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Daniel Matros
Application: Producer
Is this you? If so, we should work together and make great things happen.
Disruptive. If you like to do
things the way they've always
been done then you and I won't
agree on a lot of matters. If
you're innovative an forward
we'll become best friends.
Ambitious. You know what it takes
to succeed as you have
consistently exceeded targets from
day 1. You never give up and you
inspire others with the same
confidence as you have.
Problem Solver. You think in every
angle possible. Instead of looking at
the problem, you dive in and solve it
headfirst and come u with great
solutions while you invovle others.
When I work, I give 100%.
Why?
To win a client brief, requires a team.
To deliver outstanding work time and time
again, requires a solid team.
and last but not least, co-workers also make
great friends for life!
Daniel Matros
Application: Producer
If you would like the
idea of not having a
regular 9-5 job we’re
going to be great
together!
My type of work environment consists of positive
energy. 
That kind of positive energy that makes you feel like you
and your team can connect, solve and win over any
problem thrown at you.
Add Curiosity where there studio doesn't shy away from
over-the-top ideas and high ambitions. 
Experimenting with new tech shouldn't be strange but
seen as a way to innovate and establish new designs
with clients and other studios in the network.
To me, work is important. So is free time. What we do
outside of work, whether we travel or chill with friends is
an "enabler". It allows you to come back, recharged and
ready to take on new challenges day in and day out. 
All this happiness and creativity doesn't come out of nowhere
though. 
My type of employer really takes care of their people. That's
how my management style works as well.
I am kind and educational, but don't have a problem with
being decisive and delegating measurable milestones to my
peers. 
I would like for me to be taken care of together with my co-
workers. Home office hours sometimes, celebrating
milestones, a positive aura where people support each other
and a studio leadership that believes and educates their staff,
invests in them and makes sure they have everything they
need to succeed is key to me.
Creativity
breeds Curiosity
Take care of your people!
From how the market replies and grows, to how it affects your
Product and to understand it fully.
Leading teams with varying disciplines through projects while
handling a development budget.
Managing the agency’s and the clients vision of reality and delivering
on key KPI’s.
This is a mindset I am well versed in having worked at a global level at
EA and DICE for several years as a Producer and Product owner of
said team from working with innovative ideas. I’ve driven projects
from conceptualization to development and rollout. My roles have all
required a blend of business and creative as well as project
management.
I’ve served as internal/external liaison between client and dev teams
offsite and onsite, client and marketing team as well as having won
awards with my teams for the products we have been rolling out.
Internally and externally, as a Producer, I remained in daily contact
with all my key stakeholders such as Creative Teams, Financial, Studio
Management as well as Audio.
 Producer with a 360 Mindset
I’m great with people. I know how to motivate them, deliver on time and make people feel appreciated.
I’m very creative. Having played games since I was a child, it has given me a unique skill set of problem solving problems
and coming up with solutions. Cognitive 2.0 :)
I live an active lifestyle outside of work because it enables me to be creative. I’m good with languages and cultures. I
travel everywhere and speak 4-5 languages fluently and have a great of learning and seeing more of the - world and
people.
 What makes me a good Producer?
Daniel Matros
Hammarby Alle 36,12061 Stockholm
“Disruptive” to me means
always staying relevant and innovative
Why should you hire me?
I have the skills and experiences you are looking for and I’m confident that I would be a great addition
for this role. It’s not just my unique background and great set of cognitive skills or my people skills that
have helped me develop great relationships with vendors developers and senior managers alike but
also because I am very passionate about this industry and I always strive to deliver high quality work
mainly by being curious and a go- getter.
 Why TBWARAAD?
I’ve never liked thinking inside of the box. Neither have you.
I don’t like things that are static and mainstream. Neither do you.
You like to think Disruptive is positive. So do I.
Most importantly, we both agree that open source has brought about an abundance of fresh ideas
which makes companies having to adapt to stay relevant and progressive. This is where innovation
comes in.
What I mostly like about TBWA/RAAD is that you chose a key word that is constant. Disruptive and
Dynamic never stops moving and never becomes stagnant. To me, that shows that this company wants
to stay relevant not just for themselves, but for their clients and for their employees.
Daniel Matros
Hammarby Alle 36,12061 Stockholm
In 2011, the game
I was working on won a BAFTA
An unlimited supply of great jokes. I promise.
