New media technologies played a key role in the construction, research, planning, and evaluation of the student's three media products. Technologies like digital cameras, editing software, online research, and social media allowed for easy planning, production, and feedback. Students were able to find resources online, digitally capture and edit footage/images, compose soundtracks, and receive comments on final products to improve their work. These new technologies have transformed media creation compared to prior years and enabled amateur students to produce professional-looking end products.