This document discusses HTML5 and its suitability for cross-platform game development. It outlines some of HTML5's capabilities like media playback, WebSockets, local storage and Canvas. It then discusses reasons why HTML5 is good for development, such as a large talent pool and cross-platform support. Potential issues mentioned include performance concerns and an immature community. Solutions proposed include using game engines and tools to access native device APIs and services. The document concludes by showcasing a turn-based mobile game built with HTML5 and the benefits of tools that allow rapid cross-platform compiling and deployment.