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Medium Access Control in
Wireless IoT
Davide Quaglia, Damiano Carra
LIVELLO DATALINK
2
Goals
• Reliable and efficient communication
between two nodes on the same physical
medium
– Cable (Wired)
– Wireless
• Assumptions from the lower physical
layer:
– The concept of bit is defined
– Bits, if received, arrive in the same order in
which they have been transmitted
3
Functionality
• Framing = Bit grouping into layer-2 PDUs
• Error checking
• Ack and retransmission of corrupted/lost
PDUs (not in all protocols)
• Policy of use of the channel if more than 2
nodes share the same physical medium
– Node addressing
– Channel arbitration
4
Services provided to the upper
network layer
• Un-acknowledged connection-less service (e.g.
Ethernet/IEEE802.3)
• Acknowledged connection-less service (e.g.
WiFi/IEEE802.11, IEEE802.15.4)
• Connection-oriented service (e.g. IEEE802.16)
• REMARK: the connection-oriented service is
also acknowledged and furthermore it provides
flow control
5
Framing
• Improve channel utilisation in case of
more than two nodes sharing it
• Requested to check errors and recover
PDUs
– Error detection must be performed on blocks
of bits (e.g. CRC)
– The corrupted PDU can be retransmitted
• Issue: definition of start/end of frame
6
Framing
7
Start/end of frame
• We need to use symbols which are not used to send
data otherwise a sequence of data bits could be
considered erroneously a start/end of frame
– Physical signal configurations which are not used for data
bits
• Specific configuration choices can improve bit synchronization
between TX and RX
– Particular sequence of data bit values (FLAG)
• Bit stuffing/de-stuffing is needed to avoid FLAG simulation in the
PDU
– Inter-packet gap minimum between 2 consecutive frames
8
Bit stuffing/de-stuffing
• Example taken from HDLC protocol
• Byte 01111110 is used as FLAG at the
beginning/end of each frame
• The bits of the original frame are modified
through stuffing
– After five “1”s a “0” is automatically inserted
• At the receiver the Data Link layer
operates de-stuffing
9
Bit stuffing: example
a) Original data from upper layer
b) Data transmitted on the wire or over-the
-air
c) Data at the receiver after de-stuffing.
10
Error detection
• Some bits may have incorrect values at the RX
– Interference, low-level signal
– Often errors are not isolated but group into burst
• Hamming distance
• Redundant information must be added to the message to
check errors
– m bits of the original message
– r bits of the code for error detection
– n=m+r bits transmitted on the channel
– Code rate = m/n
• Examples
– Parity Bit
– Checksum
– Circular Redundancy Check (CRC)
11
Parity bit
• At the TX a bit is appended to the message
– “1” if the amount of “1” in the message is even
– “0” if the amount of “1” in the message is odd
• At the RX if the amount of “1” is even then at
least one bit flipped its values
– One bit or an odd number of bits (we cannot
distinguish)
– Errors affecting an even number of bits are not
detected
12
Check sum
• Extension of the concept of parity bit
• The message is decomposed into r bit words
• The words are summed and overflow is not
taken into account
• The sum (another r-bit word) is appended to
the message
• The sum is recomputed at the RX
• If it is different from the appended value an error
occurred
• Errors are not detected if they affect different
bits that do not change the sum
13
Circular Redundancy Check (CRC)
• The message is seen as the coefficients vector of a
polynomy M(x) having degree m-1
• Let R(x) be the remainder of the polinomial division
xr
M(x)/G(x) where G(x) is named generating polynomy
• By construction the polynomy xr
M(x)-R(x) is exactly
divided by G(x) and it is transmitted on the channel (m+r
bit)
• At RX if the received sequence of bits is exactly divided
by G(x) then it is considered correct
14
Channel access methods
Point-to-point (e.g.
