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The Impact of Motivation
and Strategy Use on Course
Outcome in Digital
Learning Environment- A
case Analysis of a Business
School Course
Shadi Esnaashari, Lesley Gardner, Michael Rehm,
January, 2020
Overview
• Introduction
• Literature review
• Theoretical frame work
• Research methodology
• Data Analysis
Growing demand for
education
Slide title
Google Image
Class participation
under researched
http://www.uu.se/asp/about-active-student-participation/goodexamples
https://www.facultyfocus.com/articles/teaching-and-learning/10-benefits-of-getting-students-to-participate-in-classroom-discussions/
Participation and engagement
Top Hat
Research Gaps
• How does the motivation of students change
over the course and to what extent does
student motivation affect their course
outcome?”
Literature review- Prediction
Techniques Studies
Decision tree (Cortez & Silva, 2008), (Bresfelean, 2007), (Kabra &
Bichkar, 2011), (Romero, Ventura, Espejo, & Hervás,
2008)
Neural network (Sheel, Vrooman, Renner, & Dawsey, 2001),
(Lykourentzou et al., 2009), (Pinninghoff Junemann,
Salcedo Lagos, & Contreras Arriagada, 2007), (Cortez &
Silva, 2008), (Fausett & Elwasif, 1994), (Romero et al.,
2008)
Regression
techniques
(Kotsiantis & Pintelas, 2005), (Talavera & Gaudioso,
2004), (Hämäläinen & Vinni, 2006), Lykourentzou,
Giannoukos, Mpardis, Nikolopoulos, & Loumos, 2009)
Bayesian network (Ayers & Junker, 2006), (Hämäläinen & Vinni, 2006)
Theoretical framework
We have to remind ourselves
• “learning analytics is about learning”.
(Gašević, Dawson, and Siemens, 2015)
Activity theory Leontiev
extended by Engeström (2001)
Self-regulated learning
 Learners construct their knowledge
Learners use tools
to operate on raw materials
to construct a product
 Learners are agents
 Learners are agents which means that they decide
what to study and when to stop their studies. Students
evaluate themselves during the process of learning.
Method
• Context of the study
• Participants
• Ethics
• Data collection
• Data analysis
STUDY DESIGN
• Students in a Business School at a New
Zealand university.
• The courses lasted for 12 weeks.
• Data is available for 189 students.
• TechSmith platform.
• Tests at the end of each video module.
• Tournaments through Top Hat.
• Survey questionnaire to understand the
perception of students regarding using
different tools.
• The Motivated Strategies for Learning
Questionnaire (MSLQ)
Research process
Data collection(Quantitative and
qualitative)
• In-class participation data (Top Hat)
• Out of class participation data (Canvas)
• The Motivated Strategies for Learning
Questionnaire (MSLQ)
• Students interviews
Motivation
Value
Affective
Expectancy
Intrinsic goal
orientation
Extrinsic goal
orientation
Task Value
Control Beliefs
Self-efficacy
Test Anxiety
Strategy
Rehearsal
Cognitive and Meta cognitive strategy
Resource management strategies
Elaboration
Organization
Critical Thinking
Metacognitive self-
regulation
Time and Study
Environment
Effort regulation
Peer learning
Help Seeking
Students’ perception
Instrum
ents
Benefits
Videos Students exercised control over their own learning, and reviewed resources at their own
and pace.
They had captions.
They did not have to commute to and from the University
They did not have to carry hard copy books.
Students found Learning was enjoyable and they were encouraged to attend classes
Lecturer directly communicated with students
Quizzes Quizzes were used as a revision tool.
Students could encoding the main concepts of the course
Students could reflect on their learning.
Supporting the lecturer
Top hat Students’ answers were anonymized.
Students appreciated revisiting concepts.
Piazza Students did not trust using Piazza.
Review
sessions
The environment was engaging and fun.
Opportunity for students to reflect on their learning.
Help to understand most important content
Factors Description
Sense of
community loss
Having no classes, students feel they don’t have any community to interact
with.
Students could not forge friendships.
Mental health
issues
Staying at home all the time impacted students’ wellbeing.
Less engagement
in the blended
environment
Helped students to procrastinate
Attending the physical classroom was more helpful- students would write
more notes and did not postpone things.
Procrastination Students needed to have a minimum self-control in order to be able to control
their learning.
