The CLAM framework, initiated in 2000, provides over 250 C++ classes for developing cross-platform audio and music applications, supporting various multimedia processing tasks. It employs a graphical dataflow model for computation, allows for both real-time applications and rapid prototyping, and includes numerous ready-to-use processing and data classes. Currently at version 0.91, the framework aims for efficiency and robustness in audio application development, with a goal to reach version 1.0 by the end of 2006.