 4 Things I would bring with me to TBWARAAD:
Passion. Love for what I do and what I do for others
Results. Willing to adapt and explore new innovations
A hard working mentality that is solution oriented
Daniel Matros
Hammarby Alle 36,12061 Stockholm
Portfolio
Managing large scale Project budgets and Clients
Representing Sweden outwardly with the Swedish embassy
Developing and leading online marketing and Social Media Campaigns
Daniel Matros
Hammarby Alle 36,12061 Stockholm
Highlights
Creative Director
//Accumulated Knowledge - Startup Experience
INSIZA - 2015 - Current
Working at a startup called INSIZA, I am involved in writing business plans, pitches for potential investors and competitions.
I am leading any creative and operational decision regarding the wireframes, user flows and decide on what features make it in
for which iteration of our website that will go live soon.
All in all an exciting role that has taught me leadership, creative direction and problem solving at a much faster and more
efficient rate than usual. I have also gained a lot of business knowledge.
Creative Producer
At Turtle Entertainment I am responsible for producing and directing and creating live Studio and Arena shows for E-Sports.
Leading the Creative vision of the brand and taking it forward through every broadcast we made. This was about 3/month.
Making key decisions in our Social Media and Online Marketing Channels and working according to the KPI’s given to
strengthen the business.
Defining Design and concept to storyboarding and emphasizing on which features to record and which to use in the broadcast
and work together with the graphics department and video department to deliver said features and graphics package.
Work with end clients to ensure they are happy with the project delivery.
//More Senior focused on Design and Clients
Turtle Entertainment TV - 2015 - 2015
Producer
Working on Battlefield 4 from Production to Final stage.
Leading the features development team (16 people)
during the development stages day to day by making
sure we hit crucial milestones right before E3,
Gamescom as well as launch on 3 different platforms.
This year taught me how to work with creative staff and
how to be a great leader and a friend to these people.
Explaining and pitching concepts to higher level execs
and clients, managing scope of the project and tracking
budgets were also my day to day tasks.
As Digital became a bigger part of our business we
had to adapt to new devices and also bring out our
frontend and backend to work on all devices cross-
functionally. This required a new way of outside the box
thinking and staying innovative and curious all the time.
Close work with senior execs
Managed staff over 20 people
Scope and Budget responsibility
Over 20+ million copies sold WW
//Gaining Senior Skills
Electronic Arts 2012 - 2014
Global Community Manager
Associate Producer
Taking ownership of our Social Media Roadmap, develop ideas, processes and
tying it together with the wishes and thoughts of the rest of the organization.
Driving social media campaigns and Digital Campaigns to grow our user base.
Leading the branding, digital and social media efforts of both Publisher and
Studio outwardly as well as internally. Managed Staff in 6 different countries
with day to day management tasks.
Part of the Operations Team where we came up with new alternative
working practices to make our development more efficient. Increase profits
through continued innovation in our customer satisfaction categories but
also working with high level seniors to produce the best performance from
our Operations Squad while hitting important Financial and Business KPI’s.
Experience in Software development post launch, web development and
IOS/Android development
//Started with a lot of responsibility
Electronic Arts 2011 - 2012
Electronic Arts 2010 - 2011
Creative Director
Charitystream is an online stream through twitch.tv/zh1nt0 that gathers
donations from viewers and travels to different orphanages around the world
and buys supplies for them.
My role in this was to put a campaign together and get people rallied up for
the cause. I also researched where all these orphanages were, initiated
contact, made sure we travelled there safe and got back with footage.
All footage has been produced and directed by me in this project.
"Where we are" - Producer/Director
"Johannesburg pt1" - Producer
"Johannesburg pt2" - Producer/Director
"Transnistria" - Producer/Director
//Charity Projects
CharityStream 2013 -
Keynote Speaker
Charitystream is an online stream through twitch.tv/zh1nt0 that gathers
donations from viewers and travels to different orphanages around the world
and buys supplies for them.
My role in this was to put a campaign together and get people rallied up for
the cause. I also researched where all these orphanages were, initiated
contact, made sure we travelled there safe and got back with footage.
All footage has been produced and directed by me in this project.