Time 1 Time 2 Time 3
Mean S.D Mean S.D Mean S.D
Motivation
Value
Components
Intrinsic goal orientation 4.71 .85 4.55 .89 4.52 1.00
Extrinsic goal orientation 5.40 1.08 5.11 1.10 5.10 1.11
Task Value 5.32 1.00 4.28 .81 5.10 1.03
Value Components 15.43 2.25 13.95 2.19 14.71 2.59
Expectancy
Components
Control Beliefs 5.16 .86 5.14 .81 5.05 .916
Self-efficacy for Learning and
Performance
4.96 .88 4.89 .91 4.84 .99
Expectancy Components 10.13 1.49 10.03 1.49 9.88 1.69
Affective
Components
Test Anxiety 4.64 1.13 4.50 1.14 4.60 1.22
Affective Components
4.65 1.14 4.51 1.14 4.60 1.22
Motivation 30.22 3.70 28.49 3.61 29.20 4.37
Strategyuse
Cognitive and
Metacognitive
Strategies
Rehearsal 4.43 1.02 4.67 1.03 4.77 1.05
Elaboration 4.58 .83 4.60 .94 4.71 .95
Organization 4.88 .84 4.72 .90 4.82 .93
Critical Thinking 3.84 1.03 3.91 .96 3.91 1.15
Metacognitive self-regulation
4.30 .69 4.38 .71 4.42 .74
Cognitive and Metacognitive Strategies
21.93 3.41 22.29 3.47 22.64 3.72
Resource
Management
Strategies
Time and Study Environment
4.82 .78 4.70 .85 4.60 .87
Effort regulation 4.85 1.06 4.72 1.04 3.72 .84
Peer learning 3.42 1.34 3.33 1.40 3.59 1.42
Help Seeking 3.24 1.21 3.20 1.24 3.33 1.30
Resource Management Strategies
16.25 2.78 15.95 2.86 15.25 2.87
Time 1 Time 2
Time 2
Mean
Std.
Deviation
Mean Std.
Deviation
Mean Std.
Deviation
Motivation 30.22 3.70 28.49 3.61 29.20 4.37
Strategy 38.18 5.36 38.23 5.48 37.89 5.75
Time 1 Time 2 Time 3
Mean SD Mean SD Mean SD
Value Components 15.43 2.25 13.95 2.19 14.71 2.59
Expectancy Components 10.13 1.49 10.03 1.49 9.88 1.69
Affective Components 4.65 1.14 4.51 1.14 4.60 1.22
Cognitive and Metacognitive
Strategies
21.93 3.41 22.29 3.47 22.64 3.72
Resource Management
Strategies
16.25 2.78 15.95 2.86 15.25 2.87
MSLQ analysisTime 1 Time 2 Time 3
Mean SD Mean SD Mean SD
Intrinsic goal orientation 4.71 .85 4.55 .89 4.52 1.00
Extrinsic goal orientation 5.40 1.08 5.11 1.10 5.10 1.11
Task Value 5.32 1.00 4.28 .81 5.10 1.03
Control Beliefs 5.16 .86 5.14 .81 5.05 .916
Self-efficacy for Learning and
Performance
4.96 .88 4.89 .91 4.84 .99
Test Anxiety 4.64 1.13 4.50 1.14 4.60 1.22
Rehearsal 4.43 1.02 4.67 1.03 4.77 1.05
Elaboration 4.58 .83 4.60 .94 4.71 .95
Organization 4.88 .84 4.72 .90 4.82 .93
Critical Thinking 3.84 1.03 3.91 .96 3.91 1.15
Metacognitive self-regulation 4.30 .69 4.38 .71 4.42 .74
Time and Study Environment 4.82 .78 4.70 .85 4.60 .87
Effort regulation 4.85 1.06 4.72 1.04 3.72 .84
Peer learning 3.42 1.34 3.33 1.40 3.59 1.42
Help Seeking 3.24 1.21 3.20 1.24 3.33 1.30
Cluster Analysis
1 2 3
Value Components1 11.00 20.17 11.50
Expectancy Components1 9.13 12.00 11.63
Affective Components1 4.40 6.40 4.60
Cognitive and Metacognitive Strategies1 16.80 20.43 19.50
Resource Management Strategies1 13.50 17.29 11.92
Value Components2 8.83 17.92 9.92
Expectancy Components2 9.13 12.88 12.38
Affective Components2 3.80 6.00 2.00
Cognitive and Metacognitive Strategies2 16.57 29.35 13.85
Resource Management Strategies2 11.46 20.46 6.88
Value Components3 6.00 19.25 10.33
Expectancy Components3 8.63 12.25 12.00
Affective Components3 3.80 5.60 1.20
Cognitive and Metacognitive Strategies3 16.83 29.00 18.38
Resource Management Strategies3 10.07 20.78 8.93
Final Score 13.66 47.82 43.39
• Thank you for listening.