serial cable)
Point-Point Protocol
Shared (bus, wireless)
Random access
CSMA/CD,
CSMA/CA
channel
Controlled access
Polling, token
Multiplexing
TDMA, FDMA,
WDMA, CDMA
15
Point-to-point channel access
• In a point-to-point channel the arbitration
is trivial since there are always two nodes
16
Limit of
the point-to-point architecture
• In case of N nodes the number of point-to-
point channels is N(N-1) with a quadratic
cost increase
• A shared channel is needed
17
Access in case of shared channel
• Random access: the node which wants to
transmit must wait for the channel to be
free (carrier sense)
• Controlled access:
– Polling: a master asks to each other node if it
has something to transmit
– Token: a token moves among the nodes; the
node with the token can transmit for a given
amount of time
18
Access in case of shared channel (2)
• Multiplexing: the physical channel is de-composed into
logical channels used by nodes pairs as they were point-
to-point channels
• De-composition methodology:
– Radio frequency for wireless (Frequency Division
Multiplexing o FDM) o light color for optical fibers
(Wavelength Division Multiplexing o WDM)
– Time interval (Time Division Multiplexing – TDM)
– Frequency+time (Code Division Multiplexing – CDM)
• 3G mobile and beyond
19
Problems in case of wireless
transmission
• Interference and path loss
– Non-negligible bit error rate
• Collision management more complex
– Hidden node
– Exposed Node
20
Interference and path loss
• More devices use the same frequency band (since it
is un-licensed)
– Other wireless nodes
– Remote controls
– Microwave owens
• The signal energy decreases as a function of the
distance between TX and RX
• Obstacles (e.g., walls)
• Multiple reflections of the signal cause signal
distorsion
21
Correct frame probability
• Probability to receive a correct bit
• Probability to receive a PDU of length N
– E.g., N = 1518 byte =12144 bit
• Caso Ethernet
• Caso WiFi
(1−Pbit
error
)
Pok
frame
=(1−Pbit
error
)
N
Pbit
errore
=10
−10
⇒Pok
frame
=0.9999988
Pbit
errore
=10
−4
⇒ Pok
frame
=0.2968700
22
Limits of carrier sense:
Hidden node and exposed node
a) Hidden node
b) Exposed node
23
Limit of collision detection
(CSMA/CD)
• Collision Detection phase of CSMA/CD is
not suitable
– A double radio interface (to send and sense
concurrently) is expensive…
– … and useless since most of the collisions
happen at the receiver
• --> Collision Avoidance
• --> Stop&Wait ack
24
CSMA/CA
25
• Carrier sense
• Collision avoidance via random back-off
• [optional] RTS/CTS
MEDIUM ACCESS CONTROL
FOR WSN
26
MAC Challenges
• Traditionally
– Fairness
– Latency
– Throughput
• For Sensor Networks
– Power efficiency
– Scalability
27
Power consumption of carrier sense
• Expected life time of many WSN applications:
Months or years
• Actual lifetime
– AA batteries: Max. 2000 mAh
– CC2430 radio: 26.7mA in RX mode
– 2000mAh / 26.7mA = 75 hours = 3 days
Keep radio asleep most of the time
Ideal duty cycle: 0.1% - 1%
28
Texas Instruments CC2430 architecture
29
Power modes in TI CC2430
30
Time-out
Interrupt
Time-out
Power modes in TI CC2430
31
Example of power-efficient MAC
• 1 s in sleep mode (power mode 2)  0.5 μA
• 0.005 s in RX mode for carrier sense  26.7
mA
• 0.005 s in TX mode to send packet  28.1
mA
• Weighted current consumption
– (0.0005*1000+26.7*5+28.1*5)/(1010) ~ 0.27 mA
• With AA batteries: 2000mAh / 0.27 mA ~
7359 hours ~ 307 days
32
Sources of energy waste
• Collision
– Retransmissions
• Idle listening
– Continuously sense the channel
• Overhearing
– Listen to packets addressed to other nodes
• Packet overhead
– Header
– Control packets (e.g., RTS/CTS)
33
Power Save Design Alternatives
• Wake-up radio
– A sleeping node can be woken at any time by
a secondary receiver (wake-up radio)
• Asymmetric polling
• Timer-Based
– When a node enters sleep mode, it sets a
timer to wakeup at a pre-determined time
• Hybrid
– Timer-Based plus Wake-up radio
34
Wake-up radio
• Add second, low-power receiver to
wakeup the main system on-demand
• Low-power could be achieved by:
