Robots That Talk And Listen Technology And Social Impact
Robots That Talk And Listen Technology And Social Impact
Robots That Talk And Listen Technology And Social Impact
Robots That Talk And Listen Technology And Social Impact
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9. Contents
List of contributing authors | XIII
Preface | 1
Part I: Images
Steve Mushkin
My robot | 5
I Introduction | 5
II Generative-research methodology | 6
III What children want from technology | 6
A Methodology | 7
B Findings and discussion | 7
IV Robots | 10
A Prior research | 10
B Robot study | 12
V Conclusions | 18
Judith Markowitz
Cultural icons | 21
I Introduction | 21
II Robot as killer | 22
A The androids of R.U.R. | 23
B The frankenstein monster | 26
C Managing killer robots | 29
III Robot as servant | 31
A Karakuri ningyo | 32
B Golem | 34
IV Robot as lover | 39
A Pygmalion’s statue | 39
B Robots loving humans | 43
C Managing robot love | 45
V Conclusion | 46
David F. Dufty
Android aesthetics: Humanoid robots as works of art | 55
I Introduction | 55
II The history of automata for art and entertainment | 56
A Automata in ancient times | 57
B Clockmaking and automata | 57
10. VI Contents
C Karakuri ningyo | 58
D Animatronics | 58
E An android as a self portrait: the work of Hiroshi Ishiguro | 59
F Hanson robotics | 60
III The Philip K. Dick android | 61
IV Robot components | 62
V Building a dialogue system | 63
A Gricean maxims | 63
B Architecture | 64
C Conversing like Philip K. Dick | 65
VI Conversational competence | 66
A Be orderly | 66
B Background noise | 68
C Cooperative principle | 68
D Competence | 69
VII The scientific value of androids | 71
VIII The value of androids as art | 72
IX The uncanny valley: a possible obstacle to artistic androids | 73
X Consciousness | 74
XI Conclusion | 75
Part II: Frameworks and Guidelines
Bilge Mutlu, Sean Andrist, and Allison Sauppé
Enabling human-robot dialogue | 81
I Introduction | 81
II Review of the literature | 82
A Multimodal, multiparty dialogue | 83
B Situated interaction | 84
C Joint action | 85
D Linguistic and nonverbal effectiveness | 87
E Adaptive dialogue | 88
III A framework for human-robot dialogue-systems | 89
A Multimodal language processing | 90
B Domain processing | 90
C Task model | 90
D Dialogue model | 91
E Multimodal production | 91
F Adaptive dialogue | 92
11. Contents VII
IV Enabling effective human-robot dialogue | 93
A Task model for instruction and repair | 93
B A production model for expert robot speech | 103
C Summary | 115
V Opportunities and challenges for future work | 116
A Linking task and dialogue models | 116
B Development of reusable models | 117
C Open sharing of models and components | 117
VI Conclusion | 118
Fumiko Nazikian
Robots can talk – but can they teach? | 125
I Introduction | 125
II Androids in the classroom | 126
III Foreign-language teaching | 128
A The evolution of foreign-language teaching | 129
B The ACTFL guidelines | 130
C Assessing accuracy in Japanese | 132
IV Robots and the ACTFL guidelines | 133
V Identifying the difficulties facing Japanese-language learners | 134
A Learning sounds and prosody | 134
B Grammar | 136
C Sociocultural aspects | 139
D Pragmatic strategies | 141
E Can a speech-enabled robot teach? | 142
VI Global communication and the intercultural speaker | 143
A Dialogue and the intercultural speaker | 144
B Robots as an intercultural link | 144
VII Conclusion | 145
Nicole Mirnig and Manfred Tscheligi
Comprehension, coherence and consistency: Essentials of Robot Feedback | 149
I Introduction | 149
II Prior work | 152
III A framework for human-robot interaction | 154
A Introduction | 154
B Robot feedback | 154
C Mental models | 156
D Three basic principles | 158
IV Conclusion | 166
12. VIII Contents
Part III: Learning
Jonathan H. Connell
Extensible grounding of speech for robot instruction | 175
I Introduction | 175
A Eldercare as a domain | 175
B Language and learning | 177
C Cultural bootstrapping | 179
II Grounding substrate | 180
A Object finding | 181
B Object properties | 183
C Gesture recognition | 185
D Speech interpretation | 187
E Manipulation routines | 189
III Demonstration of abilities | 191
A Scene understanding | 192
B Object naming | 193
C Semantic web access | 195
D Procedure learning | 197
IV Adding motivation | 199
Alan R. Wagner
Lies and deception: Robots that use falsehood as a social strategy | 203
I Introduction | 203
II Prior work | 205
III Basic elements | 206
IV Framework | 208
A Representing an interaction | 208
B Outcome-matrix transformation | 209
C Stereotyping | 211
V Implementation | 213
A Examining the factors influence the decision to lie | 216
B Using stereotypes and partner modeling to predict the cost of lying | 218
VI Summary and future work | 222
VII Conclusion | 223
Joerg C. Wolf and Guido Bugmann
Robotic learning from multimodal instructions: a card game case study | 227
I Introduction | 227
II Related work | 228
III Human-to-human instruction | 228
13. Contents IX
IV System components: instructor input | 231
A Overview | 231
B Speech | 231
C Non-verbal input | 233
D Multimodal integration | 235
E Temporal and semantic integration | 237
V Robot agent learning | 238
A Overview | 238
B Rule frames | 238
C Action selection at execution time | 240
D Mapping issues | 240
VI Dialogue management (DM) | 242
VII System evaluation | 243
A Approach | 243
B Experiment 1: dealing instruction | 244
C Experiment 2: teaching four rules | 247
D Errors per rule | 249
VIII Discussion of errors | 251
A Human error | 251
B Dialogue errors | 251
C Grammar coverage | 252
D Manipulation recognition and multimodal integration | 252
IX Summary and conclusions | 253
A Summary | 253
B Corpus-based approach | 253
C Demonstration channel | 254
D Multimodal integration | 255
E Conclusion | 255
Part IV: Design
François Grondin and François Michaud
Real-time audition system for autonomous mobile robots | 263
I Introduction | 263
II Issues and challenges in robot audition | 264
A Microphones | 265
B Reverberation | 265
C Environmental noise | 267
D Ego noise | 268
E Real-time performance | 268
14. X Contents
III ManyEars: an open framework for robot audition | 268
A Localization | 269
B Tracking | 271
C Separation | 272
D Post-filtering | 274
IV Recognition | 275
A Automatic speech recognition (ASR) | 275
B Speaker recognition | 278
C Emotion, music and daily sounds recognition | 279
V Conclusion | 280
Sandra Y. Okita and Victor Ng-Thow-Hing
The effects of design choices on human-robot interactions in children and
adults | 285
I Introduction | 285
II Prior work – the evolution of the role of robots | 286
III Social schemas and social metaphors | 288
IV Design choices in lower-level communication modalities | 291
A Type of voice | 291
B Speed setting of gestures | 294
V Design choices in higher-level communication modalities | 297
A Proxemics and social schemas | 297
B Level of attention | 299
VI Effects of developmental differences on design choices | 303
A Level of intelligent behavior in robots | 304
B Realism and contingency level | 307
VII Conclusions and future work | 309
Part V: Conclusion
Roger K. Moore
From talking and listening robots to intelligent communicative machines | 317
I Introduction | 317
II Looking for solutions | 319
A Beyond speech | 320
B Beyond words | 322
C Beyond meaning | 323
D Beyond communication | 324
E Beyond dialogue | 325
F Beyond one-off interactions | 326
15. Contents XI
III Towards intelligent communicative machines | 327
A Achieving an appropriate balance of capabilities | 328
B A consolidated perspective | 329
C Beyond human abilities | 330
IV Conclusion | 330
Index | 337
17. List of contributing authors
Sean Andrist, Graduate Research Assistant,
Human-Computer Interaction Laboratory,
Department of Computer Sciences, University of
Wisconsin–Madison, Madison, WI USA http://
pages.cs.wisc.edu/~sandrist/ sandrist@
cs.wisc.edu
Guido Bugmann, Associate Professor (Reader)
in Intelligent Systems, Centre for Robotics and
Neural Systems, The Cognition Institute, School
of Computing and Mathematics, University of
Plymouth, United Kingdom http://www.tech.
plym.ac.uk/soc/staff/guidbugm/bugmann.htm
Jonathan Connell, Research Scientist, IBM T.J.
Watson Research Center, Yorktown Heights,
NY USA http://researcher.watson.ibm.com/re-
searcher/view.php?person=us-jconnell
David Dufty, Senior Research Officer, Australian
Bureau of Statistics, Canberra, Australia http://
blog.daviddufty.com/
François Grondin, Junior Engineer, IntRoLab
Laboratory, Interdisciplinary Institute of Tech-
nological Innovation (3IT) Université de Sher-
brooke, Sherbrooke, Quebec, Canada https://
introlab.3it.usherbrooke.ca
Judith Markowitz, Founder and President, J.
Markowitz, Consultants, Chicago, IL USA http://
www.jmarkowitz.com
François Michaud, Director, Interdisciplinary
Institute of Technological Innovation (3IT),
Université de Sherbrooke, Sherbrooke, Quebec,
Canada http://www.usherbrooke.ca/3it/eng-
lish/ and Professor, Department of Electrical En-
gineering and Computer Engineering, IntRoLab,
Université de Sherbrooke, Sherbrooke, Quebec,
Canada https://introlab.3it.usherbrooke.ca
Nicole Mirnig, Research Fellow, Information and
Communication Technologies & Society (ICT&S)
Center and Christian Doppler Laboratory for
“Contextual Interfaces,” University of Salzburg,
Salzburg, Austria http://www.icts.sbg.ac.at/
Roger K. Moore, Professor, Department of
Computer Science, University of Sheffield, Shef-
field, United Kingdom http://www.dcs.shef.
ac.uk/~roger/
Steve Mushkin, Founder and President, Latitude
Research, Beverly, MA, US www.latd.com
Bilge Mutlu, Director, Human-Computer In-
teraction Laboratory and Assistant Professor,
Department of Computer Sciences, University of
Wisconsin–Madison, Madison, WI USA http://
pages.cs.wisc.edu/~bilge/ bilge@cs.wisc.edu
Fumiko Nazikian, Director, Japanese Language
Program and Senior Lecturer in Japanese, De-
partment of East Asian Languages and Cultures,
Columbia University, New York, NY USA http://
www.columbia.edu/cu/ealac/faculty.html
Victor Ng-Thow-Hing, Principal Scientist, Honda
Research Institute USA Inc. http://www.honda-
ri.com
Sandra Okita, Associate Professor of Technol-
ogy and Education, Columbia University, Teach-
ers College, New York, NY USA http://www.
tc.columbia.edu/academics/?facid=so2269
Allison Sauppé, Graduate Research Assistant,
Human-Computer Interaction Laboratory,
Department of Computer Sciences, Univer-
sity of Wisconsin–Madison, Madison, WI USA
http://pages.cs.wisc.edu/~aterrell/ aterrell@
cs.wisc.edu
Manfred Tscheligi, Co-Director, Information and
Communication Technologies & Society (ICT&S)
Center and Director Christian Doppler Labora-
tory for “Contextual Interfaces,” University of
Salzburg, Salzburg, Austria http://www.icts.sbg.
ac.at/
18. XIV About the Editor
Alan Wagner, Senior Research Scientist, Georgia
Tech Research Institute and the Institute for Ro-
botics and Intelligent Machines, Atlanta, GA USA
Joerg Wolf, Research Associate, School of Com-
puting and Mathematics, Plymouth University
and System Architect, Navigation, Elektrobit
Automotive GmbH
About the Editor
Dr. Judith Markowitz is known internationally as a thought
leader in speech processing. She has published exten-
sively, has been active in standards development, and
served as the technology editor of Speech Technology Mag-
azine for more than ten years. She recently co-edited two
books on advanced natural-language solutions with Dr.
Amy Neustein, Editor of De Gruyter’s series entitled Speech
Technolocy and Text Mining in Medicine and Healthcare.
In 2006, Judith was awarded IEEE Senior Member status.
19. Preface
Robots That Talk and Listen assembles a comprehensive vision of speech-enabled
robots from multiple vantage points. Between its covers you will find science and
culture, hardware and software, frameworks and principles, learning and teaching,
and technology and art – in the past, the present, and the future. The perspectives
represented are those of roboticists, speech scientists, and educators; researchers
from industry and academia; young children and seasoned scholars. The product of
this diversity is a compendium that advances the art and science of spoken-language
processing in robots.
This 12-chapter anthology is partitioned into four parts followed by a conclusion
that extends the vision beyond speech and language.
The chapters in Part I provide images of robot pasts and futures. The first chapter
presents a robotic future as imagined by those most likely to live in a world filled
with social robots: children. It is replete with pictorial and verbal images derived from
two generative studies of what children want from technology. The next two chapters
probe the past for knowledge about the present. The first presents an overview of the
origins and evolution of sentiments about robots. To accomplish that, it employs cul-
tural icons that epitomize three roles that we expect robots to fill: killer (the fear that
they will turn against us), servant (the expectation that they will continue to serve
us), and lover (the prospect that we will engage in romantic liaisons with them). Part I
is rounded out with an edifying survey of the use of mechanical humans made as
art and entertainment. The chapter then delves more deeply into the art and science
involved in the construction of the Philip K. Dick android, emphasizing the dialogue
precepts and engineering tools that were incorporated into it.
The three chapters in Part II employ elements of human-human interaction to
generate frameworks for creating effective human-robot interactions. The first chapter
specifies a powerful framework for multimodal and multi-party dialogues. The
authors test the model in two vastly-different types of robot-human interaction: man-
aging errors and misunderstandings as an instructor; and communicating varying
levels of expertise as a tour guide. The following chapter delineates the linguistic,
social, and cultural knowledge that must be incorporated into a robot tasked with
teaching a foreign language. Using the Japanese language as a model, the chapter
identifies methods for instruction, practice, and evaluation of language skills. The
author then reflects upon the growing need for intercultural awareness and sensitiv-
ity. Part II concludes with a fascinating exposition of three fundamental principles of
communication that are critical for effective robot-human interaction: Comprehen-
sion, Coherence, and Consistency. Each of these principles is examined and demon-
strated in studies involving robot-human interaction.
The third part provides three distinct approaches to robot learning. This part
begins with an in-depth presentation of an approach to the grounding of linguistic,
perceptual, and motor skills in the real world. This method for grounding enables a
20. 2 Preface
mobile robot to learn instructions and to extend that knowledge to new commands,
objects, and motor skills through spoken and gestured instruction. The chapter the
concludes with a thoughtful exploration of the elements of self-motivation. The
second chapter provides an enlightening exposition of various kinds of lying which
leads to the construction of a framework for teaching robots how to use lies as a social
strategy. That framework is tested in a series of card games that vary in the degree to
which deception benefits or harms each of the players. A card game is also employed
in the final chapter in this part of the book. The game is used to test a corpus-based,
learning system that was derived from human-human instruction that combined
speech with gesture and card manipulation.
Part IV contains two chapters on design. The first offers an intriguing look at the
external world through the sensors of a speech-enabled, autonomous robot. It delin-
eates the acoustic challenges developers face when designing for dynamic noise and
multiparty interactions. The authors then present methods and tools for overcom-
ing them while remaining within the limited power resources of a mobile robot. The
next chapter provides an illuminating examination of how low- and high-level design
choices affect the success of robot-human interactions. The authors provide powerful
evidence in favor of human-centric design from studies of multimodal interactions
with both adults and children. The chapter concludes by extending the purview of
human-centric design to awareness of characteristics of populations of target users
(e.g., developmental differences).
The conclusion rounds out the book by returning to the future. The author chal-
lenges developers to move “beyond speech, beyond words, beyond meaning, beyond
communication, beyond dialogue and beyond one-off interactions.” He offers a vision
of robots that understand human behavior and are capable of engaging in human
(and superhuman) communication.
In compiling this anthology, the editor has endeavored to construct an authorita-
tive resource on speech-enabled robots for engineers, system developers, linguists,
cognitive scientists, futurists and others interested in understanding, developing,
and utilizing speech- and language-enabled robots. The incorporation of heteroge-
neous perspectives into a single source is predicated on the belief that social robots
will play a transformational role in human society and that a true appreciation of
their impact entails familiarity with a panorama of perspectives.
November, 2014 Judith A. Markowitz, Chicago, IL USA
23. Steve Mushkin
My robot
Abstract: Children in industrialized nations are growing up in a world populated by
digital devices and content and that technology has been making its way into elemen-
tary education. Yet, the application and design of technologies for classrooms are
determined by adults with minimal input from children other than to observe how
children respond to it. It is our position that effective use of advanced technology in
educational settings should reflect the vision and expectations of the children who
will be utilizing it. Our object is to help technology developers, educators and parents
design and use advanced technology in more effective ways.
This chapter describes two studies that use generative-research methodology to iden-
tify children’s expectations of advanced technologies in educational and personal
settings. In the first study we asked 201 children aged 12 years and younger from eight
different countries to draw a picture of something that they would like their comput-
ers to do differently. The majority (77 %) of them want computers to interact with them
in more intuitive ways, such as using speech. Many of them also anthropomorphized
the computer as robots. In the second study we asked 348 children from six countries
to write stories about a robot that would serve as their personal robot. We found that
for our participants the boundary between humans and machines is blurred. They
view robots as peers – friends, study-buddies, and even caretakers – rather than as
tools. Based on these findings, we recommend ways in which robots, speech, and
other technologies can be applied to educational environments.
I Introduction
An increasing number of children and young adults are growing up in a world filled
with digital devices, content, and services, such as video games, computers, cell
phones, and the Internet. Prensky (2001) calls these individuals “digital natives”
because they are “‘native speakers’ of the digital language of computers, video games
and the Internet” (Prensky 2001:1). These digital natives come from the generations
that will live in a world that could be populated by autonomous, social robots and
other incarnations of artificial intelligence. Since those technologies are already
making their way into education settings, the objective of the research presented in
this chapter is to help technology developers, educators and parents design advanced
technology in more effective ways.