• Any questions and comments:
S.Esnaashari@Auckland.ac.nz

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Our slides for HICSS-ATLT 2020

  • 1. The Impact of Motivation and Strategy Use on Course Outcome in Digital Learning Environment- A case Analysis of a Business School Course Shadi Esnaashari, Lesley Gardner, Michael Rehm, January, 2020
  • 2. Overview • Introduction • Literature review • Theoretical frame work • Research methodology • Data Analysis
  • 8. Research Gaps • How does the motivation of students change over the course and to what extent does student motivation affect their course outcome?”
  • 9. Literature review- Prediction Techniques Studies Decision tree (Cortez & Silva, 2008), (Bresfelean, 2007), (Kabra & Bichkar, 2011), (Romero, Ventura, Espejo, & Hervás, 2008) Neural network (Sheel, Vrooman, Renner, & Dawsey, 2001), (Lykourentzou et al., 2009), (Pinninghoff Junemann, Salcedo Lagos, & Contreras Arriagada, 2007), (Cortez & Silva, 2008), (Fausett & Elwasif, 1994), (Romero et al., 2008) Regression techniques (Kotsiantis & Pintelas, 2005), (Talavera & Gaudioso, 2004), (Hämäläinen & Vinni, 2006), Lykourentzou, Giannoukos, Mpardis, Nikolopoulos, & Loumos, 2009) Bayesian network (Ayers & Junker, 2006), (Hämäläinen & Vinni, 2006)
  • 10. Theoretical framework We have to remind ourselves • “learning analytics is about learning”. (Gašević, Dawson, and Siemens, 2015)
  • 11. Activity theory Leontiev extended by Engeström (2001)
  • 12. Self-regulated learning  Learners construct their knowledge Learners use tools to operate on raw materials to construct a product  Learners are agents  Learners are agents which means that they decide what to study and when to stop their studies. Students evaluate themselves during the process of learning.
  • 13. Method • Context of the study • Participants • Ethics • Data collection • Data analysis
  • 14. STUDY DESIGN • Students in a Business School at a New Zealand university. • The courses lasted for 12 weeks. • Data is available for 189 students. • TechSmith platform. • Tests at the end of each video module. • Tournaments through Top Hat. • Survey questionnaire to understand the perception of students regarding using different tools. • The Motivated Strategies for Learning Questionnaire (MSLQ)
  • 16. Data collection(Quantitative and qualitative) • In-class participation data (Top Hat) • Out of class participation data (Canvas) • The Motivated Strategies for Learning Questionnaire (MSLQ) • Students interviews
  • 18. Strategy Rehearsal Cognitive and Meta cognitive strategy Resource management strategies Elaboration Organization Critical Thinking Metacognitive self- regulation Time and Study Environment Effort regulation Peer learning Help Seeking
  • 20. Instrum ents Benefits Videos Students exercised control over their own learning, and reviewed resources at their own and pace. They had captions. They did not have to commute to and from the University They did not have to carry hard copy books. Students found Learning was enjoyable and they were encouraged to attend classes Lecturer directly communicated with students Quizzes Quizzes were used as a revision tool. Students could encoding the main concepts of the course Students could reflect on their learning. Supporting the lecturer Top hat Students’ answers were anonymized. Students appreciated revisiting concepts. Piazza Students did not trust using Piazza. Review sessions The environment was engaging and fun. Opportunity for students to reflect on their learning. Help to understand most important content
  • 21. Factors Description Sense of community loss Having no classes, students feel they don’t have any community to interact with. Students could not forge friendships. Mental health issues Staying at home all the time impacted students’ wellbeing. Less engagement in the blended environment Helped students to procrastinate Attending the physical classroom was more helpful- students would write more notes and did not postpone things. Procrastination Students needed to have a minimum self-control in order to be able to control their learning.