//Invited Speaker around the world
Swedish Embassy - Trade Commissions Tour
Colombia and South Africa
University of Witwatersrand
Dreamhack Sweden 2010
Dreamhack Sweden 2011
Dreamhack Sweden 2012
Ted talk Stockholm 2014
Campus Party Recife 2014
Campus Party Medellin 2013
EGX 2012
Gamescom 2011
Gamescom 2012
Casual Connect 2014
Malta Comic Con 2013
Dubai Games Expo 2014
2011 -

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Tbwa\Raad application

  • 1. Daniel Matros Application: Producer Is this you? If so, we should work together and make great things happen. Disruptive. If you like to do things the way they've always been done then you and I won't agree on a lot of matters. If you're innovative an forward we'll become best friends. Ambitious. You know what it takes to succeed as you have consistently exceeded targets from day 1. You never give up and you inspire others with the same confidence as you have. Problem Solver. You think in every angle possible. Instead of looking at the problem, you dive in and solve it headfirst and come u with great solutions while you invovle others. When I work, I give 100%. Why? To win a client brief, requires a team. To deliver outstanding work time and time again, requires a solid team. and last but not least, co-workers also make great friends for life!
  • 2. Daniel Matros Application: Producer If you would like the idea of not having a regular 9-5 job we’re going to be great together! My type of work environment consists of positive energy.  That kind of positive energy that makes you feel like you and your team can connect, solve and win over any problem thrown at you. Add Curiosity where there studio doesn't shy away from over-the-top ideas and high ambitions.  Experimenting with new tech shouldn't be strange but seen as a way to innovate and establish new designs with clients and other studios in the network. To me, work is important. So is free time. What we do outside of work, whether we travel or chill with friends is an "enabler". It allows you to come back, recharged and ready to take on new challenges day in and day out.  All this happiness and creativity doesn't come out of nowhere though.  My type of employer really takes care of their people. That's how my management style works as well. I am kind and educational, but don't have a problem with being decisive and delegating measurable milestones to my peers.  I would like for me to be taken care of together with my co- workers. Home office hours sometimes, celebrating milestones, a positive aura where people support each other and a studio leadership that believes and educates their staff, invests in them and makes sure they have everything they need to succeed is key to me. Creativity breeds Curiosity Take care of your people!
  • 3. From how the market replies and grows, to how it affects your Product and to understand it fully. Leading teams with varying disciplines through projects while handling a development budget. Managing the agency’s and the clients vision of reality and delivering on key KPI’s. This is a mindset I am well versed in having worked at a global level at EA and DICE for several years as a Producer and Product owner of said team from working with innovative ideas. I’ve driven projects from conceptualization to development and rollout. My roles have all required a blend of business and creative as well as project management. I’ve served as internal/external liaison between client and dev teams offsite and onsite, client and marketing team as well as having won awards with my teams for the products we have been rolling out. Internally and externally, as a Producer, I remained in daily contact with all my key stakeholders such as Creative Teams, Financial, Studio Management as well as Audio. Producer with a 360 Mindset I’m great with people. I know how to motivate them, deliver on time and make people feel appreciated. I’m very creative. Having played games since I was a child, it has given me a unique skill set of problem solving problems and coming up with solutions. Cognitive 2.0 :) I live an active lifestyle outside of work because it enables me to be creative. I’m good with languages and cultures. I travel everywhere and speak 4-5 languages fluently and have a great of learning and seeing more of the - world and people. What makes me a good Producer? Daniel Matros Hammarby Alle 36,12061 Stockholm “Disruptive” to me means always staying relevant and innovative
  • 4. Why should you hire me? I have the skills and experiences you are looking for and I’m confident that I would be a great addition for this role. It’s not just my unique background and great set of cognitive skills or my people skills that have helped me develop great relationships with vendors developers and senior managers alike but also because I am very passionate about this industry and I always strive to deliver high quality work mainly by being curious and a go- getter. Why TBWARAAD? I’ve never liked thinking inside of the box. Neither have you. I don’t like things that are static and mainstream. Neither do you. You like to think Disruptive is positive. So do I. Most importantly, we both agree that open source has brought about an abundance of fresh ideas which makes companies having to adapt to stay relevant and progressive. This is where innovation comes in. What I mostly like about TBWA/RAAD is that you chose a key word that is constant. Disruptive and Dynamic never stops moving and never becomes stagnant. To me, that shows that this company wants to stay relevant not just for themselves, but for their clients and for their employees. Daniel Matros Hammarby Alle 36,12061 Stockholm In 2011, the game I was working on won a BAFTA
  • 5. An unlimited supply of great jokes. I promise. 4 Things I would bring with me to TBWARAAD: Passion. Love for what I do and what I do for others Results. Willing to adapt and explore new innovations A hard working mentality that is solution oriented Daniel Matros Hammarby Alle 36,12061 Stockholm
  • 6. Portfolio Managing large scale Project budgets and Clients Representing Sweden outwardly with the Swedish embassy Developing and leading online marketing and Social Media Campaigns Daniel Matros Hammarby Alle 36,12061 Stockholm Highlights
  • 7. Creative Director //Accumulated Knowledge - Startup Experience INSIZA - 2015 - Current Working at a startup called INSIZA, I am involved in writing business plans, pitches for potential investors and competitions. I am leading any creative and operational decision regarding the wireframes, user flows and decide on what features make it in for which iteration of our website that will go live soon. All in all an exciting role that has taught me leadership, creative direction and problem solving at a much faster and more efficient rate than usual. I have also gained a lot of business knowledge.
