Balázs Czékmán
Puskas Ferenc primary school
University of Debrecen, HTDI, PhD student
ICT MasterMinds,
MTA-DE Foreign Language Research Group
THE POSSIBILITIES OF USING
AUGMENTED REALITY AT
DIFFERENT LEVELS OF EDUCATION
Nóra Barnucz
University of Public Service, FLE
University of Debrecen, HTDI, PhD student
Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
The main points of the presentation
 Theoretical background
 Augmented Reality – The use of AR in public education
 The introduction of AR software – The use of AR in higher education
 The introduction of the research
 Research questions
 Hypotheses
 Summary
Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
EDUCATION-WORK-TECHNOLOGY
 EDUCATION: The adoption of technology-enhanced learning in higher education as
an innovation can enhance the outcomes of teaching and learning or disrupt
conventional learning mechanisms (Shen–Ho 2020).
 LABOUR MARKET: The information society has not been only transforming the
educational process (Desewffy 2019) but at the same time new positions appear in the
labour market (Uricska 2020).
 TECHNOLOGY: The market of digital devices is growing - at the forefront of mobile
devices – their educational use also shows an increasing trend: Artificial Intelligence
(AI), Augmented Reality (AR), Virtual Reality (VR) (Grand View Research 2020).
 The education must be prepared for this and the current courses and subjects must be
adapted to the challenge of the labour market (Pirzada–Khan 2013).
Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
AUGMENTED REALITY
Augmented Reality allows the user to see the real
world, with virtual objects superimposed upon or
composited with the real world. Therefore, AR
supplements reality, rather than completely
replacing it (Azuma 1997).
Types of AR:
 marker less or location-based AR
 marker-based AR)
 superimposition-based AR
(ThinkMobiles 2019)
Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
THE USE OF AR IN PUBLIC EDUCATION I.
 Projects based on action researches (e. g.
Czékmán–Aknai–Fehér 2017; Aknai–
Czékmán–Fehér 2016)
 content consumption
 suitable different pedagogical methods:
demonstration, explanation, lecture-based,
argumentation, project, play
 suitable teaching strategies: frontal teaching
method, group work, pair work and
individual work
Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
THE USE OF AR IN PUBLIC EDUCATION I.
 content-creation
 suitable different pedagogical methods:
demonstration, explanation, lecture-based,
argumentation, project, play, cooperative
learning, simulation, individual teaching method
 suitable teaching strategies: frontal teaching
method, group work, pair work and individual
work
 AR contents can be produced by teachers and
students
 complex competence development
Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
INTRODUCTION OF THE SOFTWARE I.
 The eduARdo (eduardoapp.com) is a Hungarian-
developed (Stiefel Interactive) augmented reality
software.
 It is a mobile application (Android, iOS) with an
online administration system developed for teaching
and learning purposes.
 It offers the possibility of content-consumption which
can enhance innovative, active and interactive
demonstration.
Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
INTRODUCTION OF THE SOFTWARE II.
 The software was developed mainly for creating
content. Creation can also happen on mobile
devices.
 Different AR contents (image, video, 3D-model) are
available for teaching and learning. AR contents
can be created and used for any subjects and
topics of higher education courses.
 The created AR contents can be annotated and
completed with labels.
Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
RESEARCH I.
The aim of the research: to assess the Ss’ digital abilities and the
level of professional (digital) communication and to examine their
development possibilities in ESP classes.
Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
RESEARCH II.
Research support: UPS new language strategy, support of the Rector
Council
Home Affairs Scientific Council: online and offline teaching-learning
methods in practice, their efficiency, effectiveness – topic
The title of the study: The use of augmented reality and social media in
language teaching and learning – I. place
Authors: Nóra Barnucz-Erna Uricska
Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
RESEARCH III.
Members of the research group:
 Dr. habil. Bujdosóné Dani Erzsébet – the creator of the HY-DE model, UDE, FI
 Czékmán Balázs – ICT researcher, UDE, HDTI doctoral school
 The supervisor of the research: Prof. Dr. Patyi András - UPS
The topic of the research: The application of AR and the HY-DE model in language
teaching with special regard to the English law enforcement.
The sections of the research:
1. Quantitative Research – Pre-Test
2. Classroom Research [AR+ HY-DE model (Dani 2014)]
3. Quantitative Research – Post-Test
Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
RESEARCH IV.
