controllers Common Drawing Operations 7 7-3 The dialog box for the selected object is displayed. The selected object name is displayed in Additional Object. When the Insert button is clicked, the Additional Object dialog box is displayed.
  • 184. FX Series Programmable Controllers Common Drawing Operations 7 7-4 7.1.3 Editing the key objects Let the Key List dialog box active.Objects can be selected using “Objects” on the menu bar or the object bar. Click the Key button on the Screen List window. The Key List dialog box is opened. Select an object to be created from Object on the menu bar or the Display Object window.
  • 185. FX Series Programmable Controllers Common Drawing Operations 7 7-5 The dialog box for the selected object is displayed. The selected object name is displayed in Additional Object. When the Insert button is clicked, the Additional Object dialog box is displayed.
  • 186. FX Series Programmable Controllers Common Drawing Operations 7 7-6 7.1.4 Editing the attribute objects (Scroll and Flashing) in the FX-10DU-E Make the Screen Header dialog box active, and select these objects. Flashing objectScroll objectClick the Header button on the Screen List window.
  • 187. FX Series Programmable Controllers Common Drawing Operations 7 7-7 7.2 Specifying object elements using data files (indirect specification) The data set in a data file in the DU can be used for indirect specification of a device No. and the minimum and maximum values of the set range in setting an object. Setting example (Number object) A word device (D, T or C) in the PC is usually set to Word Device, Minimum Value (Indirect) and Maximum Value (Indirect) respectively. To assign the data in a data file, add # at the top of data No. Data No. in data file Word Device The data on the word device specified here can be displayed and changed. Maximum Value (Indirect) The data on the word device is set to the maximum value of the allowable set range. Minimum Value (Indirect) The data on the word device is set to the minimum value of the allowable set range. To specify D302, enter #3.
  • 188. FX Series Programmable Controllers Common Drawing Operations 7 7-8 To specify D302: As the PC transfer destination of the data file, enter #3 to specify D302 (third device) because Head Word Device is set to D300. For setting of a data file, refer to Paragraph 6.4.6. Unapplicable objects The data No. in a data file cannot be specified for a word device of the objects Increment, Decrement, Write Constant and Data Setting. The data No. in a data file can be specified for a word device of the objects Number, Library Text, Library Image and Ascii.
  • 189. FX Series Programmable Controllers Common Drawing Operations 7 7-9 7.3 Assigning character strings and graphics in libraries to the DU When character strings and graphics preliminarily registered to user screens of the DU are made into libraries, such character strings and graphics can be arbitrarily modified in accordance with instructions sent from the PC. Objects for which creation of the library function is required Library function At first, numbers should be assigned using the libraries to images and texts to be used by the DU/WIN software. When the screen data is transferred to the DU or the F940GOT after that, the image library and the text library are transferred at the same time. • Library Text and Text Indicator can be used to specify a character string in the text library. A word device in the PC is used for Library Text and a bit device in the PC is used for Text Indicator to specify a character string, but the display contents are equivalent in either case. • Library Image and Image Indicator can be used to specify a graphic in the graphic library. A word device in the PC is used for Library Image and a bit device in the PC is used for Image Indicator to specify a graphic, but the display contents are equivalent in either case. Table:7.2 Library name Object name Specification method from PC Text library Library Text Specify the text No. using a word device. Text Indicator Specify a text No. using a bit device. Image library Image Specify an image directly using the DU/WIN software. Library Image Specify the image No. using a word device. Image Indicator Specify the image No. using a bit device. P O W E R P C D i s p l a y e d T e x t N o . 3 I m a g e N o . 5 M e m o r y i n s i d e D U S e q u e n c e p r o g r a m f o r e a c h o b j e c t D ´ ´ ´ i n d i c a t e s a w o r d d e v i c e s e t i n t h e o b j e c t s L i b r a r y T e x t a n d L i b r a r y I m a g e . D U 72 4 5 61 30 1 61 1 1 51 4 1 71 0 1 2 1 3 1 4 1 71 51 0 1 2 1 3 72 4 5 61 30 1 61 1 O U T I N L X 1 3 X 1 5 X 1 0 X 1 4 X 1 6 2 4 +N C O M X 4 X 7 Y 4 Y 5 Y 6 C O M 3 Y 1 0 Y 1 1 Y 1 2 Y 1 3Y 1 Y 2 Y 3 Y 1 4 Y 1 5 X 3 X 2 X 1 P O W E R B A T T . V R U N C P U . E P R O G . E P r o g r a m e x a m p l eO b j e c t n a m e I m a g e l i b r a r y N o . 1 N o . 2 N o . 3 N o . n T e x t l i b r a r y N o . 1 N o . 2 N o . 3 N o . n M103 MOV K5 D××× MOV K3 D××× M103 Library Text Text Indicator Library Image Im age Indicator
  • 190. FX Series Programmable Controllers Common Drawing Operations 7 7-10 7.4 DU screen specifications The screen display specifications in each DU type are shown below. Use them as reference in determining object display positions while creating a screen. Full-width characters are offered when 2-byte JIS codes (Japanese) are used. Table:7.3 Number of characters displayed Resolution Number of user screens FX-10DU-E 16 half-width characters × 2 lines  16 characters × 16 lines = 1 16 characters × 4 lines = 24 FX-25DU-E 20 half-width/10 full-width characters × 4 lines 160×64 200 FX-30DU-E 30 half-width/15 full-width characters × 4 lines 240×64 256 FX-40DU-ES 30 half-width/15 full-width characters × 7 lines 240×128 256 FX-40DU-TK-E 30 half-width/15 full-width characters × 7 lines 240×128 256 FX-50DU-TK-E FX-50DU-TKS-E 40 half-width/20 full-width characters × 15 lines 320×240 500 F940GOT-SWD-E F940GOT-LWD-E 40 half-width/20 full-width characters × 15 lines 320×240 500 F930GOT-BWD-E 30 half-width/15 full-width characters × 5 lines 240×80 500 F940GOT-SBD-H-E F940GOT-LBD-H-E 40 half-width/20 full-width characters × 15 lines 320×240 500 F940WGOT-TWD-E 60 half-width/30 full-width characters × 14 lines 480×234 500 F930GOT-BBD-K-E 30 half-width/15 full-width characters × 5 lines 240×80 500 F920GOT-BBD5-K-E 16 half-width/8 full-width characters × 4 lines 128×64 500
  • 191. FX Series Programmable Controllers 1 Introduction 2 Installation 3 Starting up and Terminating the Program 4 What You Should Know Before Starting Drawing 5 Preparation for Drawing and Basic Operations 6 Menu Bar Functions 7 Common Drawing Operations 8 Object Function Description 9 Related Information
  • 192. FX Series Programmable Controllers
  • 193. FX Series Programmable Controllers Object Function Description 8 8-1 8. Object Function Description This section describes the setting contents of each object displayed on the DU screen and the difference in the setting contents caused by the DU type. For the detail specifications of each object varying depending on the DU type and the programs to display the set objects and control them in the PC, refer to the operation manual of each DU. 8.1 Setting the Text object The Text object allows to display characters such as alphabets and numerics on the DU screen. Two objects are offered on the pull-down submenu of Text as follows in accordance with the specification method. These available objects are not available in some DU types. Description on the objects [Text] [10DU] [25DU] [30DU] [40DU] [40DU-TK] [50DU-TK] [F940GOT] Displays directly the characters entered in the character size and the position specified. For the FX-10DU, refer to 8.14 Setting the objects related to the FX-10DU. [Library Text] [25DU] [50DU-TK] [F940GOT] Changes over and displays a characters registered in the text library by specifying a word device in the PC (indirect method). $$ is displayed in the position in which a character string is specified. Up to 20 full-width characters can be registered as a text to the text library. Pay rigid attention to the display position, and make sure that all characters of each registered text is displayed within the display area. Characters which cannot be displayed in the display area are ignored. In the FX-10DU-E, Text is not provided in the Object menu. For the input procedure, refer to the note below. Submenu is displayed. Select either object. Click the start point on the screen window. Start point Screen image Start point Text Library Text Character input method in the FX-10DU-E The Text object is not displayed on the Object menu. To enter characters, click a desired display position on the Screen window using the mouse to move the cursor (a flashing | mark) to the position, then enter characters. Available characters are half-width characters (Katakana, alphabets, numerics and symbols).
  • 194. FX Series Programmable Controllers Object Function Description 8 8-2 8.1.1 Text The Text object allows to display directly characters on the DU screen. Text setting dialog box Input items 1 ) Text Enter the characters to be displayed on the DU screen. 2 ) Bg and Text [50DU-TK] [F940GOT] Select the background color and the character color respectively from the color pallet. Table:8.1 Displayed character type Alphabets, numerics, Katakana, Hiragana, Kanji (JIS Level 1) and external characters Number of characters 25DU, 30DU, 40DU, 50DU-TK 40 half-width/20 full-width characters, horizontal writing F940WGOT Up to 60 half-width/30-full width characters (displayed in horizontally) (Text can be displayed in two or more lines.) F940GOT 40 half-width/20 full-width characters, horizontal writing (in several lines) F930GOT Up to 30 half-width/15-full width characters (displayed in horizontally) (Texts can be displayed in two or more lines.) Screen List Window ObjectsScreen Keys Header 2) 1) 6) 5) 4) 3) 25DU, 30DU, 40DU, 40DU-TK and 50DU-TK F940GOT 2) 1) 6) 7) 5) 3) Several lines can be entered by line feeding. 8) STOP Character color(Text) Background color(Bg)
  • 195. FX Series Programmable Controllers Object Function Description 8 8-3 3 ) Position Enter the X and Y coordinates as the start position from which the character string is to be displayed. 4 ) Reverse [30DU] [40DU] [40DU-TK] When this item is selected, the background color and the character color are reversed. 5 ) Bg Transparent [50DU-TK] [F940GOT] When this item is selected, the background color becomes transparent and the color of an object under the text is displayed. 6 ) Character Size Select the character size (width and height) to be displayed. •W (width): Select one among ×1, ×2, ×3 and ×4. •H (height): Select one among the available alternatives shown in the table below. 7 ) Layout When the entered characters occupy two or more lines, the characters can be shifted to the left, the center or the right. 8 ) Use of 8 × 6 dot font Each half-width character is displayed in 8 x 6 dots instead of 16 × 8 dots. Alphabets, numbers, half-width Katakana characters and symbols only can be displayed in this font. If a full-width character is included in the text, it is displayed as ) of 8 × 12 dots. (Use of 8 × 6 dot font is available in the GOT-F900 main unit whose serial No. is 13**** (March, 2001) and later.) Table:8.2 ××××0.5 ××××1 ××××2 ××××3 ××××4 25DU, 50DU-TK, F940GOT Any other DU type  STOP Start point (0,0) X Y STOPSTOP Charcter string object(upper side) The indicator color is displayed. STOP Indicator (lower side) ABC DEFGH IJ ABC DEFGH IJ ABC DEFGH IJ Left Center Right Start point Start point Start point Ver2.5∼
  • 196. FX Series Programmable Controllers Object Function Description 8 8-4 8.1.2 Library Text The Library Text object allows to change arbitrarily the No. corresponding to the character string registered in Text Library by specifying a word device in the PC. Before using the Library Text object, texts to be displayed should be preliminarily registered to the text library. For the details, refer to Paragraph 7.3. Library Text setting dialog box Screen List Window ObjectsScreen Keys Header 5) 2) 1) 4) 3) 5) Refer to the Text object. 25DU and 50DU-TK F940GOT 2) 1) 6) 3) 7) Refer to the Text object.Refer to the Text object. 8) Refer to the Text object.
  • 197. FX Series Programmable Controllers Object Function Description 8 8-5 Input items 1 ) Word Device Enter the word device in the PC which specifies the No. in the text library. The word devices available varies depending on the PC. Refer to the device No. list for each PC. 2 ) Data Size Select either one between 16 bits and 32 bits. Make sure to select 32 bits when a high-speed counter or 32-bit counter is specified in 1) Word Device. 3 ) Displayed Value Select Current or Preset as the type of the data specified in 1) Word Device. The available data type varies depending on the word device as shown in the table below. In the F940GOT, only 16 bits is available in 2) Data Size. 4 ) Data Changeable Set whether or not the data of the device specified in 1) Word Device can be changed using the objects Increment and Decrement or the ten-keys in the DU. When Preset is selected in 3) Displayed Value, Data Changeable should be selected so that the system becomes the status in which programs in the PC can be modified. 5 ) Minimum Value and Maximum Value Set the lower limit and the upper limit of numerics which can be entered to a word device when 4) Data Changeable is selected (when the check mark “” is added). Direct: Enter a numeric directly. ( 2) Data Size16 bits: -32,768 to +32,767 32 bits: -2,147,483,648 to +2,147,483,647) Indirect: Enter a word device (T, C, D, V or Z) in the PC. 6 ) Bg and Text Select each color from the color pallet. 7 ) Frame Type Text can be displayed inside a frame. 8 ) Start No. A text corresponding to the value specified in 1) Word Device plus this value is displayed. Example:Word Device D0 = K25In this case, Start No. = 5 K25 + 5 = 30Text No. 30 is displayed. Table:8.3 1) Word Device 2) Data Size 3) Displayed Value T 16 bits Current/Preset C 16 bits/32 bits Current/Preset D 16 bits/32 bits Current V 16 bits/32 bits Current Z 16 bits/32 bits (making a pair with V) Current Table:8.4 Display form No frame Single frame Double frame (keyboard) Double frame (trimmed) abc Text color (Text) Background color (Bg) Indirect specification using a data file Values in a data file can be specified for 1) Word Device and 5) Minimum Value and Maximum Value (exclusively when Indirect is selected).
  • 198. FX Series Programmable Controllers Object Function Description 8 8-6 8.2 Setting the Image object The Image object allows to display graphics on the DU screen. Two objects are offered on the pull-down submenu of Image as follows in accordance with the specification method. Description on the objects [Image] [50DU-TK] [F940GOT] Displays a graphic directly by specifying an image No. registered in the image library. [Library Image] [50DU-TK] [F940GOT] Changes over and displays a graphic by specifying a word device in the PC to which an image No. is set (indirect method). Submenu is displayed. Select either object. Click the start point on the screen window.
  • 199. FX Series Programmable Controllers Object Function Description 8 8-7 Personal computer Programmable controller(PC) No.1 No.2 No.n DU Register the image data. Image data file : xxxx.BMP (accessory of this software) Bit map file created by the paint software of the Windows : xxxx.BMP Graphics registered in the DU Direct Indirect D20 is set in the indirect methodTransfer POWER RUN BATT.V PROG-E CPU-E L N 24+ 24+ RUN X1 X3 X5 X7 X11 X13 X15 X17 X21 X23 X25 X27 COM X0 X2 X4 X6 X10 X12 X14 X16 X20 X22 X24 X26COM ‚`‚b‚W‚T `‚Q‚U‚S‚u SG Y0 Y2 COM1 Y1 Y3 COM2 Y4 Y5 Y6 Y7 COM3 Y10 Y11 Y12 Y13 COM4 Y14 Y15 Y16 Y17 Y20 Y21 Y22 Y23 Y24 Y25 Y26 Y27COM5 PULL Register required graphics using the DU/WIN software. Sequence programs are not required when Image is selected on the submenu. X0 MOV K 2 D20 How to display graphics To display graphics, you should preliminarily register only graphics to be used using the View- Library Image function in the DU/WIN, and assign an image No. to each graphic.
  • 200. FX Series Programmable Controllers Object Function Description 8 8-8 8.2.1 Image The Image object allows to specify directly an image No. registered in the image library, and display the corresponding graphic on the DU screen. Before using images, images to be displayed should be preliminarily registered to the image library. For the details, refer to Paragraph 7.3. Image setting dialog box Input items 1 ) No Enter the No. of the graphic to be displayed. Or select the graphic comment of the graphic to be displayed. 2 ) Graphic image display area The graphic specified in 1) No is displayed. 3 ) Position Enter the X and Y coordinates as the start point from which the graphic is to be displayed. 4 ) Bg and Fg Select the background color and the graphic color respectively the color pallet. Graphic types •Color graphic Because the color of the graphic has the priority, color specification is invalid. •Black-and-white graphic Color specification is valid as shown below (in the FX-50DU-TKS-E exclusively). In the F940GOT, Indicator objects can be overlaid on the screen. Screen List Window ObjectsScreen Keys Header 3) 1) 4) 2) (0,0) X Y Start point Black-and- white graphic Color specification (White) Background color (former white portion) Display color (former black portion) (Black)
  • 201. FX Series Programmable Controllers Object Function Description 8 8-9 Screen image The specified graphic is displayed while the start point specified in 3) Position is regarded as the upper left corner of the graphic. When a library No. in which no graphic is registered is specified, an area of 16 × 16 dots is temporarily assured. Graphic is not registered yet Indicator image Switch image Start point
  • 202. FX Series Programmable Controllers Object Function Description 8 8-10 8.2.2 Library Image The Library Image object allows to change arbitrarily the graphic No. registered in Image Library by specifying a word device in the PC selected. Before using images, images to be displayed should be preliminarily registered to the image library. For the details, refer to Paragraph 7.3. Library Image setting dialog box Input items 1 ) Word Device Enter the word device in the PC which specifies the No. in the image library. The word devices available varies depending on the PC. Refer to the device No. list for each PC. 2 ) Data Size Select either one between 16 bits and 32 bits. Make sure to select 32 bits when a high-speed counter or 32-bit counter is specified in 1) Word Device. Screen List Window ObjectsScreen Keys Header 5) 4) 3) 2) 1) Refer to the Image. object 5) 25DU, 30DU, 40DU, 40DU-TK and 50DU-TK F940GOT 3) 2) 1) Refer to the Image. object 6)
  • 203. FX Series Programmable Controllers Object Function Description 8 8-11 3 ) Displayed Value Select Current or Preset as the type of the data specified in 1) Word Device. The available data type varies depending on the word device as shown in the table below. 4 ) Data Changeable Set whether or not the data of the device specified in 1) Word Device can be changed using the objects Increment and Decrement or the ten-keys in the DU. When Preset is selected in 3) Displayed Value, Data Changeable should be selected so that the system becomes the status in which programs in the PC can be modified. 5 ) Minimum Value and Maximum Value Set the lower limit and the upper limit of numerics which can be entered to a word device when 4) Data Changeable is selected (when the check mark “” is added). Direct: Enter a numeric directly. ( 2) Data Size16 bits: -32,768 to +32,767 32 bits: -2,147,483,648 to +2,147,483,647) Indirect: Enter a word device (T, C, D, V or Z) in the PC. 6 ) Start No. An image corresponding to the value specified in 1) Word Device plus this value is displayed. Example:Word Device D0 = K25In this case, Start No. = 5 K25 + 5 = 30Image No. 30 is displayed. Screen image An area of 16 × 16 dots is temporarily assured while the start point specified in 3) Position is regarded as the upper left corner of the graphic. The specified graphic is displayed from this point in accordance with the size. Table:8.5 1) Word Device 2) Data Size 3) Displayed Value T 16 bits Current/Preset C 16 bits/32 bits Current/Preset D 16 bits/32 bits Current V 16 bits/32 bits Current Z 16 bits/32 bits (making a pair with V) Current Start point Library image Indirect specification using a data file Values in a data file can be specified for 1) Word Device and 5) Minimum Value and Maximum Value (exclusively when Indirect is selected).
  • 204. FX Series Programmable Controllers Object Function Description 8 8-12 8.3 Setting the Graph object The Graph object allows to display diversified graphs on the DU screen.Each graph is displayed as the ratio against the value of the specified word device. Description on the objects Submenu is displayed. Select either object. Click the start point on the screen window. [Bar Graph(B)] 0 100 [Trend Graph(T)] [Circle Graph(C)] [Panel Meter(P)] [Proportional Bar Graph(R)] [Proportional Pie Graph(O)]
  • 205. FX Series Programmable Controllers Object Function Description 8 8-13 List of graphs supported in each DU type :Supported :Not supported *1 Supported in the FX-50DU-TK(S)-E whose version is 2.0 or later. *2 It is not supported in the F920GOT-K. Table:8.6 Graph 10DU 25DU 30DU 40DU 40DU-TK 50DU-TK F940GOT Bar Graph  Trend Graph      *2 Circle Graph      Panel Meter      *1 Proportional Bar Graph      *1 *2 Proportional Pie Graph      *1 *2 Line Graph       *2
  • 206. FX Series Programmable Controllers Object Function Description 8 8-14 8.3.1 Bar Graph The Bar Graph object displays the value of one specified word device in the PC as the ratio against 100%. Bar Graph setting dialog box Screen List Window ObjectsScreen Keys Header 6) 5) 4) 3) 2) 1) 9) 8) 7) 25DU, 30DU, 40DU, 40DU-TK and 50DU-TK F940GOT 6) 5) 3) 2) 1) 9) 8) 7) 10) 11) 12)
  • 207. FX Series Programmable Controllers Object Function Description 8 8-15 Input items 1 ) Word Device Enter a word device in the PC which specifies the No. in the image library. Available word devices: T, C, D, V, Z 2 ) Data Size Select either one between 16 bits and 32 bits. Make sure to select 32 bits when a high-speed counter or 32-bit counter is specified in 1) Word Device. 3 ) Displayed value Select Current or Preset as the type of the data specified in 1) Word Device. The available data type varies depending on the word device as shown in the table below. 4 ) Data Changeable Set whether or not the data of the device specified in 1) Word Device can be changed using the keyboard, the ten-key pad built in the DU, the Increment object and the Decrement object. However, when Preset is selected in 3) Displayed Value, Data Changeable should be set effective so that the system becomes the status in which programs in the PC can be changed. This setting cannot be performed in the F940GOT. 5 ) Minimum Value and Maximum Value Set the lower limit and the upper limit of numerics which can be entered to a word device when 4) Data Changeable is selected (when the check mark ““ is added). Direct: Enter a numeric directly. ( 2) Data Size16 bits: -32,768 to +32,767 32 bits: -2,147,483,648 to +2,147,483,647) Indirect: Enter a word device (T, C, D, V or Z). 6 ) Position Enter the X and Y coordinates as the start point from which the graph is to be displayed. 7 ) Graph Type Select the bar graph shape and the change direction by clicking the desired radio button. Right: Horizontal (from right to left) Up: Vertical (from top to bottom) Left: Horizontal (from left to right) Down: Vertical (from bottom to top) 8 ) Bg and Fg Select the background color and the bar graph respectively from the color pallet. 9 ) Size Enter a numeric in dots to W (width) and H (height) respectively as the display size. Available size: 16 × 8 dots ~ 320 × 240 dots (W × H) Table:8.7 1) Word Device 2) Data Size 3) Displayed value T 16 bits Current/Preset C 16 bits/32 bits Current/Preset D 16 bits/32 bits Current V 16 bits/32 bits Current Z 16 bits/32 bits (making a pair with V) Current (0,0) X Y Start point
  • 208. FX Series Programmable Controllers Object Function Description 8 8-16 10 ) Scale Position Select the scale position among Left, Right, Up and Down.The scale position should be selected in accordance with 7) Graph Type. 11 ) Ticks Set the number of divisions of the scale displayed in the position specified in 10) Scale Position. Available number of divisions:2 to 10 (divided into equal portions) Available number of divisions:0, 2 to 50 (divided into equal portions) When 0 is selected, the scale is not displayed. 12 ) Frame Type Select the form of a frame displayed around the bar graph. Screen image Table:8.8 Display form No frame Single frame Double frame (keyboard) Double frame (trimmed) Graph Type: Right/Left Graph Type: Up/Down Left Scale Up Right Down 50DU-TK F940GOT Start point Changes from left to right. Display color (Fg) Background color (Bg) The display color is changed in accordance with the value of the specified word device. Display color (Fg) Changes from down to up. Start point Scale Display frame Background color (Bg) Enlarged view Display frame color The display color is changed in accordance with the value of the specified word device. Example of Left graph 25DU, 30DU,40DU, 40DU-TK and 50DU-TK F940GOT Example of Up graph
  • 209. FX Series Programmable Controllers Object Function Description 8 8-17 Indirect specification using a data file Values in a data file can be specified for 1) Word Device and 5) Minimum Value and Maximum Value (exclusively when Indirect is selected).