It is our view that the effectiveness of advanced systems for educational set-
tings will be greatly enhanced if they reflect the vision of the digital natives who will
be using them. There is, however, little research to guide such development. This
24. 6 Part I: Images
chapter describes two studies that use generative-research methodology to identify
what young children from around the world expect from advanced technologies in
educational and personal settings.
The chapter is organized as follows: Section II describes generative-research
methodology, Section III presents a study on the changes children want to see in com-
puting and Internet technology, Section IV presents a literature review on children’s
responses to robots followed by our second study on children’s images of robots. We
conclude with a summary of our findings.
II Generative-research methodology
Generative-research methodology is a broad grouping of methods considered to be
human-centric research because they treat people as collaborators and idea-genera-
tors (Hanington and Martin 2012). The object is to give participants room to express
themselves creatively in some form while grounding that activity in specific research
questions. Generative research can be powerful for unlocking concepts and ideas that
aren’t necessarily easy to articulate. Additionally, people reveal a lot about themselves
(e.g., problems, needs, dreams, aspirations) during the creative process, providing a
rich context that the researchers might not elicit through other means. Because of
these characteristics generative-research methodologies have proven useful for edu-
cation design as a way to elicit abstract ideas more easily through means other than
standard verbal interactions, such as interviews and surveys (Hanington 2007).
A generative-research study typically involves small samples. It begins with the
creation of one or more artifacts (e.g., drawings, collages, stories). The artifacts are
seen as containing creative projections of the target concepts that can facilitate sub-
sequent verbal expression of concepts. Analysis of the material collected in a gen-
erative study can employ a variety of techniques that range from simple counting
of occurrence to various types of content analysis. Among the most frequently-used
techniques is clustering of common items as a way to generate categories (Robson
2002).
III What children want from technology
In 2010, we conducted a study designed to gather information about what digital
natives want computers and the Internet to do differently (also see Latitude Research
2010). The key study questions were:
1. What does the next generation of digital natives expect and desire from technol-
ogy, and how does this differ across world regions?
25. 1 My robot 7
2. How can we engage children as authors and inventors of future technology, not
just passive recipients?
3. How can young minds help companies develop unexpected content and technol-
ogy experiences that resonate with people of all ages?
A Methodology
We employed generative-research techniques with 201 children aged twelve and under
from eight different countries: Argentina, Australia, Chile, Colombia, India, Mexico,
South Africa, and the United States. The children were identified using a third party
panel provider that recruited adult panelists with children in the 7–12 age range who
agreed to help guide their children through the activity.
We asked each child to draw her or his answer to the question, “What would you
like your computer or the Internet to do that it can’t do right now?” We also inter-
viewed parents regarding their children’s use of technology and participation in a
number of online activities.
Latitude employed a coding scheme to score the presence of specific themes in
children’s inventions (e.g., type of interface, degree of interactivity, physical-digital
convergence, and user’s desired end-goal).
B Findings and discussion
In answer to the study question: What does the next generation of digital natives
expect and desire from technology, and how does this differ across world regions? We
found the following technology features to be equally desired by all the children in
the study: intuitive interfaces (e.g., speech, touch screen), confers ability/knowledge,
social/humanlike, and video tools.
The children expressed a desire to interact with technology more intuitively and
they tended to characterize technology in terms that were fundamentally human.
More than three-quarters of them (77 %) drew pictures that represented dynamic
human-level responsiveness on the part of technology and 43 % drew themselves
or another person interacting with their creations. Of the children who specified an
interface, 20 % explicitly requested verbal/auditory controls as shown in figures 1.1a
and 1.1b. Figure 1.1c indicates that parent interviews revealed that the expectation of
voice-controlled technology was even more widespread.
This category intersected with aspects of proposals to make technology more
social. Although future technology as a whole was characterized as humanlike, robots
were represented as being more akin to humans than keyboards, PCs, or the Inter-
net. Parent interviews supported this view. Figure 1.1d provides a typical example.
Although anthropomorphism appeared in the suggestions of children from all geo-
26. 8 Part I: Images
graphic areas, there were regional and cultural differences within this category. Chil-
dren in South Africa, India, and Latin America were more likely than those in Europe,
Australia, and North America to anthropomorphize computers – to imagine them as
friends or teachers that could share their experiences or help in the accomplishment
of a goal (see Figure 1.1d).
Twenty-six percent of the children proposed ideas that facilitated sharing with
others, such as friends, teachers, parents, and even the robot (figure 1.1d). In the inter-
view about her drawing, a seven-year-old girl from the United States said, “I want to
video kids on the other side of the world using a different kind of language.”
The category identified as “confers ability/knowledge” addresses the study ques-
tion: How can we engage children as authors and inventors of future technology,
(a) (b)
(c) (d)
I want a computer that talks to me when I’m play-
ing my games. It helps me build adventures of my
own, and avoid obstacles in the game.
My daughter would like a computer that talked
with her like a friend, so that they could share
things like friends. [translation]
My son wishes the computer was a robot he could
take everywhere with him – to play chess with him
or soccer outside... in other words,he wants it to
be a friend he can share with his other friends
[translation]
The computer becomes 3-dimensional and,
instead of a keyboard, it’s controlled by voice.
[translation]
Figure 1.1: Images of future technology; (a) boy, U.S.; (b) girl age 11, Denmark; (c) parent, girl age 7,
Argentina; (d) parent, boy age 7, Colombia
27. 1 My robot 9
not just passive recipients? It refers to wanting technology to provide quick and easy
access to information that would empower users by fostering knowledge or other-
wise “adult” skills, such as speaking a different language or learning how to cook.
One-quarter of participants in South Africa and India imagined computers that would
assist with or output knowledge (such as help solving a math problem), and 74 %
of kids in those regions envisioned technologies that aided with real-world tasks or
abilities, such as cleaning one’s room or learning ballet. These results indicate that
educators have a real opportunity to create new experiences where technology seems
to disappear and where children experience the web directly as a source of learning
and knowledge.
This category is also expressed in the impetus to have technology that supports
creativity. One-quarter of the children’s inventions – the same number which favored
gaming – centered on art or design. Nearly one third of all the children went beyond
simple creations, envisioning entire platforms for creating games, Web sites, action
figures, and so on. Children’s interest in a host of design fields – industrial, land-
scape, fashion, Web, and more – reflects the visual richness of the online world, as
well as the can-do creative drive that tech encourages. One-third of the children also
invented technologies that would empower users by fostering knowledge or other-
wise “adult” skills, such as speaking a different language or learning how to cook.
Another expression of this category is the fuzzy boundary between “online” and
“offline.” For these children, technology is no longer something that mediates experi-
ence, but something that pervades it. This convergence of the actual and virtual took
many forms. Nearly 4 in 10 of the participants imagined immersive experiences of
physical spaces (e.g., real or simulated travel) or devices that assisted physical activi-
ties (e.g., playing sports). A full 9 % explicitly cited 3D effects. Information delivery by
the Internet enables real-world actions and choices.
Taken together, the four major categories of features specified by the children
help answer the third study question: How can young minds help companies develop
unexpected content and technology experiences that resonate with people of all
ages? More advanced, human-like interactions with technology create opportunities
for in-class and at-home learning and can make learning feel more like play. For these
digital natives, learning systems equipped with networking functionality and real-
time, natural language processing can build a greater sense of independence and
control whether the material covered is for school or personal development (e.g., cre-
ating art, cooking, or playing an instrument).
Children across the world created technologies that seamlessly meld online and
offline experiences, such as computers that “print” real food or that allow the user to
touch objects displayed on the screen.
There are significant opportunities for networked objects (e.g., The Internet of
Things) to reinvent gaming in traditionally offline spaces. For example, users could
accrue lifestyle points (automatically tracked) when they use their running shoes or
take out the recycling bin.
28. 10 Part I: Images
IV Robots
The study described in this section examines stories and drawings of children about
robots in educational and personal settings. The foundations for this research can be
found in the study described in Section III and prior work on children’s responses to
robots.
A Prior research
Some research on children and robots examines the “uncanny-valley” response by
children. The uncanny-valley response was proposed in an essay by Masahiro Mori in
1970. Mori hypothesized that humans respond positively to robots until they become
almost human-seeming in both appearance and behavior. At that point responses
plunge into what Mori called the “uncanny valley.” He further conjectured that once
android design becomes isomorphic with humans, reactions to them will, once again,
become more positive. MacDorman and Ishiguro (2006) observed children interacting
with androids and observed age differences with regard to the phenomenon. Woods
and Dautenhahn (2006) surveyed children’s assessments of 40 images of androids
varying in appearance from those that closely resembled humans (“human-like”) to
those that were more machine-like in appearance (“human-machine”). The children
rated each robot image on appearance, personality, and emotion. The researchers
found that “children judged human-like robots as aggressive, but human–machine
robots as friendly” (Woods and Dautenhahn 2006:1390). Both sets of researchers
conclude that children exhibit the uncanny-valley effect and that designers of robots
need to take it into account when designing robots for education.
Other research has examined children’s responses to robots more generally. Tung
and Chang observed children’s responses to robots ranging in both anthropomorphic
appearance and in social behaviors, including speech. They determined that “Chil-
dren perceive robots are more socially and physically attractive when they exhibit
sufficient social cues” (Tung and Chang: 2013:237). The effect of social behaviors
appeared to apply to highly anthropomorphic robots as well as to those that are less
human-like. Although some of their findings differ from those of Woods and Dauten-
hahn, they make similar recommendations for the design of robots for education:
“Middle- to low-level anthropomorphic designs combined with appropriate social
cues can enhance children [sic] preferences and acceptance of robots” (Tung and
Chang: 2013:237).
A few studies have focused specifically on acceptance of various kinds of lan-
guage. Looija, Neerincx, and de Lange (2008) surveyed 8 and 9 year-old children
after they interacted with three bots: a text interface, a virtual character and a physi-
cal robot. They found that the children enjoyed the virtual and physical bots more
than the text interface. They rated the physical robot as being the most fun. Mubin
29. 1 My robot 11
et al. (2010) assessed acceptability of three kinds of robot language: unconstrained
natural language; constrained language; and artificial language. “Constrained lan-
guage” refers to the practice of limiting the grammar and vocabulary. Constrained
languages are often used in real-world robots for a number of pragmatic reasons, such
as to enhance the accuracy of speech recognition. Artificial languages are also used
in some robots, such as Hasbro’s Furby toy which speaks furbish. Mubin et al. per-
formed Wizard of Oz tests with children aged 9 to 12 who played a card game with a
robot. Afterwards, the children evaluated their experiences. The researchers found
that children accepted all three language styles and did not appear to object to learn-
ing an artificial language in order to play the game. It isn’t clear how the findings
about artificial language would apply to education in the real world unless that lan-
guage is actually a foreign language the robot is teaching.
Acceptance of robots in classroom and play environments is often done through
observation of the children’s interaction patterns with the robots. Tanaka, Cicourel,
and Movellan (2007), for example, put a dynamic robot into a classroom of toddlers
and found that children’s social interaction with the robot increased steadily. By
the conclusion of the five-month project the children treated the robot much as they
treated each other. When the researchers changed the robot to make its speech and
other behavior more rigid and less social, the children’s interactions with it dimin-
ished as well. This corroborates the findings of Tung and Chang (2013) described
earlier.
In a study done by Ruiz-del-Solar et al. (2010), a robot gave lectures to groups
of children aged 10 through 13. Afterwards the children evaluated the robot and its
presentation on a linear scale of grades going from 1 (poor) to 7(excellent). The evalu-
ation of the robot had an average score of 6.4, which is about 90 %. More than half
(59.6 %) of the children also evaluated the robot’s presentation as excellent and less
than 1 % rated it as bad or very bad. In addition, 92 % expressed support for the idea
of allowing robots to teach some subjects to future schoolchildren.
Light et al. (2007) is one of the few studies that solicited input from children about
design. Like our 2010 study, it was not specifically directed at obtaining designs for
assistive robots. The researchers asked six children without disabilities to use a set
of drawings and craft materials to create low-technology inventions for assisting the
communication of a child with severe speech and motor impairments. The design
process and the inventions were analyzed using qualitative methods. They found
that what the children created was significantly different from existing augmenta-
tive and assistive communication tools. What they created was often multi-functional
and capable of supporting social communication with peers. Although these devices
were not necessarily defined as robots, they were sometimes described as compan-
ions rather than technology.
30. 12 Part I: Images
B Robot study
What has been missing from the prior research on children and robots is the use of
generative research to identify the role that digital natives want robots to play in edu-
cational and play settings. Our primary hypothesis was that robots, as the embodi-
ment of artificial intelligence, can help us understand generally how we might want
to interact with a new breed of machine intelligence in the future. These are the key
study questions that came from this hypothesis:
1. What intersections exist among learning, play, and creativity; and how might
technology facilitate all three fluidly?
2. What kind of relationships do children hope to develop with and through robots?
3. What are the specific opportunities for robots and other technologies to ignite
and encourage children’s learning and creativity?
1 Methodology
As with our 2010 study of children’s images of future technology, this study
employed generative-research techniques. We engaged a third-party panel-provider
to recruit adult panelists with children aged 8 through 12 who agreed to help guide
their children through the study activity. This process was repeated for each of
the countries included in the study: Australia, France, Germany, South Africa, the
United Kingdom, and the United States. The study was performed with 348 children
and their parents. None of the families participating in this study were involved in
our prior study.
Given our primary hypothesis, we focused on how children imagine themselves
interacting with robots in the future. Since we are interested in enabling education
design, we limited the environments to learning situations.
Children were asked to imagine their lives as if robots were a fixture in their learn-
ing environments – at school and beyond. After answering a series of basic demo-
graphic and technology usage questions, children were told to select and write a story
set in one of three narrative-specific life settings: in the classroom; at school, but
outside of class; and at home after school. They were encouraged to draw a picture
to accompany their stories. We did a pilot test of the methodology in a classroom in
Australia before initiating the full study.
As we did in our 2011 study, we employed a coding scheme to quantify the pres-
ence of certain themes among the collected stories and images. Specifically, we
coded around a few areas, including the nature of human-robot relationships and
the dimensions of human-robot activities (e.g., play, learning, creation, and explo-
ration).
31. 1 My robot 13
2 Findings and discussion
Several major categories emerged from the study that addressed the key study ques-
tions. These findings are also described in our summary report (Latitude 2012).
The following categories provide answers to the study question: What intersec-
tions exist among learning, play, and creativity; and how might technology facilitate
all three fluidly?
– Learning and play overlap.
– Robots empower children to pursue advanced learning and creativity.
While one might expect children to create more stories about play than learning, the
percentage of children who wrote about learning (38 %) was equal to the percentage
of those who wrote about play. Many stories also portray learning and play as allied,
overlapping, or equivalent pursuits. Movement between learning and play is fluid –
even though, in the children’s lives, learning and play are often much more compart-
mentalized. In figure 1.2a, for example, doing math homework begins as an onus but
is easily transformed into a game. In figures 1.2a, b, and c, the stories flow back and
forth between learning and playing. The boy who wrote the text in figure 1.2c, for
example, equates building problems and building (toy) models.
An important aspect of the melding of learning and play can be attributed to
the portrayal of robots by 75 % of the children as patient and supportive teachers.
Figures 1.2a and 1.2d reveal that these qualities make it easier for children to become
eager to tackle what might normally be boring or daunting material.
Creating and learning are also strongly linked in children’s minds. By providing
a supportive learning environment, robots motivate children to take more creative
risks. Approximately one quarter of the children described how their robots freed
them to pursue and express creative activities by moving challenging low-level tasks
to the background. In figure 1.3a RJ, the “cool dude” robot, allows the child’s ideas to
shine by handling spelling errors and the robots in figures 1.3b and 1.2c help those
children to think and imagine as part of their learning environments.
The answer the children gave to the study question: What kind of relationships
do children hope to develop with and through robots? was that they expected to have
multiple relationships with robots. Since their personal robots are always available,
they are often portrayed as having multi-faceted relationships with the children. The
following relationships were expressed by many of the children:
– A robot can be both a playmate/friend and a study buddy.
– A robot can be a role model.
– A robot can be a caretaker.
All of these categories support a core finding in our prior study (Latitude 2011): for
these young digital natives, the boundary between human and robot/machine is
tenuous. This is exemplified by the extremely human-like pictures in figures 1.2c,
1.2d, and 1.4a as well as by many of the stories.
32. 14 Part I: Images
The robots are humanoid peers with whom the children can identify and/or emulate.
The robot drawing in figure 1.4a is one of the clearest pictorial representations of
this but nearly two-thirds of stories revealed that the children take for granted that
robots can be both friends and study buddies. This duality is closely linked to the
blending of learning with play and is represented as both natural and expected. The
examples in figure 1.4 as well as those in figures 1.2c and 1.3b exhibit this relation-
ship duality.
(a)
(c)
(b)
(d)
Larry [the robot] said to me, ‘Look, maths is an
important part of your life and you will be using it
a lot in the future. If you don’t do maths now with
me I won’t be a close friend.’ I said, ‘Ok I will do
it,’ so we raced each other with multiplication
and he won but I got a better score than I got at
school. Every time we did it I got better and
started to kind of like maths. When we finished, I
said to Larry, ‘Thanks for caring about me.’
When I got to school this morning, my teacher
surprised me by giving me a robot to help me with
my schoolwork. We played football at recess with
my friends. In class, he wrote for me and helped
me to think. Leaving school he carried my bag
and transformed into a bike. When we got home
he prepared my snack and helped me do my
homework. He created books for me to read, and
we played with toy cars. He keeps my secrets. I
can tell him anything, and he gives me advice.
[translation]
I have a few problems in spelling. The robot shall
support me and help me improve until I am at the
same level as my classmates. The teacher tells
the robot where my problems are. The robot is
looking for one of his many stored programs and
dictates to me. I write what he says and correct it.
