This document provides an overview of design patterns including: an introduction to object-oriented concepts and design patterns; definitions of what design patterns are and why they are used; the common elements of a design pattern; classifications of design patterns; potential pros and cons of using design patterns; descriptions and examples of popular design patterns like Strategy, Observer, Singleton, Decorator; and a conclusion with references. Popular design patterns like Strategy, Observer, Singleton, and Decorator are explained in more detail through definitions, class diagrams, examples of problems they address, and their solutions.
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