  • 210. FX Series Programmable Controllers Object Function Description 8 8-18 8.3.2 Trend Graph (Sampling) The Trend Graph (Sampling) object displays up to four specified word devices in the PC as trend graphs respectively. Trend Graph (Sampling) setting dialog box Input items 1 ) Word Device Enter the top word device in the PC. Four consecutive word devices from the one specified here are assigned to No. 1 to No. 4 in Shown Devices respectively. Word devices (D only) Word devices (T (current value), C (current value) and D) Screen List Window ObjectsScreen Keys Header 5) 6) 4) 3) 2) 1) 2) 3) Refer to the Bar Graph object. 50DU-TK F940GOT 5) 4) 3) 2) 1) 6) Refer to the Bar Graph object. 10) 9) 8) 7) 12) 11) Refer to the Bar Graph object. 50DU-TK F940GOT
  • 211. FX Series Programmable Controllers Object Function Description 8 8-19 2 ) Minimum Value and Maximum Value Specify the range in which the data assigned to the word device specified in 1) Word Device is read in the sampling cycle specified in 4) Sample. Cycle and displayed in the vertical axis. The minimum value is regarded as 0% and the maximum value is regarded as 100% in the graph. (When a value exceeds this range, the displayed trend graph is discontinued.) Enter a numeric.16 bits: -32768 to +32767 Direct: Enter a numeric directly. ( 7) Data Size16 bits: -32,768 to +32,767 32 bits: -2,147,483,648 to +2,147,483,647) Indirect: Enter a word device (T, C, D, V or Z). 3 ) Ticks Vertical Enter the number of scales in the horizontal and vertical axes of the graph respectively. Available number of scales: 2 to 10 (divided into equal portions) Available number of divisions: 0, 2 to 50 (divided into equal portions) When 0 is selected, the scale is not displayed. 4 ) Sampl. Cycle (s) Set the time interval in which the word devices in the PC specified in 1) Word Device are sampled. Cycle: 1 to 65,535 (seconds) (increment: 1) 5 ) Shown Devices Select the line type (None, Unbroken, Broken, Dotted, Dashed) and the line color. When None is selected, the line is not displayed. 6 ) Bg and Frame Set the display colors of the graph. Select the horizontal/vertical axis color of the graph. Select the background color and the horizontal/vertical axis color of the graph. 7 ) Data Size Select the data size of 1) Word Device between 16 bits and 32 bits. When a high speed counter or 32-bit counter is set to 1) Word Device, make sure to select 32 bits. 8 ) Direction Select the trend graph plotting direction (right or left). 9 ) Store in Memory Set whether or not the sampled data is to be stored in the memory in the F940GOT. Stored (with check mark):Even after the screen is changed over and returned to the current screen, the trend graph is displayed with previous values. Not stored (without check mark):After the screen is changed over and returned to the current screen, the trend graph is displayed with new values. 10 ) Clear Trigger Set the bit device to clear the memory when 9) Memory Store is set effective (with a check mark). 11 ) Execution Condition Select the condition to clear the memory between OFF → ON (rising) and ON → OFF (falling) of the bit device specified in 10) Clear Trigger when 9) Memory Store is set effective. 12 ) Frame Type Select the form of a frame displayed around the trend graph. * When No frame is selected, a dotted-line frame is displayed in the DU-WIN software, and no frame is displayed in the DU and the F940GOT. Table:8.9 Display form No frame Single frame Double frame (keyboard) Double frame (trimmed) 50DU-TK F940GOT 50DU-TK F940GOT 50DU-TK F940GOT
  • 212. FX Series Programmable Controllers Object Function Description 8 8-20 Screen Image The vertical and horizontal axes exclusively are displayed on the personal computer screen (Trend graphs are not displayed.). Upper limit Value Lower limit Value Start point Frame Vertical Upper limit Value Lower limit Value Start point Frame Vertical Enlarged view Display frame color Background color (Bg) Trend graphs are displayed in the DU. 50DU-TK F940GOT Trend graphs are displayed in the DU.
  • 213. FX Series Programmable Controllers Object Function Description 8 8-21
  • 214. FX Series Programmable Controllers Object Function Description 8 8-22 8.3.3 Circle Graph The Circle Graph object displays the value of one specified word device in the PC as the ratio against 100%. Screen List Window ObjectsScreen Keys Header 2) 3) 4) 1) Refer to the Bar Graph object. 50DU-TK F940GOT 2) 3) 4) 1) Refer to the Bar Graph object. Refer to the Bar Graph object. Refer to the Bar Graph object. Refer to the Bar Graph object.
  • 215. FX Series Programmable Controllers Object Function Description 8 8-23 Input items 1 ) Word Device Enter a word device in the PC to be displayed as the level of a circle graph. 2 ) Start Position Specify the position from which the display color starts to change in accordance with the word device value. Top: The color starts to change from the 12 o'clock position. Right: The color starts to change from the 3 o'clock position. Bottom: The color starts to change from the 6 o'clock position. Left: The color starts to change from the 9 o'clock position. 3 ) Direction Select either one between Anticlockwise and Clockwise as the change direction from 2) Start Position. 4 ) Size Enter a numeric (increment: 1 dot) as the radius of the circle graph displayed. Available size: 1 to 120 dots (radius) Screen image Table:8.10 Word Device Data Size Displayed value T 16 bits Current/Preset C 16 bits/32 bits Current/Preset D 16 bits/32 bits Current V 16 bits/32 bits Current Z 16 bits/32 bits (making a pair with V) Current Background color Display color Top Bottom Start Position Clockwise Anticlockwise Start Position Left Right Display color Top Bottom Start Position Clockwise Anticlockwise Start Position Left Right Enlarged view Display frame color Background color Display frame 50DU-TK F940GOT
  • 216. FX Series Programmable Controllers Object Function Description 8 8-24 8.3.4 Panel Meter The Panel Meter objects displays one specified word device in the PC as the ratio against 100% as the angle of the needle. Screen List Window ObjectsScreen Keys Header 1) 2) 3) 4) Refer to the Bar Graph object. 50DU-TK F940GOT 1) 2) 3) 4) Refer to the Bar Graph object.
  • 217. FX Series Programmable Controllers Object Function Description 8 8-25 Input items 1 ) Word Device Enter a word device in the PC to be displayed as the angle of the needle on the panel meter. 2 ) Ticks Set the number of divisions of the panel meter. Available number of divisions:2 to 10 (divided into equal portions) Available number of divisions:0, 2 to 50 (divided into equal portions) When 0 is selected, the scale is not displayed. 3 ) Bg, Fg (Meter) and Needle Select the background color, the display color and the needle color respectively from the color pallet. Fg is displayed in the 50DU-TK, and Meter is displayed in the F940GOT. 4 ) Size Enter a numeric (increment: 1 dot) to W (width) and H (height) respectively as the display size. Available size: 32 × 24 dots ~ 320 × 240 dots (W × H) Screen image 50DU-TK F940GOT Needle color Start point Scales (when 11 is entered) Display color(Fg) Background color(Bg) Meter Needle color Start point Scales Enlarged view Display frame color Background color (Bg) 50DU-TK F940GOT
  • 218. FX Series Programmable Controllers Object Function Description 8 8-26 8.3.5 Proportional Bar Graph The Proportional Bar Graph object displays up to six specified word devices in the PC against the total as the ratio against 100%. Screen List Window ObjectsScreen Keys Header 4) 5) 3) 2) 1) Refer to the Bar Graph object. 50DU-TK F940GOT 4) 5) 3) 2) 1) Refer to the Bar Graph object. Refer to the Bar Graph object.
  • 219. FX Series Programmable Controllers Object Function Description 8 8-27 Input items 1 ) Word Device Enter the top word device in the PC. Consecutive word devices from the one specified here as many as the number set in 2) Nbr Of Devices are to be displayed as bar graphs respectively. A data register (D) exclusively can be entered here. 2 ) Nbr of Devices Enter the number of word devices (1 to 6) to be displayed as bar graphs. Enter the number of word devices (1 to 8) to be displayed as bar graphs. In the case of black-and-white LCD Enter 2 when the DU type is FX-50DU-TK or F940GOT-LWD (equipped with a black-and-white LCD). If the value of a word device becomes 0, it is not displayed as a graph and cannot be identified because only two colors (black and white) are available as the data colors. In the case of color LCD When the DU type is FX-50DU-TKS or F940GOT-SWD (equipped with a color LCD), make sure that a same color is not used in adjacent area. 3 ) Data color Select the level color of Bar 1 to Bar 6 respectively from the color pallet. Select the level color of Bar 1 to Bar 8 respectively from the color pallet. 4 ) Frame Select the frame color of the bar graphs from the color pallet. 5 ) Size Enter a numeric (increment: 1 dot) to W (width) and H (height) respectively as the display size. Available size: 2 × 2 dots ~ 320 × 240 dots (W × H) 50DU-TK F940GOT When data No. 2 becomes 0 Black White Number of data = 3 Data 1Data 2 Data 3 Data 1 Data 2 Black Black Black When Data 3 becomes 0Data1 Red Blue Black Red Blue Data2 Blue White Purple White Purple Data3 Data6Data4 Data5 Data1Data2 Data4 Data5 Data6 Blue 50DU-TK F940GOT
  • 220. FX Series Programmable Controllers Object Function Description 8 8-28 Screen image Number of data = 6 Frame Start point Top data register specified in 1) Word Device Data 1Data 2Data 3Data 4Data 5Data 6 Data color Frame color Start point Top data register specified in 1) Woed Device Data color Background color (Bg) Scale Enlarged view Display frame color Data1Data2 Data3 Data6Data4 Data5 Data8Data7 50DU-TK F940GOT
  • 221. FX Series Programmable Controllers Object Function Description 8 8-29
  • 222. FX Series Programmable Controllers Object Function Description 8 8-30 8.3.6 Proportional Pie Graph The Proportional Pie Graph displays up to six specified word devices in the PC against the total as the ratio against 100%. Input items 1 ) Word Device Enter the top word device in the PC. Consecutive word devices from the one specified here as many as the number set in 2) Nbr Of Devices are to be displayed as pie graphs respectively. A data register (D) exclusively can be entered here. Screen List Window ObjectsScreen Keys Header 5) 4) 3) 2) 1) Refer to the Bar Graph object. 50DU-TK F940GOT 5) 4) 3) 2) 1) Refer to the Bar Graph object. 6) Refer to the Bar Graph object.
  • 223. FX Series Programmable Controllers Object Function Description 8 8-31 2 ) Nbr Of Devices Enter the number of word devices (1 to 6) to be displayed as proportional pie graphs. Enter the number of word devices (1 to 8) to be displayed as proportional pie graphs. In the case of black-and-white LCD Enter 2 when the DU type is FX-50DU-TK or F940GOT-LWD (equipped with a black-and-white LCD). If the value of a word device becomes 0, it is not displayed as a graph and cannot be identified because only two colors (black and white) are available as the data colors. In the case of color LCD When the DU type is FX-50DU-TKS or F940GOT-SWD (equipped with a color LCD), make sure that a same color is not used in adjacent area. If the value of a word device becomes 0, it is not displayed as a graph and cannot be identified. 3 ) (Data color) Select the level color of Pie 1 to Pie 6 respectively from the color pallet. Select the level color of Pie 1 to Pie 8 respectively from the color pallet. 4 ) Frame Select the frame color of the pie graphs from the color pallet. 5 ) Size Enter a numeric (increment: 1 dot) as the radius of the pie graphs displayed. Available size: 1 ~ 120 dots (radius) 6 ) Data Size Select the data size of 1) Word Device between 16 bits and 32 bits. When a high speed counter or 32-bit counter is set to 1) Word Device, make sure to select 32 bits. 50DU-TK F940GOT Data 4 Data 3 Data 1 Data 2 Data 3 Data 1Data 4 Number of data = 3 Black BlackWhite When Data 2 becomes 0 White Black White White ÃÞ°À4 ÃÞ°À2 Black Red When Data 3 becomes 0 White Blue Blue White Purple Red Blue BlueWhite White Purple Data 7 Data 2Data 6 Data 7 Data 3 Data 1 Data 4 Data 2 Data 1 Data 5 Data 6 Data 5Data 4 50DU-TK F940GOT
  • 224. FX Series Programmable Controllers Object Function Description 8 8-32 Screen image Number of data = 4 Frame Start point Top data register specified in 1) Word Device Data 1 Data 2Data 3 Data 4 Data color Number of data = 4 Frame Data 4 Data 1 Start point Top data register specified in 1) Word Device Data color Background color (Bg) Enlarged view Display frame color Data 3 Data 2 50DU-TK F940GOT
  • 225. FX Series Programmable Controllers Object Function Description 8 8-33
  • 226. FX Series Programmable Controllers Object Function Description 8 8-34 8.3.7 Line Graph The Line Graph object displays consecutive word devices in the PC as trend graphs respectively. Line Graph dialog box Input items 1 ) Word Device Enter the head word device No. (T, C, D) of the PLC. Word devices as many as the number set in 3) Ticks Horizontal from the head device No. are assigned to No. 1 and later in 5) Shown Devices respectively. Assignment of word devices to line graphs (when the data size is 16 bits) Table:8.11 When 3) Ticks Horizontal is set to 5 5) Shown Devices 1) Word Device 5) Shown Devices 1) Word Device No.1 D+0 No.3 D+10 D+1 D+11 D+2 D+12 D+3 D+13 D+4 D+14 No.2 D+5 No.4 D+15 D+6 D+16 D+7 D+17 D+8 D+18 D+9 D+19 Screen List Window ObjectsScreen Keys Header F940GOT Refer to the Bar Graph object. Refer to the Bar Graph object. Refer to the Trend Graph (Sampling) object. 5) 4) 3) 2) 1) 6) 8) 6) 7)
  • 227. FX Series Programmable Controllers Object Function Description 8 8-35 The word devices are drawn as line graphs using the data Number of line graphs (1 to 4) x 3) Ticks Horizontal (when the data size is 16 bits). When 7) Data Size is set to 32 bits, the number of required word devices becomes twice of the above. 2 ) Minimum Value and Maximum Value Specify the range in which the data assigned to the word devices specified in 1) Word Device is sampled and displayed in the vertical axis. (When a value exceeds this range, the displayed trend graph is discontinued.) Direct: Enter a numeric. 7) Data size = 16 bits: -32,768 to +32,767 32 bits: -2,147,483,648 to +2,147,483,647 Indirect: Enter a word device (T, C, D, V or Z) or a data file No. 3 ) Ticks Horizontal and Ticks Vertical Enter the number of divisions in the horizontal and vertical axes of the graph respectively. Available number of divisions: 0, 2 to 50 (divided into equal portions) When 0 is entered, the scale is not displayed. 4 ) Undisplayed Value When a value of the word device specified in 1) Word Device is equivalent to the input value set here, it is not plotted in the graph. The available values are in accordance with the size specified in 7) Data Size. 5 ) Shown Devices Select the number of line graphs to be displayed and the line type (Unbroken, Broken, Dotted or Long and short dash) of each graph. 6 ) Frame Select the fame color of the graph. 7 ) Data Size 1) Word Device can be handled as a numeric value of 16 or 32 bits. For high-speed counters from C200 in the FX Series PLC, select 32 bits. 8 ) Direction Select the data display start direction. Table:8.12 When 3) Ticks Horizontal is set to 3 5) Shown Devices 1) Word Device 5) Shown Devices 1) Word Device No.1 D+0 No.3 D+6 D+1 D+7 D+2 D+8 No.2 D+3 No.4 D+9 D+4 D+10 D+5 D+11 R i g h t ( f r o m t h e r i g h t ) L e f t ( f r o m t h e l e f t )
  • 228. FX Series Programmable Controllers Object Function Description 8 8-36 Screen image In the F940GOT, the Trend Graph (Sampling) object and the Line Graph object show a same image. Line Graph are not displayed. Upper limit Value Lower limit Value Start point Frame Vertical Enlarged view Display frame color Background color (Bg) F940GOT
  • 229. FX Series Programmable Controllers Object Function Description 8 8-37 8.4 Setting indicators (Indicator) The Indicator object allows to change the display contents in accordance with the ON/OFF operation of a bit device in the PC. Description on the objects Text indicator [10DU] [25DU] [50DU-TK] [F940GOT] Changes over the display of two character strings taken from the text library in the specified size on the screen in accordance with the ON/OFF status of the specified bit device. Image indicator [50DU-TK] [F940GOT] Changes over the display of two graphics taken from the image library in accordance with the ON/OFF status of the specified bit device. Indicator [10DU] [25DU] [30DU] [40DU] [40DU-TK] [50DU-TK] [F940GOT] Highlights a rectangle in the specified size on the screen. Label indicator [50DU-TK] [F940GOT] Displays an indicator in which a character string (label) to be displayed is shown inside the indicator frame. Change screen [50DU-TK] [F940GOT] Changes over the screen in accordance with the control by the PC. Output indicator [40DU 40DU-TK] [F940GOT] Turns on/off an external output signal on the rear panel of the DU. Overlay screen [50DU-TK] [F940GOT] Superimposes the specified screen No. when the specified bit device is turned on. Buzzer [50DU-TK] [F940GOT] Issues the buzzer sound built in the DU once, three times or continuously. Submenu is displayed. Select either object. Click the start point on the screen window. Set them using the Object List dialog box. They can be set on the screen window of V 2.4 or later. The name is changed to Change Screen (PLC).
  • 230. FX Series Programmable Controllers Object Function Description 8 8-38 8.4.1 Text indicator The Text Indicator object allows to change over the display of two texts registered in the text library by specifying a No. corresponding to a text to be displayed in accordance with the ON/OFF status of the specified bit device in the PC. In the F940GOT, Text Off and Text On can be directly entered without using the text library. Texts to be displayed (set) by the Text Indicator object should be preliminarily registered in Text Library offered on the View menu bar. In the 10DU, however, texts are not required to be registered preliminarily in Text Library: They can be directly entered on the dialog box. Text indicator dialog box Screen List Window ObjectsScreen Keys Header 1) 2) 3) Refer to the Text object. 10DU 25DU and 50DU-TK 1) 2) 3) Refer to the Text object. F940GOT 1) 2) 3) Refer to the Text object.
  • 231. FX Series Programmable Controllers Object Function Description 8 8-39 Input items 1 ) Bit Device Enter a bit device in the PC which turns on/off the Text Indicator object. 2 ) Text Off Specify the text to be displayed while the bit device specified in 1) Bit Device is turned off by entering up to 7 characters. Available characters are only half-width alphabets, numerics and Katakana. Specify the text to be displayed while the bit device specified in 1) Bit Device is turned off by entering a desired No. contained in the text library or by selecting a desired one from the list. Select No. or Direct at first to set whether a desired No. in the text library is to be entered or a desired text is to be entered. In addition, the background color in the OFF status can be specified. No.:Specify the text to be displayed while the bit device specified in 1) Bit Device is turned off by entering a desired No. contained in the text library or by selecting a desired one from the list. Direct:Specify the text to be displayed while the bit device specified in 1) Bit Device is turned off by entering up to 40 half-width characters or 20 full-width characters. 3 ) Text On Specify the text to be displayed while the bit device specified in 1) Bit Device is turned on by entering up to 7 characters. Available characters are only half-width alphabets, numerics and Katakana. Specify the text to be displayed while the bit device specified in 1) Bit Device is turned on by entering a desired No. contained in the text library or by selecting a desired one from the list. Select No. or Direct at first to set whether a desired No. in the text library is to be entered or a desired text is to be entered. In addition, the background color in the ON status can be specified. No.:Specify the text to be displayed while the bit device specified in 1) Bit Device is turned on by entering a desired No. contained in the text library or by selecting a desired one from the list. Direct:Specify the text to be displayed while the bit device specified in 1) Bit Device is turned on by entering up to 40 half-width characters or 20 full-width characters. 10DU 25DU and 50DU-TK F940GOT 10DU 25DU and 50DU-TK F940GOT
  • 232. FX Series Programmable Controllers Object Function Description 8 8-40 Screen image The text specified in 2) Text Off is displayed while the specified start point is regarded as the upper left corner. The text specified in 3) Text On is displayed in the same position. When the specified text exceeds the screen size, the excessive portion is not displayed. The text specified in 2) Text Off is displayed while the specified start point is regarded as the upper left corner. The text specified in 3) Text On is displayed in the same position. When the specified text exceeds the screen size, the excessive portion is not displayed. Text Indicator object -Setting----------------- To = -I/O setting------------ SW1 LS2 10DU 25DU and 50DU-TK The text specified in 2) Text Off is displayed. The text specified in 3) Text On is not completely displayed. Start point Character color (Text) Background color (Bg) Text Off Text On This frame is not actually displayed. F940GOT FX-50DU -TKS FX-50DU -TKS F940GOT F940GOT F940GOT FX-50DU -TKS The text specified in 2) Text Off is displayed. The text specified in 3) Text On is not completely displayed. Start point Text Off Text On Character color (Text) Background color (Bg) Frame Display frame color Enlarged view Display frame (Double frame) F940GOT FX-50DU -TKS
  • 233. FX Series Programmable Controllers Object Function Description 8 8-41 8.4.2 Image indicator The Image indicator object allows to change over the display of two graphics registered in the image library by specifying a No. corresponding to a graphic to be displayed in accordance with the ON/OFF status of the specified bit device in the PC. Graphics to be displayed (set) by the Image indicator object should be preliminarily registered in Image Library offered on the View menu bar. Image indicator dialog box Input items 1 ) Bit Device Enter a bit device in the PC which turns on/off the graphic. 2 ) Image OFF Specify the graphic to be displayed while the bit device specified in 1) Bit Device is turned off by entering a desired No. contained in the image library or by selecting a desired one from the list. 3 ) Image ON Specify the graphic to be displayed while the bit device specified in 1) Bit Device is turned on by entering a desired No. contained in the image library or by selecting a desired one from the list. 4 ) Graphic display The graphic selected in 2) Image OFF or 3) Image ON is displayed so that its size, shape and color can be confirmed. Screen image Screen List Window ObjectsScreen Keys Header 1) 2) 3) 4) Refer to the Text object. Refer to the Text object. Start point The graphic specified in 2) Image OFF or 3) Image OFF is displayed while the specified start point is regarded as the upper left corner. When a library No. in which no graphics are registered is specified, an area of 16 x 16 dots is temporarily secured. Black-and- white graphic Color specification (White) Background color (former white portion) Display color (former black portion) (Black) Caution on specification of the graphic color Graphics are classified into multi-color type and black-and-white type. Specification of the background color and the display color is valid for black-and-white graphics exclusively. (This color specification is enabled exclusively in the DU type in which color display is available.) [Graphic type] • Multi-color type Color specification is invalid because the color of the graphic itself has the priority. • Black-and-white type The color specification is valid as shown in the figure (exclusively in the DU type in which color display is available.) In the F940GOT, Indicator objects can be overlaid on the screen.
  • 234. FX Series Programmable Controllers Object Function Description 8 8-42 8.4.3 Indicator When a color within the preset indicator area becomes equivalent to a specified color by turning on/off of the specified bit device in the PC, the Indicator object allows to replace such a color within the preset indicator area with the other specified color. Input items 1 ) Bit Device Enter a bit device in the PC which turns on/off the indicator. 2 ) Operating when Specify the logic to replace the display color by ON or OFF of the bit device specified in 1) Bit Device. 3 ) Color 1 and Color 2 The Indicator object replaces a color (including character color, line color, rectangle color, circle color and background color of entire screen) within the indicator area which has become equivalent to Color 1 or Color 2 with Color 2 or Color 1 respectively. Screen image The preset indicator area is secured by dotted line of Color 1. Screen List Window ObjectsScreen Keys Header 1) 3) 2) Refer to the Text object. 3) While the indicators are turned off Indicator area While the indicators are turned on Remains in the same color. Color 2=Red Color 1=Black Bit device is turned on. Rule of replacing colors when the indicator is turned on Objects in the DU are displayed in the order of creation. The first object is located at the bottom. When the indicator created at first (located at the bottom) is turned on, a color equivalent to Color 1 or Color 2 within the indicator area is replaced by the unit of dot. When an other indicator is located above the first indicator, color is replaced in the upper indicator in accordance with color replacement in the lower indicator. In an example below, the color equivalent to Color 2 (= red) is replaced with the color specified as Color 1 (= black). The color equivalent to Color 1 (= black) is replaced with the color specified as Color 2 (= red).
  • 235. FX Series Programmable Controllers Object Function Description 8 8-43 8.4.4 Label indicator The Label indicator object allows to replace the preset indicator area color and the preset label character color with the specified colors respectively in accordance with the ON/OFF status of the specified bit device in the PC. For the conversion rule, refer to 8.4.3 Indicator. Label indicator setting dialog box Input items 1 ) Bit Device Enter a bit device in the PC which turns on/off the indicator. Screen List Window ObjectsScreen Keys Header 4) 3) 2) 1) Refer to the Text object. 3) 50DU-TK F940GOT 4) 3) 2) 1) Refer to the Text object. 3) Refer to the Text object. Refer to the Text object.