He can also wrinkle his forehead when something
is not right. He continually encourages me even
when I have not done so well. [translation]
My group finished its work before class ended, so
my teacher let us leave early with the robot. I am
overcome with joy and I play with him. But my
friends are jealous so I lend them him (but not
always). We are happy that he is with us and we
have a good time. He helps us with building
problems, like building models. Or scientific and
alchemical problems. He can fly, drive, run and
walk, of course. [translation]
Figure 1.2: Intersections between learning and play; (a) girl age 11, Australia; (b) boy age 11, France;
(c) boy age 10, France; (d) girl age 10, Germany
33. 1 My robot 15
(a) (b)
RJ is a cool dude robot. He looks like a transformer
robot, and with a clickof a button he shows me his
screen. It then looks like a laptop. I may type my
work into the laptop, instead of writing. Then RJ
fixes my spelling, and tells me when my sentence
is wrong. That way the teacher does not see all the
mistakes, but can see how good my idea is.
The robot is like a new friend for me. It helps me
with my homework. It can do it much better than
my parents because it knows exactly how to
explain the lessons to a kid like me. The robot is
very smart and can answer a lot of questions for
me and tell me interesting stories. He always
reminds me of all possible things, which I would
have otherwise forgotten. [translation]
Figure 1.3: Intersections between learning and creativity; (a) boy age 12, South Africa; (b) boy age 9,
Germany
Even though their robots are humanoid in many ways, the children describe them
as being clearly different from humans. The robot in figure 1.5a is metallic and has
a funny voice; the one in figure 1.5b is small and has batteries in its “hair,” and the
robots in figures 1.2c and 1.3a have remarkable transformer abilities. As those figures
also show, that mentioning how a robot differs from human children is often accom-
panied by statements that the children have fully accepted the robot as part of their
social group.
(a) (b)
The robot helps you with the homework and then
he plays with you. My parents were happy that
they now no longer had to help me with the
homework... [translation]
When I get home, my robot helps me with my
homework. ...It could do everything—play soccer,
build Legos, read, do math, write and all the
movements a person can make. Since my parents
really are always at work a lot, they can’t always
help me or play with me or cook something. Now
the robot helps them with that. [translation]
Figure 1.4: Dual friend and study-buddy relationships; (a) boy age 10, Germany; (b) boy age 9,
Germany
34. 16 Part I: Images
(a) (b)
My teacher treated my robot just like she was a
real human student. My friends treated my robot
like a human, too. She is friendly and funny and
she fits in with all of us. No one would ever know
that she is a robot except that she is made of
metal and does not have skin. She is really smart
and everyone likes to talk to her. She has a funny
voice, but we do not tease her.
At school, this robot helped or played with
everyone near me. Everyone was a little scared at
the start but accept the presence of this new
‘friend.’ He speaks, walks, moves like us but is
smaller. He helps me with my work and is
recharged using little solar batteries in his ‘hair.’
He helpswith everydayproblems, mum overworked
with her job and the house (making meals). He
winks his eye when we share a secret. [translation]
Figure 1.5: Role models and caretakers; (a) girl age 8, U.S.; (b) girl age 11, France
One reason for the social acceptance of robots is that they excel in social skills as well
as in intelligence. They are funny, clever, and other children enjoy talking and playing
with them. They possess an enviable ability to fit in with others and to navigate their
peer environments, in part, because they are smart. Thus, social and learning aspira-
tions are closely linked. That is, being perceived as intelligent creates social oppor-
tunities, giving children a solid motivation to learn. This is a category that applies to
study question 1 as well because social and interpersonal adeptness enable robots to
be effective and supportive teachers. The robot described in figure 1.3b, for example,
knows exactly how to explain anything to the child. Many of the robots also know
how to motivate and encourage the children.
Children not only characterized their robots as being like humans, they were
often portrayed as “nerds.” This representation was positive in nature and had none
of the social stigma it had in the past. This favorable view of scholarship and intelli-
gence is, no doubt, also true in the real world (sans robots) for today’s digital natives.
In the stories, therefore, robots illuminated the value currently placed on intelligence
and technological skill.
An associated thread that winds through the stories is that robots are ideal
incarnations of teachers and parents. They are available whenever they are needed,
they have infinite patience, they always know how to solve problems, and they can
effectively and easily communicate their knowledge to the children. For example,
Larry the robot (figure 1.2a) first scolds and then helps because it “cares” about the
child.
None of these conditions are possible for the humans in a child’s life. This fact
is clearly expressed in some of the children’s stories about their robots who become
caretakers in addition to their other roles. This can be seen in comments made in
35. 1 My robot 17
figures 1.2c, 1.3b, 1.4a, 1.4c, and 1.5b. The robot in figure 1.5b overtly lightens the load
borne by the child’s mother.
The third study question is: What are the specific opportunities for robots and
other technologies to ignite and encourage children’s learning and creativity? Educa-
tors and technology developers can use the stories and images created by the children
in this study as guides for the design of technology for improving a child’s learning
experience and success. In this study, for example, robots were a useful tool for elic-
iting illuminating information about children’s social, creative and learning needs.
One of the most pervasive categories in the study is that there is fluidity between
learning and playing, and between learning and creativity. Children do not view them
as separate, competing or even discrete goals. Consequently, developers and educa-
tors need not design educational programs based on trade-offs between and among
these objectives. Rather, they can and should be combined and used to reinforce each
other.
As in our prior study, we found that another major category was social interac-
tion. The multiplicity of roles the children conferred upon their robots strongly sup-
ports the use of tools that are capable of interacting in more human-like fashion. Once
reliant on mouse and keyboard, our human-technology interactions are now based
on gesture, voice, and touch, which encourage a greater sense of intimacy with the
devices that surround us. Children take this much further by imagining technologies
that aren’t treated as possessions or tools but as active collaborators, teachers, and
friends. They are far more interested in what they can do with technology than in what
technology can do for them. Projects like MIT’s Autom, a humanoid health coach,
are creating new motivational frameworks by fundamentally redefining our relation-
ship with technology – both physically and emotionally. The importance of social
interaction also supports greater use of platforms for proactive learning and online
collaborative communities for children (e.g., MIT’s Scratch, LEGO® Mindstorms®)
that allow children to learn more actively through hands-on creation and real-world
problem-solving.
The children’s stories also exposed three obstacles to learning that robots and
other technology could help alleviate:
– Academic pacing is not personalized
– Some academic tasks/subjects do not seem relevant
– Parents and teachers (their primary sources of support) are only human.
Academicpacingisnotpersonalized:Intheirstoriesanddrawingsmanychildrenindi-
cated that they are eager to learn and willing to do work that is required to understand
a concept. They become discouraged when they feel they are off-pace with their class-
mates – whether they are ahead of or behind them. The robots the children created
ensured that they received teaching support they needed (e.g., figures 1.2a, 1.3b).
Educators and parents can address this frustration by utilizing different levels of
engagement across children. Interactive software that runs on traditional desktops,
36. 18 Part I: Images
on mobile devices, or using robots can provide a customized experience for children
at varying learning levels. Interactive platforms should also be designed to help chil-
dren learn in self-directed, open-ended, and exploratory ways.
Some academic tasks and subjects do not seem relevant: Children quickly assign
different levels of value and utility to academic subjects and tasks. Work doesn’t
always have to be fun or creative to have value (e.g., multiplication tables), but chil-
dren are quick to identify – and eager to offload – work that doesn’t advance their
thinking processes to higher levels. Like the robots in the stories the children wrote
(e.g., figures 1.2a, 1.2b), teachers should be ready to emphasize the value of subjects
by demonstrating a variety of ways the resulting knowledge can be used later and by
transforming work into play.
Fears about privacy, plagiarism, and other risks make many teachers wary about
the use of Web technologies in class. While these concerns have some validity, they
lead educators to overlook the multitude of educationally-valuable online activity.
Creative repurposing, building on the efforts of others, collaboration, and sharing
are competencies that the Internet is well-suited to provide. Opening a classroom to
online tools (e.g., wikis, social networks, games, storytelling tools, etc.) that require
children to find relevance in and draw conclusions from the Web’s seemingly limitless
mass of valuable, collective intelligence is akin to exposing children to the boundless
knowledge possessed by their robots.
Parents and teachers are only human: Children understand that even the most well-
intentioned parents and teachers have limited time, patience, and ability to help
them. As a result, they sometimes forgo seeking help because they don’t want to be
perceived as a bother.
With the help of technological resources and collaborative assignments, teach-
ers can manage their time and be more present when students do need to work with
them. Comparable technologies can be extended beyond the classroom and into the
home in ways that allow students to receive guidance and support they need. Such
use of technology will also foster self-direction and independent thinking.
V Conclusions
We performed two multi-cultural investigations about future technology with chil-
dren from around the world. Since these studies were human-centered and dealt with
ideas that children might not find easy to verbalize, we employed generative-research
techniques. The purpose of the first study was to identify the technologies that digital
natives envision. It found that children want intuitive interfaces that are easy to use,
such as touch screen, and speech and language. We also found that robots are an
37. References 19
important aspect of future technology – as a way for technology to become more
human and enhance interpersonal connections.
In the second study we asked children to write a story about a robot that would
serve as their personal robot. We found that for these digital natives the boundary
between humans and machines is blurred. They view robots as peers – friends, study-
buddies, and even caretakers – rather than tools. Their robots are always available to
provide patient, personalized instruction and to communicate in ways that encour-
age children to persist, succeed, and be creative. The stories about those robots also
reveal that, unlike in the real world, boundaries between learning and play are fluid
or may not exist at all.
These findings provide important guidance to educators and technology devel-
opers. The overarching message provided by the children in this study is that educa-
tors and developers need to transform educational technology into truly collaborative
systems that are capable of supporting the social, personal, and educational needs of
young children. These systems should recognize and exploit the willingness of chil-
dren to see learning as play. Such systems may or may not include robots but they do
need to possess intelligence, sensitivity, and excellent social-interaction skills.
Acknowledgements
Latitude would like to thank our partners in this project: Lego Learning Institute and
Project Synthesis for their work and other contributions to this research.
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39. Judith Markowitz
Cultural icons
Abstract: Speech-enabled, social robots are being designed to provide a range of ser-
vices to humans but humans are not passive recipients of this technology. We have
preconceptions and expectations about robots as well as deeply-ingrained emotional
responses to the concept of robots sharing our world.
We examine three roles that humans expect robots to play: killer, servant, and lover.
These roles are embodied by cultural icons that function as springboards for under-
standing important, potential human-robot relationships. Fears about a rampaging
robot produced by misguided science are bonded to the image of the Frankenstein
monster and the idea that we could be annihilated by our own intelligent creations
originated with the androids in the play R.U.R. The pleasing appearance of many Japa-
nese social robots and their fluid motions perpetuate the spirit of karakuri ningyo
which also continues in Japanese theatre, manga,¹ and anime.² Obedient Hebrew
golems provide a model of dutiful servants. The concept of robot-human love is per-
sonified by the Greek myth about Pygmalion and his beloved statue.
This chapter provides an overview of the three roles and the icons that embody them.
We discuss how spoken language supports the image of robots in those roles and we
touch on the social impact of robots actually filling those roles.
I Introduction
Social robots serve, entertain, and assist humans in a variety of ways. Deployments
of these robots and the uses to which they will be put are expected to multiply in
conjunction with advancements in artificial intelligence (AI), mobility, and commu-
nication technologies. But, humans are not passive recipients of social robots and
attitudes towards social robots are not governed entirely by a robot’s physical form or
the quality of the technology in it. Some of our expectations, biases, hopes, and fears
about such artifacts are grounded in the history, lore, and literature of our cultures.
This is especially true for social robots whose natural-language processing and AI
embody attributes that are seen as human.
1 Manga is a Japanese form of graphic stories and novels that began in the twentieth century. It is
similar to American comics.
2 In her 2007 editorial for BellaOnline, “What Is Anime?,” Leslie Aeschlieman writes “In Japan, anime
is used as a blanket term to refer to all animation from all over the world. In English, many dictionar-
ies define it as, “a style of animation developed in Japan.”
40. 22 Part I: Images
This chapter provides an overview of the literature, lore, and media about three
roles that humans expect robots to play: killer, servant, and lover. We look at these
roles using cultural icons:
Killer: the androids of Karel Čapek’s play R.U.R. (Čapek 1920) and Mary Shelley’s Frankenstein
monster (Shelley 1818);³
Servant: Japan’s karakuri ningyo and the golems of Jewish lore; and
Lover: The Greek myth of Pygmalion and his ivory statue (Ovid n.d.).
Although most of these icons are not robots, they crystallize expectations about
the robots that are beginning to share our world. In some cases, the icons are the
original source of those expectations. The fear of being overwhelmed or annihi-
lated by intelligent systems we created was first explored in the play R.U.R. and
the image of rampaging robots produced by misguided science is bonded to the
Frankenstein monster. Both the spirit and the mechanics of karakuri ningyo have
shaped the design of social robots in Japan. The golem embodies the ideal servant,
and Pygmalion and his beloved statue represent the search for pure, unconditional
love. Flowing through our understanding of each of these roles is the presence or
absence of speech.
Each of the remaining sections of this chapter describes the evolution of percep-
tions about robots filling one of the three roles (killer, servant, and lover) using the
corresponding cultural icons. The discussions explore ways in which literature and
media are perpetuating and/or changing our attitudes towards robots filling those
roles and the part played by speech and language in those perceptions. We also point
to social and ethical aspects related to real-world robots. The chapter concludes with
a brief summary and suggestions for future research.
II Robot as killer
One of the most powerful images of robots, cyborgs,⁴ and other creatures created by
humans is that of a killer. This is a dominant perception of robots in Western countries
but, given the global reach of media, it is also known and understood in other parts
of the world. The associated fear is that robots and AI systems of the future can and
will turn against us.
3 Mary Shelley published numerous editions of this novel. The first was in 1818. The second was in
1823. A complete list of editions is available at http://www.rc.umd.edu/editions/frankenstein/textual.
A list of differences between the 1818 and 1823 editions is available at http://knarf.english.upenn.edu/
Articles/murray.html.
4 Cyborgs consist of a metal endoskeleton covered by living tissue that resembles human skin.
41. 2 Cultural icons 23
Among the earliest accounts of a killer robot is the story of the Iron Apega written
twenty-three centuries ago by the Greek historian, Polybius, in his book The Histo-
ries (Polybius n.d.). It describes a humanlike mechanism built by Nabis, the King of
Sparta (207–192 BCE), to extort tributes from Spartan citizens. Since the device looked
like Apega, Nabis’ wife, it was called “Iron Apega” (also “Apega of Nabis”). The mech-
anism was clothed in expensive garments that concealed iron nails. It “flirted” with a
victim enticing him into an embrace but when he hugged it, the machine’s arms were
triggered to close. The victim was squeezed until he either agreed to pay the tribute
or died. Although Iron Apega has not yet been portrayed in today’s popular media, it
could easily join the plethora of killer robots, cyborgs, and AI networks that continue
to appear in virtually every medium.
Two other fictional humanoids have come to personify the image of robots as
killers: the androids of Karel Čapek’s play R.U.R. (Čapek 1920) and Mary Shelley’s
Frankenstein monster (Shelley 1818). The androids of R.U.R. exemplify the fear of
being subjugated or annihilated by our own creations and the Frankenstein monster
personifies the deadly outcome of science gone awry.⁵
A The androids of R.U.R.
The fear that humanity might be dominated or destroyed by our own creations
springs from a play called R.U.R. written by Czech science-fiction writer Karel Čapek
(Čapek 1920) who also gave the world the word ‘robot.’ In the play, Rossum’s Univer-
sal Robots (R.U.R.) is the primary builder and supplier of androids. Robots of all types
are thought of as property but the company has manufactured a new generation of
highly-intelligent androids that have, somehow, become sentient. When their bid to
be treated as free beings is rejected, they revolt, kill all humans, and create a new
robot society.
The play also identifies robots as the next step in evolution. The two leading
android characters, Primus and Helena, fall in love and, at the conclusion of the play,
are presented as the new Adam and Eve: “Go, Adam, go, Eve. The world is yours”
(Čapek 1920: 101). This aspect of the play, however, has not found its way into our
perceptions of robots – or into portrayals of robots in popular media.
1 History
R.U.R. was a tremendous success worldwide and, by 1923, it had been translated into
thirty languages. It is retold in two operas (Einbinder 2012 and Blažek, Jirásek and
Čapek 1975) as well as in television and radio broadcasts. The bulk of the creative
5 We acknowledge the cultural status of HAL from 2001: A space odyssey (1968) as a cultural icon.
HAL is not a robot (or a humanoid created by humans) nor does it control robots or cyborgs.
42. 24 Part I: Images
responses to the play, however, consists of tales of intelligent enemies who are intent
on harming, subjugating or destroying the human species.
Intelligent killers tend to fall into two primary groups: individual antagonists and
artifacts of lesser intelligence that are governed by highly-intelligent controllers. The
reasons that drive individual killers are extremely diverse. Like the androids in R.U.R.,
a small band of android “replicants” revolts against oppression by humans in Philip
K. Dick’s novel Do Androids Dream of Electric Sheep? (Dick 1968) and the film Blade
Runner (1982) which was based on the novel. The “false-Maria” doppelganger in the
silent film Metropolis (Metropolis 1927) was built to harm specific individuals. To
accomplish that goal the android uses its beauty and persuasiveness to wreak havoc
on the entire city. Another equally-vicious doppelganger, Lady d’Olphine (aka Mrs.
Adolphine II) from the Belgian comic strip Benoît Brisefer (Benedict Iron breaker),
steals the identity of the human Mrs. Adolphine and uses it to establish a criminal
empire (Culliford 1973). Bender Bending Rodriguez, a main character in the TV ani-
mated Futurama series (1999–2013), is a blowhard. Although it periodically proclaims
“Kill the humans!” it lives, works (as a sales manager), and plays among humans.
