1. AIM: What are scalars and vectors?
DO NOW: Find the x- and y-components of the
following line? (Hint: Use trigonometric identities)
•Home Work: Handout
PHYSICS MR. BALDWIN
Vectors 06/26/25
100 m
300
2. Types of Quantities
• The magnitude of a quantity tells how large
the quantity is.
• There are two types of
quantities:
– 1. Scalar quantities have
magnitude only.
– 2. Vector quantities have both
magnitude and direction.
3. CHECK.
Can you give some examples of each?
Scalars
• Mass
• Distance
• Speed
• Time
Vectors
• Weight
• Displacement
• Velocity
• Acceleration
4. Vectors - Which Way as Well as How Much
Vectors - Which Way as Well as How Much
• Velocity is a vector quantity that includes both
speed and direction.
• A vector is represented by an arrowhead line
– Scaled
– With direction
5. Adding Vectors
• To add scalar quantities, we simply use
ordinary arithmetic. 5 kg of onions plus 3 kg
of onions equals 8 kg of onions.
• Vector quantities of the same kind whose
directions are the same, we use the same
arithmetic method.
– If you north for 5 km and then drive north for 3
more km, you have traveled 8 km north.
6. CHECK.
• What if you drove 2 km South, then got out
your car and ran south for 5 km and walked 3
more km south. How far are you from your
starting point?
• Draw a scaled representation of your journey.
7. AIM: How do we add 2D vectors? (How do we determine
the resultant of vectors)
DO NOW: Find the x- and y-components of the following
vector? (Hint: Use trigonometric identities)
•Home Work: Handout
PHYSICS MR. BALDWIN
Vectors 06/26/25
50 m
300
8. Addition of Vectors: Resultant
For vectors in same or
opposite direction, simple
addition or subtraction are
all that is needed.
You do need to be careful
about the signs, as the figure
indicates.
9. • For vectors in two dimensions, we use the tail-
to-tip method.
• The magnitude and direction of the resultant
can be determined using trigonometric
identities.
Addition of Vectors in 2D
10. Addition of Vectors:Graphical Methods
The parallelogram method may also be used; here
again the vectors must be “tail-to-tip.”
11. Addition of Vectors: Graphical Methods
Even if the vectors are not at right angles,
they can be added graphically by using the
“tail-to-tip” method.
15. AIM: How do we determine the resultant of vectors?
DO NOW: (Quiz)
Briefly explain, in words, how you would determine the
resultant of vectors in 2 dimensions. Use the following
vectors as your guide.
PHYSICS MR. BALDWIN
Vectors 06/26/25
17. Recall: Addition of Vectors in 2D
Even if the vectors are not at right angles,
they can be added graphically by drawing
vectors to scale and using the “tail-to-tip”
method OR using trigonometry to solve.
18. Components of Vectors
If the components
are perpendicular,
they can be found
using
trigonometric
functions.
24. VECTOR WALK
You've just arrived in San Francisco to attend a physics teacher’s
conference. You're staying at a hotel downtown, and you would like
go to Carnelian Room for Sunday brunch. The hotel clerk gives you
directions after you explain that you would like to go for nice long
walk and end up at the Carnelian Room. On the way out you think
it wise to double check yourself, so you ask 4 taxi cab drivers for
directions. They are completely different. Now what do you do?
Which cab driver gave you the best directions? Explain.
25. LET’S GO PLAY
• MAP your journey
• http://phet.colorado.edu/sims/vector-additi
on/vector-addition_en.html
26. HW: Using your protractors, draw the following vectors
to scale showing their x- and y-components. Then
use trigonometry to verify your answer.
1. 5 cm @ 30O
2. 10 km @ 45O
3. 7 m @ 110O
4. 100 km/h @ 315O
5. 8 N @ 135O