This document summarizes a talk about teaching a course on mathematics in art and architecture. It discusses using polyhedral models, frieze and wallpaper patterns, and perspective in paintings to teach mathematical concepts. Specifically, it provides instructions for making paper and plastic models of polyhedra for teaching purposes. It also analyzes symmetry patterns in Ming pottery and discusses the mathematical techniques artists like Vermeer may have used, such as a camera obscura, and challenges in reconstructing their techniques. The talk aims to demonstrate how mathematics appears throughout art and how these topics can be taught to enrich students' lives.