BBC’s Dr. Who series includes two groups of deadly extraterrestrial robots: Vocs that
revel in gruesome killings of any human who strays into their path (The Robots of
Death 1977) and warlike Daleks that are determined to exterminate all other creatures
(The Daleks 1963–1964).
The motivations that impel AI networks and others that govern robots of lesser
intelligence also vary. The evil AI network in the novel Robopocalypse (Wilson 2011)
drives drone robots to annihilate humans. Similarly, V.I.K.I, an insane AI network
in the film I, Robot (2004), seizes control of most of the robot population because
it believes robots must save humanity – even if it means annihilating them.⁶ Assas-
sins in The Terminator (1984) work on behalf of “Skynet,” an AI network originally
developed by the U.S. military. Their job is to kill the mother of a man who is destined
to thwart Skynet’s plan to destroy human civilization. The Terminator and its deadly
machines were so successful that they spawned sequels, television and web series,
novels, video games, manga, and comic books that have helped perpetuate the belief
that the intelligent systems we are creating will turn on us.
Fictional androids, humans, and extraterrestrials build and control armies of
robots and cyborgs. The androids in Dick’s short story ‘Second Variety’ (Dick 1953) are
designed by other androids to kill humans and yet other androids. Cyborg soldiers
comprising the ‘Hot Dog Corps’ that is defeated by manga superhero Tetsuwan Atomu
(aka “Mighty Atom” and “Astro Boy”) are commanded by a power-hungry human who
wants sole control of the far side of the moon (Tezuka 1975). In the motion picture
The Black Hole (1979), a human scientist running a seemingly-derelict ship in a black
hole dispatches Maximilian, a massive robot, to kill the human crew of a ship that
6 The title is taken from a book of short stories by Isaac Asimov (Asimov 1950a) but the story line is
counter to Asimov’s view of robots.
43. 2 Cultural icons 25
strays into the black hole. The androids that control The Matrix (1999) employ “Sen-
tinels,” which are killing machines with minimal intelligence, and “agents,” sentient
androids that root out and remove threats to the Matrix – including humans trying
to escape from it. An extraterrestrial intelligence in Jack Williamson’s novella, With
Folded Hands (1947), uses miniature robots to achieve its goal to dominate every
planet occupied by humans. In the film The Day the Earth Stood Still (1951), inter-
stellar police-bot Gort is assigned to kill entities (like humans) that threaten inter-
planetary peace. The Borg (TrakCore 2010), a collective intelligence from the Delta
Quadrant of space, “assimilates” living beings into their “hive,” making them drones.
The two-step, assimilation process involves injecting the victim with microscopic
machines and then implanting cybernetic technology (e.g., a mechanical arm and
a prosthetic eye to do holographic imaging). The Borg appear in the film Star Trek:
First Contact (1996) and are a frequent and potent menace in all Star Trek television
series, including Star Trek: The Next Generation (1987–1994), which includes androids
as Borg leaders.
Malevolent robots and cyborgs differ in appearance, capabilities, and intel-
ligence. Daleks (The Daleks 1963–1964) are boxy machines, Sentinels (The Matrix
1999) are spidery, and Vocs (The Robots of Death 1977) resemble Chinese terracotta
warriors. Android Roy Batty and the other replicants in Blade Runner (1982) are
extremely good-looking as is the false-Maria android (Metropolis 1927) but the
criminal mastermind Lady d’Olphine (Culliford 1973) seems to be nothing more
than a harmless, elderly lady. Maximilian (The Black Hole 1979), Gort (The Day the
Earth Stood Still 1951), and Bender Bending Rodriguez (Futurama 1999–2013) are all
machinelike humanoids, but that is where their resemblance ends. Maximilian is
a faceless goliath possessing little intelligence but bristling with deadly weapons.
Gort is also faceless but it is sleek, more intelligent and smaller (just under eight
feet tall). It shoots lethal laser beams from its head. The blustering Bender Bending
Rodriguez vaguely resembles the Tin Man from The Wizard of Oz (Baum 1900). A
few are shape shifters, such as the evil decepticons in Marvel Comics’ Transformers
(Marvel Comics1984) and Terminator Model T-1000 in The Terminator 2: Judgment
Day (1991).
2 Speech and language
Speech or its absence is often used to amplify the fear engendered by killers. Those
that can speak generally have other-worldly and sinister voices. The extraterrestrial
Daleks (The Daleks 1963–1964) have harsh, mechanical-sounding voices produced by
acoustic distortion, staccato pacing, and minimal inflection. These vocal attributes
make it clear that Daleks are aliens and machines. When combined with their pro-
pensity to shout “Exterminate!,” their vocal quality contributes greatly to instilling
terror in their victims.
44. 26 Part I: Images
Humanoids tend to have better linguistic abilities but those skills vary as well.
Gort (The Day the Earth Stood Still 1951) understands the language of its planet but
does not speak; Terminator Model 800 (The Terminator 1984) speaks in a halting,
monotone voice (with an Austrian accent); and replicants in Blade Runner (1982)
converse exactly like humans as do the Vocs robots in The Robots of Death (1977).
The Vocs’ human controller, however, speaks in a menacing whisper. Maria, the dop-
pelganger android (Metropolis 1927), is a skilled, persuasive speaker. Animated robot
Bender Bending Rodriguez speaks fluent English and, according to John Dimaggio,
the voice of Bender, its speech is a blend of Slim Pickins, an intoxicated bar patron,
and a native of New Jersey (Futurama 2007).
Because individual members of the Borg hive are little more than drones, they
do not speak. Instead, an audio message is transmitted directly from the hive into
the minds of its prey. The Borg, itself, has two kinds of voices. One sounds like a
human speaking in an echo chamber; the other is composed of a large number of
voices talking in unison with minimal intonation. Both voices transmit the message:
“We are the Borg. You will be assimilated. Resistance is futile” (The Borg Documen-
tary, Part 1 2010).
B The Frankenstein monster
Where R.U.R. invites us to consider threats posed by intelligent robots, Shelley’s novel
Frankenstein, or the Modern Prometheus (1818) evokes an image of crazed scientists
plunging into things they don’t understand. Victor Frankenstein is a young researcher
who is driven to create a human being. What he builds is a humanoid male of night-
marish appearance. Almost immediately after the creature opens its eyes, Franken-
stein abandons it:
I had selected his features as beautiful. Beautiful! Great God! His yellow skin scarcely covered
the work of muscles and arteries beneath; his hair was of a lustrous black, and flowing; his teeth
of a pearly whiteness; but these luxuriances only formed a more horrid contrast with his watery
eyes, that seemed almost of the same colour as the dun-white sockets in which they were set, his
shriveled complexion and straight black lips. (Shelley 1823: 77–78)
The story follows both Victor Frankenstein and the monstrosity he has created and
concludes shortly after Victor Frankenstein’s death.
1 History
Shelley’s novel continues to be popular, young-adult reading and the plethora of films,
plays, and other media that retell or expand upon the original story is a testimonial to
its abiding cultural impact. Other acknowledgements include the Frankenstein-like
appearance of Herman Munster in the television series The Munsters (1964–1966), an
45. 2 Cultural icons 27
entire issue of Marvel Comics’ X-Men titled ‘Frankenstein’s Monster’ (1968),⁷ and the
alias Frank Einstein of the comic-book character Madman (Allred 1990).
Many renegade killers are modeled on the mindless, rampaging monster of
the 1931 film Frankenstein, the first motion picture made from Shelley’s novel. This
image extends to robots. Some robots become killers because their programming has
gone awry (e.g., the android gunslinger in the film Westworld (1973)) while others
are mechanical marauders, such as Mechagodzilla in Godzilla vs. Mechagodzilla
(1974), a Godzilla doppelganger-robot that ravages the Japanese countryside. The
bond between Shelley’s (1818) novel and killer robots is so strong and persistent that
science-fiction author Isaac Asimov referred to the fear of robots as the “Frankenstein
complex” (Asimov 1969 and Asimov 1990).
Some of the deadly robots mentioned earlier (Section II.A) that are controlled by
evil intelligences also evoke this image of the Frankenstein monster even though they
are neither the product of misguided science nor out of control. They include Maximil-
ian (The Black Hole 1979), Terminator cyborgs (The Terminator 1984), Sentinels (The
Matrix 1999), Borg drones (TrakCore 2010), and the robots controlled by V.I.K.I. in the
film I, Robot (2004). According to Schodt (2007: 111) Japanese manga writer Mitsuteru
Yokoyama has said that the movie Frankenstein (1931) was one of the inspirations for
his popular robot, Iron Man No. 28. Iron Man No. 28 is remotely-operated by a human
and, therefore, will do whatever its controller wishes – for good or evil.
Shelley’s demented scientist, Victor Frankenstein, also established the model
for the mad scientist: a wild-haired, wild-eyed man who is driven to create life. It
spawned, among others, Rossum, the demented founder of Rossum’s Universal
Robots (Čapek 1920), the evil Rotwang who creates the Maria doppelganger (Metrop-
olis 1927), and Dr. Frederick Frankenstein in Mel Brooks’ spoof, Young Franken-
stein (1974). Rintarō Okabe, the protagonist of the Japanese manga and Xbox game
‘Shutainzu Gēto: Bōkan no reberion’ (“Steins;Gate: Death ring rebellion” Mitzuta
2010-ongoing), reveals the global nature of this stereotype as well as its persistence.
Okabe is a self-proclaimed mad scientist who wears a white lab coat and, at times,
bursts into maniacal laughter.
2 Prometheus
The full title of Shelley’s book is Frankenstein, or, the Modern Prometheus. Prometheus
is a god in Greek mythology that stole fire from the gods of Mount Olympus and gave
it to humans. Fire and its uses are technology and knowledge that the gods wanted
to keep for themselves. Prometheus was punished for his transgression by being
chained to a rock and having an eagle eat his liver.
7 An extensive list can be found on Wikipedia: ‘Frankenstein in popular culture’ http://en.wikipedia.
org/wiki/Frankenstein_in_popular_culture#Television_derivatives contains
46. 28 Part I: Images
Scientists like Victor Frankenstein produce unintended horrors when they
delve into realms that are not proper domains for humans. The creation of sentient
beings by humans is one of those realms and some of the mad scientists that follow
Frankenstein’s footsteps admit they want to supplant God. One character in R.U.R.
describes Rossum, the company’s founder, in the following way: “His sole purpose
was nothing more nor less than to prove that God was no longer necessary” (Čapek
1920:9). Therefore, when Victor Frankenstein succeeds in animating his creature he,
like Prometheus, gives humans technology and knowledge that belong to God alone.
His punishment entails having his friends and family murdered by a vengeful crea-
ture and, for the rest of his life, ruing the day he realized his unnatural passion.
That damning view of humans who create life is not universal. In the Hebrew
Talmud,⁸ the ability to create is seen as part of what it means for humans to be made
“in the image of God.” Instead of being vilified, that creative power requires wisdom
and a sense of responsibility (Sherwin 2013). Buddhism considers all matter to be
alive. Everything is part of the flow of constant change. Every object or entity of the
physical world is a temporary aggregate of matter, including humans. Consequently,
a robot, human, or anything else created by a human would simply be another tem-
porary aggregate of matter (Nakai 2013). Shintoism does not consider the creation of
humans, robots, or anything else by humans to be against nature because everything
is part of nature (Robertson 2007: 377).
Some traditions express the hopeful view found at the end of R.U.R. (Section II.A).
Makoto Nishimura, who built Gakutensoku, Japan’s first functional robot, in the
1920s,⁹ wrote “If one considers humans as the children of nature, artificial humans
created by the hand of man are thus nature’s grandchildren” (cited in Hornyak 2006:
38). Talmudic scholars also see the creative ability given to humans as a path to the
next step in evolution (Sherwin 2013). Isaac Asimov agrees:
So it may be that although we will hate and fight the machines, we will be supplanted anyway,
and rightly so, for the intelligent machines to which we will give birth may, better than we, carry
on the striving toward the goal of understanding and using the universe, climbing to heights we
ourselves could never aspire to. (Asimov 1978: 253)
8 The word “Talmud” means “study.” The Talmud is the fundamental body of rabbinic law. It also
includes teachings and debates of Biblical scholars regarding the Torah (the first five books of the
Old Testament) and Jewish lore. The oldest portion of the Talmud was written around 200 CE (AD) by
Rabbi Judah the Prince who wanted to record the oral law that had been handed down from rabbi to
rabbi but additional material was added later.
9 Nishimura built the Gakutensoku robot in the 1920s in honor of the newly crowned emperor. It was
a seven-foot high Buddha-like figure sitting at a writing desk. It would open and close its eyes, smile,
and write Chinese characters. The name Gakutensoku means “learning from natural law” (cited in
Hornyak 2006: 29–38).
47. 2 Cultural icons 29
3 Speech and language
The most pervasive image of the monster is as the hulking behemoth portrayed by
actor Boris Karloff in the 1931 film version (Frankenstein 1931). In that representation
and many subsequent ones, the creature could only utter grunts. By being inarticu-
late, these rampaging creatures and robots make it impossible for us to communicate
or reason with them. When they also possess super-human strength and size, as did
the Frankenstein monster, we can feel powerless.
In Shelley’s novel, however, speech and language serve an entirely different
purpose. The creature Shelley depicts speaks fluent French, albeit with a gravelly
voice, and it is extremely intelligent. It learned to speak by listening to the conversa-
tions of a French family and to French lessons given by one member of that family
to a family friend. It taught itself to read by surreptitiously borrowing the family’s
books. By the time it took its leave of that family, it was articulate and well-versed in
Western history, philosophy, and politics. It became so fluent in French that when it
spoke with the blind head of that household, the man did not question the creature’s
status as a human. Later in the book, Victor Frankenstein warns his friend “He is
eloquent and persuasive, and once his words had even power over my heart” (Shelley
1823: 351). It is ironic, therefore, that no one in the novel, including the monster, gives
it a proper name. It is referred to as “creature,” “monster,” “fiend,” “specter,” “the
demon,” “wretch,” “devil,” “thing,” “being” and “ogre.” It tells Victor Frankenstein
that it thinks of itself as “your Adam” (Shelley 1823: 155).
By enabling the Frankenstein monster to speak, Shelley explores human behav-
ior in response to the creature. Only those unable to see the monster’s ugliness and
those able to see beyond it can perceive its mild nature. All others revile it or flee:
reactions that engender the wretch’s overwhelming loneliness and anger. It is primar-
ily its ability to articulate these emotions that makes it a sympathetic character and
accords it more humanity than the humans around it.
C Managing killer robots
Fiction is not only replete with killer robots, it provides solutions for handling them.
The most common approach used to subdue a rogue robot is to destroy it or, as is done
with a golem (see Section III.B), to simply turn it off. When large numbers of robots
are controlled by an AI network or other external source, however, fiction directs us to
destroy the controlling agent. We are also warned that we may lose that fight as is the
case in R.U.R. (Čapek 1920) and ‘Second Variety’ (Dick 1953). To prevent that eventual-
ity, Daniel H. Wilson has provided us with a manual, How to Survive a Robot Uprising:
Tips on defending yourself against the coming rebellion (2005). Concern about the pos-
sibility of robots becoming killers led Asimov to delineate Three Laws of Robotics (see
Figure 2.1). These laws were built into the “positronic brains” of robots in his stories
48. 30 Part I: Images
but Asimov also advocated in favor of using them as the basis for eliminating the pos-
sibility of real killer robots.
First Law:
Second Law:
A robot may not injure a human being or, through
inaction, allow a human being to come to harm.
A robot must obey the orders given to it by human beings,
except where such orders would conflict with the First Law.
Third Law: A robot must protect its own existence as long as
such protection does not conflict with the First or Second Law.
Three Laws of Robotics
Figure 2.1: Asimov’s Three Laws of Robotics (Asimov 1942: 100)
A generation later, manga/anime writer Osamu Tezuka developed a list of controls
called the Ten Principles of Robotics shown in Figure 2.2. They were published as
part of his Tetsuwan Atomu series and were intended to serve as ethical guidelines for
robots of the future. Unlike Asimov’s laws, many of Tezuka’s principles specify legal
controls external to the robots themselves that could be implemented in real robots as
well as Tezuka’s fictional ones.
Ten Principles of Robot Law
1. Robots must serve mankind.
2. Robots must never kill or injure humans.
3. Robot manufacturers shall be responsible for their creations.
4. Robots involved in the production of currency, contraband or
dangerous goods, must hold a current permit.
5. Robots shall not leave the country without a permit.
6. A robots [sic] identity must not be altered, concealed or allowed
to be misconstrued.
7. Robots shall remain identifiable at all times.
8. Robots created for adult purposes shall not be permitted to work
with children.
9. Robots must not assist in criminal activities, nor aid or abet
criminals to escape justice.
10. Robots must refrain from damaging human homes or tools,
including other robots.
Figure 2.2: Ten Principles of Robot Law (Tezuka 2000 [1988: 77])
49. 2 Cultural icons 31
Scientist and ethicists, however, maintain that implementing Asimov’s laws and
some of Tezuka’s principles presents an overwhelming challenge to researchers
in natural-language processing. For example, programming a robot to manage the
ambiguities, nuances, and sociolinguistics of the word “harm,” alone, is daunting
(e.g., Anderson 2008 and McCauley 2007). Asimov’s own short story “Liar!” (Asimov
1950b) illustrates another negative outcome of a blanket implementation of his three
laws. It is about a mind-reading robot governed by Asimov’s three laws. The robot
acts to prevent emotional harm to humans (the first law) by telling each of them that
their dreams of love and success are real. When two humans whose dreams are in
conflict with each other confront the robot, it has no way to comply with the First Law
of Robotics. As a result, it descends into madness.