(1, 3) Quantitative Research – Pre-Test & Post-Test:
A) Vocabulary testing: self-made test
B) Communication skills testing: measure the Ss’ communication skill (picture
description, listening)
C) Felder-Solomon’s learning style questionnaire – meets the criteria of
goodness: (1) objectivity, (2) validity, (3) reliability) – Post-test: the questionnaire
is supplemented by a panel of 10 questions – Ss’ previous language learning,
language learning experience at the university
Descriptive statistics, correlations studies and difference analyses will be performed
during the statistical analysis of the results.
Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
RESEARCH V.
(2) Classroom Research: 7*90 min. ESP classes pre-determined & pre-
developed topics N= 45
Experimental Group1: with the use of AR – n=13
Experimental Group2: with the use of AR+HY-DE model – n=12
Control Group: without the use AR+HY-DE model – n=15
Participants of the planned classroom research: full-time Ss, FLE, year of 1-2.
Conditions of the research participation: different year; - same teacher; - B2
intermediate language exam
Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
RESEARCH QUESTIONS
 Q1: We study if traditional (paper-based) or internet-based solutions/tools
provide better help for Ss in acquiring the professional terminus techniques in
ESP classes.
 Q2: We research how the use of AR and the HY-DE model affect the
development of the Ss’ professional (digital) communication and vocabulary.
 Q3: We study what language skills can be developed with the help of
digital technology.
Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
HYPOTHESIS
The use of digital technology and/or multimedia in the classroom has
a positive effect on the development of Ss’ communication and digital
competence (Min Pun 2004; Nomass 2013; Borszéki 2019; Barnucz
2019ab).
Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
SUMMARY
 HY-DE model and AR – the role of multimedia tools in education
 Focus on the methodological features of the 21st century, the challenges of
teaching law enforcement technical language
 The research can be a good initiative to formulate proposals for the
development of all professional or specialized language teaching in Hungary
and to start their application in practice.
Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
Positive results of the research can be:
 The development of general, communicative competencies for the communication in English;
 The development of the features of the digital competency.
 The research can be a guide:
 Ss feel comfortable in such a digital environment where they are challenged;
 They are driven to think, solve problems and collaborate
 developing the competencies that are essential - labour market and performing police duties
Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
REFERENCES
Azuma, R. T. (1997). A survey of augmented reality. Presence (Cambridge, Mass.), 6(4), 355–385. doi:10.1162/pres.1997.6.4.355
Chien-wen Shen, Jung-tsung Ho (2020): Technology-enhanced learning in higher education: A bibliometric analysis with latent semantic approach.
https://www.sciencedirect.com/science/article/pii/S0747563219303899
Czékmán Balázs (2017b): Mobiltechnológia a tanórán: oktatási tartalmak, oktatást segítő digitális megoldások. In: Fehér Péter és Aknai Dóra Orsolya (szerk.): I.
Mobil eszközök az oktatásban konferencia. Válogatott tanulmányok az I. Mobil eszközök az oktatásban konferenciáról. Debreceni Egyetem Kiadó, Debrecen,
249–254.
Czékmán Balázs, Aknai Dóra Orsolya, Fehér Péter (2017): A tartalomelőállítás lehetőségei a virtuális valóság (VR) és a kiterjesztett valóság (AR) oktatási célú
alkalmazásai esetében. In: Hülber László, Tamásné Fekete Adrienne (olvasószerkesztő) (szerk.) II. Oktatástervezési és Oktatás-informatikai Konferencia:
absztraktkötet. 135 p.
Aknai Dóra Orsolya, Czékmán Balázs, Fehér Péter (2016): Kiterjesztett valóság (AR) alkalmazások, használata és készítése az iskolában
In: Márhoffer Nikolett, Szekeres Nikoletta, Szücs-Rusznak Karolina (szerk.) Horizontok és dialógusok II. konferencianapok: Absztraktkötet. 181 p.
Dani Erzsébet (2014): A kétfázisú HY-DE-modell: a hiper- és mélyfigyelem fázisváltásai a katedrától a hallgatói önfejlesztésig. Informatika a felsőoktatásban
2014 konferencia. https://bit.ly/2XWlvHI
GrandViewResearch (2020): Education Technology Market Size, Share & Trends Analysis Report By Sector (Preschool, K-12, Higher Education), By End User
(Business, Consumer), By Type, By Region, And Segment Forecasts, 2020 – 2027. https://www.grandviewresearch.com/industry-analysis/education-technology-
market
Hsiao, T. Y. és Oxford, R. L. (2002): Comparing theories of language learning strategies: A confirmatory factor analysis. Modern Language Journal, 86. 3. sz.,
368–383.
