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MC408 Week7

MEDIATION

El No
E.No@lse.ac.uk
Traditional Dualism

Interpersonal Communication

Mass Communication
Evolution of the concept of mediation
(Lievrouw, 2009)
Touchstone of
the convergence
Two-step flow model
Katz and Lazarsfeld’s
Personal Influence
(2006 [1955])
• Rejected linear model

Crossing various
boundaries
Introduction of digital media
and information technology
• Blurred boundary of production
and distribution
• e.g. Telephone, Videotex

• Included both modes of
communication in the
persuasion process

1950s

Defining condition of
contemporary
experience

1970s-80s

Domestication
• Technical refinements helped
routinize and domesticate
access to and use of the
Internet and other digital
communication technologies
among non-technical users
(Silverstone, 1999; 2002; 2005;
2006)

1990s-
Touchstone of
the convergence
Two-step flow model
Katz and Lazarsfeld’s
Personal Influence
(2006 [1955])
• Rejected linear model

• Included both modes of
communication in the
persuasion process

1950s

Crossing various
boundaries

Defining condition of
contemporary
experience

Introduction of digital media
and information technology
• Blurred boundaries of
production and distribution of
media contents, information
processing and retrieval
• e.g. Telephone, Videotex

1970s-80s

Domestication
• Technical refinements helped
routinize and domesticate
access to and use of the
Internet and other digital
communication technologies
among non-technical users
(Silverstone, 1999; 2002; 2005;
2006)

1990s-
Touchstone of
the convergence
Two-step flow model
Katz and Lazarsfeld’s
Personal Influence
(2006 [1955])
• Rejected linear model

Crossing various
boundaries
Introduction of digital media
and information technology
• Blurred boundary of production
and distribution
• e.g. Telephone, Videotex

• Included both modes of
communication in the
persuasion process

1950s

Defining condition of
contemporary
experience

1970s-80s

Domestication
• Technical refinements helped
routinize and domesticate
access to and use of the
Internet and other digital
communication technologies
among non-technical users
(Silverstone, 1999; 2002; 2005;
2006)

1990s-
Why does mediation matter?
Characteristics of mediation
• Technology is the defining characteristic of
mediation, […]. Technologies involve
networks, skills and knowledge. Technology
is techne (Heidegger, 1977): endless matter
of unlocking, transforming, storing,
distributing, switching about and regulating
knowledges and practices. Technology is
also magic. (Silverstone, 2005, p.200)
• The boundaries around media technologies
may be visible when we look at the machine
or gaze at the screen, but they have become
entirely blurred in practice, in use and in
fantasy, and as they become incorporated
into, or unsettle, the rituals of everyday life.
As borders between real and imagined
worlds, between self and other, and between
the analysis of, and participation in, media
culture become increasingly problematic […].
(p.203)

The consequences for social life
• Interaction at distance
• Action at distance

• New forms of visibility
• Indeterminate consequences
Case: Mixed Reality
Real-virtual continuum (Milgram, 1994)
Mixed Reality

Real
Environment

Augmented
Reality

Augmented
Virtuality

Virtual
Environment
Multisensory Human Communication
via the Internet

“
Andrain David Cheok
Professor of Pervasive Computing
City University London
Director of the Mixed Reality Lab at NUS

The internet has produced a lot
of lonely people, who only
interact with each other online
…We need to create
technologies that bring people
together… digitizing all the five
senses … we can express
our HUMANITY
http://www.youtube.com/watch?v=06LogMzbFPY
WHAT DO WE MEAN BY HUMANITY?
IS REAL-VIRTUAL DICHOTOMY STILL VALID?
CAN WE PREDICT THE CONSEQUENCES?

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Mediation, technology and mixed reality

  • 3. Evolution of the concept of mediation (Lievrouw, 2009)
  • 4. Touchstone of the convergence Two-step flow model Katz and Lazarsfeld’s Personal Influence (2006 [1955]) • Rejected linear model Crossing various boundaries Introduction of digital media and information technology • Blurred boundary of production and distribution • e.g. Telephone, Videotex • Included both modes of communication in the persuasion process 1950s Defining condition of contemporary experience 1970s-80s Domestication • Technical refinements helped routinize and domesticate access to and use of the Internet and other digital communication technologies among non-technical users (Silverstone, 1999; 2002; 2005; 2006) 1990s-
  • 5. Touchstone of the convergence Two-step flow model Katz and Lazarsfeld’s Personal Influence (2006 [1955]) • Rejected linear model • Included both modes of communication in the persuasion process 1950s Crossing various boundaries Defining condition of contemporary experience Introduction of digital media and information technology • Blurred boundaries of production and distribution of media contents, information processing and retrieval • e.g. Telephone, Videotex 1970s-80s Domestication • Technical refinements helped routinize and domesticate access to and use of the Internet and other digital communication technologies among non-technical users (Silverstone, 1999; 2002; 2005; 2006) 1990s-
  • 6. Touchstone of the convergence Two-step flow model Katz and Lazarsfeld’s Personal Influence (2006 [1955]) • Rejected linear model Crossing various boundaries Introduction of digital media and information technology • Blurred boundary of production and distribution • e.g. Telephone, Videotex • Included both modes of communication in the persuasion process 1950s Defining condition of contemporary experience 1970s-80s Domestication • Technical refinements helped routinize and domesticate access to and use of the Internet and other digital communication technologies among non-technical users (Silverstone, 1999; 2002; 2005; 2006) 1990s-
  • 8. Characteristics of mediation • Technology is the defining characteristic of mediation, […]. Technologies involve networks, skills and knowledge. Technology is techne (Heidegger, 1977): endless matter of unlocking, transforming, storing, distributing, switching about and regulating knowledges and practices. Technology is also magic. (Silverstone, 2005, p.200) • The boundaries around media technologies may be visible when we look at the machine or gaze at the screen, but they have become entirely blurred in practice, in use and in fantasy, and as they become incorporated into, or unsettle, the rituals of everyday life. As borders between real and imagined worlds, between self and other, and between the analysis of, and participation in, media culture become increasingly problematic […]. (p.203) The consequences for social life • Interaction at distance • Action at distance • New forms of visibility • Indeterminate consequences
  • 10. Real-virtual continuum (Milgram, 1994) Mixed Reality Real Environment Augmented Reality Augmented Virtuality Virtual Environment
  • 11. Multisensory Human Communication via the Internet “ Andrain David Cheok Professor of Pervasive Computing City University London Director of the Mixed Reality Lab at NUS The internet has produced a lot of lonely people, who only interact with each other online …We need to create technologies that bring people together… digitizing all the five senses … we can express our HUMANITY http://www.youtube.com/watch?v=06LogMzbFPY
  • 12. WHAT DO WE MEAN BY HUMANITY? IS REAL-VIRTUAL DICHOTOMY STILL VALID? CAN WE PREDICT THE CONSEQUENCES?