– Simpler hardware with a lower bit-rate and/or
less decoding capability
– Periodic listening using a radio with identical
physical layer as data radio
35
Wake-up radio
36
Interrupt
Ultra low-power
sub-system
Asymmetric polling
• Implemented in IEEE802.15.4
• Rules depend on the direction of the transfer
37
Timer-based MAC
• Scheduled contention (slotted access): Nodes periodically
wake up together, contend for channel, then go back to sleep
– S-MAC
• Channel polling (random access): Nodes independently wake
up to sample channel
– B-MAC, X-MAC
• TDMA (Time Division Multiple Access): Nodes maintain a
schedule that dictates when to wake up and when they are
allowed to transmit
– DRAND
• Hybrid: SCP, Z-MAC, 802.15.4 (contention access period +
contention free period)
38
S-MAC (Sensor MAC)
• A node sleeps most of the time
• Periodically wake up for short intervals to
see if any node is transmitting a packet
• Accept latency to extend lifetime
39
S-MAC: SYNC interval
• Listen time consists of
two parts: SYNC and
RTS
• In the SYNC interval
some nodes
periodically send
SYNC packet to
synchronize clocks
• They use CSMA/CA
for channel contention C. Lu, Washington Univ. Saint Louis
40
Carrier
sense
Carrier
sense
Carrier
sense
SYNCCarrier
sense
Carrier
sense
S-MAC: RTS interval
• RTS/CTS is used to
transmit data
• CSMA/CA followed by
RTS/CTS
C. Lu, Washington Univ. Saint Louis
41
RTS
It lost contention
S-MAC: data transmission
• RTS/CTS contain the
expected data TX time
– Listeners not interested can
sleep to save energy
• Sender does one RTS/CTS
and then sends data for the
rest of the frame
– Prefer application
performance to node level
fairness
• ACK every data packet
– Packet fragmentation for
higher reliability
C. Lu, Washington Univ. Saint Louis
42
Pros and Cons of S-MAC
• More power conserving than standard CSMA/CA
• During the listening interval, everyone needs to stay
awake unless someone transmits
– Waste energy
• Time sync overhead
• RTS/CTS/ACK overhead
• Complex to be implemented
43
B-MAC (Berkeley MAC)
• Low Power Listening (LPL)
– Periodic preamble sampling  Preamble > Sleep
period
– No sync between nodes
• Hidden terminal avoidance and multi-packet
mechanisms not provided
44
Sleep
t
ReceiveReceiver
Sleep
t
PreambleSender Message
Sleep
Pros and Cons of B-MAC
• No need for everybody to stay awake when
there is no traffic
– Just wake up for preamble sampling and go back to
sleep
• Better power conservation, latency and
throughput than S-MAC
• Simpler to implement
• Low duty cycle  longer preamble
– Little cost to receiver yet higher cost to sender
– Longer delay
– More contention
45
X-MAC: Early ACK
46
• Include destination address in short preambles
• Non-receiver avoids overhearing
• Receiver acknowledges preamble  Sender stops
sending preamble
Thoughts on X-MAC
• Better than B-MAC in terms of latency,
throughput and power consumption
• Energy consumption due to overhearing reduced
• Simple to implement
• On average the preamble size is reduced by half
compared to B-MAC  Still considerable
overhead
47
SCP-MAC
48
• Scheduled Channel Polling by everybody
– Avoid long preambles in LPL (Low Power Listening)
supported by B-MAC
• Wake up tone
– Much shorter than preamble in LPL followed by data
• Assumption: the listening intervals must
be synchronized
SCP-MAC (2)
49
Time Division Multiple Access
(TDMA)
• Predictable delay, throughput and duty
cycle
• Little packet losses due to contention
• Scheduling and time sync are difficult
• Slots are wasted when a node has nothing
to send
50
TDMA
51
Superframe
Z-MAC (Zebra MAC)
• Runs on top of B-MAC
• Rely on CSMA under light load  Switch
to TDMA under high contention
52
Z-MAC (Zebra MAC)
53
CSMA
• Pros
– Simple
– Scalable
• Cons
– Collisions due to
hidden terminals
– RTS/CTS is overhead
TDMA
• Pros
– Naturally avoids
collisions
• Cons
– Complexity of
scheduling
– Synchronization
needed
Thoughts on Z-MAC
• Good idea to combine strengths of CSMA and
TDMA
• Complex
• Especially hard to implement TDMA part
– How to deal with topology changes?