  • 236. FX Series Programmable Controllers Object Function Description 8 8-44 2 ) Label Enter a character string (label) to be displayed inside the indicator frame. For the character string display position, refer to the note below. The character size is x1/1 width. The character size is equivalent to that of the Text object. W (width): x1, x2, x3 and x4 are available. H (height): x0.5, x1, x2, x3 and x4 are available. 3 ) On and Off Color with which the device of the No. specified in 1) Bit Device paints over the area specified by the indicator in accordance with the ON/OFF status and the color set in 2) Label. 4 ) Frame Select the indicator frame shape. The following frame shapes are added. Label Indicator (The number of available frame shapes is increased from 4 to 7.) The additional frame shapes are available in the OS version of the GOT-F900 shown in the table below. * If the OS version is former than that shown above, the top frame is displayed. Table:8.13 Display form No frame Shaded Table:8.14 Display form No frame Single frame Double frame (circle and rectangle) Double frame (shaded solid) Table:8.15 OS version F930GOT V 2.0 or later F940GOT ET-940 V 3.10 or later Table:8.16 Display form Pushbutton switch 1 Pushbutton switch 2 Circle frame 50DU-TK F940GOT 50DU-TK F940GOT
  • 237. FX Series Programmable Controllers Object Function Description 8 8-45 Screen image Background color OFF Start Stop Start Start Bit device OFF ON Label color OFF (character color) Label color ON (character color) Background color ON Background color OFF Start Stop Start Start Bit device OFF ON Display color OFF (character color) Display color ON (character color) Background color ON 50DU-TK F940GOT ABCDEF GHIJ GHIJ ABCDEF GHIJ KLMN ABCDEF GHIJ ABCDEFGHIJKLMNOPQRS Too many characters ABCDEFGHIJ ABCDEFGHIJKLMNOPQ Too many lines The second line is left blank. Characters are displayed in the first and third lines. The first and third lines are left blank. Characters are displayed in the second line. Label display position A label can be displayed in up to 3 lines. Only 1 line can be specified. Characters are automatically arranged so that they are displayed in the center. When the number of lines or characters of a label exceeds the specified indicator size, excessive characters are displayed outside the indicator area. Enlarge the indicator size or change the characters of the label to be displayed.
  • 238. FX Series Programmable Controllers Object Function Description 8 8-46 8.4.5 Change screen The Change screen object allows to change over the screen in accordance with the instruction from the PC without regard to the keys (mechanical keys on the keyboard and touch keys on the screen). Set the change screen function on the common screen when screens are to be always changed over from the PC. Change screen setting dialog box The object name is changed from Change Screen to Change Screen (by PLC), and the object can be selected from the screen window also. Input items 1 ) Condition Changes over the screen in accordance with the condition of the specified bit device in the PC. Control input:Select this item when a bit device in the PC is not used as the condition. Bit Device:Specify a bit device in the PC. Operating when:Select ON or OFF when a bit device is specified. 2 ) Destination screen Select the destination screen specification method used when 1) Condition is satisfied. Direct:Enter a numeric as the destination user screen No. within the range from 0 to the maximum number of screens minus 1 or as the destination system screen (500 or larger in the 50DU-TK). Or select the destination screen from the list displayed on the drop-down screen. PLC data register:Specify a data register in the PLC as the control device for screen changeover (indirect specification). In other words, the destination screen No. can be specified in a program in the PLC. DU memory:When this item is selected, the screen is changed over to the screen No. stored in a previously displayed screen. (The screen No. displayed in the DU memory is stored.) 3 ) Save Current Screen in DU-Memory When a check mark is displayed, a screen stored previously is displayed if 2) Destination Screen is set to DU Memory on a screen displayed after the current screen No. is stored. Screen List Window ObjectsScreen Keys Header 1) 2) 3)
  • 239. FX Series Programmable Controllers Object Function Description 8 8-47 8.4.6 Output Indicator The Output Indicator object allows to control the ON/OFF status of the output from the external I/O connector provided on the rear panel of the DU. Output Indicator setting dialog box The object can be selected from the screen window also. Input items 1 ) Bit Device Specify a bit device in the DU which turns on/off the external output. 2 ) DU Output Specify the external output No. (0 to 7). The Output Indicator object becomes effective when the registered screen No. is displayed on the DU. While an unregistered screen is displayed, the external output does not change. 3 ) Operating when Select the logic for the bit device in the PC specified in 1) Bit Device. Screen List Window ObjectsScreen Keys Header 1) 2) 3) Bit device in PC Logic ON ON OFF OFF ON OFF ON OFF External I/O connector pin layout (main body side) Input Output FX-40DU-ES FX-40DU-TK-E rear panel Example: Output destination (external) External I/O connector in the DU (For the I/O specifications and the details, refer to the hardware manual of the DU.)
  • 240. FX Series Programmable Controllers Object Function Description 8 8-48 8.4.7 Setting Overlay Screen The Overlay Screen object allows to overlay the specified screen on the screen currently displayed on the DU when the specified bit device in the PC is turned on. Overlay Screen setting dialog box The object can be selected from the screen window also. Input items 1 ) Bit Device Specify a bit device in the PC to execute overlay. 2 ) Screen No. Enter a screen No. overlaying on the screen currently displayed when the 1] Bit Device is turned on. Or select the overlaying screen from the screen name list. System screens cannot be specified in the 50DU-TK (the screen No. 500 and later) and the F940GOT (the screen No. 1001 and later). Screen List Window ObjectsScreen Keys Header 1) 2) Screen currently displayed Overlay Screen 1) Bit Device is turned on The specified screen is overlaying upon the current screen Overlaying screen Rule on overlay display • The Overlay Screen object allows to overlay the specified screen on the screen currently dis- played in the DU or the F940GOT when 1) Bit Device becomes ON. • Up to 3 screens can be overlaid including the one currently displayed. If overlay using a control device is performed, any screen cannot be overlaid. • All the objects arranged on overlaid screens are valid. Accordingly, when touch keys are overlaid, for example, one on the overlaying screen (top screen) has the priority.
  • 241. FX Series Programmable Controllers Object Function Description 8 8-49 8.4.8 Buzzer The Buzzer object allows to issue the buzzer sound built in the DU in accordance with the ON/OFF status of a bit device in the PC. The object can be selected from the screen window also. Input items 1 ) Bit Device Enter a bit device in the PC to turn on/off the buzzer. 2 ) Mode Select how the buzzer sound built in the DU is issued when the bit device specified in 1) Bit Device is turned on. Continuous is available in the FX-50DU-TK(S) version 2.00 or later. Screen List Window ObjectsScreen Keys Header 1) 2) Built-in buzzer Bit device is turned on FX-50DU-TK(S) 1) Bit device PC Input signal 1) Bit Device 2) Mode One Times Three Times Continuous When the buzzer sound is not issued • If the buzzer is set to OFF on the dialog box displayed when View, System Settings and Setup Data are selected, the buzzer sound is not issued without regard to any other operation or setting. • The buzzer function is valid while a screen (except a common screen) on which the buzzer func- tion is set is displayed. When another screen is displayed, the buzzer sound is not issued if the buzzer function is not set on that screen.
  • 242. FX Series Programmable Controllers Object Function Description 8 8-50 8.5 Setting the date/time display (Date/Time) The Date/Time object allows to display the contents of the calendar/clock function built in the DU on the screen. Description on the objects Date [10DU] [25DU] [30DU] [40DU] [40DU-TK] [50DU-TK] [F940GOT] The current year, month and day (day of the week) are displayed on the DU screen based on the calendar built in the DU. Time [10DU] [25DU] [30DU] [40DU] [40DU-TK] [50DU-TK] [F940GOT] The current hour and minute (second) are displayed on the DU screen based on the clock built in the DU. Submenu is displayed. Select either object. Click the start point on the screen window. Cautions on FX-25DU-E The calendar/clock function is not built in the FX-25DU-E. However, when a real-time clock cassette (offered as an option) is attached to the FX-25DU-E, the date and the time can be read to and displayed in the FX-25DU-E. (The real-time clock cassette is not required in the FX2N Series PLC in which the calendar/clock function is built in.) Have in mind that the real-time clock cassette is not available in the FX-25DU-P.
  • 243. FX Series Programmable Controllers Object Function Description 8 8-51 8.5.1 Date The Date object allows to display the current year, month and day on the screen based on the calendar built in the DU. Date setting dialog box Input items 1 ) Format Select the date display format. Table:8.17 Format Display on screen Display on DU screen (example) Normal ##/???/####(???) 31/DEC/1998(MON) Short ##/???/#### 31/DEC/1998 Normal (Japanese) Short (Japanese) Screen List Window ObjectsScreen Keys Header 1) Refer to the Text object.
  • 244. FX Series Programmable Controllers Object Function Description 8 8-52 8.5.2 Time The Time object allows to display the current hour, minute and second on the screen based on the clock built in the DU. Time setting dialog box Input items 1 ) Format Select the time display format. Table:8.18 Format Display on screen Display on DU screen (example) Normal ## : ## : ## 12:30:45 Short ## : ## 12:30 Normal (Japanese) Short (Japanese) Screen List Window ObjectsScreen Keys Header 1) Refer to the Text object.
  • 245. FX Series Programmable Controllers Object Function Description 8 8-53 8.6 Setting the character code (Ascii) The Ascii object allows to display the character code specified by a word device in the PC as a character. Description on the object Ascii [25DU] [30DU] [40DU] [40DU-TK] [50DU-TK] [F940GOT] Displays a character to be displayed on the DU as a character corresponding to an ASCII code specified by a word device in the PC. Character code setting dialog box Screen List Window ObjectsScreen Keys Header Click the start point on the screen window. 1) 2) Refer to the Text object. 25DU, 30DU, 40DU, 40DU-TK and 50DU-TK
  • 246. FX Series Programmable Controllers Object Function Description 8 8-54 Input items 1 ) Word Device Enter the head of a word device to specify a character code. Consecutive word devices as many as the number of words entered to 2) Data Length are occupied. 2 ) Data Length Enter the number of characters to be displayed on the screen. Available data length:1 to 12 words (1 word corresponds to 1 full-width character or 2 half-width characters.) 3 ) Data Changeable Set this item effective by adding a check mark to change the character code using the keyboard (characters 1 and 2) or to display the frame type. Caution on display in the F940GOT When Data Changeable in the Number object and the Text object is set effective with a check mark, the function Touch Key object + Data Setting object is added to each of the Number and Text objects. In the 50DU-TK and the 40DU-TK, however, the Touch Key object and the Data Setting object should be set for each of the Number and Text objects in the conventional way. When the pop-up keyboard is changed in the F940GOT, the Touch Key object and the Data Setting object should be set also. 4 ) Bg, Text and Frame Type Select the background color, the text color and the frame type color respectively from the color pallet. 5 ) User ID This is an ID No. (0 to 49) which notifies the PC of the selected object when two or more Number or Ascii objects are displayed and their values are tried to be changed using the keyboard. The user ID is automatically assigned from 0. The value specified in 5) User ID is written to a word device in the PC corresponding to the control device (D + 7) for the selected object. The user ID is automatically set as a next ID by 6) Next ID. 6 ) Next ID This item sets automatically the user ID of the Number object or the Ascii object to be selected after the object currently being changed on the screen. 1) 2) Refer to the Text object. F940GOT 3) 4) Refer to the Text object. 5) 6) 7) 8) Number object 1 Number object 2 User ID = 0 Destination ID = 1 User ID = 2 Destination ID = 0 Ascii object 1 User ID = 1 Destination ID = 2 In the case of the screen shown on the left Number object 1 Number object 2 Ascii object 1
  • 247. FX Series Programmable Controllers Object Function Description 8 8-55 Handling of 5) User ID and 6) Next ID In the DU/WIN software The ID No. cannot be entered or changed. When a Number or Ascii object is created at first, the user ID is automatically set to 0 and the next ID is automatically set to 0. For a Number or Ascii object created next, the user ID is automatically set to 1 (+1) and the next ID is automatically set to 0 (head No.) so that selection is looped. When a Number or Ascii object is added or deleted while two or more Number or Ascii objects are displayed, the user ID and the next ID are automatically assigned again (so that unused ID Nos. are not generated). In the conventional version, User ID and Next ID are automatically assigned. In the new version, they can be set manually using the following setting procedure: To set automatic assignment, click to check the check box located on the left side of Auto User ID Next ID on the window. To set manual assignment, click to uncheck the check box. This setting is stored even after the DU/WIN-E is terminated once and started up again. To change the selection order The list of objects created on the Object List window is displayed. Drag an object whose selection order is to be changed, and drop it in a desired destination using the mouse. For the details, refer to 5.2.7 Adding, deleting and sorting objects (Object List). 7 ) Frame Type Select the form of a frame displayed around the ascii. * No frame is displayed in dotted line in the DU/WIN-E software, and is not displayed in the DU and the F940GOT. 8 ) Layout Select to which position the displayed number is laid out. Screen image Table:8.19 Display form No frame Single frame Double frame (keyboard) Double frame (trimmed) @@@@@@@@@@@@@@ @ =1 half width character
  • 248. FX Series Programmable Controllers Object Function Description 8 8-56
  • 249. FX Series Programmable Controllers Object Function Description 8 8-57 8.7 Setting the numeric (Number) The Number object allows to display the value of the specified word device in the PC in the specified size and position. Description on the object Number [10DU] [25DU] [30DU] [40DU] [40DU-TK] [50DU-TK] [F940GOT] Displays the set value/current value of a timer/counter or the current value of a data register. A value can be easily changed by entering a desired numeric via the ten keys and the touch keys. Number setting dialog box Screen List Window ObjectsScreen Keys Header Click the start point on the screen window. 5) 6) 2) 3) 4) 7) 8) 9) 1) 10DU, 25DU, 30DU, 40DU, 40DU-TK and 50DU-TK 15) Refer to the Text object.
  • 250. FX Series Programmable Controllers Object Function Description 8 8-58 Input items 1 ) Word Device Enter a word device in the PC to be displayed as a numeric. Available word devices: T, C, D, V, Z 2 ) Data Size Select either one between 16 bits and 32 bits. Make sure to select 32 bits when a high-speed counter or 32-bit counter is specified in 1) Word Device. 3 ) Displayed value Select Current or Preset as the type of the data specified in 1) Word Device. The available data type varies depending on the word device as shown in the table below. Table:8.20 1) Word Device 2) Data Size 3) Displayed value T 16 bits Current/Preset C 16 bits/32 bits Current/Preset D 16 bits/32 bits Current V 16 bits/32 bits Current Z 16 bits/32 bits (making a pair with V) Current 5) 13) 2) 3) 4) 7) 8) 9) 1) F940GOT Refer to the Text object. 15) 14) 16) 12) 10) 11) Refer to the Text object. 17)
  • 251. FX Series Programmable Controllers Object Function Description 8 8-59 4 ) Data Changeable Set whether or not the data of the device specified in 1) Word Device can be changed using the keyboard or the ten-keys in the DU.When Preset is selected in 3) Displayed value, Data Changeable should be selected so that the system becomes the status in which programs in the PC can be modified. Caution on display in the F940GOT When Data Changeable in the Number object and the Text object is set effective with a check mark, the function Touch Key object + Data Setting object is added to each of the Number and Text objects. In the 50DU-TK and the 40DU-TK, however, the Touch Key object and the Data Setting object should be set for each of the Number and Text objects in the conventional way. When the pop-up keyboard is changed in the F940GOT, the Touch Key object and the Data Setting object should be set also. 5 ) Minimum Value and Maximum Value Set the lower limit and the upper limit of numerics which can be entered to a word device when 4) Data Changeable is selected (when the check mark “” is added). Direct: Enter a numeric directly. ( 2) Data Size16 bits: -32,768 to +32,767 32 bits: -2,147,483,648 to +2,147,483,647) Indirect: Enter a word device (T, C, D, V or Z). 6 ) Position Enter an X and coordinate and a Y coordinate as the start point from which a numeric is to be displayed. 7 ) Digits Enter the number of digits of the numeric to be displayed. When the decimal point is displayed, it is counted as one digit. Examples: ##### : 5 digits = 5 (numeric) + 0 ( 8) Decimal Point At) ###.## : 6 digits = 3 (numeric) + 2 ( 8) Decimal Point At) When a decimal point is set in 12) Format String in the F940GOT, the decimal point does not occupy one character. For the details, refer to 12) Format String. 8 ) Decimal point AT Enter the number of digits to be displayed after the decimal point. 0: The decimal point is not displayed. 1 to 7) Digits - 1 (for decimal point): The decimal point is displayed. In the F940GOT, set either 8) Decimal Point At or 12) Format String. 9 ) Style Select the style of the number displayed on the screen. For the display styles available in the DU and the F940GOT, refer to the tabke below. Only Decimal is available. Select the numeric format among Decimal (zero suppress), Decimal and Hexadecimal. When Decimal (zero suppress) is selected, the top digit is not displayed if it is 0. 9) Format Select the numeric display style among Decimal, Hexadecimal, Octal, Binary and Real. To set the zero suppress function effective, add a check mark to Zero Suppress. What is the zero suppress function: When the top digit is 0, it is not displayed. With the zero suppress function: 123 Without the zero suppress function:00123 Start point (0,0) X Y ##### 10DU, 25DU, 30DU, 40DU and 40DU-TK 50DU-TK F940GOT
  • 252. FX Series Programmable Controllers Object Function Description 8 8-60 Display style list : Can be set: Cannot be set In the display examples above, 7) Digits is set to 7 and 8) Decimal Point At is set to 1. 10 ) User ID This is an ID No. (0 to 49) which notifies the PC of the selected object when two or more Number or Ascii objects are displayed and their values are tried to be changed using the keyboard. The user ID is automatically assigned from 0. The value specified in 10) User ID is written to a word device in the PC corresponding to the control device (D + 7) for the selected object. The user ID is automatically set as a next ID by 11) Next ID. 11 ) Next ID This item sets automatically the user ID of the Number object or the Ascii object to be selected after the object currently being changed on the screen. Handling of 10) User ID and 11) Next ID In the DU/WIN software The ID No. cannot be entered or changed. When a Number or Ascii object is created at first, the user ID is automatically set to 0 and the next ID is automatically set to 0. For a Number or Ascii object created next, the user ID is automatically set to 1 (+1) and the next ID is automatically set to 0 (head No.) so that selection is looped. When a Number or Ascii object is added or deleted while two or more Number or Ascii objects are displayed, the user ID and the next ID are automatically assigned again (so that unused ID Nos. are not generated). In the conventional version, User ID and Next ID are automatically assigned. In the new version, they can be set manually using the following setting procedure: To set automatic assignment, click to check the check box located on the left side of Auto User ID Next ID on the window. To set manual assignment, click to uncheck the check box. This setting is stored even after the DU/WIN-E is terminated once and started up again. To change the movement order The list of objects created on the Object List window is displayed. Drag an object whose selection order is to be changed, and drop it in a desired destination using the mouse. For the details, refer to 5.2.7 Adding, deleting and sorting objects (Object List). Table:8.21 Style Zero suppress function 10DU, 20DU, 30DU, 40DU, 40DU-TK 50DU-TK F940GOT Display example Decimal (0 to 9) Effective  839.5 -834.5 Not effective 0839.5 -0834.5 Hexadecimal (0 to F) Effective   A9F.2 -A9F.2 Not effective  0A9F.2 -0A9F.2 Decimal (without sign) (0 to F) Effective   39.5 34.5 Not effective   0839.5 0834.5 Octal (0 to 7) Effective   726.5 -726.5 Not effective   0726.5 -0726.5 Binary (0 to 1) Effective   110.1 -110.1 Not effective   0110.1 -0110.1 Real (binary float value) Effective   839.5 -834.5 Not effective   0839.5 -0834.5 Number object 1 Number object 2 User ID = 0 Destination ID = 1 User ID = 2 Destination ID = 0 Ascii object 1 User ID = 1 Destination ID = 2 In the case of the screen shown on the left Number object 1 Number object 2 Ascii object 1
  • 253. FX Series Programmable Controllers Object Function Description 8 8-61 12 ) Format String Characters (alphabets, numerics, Kanji and symbols) can be arbitrarily added to the displayed number. Display rule in the F940GOT 7) Digits indicates the number of numerics included in the number. Characters are not taken into account. Numerics are displayed from the lowest digit. Excessive numerics are not displayed. Enter # as a half-width character. Example 1:JY###D###-A Each underlined # indicates one numeric. Alphabets (J, Y, D, - and A) are added to the number in display. Example 2:Measured value ###.# Ω Each underlined # indicates one numeric. A decimal point (.) and characters (abc and Ω) are added to the number in display. The table below shows the actual display of the value stored in data registers in the PC in the examples above. 13 ) Parameters Four rules of arithmetic are performed for the data on 1) Word Device using Gain 1, Gain 2 and Offset. Gain 1:Used for multiplication (Enter the initial value 1 not to use Gain 1.) Data on 1) Word Device x Gain 1 Gain 2:Used for division (Enter the initial value 1 not to use Gain 2.) Data on 1) Word Device / Gain 2 Offset:Used for addition or subtraction (Enter the initial value 0 not to use Offset.) Enter a minus value to perform subtraction. Data on 1) Word Device + Offset Parameters is performed as follows: 1) Word Device x Gain 1 / Gain 2 + Offset 14 ) Frame Type Select the form of a frame displayed around the number. To display the frame, 15) Bg Transparent should be set effective by adding a check mark. If 15) Bg Transparent is not effective, no frame is automatically selected here. 15 ) Bg Transparent While a check mark is displayed, the background color becomes transparent and objects and background color below are displayed 16 ) Layout Select to which position the displayed number is shifted if its number of digits is smaller than that specified in 7) Digits. Select one among Left, Center and Right. 17 ) Use High quality When the character size is large, characters are displayed in the high-quality character font of the display unit so that such characters are displayed in smooth shapes. This item is valid when the character size W is x4 or more and H is x2 or more. (Use High quality is available in the GOT-F900 main unit whose serial No. is 13**** (March, 2001) and later.) Table:8.22 Example Data register (32 bits) in PLC Display in GOT-F900 1 K1234 JY 1D234-A K123456 JY123D456-A K1234567 JY???D???-A 2 K12 Measured value 1.2Ω K1234 Measured value 123.4Ω K12345 Measured value ???.?Ω Table:8.23 Display form No frame Single frame Double frame (keyboard) Double frame (trimmed) 4 7 5 Left Center Right Example: When the displayed numeric consists of 3 digits while 7) Digits is set to 5 4 7 5 4 7 5 Ver2.5∼
  • 254. FX Series Programmable Controllers Object Function Description 8 8-62 Screen image The number of digits is regarded as 5 when 12) Format String is used for setting or as 6 when 8) Decimal Point At is used for setting. #### ##.# ###.## Total number of digits=6 Display color Background color Number of digits after decimal point=2 Total number of digits = 6 Even if the number of digits after decimal point has been set, the total number of digits is 6. #### ##.# ###.## Total num ber of digits=5 Display color Background color Start point Display fram eDisplay fram e color Enlarged view 10DU 25DU, 30DU, 40DU, 40DU-TK and 50DU-TK F940GOT Caution on specification of a word device in PC link connection • In the case of link connection of A Series PC to a computerIndex registers (V, Z) cannot be monitored. • In the case of upward link connection of the SYSMAC C Series (OMRON)Set values of TIM (T) and CNT (C) cannot be monitored.
  • 255. FX Series Programmable Controllers Object Function Description 8 8-63 8.8 Setting the box (Box) The Box command offers the Box and Filled box objects to display boxes on the DU. In some DU types, the Filled box object may not be available. Description on the objects Box Displays the specified area as a box frame in continuous line. Filled box Displays the specified area as a box filled with the specified color. Screen List Window ObjectsScreen Keys Header Table:8.24 10DU 25DU 30DU 40DU 40DU- TK 50DU- TK F940 GOT Box  Filled box      Click the start point on the screen window, draw the mouse, and release the mouse at the end point of the box to be displayed.
  • 256. FX Series Programmable Controllers Object Function Description 8 8-64 Filled box setting dialog box (Filling cannot be set in the Box setting box.) Input items 1 ) Frame Select the continuous line color used to draw a box frame from the color pallet. 2 ) Fill Select the color to fill a box from the color pallet. 3 ) Filled Let the check mark ““ be displayed to fill a box. By setting this item, selection between Box and Filled box can be toggled. This item can be set in the FX-50DU-TK(S)-E exclusively. This item is not available in any other DU. 1 ) Frame Select the line type in Type and the line color to draw a box frame in Frame from the color pallet. 2 ) Filling Select the color to fill a box in Fill from the color pallet. 3 ) Pattern In Type, select the pattern to fill a box. As the number in the input area is smaller, the background color is stronger. As the number is larger, the foreground color is stronger. Select either one between 2) Filling and 3) Pattern by clicking to select the radio button. 2) 1) 3) Refer to the Text object. 25DU, 30DU, 40DU, 40DU-TK and 50DU-TK F940GOT The following dialog box is offered in V 2.4 or later. 3) 2) 1) Refer to the Text object. 25DU, 30DU, 40DU, 40DU-TK and 50DU-TK F940GOT The following input items are offered in V 2.4 or later.
  • 257. FX Series Programmable Controllers Object Function Description 8 8-65 Screen image Start point 2) Fill 1) Frame S t a r t p o i n t F i l l i n g P a t t e r n 1 ) F r a m e 2 ) F i l l i n g 1 ) F r a m e 3 ) P a t t e r n 25DU, 30DU, 40DU, 40DU-TK and 50DU-TK F940GOT
  • 258. FX Series Programmable Controllers Object Function Description 8 8-66 8.9 Setting the circle (Circle) The Circle command offers the Circle and Filled circle objects to display circles on the DU. In some DU types, the Filled circle object may not be available. Description on the objects Circle Displays the specified area as a circle frame in continuous line. Filled circle Displays the specified area as a circle filled with the specified color. Screen List Window ObjectsScreen Keys Header Table:8.25 10DU 25DU 30DU 40DU 40DU- TK 50DU- TK F940 GOT Circle  Filled circle      Click the start point on the screen window, draw the mouse, and release the mouse at the end point of the box to be displayed.