  • 22. Time 1 Time 2 Time 3 Mean S.D Mean S.D Mean S.D Motivation Value Components Intrinsic goal orientation 4.71 .85 4.55 .89 4.52 1.00 Extrinsic goal orientation 5.40 1.08 5.11 1.10 5.10 1.11 Task Value 5.32 1.00 4.28 .81 5.10 1.03 Value Components 15.43 2.25 13.95 2.19 14.71 2.59 Expectancy Components Control Beliefs 5.16 .86 5.14 .81 5.05 .916 Self-efficacy for Learning and Performance 4.96 .88 4.89 .91 4.84 .99 Expectancy Components 10.13 1.49 10.03 1.49 9.88 1.69 Affective Components Test Anxiety 4.64 1.13 4.50 1.14 4.60 1.22 Affective Components 4.65 1.14 4.51 1.14 4.60 1.22 Motivation 30.22 3.70 28.49 3.61 29.20 4.37 Strategyuse Cognitive and Metacognitive Strategies Rehearsal 4.43 1.02 4.67 1.03 4.77 1.05 Elaboration 4.58 .83 4.60 .94 4.71 .95 Organization 4.88 .84 4.72 .90 4.82 .93 Critical Thinking 3.84 1.03 3.91 .96 3.91 1.15 Metacognitive self-regulation 4.30 .69 4.38 .71 4.42 .74 Cognitive and Metacognitive Strategies 21.93 3.41 22.29 3.47 22.64 3.72 Resource Management Strategies Time and Study Environment 4.82 .78 4.70 .85 4.60 .87 Effort regulation 4.85 1.06 4.72 1.04 3.72 .84 Peer learning 3.42 1.34 3.33 1.40 3.59 1.42 Help Seeking 3.24 1.21 3.20 1.24 3.33 1.30 Resource Management Strategies 16.25 2.78 15.95 2.86 15.25 2.87
  • 23. Time 1 Time 2 Time 2 Mean Std. Deviation Mean Std. Deviation Mean Std. Deviation Motivation 30.22 3.70 28.49 3.61 29.20 4.37 Strategy 38.18 5.36 38.23 5.48 37.89 5.75
  • 24. Time 1 Time 2 Time 3 Mean SD Mean SD Mean SD Value Components 15.43 2.25 13.95 2.19 14.71 2.59 Expectancy Components 10.13 1.49 10.03 1.49 9.88 1.69 Affective Components 4.65 1.14 4.51 1.14 4.60 1.22 Cognitive and Metacognitive Strategies 21.93 3.41 22.29 3.47 22.64 3.72 Resource Management Strategies 16.25 2.78 15.95 2.86 15.25 2.87
  • 25. MSLQ analysisTime 1 Time 2 Time 3 Mean SD Mean SD Mean SD Intrinsic goal orientation 4.71 .85 4.55 .89 4.52 1.00 Extrinsic goal orientation 5.40 1.08 5.11 1.10 5.10 1.11 Task Value 5.32 1.00 4.28 .81 5.10 1.03 Control Beliefs 5.16 .86 5.14 .81 5.05 .916 Self-efficacy for Learning and Performance 4.96 .88 4.89 .91 4.84 .99 Test Anxiety 4.64 1.13 4.50 1.14 4.60 1.22 Rehearsal 4.43 1.02 4.67 1.03 4.77 1.05 Elaboration 4.58 .83 4.60 .94 4.71 .95 Organization 4.88 .84 4.72 .90 4.82 .93 Critical Thinking 3.84 1.03 3.91 .96 3.91 1.15 Metacognitive self-regulation 4.30 .69 4.38 .71 4.42 .74 Time and Study Environment 4.82 .78 4.70 .85 4.60 .87 Effort regulation 4.85 1.06 4.72 1.04 3.72 .84 Peer learning 3.42 1.34 3.33 1.40 3.59 1.42 Help Seeking 3.24 1.21 3.20 1.24 3.33 1.30
  • 26. Cluster Analysis 1 2 3 Value Components1 11.00 20.17 11.50 Expectancy Components1 9.13 12.00 11.63 Affective Components1 4.40 6.40 4.60 Cognitive and Metacognitive Strategies1 16.80 20.43 19.50 Resource Management Strategies1 13.50 17.29 11.92 Value Components2 8.83 17.92 9.92 Expectancy Components2 9.13 12.88 12.38 Affective Components2 3.80 6.00 2.00 Cognitive and Metacognitive Strategies2 16.57 29.35 13.85 Resource Management Strategies2 11.46 20.46 6.88 Value Components3 6.00 19.25 10.33 Expectancy Components3 8.63 12.25 12.00 Affective Components3 3.80 5.60 1.20 Cognitive and Metacognitive Strategies3 16.83 29.00 18.38 Resource Management Strategies3 10.07 20.78 8.93 Final Score 13.66 47.82 43.39
  • 27. • Thank you for listening. • Any questions and comments: S.Esnaashari@Auckland.ac.nz