54
IEEE 802.15.4 superframe
55
IEEE 802.15.4 superframe
• Beacon frame sent periodically by the coordinator
– It contains the superframe structure and the slot-
transmitter association map
• CAP: Contention Access Period
– CSMA/CA
– For new nodes to join & reserve slots and for delay-
insensitive flows
• CFP: Contention Free Period
– TDMA for delay-sensitive flows
– GTS: Guaranteed Time Slot
• Inactive period: also the coordinator can sleep
56
MAC protocols supported by
TinyOS
• CC1100: experimental B-MAC
• CC2420: X-MAC
57

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Mediumaccesscontrol

  • 1. Medium Access Control in Wireless IoT Davide Quaglia, Damiano Carra
  • 3. Goals • Reliable and efficient communication between two nodes on the same physical medium – Cable (Wired) – Wireless • Assumptions from the lower physical layer: – The concept of bit is defined – Bits, if received, arrive in the same order in which they have been transmitted 3
  • 4. Functionality • Framing = Bit grouping into layer-2 PDUs • Error checking • Ack and retransmission of corrupted/lost PDUs (not in all protocols) • Policy of use of the channel if more than 2 nodes share the same physical medium – Node addressing – Channel arbitration 4
  • 5. Services provided to the upper network layer • Un-acknowledged connection-less service (e.g. Ethernet/IEEE802.3) • Acknowledged connection-less service (e.g. WiFi/IEEE802.11, IEEE802.15.4) • Connection-oriented service (e.g. IEEE802.16) • REMARK: the connection-oriented service is also acknowledged and furthermore it provides flow control 5
  • 6. Framing • Improve channel utilisation in case of more than two nodes sharing it • Requested to check errors and recover PDUs – Error detection must be performed on blocks of bits (e.g. CRC) – The corrupted PDU can be retransmitted • Issue: definition of start/end of frame 6
  • 8. Start/end of frame • We need to use symbols which are not used to send data otherwise a sequence of data bits could be considered erroneously a start/end of frame – Physical signal configurations which are not used for data bits • Specific configuration choices can improve bit synchronization between TX and RX – Particular sequence of data bit values (FLAG) • Bit stuffing/de-stuffing is needed to avoid FLAG simulation in the PDU – Inter-packet gap minimum between 2 consecutive frames 8
  • 9. Bit stuffing/de-stuffing • Example taken from HDLC protocol • Byte 01111110 is used as FLAG at the beginning/end of each frame • The bits of the original frame are modified through stuffing – After five “1”s a “0” is automatically inserted • At the receiver the Data Link layer operates de-stuffing 9
  • 10. Bit stuffing: example a) Original data from upper layer b) Data transmitted on the wire or over-the -air c) Data at the receiver after de-stuffing. 10
  • 11. Error detection • Some bits may have incorrect values at the RX – Interference, low-level signal – Often errors are not isolated but group into burst • Hamming distance • Redundant information must be added to the message to check errors – m bits of the original message – r bits of the code for error detection – n=m+r bits transmitted on the channel – Code rate = m/n • Examples – Parity Bit – Checksum – Circular Redundancy Check (CRC) 11
  • 12. Parity bit • At the TX a bit is appended to the message – “1” if the amount of “1” in the message is even – “0” if the amount of “1” in the message is odd • At the RX if the amount of “1” is even then at least one bit flipped its values – One bit or an odd number of bits (we cannot distinguish) – Errors affecting an even number of bits are not detected 12
  • 13. Check sum • Extension of the concept of parity bit • The message is decomposed into r bit words • The words are summed and overflow is not taken into account • The sum (another r-bit word) is appended to the message • The sum is recomputed at the RX • If it is different from the appended value an error occurred • Errors are not detected if they affect different bits that do not change the sum 13
  • 14. Circular Redundancy Check (CRC) • The message is seen as the coefficients vector of a polynomy M(x) having degree m-1 • Let R(x) be the remainder of the polinomial division xr M(x)/G(x) where G(x) is named generating polynomy • By construction the polynomy xr M(x)-R(x) is exactly divided by G(x) and it is transmitted on the channel (m+r bit) • At RX if the received sequence of bits is exactly divided by G(x) then it is considered correct 14