  • 259. FX Series Programmable Controllers Object Function Description 8 8-67 Filled circle setting dialog box (Filling cannot be set in the Box setting circle.) Input items 1 ) Frame Select the continuous line color used to draw a circle frame from the color pallet. 2 ) Fill Select the color to fill a circle from the color pallet. 3 ) Filled Let the check mark ““ be displayed to fill a circle. By setting this item, selection between Circle and Filled circle can be toggled. This item can be set in the FX-50DU-TK(S)-E exclusively. This item is not available in any other DU. 1 ) Frame Select the line type in Type and the line color to draw a circle frame in Frame from the color pallet. However, only the straight line is available as the line type. 2 ) Filling Select the color to fill a circle in Fill from the color pallet. 3 ) Pattern In Type, select the pattern to fill a circle. As the number in the input area is smaller, the background color is stronger. As the number is larger, the foreground color is stronger. Select either one between 2) Filling and 3) Pattern by clicking to select the radio button. 2) 1) 3) Refer to the Text object. 25DU, 30DU, 40DU, 40DU-TK and 50DU-TK F940GOT 2) 1) 3) Refer to the Text object. The following dialog box is offered in V 2.4 or later. 25DU, 30DU, 40DU, 40DU-TK and 50DU-TK F940GOT The following input items are offered in V 2.4 or later.
  • 260. FX Series Programmable Controllers Object Function Description 8 8-68 Screen image Start point 2) Fill 1) Circle S t a r t p o i n t 1 ) F r a m e 2 ) F i l l i n g F i l l i n g 1 ) F r a m e 3 ) P a t t e r n P a t t e r n 25DU, 30DU, 40DU, 40DU-TK and 50DU-TK F940GOT
  • 261. FX Series Programmable Controllers Object Function Description 8 8-69 8.10 Setting the line (Line) The Line object allows to draw a line between two points represented in coordinates. Description on the object [25DU] [30DU] [40DU] [40DU-TK] [50DU-TK] Line Displays a continuous line between two points in the diagonal, vertical or horizontal direction. Line setting dialog box Screen List Window ObjectsScreen Keys Header Click the start point on the screen window, draw the mouse, and release the mouse at the end point of the box to be displayed. 1) Refer to the Text object. 25DU, 30DU, 40DU, 40DU-TK and 50DU-TK F940GOT 1) 2) Refer to the Text object. The following dialog box is offered in V 2.4 or later.
  • 262. FX Series Programmable Controllers Object Function Description 8 8-70 Input items 1 ) Line Select the continuous line color drawn between two points from the color pallet. 1 ) Line Select the color of the line drawn between two points from the color pallet. 2 ) Type Select the line type such as dotted line and alternate long and short dash line. Screen image 25DU, 30DU, 40DU, 40DU-TK and 50DU-TK F940GOT The following input items are offered in V 2.4 or later. Start point (End Position) End Position (Start point) 1) Line S t a r t p o i n t ( E n d o p t i o n ) E n d P o s i t i o n ( S t a r t p o i n t ) 1 ) L i n e 2 ) T y p e 25DU, 30DU, 40DU, 40DU-TK and 50DU-TK F940GOT
  • 263. FX Series Programmable Controllers Object Function Description 8 8-71 8.11 Setting the touch key (TouchKey) The TouchKey object allows to set the button size and the button position and select the button shape by combining a cell which is a matrix of the DU screen. By manipulating a touch key on the screen provided in the DU, switches to turn on/off bit devices in the PC and the screen changeover function are offered. Description on the object TouchKey Sets the position, the size and the shape of a button which functions as a touch key on the DU screen. A function can be assigned to a set key. In the 50DU-TK and the F940GOT, two or more functions can be assigned. Additional functions Switch [40DU-TK] [50DU-TK] [F940GOT] Sets a bit device in the PC to be turned on/off (alternate, momentary, set or reset). Send databank [50DU-TK] [F940GOT] Sets transfer between a data file (memory in the DU) and a file register in the PC. Change screen [40DU-TK] [50DU-TK] [F940GOT] Changes over to a screen No. assigned to a key. Data setting [40DU-TK] [50DU-TK] [F940GOT] Reads the keyboard (decimal or hexadecimal) or the ten-keys. Increment [50DU-TK] [F940GOT] Adds 1 to a numeric of a word device (C, T, D) (increment). Decrement [50DU-TK] [F940GOT] Subtracts 1 from a numeric of a word device (C, T, D) (decrement). Write constance [50DU-TK] [F940GOT] Sets a constant (preset value) to a word device (C, T, D). Screen List Window ObjectsScreen Keys Header Click the start point on the screen window.
  • 264. FX Series Programmable Controllers Object Function Description 8 8-72 Touch key setting dialog box Input items 1 ) No. A number starting from 0 is automatically assigned to identify each touch key. This No. is also displayed in the upper left of a touch key object on the screen window. 2 ) New object Select and add the function actuated by the touch key. Though the available functions are shown on the previous page, the usable contents vary depending on the DU type. 4) 3) 2) 1) 5) Refer to the Text object. 40DU-TK and 50DU-TK The dialog box above indicates an example in the 50DU-TK. In the 40DU-TK, Label and Key Type are not provided. F940GOT 4) 3) 2) 1) 5) Refer to the Text object. 7) 7) 8) 9) 6) Refer to the Text object.
  • 265. FX Series Programmable Controllers Object Function Description 8 8-73 3 ) Current Displays a list of key functions assigned to the touch key displayed in 1) No. by 2) New object. When a key function is assigned, (asterisk) is displayed in the upper right of the No. in the touch key object on the screen window. Example: Two Switch and Change Screen objects in total can be set. [A] [B] Description on operation of 50DU-TK a) The DU/WIN-E software searches the function (switch) of the group A from the top of the list, and executes the first switch (M10). The second switch (Y0) and later switches are ignored. b) The software searches the first executable function of the group B from the top of the list, and executes it. (If the changeover condition for the screens Nos. 5 and 7 are not satisfied, the software executes Increment.) In the setting shown on the following, even if two or more functions are set, the functions after Switch (Y0) are ignored (if the changeover condition for the screen No. 5 is satisfied). * If no changeover condition is satisfied, the screen is not changed over. Example: Two or more Switch, Switch, Increment and Change Screen objects can be set. [A] [A] [A] [A] Description on operation of F940GOT a) The DU/WIN-E software automatically sorts the functions in accordance with the priority. Priority for sorting Switch → Write Constant → Increment → Decrement → Change Screen → Send Databank → Data Setting b) The software executes the functions from the top of the list. c) However, if there is the Change Screen function and in the list the condition for it is satisfied, the later functions are ignored. In other words, when screen changeover is executed, the function processing of the touch key is aborted. In the setting shown on the following, if the changeover condition for the screen No. 5 is not satisfied and the changeover condition for the screen No. 7 is satisfied, Change Screen No. 20 after Change Screen No. 7 is ignored. * If no changeover condition is satisfied, the screen is not changed over. * 2 5× Touch key (to which any function is not set) Touch key (to which a function is set) 50DU-TK Table:8.26 Only 1 each from [A] and [B] (2 max. in total) Group A Group B Switch Send Databank Screen Change Data Setting Increment Decrement Write Constant Table:8.27 Function setting examples Change Screen No. 5 Switch (M10) Switch (Y0) Change Screen No. 7 Increment Change Screen No. 20 F940GOT
  • 266. FX Series Programmable Controllers Object Function Description 8 8-74 4 ) Label Enter a character string to be displayed within the touch key frame. The number of characters and the number of lines available vary depending on the touch key size. For the display position and the specifications of a label, refer to the description on the Label indicator object in Paragraph 8.4.4. For the available character size, display position and specifications, refer to 8.4.4 Label indicator. 5 ) Key type Select the touch key frame shape. : Can be set  : Cannot be set * When No frame is selected, a dotted-line frame is displayed in the DU-WIN software, and no frame is displayed in the DU and the F940GOT. In the F940GOT, the following two types are available in addition to the types shown above. The following frame shapes are added. Label Indicator (The number of available frame shapes is increased from 4 to 7.) The additional frame shapes are available in the OS version of the GOT-F900 shown in the table below. Table:8.30 Display form No frame Shaded Double frame (keyboard) Double frame (trimmed) 40DU-TK   50DU-TK F940GOT Table:8.31 Display form Double frame (shaded solid) Double frame (bold) Table:8.32 OS version F930GOT V 2.0 or later F940GOT V 3.10 or later Table:8.28 2 or more from [A] (50 max. in total) Group A Switch Increment Decrement Write Constant Data Setting Send Databank Table:8.29 Function setting examples Switch (M10) Switch (Y0) Increment Change Screen No. 5 Change Screen No. 7 Change Screen No. 20 50DU-TK F940GOT 40DU-TK, 50DU-TK and F940GOT F940GOT
  • 267. FX Series Programmable Controllers Object Function Description 8 8-75 * If the OS version is former than that shown above, the frame is not displayed. 6 ) Key Code Enter a code to enter a character or specify a special operation.Enter a 16-bit hexadecimal value (0 to FFFF). For the key code list for special operations, refer to 9. Related Information. For the latest contents, refer to the Operation Manual of the F940GOT/F930GOT. 7 ) Auto Repeat, Simul. Press and Reverse On Touch Specify an operation in response to pressing of the touch key. Auto Repeat:While the touch key is pressed and held, the touch key becomes ON or OFF repeatedly in a certain cycle. Simul. Press:Enables simultaneous pressing of two touch keys. (Set a check mark to each of the touch keys to be pressed simultaneously.) Reverse On Touch:Enables or disables reverse of the color inside the touch key frame when the touch key is pressed. When Reverse On Touch is set effective (with a check mark), the touch key is reversed based on the setting of 8) Reverse Condition. 8 ) Reverse Condition Select the condition to reverse the color inside the touch key while 7) Reverse On Touch is set effective. Key:The color inside the touch key frame is reversed when the touch key is pressed. Bit Device:The color inside the touch key frame is reversed while the specified bit device is ON, and not reversed while the specified bit device is OFF. 9 ) OFF Bg / ON Bg Specify the display color inside the touch key frame in the ON/OFF status used when 7) Reverse Condition is set effective. Table:8.33 Display form Toggle switch Slide switch (lateral) Slide switch (longitudinal) Pushbutton switch 1 Pushbutton switch 2
  • 268. FX Series Programmable Controllers Object Function Description 8 8-76
  • 269. FX Series Programmable Controllers Object Function Description 8 8-77 8.12 Setting the keyboard (Keyboard) The Keyboard object allows to display always by a touch key in the DU the keyboard preliminarily set using the ten keys and the alphabet keys, and allows input of numerics and character codes. Input items 1 ) Type Select the keyboard type preliminarily set. 2 ) Position Enter the coordinates in which the keyboard is always displayed. Enter the X and Y coordinates in the unit of dot. The size equivalent to one touch key multiplied by a positive integer is required to be entered. If a coordinate with which the keyboard cannot be displayed is entered, it is regarded as an error. Keyboard type To each keyboard, some objects correspond. For example, from the decimal and hexadecimal keyboards, numeric values of the Number object can be input. From the character 1 and 2 keyboards, characters of the Ascii object can be changed. In the F940GOT, the user can set key codes to the Touch Key object, and make arbitrary keyboards. Screen List Window ObjectsScreen Keys Header 1) 2) Click the start point on the screen window.
  • 270. FX Series Programmable Controllers Object Function Description 8 8-78 Keyboard type DEC 9×4 DEC 15×2 40DU-TK HEX 10×4 HEX 10×8 ALPHANUM1 16×5 DEC 16×4 ALPHA1 16×5 DEC 8×4 DEC 8×8 DEC 16×2 50DU-TK and F940GOT In the F940GOT, keys indicated in Japanese in other models are indicated in English.
  • 271. FX Series Programmable Controllers Object Function Description 8 8-79 DEC DEC (lateral) HEX F930GOT Japanese keyboard and English keyboard • In the 40DU-TK and the 50DU-TK, the keyboard layout is changed when the language is changed over between Japanese and English in Project Settings in the DU/WIN software or the system screen in the DU/GOT. In the F940GOT, only the English keyboard is available. Japanese mode English mode
  • 272. FX Series Programmable Controllers Object Function Description 8 8-80 8.13 Setting the key function The Keys menu allows to assign the functions including screen changeover, ON/OFF switch and write of constant for the key switches and the touch key switches built in the DU. Screen list window Click the Key button on the Screen List window, and set the key function on the Key List window. Input items 1 ) Keys Displays the key list and indicates whether or not a function is assigned to each key.When a function is already assigned, * (asterisk) is added at the head of a key name. 2 ) New object type Adds a key function selected from the key function object tool box or the Object tool menu. The window to set the selected key function object is displayed. 3 ) Functions Displays a list of functions assigned to the key selected in the key list. Key list window Key function object tool box Function is assigned. This tool box is displayed when the key list window is displayed and becomes active. 1) 2) 3)
  • 273. FX Series Programmable Controllers Object Function Description 8 8-81 Key setting procedure When a function is assigned for the first time 1. Click to select a key name to be set newly from the key list. 2. Select a key function object to be registered to 3) Functions from the Key Function Object tool box or the Object tool bar. %For the details, refer to the next page. The selected key object name is displayed in 2) New Object Type. 3. Click the Add button to display the dialog box for setting the selected key object. Enter a value to the input item to be set, and click the [OK] button. 4. The specified function is added to 3) Functions and displayed there. When an existing function is changed 1. Click to select a key name to be changed from the key list. 2. Select a key function object to be changed from 3) Functions. %For the details, refer to the next page. The selected key object name is displayed in 2) New Object Type. 3. Click the Edit button or double-click a key function object in 3) Functions to display the dialog box for setting the selected key object. Enter a value to the input item to be changed, and click the [OK] button. 4. The specified function is changed. What can be set on the Key List window On the Key List window, all of set touch keys and external keys (mechanical keys) are displayed. Only when a touch key has been already created, its contents can be changed. When creating a touch key, make the Screen window active and create it using the Object tool bar or a touch key in the object tool box. The key function setting is to be performed usually on the dialog box for setting a touch key. However, on the Key List window, the key function can be changed.
  • 274. FX Series Programmable Controllers Object Function Description 8 8-82 8.13.1 Key function object List of key setting and applicable DU type +++++++++++++++++++++++++: Can be set : Cannot be set Description on the object Switch Sets a bit device in the PC to be turned on/off (alternate, momentary, set or reset). Send databank Sets transfer between a data file (memory in the DU) and a file register in the PC. Change screen Changes over to a screen No. assigned to a key. Data setting Reads the keyboard (decimal or hexadecimal) or the ten-keys. Increment Adds 1 to a numeric of a word device (C, T, D) (increment). Decrement Subtracts 1 from a numeric of a word device (C, T, D) (decrement). Write constance Sets a constant (preset value) to a word device (C, T, D). Table:8.34 Key setting 10DU 25DU(-P) 30DU 40DU 40DU-TK 50DU-TK F940GOT Switch Send data bank   Change screen  Data setting     Increment     Decrement     Write constance      3) 2) 1) 4) 5) 6) 7) 1) 2) 3) 4) 5) 6) 7) A key function can be selected from the Object tool bar or the key function object tool box.
  • 275. FX Series Programmable Controllers Object Function Description 8 8-83 8.13.2 Switch The Switch object allows to control the ON/OFF status of a bit device in the PC via a key (mechanical key or touch key). Input items 1 ) Control input Displays the key name selected from the key list on the key list window. This dialog box displays the key name, but does not allow modification. When modifying the key name, press the [Cancel] button to close the dialog box, then select a desired key name from the key list window. 2 ) Device Specifies the device No. or external output No. to be driven by the key specified in 1) Control input. •Bit Device : [10DU] [25DU] [30DU] [40DU] [40DU-TK] [50DU-TK] [F940GOT] Enter a bit device in the PC to be turned on/off. •DU Output : [40DU] [40DU-TK] [F940GOT] Enter an output No. (0 to 7) of the external I/O connector in the DU. 3 ) Operation Select the output characteristics of the switch. •Momentary : [10DU] [25DU] [30DU] [40DU] [40DU-TK] [50DU-TK] [F940GOT] Turns on while pressed and held, and turns off when released. •Alternate : [10DU] [25DU] [30DU] [40DU] [40DU-TK] [50DU-TK] [F940GOT] Turns on when pressed or released, and turns off when pressed again. •Set : [50DU] [F940GOT] Turns on when pressed, and remains on even if released or pressed again. •Reset : [50DU] [F940GOT] Turns off when pressed, and remains off even if pressed again. Switch characteristics Screen List Window ObjectsScreen Keys Header 1) 2) 3) Momentary Alternate ResetSet Switch Output ON OFF ON OFF Switch Output ON OFF ON OFF Switch Output ON OFF ON OFF Switch Output ON OFF ON OFF
  • 276. FX Series Programmable Controllers Object Function Description 8 8-84 Keys on the DU Switch objects and applicable DU types Format available for switch input : Can be set  : Cannot be set Table:8.35 Touch key Key [Shift] + key External Function key 10DU  Keys(A to C)    25DU     5 keys (F1 to F5) 30DU  Ten keys (0 to 9) and , keys Combination of Shift and one among ten keys (0 to 9) and , keys   40DU  Ten keys (0 to 9) and , keys Combination of [Shift] and one among ten keys (0 to 9) and , keys Signal input from external I/O connector (I0 to I7)  40DU-TK Touch keys (32 keys/screen) Ten keys (0 to 9) and , keys Combination of [Shift] and one among ten keys (0 to 9) and , keys Signal input from external I/O connector (I0 to I7)  50DU-TK Touch keys (32 keys/screen)     F940GOT Touch keys (50 keys/screen)     Handy GOT Touch keys (50 keys/screen)     0/A 1/8 2/C 3/D 4/E POWER CLEAR SET/- SHIFT ENTER 5/F 6 7 8 9 FX-40DU Mechanical keys (ten-keys, Enter key, etc.)
  • 277. FX Series Programmable Controllers Object Function Description 8 8-85 Switch mode (characteristics) : Can be set  : Cannot be set Output format : Can be set  : Cannot be set Table:8.36 Momentary Alternate Set Reset 10DU   25DU 30DU   40DU 40DU-TK 50DU-TK F940GOT Handy GOT Table:8.37 Device (in PC) External (external I/O function in DU) 10DU  25DU  30DU  40DU Signal output from external I/O connector (00 to 07) 40DU-TK Signal output from external I/O connector (00 to 07) 50DU-TK  F940GOT  Handy GOT 
  • 278. FX Series Programmable Controllers Object Function Description 8 8-86 8.13.3 Send data bank Two or more pieces of data created by the Data bank command can be preliminarily transferred to the DU, then can be transferred between the DU and the PC using the key set here. Data on the specified files in the DU can be written to the PC. Data can be read from the PC to the DU. Key (data file transfer) setting dialog box Input items 1 ) Control input Displays the key (mechanical key or touch key) selected on the previous window. For the key types available in each DU type, refer to Switch in Paragraph 8.11.1 2 ) Bank No. Enter the file No. to which transfer is executed when the key displayed in 1) Control input is manipulated. Direct : Enter a numeric from 0 to the specified number of files as a file No. Indirect : Specify a data register for specifying a data file as a screen specification register for a control device. In other words, a file No. can be selected in a PC program. (The indirect specification method is available in the FX-50DU-TK(S)-E exclusively.) 3 ) Function DU → PC : Writes data from a data file in the memory in the DU to the PC. PC → DU : Writes data from a data register in the memory in the PC to the DU. Screen List Window ObjectsScreen Keys Header 1) 3)2)
  • 279. FX Series Programmable Controllers Object Function Description 8 8-87 8.13.4 Change screen The Change screen object allows to change over the screen to the specified No. when a key (mechanical key, touch key) is pressed. Change screen setting dialog box Input items 1 ) Condition The screen is changed over when the condition set in Control input, Bit Device and Active when is satisfied. Control input:Displays the key (mechanical key or touch key) name selected on the previous window.For the keys available in each DU type, refer to 1. Switch in Paragraph 8.11.1 Bit Device:Specify a bit device in the PC. Active when:Select ON or OFF when a bit device is specified. 2 ) Destination screen Select the method to specify the DU screen No. which is to be displayed when the condition specified in 1) Condition is satisfied. Direct: Enter a numeric from 0 to Maximum number of user screens -1 as a user screen No. or a system screen No. (500 or more in the 50DU-TK, 1001 or more in the F940GOT). Or select a desired screen from the drop-down type screen list. When a system screen is specified in the F940GOT, add a check mark to 3) Save Current Screen so that processing can be returned from the system screen to a user screen. PLC data register: Specify a data register for screen changeover as a screen specification register for control device. In other words, the changeover destination screen No. can be specified using a PC program. DU memory: The screen No. set and stored on a previous screen is selected as the changeover destination. (The screen No. displayed in the memory in the DU is stored.) 3 ) Save current screen in DU-Memory When the check mark “” is displayed by clicking the mouse, the current screen No. is regarded as the changeover destination when DU memory is selected in 2) Destination screen on a later screen. Screen List Window ObjectsScreen Keys Header 2) 1) 3) How to change over the screen without manipulating any key The screen can be changed over by selecting Object, Indicator and Change screen on the object list window. The setting window displayed at that time is equivalent to the window shown above except that Control input in 1) Condition is not provided.
  • 280. FX Series Programmable Controllers Object Function Description 8 8-88 8.13.5 Data setting The Data setting object allows to display the keyboard by the specified input (touch key, mechanical key, etc.), and modify the specified numeric. To use the Data Setting object, an object (Number or Ascii object) which is a target of change should be displayed on the same screen. Have in mind that the keyboard is not popped up if there is not a target data. In the FX-40DU-TK-E, the ten-key pad is displayed instead of the keyboard. Keyboard display procedure in the DU Data setting setting dialog box Screen List Window ObjectsScreen Keys Header 12345 7 4 1 8 5 2 9 6 3 - CLEAR SET Control 0 The keyboard (ten-key pad) is displayed. 12345 Numeric Emter When this switch is pressed Impat 1) 5) 6) 2) 3) 4) 40DU-TK and 50DU-TK F940GOT 1) 7) 5) 6)
  • 281. FX Series Programmable Controllers Object Function Description 8 8-89 Input items 1 ) Control input Displays the key type and the key No. to actuate data setting for the contents of a device specified in 2) Word Device. (The available key types vary depending on the DU model.) 2 ) Word Device Enter a word device in the PC which specifies the No. in the image library. Available word devices: T, C, D, V, Z 3 ) Data Size Select either one between 16 bits and 32 bits. Make sure to select 32 bits when a high-speed counter or 32-bit counter is specified in 2) Word Device. 4 ) Changed Value Select Current or Preset as the type of the data specified in 2) Word Device. The available data type varies depending on the word device as shown in the table below. 5 ) Keyboard type Select the keyboard for data input. For the available keyboard types, refer to the operation manual of each DU. 6 ) Position Enter the X and Y coordinates as the start position from which the Data setting is to be displayed. When a keyboard object which is always displayed is set on the screen window, the Data setting object cannot be set. In other words, two keyboards cannot be displayed at a time. 7 ) User ID Data change can be performed to the Number or Ascii object whose user ID is equivalent to the user ID entered here. Table:8.38 Input Touch key Key [Shift] key External input F940GOT 50DU-TK    40DU-TK Table:8.39 Word Device Data Size Changed Value T 16 bits Current/Preset C 16 bits/32 bits Current/Preset D 16 bits/32 bits Current V 16 bits/32 bits Current Z 16 bits/32 bits (making a pair with V) Current Keyboard display position • F940GOT, FX-50DU-TK(S)-E Specify a position on the screen in which the keyboard is to be popped up. The keyboard is popped up in the specified position exclusively when the touch key specified in 1) Control input is pressed. • FX-40DU-TK-E The keyboard is automatically moved to a position in which a numeric to be modified is not hidden.
