The assignment brief asks the student to complete two tasks:
1) Produce a glossary of terms related to sound design and production, researching definitions and relating them to their own work.
2) Create sound samples and short musical compositions for different game genres to add to a sample library, using various audio tools and recorded sounds.
The student must submit the glossary and embedded sound samples to their assignment blog for assessment based on criteria covering sound design principles, production skills, and communication skills.