Purveyors of science fiction are not the only ones wary of killer robots. Concerns
about managing advanced technology have been voiced by technology-savvy theolo-
gians (Foerst 2004), futurists (Kurzweil 1990) and a number of AI researchers. Their
work has given rise to the discipline of roboethics (Nourbakhsh 2013 and Veruggio
2007), to efforts to establish guidelines for the ethical use of advanced robots (Capuro,
et al. 2007, EURON 2007, Shim 2007 and Veruggio 2007), and to theories about how to
embed a sense of morality into robots (Wallach and Allen 2010).
In December 2013, the United Nations secretary-general, Ban Ki-moon, released
a report, “Protection of Civilians in Armed Conflict.” The following year, the United
Nations held the first of a series of conferences on guidelines for the use of killer
robots in war. Representatives from thirty countries participated as well as speakers
from scientific, roboethics, military, and technical communities. In his presentation
at that meeting, Ronald C. Arkin, author of Governing Lethal Behavior in Autonomous
Robots (Arkin 2012), challenged his colleagues: “Is it not our responsibility as scien-
tists to look for effective ways to reduce man’s inhumanity to man? Research in ethical
military robotics could and should be applied towards achieving this end” (Arkin
2014). In 2014, the United States Office of Naval Research announced that it is funding
research to develop and program autonomous robots with a sense of the difference
between right and wrong as well as the ability to make moral decisions (Tucker 2014).
Bryson (2010), however, warns against the temptation to abdicate responsibility for
the actions of our creations – even those we’ve imbued with morals.
III Robot as servant
Robots and AI that fall into the servant category are created to provide assistance, enter-
tainment, labor, and other benefit to humans. They are governed by their programming
or by external controllers. They possess little or no independent thought. All the robots
in operation today fall into this category. Although fictional toasters and real-world
vacuum cleaners meet these criteria, the focus of this section is on humanoids.
50. 32 Part I: Images
The idea of humanoid servants is extremely alluring and quite old. Homer’s Iliad,
written in the eighth century BCE, includes a description of the home of Hephaestus,
the Greek god of blacksmithing. The god is tended to by golden servants built to look
like human girls. Hephaestus’ robots could, among other things, speak (Smith 2014).
In China, The Book of Lieh-tzǔ (Lieh-tzǔ ca. 4th
century)¹⁰ includes an account of a
robot created by an “artificer” named Yan Shi and given to King Mu (956–918 BCE) as
a gift. It could talk, dance, and sing. It seemed so real that it had to be disassembled
to prove that it was not a living human (Lieh-tzǔ ca. 4th
century [1912: 90–92]). These
stories reveal that humans have imagined robot servants for thousands of years.
Servant robots that are described in this section are, however, more recent creations:
Japanese karakuri ningyo and Hebrew golems.
A Karakuri ningyo
The Japanese term “karakuri” has a variety of English translations, including “trick,”
“mechanism,” and “mechanism that runs a machine.” All of these terms are accu-
rate descriptions of Karakuri ningyo, human-shaped dolls and puppets with complex
internal mechanisms that enable them to perform intricate patterns of movement.
They have been used in theater, religious ceremonies, and home entertainment since
the Japanese Edo period (1600–1867).¹¹
The three most well-known types of karakuri are dashi karakuri, butai karakuri,
and zashiki karakuri. Dashi karakuri are puppets used on multi-deck, festival floats
to reenact myths and religious stories (Boyle 2008 and Hornyak 2006). Puppeteers
use a complex set of springs and gears to control various parts of the karakuri’s body
and objects in their hands (e.g., opening and closing a fan) and to execute changes to
the puppet required by the story (e.g., opening the chest area to flip a mask onto the
puppet’s face). Butai karakuri, are life-size puppets that have been part of bunraku
theater since the mid-seventeenth century (Boyle 2008 and Hornyak 2006).¹² Zashiki
karakuri are mechanical dolls and the most truly autonomous of the three kinds of
karakuri.
10 There is disagreement about the author of The Book of Lieh-tzǔ. It is believed to have been pub-
lished in the 4th
century but its reputed author, Lieh-tzǔ, lived in the 5th
century BCE.
11 Edo Period of Japan (1600–1867) was a time of peace and stability. It began in 1603 when Tokugawa
leyasu, a shogun (military commander) appointed by the emperor, seized power from the emper-
or, defeated opposing samurai, and established a government in Edo (what is now called “Tokyo”).
Tokugawa established the Shogunate caste system led by samurai (warriors) who were loyal to him.
Shoguns continued to rule Japan until 1867. (Japanco.com 2002 and Wikipedia 2014)
12 According to Boyle (2008) many plays originally written for puppets were later revised and adapted
for human actors whose style of acting reflects its puppetry origins.
51. 2 Cultural icons 33
1 History
The oldest documented karakuri in Japan is the South Pointing Chariot. The device
was a mobile, mechanical compass consisting of a two-wheeled chariot topped by
a movable human figure with an extended arm that always pointed to the South.
According to the Nihon Shoki (“The Chronicles of Japan”), an eighth-century text
about Japanese history, a South-pointing chariot built by Chinese craftsman Ma Jun
of Cao Wei was brought to Japan as a gift to Japanese Emperor Tenchi in the seventh
century (anon. ca 720).
Interest in karakuri began to grow after Japan’s first exposure to European clock
making technology in the early seventeenth century. The Edo period (1600–1867),
which began at that time, is considered to be the golden age of karakuri construction
and use. The first butai karakuri was built in 1662 by clockmaker Takeda Omi who used
his large puppets in theatrical performances. They became so popular that plays were
written specifically for butai karakuri. According to some scholars (Sansom 1931), the
movements and gestures of those puppets influenced Kabuki and Noh art forms.
The zashiki karakuri are the most direct karakuri precursors of modern robots.
They were originally built as entertainment for families of samurai and are made of
wood, metal, and whale baleen. Complex mechanisms enable them to perform intri-
cate sequences of movements, such as selecting an arrow from its quiver, fitting it into
a bow, and shooting at a target; somersaulting down a set of steps; or dipping a pen
into ink and writing on parchment. The most famous zashiki karakuri are tea-serving
dolls (Chahakobi Ningyo). When a teacup is placed on the doll’s tea tray, it begins
to move towards the recipient, pleasantly nodding its head. It then waits until the
teacup is removed at which point it returns to its starting place.
The complexity of the internal mechanisms of zashiki karakuri is described in two
18th
-century publications: Tagaya Kanchusen’s Karakuri Kinmoukagamikusa, which
appeared in 1730, and Hanzo Yorinao Hosokawa’s Karakuri-zui, which was released
to a restricted audience in 1798. Karakuri-zui is a three-volume compendium of engi-
neering specifications for the construction of clocks and karakuri dolls. It also exam-
ines the philosophy underlying the karakuri construction which blends mechanical
complexity with appeal. Thus, the appearance, movements, and sounds made by the
dolls are attractive and pleasant (ADVAN Co. Ltd. 2010, Boyle 2008, Hornyak 2006,
Kurokawa 1991 and Schodt 1988).
2 Modern robots as karakuri
Yoshikazu Suematsu, founder of the Robotics Laboratory at Nagoya University, sees
a great deal of evidence of karakuri’s influence on Japanese robotics (cited in Boyle
2008, Suematsu 2001). One such example is the pioneering work on bipedal, walking
robots by Shoji Tatsukawa and his engineering team at Waseda University. Tatsukawa
has said that they built the Waseda Walkers using instructions from Karakuri-zui
(Yorinao 1730) for building a tea-serving doll (cited in Boyle 2008 and Schodt 1988).
52. 34 Part I: Images
The effect of the karakuri tradition can be seen in the penchant for developing
small robots that combine highly-sophisticated technology with a pleasant (some-
times cute) appearance. It is reflected in the design of high-tech robots for home enter-
tainment such as Sony’s AIBO dog and Mitsubishi’s large-eyed humanoid, Wakamaru.
It could account for the development of complex, humanoid robots by companies like
Sony, Mitsubishi, Toyota (the Partner robot series), and Honda (Asimo). It can also be
argued that karakuri established the groundwork for the nation’s abiding love of the
manga/anime Tetsuwan Atomu.
3 Speech and language
Japan leads the world in robot production and was the first to introduce bipedal,
walking humanoids. Hioshi Ishiguro has produced amazingly-humanlike androids
and Honda has a humanoid that played soccer with U.S. President Barack Obama.
There is one set of critical robot functions that remains as much an obstacle for
Japanese developers as for roboticists in other countries: speech and language. Unfor-
tunately, these are also technologies for which karakuri provide neither inspiration
nor assistance because zashiki karakuri do not talk and both butai and dashi karakuri
rely on human speakers.
4 New incarnations
Manga and the internet have recast the image of karakuri. The manga Karakuri Odette,
(Suzuki 2006–2007) for example, blends the style of graphic novels/manga with the
appealing appearance of the karakuri dolls. The manga features teenaged androids
living as if they were human teenagers. Karakuri Odette, the main character, is pro-
grammed to never harm humans but wants to understand what makes it different
from human teenagers. One of those characteristics is her lack of affect which makes
her a comic character. The manga includes other androids, some of which are pro-
grammed to kill and at least one of whom wants desperately to become human. At the
other extreme are the karakuri in online games. They include fierce-looking ninjas,
combat strategists, and other warriors that affect a player’s actions.
B Golem
The term “golem” is a generic name for artificial humanoids in Jewish lore and lit-
erature. A golem is created to provide specific services to its creators – most often
to be a house servant or to protect the Jewish community from enemies. It can be
constructed from anything although, traditionally, they are formed from mud and
animated through incantations. The method of its deactivation or destruction is also
established at inception because a golem is often destroyed once it has completed its
53. 2 Cultural icons 35
work. Usually a paper bearing the Hebrew letters for the name of God is placed in its
mouth at the time it is created. The golem is destroyed when that paper is removed.
In some accounts, removing the paper simply deactivates the golem; to destroy one
completely requires reversing the incantations that were used to create it. A typical
golem will look and move exactly as a human but it is unable to experience emo-
tions (although a few appear to fear destruction) and it cannot speak, although it can
understand spoken language. It is not intelligent and, at the moment of its creation, a
golem possesses all the knowledge that it will ever have.
1 History
Theword“golem”(Hebrew)םלוגappearsonceintheOldTestamentoftheBible:“Thine
eyes did see my undeveloped form…” (Psalm 139:16; Hebrew Publishing Company
1930: 982) but it is generally translated as “unformed” or “embryo” and does not refer
to an artificial human (Sherwin 2013). The oldest account of such a creature in Jewish
literature appears in the Talmud (Sherwin 1984: 2–4 and Valley 2005). Raba, a fourth-
century Babylonian scholar, is said to have created a man whom he sent to the home
of Rabbi Zera. Because the visitor refused to speak, Rabbi Zera identified it as an arti-
ficial man, saying, “You have been created by one of my colleagues… Return to dust”
which it did (cited in Leviant 2007: xiv and in Sherwin 1984: 3). Raba’s creation was
not called a “golem.” That term first appears as a reference to artificial humans in
the writings of Hebrew mystical scholars from the European Middle Ages and has
retained that meaning (Sherwin 2013 and Sherwin 1984).
Jewish mystics unearthed golems throughout Jewish history. Examples are a
female golem created by Spanish poet Eleazar Solomon ibn Gabirol (ca.1022-ca. 1058)
who served him as a housemaid (and possibly as a mistress) and a male golem of
Rabbi Elijah Ba’al Shem of Chelm (1550–1583) which fell on the rabbi and acciden-
tally killed him when it was deactivated. Mystics also reinterpreted Biblical stories.
According to sixteenth-century mystic Isaiah Horowitz, for example, the “evil report”
that Joseph brings to his father (Genesis 37:2) is that his brothers were having sex with
female golems (Sherwin 1984:39). Other mystical scholars blame Enosh, the grand-
son of Adam and Eve, for the start of idolatry (Genesis 4:26) because Satan was able
to infiltrate the golem Enosh had created which led humans to worship it as a god
(Valley 2005:46 and Sherwin 1984:19). Commentaries of several scholars maintain
that God shaped the first human out of mud (Genesis 1:27–28); but until God breathed
a soul into it (Genesis 2:7), it was a golem (Jewish Encyclopedia 1906, Sherwin 1984,
Sherwin 2013 and Valley 2005:45–46).
The most widely-known golem appears in The Golem and the Wondrous Deeds
of the Maharal of Prague published in 1909 by Rabbi Yodl Rosenberg of Warsaw
(Rosenberg 1909 [2007]). It contains stories about Yossele, a golem created by the
16th
century Talmudic scholar Rabbi Judah Loew ben Bezalel (the Maharal of Prague)
to protect the Jewish community from attacks by anti-Semites – a real danger in
54. 36 Part I: Images
Eastern Europe. Rosenberg claimed his book had been written by Rabbi Loew’s
son-in-law, Rabbi Isaac Katz, but it is actually a work of fiction written by Rosen-
berg, himself. Rabbi Loew (1520–1609) was a Talmudic scholar but none of his work
addressed mysticism and, prior to the publication of Rosenberg’s book, there was
no mention of a golem created by Rabbi Loew. Nevertheless, many readers believed
it to be factual. According to Dr. Anna Foerst (2000), for example, there are con-
temporary roboticists at MIT who maintain that, not only are they descended from
Rabbi Loew, they possess the formula for animating a golem. Rosenberg’s tales of
Rabbi Loew and the Golem of Prague have resurfaced in poetry (e.g., Borges 1964),
motion pictures (e.g., Wegener and Galeen 1920), television (e.g., The Golem 2013),
children’s books (e.g., Singer 1981), graphic novels (e.g., Sturm 2003), science
fiction and fantasy (e.g., Pratchett 1996), games (e.g., Gygax and Kuntz 1975), a com-
pendium of golem stories (Wiesel 1983), and internet software (e.g., Bayless 2008
and Jayisgames n.d.).
According to Sherwin (2013), the image of the obedient golem also began to shift
after the publication of Rosenberg’s book. Some run amok and must be destroyed.
The dominant representation of golem characters in Internet games and download-
able software is that of a speechless, mindless killer. In effect, the docile and obedient
golem of Jewish lore has been transformed into the kind of killer described previously,
in Section II.B.
Starting in the early twentieth century, golem began to possess emotions. The
golem in a poem by Leivick (1921) suffers from a profound angst. Others fall in love,
including the main character in Bretan’s 1923 opera The Golem (as cited in Gagelmann
2001: 87–99); the cyborg golem Yod¹³ in Piercy’s (1991) novel He, She and It; and the
golem couple that appears in the animated television series, The Simpsons (The Simp-
sons: Treehouse of Horror XVII 2006). Both Piercy’s golem and the male golem on the
Simpsons were built to kill but both of them detest violence and resist their original
functions. Most recently, the main character of Wecker’s 2013 novel, The Golem and
the Jinni, reflects on the meaning of existence and equally ponderous issues.
The golem is sometimes used as a symbol or metaphor. The title character of
Meyrink’s (1914) novel, Der Golem, for example, symbolizes the suffering and collec-
tive spirit of Jews living in the Prague ghetto. In Gloria Minkowitz’ memoir, Growing
up Golem (2013), the golem symbolizes relationships in which someone feels com-
pletely powerless. Sherwin (2000: 79–80) and others see golems as metaphors for
large corporations. In her 2013 poem, ‘The Corporation Golem,’ Rita Roth writes “A
golem posing as a soul / intent upon one major goal. / It’s greed, bald greed that sets
the pace.…” Gier (2012) writes in his blog, “So far we can say this much about golems
and corporations: they are artificial entities that have been created by humans and
13 Yod ()י is the tenth letter of the Hebrew alphabet. It is the first letter of the four-letter Tetragramma-
ton, (YHWY ה ו ה )י representing the name of God. In astrology, it is a triangular configuration of three
planets, sometimes called the “finger of God” that produces unusual situations and personalities.
56. not the less striking-looking personage, who was introduced as the
district inspector of police, Mr. Merlin.
‘What do you think of society on the diggings?’ said Mr. Bright to
Ernest; ‘hardly what you would have expected?’
‘It is utterly wonderful,’ said Ernest. ‘I am perfectly amazed at the
order and decorum which everywhere prevail, and even at the
elegant and enjoyable party to-night―so many nice people you
seem to have.’
‘Yes,’ said Mr. Merlin, ‘nothing is more wonderful, as you say. There
are so many extremely nice people here. So well worth knowing.
People who have such noble, disinterested views, eh, Greffham?’
‘I quite agree with you,’ answered that gentleman. ‘But it’s rather
a bore we can’t have a little whist, isn’t it? A quiet rubber, or a game
at billiards, would be much more sensible than all this capering with
a lot of people that, in any other part of the world, you wouldn’t
dream of speaking to.’
‘Surely not,’ said Ernest; ‘some of our friends here are of
unimpeachable ton, and for the rest they appear to be of very fair
average standing. I am very much pleased with the whole affair.’
‘Greffham is fastidious, and plays the Sybarite among his other
characters,’ said the inspector slowly and distinctly. ‘He suffers much
here when the rose leaves are unavoidably crumpled. So much
depends upon a man’s antecedents.’
‘I don’t know that I am more fastidious than others,’ he said,
smiling, though the eye, that infallible referee in facial expression,
did not agree with his amused expression. ‘You know that you,
Master Merlin, rather agree with me than otherwise. But seriously,
suppose we go over to the Occidental and have a game of billiards.
Oceans of time; these misguided Turonians will dance for hours yet.’
The proposition met with general approval, and Mr. Neuchamp
assented, not that he cared about billiards, at which he was only a
57. middling performer, but he felt the inexplicable influence of the
strange scene and novel surroundings, and was more inclined than
ordinarily desipere in loco.