  • 282. FX Series Programmable Controllers Object Function Description 8 8-90 8.13.6 Increment and Decrement The Increment object adds 1 to the data in the specified word device in the PC by a key (mechanical key or touch key). The Decrement object subtracts 1 from the data in the specified word device in the PC by a key (mechanical key or touch key). The Increment object exclusively is described below as the representative between them. Input items 1 ) Control Input Displays the key (mechanical key or touch key) selected on the previous window. For the key types available in each DU type, refer to Switch in Paragraph 8.11.1 2 ) Word Device Enter a word device in the PC which specifies the No. in the image library. Available word devices: T, C, D, V, Z 3 ) Data Size Select either one between 16 bits and 32 bits. Make sure to select 32 bits when a high-speed counter or 32-bit counter is specified in 2) Word Device. 4 ) Changed Value Select Current or Preset as the type of the data specified in 2) Word Device. The available data type varies depending on the word device as shown in the table below. Table:8.40 Word Device Data Size Changed Value T 16 bits Current/Preset C 16 bits/32 bits Current/Preset D 16 bits/32 bits Current V 16 bits/32 bits Current Z 16 bits/32 bits (making a pair with V) Current Screen List Window ObjectsScreen Keys Header 4) 3) 2) 1) 50DU-TK F940GOT 4) 3) 2) 1) 5) 6)
  • 283. FX Series Programmable Controllers Object Function Description 8 8-91 5 ) Constant Enter a numeric (integer) to be added (Increment) to or subtracted (Decrement) from the word device specified in 2) Word Device. The allowable constant range is as follows for both the Increment and Decrement objects. 3) Data Size = 16 bits: 0 to +32,767 32 bits: 0 to +2,147,483,647 6 ) Initialezed Value Conditions Click to check the check box when using the word operation function of the touch keys. While the data is added or subtracted in the condition set above, if the value of 2) Word Device becomes more or less than the value set in Conditional Value, the value set in Reset Value is written to 2) Word Device.
  • 284. FX Series Programmable Controllers Object Function Description 8 8-92 8.13.7 Write constant The Write constant object allows to write a fixed value (constant) preliminarily set to the current value or the set value of a word device in the PC. Write constant setting dialog box Input items 1 ) Control Input Displays the key (mechanical key or touch key) selected on the previous window. For the key types available in each DU type, refer to 1. Switch in Paragraph 8.11. 2 ) Word Device Enter a word device to which the value specified in 5) Constant is to be written. 3 ) Data Size Select either one between 16 bits and 32 bits. Make sure to select 32 bits when a high-speed counter or 32-bit counter is specified in 2) Word Device. 4 ) Changed Value Select Current or Preset as the type of the data specified in 2) Word Device. The available data type varies depending on the word device as shown in the table below. 5 ) Constant Enter a numeric (decimal) to be written to the word device in the PC specified in 2) Word Device. 16 bits: -32,768 to +32, 768 32 bits: -2,147,483,648 to +2,147,483,647 Table:8.41 Word Device Data Size Changed Value T 16 bits Current/Preset C 16 bits/32 bits Current/Preset D 16 bits/32 bits Current V 16 bits/32 bits Current Z 16 bits/32 bits (making a pair with V) Current Screen List Window ObjectsScreen Keys Header 5) 1) 2) 3) 4) Writes a fixed value to T0 constant (set value). Writes a fixed value to T0 current value. Comstamt1 POWER DU Comstamt2 POWER RUN BATT.V PROG-E CPU-E L N 24+ 24+ RUN X1 X3 X5 X7 X11 X13 X15 X17 X21 X23 X25 X27 COM X0 X2 X4 X6 X10 X12 X14 X16 X20 X22 X24 X26COM ‚`‚b‚W‚T `‚Q‚U‚S‚u SG Y0 Y2 COM1 Y1 Y3 COM2 Y4 Y5 Y6 Y7 COM3 Y10 Y11 Y12 Y13 COM4 Y14 Y15 Y16 Y17 Y20 Y21 Y22 Y23 Y24 Y25 Y26 Y27COM5 PULL Programmable controller (PC) K100 TO X0 What is the Write constant object
  • 285. FX Series Programmable Controllers Object Function Description 8 8-93 8.14 Setting the objects related to the FX-10DU-E The objects shown in the table below are available in the FX-10DU-E. The objects whose setting contents and setting procedure are different from those in another DU type are described below. Description on the objects. Table:8.42 Object name Description Reference page Character Text Allows to display characters directly on the DU screen. (8-14) Displayed object Time Allows to display the hour, minute and second of the clock built in the DU. 8-5 Date Allows to display the year, month and day of the calendar built in the DU. 8-5 Text Indicator Allows to display the corresponding characters in accordance with the ON/OFF status of the specified bit device. 8-4 Indicator Allows to display when the specified bit device is turned on. 8-4 Number Allows to display the current value/set value of word devices. 8-7 Attribute object Scroll Allows to specify the scroll pattern on the screen. (8-14) Switch Allows to turn on/off bit devices by the A, B or C key. 8-13 Flashing backlight Allows to light/flash the backlight of the screen display. (8-14) Screen Name Allows to enter the screen comment. (8-14) Screen List Window ObjectsScreen Keys Header Text The Text object allows to enter characters directly to the desired display position on the Screen window. Table:8.43 Type of displayed characters Alphabets, numerics, symbols Number of characters 16 half-width characters/line
  • 286. FX Series Programmable Controllers Object Function Description 8 8-94 Scroll Flashing Screen Name Click the Header button on the Screen List window to open the Screen Header dialog box. In the FX-10DU-E, 2) Scroll Type and 3) Backlight Type (Flashing) can be selected. 1 ) Screen Name Enter the screen name. 2 ) Scroll Type Select one among Line, Split and Screen. 3 ) Backlight Type(Flashing) Select the backlight type of the screen displayed between Flashing and Steady. Table:8.44 Pattern Description Line Scrolls all the lines smoothly. Screen Scrolls two lines at a time. Split Fixes the first line, and scrolls the second line and later. 1) 3)2)
  • 287. FX Series Programmable Controllers Object Function Description 8 8-95 8.15 Setting dedicated to handy GOT The rear panel of the handy GOT is equipped with a grip switch to enable/disable the functions of the operation switches and the touch keys. If the grip switch is not used, the setting should be changed. This paragraph describes the setting procedure using the DU/WIN-E. Applicable models F940GOT-SBD-H-E F943GOT-SBD-H-E F940GOT-LBD-H-E F943GOT-LBD-H-E Contents of setting 1 ) Assign the LEDs of the operation switches to bit devices of the PLC. 2 ) Enable or disable the grip switch. Handy GOT and rear panel Grip switch Operation switch
  • 288. FX Series Programmable Controllers Object Function Description 8 8-96 8.15.1 Assignment of LEDs of operation switches Setting procedure Set the Output Indicator object on the common screen. It is supposed that the screen is newly created or the screen data is read in advance. 1 ) Open the screen list window, and point and select Common Screen. Bit devices assigned to LEDs M+0 to M+3: Operation switches SW1 to SW4 Proceed to 3). 2) Click [Objects]. 3) Select Output Indicator from Object on the tool bar or the Objects box. Output Indicator is added to New Object Type. Click [Insert]. The Output Indicator setting window appears. 4) In Bit Device, input the head No. of auxiliary relays assigned to the LEDs of the operation switches. The initial value is M0. Pay attention so that the bit devices you set on this window do not overlap the eight control devices used for screen overlay, etc.
  • 289. FX Series Programmable Controllers Object Function Description 8 8-97 8.15.2 Setting of grip switch Setting procedure It is supposed that the screen is newly created or the screen data is read in advance. 1 ) Select View/Project (tool bar)-System Settings-Setup Data. 2) The Setup Data dialog box appears. Click to check the check box to use the grip switch.
  • 290. FX Series Programmable Controllers Object Function Description 8 8-98 8.16 Setting of alarm The Alarm object displays the list of present alarms and the alarm history on the F940GOT screen. On the system screen, there is a dedicated screen for such display. You can specify the display range and the display items on the screen. Description on the objects Alarm List (L) [F940GOT] Corresponds two or more bit devices to comments (text) in the text library, and displays the list of comments and the date and time of ON of bit devices in the ON status. Alarm History (R) [F940GOT] Counts the date and time of occurrence and comments in the bit device status specified in Alarm List, and displays the counted result as the alarm history. Click the start point on the screen window. Select either item on the submenu. Image On one screen, only either the alarm list or the alarm history can be set at a time.
  • 291. FX Series Programmable Controllers Object Function Description 8 8-99 8.16.1 Alarm List (L) The Alarm List object displays the alarm comment list on the F940GOT screen. In order to use the Alarm List object, comments to be displayed should be registered in the text library in advance. For the details, refer to Paragraph 7.3. Alarm List setting dialog box Input items 1 ) Head Address Specifies the head of the bit devices related to comments. 2 ) Nbr of Alarms Specifies the number (from 1 to 255) of consecutive occupied bit devices. 3 ) Head Text No. Specifies the head text No. in the text library used as comments of alarms. 4 ) Row Specifies the display format of comments in the ON status assigned to bit devices inside the range specified by 1) Head Address and 2) Nbr of Alarms. Multiple: Displays two or more comments at a time.(11) Detailed Settings is available.) Single: Displays comments one by one in the order of bit devices in the ON status. 5 ) Sequence Specifies the display sequence of the alarm list to From top or From end of bit device Nos. It can be selected whether alarms are displayed From top or From end of the time of alarm occurrence. (% Ver2.5~) (Do not set this item for the F920GOT.) 6 ) Use Device to Contain Alarm No. When storing the number of bit devices in the ON status inside the specified range to a word device, click to check the check box and input the word device No. Screen List Window ObjectsScreen Keys Header F940GOT 4) 3) 2) 1) Refer to the Text object. 7)6) 5) 9) 8) 10) 11) Devicesetting
  • 292. FX Series Programmable Controllers Object Function Description 8 8-100 7 ) Frame Specifies the type of the frame in which the alarm list is displayed. * When no frame is selected, a dotted-line frame is displayed in the DU/WIN-E software, and no frame is displayed in the DU and the F940GOT. 8 ) Store Screen Data (Do not set this item for the F920GOT.) Click to select this item to store the date and time at which a bit device turns ON while another screen is displayed from the screen with the alarm list in accordance with the setting of 9) Date and Time. 9 ) Date and Time Click to select this item to display the date and time at which bit devices turn ON together with comments. (Do not set this item for the F920GOT.) 10 ) Scroll Click to select this item to scroll pages of the alarm list upward and downward by pressing touch keys. While this item is not selected, the cursor can be moved upward and downward on the currently displayed page. Difference in operation between page scrolling and cursor movement [While the cursor is not displayed] [While the cursor is displayed] When moving the cursor upward or downward or displaying or hiding the cursor, touch keys (key codes) should be created. Table:8.45 Display form No frame Single frame Double frame (keyboard) Double frame (trimmed) Table:8.50 Operation Moves cursor upward. Moves cursor downward. Displays cursor. Hides cursor. Key code FFB2 FFB3 FFB0 FFB1 Option Screen changeover M5 turns ON at 00/5/31 14:00:33. Screen Alarm When screen data is stored 00/5/31 12:00:15 Conveyor checkM1 M2 00/5/31 13:30:25 Product check M1 M2 00/5/31 12:00:15 Conveyor checkM1 M2 00/5/31 13:30:25 Product check M1 M2 00/5/31 14:00:33 Conveyor errorM5 Screen changeover at 00/05/31 14:14:00 When screen data is not stored 00/5/31 12:00:15 Conveyor checkM1 M2 00/5/31 13:30:25 Product check M1 M2 00/5/31 14:14:00 Conveyor errorM5 Date and time displayed in alarm listDate and time at which M5 turns ON 3) Check conveyor. 4) Inspect. Up Down ☛ Up 1) Check line 1. 2) Check line 2. Up Down 3) Check conveyor. 4) Inspect. Down 1) Check line 1. 2) Check line 2. Up Down ☛ 3) Check conveyor. 4) Inspect. Down 1) Check line 1. 2) Check line 2. Up Down ☛ Down 1) Check line 1. 2) Check line 2. Up Down * 2) Check line 2. 3) Check conveyor. Up Down ☛ 2) Check line 2. 3) Check conveyor. Up Down Up
  • 293. FX Series Programmable Controllers Object Function Description 8 8-101 11 ) Detailed Settings Valid when 4) Row is set to Multiple. a ) To use this function, click to select Display. b ) Select Window or Screen by selecting an either radio button. - Window The details are displayed on the dedicated window. The comment (in the text library) specified in Head Display No. is displayed on the window of 192 × 128 dots (offered only in the F940GOT). - Screen The screen is changed over. The screen No. specified in Head Display No. is displayed. c ) To realize detailed display, create a touch key (key code FFB8). When Window is selected Input 1 to 3) Head Text No. When Screen is selected Option Alarm list Text No. 1 is displayed. Text No. 2 is displayed. Text No. 4 is displayed. Detail No.1 No.2 No.3 No.4 No.100 No.101 No.102 No.103 Text library M1 M2 M4 Alarm list Text No. 1 is displayed. Text No. 2 is displayed. Text No. 4 is displayed. Detail Comment of text No. 100 Input 100 to Head Display No. ☛ Alarm list Text No. 1 is displayed. Text No. 2 is displayed. Text No. 4 is displayed. Detail The screen No. 200 is displayed Input 200 to Head Display No. ☛
  • 294. FX Series Programmable Controllers Object Function Description 8 8-102 8.16.2 Alarm History (R) The Alarm History object counts alarms (bit devices of the PLC) occurred on the F940GOT screen, and displays them as the alarm history. In the conventional version, the alarm history is displayed on the system screen (alarm history display). In the new version, the alarm history is an object displayed on the user screen. In order to use the Alarm History object, texts to be displayed should be set in View/Project- Alarms. Alarm History setting dialog box Input items 1 ) Title To Alarm, Message, Recovery and Count, input the title name to be displayed respectively. Set the color of characters to Title. To display Recovery and Count, click to check each check box. 2 ) Width Set the number of total digits of the items set in 1) Title. (If Date and Time are selected in Content, Recovery and Count cannot be input.) The allowable maximum number of total digits is shown below. Set each item to be displayed within this range. F940GOT: 40 half-width characters max. F930GOT: 30 half-width characters max. If the number of total digits exceed the allowable value above, the error message Data length is too large appears. Screen List Window ObjectsScreen Keys Header F940GOT 4) 3) 2) 1) 5) Refer to the Alarm List (L) object. Refer to the Text object. Displayformat
  • 295. FX Series Programmable Controllers Object Function Description 8 8-103 However, when Frame in Format is displayed, the allowable maximum number of digits is smaller because 10 dots (which correspond to 2 characters) are required for the frame in each of the upper, lower, left and right directions. 3 ) Color Set the color of characters for current alarms (Alarm) and the color of characters for recovered alarms (Recovery) respectively. 4 ) Content Select the contents to be displayed in Alarm and Recovery. Example: May 31, 2000, 15:27:56 *1 When displaying Date and Time at the same time in the F920GOT, only the combination of mm/dd and hh:mm is available. 5 ) Display Set the number of lines of the alarm history and the sequence of display. The allowable maximum number of lines is shown below (excluding the title line). However, when Frame in Format is displayed, the allowable maximum number of digits is smaller because 10 dots (which correspond to 1 character) are required for the frame in each of the upper, lower, left and right directions. Table:8.46 Item Description Preset value Alarm Allowable number of characters varies depending on setting of 4) Content below. Message 1 to 40 characters can be set. Recovery It can be displayed or hidden. Allowable number of characters varies depending on setting of 4) Content below. Count It can be displayed or hidden. Allowable number of characters varies depending on setting of 4) Content below. (This item occupies 8 characters.) 8 40 or less in total Table:8.47 Setting Display example Number of characters Alarm Date/Time Date*1 mm/dd 5/31 5 yy/mm/dd 00/5/31 8 mm/dd/yy 5/31/00 8 dd/mm/yy 31/5/00 8 Time*1 hh:mm 15:27 5 hh:mm:ss 15:27:56 8 Alarm Text Input characters are displayed as they are (1 to 40 characters). 1 to 40 Table:8.48 Maximum number of lines F940GOT 13 F930GOT 3 Displayformat
  • 296. FX Series Programmable Controllers Object Function Description 8 8-104 Screen image Date/Time 8:35:00 8:55:15 10:05:05 Comment Conveyor error Product check Position error Re 8:37:15 9:05:45 N 5 2 10 F940GOT
  • 297. FX Series Programmable Controllers 1 Introduction 2 Installation 3 Starting up and Terminating the Program 4 What You Should Know Before Starting Drawing 5 Preparation for Drawing and Basic Operations 6 Menu Bar Functions 7 Common Drawing Operations 8 Object Function Description 9 Related Information
  • 298. FX Series Programmable Controllers
  • 299. FX Series Programmable Controllers Related Information 9 9-1 9. Related Information This section offers the data including the index for reference page for each function, the memory size of each object in the DU and the upgrade table. Refer to this section upon necessity. 9.1 Index 9.1.1 Function index and applicable DU type : Function is provided. : Function is not provided. The selected data includes screen data and objects (texts, indicators, etc.). Table 9.1: [File] Function Outline of function 10DU 25DU 30DU 40DU 40DU -TK 50DU -TK F920 GOT-K F930 GOT(-K) F940 GOT F940W GOT Reference page New Starts a new drawing file. 5.2.1 Open... Reads an existing DU drawing data file. 5.2.3 Close Cancels the data file currently being drawn. 6.2.1 Save Overwrites an existing drawing data file. 6.2.1 Save As... Saves the DU drawing data to a file with a new name. 6.2.1 Print... Specifies the data items to be printed, and prints them out. 6.2.5 Document Footer... Sets comments to be printed in the footer of paper. 6.2.3 Print Preview Displays the print image on the CRT of the personal computer. 6.2.4 Print Setup... Selects a printer and sets the details (property). 6.2.5 Exit Terminates the DU/WIN software. 3.3 Table 9.2: [Edit] Function Outline of function 10DU 25DU 30DU 40DU 40DU -TK 50DU -TK F920 GOT-K F930 GOT(-K) F940 GOT F940W GOT Reference page Cut Cuts the selected data, and copies it to the clip board. 6.3.1 Copy Copies the selected data to the clip board. 6.3.1 Paste Copies the contents of the clip board to the cursor position. 6.3.1 Find... Searches screen Nos. used in object names. 6.3.2 Table 9.3: [View] Function Outline of function 10DU 25DU 30DU 40DU 40DU -TK 50DU -TK F920 GOT-K F930 GOT(-K) F940 GOT F940W GOT Reference page Screen List... Makes the Screen List window active, and displays it on the top. 5.2.5 Text Library... Allows to create and change the test library.     6.4.2 Image Library... Allows to create and change the image library.      6.4.3 Device Comments... Allows to create comments to be displayed instead of device Nos. in the device monitor in the DU.     6.4.4
  • 300. FX Series Programmable Controllers Related Information 9 9-2 For objects, refer to 9.1.2 Object name index and applicable DU type. Alarms... Allows to create alarm messages which correspond to the specified bit devices and are to be displayed in the DU.   6.4.5 Data Banks... Allows to create the numeric data to be transferred between the DU and the PC, and set data files by specification of word devices of objects.   6.4.6 Time Channels... Allows to turn on/off bit devices in the PC when the time on the day of the week set by the real-time clock built in the DU has come.      6.4.7 Data Sampler... Acquires the specified word devices in the PC when the specified time has come or when the specified bit device in the PC becomes ON, and stores the acquired data in the DU.      6.4.8  Allows to create character patterns to be registered as exter nal characters.  6.4.9 Hard Copy Allows to output screen image to printer.         6.4.10 System Settings Allows to set the operation environment of the DU. 6.4.11 Project Settings... Allows to select the DU type, the connected PC and the language for system screens in the DU. 6.4.11 Interface Devices... Allows to specify the devices which change over screens from the PC and the bit devices which determine the number of overlaid screens.  6.4.11 Data/Time Format Allows to select the date/time format between the European type and the USA type.   6.4.11 Entry Code Allows to enter entry codes to protect screens.    6.4.11 Set up Data Allows to set the duration to display the title screen, the time at which the backlight becomes extinguished, and the DU-PC connection type.      6.4.11 Du Printer Allows to set the communication format for a printer connected to the RS-232C interface in the DU.     6.4.11 Du Menu Key Allows to set the position of the touch keys which call the system menu screen in the DU.       6.4.11 Status Observation Sets the bit device and the word device written in the PLC when the specified bit device condition is established.        6.4.11 Color Settings Selects 16 colors to be used among 256 colors (only in the F940WGOT).          6.4.11 Table 9.3: [View] Function Outline of function 10DU 25DU 30DU 40DU 40DU -TK 50DU -TK F920 GOT-K F930 GOT(-K) F940 GOT F940W GOT Reference page
  • 301. FX Series Programmable Controllers Related Information 9 9-3 Table 9.4: [Transfer] Function Outline of function 10DU 25DU 30DU 40DU 40DU -TK 50DU -TK F920 GOT-K F930 GOT(-K) F940 GOT F940W GOT Reference page DU Reads/writes/collates the screen data between the DU, and reads the sampling data, the alarm history and the alarm frequency data acquired by the DU. 6.5.3 OS Writes system programs of the F940GOT.       6.5.4 Comm. Settings... Allows to select the RS-232C communication port connected to the DU (or PC in the 10DU). 6.5.5 Table 9.5: [Other] Function Outline of function 10DU 25DU 30DU 40DU 40DU -TK 50DU -TK F920 GOT-K F930 GOT(-K) F940 GOT F940W GOT Reference page Project Test... Allows to check the screen data and the set data. 6.6.1 Memory Map... Displays the memory capacity occupied by user screens, external characters, data files etc. 6.6.2 Sampled Data... Displays the data acquired by the DU, and exports (writes) it to a file.    6.6.3 Alarm History Displays the alarm history acquired by the DU, and exports (writes) it to a file.   6.6.4 Alarm Frequency... Displays the alarm frequency data acquired by the DU, and exports (writes) it to a file.   6.6.5 Table 9.6: [Window] Function Outline of function 10DU 25DU 30DU 40DU 40DU -TK 50DU -TK F920 GOT-K F930 GOT(-K) F940 GOT F940W GOT Reference page Grid Turns ON/OFF the grid of the specified interval on the Screen window. 6.7.1 Grid Settings... Specifies the dot-to-dot interval of the grid, and sets the object suction function to the grid. 6.7.2
  • 302. FX Series Programmable Controllers Related Information 9 9-4 9.1.2 Object name index and applicable DU type Objects which can be created on the screen window Table 9.7: Object name DU type for data file Reference page10DU 25DU 30DU 40DU 40DU -TK 50DU -TK F920 GOT-K F930 GOT(-K) F940GOT F940WGOT Text 8.1 Text ( ( × × × ( ( ( ( ( 8.1.1 Library Text × ( × × × ( ( ( ( ( 8.1.2 Image 8.2 Image × × × × × ( ( ( ( ( 8.2.1 Library Image × × × × × ( ( ( ( ( 8.2.2 Graph 8.3 Bar Graph × ( ( ( ( ( ( ( ( ( 8.3.1 Trend Graph × × × × × ( × ( ( ( 8.3.2 Circle Graph × × × × × ( ( ( ( ( 8.3.3 Panel Meter × × × × × ( ( ( ( ( 8.3.4 Proportional Bar Graph × × × × × ( × ( ( ( 8.3.5 Proportional Pie Graph × × × × × ( × ( ( ( 8.3.6 Trend Graph (Total) × × × × × × × ( ( ( 8.3.7 Indicator 8.4 Text Indicator ( ( × × × ( ( ( ( ( 8.4.1 Image Indicator × × × × × ( ( ( ( ( 8.4.2 Indicator ( ( × ( ( ( ( ( ( ( 8.4.3 Label Indicator × × × × × ( ( ( ( ( 8.4.4 Change Screen × × × × × * *2 ( ( * *2 ( 8.4.5 Output Indicator × × × * * × *1 × ( × *1*2 ( 8.4.6 Overlay Screen × × × × × * *2 ( ( * *2 ( 8.4.7 Buzzer × × × × × * *2 ( ( * *2 ( 8.4.8 Date/TIme 8.5 Date ( ( ( ( ( ( ( ( ( ( 8.5.1 Time ( ( ( ( ( ( ( ( ( ( 8.5.2 Alarm 8.18 Alarm List × × × × × × ( ( ( ( 8.18.1 Alarm History × × × × × × ( ( ( ( 8.18.2 Ascii × ( ( ( ( ( ( ( ( ( 8.6 Number ( ( ( ( ( ( ( ( ( ( 8.7 Box 8.8 Box × ( ( ( ( ( ( ( ( ( 8.8 Filled Box × × × × × ( ( ( ( ( 8.8 Circle 8.9 Circle × ( ( ( ( ( ( ( ( ( 8.9 Filled Circle × × × × × ( ( ( ( ( 8.9 Line × ( ( ( ( ( ( ( ( ( 8.10 Image × × × × × ( ( ( ( ( 8.2
