July 5, 2011. 12 EST by Mel Lim President and Founder of Mel Lim Design LLC & JOY by Mel Lim STRATEGY  IN DESIGN// HOW TO CREATE  MEANINGFUL &  SUCCESSFUL  DESIGNS
RETAIL  LICENSING / COLLABORATION PROTOTYPES SUSTAINABILITY DESIGN SERVICES BUSINESS INNOVATION PUBLISHING VENTURE PARTNERSHIPS WHO ARE WE?
QUESTION 1:  WHO ARE YOU? A. CONSULTANT B. IN-HOUSE DESIGNER C. BRAND/ MARKETING MANAGER D. CEO/ BUSINESS OWNER E. EDUCATOR
WHAT IS DESIGN  STRATEGY ? ECONOMICAL ENDURANCE EASIER SAFER TEAMWORK CULTURE BUILDING SWIFT & BOLD EXTRAVAGANT IT’S GAME PLAY.
QUESTION 2 :  GET THE ELIXIR! WOULD YOU CHOOSE... A. THE ROPE? B. THE LADDER? C. TRIBE MEMBERS? D. DYNAMITE?
THINKING OUTSIDE  THE BOX BUT WITHIN A FRAMEWORK. THE END IS JUST THE BEGINNING. LAUNCH REALIGNMENT EXPANSION PEOPLE PRODUCT MARKETING VENUE
STRATEGIES VS.  STRATEGIES BUSINESS STRATEGIES: MARKETING, SALES, BRANDING + DESIGN “ We want you to redesign  our website.” “  Why?” CLIENT DESIGNER WHAT KIND OF BUSINESS PROBLEMS AM I SOLVING? OUR SALES HAVE DROPPED BY 15%.
STRATEGIES VS.  STRATEGIES BUSINESS STRATEGIES: MARKETING, SALES, BRANDING + DESIGN “ We want you to redesign  our website.” CLIENT OUR SALES HAVE DROPPED BY 15%. DESIGNER POSSIBLE SOLUTIONS? - IMPROVING PRODUCT SELECTION? - IMPROVING CUSTOMER SERVICE? - CONSIDER SEARCH ENGINE ADS? - EBLAST, NEWSLETTERS & COUPONS? EXTERNAL PARTNERSHIPS SUCH  GROUPON, BLOGS, GIVEAWAYS? IS THIS A DESIGN SOLUTION OR MARKETING/SALES SOLUTION? BUSINESS PROBLEMS? MARKETING STRATEGY SALES STRATEGY BRAND STRATEGY DESIGN STRATEGY
QUESTION 3:  WHAT IS THE MOST COMMON  OBJECTIVE IN YOUR DESIGN PROJECT? A. TO CREATE A BETTER PRODUCT/ SERVICE B. TO IMPROVE CUSTOMER EXPERIENCE/ SERVICE C. TO INCREASE BRAND AWARENESS D. OTHERS
ASK PERTINENT QUESTIONS PER TOUCH POINT. MONEY TIME PEOPLE SOCIAL + CULTURAL TECHNOLOGY ENVIRONMENTAL // Scope of work // Expectations // Deliverables // Timeframe // Align with strategies // Do it right the first time // Internal team members // External team members // Expertise and skills // Research // User experience // Human factors // Technology to relate // Technology to innovate // Technology to inspire // Environmental impacts // Sustainability // Alternative methods // Business goals and strategies // Why are we designing this product/collateral in the first place? // What are you proposing to change in your industry? HOW TO SET A HOLISTIC  FRAMEWORK ?
IT’S ABOUT THE DESIGN PROCESS + CLIENT MANAGEMENT HOW TO KEEP YOUR DESIGN RELEVANT  TO YOUR CLIENT’S GOALS? // WHAT IS YOUR DESIGN PROCESS? // WHAT THE CLIENT WANTS VS. WHAT THEY NEED?  // CLIENT’S EXPECTATIONS VS. NEW IDEAS // CLIENT MANAGEMENT + METHODOLOGIES I WANT TO BE  LIKE APPLE! (SO DOES EVERYONE ELSE) DESIGN BRIEF BRAINSTORM/ IDEATE FEEDBACK PROTOTYPE REFINING FEEDBACK FEEDBACK DELIVERABLES
QUESTION 4:  DO YOU USE SOCIAL MEDIA  AS A MARKETING TOOL? IF ONLY 7% OF AMERICANS USE TWITTER AND ONLY 21% OF IT’S USERS ARE ACTIVE, HOW RELIABLE IS THE DATA? Based on figures obtained from Arbitron-Edison Research in 2010.
