The document describes an app called Jinco that is aimed at helping people who don't regularly read to become more literate. The app will include interactive stories where users can direct the story through their choices. It will have multiple genres and the stories can be shared socially. The business model is to make the first two stories in each genre free, and then charge $0.69 to unlock all stories in a genre. Marketing strategies include using social media and posters to promote the app. A prototype has been developed as a web-based app with the core functions demonstrated.