  • 303. FX Series Programmable Controllers Related Information 9 9-5 (Can be set on the screen window and in the object list *Can be set in the screen list × Cannot be set *1 Used in the ET-50/51 Series, the ET-940 Series and the handy series. *2 Can be set on the screen window in V 2.4 or later. Objects which can be created in the key list dialog box * Can be set in the key list × Cannot be set The functions of existing touch keys can be added, changed or deleted. Objects which can be created in the screen header dialog box * Can be set in the key list × Cannot be set Touch Key × × × × ( ( × ( ( ( 8.11 Switch × × × × ( ( × ( ( ( 8.13.2 Send Data bank × × × × ( ( × ( ( ( 8.13.3 Change Screen × × × × ( ( × ( ( ( 8.13.4 Increment × × × × ( ( × ( ( ( 8.13.5 Decrement × × × × ( ( × ( ( ( 8.13.6 Data Setting × × × × ( ( × ( ( ( 8.13.7 Write Constance × × × × ( ( × ( ( ( 8.13.8 Key Board × × × × ( ( × ( ( ( 8.10 Table 9.8: Object name DU type for data file Reference page10DU 25DU 30DU 40DU 40DU -TK 50DU -TK F920 GOT-K F930 GOT(-K) F940GOT F940WGOT Switch * * * * * * * * * * 8.13.2 Send Data bank × × * * * * * * * * 8.13.3 Change Screen × × * * * * * * * * 8.13.4 Increment × × × × * * * * * * 8.13.5 Decrement × × × × * * * * * * 8.13.6 Data Setting × * × × * * * * * * 8.13.7 Write Constance × × × × × * * * * * 8.13.8 Table 9.9: Object name DU type for data file Reference page10DU 25DU 30DU 40DU 40DU -TK 50DU -TK F920 GOT-K F930 GOT(-K) F940GOT F940WGOT Screen name * * * * * * * * * * 5.2.5 Scroll Type * × × × × × × × × × 8.14 Flashing (Backlight Type) * × × × × × × × × × 8.14 Table 9.7: Object name DU type for data file Reference page10DU 25DU 30DU 40DU 40DU -TK 50DU -TK F920 GOT-K F930 GOT(-K) F940GOT F940WGOT
  • 304. FX Series Programmable Controllers Related Information 9 9-6 9.2 Additional functions and corresponding version of the DU 1 ) Data access unit (DU Series) Note: In the FX-PCS-DU/98 (DOS version), V3.10 or later versions can be set in Connection to A PC: 30DU-B. Table 9.10: Additional function FX-DU type and version No. FX-PCS-DU/ WIN-E25DU 30DU 40DU 40DU-TK 50DU-TK 30DU -GM V1.00 or later V1.00 or later V2.00 or later V2.00 or later V2.10 or later V2.00 or later V2.10 or later V1.00 or later V2.00 or later V3.00 or later V1.00 or later V 1.00 or later V 2.00 or later Device range compatibility with FX2C, FX2 (V 3.07 or later) * * * * * * * * * * × * * Connection to A PC * × * * * * * * * * × * * Addition of alarm mode setting and related function * × × × * × * * * * × * * Screen protection function setting and related function (code No. setting) × × × × * × * * * * × * * Addition of communication setting for printer connected to FX-DU × × × × * × * * * * × * * Addition of output characteristics of switch object * × × × * × * * * * × * * Addition of date object display/format * × × × * × * * * * × * * Alarm function setting and history display * × × * * * * * * * × * * Registration of text library * × × × × × × * * * × * * Registration of image library × × × × × × × * * * × * * Edit of drawing creation data list * * * * * * * * * * * * * BMP file display function × × × × × × × * * * × * * Panel meter/circle graph/proportional graph display function × × × × × × × × * * × * * DU environment setting × × × × × × × × * * × * * Upward link connection of OMRON SYSMAC-C × × × × × × × × * * × * * Link unit connection of MELSEC-A PC to computer × × × × × × × × * * × * * Setting of transparent background color for character/numeric × × × × × × × × * * × * * Addition of indicator (label) and touch key (label) objects × × × × × × × × × * × * * Device range compatibility with FX2N PC × × × × × × × × × * × * * Link unit connection of Fuji Denki FLEX-PC N Series × × × × × × × × × * × * * Connection to general-purpose communication (my computer board, etc.) × × × × × × × × × * × * *
  • 305. FX Series Programmable Controllers Related Information 9 9-7 2 ) Graphic operation terminal (GOT-F900 Series) Table 9.11: Additional function F940WGOT F940GOT, Handy GOT V1.00 or later V1.10 or later V1.20 or later V1.00 or later V2.00 or later V3.00 or later V3.10 or later V4.00 or later V4.10 or later V5.00 or later V6.00 or later V6.10 or later V6.20 or later Compatibility with F940GOT Series display unit − − − − − − − − − − − − − Addition of two printout types (Screen image only and Screen image and object list) − − − − − − − − − − − − − Addition of trend graph (batch) object and addition of items displayed with outer frames * * * * * * * * * * * * * Compatibility with handy graphic operation terminal (F940GOT-SBD/LBD-H-E) − − − − − − − − − − − − − Reverse of label color of indicator (label) and touch key in black-and-white LC display − − − − − − − − − − − − − Compatibility with graphic operation terminal F930GOT − − − − − − − − − − − − − Improvement of image size (320 × 240 dots) registered in image library * * * * * * * * * * * * * Connection to bar code reader * * * − * * * * * * * * * Connection to QnA PLC * * * − − * * * * * * * * Connection to Allen-Bradley PLC * * * − * * * * * * * * * Setting of hard copy of F940GOT display screen * * * − − * * * * * * * * Addition of key codes for alarm history * * * − − * * * * * * * * Addition of graphic types to touch key and indicator (label) objects * * * − − − * * * * * * * Addition of shaded pattern to box and circle objects * * * − − − * * * * * * * Addition of line types to line and box objects * * * − − − * * * * * * * Compatibility with European character font * * * − − − − * * * * * * Connection to Q PLC * * * − − − − − * * * * * Connection to Siemens PLC * * * − − − − − − * * * * Compatibility with F940WGOT (wide type) − − − − − − − − − − − − − Connection to FX Series positioning unit (10/20GM) − * * − − − − − − − − − − Connection to FREQROL inverter − * * − * * * * * * * * * Changes in device input specifications in Allen-Bradley SLC500 Series * * * − − − − − − − * * * Connection to Allen-Bradley MicroLogix Series * * * − − − − − − − − * * Addition of time of occurrence to Sequence in Alarm List − * * − − − − − − − − * * Supporting of GOT internal devices (GB and GD) * * * * * * * * * * * * * Addition of status observation setting * * * − − − * * * * − − − Addition of high-quality character setting − * * − − − − − − − − * * Addition of 8 × 6 dot font setting − * * − − − − − − − − * * Storage of file in GDT format to GOT-F900 Series * * * * * * * * * * * * * Compatibility with Windows2000 in operation environment of DU/WIN-E − − − − − − − − − − − − − Connection to SIMATIC S7-200 by Siemens − − * − − − − − − − − − * Connection to FP Series by Matsushita Electric Works − * * − − − − − − − − * * Setting of security level for each system screen * * * − − − − − − − * * * Support of Windows Me in operating environments of DU/WIN − − − − − − − − − − − − − Screen creation for vertical type F930GOT − − − − − − − − − − − − − Display of entry code error * * * − − − − − − − * * * Compatibility with F920GOT-K − − − − − − − − − − − − − Compatibility with F930GOT-K − − − − − − − − − − − − −
  • 306. FX Series Programmable Controllers Related Information 9 9-8 Additional function F920GOT-K F930GOT(-K) V 1.00 or later V1.00 or later V2.00 or later V2.10 or later V3.00 or later V4.00 or later V4.10 or later V4.20 or later V4.60 or later Compatibility with F940GOT Series display unit − − − − − − − − − Addition of two printout types (Screen image only and Screen image and object list) − − − − − − − − − Addition of trend graph (batch) object and addition of items displayed with outer frames − * * * * * * * * Compatibility with handy graphic operation terminal (F940GOT-SBD/LBD-H-E) − − − − − − − − − Reverse of label color of indicator (label) and touch key in black-and-white LC display − − − − − − − − − Compatibility with graphic operation terminal F930GOT − − − − − − − − − Improvement of image size (320 × 240 dots) registered in image library − − − − − − − − − Connection to bar code reader − − * * * * * * * Connection to QnA PLC * − * * * * * * * Connection to Allen-Bradley PLC − − * * * * * * * Setting of hard copy of F940GOT display screen − − − − − − − − − Addition of key codes for alarm history * − * * * * * * * Addition of graphic types to touch key and indicator (label) objects * − * * * * * * * Addition of shaded pattern to box and circle objects * − * * * * * * * Addition of line types to line and box objects * − * * * * * * * Compatibility with European character font * − − * * * * * * Connection to Q PLC * − − − * * * * * Connection to Siemens PLC − − − − * * * * * Compatibility with F940WGOT (wide type) − − − − − − − − − Connection to FX Series positioning unit (10/20GM) − − − − − − * * * Connection to FREQROL inverter − − − − − − * * * Changes in device input specifications in Allen-Bradley SLC500 Series − − * * * * * * * Connection to Allen-Bradley MicroLogix Series − − * * * * * * * Addition of time of occurrence to Sequence in Alarm List * − − − − − * * * Supporting of GOT internal devices (GB and GD) * * * * * * * * * Addition of status observation setting * − * * * * * * * Addition of high-quality character setting * − − − − − * * * Addition of 8 × 6 dot font setting * − − − − − * * * Storage of file in GDT format to GOT-F900 Series * * * * * * * * * Compatibility with Windows2000 in operation environment of DU/WIN-E − − − − − − − − − Connection to SIMATIC S7-200 by Siemens − − − − − − − * * Connection to FP Series by Matsushita Electric Works − − − − − − * * * Setting of security level for each system screen * − − − − * * * * Support of Windows Me in operating environments of DU/WIN − − − − − − − − − Screen creation for vertical type F930GOT − − − − − − − * * Display of entry code error * − − − − * * * * Compatibility with F920GOT-K * − − − − − − − − Compatibility with F930GOT-K − − − − − − − − *
  • 307. FX Series Programmable Controllers Related Information 9 9-9 − : Function offered in this software *:Can be set × :Cannot be set Additional function FX-PCS-DU/WIN-E V1.00 or later V2.00 or later V2.10 or later V2.20 or later V2.30 or later V2.40 or later V2.50 or later V2.60 or later V2.70 or later Compatibility with F940GOT Series display unit × * * * * * * * * Addition of two printout types (Screen image only and Screen image and object list) × * * * * * * * * Addition of trend graph (batch) object and addition of items displayed with outer frames × * * * * * * * * Compatibility with handy graphic operation terminal (F940GOT-SBD/LBD-H-E) × × * * * * * * * Reverse of label color of indicator (label) and touch key in black-and-white LC display × × * * * * * * * Compatibility with graphic operation terminal F930GOT × × × * * * * * * Improvement of image size (320 × 240 dots) registered in image library × × × * * * * * * Connection to bar code reader − − − * * * * * * Connection to QnA PLC − − − − * * * * * Connection to Allen-Bradley PLC − − − − * * * * * Setting of hard copy of F940GOT display screen − − − − * * * * * Addition of key codes for alarm history − * * * * * * * * Addition of graphic types to touch key and indicator (label) objects − − − − * * * * * Addition of shaded pattern to box and circle objects − − − − − * * * * Addition of line types to line and box objects − − − − − * * * * Compatibility with European character font − − − − − * * * * Connection to Q PLC − − − − − * * * * Connection to Siemens PLC − − − − − * * * * Compatibility with F940WGOT (wide type) − − − − − − * * * Connection to FX Series positioning unit (10/20GM) − − − − − − * * * Connection to FREQROL inverter − − − − − − * * * Changes in device input specifications in Allen-Bradley SLC500 Series − − − − − − * * * Connection to Allen-Bradley MicroLogix Series − − − − − − * * * Addition of time of occurrence to Sequence in Alarm List − − − − − − * * * Supporting of GOT internal devices (GB and GD) − − − − − − * * * Addition of status observation setting − − − − − − * * * Addition of high-quality character setting − − − − − − * * * Addition of 8 × 6 dot font setting − − − − − − * * * Storage of file in GDT format to GOT-F900 Series − − − − − − * * * Compatibility with Windows2000 in operation environment of DU/WIN-E − − − − − − * * * Connection to SIMATIC S7-200 by Siemens − − − − − − − * * Connection to FP Series by Matsushita Electric Works − − − − − − − * * Setting of security level for each system screen − − − − − − − * * Support of Windows Me in operating environments of DU/WIN − − − − − − − * * Screen creation for vertical type F930GOT − − − − − − − * * Display of entry code error − − − − − − − * * Compatibility with F920GOT-K − − − − − − − − * Compatibility with F930GOT-K − − − − − − − − *
  • 308. FX Series Programmable Controllers Related Information 9 9-10 9.3 Cautions on using the screen data for an other type of PLC 9.3.1 Cautions on using the screen data for an other type of PC Cautions when the screen data for FX, the screen data for A, the screen data for SYSMAC C Series (manufactured by OMRON) (hereinafter referred to as C) and the screen data for FLEX-PC N Series (manufactured by Fuji Denki) (hereinafter referred to as N) are used for each other When the existing screen data is used in an other type of PC (FX ↔ A, A ↔ C, FX ↔ C or for N), the data can be used if the device Nos. specified for each screen or for system setting are included in the devices available in the destination PC type. Other device Nos. which cannot be used in the destination PC type are ignored and regarded as errors (Such device Nos. remain unchanged.). However, special auxiliary relays and data registers for special characters are automatically converted into the device Nos. in the destination PC. For example, when the screen data created for an FX PC is used in an A PC or a SYSMAC C Series PC (manufactured by OMRON), the data is converted as shown in [4] Device list for each PC. If the device range in the FX PC is exceeded or if the specified devices are not available in the destination PC type, such devices are regarded as errors and remain unchanged. The data is processed in the same way also in the FLEX-PC N Series (manufactured by Fuji Denki) and general-purpose communication. 9.3.2 Cautions on change of the DU type Cautions when the screen data for the 50DU-TK, the screen data for the 40DU-TK, the screen data for the 40DU, the screen data for the 30DU, the screen data for the 25DU and the screen data for the F940GOT are used for each other When the existing screen data is used in an other type of DU (50DU-TK ↔ 40DU-TK,50DU-TK ↔ 40DU, 50DU-TK ↔ 30DU or for 25DU or F940GOT), the objects (text, indicators, keyboard, etc.) set on each screen can be used if such objects are available in the destination DU type. Other objects which cannot be used in the destination DU type are deleted. Even when an object is available in the destination DU type, it is regarded as an error if a coordinate exceeding the screen of the destination DU type is specified. 9.3.3 Cautions on DU type setting when the drawing data is transferred (written) to the DU When writing the screen data to a data access unit, make sure at first that the screen data type setting (screen for FX, screen for A, screen for C or screen for N) is equivalent to the PC type setting in the data access unit, then transfer the screen data. The screen data transferred while the PC type setting is not equivalent may be treated as error data caused by difference in usable devices. In this case, when the PC type setting in the data access unit is aligned with the screen data type setting, such a data is recognized as normal data.
  • 309. FX Series Programmable Controllers Related Information 9 9-11 9.4 Device list for each PC When the PC connected to the DU is modified by Project settings . . ., assignment of devices set to objects is modified as shown in the table below. For example, when a data device X000 is used in the screen data created in an FX Series PC and the screen data is used in an OMRON C Series PC, the device is converted into 06400 and regarded as an error (remains unchanged as the device No. X000) in the general-purpose communication because a corresponding device is not present. After modifying the data for an other type of PC, check the data in accordance with 6.6.1 Data check, then set a new device to each blank device No. position if errors are detected. (For the details of setting of each object, refer to 8. Object Function Description.) Device No. list for each PC The name indicates a device (in the FX Series PLC) used in this manual. The device ranges in this table indicate that device names are changed when a connected PC is changed. They do not indicate the ranges which can be set in a DU. Table 9.12: Device type PC connected FX A C N General- purpose X X000∼X377 (octal) X000∼XB7 (hexadecimal) 06400∼07915 X000∼X0BF − − X100∼X7FF (hexadecimal) 19200∼30315 − Y Y000∼Y377 (octal) Y000∼YB7 (hexadecimal) 08000∼09515 Y000∼Y0BF − M M0∼M1535 M0∼M1535 09600~19115 M0000∼M5FF M0000∼M2047 − M1536∼M1983 A0000~A2715 M600∼M7FF − − M2048∼M3647 H0000~H9915 M800∼M1FF − Special M M8000∼M8255 M9000∼M9255 − M8000∼M81FF M8000∼M8063 S S0∼S999 F0∼F1023 00000~06315 S000∼S3FF − T T0∼T255 T0∼T511 T0000~T0511 T000∼T1FF − C C0∼C255 C0∼C511 C0000∼C0511 C0000∼C0FF − D D0∼D999 D0∼D6143 D0000∼D6143 D0000∼C07FF D0∼D4095 D1000∼D3047 R0∼R3047 − R0000∼R07FF − D6000∼D7999 R6144∼R8143 D8192∼D9999 D2000∼D27FF − B − B0∼BFF L0000∼L6315 L0000∼L1FFF − Special D D8000∼D8255 D9000∼D9255 − D8000∼D80FF D8000∼D8015 W − W0000∼W0FFF − W000∼W0FFF − V,Z V,Z,V1∼7,Z1∼7 Special D − Special D −
  • 310. FX Series Programmable Controllers Related Information 9 9-12 Numerics used for device Nos. PC units use the numerics shown in the table below for device Nos. For example, in an FX PC, device Nos. for input (X) and output (Y) are represented in octal, and device Nos. for internal relay (M), timer (T), counter (C), etc. are represented in decimal. Internal devices of the GOT-F900 They are built in the GOT-F900 main unit as intrinsic devices. The DU/WIN-E whose version is Ver. 2.50 or later supports them. You can rewrite internal devices of the GOT-F900 using the status observation, switch and numeric input functions, and use them for the conditions for lamp indication, numeric display and switch. Because these internal devices are not related to the connected PLC or microcomputer board, they are available in any connectable PLC (including microcomputer board). GB 0 to GB 131 and GD 0 to GD 99 are used for the processing inside the GOT-F900. Table 9.13: Octal Decimal Hexadecimal SYSMAC C Series Octal Decimal Hexadecimal SYSMAC C Series 0 0 0 000 20 16 10 100 1 1 1 001 21 17 11 101 2 2 2 002 22 18 12 102 3 3 3 003 23 19 13 103 4 4 4 004 24 20 14 104 5 5 5 005 25 21 15 105 6 6 6 006 26 22 16 106 7 7 7 007 27 23 17 107 10 8 8 008 30 24 18 108 11 9 9 009 31 25 19 109 12 10 A 010 32 26 1A 110 13 11 B 011 33 27 1B 111 14 12 C 012 34 28 1C 112 15 13 D 013 35 29 1D 113 16 14 E 014 36 30 1E 114 17 15 F 015 37 31 1F 115 Table 9.14: Device name Available range Device number representation Bit device GB (GOT internal device) GB0 to GB131 Not available DecimalGB132 to GB255 Available (only in the F920GOT-K) GB256 to GB1023 Available (excluding the F920GOT-K) Word device GD (GOT internal device) GD0 to GD99 Not available DecimalGD100 to GD127 Available (only in the F920GOT-K) GD128 to GD1023 Available (excluding the F920GOT-K)
  • 311. FX Series Programmable Controllers Related Information 9 9-13 Table 9.15: Device Function Device Function GD0 Current time (second) GB0 to GB12 Not to be used GD1 Current time (minute) GB13 Communication error GD2 Current time (hour) GB14,GB15 Not to be used GD3 Current time (day) GB16 Buzzer (Issued once) *1 GD4 Current time (month) GB17 Buzzer (Issued three times) *1 GD5 Current time (year) GB18 Buzzer (Issued continuously) *1 GD6 Current time (day of week) GB19 to 131 Not to be used GD7 Not to be used GB132 to GB1023 For user's use GD8,GD9 Upper limit of input numerical value (32 bit) *1 Buzzer is available in the following OS. F940WGOT Ver. 1.40 or later F940GOT,F943GOT Ver. 6.40 or later F930GOT,F933GOT Ver. 4.40 or later F930GOT-K Ver. 4.50 or later F920GOT-K Ver. 1.00 or later Handy GOT Ver. 6.40 or later GD10,GD11 Lower limit of input numerical value (32 bit) GD12 Numerical value, Ascii input GD13 to GD99 Not to be used GD100 to GD1023 For user's use
  • 312. FX Series Programmable Controllers Related Information 9 9-14 Device range of each connected PLC This paragraph shows the allowable maximum device range which can be set using the DU/WIN-E software (in the DU or the GOT main body) in accordance with each connected equipment (PLC). When reading this manual, adopt the device range in accordance with the connected PLC. 1 ) MELSEC Q/QnA Series PLC *1 Targets are file registers in a block changed over by the RSET instruction. Table 9.16: Device name Allowable setting monitor range Device No. expression Bit device Input (X) X0 to X1FFF Hexadecimal Output (Y) Y0 to Y1FFF Internal relay (M) M0 to M32767 DecimalLatch relay (L) L0 to L32767 Annunciator (F) F0 to F32767 Link relay (B) B0 to B7FFF Hexadecimal Special link relay (SB) SB0 to SB7FF Timer (T) Contact T0 to T32767 Decimal Coil  Counter (C) Contact C0 to C32767 Coil  Special internal relay (M)  Special relay (SM) SM0 to SM2047 Integrating timer (ST) Contact SS0 to SS32767 Coil SC0 to SC32767 Step relay (S) S0 to S32767 Word device Data register (D) D0 to D32767 Special data register (D)  Special register (SD) SD0 to SD32767 Link register (W) W0 to W7FFF Hexadecimal Special link register (SW) SW0 to SW7FF Timer (T) Counter (C) T0 to T32767 Decimal Current value  Preset value Counter (C) C0 to C32767 Current value  Integrating timer (current value) (SN) SN0 to SN32767 File register (R) R0 to R32767 *1 Index register (Z) Z
  • 313. FX Series Programmable Controllers Related Information 9 9-15 Restriction in setting monitor in computer link for A Series When a computer link unit for the A Series PLC is mounted to the CPU in the QnA Series PLC and the GOT- F900 is connected to the unit, the allowable setting monitor range becomes equivalent to that for the AnA CPU, and the restriction shown in the table below is imposed (due to limitation in the computer link). 2 ) MELSEC A Series PLC *1 In the computer link connection, index registers cannot be written. Table 9.17: Device name Setting monitor Device No. expressionGOTRE- PACK DU/WIN-E Word device Timer (current value)  0 to 255 Decimal Timer (preset value)   Counter (current value)  0 to 255 Counter (preset value)   File register   Table 9.18: Device name Allowable setting monitor range Device No. expression Bit device Input (X) X0 to X0FFF Hexadecimal Output (Y) Y0 to Y0FFF Internal relay (M) M0 to M8191 Decimal Annunciator (F) F0 to F2047 Link relay (B) B0 to B1FFF Hexadecimal Special internal relay (M) M9000 to M9255 Decimal Timer Contact (T) T0 to T2047 Coil (T) T0 to T2047 Counter Contact (T) C0 to C1023 Coil (T) C0 to C1023 Word device Data register (D) D0 to D8191 Special data register (D) D9000 to D9255 Link register (W) W0 to W1FFF Hexadecimal Timer (current value) (T) T0 to T2047 Decimal Counter (current value) (C) C0 to C1023 File register (R) R0 to R8191 Index register*1 (Z) (V) (Z) Z (V) V
  • 314. FX Series Programmable Controllers Related Information 9 9-16 3 ) MELSEC FX Series PLC 4 ) FX Series GM positioning function (GM CPU direct connection) *1 Devices cannot be written. 5 ) FREQROL Series inverter (INV CPU direct connection) # indicates the station No. of the monitored inverter. Table 9.19: Device name Allowable setting monitor range Device No. expression Bit device Input relay (X) X0000 to X0377 Octal Output relay (Y) Y0000 to Y0377 Auxiliary relay (M) M0000 to M3071 Decimal Special auxiliary relay (M) M8000 to M8255 State (S) S0000 to S0999 Timer contact (T) T000 to T255 Counter contact (C) C000 to C255 Word device Timer (current value) (T) T000 to T255 Counter (current value) (C) C000 to C255 Data register (D) D000 to D0999 RAM file register (D) D1000 to D7999 Special data register (D) D8000 to D8255 Index register*1 (Z) (V) (Z) Z (V) V Table 9.20: Device name Allowable setting monitor range Device No. expression Bit device Input (X)*1 X0 to X377 Octal Output (Y) Y0 to Y67 Internal relay (M) M0 to M511 Decimal Special auxiliary relay (SM) M9000 to M9175 Word device Data register (D) D0 to D8191 Special data register (SD) D9000 to D3999 File register (R) D4000 to D6999 Index register (Z, V) Z (32 bits) V (16 bits) Table 9.21: Device name Allowable setting monitor range Device No. expression Bit device Control status (S) S0:# to S7:# Decimal Word device Alarm code (A) A0:# to A7:# Parameter (Pr) Pr0:# to Pr993:# Program operation (PG) PG0:# to PG89:# Special parameter (SP) SP108:# to SP127:#
  • 315. FX Series Programmable Controllers Related Information 9 9-17 The station No. can be specified in the following two methods. Station No. specification (direct) : When setting devices, specify the station No. of the inverter. Allowable setting range: 0 to 31 Station No. specification (indirect): When setting devices, the station No. of the inverter can be indirectly set using hexadecimal registers (GD100 to GD115) inside the GOT. Two or more inverters can be changed on one screen. Allowable setting range: 100 to 115 (* This range corresponds to devices GD100 to GD115). 6 ) FLEX-PC N Series PLC manufactured by Fuji Denki 7 ) SYSMAC C Series PLC manufactured by OMRON Table 9.22: Device name Allowable setting monitor range Device No. expression Bit device Input relay (X) X0 to X7FF Hexadecimal Output relay (Y) Y0 to Y7FF Internal relay (M) M0 to M1FFF Latch relay (L) L0 to L1FFF State (S) S0 to S7FF Special internal relay (M) M8000 to M81FF Word device Timer (T) T0 to T3FF Counter (C) C0 to C1FF Data register (D) D0 to D2FFF Special data register (D) D8000 to D81FF Link register (W) W0 to W3FFF File register (R) R0 to R3FFF Table 9.23: Device name Allowable setting monitor range Device No. expression Bit device I/O relay . .0000 to 51115 Decimal Internal auxiliary relay Data link relay (LR) L0000 to L6315 Auxiliary storage relay (A) A0000 to A2715 Hold relay (H) H0000 to H9915 Timer contact (T) T000 to T511 Counter contact (C) C000 to C511 Word device Data memory (D) D0000 to D9999 Timer (current value) (T) T000 to T511 Counter (current value) (C) C000 to C511 Screen of GOT-F900 Station No. ### Program operation ### Parameter ### GD100 is set. ## indicates the number setting. PG0:100 Pr0:100 They indicate GD100.