AGILITY, OPENNESS, EXPERIMENTAL + EXPERIENTIAL HOW TO  INTEGRATE  OUTSIDE RESOURCES? PEOPLE TECHNOLOGY // To embrace or reject // How and when to use // In what context // Growth + sustainability // Building your team // Work with teammates outside of your skills set // Hire or work with people smarter than you // Your client IS your team member
AGILITY, OPENNESS, EXPERIMENTAL + EXPERIENTIAL HOW TO  INTEGRATE  OUTSIDE RESOURCES? “ This blogging thing sucks.” CLIENT WE ARE NOT GAINING ANY TRACTION. “ We can’t use blue. Our fans hate it.” CLIENT OUT OF 500 FANS, 10 OF THEM  HATE BLUE. SCENARIO #1 SCENARIO #2 IT’S A PEOPLE PROBLEM. IT’S A DATA/ TECHNOLOGY PROBLEM.
ONE IS RATIONAL AND ONE IS SUBJECTIVE BUT BOTH EQUALLY IMPORTANT. WHAT IS  MEANINGFUL  & SUCCESSFUL  VS. BEAUTIFUL & COOL?  MEANINGFUL & SUCCESSFUL BEAUTIFUL & COOL // What is the user experience?  // Did the design improve the human experience? Or change it’s industry? // What is the social and cultural impact? // Did it set a new benchmark? // Is it design award worthy? // So what if the design IS beautiful. It’s supposed to be! // Did the design change the way you see or use the product/ service? // Did it set a new benchmark? // Is it design award worthy? FORM VERSUS FUNCTION VERSUS FORM
EVALUATE INTERNAL AND EXTERNAL GOALS. HOW TO SETUP A  METRIC  TO MEASURE “DESIGN” SUCCESS?  BUSINESS GOALS DESIGN GOALS // Did the design project achieve client’s end goal? // What were the numbers pre-design and post-design? // Did the design help your client gain new opportunities? // Did your team push for excellence? // Did your team design something new and refreshing that is noteworthy? // Did you explore new methods and processes that were innovative for your client?
QUESTION 5:  WHAT IS DESIGN EXCELLENCE VERSUS GOOD DESIGN? EMAIL ME:  [email_address] TWEET: MELLIMBACE
Designing For Growth by Jeanne Liedtka & Tim Ogilvie A Fine Line by Harmut Esslinger Design Driven Innovation by Roberto Verganti The Design of Business: Why Design Thinking Is The Next Competitive Advantage by Roger Martin Rule of Thumb by Alan Webber Sketching User Experiences by Bill Buxton UK Design Council THANK YOU email: mel@mellim.com design: www.mellim.com products: www.joybymellim.com twitter: mellimbace  blog: mellim.com/bace REFERENCES

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RGD Ontario Webinar: Strategy In Design: How To Create Meaningful & Successful Designs

  • 1. July 5, 2011. 12 EST by Mel Lim President and Founder of Mel Lim Design LLC & JOY by Mel Lim STRATEGY IN DESIGN// HOW TO CREATE MEANINGFUL & SUCCESSFUL DESIGNS
  • 2. RETAIL LICENSING / COLLABORATION PROTOTYPES SUSTAINABILITY DESIGN SERVICES BUSINESS INNOVATION PUBLISHING VENTURE PARTNERSHIPS WHO ARE WE?
  • 3. QUESTION 1: WHO ARE YOU? A. CONSULTANT B. IN-HOUSE DESIGNER C. BRAND/ MARKETING MANAGER D. CEO/ BUSINESS OWNER E. EDUCATOR
  • 4. WHAT IS DESIGN STRATEGY ? ECONOMICAL ENDURANCE EASIER SAFER TEAMWORK CULTURE BUILDING SWIFT & BOLD EXTRAVAGANT IT’S GAME PLAY.
  • 5. QUESTION 2 : GET THE ELIXIR! WOULD YOU CHOOSE... A. THE ROPE? B. THE LADDER? C. TRIBE MEMBERS? D. DYNAMITE?
  • 6. THINKING OUTSIDE THE BOX BUT WITHIN A FRAMEWORK. THE END IS JUST THE BEGINNING. LAUNCH REALIGNMENT EXPANSION PEOPLE PRODUCT MARKETING VENUE
  • 7. STRATEGIES VS. STRATEGIES BUSINESS STRATEGIES: MARKETING, SALES, BRANDING + DESIGN “ We want you to redesign our website.” “ Why?” CLIENT DESIGNER WHAT KIND OF BUSINESS PROBLEMS AM I SOLVING? OUR SALES HAVE DROPPED BY 15%.