  • 15. Channel access methods Point-to-point (e.g. serial cable) Point-Point Protocol Shared (bus, wireless) Random access CSMA/CD, CSMA/CA channel Controlled access Polling, token Multiplexing TDMA, FDMA, WDMA, CDMA 15
  • 16. Point-to-point channel access • In a point-to-point channel the arbitration is trivial since there are always two nodes 16
  • 17. Limit of the point-to-point architecture • In case of N nodes the number of point-to- point channels is N(N-1) with a quadratic cost increase • A shared channel is needed 17
  • 18. Access in case of shared channel • Random access: the node which wants to transmit must wait for the channel to be free (carrier sense) • Controlled access: – Polling: a master asks to each other node if it has something to transmit – Token: a token moves among the nodes; the node with the token can transmit for a given amount of time 18
  • 19. Access in case of shared channel (2) • Multiplexing: the physical channel is de-composed into logical channels used by nodes pairs as they were point- to-point channels • De-composition methodology: – Radio frequency for wireless (Frequency Division Multiplexing o FDM) o light color for optical fibers (Wavelength Division Multiplexing o WDM) – Time interval (Time Division Multiplexing – TDM) – Frequency+time (Code Division Multiplexing – CDM) • 3G mobile and beyond 19
  • 20. Problems in case of wireless transmission • Interference and path loss – Non-negligible bit error rate • Collision management more complex – Hidden node – Exposed Node 20
  • 21. Interference and path loss • More devices use the same frequency band (since it is un-licensed) – Other wireless nodes – Remote controls – Microwave owens • The signal energy decreases as a function of the distance between TX and RX • Obstacles (e.g., walls) • Multiple reflections of the signal cause signal distorsion 21
  • 22. Correct frame probability • Probability to receive a correct bit • Probability to receive a PDU of length N – E.g., N = 1518 byte =12144 bit • Caso Ethernet • Caso WiFi (1−Pbit error ) Pok frame =(1−Pbit error ) N Pbit errore =10 −10 ⇒Pok frame =0.9999988 Pbit errore =10 −4 ⇒ Pok frame =0.2968700 22
  • 23. Limits of carrier sense: Hidden node and exposed node a) Hidden node b) Exposed node 23
  • 24. Limit of collision detection (CSMA/CD) • Collision Detection phase of CSMA/CD is not suitable – A double radio interface (to send and sense concurrently) is expensive… – … and useless since most of the collisions happen at the receiver • --> Collision Avoidance • --> Stop&Wait ack 24
  • 25. CSMA/CA 25 • Carrier sense • Collision avoidance via random back-off • [optional] RTS/CTS
  • 27. MAC Challenges • Traditionally – Fairness – Latency – Throughput • For Sensor Networks – Power efficiency – Scalability 27
  • 28. Power consumption of carrier sense • Expected life time of many WSN applications: Months or years • Actual lifetime – AA batteries: Max. 2000 mAh – CC2430 radio: 26.7mA in RX mode – 2000mAh / 26.7mA = 75 hours = 3 days Keep radio asleep most of the time Ideal duty cycle: 0.1% - 1% 28
  • 29. Texas Instruments CC2430 architecture 29
  • 30. Power modes in TI CC2430 30 Time-out Interrupt Time-out
  • 31. Power modes in TI CC2430 31
  • 32. Example of power-efficient MAC • 1 s in sleep mode (power mode 2)  0.5 μA • 0.005 s in RX mode for carrier sense  26.7 mA • 0.005 s in TX mode to send packet  28.1 mA • Weighted current consumption – (0.0005*1000+26.7*5+28.1*5)/(1010) ~ 0.27 mA • With AA batteries: 2000mAh / 0.27 mA ~ 7359 hours ~ 307 days 32
  • 33. Sources of energy waste • Collision – Retransmissions • Idle listening – Continuously sense the channel • Overhearing – Listen to packets addressed to other nodes • Packet overhead – Header – Control packets (e.g., RTS/CTS) 33
  • 34. Power Save Design Alternatives • Wake-up radio – A sleeping node can be woken at any time by a secondary receiver (wake-up radio) • Asymmetric polling • Timer-Based – When a node enters sleep mode, it sets a timer to wakeup at a pre-determined time • Hybrid – Timer-Based plus Wake-up radio 34
  • 35. Wake-up radio • Add second, low-power receiver to wakeup the main system on-demand • Low-power could be achieved by: – Simpler hardware with a lower bit-rate and/or less decoding capability – Periodic listening using a radio with identical physical layer as data radio 35