  • 316. FX Series Programmable Controllers Related Information 9 9-18 8 ) Allen-Bradley a) SLC500 Series In the case of former than Ver. 2.50 Table 9.24: Device name Allowable setting monitor range Device No. expression Bit device Bit (B) B0030000 to B003255F B0100000 to B255255F Hexadecimal Timer (timing bit) (TT)  Decimal Timer (timing bit) (TN) T004000 to T004255 T010000 to T255255 Counter (up counter) (CU)  Counter (down counter) (CD)  Counter (completion bit) (CN) C005000 to C005255 C010000 to C255255 Word device Timer (preset value) (TP) T004000 to T004255 T010000 to T255255 *1 Timer (current value) (TA) T004000 to T004255 T010000 to T255255 *1 Counter (preset value) (CP) C005000 to C005255 C010000 to C255255 *1 Counter (current value) (CA) C005000 to C005255 C010000 to C255255 *1 Integer (N) N007000 to N007255 N010000 to N255255
  • 317. FX Series Programmable Controllers Related Information 9 9-19 In the case of Ver. 2.50 or later Inputs in the device format shown in the table above are available also. *1 32-bit data cannot be written to devices. Table 9.25: Device name Allowable setting monitor range Device No. expression Bit device Bit (B) B3:0/0 to B3 :255/15 B10:0/0 to B255:255/15 Hexadecimal Timer (T) (timer bit) T4:0/14 to T4:255/14 T10:0/14 to T255:255/14 or T4:0/TT to T4:255/TT T10:0/TT to T255:255/TT Decimal Timer (T) (completion bit) T4:0/13 to T4:255/13 T10:0/13 to T255:255/13 or T4:0/DN to T4:255/DN T10:0/DN to T255:255/DN Counter (C) (effective up count bit) C5:0/15 to C5:255/15 C10:0/15 to C255:255/15 or C5:0/CU to C5:255/CU C10:0/CU to C255:255/CU Counter (C) (effective down count bit) C5:0/14 to C5:255/14 C10:0/14 to C255:255/14 or C5:0/CD to C5:255/CD C10:0/CD to C255:255/CD Counter (C) (completion bit) C5:0/13 to C5:255/13 C10:0/13 to C255:255/13 or C5:0/DN to C5:255/DN C10:0/DN to C255:255/DN Word device Timer (T)*1 (preset value) T4:0.12 to T4:255.12 T10:0.12 to T255:255.12 or T4:0.PRE to T4:255.PRE T10:0.PRE to T255:255.PRE Timer (T)*1 (current value) T4:0.2 to T4:255.2 T10:0.2 to T255:255.2 or T4:0.ACC to T4:255.ACC T10:0.ACC to T255:255.ACC Counter (C)*1 (preset value) C5:0.12 to C5:255.12 C10:0.12 to C255:255.12 or C5:0.PRE to C5:255.PRE C10:0.PRE to C255:255.PRE Counter (C)*1 (current value) C5:0.2 to C5:255.2 C10:0.2 to C255:255.2 or C5:0.ACC to C5:255.ACC C10:0.ACC to C255:255.ACC Integer (N) N7:0 to N7:255 N10:0 to N255:255
  • 318. FX Series Programmable Controllers Related Information 9 9-20 File No. and element specification range Specify each file No. and each element in decimal. However, specify the bit position of bit (B) in hexadecimal. *1 File Nos. 10 to 255 are available in user settings. *2 For each element, the bit position can be specified in the range from 0 to F (15). Table 9.26: Device name File No. *1 Allowable element specification range Bit device Bit (B) 3 10 to 255 0 to 255 *2 Timer (timer bit) (TT) 4 10 to 255 0 to 255 Timer (completion bit) (TN) 4 10 to 255 0 to 255 Counter (effective up count bit) (CU) 5 10 to 255 0 to 255 Counter (effective down count bit) (CD) 5 10 to 255 0 to 255 Counter (completion bit) (CN) 5 10 to 255 0 to 255 Word device Timer (preset value) (TP) 4 10 to 255 0 to 255 Timer (current value) (TA) 4 10 to 255 0 to 255 Counter (preset value) (CP) 5 10 to 255 0 to 255 Counter (current value) (CA) 5 10 to 255 0 to 255 Integer (N) 7 10 to 255 0 to 255
  • 319. FX Series Programmable Controllers Related Information 9 9-21 b) MicroLogix 1000/1200/1500 Series DU/WIN (in the case of Ver. 2.50 or later). *1 32-bit data cannot be written to devices. File No. and element specification range Specify each file No. and each element in decimal. However, specify the bit position of bit (B) in hexadecimal. *1 File Nos. 3 to 255 are available in user settings. *2 For each element, the bit position can be specified in the range from 0 to 15. Table 9.27: Device name Allowable setting monitor range Device No. expression Bit device Bit (B) B3:0/0 to B3:255/15 Hexadecimal Timer (T) (timer bit) T3:0/14 to T255:255/14 or T3:0/TT to T255:255/TT Decimal Timer (T) (completion bit) T3:0/13 to T255:255/13 or T3:0/DN to T255:255/DN Counter (C) (effective up count bit) C3:0/15 to C255:255/15 or C3:0/CU to C255:255/CU Counter (C) (effective down count bit) C3:0/14 to C255:255/14 or C3:0/CD to C255:255/CD Counter (C) (completion bit) C3:0/13 to C255:255/13 or C3:0/DN to C255:255/DN Word device Timer (T)*1 (preset value) T3:0.12 to T255:255.12 or T3:0.PRE to T255:255.PRE Timer (T)*1 (current value) T3:0.2 to T255:255.2 or T3:0.ACC to T255:255.ACC Counter (C)*1 (preset value) C3:0.12 to C255:255.12 or C3:0.PRE to C255:255.PRE Counter (C)*1 (current value) C3:0.2 to C255:255.2 or C3:0.ACC to C255:255.ACC Integer (N) N3:0 to N255:255 Table 9.28: Device name File No. *1 Allowable element specification range Bit device Bit (B) 3 to 255 0 to 255 *2 Timer (timer bit) (T) 3 to 255 0 to 255 Timer (completion bit) (T) 3 to 255 0 to 255 Counter (effective up count bit) (C) 3 to 255 0 to 255 Counter (effective down count bit) (C) 3 to 255 0 to 255 Counter (completion bit) (C) 3 to 255 0 to 255 Word device Timer (preset value) (T) 3 to 255 0 to 255 Timer (current value) (T) 3 to 255 0 to 255 Counter (preset value) (C) 3 to 255 0 to 255 Counter (current value) (C) 3 to 255 0 to 255 Integer (N) 3 to 255 0 to 255
  • 320. FX Series Programmable Controllers Related Information 9 9-22 9 ) Siemens a) S7-300 Series PLC No. expression Table 9.29: Device name Allowable setting monitor range Device No. expression Bit device Input (I) I0.0 to I511.7 Decimal Output (Q) Q0.0 to Q511.7 Bit memory (M) M0.0 to M2047.7 Word device Timer (current value) (T) T000 to T511 Counter (current value) (C) C000 to C511 Data register (DB) DB1.DBW0 to DB1.DBW65534 DB2.DBW0 to DB2.DBW65534 : DB1022.DBW0 to DB1022.DBW65534 DB1023.DBW0 to DB1023.DBW65534 Device No. I,Q,M Bit device Byte address 0 to 511,2047 Word device . Bit address 0 to 7 Device No. T,C Device No. 000 to 511 Device No. DB Block No. 1 to 1023 . Device No. DBW0 to DBW65534
  • 321. FX Series Programmable Controllers Related Information 9 9-23 b) S7-200 Series PLC *1 Bit devices T and C cannot be written. *2 Word devices HC and AI cannot be written. *3 A word device SM cannot be monitored. *4 Word devices T and C are the 16-bit type. *5 A word device HC is the 32-bit type. No. expression 10 ) General-purpose communication (micro computer board) *1 Special memory is offered for special application (such as interrupt output and communication error information) of the GOT. Table 9.30: Device name Allowable setting monitor range Device No. expression Bit device Variable Memory (V) V0.0 to V5119.7 Decimal Input (I) I0.0 to I7.7 Output (Q) Q0.0 to Q7.7 Bit memory (M) M0.0 to Q31.7 Special Memory (SM) SM0.0 to SM194.7 Timer (T) *1 T0 to T255 Counter (C) *1 C0 to C255 Sequence Control Relay (S) S0.0 to S31.7 Word device Variable Memory (V) VW0 to VW5118 Input (I) IW0 to IW6 Output (Q) QW0 to QW6 Analog Input (AI) *2 AIW0 to AIW30 Analog Output (AQ) AQW0 to AQW30 Bit memory (M) MW0 to MW30 Special Memory (SM) *3 SMW0 to SMW192 Timer (T) (16bit) *4 T0 to T255 Counter (C) (16bit) *4 C0 to C255 High Speed Counter (HC) (32bit) *5 HC0 to HC2 Sequence Control Relay (S) SW0 to SW30 Table 9.31: Device name Allowable setting monitor range Device No. expression Bit device Bit data (M) M0 to M2047 Decimal Special memory (M) *1 M8000 to M8063 Word device Word data (D) D0 to D4095 Special memory (M) *1 D8000 to D8015 Device No. V,I,Q,M,SM,T,C,S Bit device Byte address Word device . Bit address 0 to 7 Bit address VW,IW,QW,AI,AQ,M,SM,T,C,HC,S Device No.
  • 322. FX Series Programmable Controllers Related Information 9 9-24 11 ) FP Series by Matsushita Electric Works Pulse relay (P) and index registers (IX, IY and I) are not supported. *1 It is not supported in the FP0. *2 It is supported only in the FP2SH. *3 It cannot be written. *4 Special relays (R9000 to R910F) and special data registers (DT9000 to DT9255) are included also. However, if special data registers begin with D9000 in the FP Series, they cannot be accessed. *5 Only the bank 0 can be accessed. *6 Bit device No. (3-digit decimal) + Bit position (1-digit hexadecimal) Table 9.32: Device name Allowable setting monitor range Device No. expressionGT Designer FX-PCS-DU/WIN-E Bit device Input relay (X) *3 X0000~X511F X0000~X511F Decimal *6 Output relay (Y) Y0000~Y511F Y0000~Y511F Internal relay (R) *4 R0000~R910F R0000~R910F Link relay (L) *1 L0000~L639F L0000~L639F Error alarm relay (E) *2*3 E0~E2047 E0~E2047 Decimal Timer contact (T) *3 T0~T3071 T0~T3071 Counter contact (C) *3 C0~C3071 C0~C3071 Word device Timer/counter elapsed value (EV) EV0~EV3071 EV0~EV3071 Timer/counter set value (SV) SV0~SV3071 SV0~SV3071 Data register (DT) *4 DT0~DT16383 DT0~DT16383 Link register (LD) *1 LD0~LD8447 LD0~LD8447 File register (FL) *1*5 FL0~FL32764 FL0~FL32764
  • 323. FX Series Programmable Controllers Related Information 9 9-25 9.5 Control devices The contents described in this manual are offered as only reference. Make sure to refer to the operation manual of the DU used because the specifications may be modified by upgrade of the DU version. 9.5.1 Control bit devices (The table below indicates the case where M0 is assigned.) Data access unit/Graphic operation terminal [25DU], [30DU], [40DU], [40DU-TK] *1 In the 25DU, screens cannot be overlaid. And M+0 and M+1 do not function though they are occupied. [50DU-TK], [F940GOT] The F920GOT-K, the F930GOT, the F930GOT-K and the handy GOT are different from the table below. For the details, refer to the later description. Table 9.33: Auxiliary relay Contents of control Data direction M+0 *1 M+1 *1 Shows two or three user screens by overlaying them in accordance with combination of ON and OFF of M+0 and M+1 (except in the 25DU). PC→DU M+2 When ON, extinguishes the backlight of the display screen after a specified time. PC→DU M+3 When ON, clears all the data sampled in the sampling mode. PC→DU M+4 Remains ON while sampling is performed in the sampling mode. DU→PC M+5 Remains ON for 1 minute when the current time becomes equivalent to the alarm time set by Set Time in Other. DU→PC M+6 Turns ON when the battery of the DU is decreased. DU→PC M+7 Unused − Table 9.34: Auxiliary relay Contents of control Data direction M+0 Clicks the alarm history when a bit device is changed from OFF to ON. PC→DU M+1 Remains ON while a device assigned to alarm is turned ON. DU→PC M+2 When ON, extinguishes the backlight of the display screen after a specified time. PC→DU M+3 Clicks the data sampled in the sampling mode when a bit device is changed from OFF to ON. PC→DU M+4 Remains ON while sampling is executed in the sampling mode. DU→PC M+5 Unused (In V2.00 and later of 50DU-TK and in F940GOT, turns ON as a numeric setting completion flag.) DU→PC M+6 Turns ON when the battery of the DU is decreased. DU→PC M+7 Unused − M+8 Unused (In V3.00 and later of the F940GOT, turns ON to indicate that a bar code is input.) DU→PC M+9 Unused (In V 3.00 and later of the F940GOT, turns ON to indicate that bar code input is invalid.) DU→PC M+10 Unused (In V 3.00 and later of the F940GOT, turns ON to indicate that read of a bar code is completed.) DU→PC
  • 324. FX Series Programmable Controllers Related Information 9 9-26 F920GOT-K F930GOT-K • For LEDs of the function switches, assign the head device No. to the common screen using the Output Indicator object. When the head device No. is set to M11 using the Output Indicator object, eight auxiliary relays M11 to M18 are occupied. Pay attention so that the control bit devices shown above do not overlap M10 to M13. For the details, refer to 8.16 Setting dedicated to handy GOT. Table 9.35: Auxiliary relay Contents of control Data direction M+0 Clears the alarm history when a bit device is changed from OFF to ON. PC→DU M+1 Remains ON while a device assigned for alarm is turned ON. DU→PC M+2 When ON, extinguishes the backlight of the display screen after a specified time. PC→DU M+3 Clears the data sampled in the sampling mode when a bit device is changed from OFF to ON. PC→DU M+4 Remains ON while sampling is executed in the sampling mode. DU→PC M+5 Turns ON as a numeric setting completion flag. DU→PC M+6 Unused − M+7 Unused − M+8 Unused − M+9 Unused − M+10 Unused − Table 9.36: Auxiliary relay Contents of control Data direction M+0 Clears the alarm history when a bit device is changed from OFF to ON. PC→DU M+1 Remains ON while a device assigned for alarm is turned ON. DU→PC M+2 When ON, extinguishes the backlight of the display screen after a specified time. PC→DU M+3 Unused − M+4 Unused − M+5 Turns ON as a numeric setting completion flag. DU→PC M+6 Turns ON when the battery of the handy GOT is decreased. DU→PC M+7 Unused − M+8 Unused − M+9 Unused − M+10 Unused − Table 9.37: Auxiliary relay Contents of control Data direction M11 to M18 LEDs of function switches F1 to F8 PC→DU
  • 325. FX Series Programmable Controllers Related Information 9 9-27 Handy GOT • Wire the four operation switches on the panel face to inputs of the PLC. • For LEDs of the operation switches, assign the head device No. to the common screen using the Output Indicator object. When the head device No. is set to M11 using the Output Indicator object, four auxiliary relays M11 to M14 are occupied. Pay attention so that the control bit devices shown above do not overlap M10 to M13. For the details, refer to 8.16 Setting dedicated to handy GOT. Table 9.38: Auxiliary relay Contents of control Data direction M+0 Clears the alarm history when a bit device is changed from OFF to ON. PC→DU M+1 Remains ON while a device assigned for alarm is turned ON. DU→PC M+2 When ON, extinguishes the backlight of the display screen after a specified time. PC→DU M+3 Clears the data sampled in the sampling mode when a bit device is changed from OFF to ON. PC→DU M+4 Remains ON while sampling is executed in the sampling mode. DU→PC M+5 Turns ON as a numeric setting completion flag. DU→PC M+6 Turns ON when the battery of the handy GOT is decreased. DU→PC M+7 Remains ON while the grip switch is turned ON. DU→PC M+8 Unused (In V 3.00 and later of the handy GOT, turns ON to indicate that a bar code is input.) DU→PC M+9 Unused (In V 3.00 and later of the handy GOT, turns ON to indicate that bar code input is invalid.) DU→PC M+10 Unused (In V 3.00 and later of the handy GOT, turns ON to indicate that read of a bar code is completed.) DU→PC Table 9.39: Auxiliary relay Contents of control Data direction M11 to M14 LEDs of operation switches SW1 to SW4 PC→DU
  • 326. FX Series Programmable Controllers Related Information 9 9-28 9.5.2 Screen specification registers (The table below indicates the case where D0 is assigned.) [25DU] [30DU], [40DU], [40DU-TK], [50DU-TK], [F940GOT] *1 D+6 is offered in the 50DU-TK and the F940GOT exclusively. *2 D+7 is offered in the F940GOT exclusively. Table 9.40: Data register Contents of control Data direction D+0 Specifies the screen No. to be displayed in the screen mode. PC→DU D+1 Stores the screen No. currently displayed in the screen mode. (Stores -1 while any mode other than the screen mode is selected.) DU→PC Table 9.41: Data register Contents of control Data direction D+0 D+1 D+2 Specify the screen Nos. to be displayed in the screen mode. D+0: Specifies the screen No. to be displayed. Or specifies the screen No. treated as reference in screen overlay. D+1, D+2: Specify the screen Nos. to be overlaid. (Store -1 while screens are not overlaid.) PC→DU D+3 D+4 D+5 Store the screen Nos. currently displayed in the screen mode. (Store -1 while any mode other than the screen mode is selected.) D+3: Specifies the screen No. currently displayed. D+4, D5: Store the screen Nos. overlaid. DU→PC D+6 Specifies a data file.*1 PC→DU D+7 Specifies the user ID which is treated as the input completion target when the data on numerics and character codes is changed.*2 PC→DU Data direction Screen specification registers and control bit devices allow the DU to read the data written by the DU to data registers (D) and auxiliary relays (M) in the PC and the data written by a program in the PC. PC → DU: Data is written by a program in the PC and read by the DU. DU → PC: Data is written by the DU and used by a program in the PC.
  • 327. FX Series Programmable Controllers Related Information 9 9-29 9.6 Number of objects registered and data size Each object is managed as screen data. The number of objects registered and the data size are monitored while a screen is created. You do not have to consider the constraint unless you are creating 50 to 60 extremely complicated screens. Refer to this paragraph as only reference. In the screen creation software, the used capacity, the remaining free capacity and the number of objects used can be displayed on the screen. When excessive objects are registered, an error message is displayed. *1 Up to 16 display objects can be registered on the screen No. 0. However, make sure to arrange them so that up to 4 display objects only are displayed on the screen (16 characters × 2 lines) displayed at a time. Table 9.42: Object name Description Allowable number of objects No.0 Other than No. 0 Characters Text 16 half-width characters (alphanumerics, katakana, symbols) in one line. A voiced consonant mark or a symbol (small circle) attached to a certain kana is treated as one character. Text can be registered in any area other than the area occupied by display objects. Display objects Number Timers, counters and data registers (including file registers) in the PC can be displayed. Set values and current values can be modified. Up to 16 objects on one screen*1 Up to 4 objects on one screen Indicator The ON/OFF status of a bit device (X, Y, M, S, T, C) in the PC is represented by )/ (as much as one character). Text indicator Texts displayed when a specified bit is turned on and texts displayed when a specified bit is turned off can be registered. Time The contents of real-time clock cassette mounted to the PC are displayed in diversified formats. Date Table 9.43: Object name Description Allowable number of objects per screen No.0∼No.24 Attribute objects Scrolls Specifies the page scroll pattern on the screen. A: Scrolls smoothly all lines. B: Scrolls by 2 lines at a time. C: Fixes the first line, and scrolls smoothly the later lines. 1 Switch Turns on a bit device (X, Y, M, S, T, C) in PC using the [A], [B] or [C] key in the FX-10DU-E. As the switch output characteristics, momentary or alternate can be selected. (Only one switch can be pressed at a time.) One type of switch for each key. Up to 3 switches. Flickers Flickers the backlight while the screen is displayed. 1 Screen name The screen name can be set for each of the screens No. 0 to No. 24 using katakana, alphanumerics and symbols. 1 FX-10DU-E
  • 328. FX Series Programmable Controllers Related Information 9 9-30 Up to 200 screens can be created, and the total data size of all the screens should be 30 KB or less. (For the data size of each object, refer to the table on the left.) Table 9.44: Item Description Total screen data size 30 KB (user screens, external characters, etc.) Number of displayable screens User screen: 200 screens maximum (screen Nos. 0 to 199) System screen: 9 screens (screen Nos. 501 to 509) Data size per screen 1,000 bytes maximum Table 9.45: Object name Data size per object Allowable number of objects per screen Text 14 to 30 bytes 70 Ascii 16 bytes 2 Number 24 bytes 8 in all. However, up to 3 library texts.Bar Graph 24 bytes Library Text 24 bytes Indicator 16 bytes 16 in all. However, up to 2 text indication. Text indicator 16 bytes Line 16 bytes 60 Circle 16 bytes 60 Box 16 bytes 60 Date 16 bytes 1 for each (when RTC cassette is used) Time 16 bytes Switch 8 bytes 6 in all. 1 change screen can be registered as common setting for all screens. Change screen 8 bytes Text Library 8 to 28 bytes 100 FX-25DU-E 30 KB (all screens) ≥ Number of objects x Data size + 256 bytes (fixed) + 4 KB (fixed for external characters) + Alarm messages + Text library 1,000 bytes ≥ Data size of one screen Variable depending on the number of objects registered
  • 329. FX Series Programmable Controllers Related Information 9 9-31 *1 The system screens Nos. 502 and 503 exclusively are available in the FX-30DU-E. Up to 256 screens can be created, and the total data size of all the screens should be 64 KB or less.(For the data size of each object, refer to the table on the left.) The maximum number of objects registered on one screen should be 255 or less. 255 ≥ Number of objects registered on one screen *2 Available in the 40DU and the 40DU-TK exclusively. *3 Available in the 40DU-TK exclusively. Table 9.46: Item Description Total screen data size 64 KB (user screens, external characters, etc.) Number of displayable screens User screen: 256 screens maximum (screen Nos. 0 to 199) System screen: 11 screens (screen Nos. 500 to 510)*1 Data size per screen 4,096 bytes maximum Table 9.47: Object name Data size per object Allowable number of objects per screen Text 14 to 44 bytes 255 Ascii 16 bytes 10 Number 24 bytes 12 in all. A 32-bit device is counted as 2. Bar Graph 24 bytes Indicator 16 bytes 32 in all. Output indicator*2 16 bytes Line 16 bytes 255 Circle 16 bytes 255 Box 16 bytes 255 Date 16 bytes 1 Time 16 bytes 1 Switch 8 bytes 50 in all. 10 in all for common setting. Send data bank 8 bytes Change screen 8 bytes Increment*3 8 bytes Decrement*3 8 bytes Data setting*3 8 bytes Touch Key*3 8 bytes 32. 10 in all for common setting. Key board*3 8 bytes 1 FX-30DU-E,FX-40DU-ES,FX-40DU-TK-E 64 KB (all screens) ≥ Number of objects x Data size + 256 bytes (fixed) + 4 KB (fixed for external characters) + Alarm messages + Device comments + Data file 4,096 bytes ≥ Data size of one screen Variable depending on the number of objects registered
  • 330. FX Series Programmable Controllers Related Information 9 9-32 Table 9.48: Item Description Total screen data size 128 KB (user screens, external characters, etc.) Number of displayable screens User screen: 500 screens maximum (screen Nos. 0 to 499) System screen: 21 screens (screen Nos. 500 to 520) Data size per screen 8,000 bytes maximum Table 9.49: Object name Number of objects registered A B C Number of objects per screen Common setting screen Number of displayable objects Ascii 10 10 10 Number 30 30 30 Bar Graph Library Text Library Image Circle Graph Panel Meter Proportional Bar Graph 10 10 10 Proportional Pie Graph Trend Graph 1 1 1 Indicator 50 50 50 Output indicator Text indicator Image indicator Overlay screen Label indicator Buzzer Date 1 1 1 Time 1 1 1 Switch 50 50 50 Send data bank Inclement Decrement Data setting Change screen Write constant FX-50DU-TK-E,FX-50DU-TKS-E Series
  • 331. FX Series Programmable Controllers Related Information 9 9-33 The number of objects which can be displayed on one screen in the FX-50DU-TK(S)-E is a numeric indicated in the C column. The configuration is A + B ≤ C. When two or more screens are overlaid or when two or more screens are overlaid using “Change screen”, the numeric indicated in the C column is the upper limit of the numbers of objects which can be displayed on one screen. For the details, refer to the operation manual of the FX-50DU-TK(S)-E. Touch Key 32 32 32 Keyboard 1 1 1 Table 9.50: Library name Number of objects Length or size Text library 200 40 half-width characters or 20 full-width characters Image library 200 16 x 16 to 256 x 240 dots Table 9.49: Object name Number of objects registered A B C Number of objects per screen Common setting screen Number of displayable objects
  • 332. FX Series Programmable Controllers Related Information 9 9-34 Number of registered objects and data capacity Table 9.51:9.38 Item Description Total screen data size 128KB (user screens, external characters, etc.)...F920GOT-K 256KB (user screens, external characters, etc.)...F930GOT(-K) 512KB (user screens, external characters, etc.)...F940GOT Number of displayable screens User screen: 500 screens maximum (screen Nos. 0 to 499) System screen: 25 screens (screen Nos. 1001 to 1030) Data size per screen 16,000 bytes maximum Table 9.52: Object name Number of objects registered A B B’ C Number of objects per screen Common setting screen Screen call Number of displayable objects Ascii 10 10 10 10 Number 50 50 50 50 Bar Graph Library Text Library Image Circle Graph Panel Meter Proportional Bar Graph 10 10 10 10 Proportional Pie Graph Trend Graph(Sampling) 1 1 1 1 Trend Graph (Batch) 1 1 1 1 Indicator 50 50 50 50 Text indicator Image indicator Overlay screen Label indicator Buzzer Date 10 10 10 10 Time Alarm List 1 1 1 1 Alarm History F920GOT-K, F930GOT(-K), F940GOT, Handy GOT
  • 333. FX Series Programmable Controllers Related Information 9 9-35 The number of objects which can be displayed on one screen in the F940GOT is the number shown in the C column. The configuration is A + B + B' C. When screens are overlaid normally or using Overlay Screen, the maximum number of objects which can be displayed is also the number shown in the C column. Switch 50 50 50 50 Send data bank Inclement Decrement Data setting Change screen Write constant Touch Key 50 50 50 50 Keyboard 1 1 1 1 Table 9.53: Library name Number of objects Length or size Text library 2000 40 half-width characters or 20 full-width characters Image library 2000 16 x 16 to 320 x 240 dots Table 9.52: Object name Number of objects registered A B B’ C Number of objects per screen Common setting screen Screen call Number of displayable objects For the details, refer to the operation manual of the FX-50DU-TK(S)-E.