  • 8. STRATEGIES VS. STRATEGIES BUSINESS STRATEGIES: MARKETING, SALES, BRANDING + DESIGN “ We want you to redesign our website.” CLIENT OUR SALES HAVE DROPPED BY 15%. DESIGNER POSSIBLE SOLUTIONS? - IMPROVING PRODUCT SELECTION? - IMPROVING CUSTOMER SERVICE? - CONSIDER SEARCH ENGINE ADS? - EBLAST, NEWSLETTERS & COUPONS? EXTERNAL PARTNERSHIPS SUCH GROUPON, BLOGS, GIVEAWAYS? IS THIS A DESIGN SOLUTION OR MARKETING/SALES SOLUTION? BUSINESS PROBLEMS? MARKETING STRATEGY SALES STRATEGY BRAND STRATEGY DESIGN STRATEGY
  • 9. QUESTION 3: WHAT IS THE MOST COMMON OBJECTIVE IN YOUR DESIGN PROJECT? A. TO CREATE A BETTER PRODUCT/ SERVICE B. TO IMPROVE CUSTOMER EXPERIENCE/ SERVICE C. TO INCREASE BRAND AWARENESS D. OTHERS
  • 10. ASK PERTINENT QUESTIONS PER TOUCH POINT. MONEY TIME PEOPLE SOCIAL + CULTURAL TECHNOLOGY ENVIRONMENTAL // Scope of work // Expectations // Deliverables // Timeframe // Align with strategies // Do it right the first time // Internal team members // External team members // Expertise and skills // Research // User experience // Human factors // Technology to relate // Technology to innovate // Technology to inspire // Environmental impacts // Sustainability // Alternative methods // Business goals and strategies // Why are we designing this product/collateral in the first place? // What are you proposing to change in your industry? HOW TO SET A HOLISTIC FRAMEWORK ?
  • 11. IT’S ABOUT THE DESIGN PROCESS + CLIENT MANAGEMENT HOW TO KEEP YOUR DESIGN RELEVANT TO YOUR CLIENT’S GOALS? // WHAT IS YOUR DESIGN PROCESS? // WHAT THE CLIENT WANTS VS. WHAT THEY NEED? // CLIENT’S EXPECTATIONS VS. NEW IDEAS // CLIENT MANAGEMENT + METHODOLOGIES I WANT TO BE LIKE APPLE! (SO DOES EVERYONE ELSE) DESIGN BRIEF BRAINSTORM/ IDEATE FEEDBACK PROTOTYPE REFINING FEEDBACK FEEDBACK DELIVERABLES
  • 12. QUESTION 4: DO YOU USE SOCIAL MEDIA AS A MARKETING TOOL? IF ONLY 7% OF AMERICANS USE TWITTER AND ONLY 21% OF IT’S USERS ARE ACTIVE, HOW RELIABLE IS THE DATA? Based on figures obtained from Arbitron-Edison Research in 2010.
  • 13. AGILITY, OPENNESS, EXPERIMENTAL + EXPERIENTIAL HOW TO INTEGRATE OUTSIDE RESOURCES? PEOPLE TECHNOLOGY // To embrace or reject // How and when to use // In what context // Growth + sustainability // Building your team // Work with teammates outside of your skills set // Hire or work with people smarter than you // Your client IS your team member
  • 14. AGILITY, OPENNESS, EXPERIMENTAL + EXPERIENTIAL HOW TO INTEGRATE OUTSIDE RESOURCES? “ This blogging thing sucks.” CLIENT WE ARE NOT GAINING ANY TRACTION. “ We can’t use blue. Our fans hate it.” CLIENT OUT OF 500 FANS, 10 OF THEM HATE BLUE. SCENARIO #1 SCENARIO #2 IT’S A PEOPLE PROBLEM. IT’S A DATA/ TECHNOLOGY PROBLEM.
  • 15. ONE IS RATIONAL AND ONE IS SUBJECTIVE BUT BOTH EQUALLY IMPORTANT. WHAT IS MEANINGFUL & SUCCESSFUL VS. BEAUTIFUL & COOL? MEANINGFUL & SUCCESSFUL BEAUTIFUL & COOL // What is the user experience? // Did the design improve the human experience? Or change it’s industry? // What is the social and cultural impact? // Did it set a new benchmark? // Is it design award worthy? // So what if the design IS beautiful. It’s supposed to be! // Did the design change the way you see or use the product/ service? // Did it set a new benchmark? // Is it design award worthy? FORM VERSUS FUNCTION VERSUS FORM
  • 16. EVALUATE INTERNAL AND EXTERNAL GOALS. HOW TO SETUP A METRIC TO MEASURE “DESIGN” SUCCESS? BUSINESS GOALS DESIGN GOALS // Did the design project achieve client’s end goal? // What were the numbers pre-design and post-design? // Did the design help your client gain new opportunities? // Did your team push for excellence? // Did your team design something new and refreshing that is noteworthy? // Did you explore new methods and processes that were innovative for your client?
  • 17. QUESTION 5: WHAT IS DESIGN EXCELLENCE VERSUS GOOD DESIGN? EMAIL ME: [email_address] TWEET: MELLIMBACE
  • 18. Designing For Growth by Jeanne Liedtka & Tim Ogilvie A Fine Line by Harmut Esslinger Design Driven Innovation by Roberto Verganti The Design of Business: Why Design Thinking Is The Next Competitive Advantage by Roger Martin Rule of Thumb by Alan Webber Sketching User Experiences by Bill Buxton UK Design Council THANK YOU email: mel@mellim.com design: www.mellim.com products: www.joybymellim.com twitter: mellimbace blog: mellim.com/bace REFERENCES