  • 8. Creative Producer At Turtle Entertainment I am responsible for producing and directing and creating live Studio and Arena shows for E-Sports. Leading the Creative vision of the brand and taking it forward through every broadcast we made. This was about 3/month. Making key decisions in our Social Media and Online Marketing Channels and working according to the KPI’s given to strengthen the business. Defining Design and concept to storyboarding and emphasizing on which features to record and which to use in the broadcast and work together with the graphics department and video department to deliver said features and graphics package. Work with end clients to ensure they are happy with the project delivery. //More Senior focused on Design and Clients Turtle Entertainment TV - 2015 - 2015
  • 9. Producer Working on Battlefield 4 from Production to Final stage. Leading the features development team (16 people) during the development stages day to day by making sure we hit crucial milestones right before E3, Gamescom as well as launch on 3 different platforms. This year taught me how to work with creative staff and how to be a great leader and a friend to these people. Explaining and pitching concepts to higher level execs and clients, managing scope of the project and tracking budgets were also my day to day tasks. As Digital became a bigger part of our business we had to adapt to new devices and also bring out our frontend and backend to work on all devices cross- functionally. This required a new way of outside the box thinking and staying innovative and curious all the time. Close work with senior execs Managed staff over 20 people Scope and Budget responsibility Over 20+ million copies sold WW //Gaining Senior Skills Electronic Arts 2012 - 2014
  • 10. Global Community Manager Associate Producer Taking ownership of our Social Media Roadmap, develop ideas, processes and tying it together with the wishes and thoughts of the rest of the organization. Driving social media campaigns and Digital Campaigns to grow our user base. Leading the branding, digital and social media efforts of both Publisher and Studio outwardly as well as internally. Managed Staff in 6 different countries with day to day management tasks. Part of the Operations Team where we came up with new alternative working practices to make our development more efficient. Increase profits through continued innovation in our customer satisfaction categories but also working with high level seniors to produce the best performance from our Operations Squad while hitting important Financial and Business KPI’s. Experience in Software development post launch, web development and IOS/Android development //Started with a lot of responsibility Electronic Arts 2011 - 2012 Electronic Arts 2010 - 2011
  • 11. Creative Director Charitystream is an online stream through twitch.tv/zh1nt0 that gathers donations from viewers and travels to different orphanages around the world and buys supplies for them. My role in this was to put a campaign together and get people rallied up for the cause. I also researched where all these orphanages were, initiated contact, made sure we travelled there safe and got back with footage. All footage has been produced and directed by me in this project. "Where we are" - Producer/Director "Johannesburg pt1" - Producer "Johannesburg pt2" - Producer/Director "Transnistria" - Producer/Director //Charity Projects CharityStream 2013 -
  • 12. Keynote Speaker Charitystream is an online stream through twitch.tv/zh1nt0 that gathers donations from viewers and travels to different orphanages around the world and buys supplies for them. My role in this was to put a campaign together and get people rallied up for the cause. I also researched where all these orphanages were, initiated contact, made sure we travelled there safe and got back with footage. All footage has been produced and directed by me in this project. //Invited Speaker around the world Swedish Embassy - Trade Commissions Tour Colombia and South Africa University of Witwatersrand Dreamhack Sweden 2010 Dreamhack Sweden 2011 Dreamhack Sweden 2012 Ted talk Stockholm 2014 Campus Party Recife 2014 Campus Party Medellin 2013 EGX 2012 Gamescom 2011 Gamescom 2012 Casual Connect 2014 Malta Comic Con 2013 Dubai Games Expo 2014 2011 -