  • 334. FX Series Programmable Controllers Related Information 9 9-36 9.7 Data transfer between a general-purpose ROM writer (preparation before transfer such as connection) This paragraph describes the connection to transfer the screen data stored in the memory inside a personal computer and the data stored in the memory built in a general-purpose ROM writer. This paragraph describes also as an example the procedure to transfer the data using the communication software (Hyper Terminal) offered as an accessory of the Windows. Explanation of procedure 1. Preparation for connection 1 ) Connection of personal computer and ROM writer Connect them via the RS-232C interface. % Select a cable in accordance with the shape of the RS-232C port in the personal computer. When there are two or more ports (COM1 ~) in the personal computer, COM1 to COM4 can be changed over using the communication software (Hyper Terminal). 2 ) Applicable memory and DU Prepare a ROM memory applicable to the used DU. : Can be used. : Cannot be used. % The used general-purpose ROM writer should be compatible with the ROM memory shown in the table above. Table 9.54: 10DU 25DU 30DU 40DU 40DU-TK 50DU-TK F940GOT FX-EPROM-4M or M27C4002- **F (4 MB) manufactured by SGS-TOMSON       FX-EPROM-1M or M27C1001- **F (1 MB) manufactured by SGS-TOMSON       FX-EPROM-512 or equivalent to 27C512 (512 kB)     1. Preparation for connection 2. Preparation of Hyper Terminal software 3. Execution of transfer Connection cable between a personal computer and a gen- eral-purpose ROM writer Startup of Hyper Terminal software and initial setting • Read procedure a ) Read the data stored in the general-purpose ROM writer. b ) Prepare for transfer from the ROM writer. • Write procedure a ) Prepare for transfer to the ROM writer. b ) Write data to the ROM writer. c ) Execute transfer. Connect the RS-232C connector using either of the following data transfer cables. F2-232CAB (connector in personal computer: 25-pin) F2-232CAB-1 (connector in personal computer: 9-pin) General-purpose ROM writer Personal computer Pecker 11 (manufactured by AVAL), etc.
  • 335. FX Series Programmable Controllers Related Information 9 9-37 3 ) Setting of general-purpose ROM writer Refer to the manual of the general-purpose ROM writer, set the communication condition in the ROM writer within the range shown in the table below, and make the ROM writer ready for communication. When a latest personal computer is used, the baud rate may be set to a larger value. *1 When writing a ROM for the GOT-F900, make sure to set this item because the CPU is the Risc type. The command for the ROM writer is [SET][-][B]. % The communication condition shown above should be able to be set in the used general-purpose ROM writer. Preparation is completed. 2. Preparation of Hyper Terminal software This paragraph describes the connection to transfer the screen data stored in the memory inside a personal computer and the data stored in the memory built in a general-purpose ROM writer. This paragraph describes also as an example the procedure to transfer the data using the communication software (Hyper Terminal) offered as an accessory of the Windows. 1 ) Startup a ) Click the Start button. b ) Point Program using the mouse. The window showing installed applications is open. c ) Point the Accessory folder. d ) Click the Hyper Terminal folder on the sub menu. e ) The Hyper Terminal folder is open. f ) Click the Hypertrm icon to start up the Hyper Terminal software. Table 9.55: Item Allowable set range ([ ] indicates an initial value.) Set value Baud rate (bps) [9600], 4800, 2400, 1200, 600 Data bit length (bits) [7], 8, Stop bit length (bits) [1], 2, Parity check [None], odd, even Transfer format Only Intel HEX is allowed. Intel HEX Word type *1 Even-High; Low, [High] High b) a) d) c) f)
  • 336. FX Series Programmable Controllers Related Information 9 9-38 2 ) Initial setting a ) Enter a name (ROM Writer, for example) to Name on the Connection Setting dialog. b ) Select the icon from Icon, and click the OK button. Perform the settings c) and d) below using File on the Tool menu. b) a) Registered trademark of Hyper Terminal software The Hyper Terminal is a registered trademark of HilgRaeve in the USA.
  • 337. FX Series Programmable Controllers Related Information 9 9-39 c ) When the Phone No. dialog is open, select the RS-232C serial communication port No. connected to the general-purpose ROM writer in Connection Method, and click the OK button. Other items such as Country No. may be left as they are. d ) When the COM[] Property dialog box is open, set the tags of Port Setting to the communication con- dition selected in the general-purpose ROM writer, and click the OK button. 3. Execution of transfer Communication between the general-purpose ROM writer can be performed using the Transfer command on the tool bar. c) Set them to the communication condition selected in the general-purpose ROM writer. Reads data from a general-purpose ROM writer (Personal computer ← ROM writer). Not used Writes data to a general-purpose ROM writer (Personal computer → ROM writer).
  • 338. FX Series Programmable Controllers Related Information 9 9-40 1. Procedure to read data from a general-purpose ROM writer a ) Click the Transfer command. Click Capture Text. b ) The Capture Text dialog box is open. c ) Save the data captured (read) from the general-purpose ROM writer with a new file name or an exist- ing file name. •When the read data is saved in a new file Enter a directory and a new file name. The read data is saved in the new file (when the entered file name is not present). •When an existing file is overwritten with the read data Click the Refer button. The Capture File Select dialog box is open. Select a file name to be overwritten from the file list. Make sure that the general-purpose ROM writer is ready for communication. If it is not ready for communication, refer to the manual of the general-purpose ROM writer and make it ready for communication. d ) Click the Start button to start communication and execute read. 2. Procedure to write data to a general-purpose ROM writer a ) Click the Transfer command. Click Send Text File. b ) The Send Text File dialog box is open. c ) Set File Type to All files (*.*) so that all files are shown in the list. Because files created using the DU/WIN software are saved in the ITH format, all files (*.*) should be specified. d ) Enter a file name or select it from the list. e ) Click the Open button to start communication and execute write. Overwrites a file. d)Saves data in a new file. c) d) e) Caution on use of general-purpose ROM writer When data is transferred from a personal computer to a general-purpose ROM writer, data is not transferred to the ROM memory mounted on the ROM writer. Data is transferred to the RAM built in the ROM writer. After transferring the data to the ROM writer using the DU/WIN software, make sure to write the data stored in the built-in RAM to the EPROM memory. In the same way, when data is transferred from the ROM writer, the data saved in the EPROM memory should be preliminarily read to the built-in RAM.
  • 339. FX Series Programmable Controllers Related Information 9 9-41 9.8 Image library data list The image data files indicated in this list are preliminarily offered in the bit map format by the DU/WIN software, and can be registered to the image library. The size (pixels) and the file name (***.BMP) are shown under each image. From Ver. 2.50, images for the F940WGOT are added at the end. 9.8.1 Frame 80×30 Frameb01.bmp 160×30 Frameb02.bmp 256×30 Frameb03.bmp 80×60 Frameb04.bmp 160×60 Frameb05.bmp 256×60 Frameb06.bmp 80×90 Frameb07.bmp 160×90 Frameb08.bmp 256×90 Frameb09.bmp 80×120 Frameb10.bmp 160×120 Frameb11.bmp 256×120 Frameb12.bmp 80×30 Framem01.bmp 160×30 Framem02.bmp 256×30 Framem03.bmp
  • 340. FX Series Programmable Controllers Related Information 9 9-42 80×60 Framem04.bmp 160×60 Framem05.bmp 256×60 Framem06.bmp 256×60 Framem06.bmp 80×90 Framem07.bmp 160×90 Framem08.bmp 256×90 Framem09.bmp 80×120 Framem10.bmp 160×120 Framem11.bmp 256×120 Framem12.bmp 80×30 Framer01.bmp 160×30 Framer02.bmp 256×30 Framer03.bmp 80×60 Framer04.bmp 160×60 Framer05.bmp 256×60 Framer06.bmp 80×90 Framer07.bmp 160×90 Framer08.bmp 256×90 Framer09.bmp
  • 341. FX Series Programmable Controllers Related Information 9 9-43 80×120 Framer10.bmp 160×120 Framer11.bmp 256×120 Framer12.bmp
  • 342. FX Series Programmable Controllers Related Information 9 9-44 9.8.2 Indicator 60×30 Lamplc01.bmp 60×30 Lamplc02.bmp 60×30 Lamplc03.bmp 60×30 Lamplc04.bmp 60×30 Lamplc05.bmp 60×30 Lamplc06.bmp 60×30 Lamplc07.bmp 60×30 Lamplc08.bmp 30×30 Lampmc01.bmp 30×30 Lampmc02.bmp 30×30 Lampmc03.bmp 30×30 Lampmc04.bmp 30×30 Lampmc05.bmp 30×30 Lampmc06.bmp 30×30 Lampmc07.bmp 30×30 Lampmc08.bmp 30×30 Lampmc09.bmp 30×30 Lampmc10.bmp 30×30 Lampmc11.bmp 30×30 Lampmc12.bmp 30×30 Lampmc13.bmp 30×30 Lampmc14.bmp 30×30 Lampmc15.bmp 30×30 Lampmc16.bmp 30×30 Lampmm01.bmp 30×30 Lampmm02.bmp 30×30 Lampmm03.bmp 30×30 Lampmm04.bmp 30×30 Lampmm05.bmp 30×30 Lampmm06.bmp 16×16 Lampsc01.bmp 16×16 Lampmm02.bmp
  • 343. FX Series Programmable Controllers Related Information 9 9-45 16×16 Lampsc03.bmp 16×16 Lampsc04.bmp 16×16 Lampsc05.bmp 16×16 Lampsc06.bmp 16×16 Lampsc07.bmp 16×16 Lampsc08.bmp 16×16 Lampsm01.bmp 16×16 Lampsm02.bmp
  • 344. FX Series Programmable Controllers Related Information 9 9-46 9.8.3 Switch 30×60 Swchc01.bmp 30×60 Swchc02.bmp 30×60 Swchc03.bmp 30×60 Swchc04.bmp 60×30 Swchc05.bmp 60×30 Swchc06.bmp 60×30 Swchc07.bmp 60×30 Swchc08.bmp 30×60 Swchc09.bmp 30×60 Swchc10.bmp 60×30 Swchc11.bmp 60×30 Swchc12.bmp 30×60 Swchm01.bmp 30×60 Swchm02.bmp 60×30 Swchm03.bmp 60×30 Swchm04.bmp 30×60 Swchm05.bmp 30×60 Swchm06.bmp 60×30 Swchm07.bmp 60×30 Swchm08.bmp
  • 345. FX Series Programmable Controllers Related Information 9 9-47 9.8.4 Other(mark) 20×20 Triad01.bmp 20×20 Trial01.bmp 20×20 Triar01.bmp 20×20 Triau01.bmp 20×20 Arrowd01.bmp 20×20 Arrowd02.bmp 20×20 Arrowl01.bmp 20×20 Arrowl02.bmp 20×20 Arrowr01.bmp 20×20 Arrowr02.bmp 20×20 Arrowu01.bmp 20×20 Arrowu02.bmp 20×20 Handl01.bmp 20×20 Handr01.bmp 50×50 Excl01.bmp 50×50 Excl02.bmp
  • 346. FX Series Programmable Controllers Related Information 9 9-48 9.8.5 List of images added in Ver. 2.50 and later How to look at the file name Table 9.56: Function Shape Type Lamp LP lp001a2.bmp lp001××.bmp Round lamp ON image lp002××.bmp Round lamp OFF image LP lp003a2.bmp lp003××.bmp Square lamp ON image lp004××.bmp Square lamp OFF image LP lp005a4h.bmp lp005××∆.bmp Round diamond-cut lamp ON image lp006××∆.bmp Round diamond-cut lamp OFF image Pattern PT pt1_0303.bmp pt1_****.bmp Metallic (stainless) image pt2_****.bmp Wooden image pt3_****.bmp Metallic image .bmp Classification in accordance with function and shape of image For the image shapes, refer to the table below. Serial No. in each type In the case of lamp or switch, images are classified in accordance with the ON/OFF status. In the case of pattern, images are classified in accordance with the size. Color and serial No. Bit map file format Image size and deformation direction ax: Orange bx: Blue gx: Green rx: Red wx: White yx: Yellow h: Height × 1.16 w: Width × 1.16
  • 347. FX Series Programmable Controllers Related Information 9 9-49 Switch SW sw001a4h.bmp sw001××∆∆.bmp Round pushbutton switch ON image sw002××∆∆.bmp Round pushbutton switch OFF image SW sw003a4h.bmp sw003××∆∆.bmp Round pushbutton switch ON image sw004××∆∆.bmp Round pushbutton switch OFF image SW sw005a4.bmp sw005××∆∆.bmp Square pushbutton switch ON image sw006××∆∆.bmp Square pushbutton switch OFF image SW sw007a4.bmp sw007××∆∆.bmp Square pushbutton switch ON image sw008××∆∆.bmp Square pushbutton switch OFF image SW sw009a6.bmp sw009××∆∆.bmp Lateral slide switch ON image sw010××∆∆.bmp Lateral slide switch OFF image SW sw011a6.bmp sw011××∆∆.bmp Longitudinal slide switch ON image sw012××∆∆.bmp Longitudinal slide switch OFF image SW sw013r6.bmp sw013××∆∆.bmp sw015××∆∆.bmp sw017××∆∆.bmp Longitudinal lever switch ON image sw014××∆∆.bmp sw016××∆∆.bmp sw018××∆∆.bmp Longitudinal lever switch OFF image SW sw019w6h.bmp sw019××∆∆.bmp Selector switch (right) ON switch sw020××∆∆.bmp Selector switch (right) OFF switch Table 9.56: Function Shape Type
  • 348. FX Series Programmable Controllers Related Information 9 9-50 9.9 Troubleshooting The file Read me! shown on the menu registered in the Windows program offers the additional information on supplementary items (such as troubleshooting not described in this paragraph and the version upgrade history) for use of the DU/WIN software. Make sure to read the contents of this file. Installation Q1 Even when the Next button is clicked on the User Information dialog box during installation, the next screen is not displayed. A1 Enter the operator name and the company name. Printout Q1 When the screen data is printed out, the DU screen is partially dislocated and the lower portion of the screen is printed above the upper portion. Or characters on the DU screen are printed out upside-down. A1 Two types of countermeasures are offered in accordance with the printer type. Select My Computer and Printer, and perform an either procedure in accordance your printer type. 1 )Processing with the priority given to overlay drawing in the option setting In the case of LP-8300 or LP-8000 manufactured by EPSON 2 )Direct output to a printer in the spool setting In the case of any other printer 3 )Turn off the power of the printer, turn it on again, then execute printout. In the case in which the setting 1 ) nor the setting 2 ) is not provided in the property Processing with the priority given to overlay drawing Change the setting so that the spool function in the property of the current printer is not used. Perform the following procedure. Procedure 1 Select My Computer and Printer in the Windows95 to open the printer folder. 2 Click to select the printer currently registered. 3 Press the left button of the mouse or select File and Property to open the printer property. 4 Open Option setting. 5 Check Priority to overlay drawing. Countermeasures by the spool setting Change the setting so that the spool function in the property of the current printer is not used. Perform the following procedure. Procedure 1 Select My Computer and Printer in the Windows95 to open the printer folder. 2 Click to select the printer currently registered. 3 Press the left button of the mouse or select File and Property to open the printer property. 4 Spool Setting is provided on the property screen. (It may not be provided in some printer types and printer driver versions.) 5 Select Send print data directly to printer, and click the OK button. Object input Q1 When a value (numeric) has been entered on the object setting dialog box and the [Enter] key has been pressed, the error dialog box is displayed and the input is disabled. A1 The entered value is beyond the allowable range of the input item. Enter an appropriate value within the contents or the input range shown on the error dialog box. Or full-width characters (Kanji characters) have been entered. Set the Kanji conversion FEP to OFF.
  • 349. FX Series Programmable Controllers Related Information 9 9-51 Screen data transfer Q1 Data communication between the display unit and the DU/WIN software (personal computer) is not performed correctly. A1 Estimated causes are problems in the connection cable and interference by another application. Check the following contents. Connection cable The cable may be defective, the connector may be defective, the connector may be disconnected, the cable may be wrong, or the cable is connected to a wrong connector. Check conductivity, the connection method and the cable type. For the details, refer to the hardware manual of the DU or the F940GOT. (% indicates the reference page in this manual.) [ Reference manuals ] • For the manual type, refer to % Paragraph 1.2.1. • For the cable type, refer to % Paragraph 2.3. • For the cable disconnection check (connection diagram), refer to the FX Integrated Catalog and the DU/ F940GOT Handy Manual. Interference by another application When another general application is specifying a port (COM) specified in the communication setting in the DU/WIN software, both the DU/WIN software and another application may perform communication at the same time. For example, when the DU-WIN software tries to transfer the screen data by selection of Transfer and DU while communication with the PC, circuit monitoring or device monitoring is performed, this error occurs. Terminate all other applications so that only the DU/WIN software can run. Then, perform communication. (If a communication error occurs again, start up the Windows again.) Interference by communication of PC (only when FX-50DU-TK(S) is connected) In the configuration in which the 50DU-TK is connected to the FX Series PC, when transfer is executed while the 50DU-TK is not in the wait status in the personal computer transfer mode (in which data communication is enabled), a communication error occurs or the DU/WIN software operation status becomes unstable. This is because communication between the PC is performed by way of the two-port interface built in the 50DU-TK. This error occurs only when the 50DU-TK is connected to the FX Series PC. For the operating procedure, refer to 6.5 Jobs offered by the Transfer command.
  • 350. FX Series Programmable Controllers Related Information 9 9-52 9.10 Key code list 1 ) Key code list for the numeric and ASCII code input functions Table 9.57: Key Key code (H) Key Key code (H) Key Key code (H) Key Key code (H) SP 0020 @ 0040 ‘ 0060 ! 0021 A 0041 a 0061 ” 0022 B 0042 b 0062 ↑ 0082 # 0023 C 0043 c 0063 ↓ 0083 $ 0024 D 0044 d 0064 (clear) 0088 % 0025 E 0045 e 0065 0026 F 0046 f 0066 ’ 0027 G 0047 g 0067 ( 0028 H 0048 h 0068 ) 0029 I 0049 i 0069 * 002A J 004A j 006A + 002B K 004B k 006B , 002C L 004C l 006C - 002D M 004D m 006D N 004E n 006E / 002F O 004F o 006F 0 0030 P 0050 p 0070 1 0031 Q 0051 q 0071 2 0032 R 0052 r 0072 3 0033 S 0053 s 0073 4 0034 T 0054 t 0074 5 0035 U 0055 u 0075 6 0036 V 0056 v 0076 7 0037 W 0057 w 0077 8 0038 X 0058 x 0078 9 0039 Y 0059 y 0079 : 003A Z 005A z 007A ; 003B [ 005B { 007B 003C ¥ 005C = 003D ] 005D } 007D 003E ^ 005E ~ 007E ? 003F _ 005F
  • 351. FX Series Programmable Controllers Related Information 9 9-53 2 ) Key code list used in each object a ) Key codes used in the numeric input function b ) Key codes used in the ASCII code input function c ) Key codes used in the alarm list display function d ) Key codes used in the alarm history display function Table 9.58: Key code (H) Application 0008 Deletes the numeric value being input by one digit from the bottom (BS). 000D Writes a numeric value to the write destination device or moves the cursor. 002D - 002E . 0030 to 0046 Inputs a numeric value. 0082 Moves the cursor upward. 0083 Moves the cursor downward. 0088 Deletes a numeric value being input. Table 9.59: Key code (H) Application 0008 Deletes the numeric value being input by one digit from the bottom (BS). 000D Writes a numeric value to the write destination device or moves the cursor. ASCII code, shift JIS Chinese character code Inputs a character. 0082 Moves the cursor upward. 0083 Moves the cursor downward. 0088 Deletes a character being input. Table 9.60: Key code (H) Application FFB0 Displays the cursor. FFB1 Hides the cursor. FFB2 Moves the cursor upward. FFB3 Moves the cursor downward. FFB8 Displays the detailed information. Table 9.61: Key code (H) Application FFB0 Displays the cursor. FFB1 Hides the cursor. FFB2 Moves the cursor upward. FFB3 Moves the cursor downward. FFB6 Deletes the displayed contents of selected alarms. FFB7 Deletes the displayed contents of all alarms. FFB8 Displays the detailed information. FFBB Resets a specified device.
  • 352. FX Series Programmable Controllers Related Information 9 9-54 e ) Key codes used in the entry code input function f ) Key code used in the buzzer sound setting function g ) Key codes used in the hard copy function Table 9.62: Key code (H) Application FF68 Displays the entry code input screen. FF69 Resets the entry code. Table 9.63: Key code (H) Application FFFE Does not issue the buzzer sound of touch keys. Table 9.64: Key code (H) Application FF17 Starts hard copy. FF18 Finishes hard copy.
  • 354. HEAD OFFICE: MITSUBISHI DENKI BLDG MARUNOUCHI TOKYO 100-8310 HIMEJI WORKS: 840, CHIYODA CHO, HIMEJI, JAPAN SOFTWARE MANUAL FX-PCS-DU/WIN-E JY992D68301G (MEE) Effective February 2003 Specification are subject to change without notice. MODEL FX-DU/WIN-SW-E MODEL CODE 09R910