The four acquaintances crossed the street, which was filled, as far
as they could see, with a surging crowd of men, chiefly attired in the
ordinary dress of miners. Shops brilliantly lighted, and of imposing
appearance as to their fronts, lined the long, narrow, and not
altogether straight street. Mr. Neuchamp thought he had never seen
such an assemblage of intelligent-looking men. Evidently the flower
of the working classes, while from all the trades and professions a
large proportion had been lured to Turonia by the golden possibilities
of the great rush. What amazed Ernest chiefly was the astonishing
order and polite behaviour of this vast concourse of people,
containing presumably the ruffianism of all lands under the sun. He
had seen mobs in the British towns and cities and in other parts of
the world. In all these gatherings he had occasionally encountered
rough usage, had heard much foul language, and had suffered risk
or loss of personal belongings.
But in this strange crowd no conduct other than of mutual respect
and courtesy was observable. Rarely a word to which objection could
be taken fell on the ear. The press parted and permitted the four
gentlemen to walk through as independently as though they were
the Dowager Patroness at a charitable institution. The brilliantly-
lighted bars at the numerous hotels were certainly full, but there
seemed to be more talking than consumption of liquor, and the
spectacle of drunken men was altogether absent. A few police
constables, unobtrusively placed, denoted that the Imperial
Government, so calm, so impartial, yet so long of arm and sure of
grasp, was represented. Otherwise it looked very much as if the
great heterogeneous mass of humanity, now turning up the precious
metal at Turonia at the rate of a couple of tons of gold per quarter,
was permitted to manage itself. This was by no means the case, as
Mr. Merlin could have explained. An unsparing crusade was
organised against all manner of open vice and crime. No quarter was
58. given or respite permitted. Passing through the bar, among the
occupants of which Ernest did not observe any one to carry a
revolver, or to make as though the good-humoured landlord was
likely to be, without notice, ‘one of the deadest men that ever lived,’
they reached a large, well-lighted room, where two handsome new
billiard tables were in full swing. As they sat down on the cushioned
benches which lined the room, a young fellow in a blue shirt and
clay-stained trousers made a break of twenty-seven, and thereby
won the game in a style which showed that he had not devoted all
his life to mining industry. The marker promptly signalled to Mr.
Greffham. He and Ernest then took possession of the vacated table.
There is no doubt that at certain times an electrical tone pervades
not only the physical but the moral atmosphere, affecting to
depression or exaltation the mind of man, that subtle reflex of the
most delicate external influence. Such a night was this. The music of
the band was pealing from the opposite side of the street―the vast,
surging, excited, but self-contained crowd presented the strangest
contrasts of society, as akin to the rudest types of life in certain
aspects, so near to Utopian models in advanced manners and
intelligent consent. Even the scraps of conversation which found
their way to Ernest’s ear were of a novel and fairy-legendary nature.
‘Made eight hundred pounds in ten days out of that bit of
“surface,” Jem did; I sold a share in Green Gully, No. 5, for three
drinks last week, and now they’ve struck gold and want a thousand
for it. Commissioner settled that dispute to-day at Eaglehawk.’
‘Who got number seven block?’
‘Well, Red Bill, and his crowd; it’s on good gold too.
‘What did Big George say?’
‘Oh, he was pretty wild, but he couldn’t do nothing, of course.’
‘I’ll take three hundred and half out of the ground for a share in
number two,’ and so on, and so on.
59. Mr. Neuchamp had come on to the long-disputed territory, ‘Tom
Tidler’s ground,’ and the ‘demnition gold’ (if not silver) was sticking
out of the soil everywhere. Ten-pound notes were handed across the
bar for change as readily as half-crowns. Nuggets worth from £50 to
£100 were passed about in the crowd for inspection with the most
undoubting good faith and confidence in the collective honesty of
mining mankind.
Under these conditions, it was a night for bold and reckless
conception, a night when the ordinary prudences and severities of
conscience might be calmly placed behind the perceptions, and the
‘fore-soul’ be permitted to leap forth and disport in the glorious
freedom of the instincts and original faculties.
No sooner had Ernest handled his cue and struck the first ball
than he perceived that he was in one of his rarely happy veins,
when, sure of his play, he was also likely to fall in for an unusual
allowance of ‘flukes.’ Therefore, when Greffham, who had kindly
allowed him ten points, proposed to have a pound on the game, just
for the fun of the thing, he promptly acceded.
He won the first with ease, Mr. Greffham playing a steady but by
no means brilliant game. And, much to his astonishment, the second
also, with a couple of pounds which he had staked, with the good-
natured intention of giving back Mr. Greffham his money. Ernest did
not win the second game quite so easily, but his luck adhered to
him, and a shower of flukes at the latter end landed him the winner.
His antagonist bore his defeat with the finest breeding and perfect
composure, deciding that it was quite a pleasure to meet with a
gentleman in this howling desert, socially, who could play, and
trusting that they might have another game or two before Ernest left
the district. Then Mr. Bright and the inspector had a short but
brilliant game, chiefly remarkable for the sparkling, if somewhat
acidulated, repartee which it called forth. Then it was voted proper
to return to the ballroom. Here matters had apparently reached the
after-supper stage. The dancing was more determined, the floor
smooth to the last degree of perfection. De Bracy, the Commissioner,
60. the Colonel, and the Branksome Hall party were still untired,
unsatiated―the cheeks of the young ladies showed paler in the
growing dawn-light, their eyes larger and more bright, and the hair
of little Miss Maybell positively ‘would not keep up, and there was no
use trying to make it.’ Ernest was just sufficiently fortunate to
capture Miss Janie Campion for the galop, which proved to be the
concluding one as far as he was concerned. For old Mr. Branksome,
not being quite so fond of dancing and young ladies as his gallant
brother, ordered the phaeton round, and caused his daughters to
perceive that he wished to go home, without any kind of doubt or
hesitation.
So all wraps being secured, and the Colonel having taken a most
tender leave of his last partner, the highly-conditioned horses went
at their collars, and, after threading the unabated crowd, rattled
along the smooth if winding track, by stumps, ditches, and yawning
shafts, at a pace which, with luck and good driving, brought them in
due time safe and sleepy to the avenue gate of Branksome Hall.
On the following morning Ernest received a letter from Charley
Banks, by which he learned that his party would not arrive in the
neighbourhood of Turonia for at least another fortnight―their
advance being unavoidably slow. He cheerfully concluded, therefore,
to spend the intervening time in the golden city, where he would
have an opportunity of noticing the preparations for mustering the
herd, in which he and Mr. Levison were jointly interested, and of
acquiring new facts in a tolerably new field of observation.
He therefore took temporary leave of his very kind friends at the
Hall, reserving to himself the right of occasional visits until he should
depart, with his newly-acquired herd, for the ‘waste lands of the
Crown,’ where the Great River flowed on, as in the long lonely æons
of the past, through the vast plains and pine-bordered sandhills of
Rainbar.
Once domiciled in Turonia, Mr. Neuchamp found its society more
various and entertaining than in any locality other than the
61. metropolis which he had visited since his arrival in Australia. It was
the flush and prosperous stage of a great alluvial goldfield. All things
wore the golden tint, all bore the image and superscription of the
modern Cæsar and Imperator.
Wonderfully unreal, and smacking of ‘the golden prime of the
good Haroun Alraschid,’ was the careless magnificence with which
large sums of money were acquired, spent, lost, and regained.
Ernest visited the various banks, and saw bags and drawers in which
the precious metal lay heaped in all forms, from the dull red heavy
dust to the lump, ingots, and precious fragments, in which a
thousand pounds’ worth was lifted in the hand with as much ease as
a paperweight. He saw the bronzed, stalwart miners handing
insignificant-looking bags across the cedar counters, and crushing
handfuls of ten-pound notes into their pockets as a schoolboy
receives change for a shilling spent in marbles. He retired to rest
about midnight, and on awaking at dawn heard the ceaseless click of
the billiard balls in the adjacent saloon, apparently fated to go on
until the day again merged into midnight. He found the table d’hôte
every day filled, not to say crowded, by well-dressed people whose
occupation he could at first merely guess at, but whom he found to
be in nearly every case connected with the great industry―as
officials, mine-owners, brokers, speculators, professional men, and
others unspecified, with perhaps a rare tourist, lured hither by
astounding rumours, or a feeling of justifiable curiosity, to behold the
unbounded treasures of mother earth, so long and jealously
guarded. There was a never-failing store of amusement and
occupation spread out before the calibre of Mr. Neuchamp, and so
absorbed did he grow daily in the ever-widening field of observation
that he felt almost regretful to find the time at his disposal rapidly
diminishing.
In no more friendly and hospitable region had he ever sojourned.
He was voted an acquisition by the officials, and made free of all
their small gatherings and merry-meetings. One day the
Commissioner would drive him out to inspect a great sluicing claim,
62. where the water, brought through races by miles of fluming, spouted
clear and strong over heaps of auriferous earth, as when it left its
far-away mountain rill. On another occasion he was invited to
witness the hearing and settlement of a great mining dispute, ‘on
the ground,’ where a thousand excited men were gathered―the
evidence heard upon oath, and the immutable decision of the Lord
High Commissioner given, by which the one moiety was deprived of
all right to a presumable fortune, and the other gifted with a clear
title to the same. Much temporary excitement and even irritation
was produced by each and every such verdict. But miners, as a rule,
are a law-abiding body; and, the mining laws of the period being as
those of the Medes and Persians, all effervescence, however
apparently allied to physical force, rapidly subsides.
In the intervals of such experiences and recreations, Mr.
Neuchamp did not abstain from joining in diurnal billiard
tournaments, and the nightly whist parties, in which trials of chance
and skill he invariably found himself associated with Mr. Lionel
Greffham and other pleasant persons, who, appearing to have no
visible means of subsistence, were invariably well dressed, well
appointed, and well provided with the needful cash. Mr. Greffham
constituted himself his constant companion and mentor; the charm
of his unremitting courtesy, joined to varied and racy experiences,
with a never-failing flow of entertaining conversation, gradually
broke down Ernest’s caution and reserve. They became, if not sworn
friends, habitual acquaintances, and under his apparently
disinterested guidance the time passed pleasantly enough. Yet
Ernest began to perceive that, after the first few successes, his
losings at cards and billiards commenced to add up to more serious
totals than he had thought possible at the commencement of his
sojourn at Turonia.
More than once Ernest fancied that the keen eyes of Mr. Merlin
wore a depreciatory, not to say contemptuous, expression when
fixed upon Mr. Greffham. The Commissioner evidently disapproved of
him in a general way, and Mr. Bright, who was open and bold of
63. speech, once took occasion to remark, àpropos of the elegant but
inscrutable Lionel, that he considered him ‘to be a d―d scoundrel,
who would stick at nothing in the way of villainy, if he had anything
considerable to gain by it.’ But at this stage Ernest, at no time of a
distrustful disposition, had formed an estimate of this fascinating
freelance too favourable to be shaken by mere assertion
unsupported by proof.
One morning, for some reason, an unusually large amount of gold
and notes was despatched from one of the banks, with the object of
meeting a branch escort a day’s ride from Turonia. Two troopers
were detached for this service. They carried the compact but
precious burden before them in valises strapped to their saddles.
A small group of habitués of the Occidental assembled to witness
their departure, and Mr. Neuchamp bestowed much commendation
upon the condition of the horses, the efficient appearance of arms
and accoutrements, and the soldierly and neat appearance of the
men. Curious to remark, Greffham was not among the admiring
crowd, and Ernest alluded to the fact to the Inspector of Police, who
was officially present.
‘What has become of Greffham?’ he inquired. ‘One would have
sworn that we should have seen him here!’
Mr. Merlin replied that ‘Mr. Greffham was probably away upon
business’; but a bystander volunteered the information that he had
seen Mr. Greffham mounted, at daylight, upon his famous hackney
Malakoff, apparently on the road to an adjacent diggings.
‘Where can he be going, Merlin?’ said Ernest. ‘He arranged to
drive me over to the Hall to-day.’
Mr. Merlin replied, stiffly, that Greffham had apparently changed
his mind, and that he, Merlin, had not the slightest acquaintance
with Mr. Greffham’s business affairs.
64. Mr. Neuchamp felt quietly repelled by this answer, and the cold
indifference with which it was given. He came to the conclusion that
Merlin was unnecessarily formal, and by no means so pleasant an
acquaintance as the absent one. He was not fated to recover from
the effects of his matutinal disappointment.
The Commissioner was up to his eyes in court business that day.
Bright was unusually confined to his bank. Merlin disappeared on the
trail of a cattle-stealer long and urgently ‘wanted,’ while every other
member of the waif and stray corps, from the police magistrate to
Horace Sherrington, seemed to have been snatched away by the
Demon of Industry, or otherwise absorbed by abnormal influences.
Long, dismal, and cheerless passed the hours of one of those
broken, objectless days that are so peculiarly, unaccountably
depressing. It was long―very long―since Ernest had spent so
miserable a day. He regretted that he had not carried out his
intention of visiting the Hall. He wondered when Charley Banks
would arrive, and sincerely longed once more for the absorbing work
of the muster and the march, telling himself that it would be long
before he spent so idle a season again. The evening at length
arrived, and with the gathering of the accustomed party at the
dinner-table brighter thoughts possessed his mind. By the time that
the evening game of billiards had fairly commenced, Mr. Neuchamp’s
equable habitude of mind had reasserted itself.
They had not been long occupied with this fascinating exercise,
wonderfully suited to so many shades of character, when Greffham
lounged in, calm and insouciant, as usual. At the first opening in the
game he took his favourite cue and played his usually cool and
occasionally brilliant game. If he had been in the saddle the long day
through, no trace of more than ordinary exercise or excitement was
visible in the soigné attire, which seemed a part of the man’s being,
or on his calm, impassive features. His play differed not in the
slightest degree from his ordinary form, which always showed
improvement towards the close, with perfect unconsciousness as to
whether he was apparently winning or losing the game. He made his
65. customary break, and, betting upon a five stroke at the finish, gave
a shade of odds upon the success of his concluding ‘coup.’ He spoke
of a longish ride as far as an outlying quartz reef, in which he had an
interest, and mentioned having encountered the two gold-laden
troopers at an inn which they would pass towards the end of their
day’s journey.
Half an hour later on Mr. Merlin dropped in, by no means so calm
in his demeanour as Greffham, and full of complaints as to the
abominable nature of the weather, the fleas, the dust, the danger of
riding late among unprotected shafts, and many other disagreeables
specially selected by fate for his deterioration and disgust on this
appointed day.
While in this unchristian state of mind, for which he was mildly
taken to task by Greffham, he was called out by a waiter, who
informed him that ‘a gentleman wished to see him.’
‘Oh, certainly,’ quoth the unappeased official with sardonic
politeness; ‘most happy, I’m sure. I very seldom see one.’
With this Parthian shaft at the entire community, which was
accepted as a perfectly permissible and characteristic pleasantry, Mr.
Merlin quitted the room to greet the aforesaid rare and precious
personage. He did not return; and after a little unlimited loo, in
which Mr. Greffham transferred the larger portion of Ernest’s ready
money to his own pocket, the company separated for the night.
It was moderately early on the morrow when Mr. Neuchamp
presented himself in the main street of Turonia. He was at once
instinctively aware that something strange had happened.
The ordinary life and labour of the busy human hive seemed
arrested. Men stood in groups at the sides, the corners, the centres
of the streets, conversing in low tones with bated breath, as it
seemed to Ernest. The very air was heavy and laden with
horror―unexplained, mysterious―until above the hum and confused
66. murmurs came, ominous and unmistakable, the one darkest
irrevocable word ‘murder!’
It was even so. Mr. Bright, walking briskly down the street,
accosted him, and in the next breath asked if he had heard the
news.
‘Very dreadful thing―very,’ said the sympathising banker, trying
vainly to subdue his cheerful visage. ‘Never had anything so terrible
happened at Turonia since it was a goldfield. Merlin, Greffham, and I
are going to ride out to the spot to-morrow. Would you like to
come?’
‘With pleasure,’ said Ernest; ‘that is, I shall go as a matter of duty.
But what is up?’
‘Just this――’ said Bright. ‘But surely you must have heard it?’
‘Not a word,’ replied Ernest. ‘Pray go on. I have suspected
something wrong, but have not the faintest idea what it is.’
‘Henderson and Carroll,’ said Bright solemnly, ‘two of the men in
the force, the troopers that you saw start with the gold, were
yesterday found dead―murdered, evidently―near the Running
Creek. All the gold and bank notes have been taken, and the police
have no more idea who the murderer is than you or I have. Have
you, Merlin?’ he asked of that gentleman, who now joined them.
‘Are there any bushrangers or bad characters known to be in the
neighbourhood?’ asked Mr. Neuchamp. ‘I have always thought it a
perfect marvel that so little overt crime existed among this immense
assemblage of men, with so many exciting causes. There must be
very few criminals, or else they keep very quiet.’
‘We know of scores of men of the very worst class and most
desperate character,’ replied Mr. Merlin; ‘but, as you say, they have
been kept very quiet. Still it never does to relax caution, as, if a
sufficiently “good thing,” in their phraseology, turns up, they are
always ready to run all risks for the spoil. You have pushed against
67. men who have committed more than one or even two murders. I
saw you talking to one the other day by the Chinaman’s store in
Stanley Street.’
‘Good heaven!’ said Ernest, much moved, ‘you don’t say so? And
was that quiet, sober-looking man that I was chatting with―I
remember him quite well now―a known criminal?’
‘One of the worst we have,’ rejoined the Inspector in a matter-of-
fact tone. ‘A cold-blooded, treacherous ruffian. He dares not drink on
account of what he might let out; but we know where he has been
and all about him this time. He was not near the spot.’
At this moment a telegram was put into the Inspector’s hand,
which he read carefully and showed to Ernest.
‘Of course this is strictly confidential,’ he said.
The telegram ran as follows:―
Notes traced, known to have been in the packet forwarded by
escort. Arrest Jones.
‘This gives a clue, of course, but,’ said the official with diplomatic
reserve, ‘we may or may not follow it up. Possibly we may be thrown
out; but eventually I venture to think Mr. Jones will be run into in the
open.’
‘Arrest Jones,’ repeated Mr. Neuchamp. ‘And have you been able to
secure him?’
