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Using Mobile
Technologies to
Maximize Your
Meeting
Why Mobile? Mobile is here now…
http://wearesocial.sg/
Why Mobile? Mobile is here now…
http://wearesocial.sg/
Why Mobile? Mobile is here now…
60% increase
http://wearesocial.sg/
Why Mobile? Mobile is here now…
Adults spend
5.5 hours with
video content
per day
Why Mobile? Mobile is here now…
5 Mobile Trends
Photo: https://www.flickr.com/photos/elessar/
1. Integration
2. Gamification
3. Beacons/Wearables
4. Mobile Payments
5. Customer Journey
& Experience
Photo: https://www.flickr.com/photos/elessar
1. Integration
Photo: https://www.flickr.com/photos/elessar/
Where?
• Across systems
• Across devices
Why?
• Streamlines workflow
• Improves experience
• Efficient & effective
Photo: https://www.flickr.com/photos/htakashi/
Systems
• CRM/Database
• Event registration
• App Back office
• Website CMS
• Financial system
• BI/BA System
Photo: https://www.flickr.com/photos/htakashi/Photo: https://www.flickr.com/photos/krish4u/
For Events
• Speaker photos/bios
• Exhibitor descriptions/logos
• Transactions/financial info
• Logo
Photo: https://www.flickr.com/photos/htakashi/Photo: https://www.flickr.com/photos/krish4u/
Devices
Now
• Laptop/Desktop
• Smartphone
• Tablet
What’s next
• Games
• Wearables
• Internet of things
Photo: https://www.flickr.com/photos/htakashi/Photo: https://www.flickr.com/photos/krish4u/Photo: https://www.flickr.com/photos/adactio/
Digital Omnivore
2. Gamification
Defined:
The use of game
elements and game
design techniques in
non-game contexts
-Prof. Kevin Werbach,
Wharton Business School
Photo: https://www.flickr.com/photos/htakashi/Photo: https://www.flickr.com/photos/krish4u/Photo: https://www.flickr.com/photos/adactio/Photo: https://www.flickr.com/photos/walbert/
Gamification
Why Gamify
• Drive engagement
• Progression
• Social
• Habit
• Fun
-Prof. Kevin Werbach,
Wharton Business School
Photo: https://www.flickr.com/photos/sweens308/
Gamification
Four types of fun
Hard fun
-Mastery
People fun
-Social
Easy fun
-Exploration
Serious fun
-Meaningful
Photo: https://www.flickr.com/photos/sweens308/
-Nicole Lazzaro
Gamification-Focus areas:
Photo: https://www.flickr.com/photos/sweens308/
Points, Badges, Leaderboards
Gamifying meeting experiences
1. Points for checking in to sessions,
booths, added events
2. Leveling-up for meeting 10 new
attendees
3. Expo or session quizzes
4. Leaderboard of most active attendees
5. Challenges
Photo: https://www.flickr.com/photos/htakashi/Photo: https://www.flickr.com/photos/krish4u/Photo: https://www.flickr.com/photos/adactio/Photo: https://www.flickr.com/photos/walbert/
3. Beacons/Data
What:
Beacons tie digital & on
site experience together
Uses:
1. Lead retrieval
2. Way finding
3. Event enhancements
4. CEU tracking
Photo: https://www.flickr.com/photos/htakashi/Photo: https://www.flickr.com/photos/krish4u/Photo: https://www.flickr.com/photos/adactio/Photo: https://www.flickr.com/photos/walbert/
Beacons/Data
Photo: https://www.flickr.com/photos/htakashi/Photo: https://www.flickr.com/photos/krish4u/Photo: https://www.flickr.com/photos/adactio/Photo: https://www.flickr.com/photos/walbert/
App enhancements
1. Select sessions & exhibitors
and provide way finding
2. Send badge to mobile
screen at registration
beacons
3. Support social integration—
who’s nearby
4. Personalized offers
Beacons/Data
Factors for Consideration:
1. Privacy and opt in
2. Support for those who don’t
want to or can’t participate
Photo: https://www.flickr.com/photos/htakashi/Photo: https://www.flickr.com/photos/krish4u/Photo: https://www.flickr.com/photos/adactio/Photo: https://www.flickr.com/photos/walbert/
Beacons/Data
How to leverage collected data
• Attendee reports
• Exhibitor reports
• Show improvements
• App and digital improvements
• Marketing improvements
Photo: https://www.flickr.com/photos/htakashi/Photo: https://www.flickr.com/photos/krish4u/Photo: https://www.flickr.com/photos/adactio/Photo: https://www.flickr.com/photos/walbert/
Beacons/Data
Photo: https://www.flickr.com/photos/htakashi/Photo: https://www.flickr.com/photos/krish4u/Photo: https://www.flickr.com/photos/adactio/Photo: https://www.flickr.com/photos/walbert/
Wearables
ASAE Small Steps App
Photo: https://www.flickr.com/photos/htakashi/Photo: https://www.flickr.com/photos/krish4u/Photo: https://www.flickr.com/photos/adactio/Photo: https://www.flickr.com/photos/walbert/
4. Mobile Payments
Mobile Payments
Mobile Payments
Event Uses:
1. Add on events
2. Onsite bookstores
3. Donations
Photo: https://www.flickr.com/photos/htakashi/Photo: https://www.flickr.com/photos/krish4u/Photo: https://www.flickr.com/photos/adactio/Photo: https://www.flickr.com/photos/walbert/
Customer Experience
Photo: https://www.flickr.com/photos/htakashi/Photo: https://www.flickr.com/photos/krish4u/Photo: https://www.flickr.com/photos/adactio/Photo: https://www.flickr.com/photos/walbert/
Customer Experience/Journey
Customer Experience Example-Zite
• Taxonomy based
• Learns and improves results with use
• Examples for meetings:
– Connect content to attendees before, during and after the conference
– Foster attendee connections based on interests and expertise
Mobile Framework
Photo: https://www.flickr.com/photos/elessar
Mobile Web
Photo: https://www.flickr.com/photos/elessar
What do attendees need in the mobile
context?
Integration, Gamification, Customer
Experience
Mobile Web
Photo: https://www.flickr.com/photos/elessar
Integration, Gamification, Customer Experience
Native App-Guiding Principles
Photo: https://www.flickr.com/photos/elessar
Interactive
• Immersive
Simple
• Focused
Personal
• Customized
Integration, Gamification, Beacons, Mobile
Payments, Customer Experience
Native Aps
Integration, Gamification, Beacons, Mobile Payments,
Customer Experience
Native Apps-Zite
Connecting Apps Together
Enterprise Mobile
Photo: https://www.flickr.com/photos/elessar
Integration, Gamification, Beacons, Mobile
Payments, Customer Experience
Meeting example: Point of Sale
Mobile Framework
Photo: https://www.flickr.com/photos/elessar
5 Mobile Trends
Integration Gamification
Beacons/
Wearables
Mobile
Payments
Customer
Experience

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