  • 37. Asymmetric polling • Implemented in IEEE802.15.4 • Rules depend on the direction of the transfer 37
  • 38. Timer-based MAC • Scheduled contention (slotted access): Nodes periodically wake up together, contend for channel, then go back to sleep – S-MAC • Channel polling (random access): Nodes independently wake up to sample channel – B-MAC, X-MAC • TDMA (Time Division Multiple Access): Nodes maintain a schedule that dictates when to wake up and when they are allowed to transmit – DRAND • Hybrid: SCP, Z-MAC, 802.15.4 (contention access period + contention free period) 38
  • 39. S-MAC (Sensor MAC) • A node sleeps most of the time • Periodically wake up for short intervals to see if any node is transmitting a packet • Accept latency to extend lifetime 39
  • 40. S-MAC: SYNC interval • Listen time consists of two parts: SYNC and RTS • In the SYNC interval some nodes periodically send SYNC packet to synchronize clocks • They use CSMA/CA for channel contention C. Lu, Washington Univ. Saint Louis 40 Carrier sense Carrier sense Carrier sense SYNCCarrier sense Carrier sense
  • 41. S-MAC: RTS interval • RTS/CTS is used to transmit data • CSMA/CA followed by RTS/CTS C. Lu, Washington Univ. Saint Louis 41 RTS It lost contention
  • 42. S-MAC: data transmission • RTS/CTS contain the expected data TX time – Listeners not interested can sleep to save energy • Sender does one RTS/CTS and then sends data for the rest of the frame – Prefer application performance to node level fairness • ACK every data packet – Packet fragmentation for higher reliability C. Lu, Washington Univ. Saint Louis 42
  • 43. Pros and Cons of S-MAC • More power conserving than standard CSMA/CA • During the listening interval, everyone needs to stay awake unless someone transmits – Waste energy • Time sync overhead • RTS/CTS/ACK overhead • Complex to be implemented 43
  • 44. B-MAC (Berkeley MAC) • Low Power Listening (LPL) – Periodic preamble sampling  Preamble > Sleep period – No sync between nodes • Hidden terminal avoidance and multi-packet mechanisms not provided 44 Sleep t ReceiveReceiver Sleep t PreambleSender Message Sleep
  • 45. Pros and Cons of B-MAC • No need for everybody to stay awake when there is no traffic – Just wake up for preamble sampling and go back to sleep • Better power conservation, latency and throughput than S-MAC • Simpler to implement • Low duty cycle  longer preamble – Little cost to receiver yet higher cost to sender – Longer delay – More contention 45
  • 46. X-MAC: Early ACK 46 • Include destination address in short preambles • Non-receiver avoids overhearing • Receiver acknowledges preamble  Sender stops sending preamble
  • 47. Thoughts on X-MAC • Better than B-MAC in terms of latency, throughput and power consumption • Energy consumption due to overhearing reduced • Simple to implement • On average the preamble size is reduced by half compared to B-MAC  Still considerable overhead 47
  • 48. SCP-MAC 48 • Scheduled Channel Polling by everybody – Avoid long preambles in LPL (Low Power Listening) supported by B-MAC • Wake up tone – Much shorter than preamble in LPL followed by data • Assumption: the listening intervals must be synchronized
  • 50. Time Division Multiple Access (TDMA) • Predictable delay, throughput and duty cycle • Little packet losses due to contention • Scheduling and time sync are difficult • Slots are wasted when a node has nothing to send 50
  • 52. Z-MAC (Zebra MAC) • Runs on top of B-MAC • Rely on CSMA under light load  Switch to TDMA under high contention 52
  • 53. Z-MAC (Zebra MAC) 53 CSMA • Pros – Simple – Scalable • Cons – Collisions due to hidden terminals – RTS/CTS is overhead TDMA • Pros – Naturally avoids collisions • Cons – Complexity of scheduling – Synchronization needed
  • 54. Thoughts on Z-MAC • Good idea to combine strengths of CSMA and TDMA • Complex • Especially hard to implement TDMA part – How to deal with topology changes? 54
  • 56. IEEE 802.15.4 superframe • Beacon frame sent periodically by the coordinator – It contains the superframe structure and the slot- transmitter association map • CAP: Contention Access Period – CSMA/CA – For new nodes to join & reserve slots and for delay- insensitive flows • CFP: Contention Free Period – TDMA for delay-sensitive flows – GTS: Guaranteed Time Slot • Inactive period: also the coordinator can sleep 56
  • 57. MAC protocols supported by TinyOS • CC1100: experimental B-MAC • CC2420: X-MAC 57