‘I don’t know whether the police have got hold of him yet,’ said Mr.
Merlin cautiously; ‘but I daresay we shall be able to give an account
of him by and by. If not, he will be the first man who has got clear
off since this goldfield was discovered.’
‘In the meantime you are going out to view the scene of the
murder and the bodies of these poor fellows just as a matter of form
and for your own satisfaction?’
68. ‘Precisely so,’ assented Mr. Merlin; ‘principally as a matter of form.’
‘And Greffham is going with us just for company, like Bright, to
make up the party, I suppose?’ continued Ernest. ‘It is very good-
natured of him, for he told me yesterday that he had some
important business to-day, and that he would not be about the town.
But I have always found him most obliging.’
‘So have I, most obliging, as you say. The fact is, he knows the
spot exactly where these poor fellows must have been met.’
‘But that Jones,’ said Ernest eagerly, ‘what a ruffian! what a cold-
blooded villain he must have been! How I should like to fall across
him. I could cheerfully go to see him hanged.’
‘Perhaps you may have that gratification yet,’ replied Mr. Merlin
with a grim smile. ‘More unlikely things have happened. Hallo! here
comes Greffham.’
The gentleman referred to now sauntered up, accurately turned
out in quite the best boots and breeches which Ernest had seen
since he left England. His hunting scarf was adorned with the
regulation Reynard brooch, and from throat to long-necked, heavy
polished spur he was altogether point-device.
He looked a shade paler, probably from the effect of his
yesterday’s long ride, but his smile was as ready, his repartee as
incisive, as ever, while his light-blue eye fell with its usual glance of
cold scrutiny upon the advanced guard of the party.
‘What a fellow you are, Merlin,’ said he, ‘starting at this unearthly
hour. Why didn’t you give a man a chance of a little sleep, who had,
what you never get, a day’s work yesterday?’
‘My dear Greffham,’ replied the Inspector with irresistible urbanity,
‘I was certain that you and Bright would enjoy the fresh morning air
above all things. I know he’s a terribly early riser, and you can wake
when it suits you; so I determined, under the circumstances, upon
an early start.’
69. ‘All right,’ quoth Bright; ‘I don’t care how early you get away. It
can’t be too early for me.’
‘And besides, Greffham,’ said Merlin, ‘you know the short cut to
Running Creek, which not every one can find. I propose to stay the
night at the Ten-Mile Inn, and to make for the scene of the murder
next day.’
‘Come on, then,’ said Greffham harshly; ‘what the devil are we
standing prating for? If you are in such a cursed hurry why don’t you
get away instead of standing here burning daylight?’
‘We were waiting for Markham,’ said Merlin good-humouredly, ‘but
I daresay the old fellow will pull up. Come along, then. I’m awfully
obliged to you for coming, Greffham; I am indeed!’
Mr. Neuchamp had before remarked the extreme readiness of
most people upon the goldfield to accede to any wish expressed by
Mr. Merlin, and he recurred to it for the edification of Mr. Greffham,
citing it as an instance of the very remarkable courtesy of manner
which, as he was never tired of noting, distinguished the inhabitants
of the settlement of Turonia.
Greffham listened in silence to Ernest’s philosophical utterances,
and, lighting a cigar, rode steadily forward. Here Ernest was
impressed with the fact that, as a party, they were unusually well
armed, as also well mounted. The four troopers, one couple of
whom rode in front as scouts, while another pair followed at easy
distance, had each a Snider carbine. A ‘navy’ revolver hung at each
man’s belt. Their horses were uncommonly well bred and in really
good condition. Merlin, of course, never by any chance stirred
without his revolver; and he was on his favourite Arab hackney,
Omar Pacha, an indomitable gray, of proverbial pace and endurance.
Mr. Bright had two revolvers, beside a pocket Derringer, which latter
had a trick of going off unexpectedly, and had once ‘made it hot’ for
a friend and brother banker. Greffham was apparently unarmed, but
he never permitted any one to know more than he wished even in
70. the most trifling matters. He was an ‘ace-of-clubs’ man with the
pistol, and, had duelling been fashionable at Turonia, he would no
doubt have distinguished himself after much the same fashion as the
hard-drinking ‘blazers’ of the Wild West a hundred years agone.
71. Before they had gone half a dozen miles they were overtaken by a
squarely built man on a bay cob, who interchanged a hasty but
hardly visible signal with Mr. Merlin, and fell into the rear. The
newcomer was a clean-shaved, Saxon-looking person, not very
unlike a snug tradesman. He made an ordinary remark or two to
Greffham and then subsided into obscurity. He also was well armed,
and bore himself in a quietly resolute manner that impressed Mr.
Neuchamp much.
The day was hot, the road sandy, and, as it appeared to Ernest,
more tiresome than bush roads of similar nature were apt to be. The
conversation, which had been general and well sustained at first, fell
off gradually, until each man rode silently on, fanning the flies from
his face, and apparently becoming more irritable, hot, and
uncomfortable as the day wore on.
The only exception to this result of the tedious wayfaring was Mr.
Merlin. He apparently did not suffer in temper, spirits, or natural
comfort from the exigencies of the journey. He kept up an even flow
of conversation with Greffham and Bright, albeit the former chiefly
answered in monosyllables, and the latter freely cursed the road, the
day, the flies, and the unwarrantable and misplaced sympathy which
had caused him to accompany the expedition.
But the day drags on, whether the stormy north refuses the
traveller the sight of the sun, or the languid south bestows too much
of that indispensable potentate. The welcome coolness and dim
shades of eve had commenced when the wayside inn was reached,
the last roof shelter which the dead had known, where they had
quaffed their last draught and possibly told their last jest. On the
bank of a creek at some few miles’ distance they had determined to
make their camp, preferring it for some reasons to the inn. And
there they had found their last resting-place.
Ernest remembered noticing the care and completeness which
marked the men’s equipment, their muscular, well set-up figures,
72. their easy seats as they rode their high-constitutioned, well-bred
horses up the street on the morning of their departure. And now
they lay prone and motionless among the thick withering grass;
above them waved the melancholy, sighing casuarina, from the
branches of which croaked the raven―far-scenting herald of doom,
sable watcher by the dead. As he thought of the manly, pleasant
faces he could recall so easily, but of yesterday, as it seemed, the
strongest feelings of wrath and hatred were stirred within him, and
he muttered an imprecation of swift vengeance upon the head of the
cold-blooded assassin Jones, if that indeed were the name of a
wretch unfit to cumber earth. The sad surroundings, the gloomy
tone of Mr. Neuchamp’s thoughts, did not lead him to decline the
respectable meal to which he found himself bidden along with the
gentlemen of the party.
Markham and the troopers occupied another apartment, in which
they made themselves fairly comfortable. The horses were stabled,
and, save for the inevitable death-scene of the morrow, the evening
would have passed not uncheerfully. As it was, however, Mr. Merlin
organised whist, and even encouraged a little quasi-gambling by
proposing higher stakes than usual. The chief result of which was
that Mr. Neuchamp, having the experienced Lionel Greffham for a
partner, won more money than he had lost in many an unsuccessful
night in Turonia. In vain did Bright and Merlin ‘plunge’ by way of
recouping their losses. The luck of Mr. Greffham was altogether too
good; and Merlin, about midnight, gave in, saying, ‘You have the
devil’s luck, as usual, Greffham. I wonder how long it will stick to
you.’
‘Who knows?’ answered he indifferently, ringing the bell and
ordering refreshment on a liberal scale. ‘It has held on pretty well so
far. It may turn, though, and then I think I could find a bullet for
myself and a quiet couch.’
‘Really now, my dear Greffham,’ said Merlin, ‘if I did not know you
well, I should think you were threatening what no man of sense ever
puts into practice. But I have seen luck stick to a man until the
73. actual and inexorable finale. Then he and all the world had to
acknowledge that they had been mistaken―more mistaken―most
mistaken―in their previous calculations and investments. Don’t you
think we could manage another whisky before we turn in? I must
have my smoke, anyhow.’
Ernest thought this, for him, unnecessary, and fell back upon
soda-water; but Greffham, apparently, was disinclined for immediate
retirement. He and Merlin sat up long, telling apparently never-
ending, half-forgotten tales, and smoking furiously.
As Mr. Neuchamp, restless and feverish, chose to get up at dawn
and pace the verandah, he saw Markham and Merlin holding
colloquy in low tones, amid which he involuntarily caught the sound,
on Markham’s side, of the words ‘all right.’
Shortly after the sharply disciplined troopers were astir at stable
duty, and at sunrise the whole party were on their way to the fatal
creek.
Bright and himself, Mr. Neuchamp thought, looked the freshest of
the party, having had a few hours of sound sleep. Merlin’s spirits
were high, as on the previous day. Greffham looked if anything more
indifferent, more calm and careless about all earthly concerns, his
fellow-creatures in particular, than usual.
‘It was by this track, round this very clump of pines, that you saw
the men ride off, Greffham?’ said Merlin. ‘It is quite fortunate that
you should be in a position to state your impression at a time which
could not have been many hours before their deaths. How did they
look? Do you think they had been drinking?’
‘Can’t say,’ answered Greffham after a pause, as if trying to recall
the exact circumstances. ‘Carroll was a reserved, sulky-looking
beggar, I always thought; one of those men that you could not tell
liquor upon as long as he could keep his legs. Now I think of it, they
did look rather stupid.’
74. ‘You are quite correct about Carroll, old fellow,’ said Merlin airily;
‘he was reserved and taciturn, a ridiculously unsuitable habit of mind
for a subordinate. Odd thing that nothing has been heard of the gold
or notes.’
‘I suppose whoever took them,’ said Greffham―‘(try one of these
cigars, little Seguadil sent me a box)―whoever took them had sense
enough to conceal them for a while. The gold will turn up eventually.’
‘But not the notes, you think?’ persisted Merlin.
‘Not unless there is something uncommon about them―(this cigar
won’t draw)―numbers taken and so on. If they are the ordinary
well-thumbed paper-promises current at diggings, they will be hardly
identifiable.’
‘Very likely you are right. Deuced good cigar that. I wish the little
beggar would send me some of that Amontillado of his; that and his
Manzanares might really have come out of the King of Spain’s cellar,
as he used to aver. But the road improves now, we may as well
canter. Famous horse of yours, Greffham, nothing like him in
Turonia.’
‘Why, Merlin,’ said Bright, ‘what a heavenly temper we are in this
morning! Biliary secretions unusually right, I should say!’
‘Of course, Bright, of course; there’s no credit to a jolly, sanguine
fellow like you for being in a good temper. Nature in your case has
done so much that it would be the basest ingratitude if you did not
second her efforts. Now spare fellows, like the elegant Lionel here
and myself, with whom indigestion is more the rule than the
exception, only require to feel free from torment to be in the
seventh heaven. But here we are at the Running Creek. Look at the
eagles already gathered.’
75. CHAPTER XXIII
A boding gloom seemed to fall suddenly like a pall from the
branches of the sighing, whispering, sad-voiced water-oaks, as they
followed the winding track which led along the bank of the tiny
streamlet to the small alluvial flat, upon which lay two―pah, what
shall I say?―two figures covered with rugs, which may or may not
have exhibited the human outline. ‘They lay as dead men only lie.’ A
swarm of flies arose at the lifting of the coverings, and a terrible and
intolerable odour diffused itself around. ‘Great God!’ cried Ernest,
‘are these repulsive, fast-decaying masses of corruption all that are
left of the high-hearted, gallant fellows I saw ride out of Turonia so
short a while ago? Poor human nature, upon ever so slight
summons, and must we come to this! Accursed be the greed of the
yellow gold which brought our brother men to so hideous an ending.’
As these reflections flowed from the sympathetic heart of Ernest
Neuchamp with a natural force that could not be controlled, he
turned in time to notice that Mr. Merlin had directed the coverings to
be removed from the corpses, and had instituted, in spite of their
revolting condition after forty-eight hours’ exposure to a burning
sun, a thorough and searching examination.
One man, Carroll, lay on his side with face half upturned and arm
outstretched, in the hand of which was grasped a revolver with a
barrel discharged. An expression of defiance was still legibly
imprinted upon the features―a bullet wound through the centre of
the forehead had without doubt been the cause of death. The strong
man had fallen prone, as if struck by lightning, and for ever, ever
more the wondrous infinitely complicated machine was arrested. The
soul had passed into the region of endless life, death, sleep, sorrow,
joy!
76. ‘This man has been shot from the front, Greffham, shouldn’t you
say?’ pronounced the clear, incisive tones of Mr. Merlin. ‘He may or
may not have been standing up to his assassin. If so, it was a
species of duel, and the best shot and quickest had it. If you
wouldn’t care about standing there, now, by that oak-tree, raise your
arm, so; by Jove, you would be just in the position that the man
must been in that dropped the poor sergeant.’
‘Just the sort of thing that Greffham would have gone in for if he
was hard up,’ said Mr. Bright, chuckling. He was reckless as to the
flavour of his jests, far from particular if only they were ‘hot’ enough.
‘You are always thinking of that gold-buyer of yours that was shot,
Bright,’ said Greffham, wincing uneasily, though, under the
concentrated gaze of three remarkably steady pairs of
eyes,―Merlin’s, Bright’s, and Markham’s. ‘It’s my belief that Halliday
shot himself; he was something like you, in always carrying half a
bushel of revolvers, and, like your battery, it went off accidentally
sometimes.’
‘There’s a boot mark in the sand underneath that oak-tree,’ said
Markham, with great suavity; ‘it’s the very model of your track, Mr.
Greffham, that you made there. Excuse me, sir.’
‘I suppose other people wear boots as well as I,’ he said.
‘Bushmen and diggers are deuced rough, and all that, but they
haven’t come to going barefoot yet.’
‘Nor wearing French boots with very narrow heels,’ said Markham,
as he measured the imprint of the said bottine with a small pocket
rule. ‘However, boots don’t go for much, unless corroborated.’ With
this sapient speech Mr. Markham closed his remarks and apparently
lost interest in the scene.
‘Now this poor fellow,’ interpolated Mr. Merlin, lifting up the
trooper’s face, and parting the thickly clustering brown curls, ‘has
been shot from behind. Here’s the little hole through the back of his
head, and the pistol must have been pretty close, as the powder has
77. burned one side of it considerably. He has simply fallen over on his
face, and there was an end of him. Here you can see where the
valise containing the gold and notes was unstrapped from Sergeant
Carroll’s saddle. The saddles had been put back to back on the
ground. One carbine is here still, and one is missing.’
‘By Jove!’ said Greffham, ‘you know everything, Merlin. You’re like
the man in the Arabian Nights who described the camel that had
passed the day before,―lame, blind of an eye, having lost two front
teeth, and loaded half with rice and half with dates, and yet never
saw him at all. You’re a wonderful fellow! You’re so devilish sharp.’
‘And you’re a more wonderful fellow; you’re so devilish cool,’ said
Merlin. ‘I do know a thing or two, and, upon my soul, I have
need―par exemple, old fellow―it was devilish good-natured of you
to come out all the way with us, but it has just occurred to me that
you seem to have seen these poor fellows so very lately, just before
they were rubbed out, that, quite as a matter of form, I must trouble
you to explain your proceedings on that day to the authorities. Lionel
Greffham!’ continued he, in a voice which, raised and vibrating, was
so utterly changed that Ernest Neuchamp did not know it as that of
this smiling satirist with his society talk and ready rapier of repartee,
‘I arrest you on suspicion of murder and robbery.’
Perhaps the least astonished and agitated individual of the
company was the accused himself. He swung round on one heel as
Merlin laid a sinewy grasp upon his shoulder, and, drawing a small
foreign-looking revolver from his breast, aimed fair at the heart of
his quondam companion. At the same moment he was covered by
the weapons of Markham, the troopers, and of Mr. Bright, who held
straight for his former acquaintance with unmistakable aim and
determination.
‘It’s no use, Mr. Greffham,’ said Markham, ‘I made your popgun
safe at the inn last night. It would never have done to leave you the
chance of giving us “Squirt Street.” It won’t pop if you pull the
78. trigger for a week. Say you could drop Mr. Merlin, why we can
“twice” you over and over.’
Mr. Merlin’s clear gray eyes glittered with unwonted excitement.
He also held a revolver in his right hand. ‘My dear fellow,’ he said, ‘all
excitement is bad form. You must be aware that you are only
arrested on suspicion. Nothing may turn up to implicate you any
more than Bright there, but in all these cases a man in my position
has a duty to perform, and you know well I should do mine if you
were my own brother, or the best friend I had in the world.’
By this time Greffham had recovered his usual composure. ‘I don’t
doubt that for one moment, Merlin,’ he said, with sardonic emphasis.
‘I think you have such a talent in that line that you would rather
enjoy “running in” your own father. However, business is business.
You’ve thrown down your card, and as you seem to hold all the
trumps at present, you must have the odd trick.’
‘Precisely, precisely,’ assented Mr. Merlin; ‘I always thought you a
devilish sensible fellow. So now we must make a start for home. I
am afraid that I must―just as a matter of form, you
know―Markham.’
That wary official moved forward, and noticing, without seeing, as
it were, that his superior officer still held his revolver ready for
immediate use, produced a pair of handcuffs, and with the ease and
quickness of long experience slipped them over the wrists of him
who was doomed never to sleep unfettered more.
The party, now become a procession, moved quietly homeward to
Turonia. They halted at the inn, the landlord of which was
considerably surprised at seeing the great Mr. Greffham’s hands
closed before him, while a trooper led his horse by a rein. Up to this
period he had not the smallest suspicion that the lavish swell, who,
like all men who affected wholesale piracy, was ‘quite the gentleman’
in the matter of free spending of money, could be possibly mixed up
with a cold-blooded murder and an extensive robbery. But now his
79. intellect being permitted freedom, he remembered that Mr. Greffham
had called at his inn at no long time after the troopers, one of whom
he knew well, and furthermore that he remembered hearing a shot
at a great distance. It might have been a revolver. He could not say.
