Power of Agile UXPetr Douša, Kerio@PetrDousa
Welcome!
HiBeerCool= Ahoj= Pivo= Hustý
Power of Agile UX - EuroIA 2011
Power of Agile UX - EuroIA 2011
Power of Agile UX - EuroIA 2011
So how do we fit …User researchSketchingWireframeMockupPrototypeSpecificationUsability testing… into two weeks?
So how do we fit …User researchSketchingWireframeMockupPrototypeSpecificationUsability testingCodingTesting… into two weeks?
We don’t
Do just enough
Three ToolsDesign workshopsAgile usability testingUser feedback
DESIGN WORKSHOPS
UsersDevelopersQAProduct Manager
  1. Get them into one room
  2. Everybody can sketch
  3. Sketch six ideas                 8 minutes
  4. Discuss                               20 minutes
  5. Sketch whole screen        8 minutes
  6. Discuss                               20 minutes
  7. Agree what’s good          10 minutes
IntroSketch six ideasDiscussSketch whole screenDiscussAgree what’s good5 minutes8 minutes20 minutes8 minutes20 minutes10 minutes   Good result in                    2 hours
UsersDevelopersUSERNEEDSTECHNICALLIMITSQAIDEASProduct ManagerBUSINESS GOALS
UsersDevelopersUSERNEEDSTECHNICALLIMITSQAIDEASProduct ManagerBUSINESS GOALS
Three ToolsDesign workshopsAgile usability testingUser feedback
AGILE USABILITY TESTING
Involve the team
Team is watchingIn observation roomGood idea may come from anybodyShared ownership of designUsers are different
2 hours every 6 weeks Is a Fast Path to Great UX (Jared Spool)
Team evaluates  1. Everyone writes the problems
  2. First person sorts by priority
  3. Then second
  4. Then others
  4. Then others
  5. Collision = discussion
  6. Decide what gets fixed
Three ToolsDesign workshopsAgile usability testingUser feedback (demo)
When in doubt,leave it out
Wrap-upDesign workshopsAgile usability testingUser feedback (demo)
Learn moreDesign workshopsThe Design of Design Studiohttp://blog.semanticfoundry.com/2011/07/10/the-design-of-design-studio/Usability testsSteve Krug: Rocket Surgery Made EasyThe Do-It-Yourself Guide to Finding and Fixing Usability ProblemsAgile UXBalanced Teams blog & conferencehttp://www.balancedteam.org/
Take Aways                                             Questions?Do just enoughInvolve the team2 hours every 6 weeksWhen in doubt,  leave it outAhoj – Pivo – HustýPetr Douša@PetrDousapdousa@kerio.comwww.kerio.com/connect

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Power of Agile UX - EuroIA 2011

Editor's Notes

  • #2: Good afternoon , ladies & gentlemenI’m Petr Dousa from Kerio, Czech….
  • #3: … and I welcome you to Prague! And to my beautiful country, Czech Republic.To help you enjoy it more, I’ll give you some practical information.
  • #4: So who of (except for Czechs) knows how to say HI in Czech? shout.… Cool – expert levelCongratulations what’s your name? – applause for [name]!I hope you feel bit more at home now.
  • #5: Let’s start with topicWho of you works like this?I did at career startSeparated from several dev teamsSpecsDesign = weeks
  • #6: HOW MANY OF YOU?ME – TRYING TO REACH THISCO-LOCATED2 WEEK ITERATIONS, SMALL PARTS OF PRODUCTFEELS BETTER – QUICK!
  • #7: OUR PRODUCT
  • #11: Maximum value in miminum timeUseful also for non-agile
  • #12: Pick, mix, shorten
  • #13: At beginning of design
  • #14: USER, DEV, TESTER, PMSketchingDesigner moderates
  • #15: Week in advance+ EXPLAIN THE GOAL
  • #21: Then designer refines ->review with same group or usability testing
  • #23: Why good result?We have U.NEEDS, T.LIMITS, B.GOALS surface naturally all at at once
  • #24: AND THE TEAM LEARNS! about each other, especially that users are differentBetter than personas!
  • #26: 6 -> 3DOSTATEK ZJIŠTĚNÍ2 KRÁTKÉ LEPŠÍ NEŽ 1 DLOUHÝEVAL S TÝMEM
  • #36: If we miss important one, it appears next time
  • #40: Conference happens NOW in San Francisco – watch