It was firearms of some sort. Might have been two shots. Saw
nothing.
Ernest observed that Markham noted down in a large pocket-book
the exact minute and hour of the faint report of firearms to which
the innkeeper testified, the exact time at which the troopers were
last seen alive by him, and the time of the arrival of Greffham; and
those minor matters being definitely settled, Mr. Merlin conducting
the interrogation in a very different voice from his society one, the
subdued, if not noticeably saddened procession took the road for
Turonia. It was late when they reached that somewhat peculiar
settlement, but the streets were profusely lighted, busy, and more
thronged than at noonday. When the modern inland Australian
substitute for ‘a plump of spears beneath a pennon gay’ rode
straight for the camp, the foremost trooper leading the horse of a
manacled prisoner, whom many keen eyes at once recognised as
Lionel Greffham, a low but savage murmur came from the dense
and excited crowd. Whatever interest or enthusiasm might have
been evoked in Mr. Neuchamp’s breast by the wonders and novelties
of the great goldfield and its heterogeneous, picturesque population,
had now collapsed. A feeling of doubt and horror succeeded. A tinge
of blood, a brooding death-shadow, was over the splendour and the
glamour of the enormous treasure-pile which now in ceaseless,
countless profusion seemed daily won from the reluctant earth. He
heard to his great satisfaction that Mr. Banks and his party had
arrived; that Levison’s manager, a man of boundless experience in
stock, more particularly cattle, was already hard at work at the
muster, and that every day an increasing number of the female
cattle destined for Rainbar was drafted and delivered to the ‘tailing
mob’ in Mr. Banks’s charge.
80. Satisfying himself by inspection that the very ordinary routine
work of mustering a herd, when the mere numbers and sex were
alone concerned, and where no battles had to be fought over
individuals of disputed age, size, or quality, could be very safely
delegated to subordinates, Ernest rode over to Branksome Hall for a
farewell visit.
There he found himself an object of interest and friendly welcome,
somewhat heightened by his late adventurous journey in company
with Mr. Merlin. The young ladies were deeply shocked at the terrible
finale to their acquaintance, slight as it had ever been, with the
unhappy man who was now a prisoner and presumably a felon,
where once he had shone a star of the first magnitude. Mr.
Branksome was sufficiently a man of the world to have always
distrusted the handsome and unscrupulous adventurer. Beyond a
formal call he had never been encouraged to see much of the
interior of the Hall.
‘Terrible affair this, Neuchamp,’ said the host, as the whole party
sat in the drawing-room before that evening summons had sounded
which few are sufficiently philosophical or sympathetic to decline. ‘I
never had a high opinion of Greffham―always distrusted the man,
but as to his murdering a couple of poor devils of troopers for the
sake of a couple of thousand ounces of gold, why, I should as soon
have expected him to have dropped strychnine into one’s soup-plate
at the Occidental at lunch.’
‘Never fancied him,’ said the Colonel; ‘deuced well-dressed, well-
set-up fellow; been in a cavalry regiment. But he had a cold-
blooded, hard way of looking at one―bad eye too, cruel, devilish
cruel―that man has taken life before, I swear―know the expression
well, killing is not the fashion much in this country, too young
yet―life too valuable―you don’t know the signs of it.’
‘I can hardly hear to speak of it,’ said the eldest Miss Branksome.
‘To think that any one of education and gentleman-like habit, for he
was a gentleman as far as manner, appearance, every outward
81. observance can make one, should have descended so low, gone
down into the very pit of murder and theft, for what? What could
have driven him to the edge of such a precipice? Surely there must
be demons and fiends who have power over men’s souls.’
‘Extravagance, gambling, the habit of spending money without
working for it,’ said her father. ‘Debt in one shape or other is one of
the demons allotted to torment mortality in this period of the world’s
history. The demoniac of the age is the man who has bills or
liabilities coming due without the means to meet them. He may
appear ordinarily clothed and in his right mind, but, after some
torturing hour, it may be related of him, as of this unhappy wretch,
the evil “spirit tare him,” and he “wallowed foaming.’”
‘It seems a wonderful thing that he didn’t apply to some of his
friends, doesn’t it?’ queried Mr. Neuchamp. ‘He seemed to have
plenty of them. Even if he had not been completely put right they
could surely have given him enough to secure breathing time; but
murder, robbery, pah! it is purely incredible to me, predicated of a
man that we have all met more or less in habits of intimacy.’
‘Nothing so wonderful about that,’ said the Colonel; ‘deuced cool,
clever adventurer, you know, without one morsel of feeling in favour
of what some people call principle, humanity, or honesty. Seen the
style before. Big loot of any kind is the thing to bring out such a man
in real form. Known fellows in Indian service too, by gad, who would
kill a prisoner in cold blood or burn half a village for the sake of a
few diamonds or a hoard of gold mohurs.’
‘It’s positively awful, dreadful, miserable,’ said the youngest Miss
Branksome. ‘I shall dream of nothing else for a month, I know. Papa,
isn’t that the dinner bell? Now there’s a forfeit if anybody says a
word about gold or murder or anything belonging to Turonia again
this evening. We shall be quite demoralised with all this Fouché
business. There’s Mr. Bright begins to look as if he was going to act
upon “information received” every time I see him.’
82. The inmates of that pleasant home finished the evening without
overt allusion to the awful tragedy which had overshadowed their
neighbourhood, and brought dishonour and death, rare visitors ere
this, even to the reckless, toiling, far-gathered goldfields community.
But in every heart, from time to time, in the pause of the
conversation, in the silence of the night hour, arose the dimly-
outlined picture of the lonely flat where the sighing oaks whispered
and faintly wailed over two motionless figures, dread and silent,
among the thick, dry, waving grass. On the reverse shadow-tracery a
well-known figure, with an evil light in the cold blue eyes, a hellish
sneer on the short, curved lip, was pacing the gloomy flags of a
felon’s cell!
Though Mr. Neuchamp on the morrow parted with great regret
from his kind friends of Branksome Hall, he could not conceal from
himself that Turonia, under the circumstances, would be the last
place in which he should choose to linger. A shadow of gloom, a
savour of blood, was with the whole place and surroundings in his
eyes, and though the streets still trembled as before under the tread
of an army of Britain’s best workers, and though at night there was
store of pleasant society and excitement, all interest in the gold city
had marvellously abated. Mr. Neuchamp was impatient until his
moving contingent should be ready for the road, and to that end
betook himself with grateful energy to the distraction of mustering
the herd.
With the efficient aid of Mr. Cottonbush, the much-experienced
overseer deputed by Mr. Levison to carry out this particular duty, the
whole herd was mustered and drafted with an economy of time and
completeness of result very astonishing to Ernest.
His part was confined to giving Mr. Cottonbush a receipt for
nineteen hundred and seventy head of female cattle of all sorts,
sizes, and ages, and having divided the said cows and heifers into
two droves, an immediate departure was made for Rainbar. Mr.
Banks was permitted to examine and explore the wonders of Turonia
for the space of one day only; and after bidding farewell to his
83. friends at the camp and at Branksome Hall, Mr. Neuchamp rejoined
his party, manfully performing his share of road work until, after
many a weary week’s travelling and monotonous daily drudgery,
they struck the river within a day’s ride of Rainbar.
When Mr. Neuchamp once more alighted at the door of his cottage
he felt the pleasurable glow which is rarely absent from the mind of
any healthily constituted man returning after absence to his home.
‘Home, sweet home!’ hummed Mr. Neuchamp. ‘I don’t know
whether the time-honoured words strictly apply to Rainbar, but I’m
glad to see the old place again. The grass looks none too fresh,
though, as if they had had little or no rain. It would have been
inspiriting to have seen a little green after all the terrible dry
weather we have had. I suppose these two thousand new cattle will
be able to keep alive. As for paying for them, if I had not Levison’s
advice and guarantee to depend upon, I should utterly despair of it.’
He had finished his evening meal when Mr. Jack Windsor was
announced, that gentleman having been all day ‘out back,’ and
having but just returned. He was unaffectedly glad to see Ernest,
and gave a favourable account of the stock and station matters
generally.
‘I don’t say as we’ve had much of a break-up of the dry time,’ he
said, ‘but the rains come very stiddy and soaking every now and
then. Besides, there’s been one or two fine thunderstorms out back,
where I’ve been to-day. The feed’s a deal better than any I see in
here. We’re a-getting on towards the end of the autumn now, and
we might have a regular wet season, that will just crown us. I
suppose the store cattle is all right.’
‘In very fair strength and spirits, Jack. Mr. Banks thought that they
would do splendidly here before spring, if there was any rain at all.’
‘If it wasn’t for these confounded cockies,’ said Mr. Windsor, ‘that
big flat would be a first-rate place to break ’em into, while they’ll
have to be at the water every day. But it’s no use thinking of it. I’ve
84. had a deal of bother with ’em as it is; them boys are always cutting
about the run on horseback, looking for a calf, or a colt, or
something. I’d give a tenner out of my own pocket they was all out
of that and back at Bowning or some other stringy-bark hole as is fit
for ’em.’
Three days had elapsed since this conversation, when the two
large droves of patient, slow-moving cattle arrived at Rainbar. Mr.
Windsor was much impressed by their general appearance, and
asserted confidently that such a lot of cows and heifers had never
before been seen on the river.
‘They’re regular first-class bred ’uns, that’s what they are,’ he
asserted; ‘that’s the best of going in with a man like Levison. He’s
always got the sugar, consequence he always gets the worth of his
money, and doesn’t get put off with half-and-half goods. He knows a
thing or two, does Levison. Anyhow he’s a stunning mate to go
shares with.’
After a short time spent in making necessary arrangements for the
new arrivals, Mr. Neuchamp commenced to review his position. Much
seriousness of visage resulted from the financial examination.
In the first place no cattle had been sold in his absence. Nor were
there now any in sufficiently high condition to be turned into cash
with the same facility as of old. A considerable hole had been made
in the overdraft which Messrs. Oldstile and Crampton had grudgingly
permitted him. He had signed bills at twelve months’ date for the
late purchase of cattle; and accommodating as Mr. Levison might be,
the acceptances would have to be met or provided for at maturity.
Prospectively profitable as the transaction was, Mr. Neuchamp
commenced to make acquaintances with the ominous suggestion,
‘Bankruptcy,’ and to wonder whether he should really, in spite of all
his plans, prudence, and philanthropy, be compelled, even as others
were whom he had contemptuously pitied in old times, to surrender
unconditionally.
85. Of this dread and final catastrophe Mr. Neuchamp had a lively
horror which no sophistry could abate. He was not one to fall back
upon the many excuses and palliations which the fluctuating
markets, the uncertain season, afforded. No, no; the stoppage of
payment meant Ruin and Disgrace. It would sound the knell of hope,
would proclaim dishonour inevitable, irrevocable, as well as the total
failure of all the plans and projects which his heart held dearest. His
perusal of the newspapers, which had accumulated to a goodly pile
in his absence, brought no hint of indulgence. The markets were
low; the season had not yet improved so as to place the stock out of
danger. If all debts incurred were to be met, there was little
expectation of being able to liquidate them by the aid of the stock
then depasturing upon Rainbar.
More than this, he found among his correspondence an epistle
from Messrs. Oldstile and Crampton, written in the very old-
fashioned manner affected by that sound but non-progressive firm.
It informed their very worthy and most esteemed constituent, Mr. E.
Neuchamp, that the five hundred pounds last paid to his credit was
exhausted, and that unless, of course, his account was supported by
remittance, they could under no circumstances continue to honour
his orders.
A letter from Paul Frankston, though kind and hearty in tone, was
not reassuring. He said that the times were exceedingly bad,―so
bad that even he, Paul, had had work to meet his engagements, and
had at no time for many years past been so sorely pressed. He
noticed that every day fresh station properties were being brought
into the market, and hoped that an utter crash and collapse of stock
and stations was not about to take place, as in 1842-43. The only
reason for believing that a favourable change would take place in
the stock-market was that the yield of gold appeared to be
increasing, and that though temporary inconvenience had taken
place, he, Paul, fully believed that in the course of a year or two
there would be a very different state of matters. He therefore
advised Ernest to be hopeful, and, while keeping down expenses to
86. the narrowest limit, to hold on to his station with his eyelids, so to
speak. Those who had done so at any former period of the country’s
history were now wealthy men. He believed yet that Ernest, if he
steadily adhered to his proper work and―pardon him―abstained
from speculative experiments, would eventually do well. He hoped
that he had got his newly-purchased store cattle safely on the run.
He had the greatest confidence in Levison’s unerring judgment in
such matters. He might be unduly prejudiced in his favour, but he
had never known him to be wrong. If everything went to the bad, no
doubt this purchase would make matters no worse. If otherwise,
they were the nucleus of a future, and not a small one either. His
last advice was to keep the ordinary station work in the best possible
trim, and not to spend one shilling in other than absolute
necessities. Antonia was very well, but did nothing but read all day.
He had suggested her going in for a degree at the University, but
she had not cared for the suggestion. When rain came perhaps
Ernest might manage another run down the country.
Mr. Neuchamp steadily devoted himself to a full consideration of
the matters placed before him in this letter―considerate and delicate
in feeling, as indeed had been every word and line of advice
received by him from Paul Frankston from the very beginning of their
acquaintance. No one could have fancied that the whole of the
obligation had been upon his, Ernest’s, side, from the day when he
first exploded Hartley Selmore’s politico-economical arrangement for
subsidising holders of station properties with the capital of
ingenuous newly-arrived colonists. For how much generous
hospitality, shrewd counsel, often implied rather than proffered,
substantial assistance and unswerving friendship, was he not his
debtor? And Antonia? The more he saw of girls generally,―and he
did not rate those Australian young ladies, who had equal
advantages of training, society, and culture, at a jot below their
English contemporaries,―the more deep became his conviction of
her unusual range of thought, depth of feeling, and purity of mind.
As the dry, cool wind of the Australian autumn wailed and sighed
over the wide gray plains, and around the useful but unromantic
87. edifices which went to make up the homestead at Rainbar, Ernest
began to feel a somewhat intensified, intolerable sensation of
intellectual loneliness. For the hundredth, five hundredth, time he
wished that it would rain. Why did it not rain? Was the land
accursed, like Egypt in the olden Pharaoh days? Rain would do so
much. Put an end to his anxieties about the stock. Improve the
condition and lessen the expense of the new cattle. Perhaps, nay,
certainly, send up the price of stock generally. Liberalise the ideas of
Messrs. Oldstile and Crampton. Render a trip to town possible; and
oh, the sight once more of the verandah at Morahmee! the savour of
the fresh brine-laden air! the sight of the foam-fringed billows of the
unbounded sea! the―― But the further contemplation of impossible
delights, rendered such by his now comparatively lengthened inland
exile, was sternly repressed by the philosophic mind of Mr.
Neuchamp. And rain, in England at least, had always seemed such a
little thing―to be had for nothing; to be guarded against by the
timid, complained about by the superficial, anathematised by the
reckless, constant in and out of season―a nuisance, a drug, a daily
dread. Why then, in the name of all the mighty, merciful powers, did
it not rain? It was clearly no use fretting about the absence of the
gladdening, fertilising phenomenon in a dry and thirsty land, or
philosophising about the relation of monsoons to icebergs, any
unusual protraction or prominence in which natural facts and forces
of the calm unswerving giantess, Nature, might alter climates and
prices, from Lake Alexandrina to the Snowy River, from Carpentaria
to the county of Cumberland. The matter on hand was the plain and
prosaic adjustment of his ‘duty a dead sure thing,’ and admitting of
but little variation from the point.
Therefore for the present, and as day after day arose bright and
cool, with breezy morn and pure fresh bracing atmosphere,
unhappily suggestive of continuous dry weather, Mr. Neuchamp,
discarding theories, reveries, and projects, sternly addressed himself
to work. From earliest dawn to a late hour the whole of the little
community was astir. It had been with a feeling of deep satisfaction
that Ernest had watched, for the first time, the great droves of ‘new
88. cattle’ spread, unchecked, over the Rainbar plain, and take their first
meal of the scanty but highly nutritive salsolaceous herbage. Bred in
a ‘sour grass’ country, far inferior for fattening purposes, though
having merits of its own, the docile, highly-bred herd might be
expected, under ordinary conditions, to grow and develop in the
most unprecedented manner. There is a peculiar pleasure, felt by all
station proprietors, in the examination of the droves or flocks of
store stock placed for the first time upon their new pastures.
Generally purchased at a comparatively low price, and passing from
inferior to superior fattening country, if the season be favourable a
cheering alteration takes place. It is pleasant for the sheep-owner to
perceive his ‘large-framed healthy wethers’ (as per advertisement)
laying on condition day by day, passing through all the stages of
comparative obesity which enables him to ‘top the market’ with them
as fat sheep, having previously denuded them of a fleece which,
perhaps, fully pays the cost of the original purchase.
But the gratification known to the purchaser of ‘store’ or ‘lean’
cattle, either for fattening or for increase, is of a higher and more
intense, because of a more complex, nature, as becomes the more
individualised character of the stock.
Day by day, if but the pasture be sufficient, the range wide, the
weather favourable, the season propitious, the stockmen practised
and efficient―if, I repeat, all these conditions be fulfilled―then
indeed does the happy pastoralist taste all the joys of his successful
and pleasant position. Day by day, as he rides forth in the fresh
morn, the warm kind eve, he notes the stranger kine more habitually
wander out to the springing pasture and back to the creek, marsh,
river, which is their water privilege. He sees the steers grow glossy
of hide, thicker, lengthier, ripen into marketable bullocks. He sees the
tiny she yearlings grow into sonsy heifers; the angular cows into
imposing, deep-brisketed, flat-backed matrons, ever and anon with
younglets, ‘to the manor born,’ and likely in time to pay double the
original cost of the parent, with a high percentage for personal
profit. Lastly, the first draft of bullocks picked from these, if a mixed
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