Oxford, R. L., Cho, Y., Leung, S. és Kim, H. J. (2004): Effect of the presence and difficulty of task on strategy use: An exploratory study. International Review of
Applied Linguistics, 42. 1. sz., 1–47.
Paivio, A. és Desrochers, A. (1980): A dual coding approach to building memory. Canadian Journal of Psychology, 34. 4. sz., 388–899. DOI:
https://doi.org/10.1037/h0081101
Uricska Erna (2020): Közösségi rendészet – közösségi oldalak: Elméleti háttér és a rendészeti digilektus fogalmának bevezetése. Magyar Rendészet, 20. 2. sz.
153-168.
THANK YOU FOR
YOUR ATTENTION!
Balázs Czékmán
balazs.czekman@gmail.com
puskas.kispest.hu
edumobil.hu
Nóra Barnucz
barnucz.nora@uni-nke.hu

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The possibilities of using augmented reality at different levels of education

  • 1. Balázs Czékmán Puskas Ferenc primary school University of Debrecen, HTDI, PhD student ICT MasterMinds, MTA-DE Foreign Language Research Group THE POSSIBILITIES OF USING AUGMENTED REALITY AT DIFFERENT LEVELS OF EDUCATION Nóra Barnucz University of Public Service, FLE University of Debrecen, HTDI, PhD student Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
  • 2. The main points of the presentation  Theoretical background  Augmented Reality – The use of AR in public education  The introduction of AR software – The use of AR in higher education  The introduction of the research  Research questions  Hypotheses  Summary Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
  • 3. EDUCATION-WORK-TECHNOLOGY  EDUCATION: The adoption of technology-enhanced learning in higher education as an innovation can enhance the outcomes of teaching and learning or disrupt conventional learning mechanisms (Shen–Ho 2020).  LABOUR MARKET: The information society has not been only transforming the educational process (Desewffy 2019) but at the same time new positions appear in the labour market (Uricska 2020).  TECHNOLOGY: The market of digital devices is growing - at the forefront of mobile devices – their educational use also shows an increasing trend: Artificial Intelligence (AI), Augmented Reality (AR), Virtual Reality (VR) (Grand View Research 2020).  The education must be prepared for this and the current courses and subjects must be adapted to the challenge of the labour market (Pirzada–Khan 2013). Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
  • 4. AUGMENTED REALITY Augmented Reality allows the user to see the real world, with virtual objects superimposed upon or composited with the real world. Therefore, AR supplements reality, rather than completely replacing it (Azuma 1997). Types of AR:  marker less or location-based AR  marker-based AR)  superimposition-based AR (ThinkMobiles 2019) Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
  • 5. THE USE OF AR IN PUBLIC EDUCATION I.  Projects based on action researches (e. g. Czékmán–Aknai–Fehér 2017; Aknai– Czékmán–Fehér 2016)  content consumption  suitable different pedagogical methods: demonstration, explanation, lecture-based, argumentation, project, play  suitable teaching strategies: frontal teaching method, group work, pair work and individual work Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
  • 6. THE USE OF AR IN PUBLIC EDUCATION I.  content-creation  suitable different pedagogical methods: demonstration, explanation, lecture-based, argumentation, project, play, cooperative learning, simulation, individual teaching method  suitable teaching strategies: frontal teaching method, group work, pair work and individual work  AR contents can be produced by teachers and students  complex competence development Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
  • 7. INTRODUCTION OF THE SOFTWARE I.  The eduARdo (eduardoapp.com) is a Hungarian- developed (Stiefel Interactive) augmented reality software.  It is a mobile application (Android, iOS) with an online administration system developed for teaching and learning purposes.  It offers the possibility of content-consumption which can enhance innovative, active and interactive demonstration. Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
  • 8. INTRODUCTION OF THE SOFTWARE II.  The software was developed mainly for creating content. Creation can also happen on mobile devices.  Different AR contents (image, video, 3D-model) are available for teaching and learning. AR contents can be created and used for any subjects and topics of higher education courses.  The created AR contents can be annotated and completed with labels. Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
  • 9. RESEARCH I. The aim of the research: to assess the Ss’ digital abilities and the level of professional (digital) communication and to examine their development possibilities in ESP classes. Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
  • 10. RESEARCH II. Research support: UPS new language strategy, support of the Rector Council Home Affairs Scientific Council: online and offline teaching-learning methods in practice, their efficiency, effectiveness – topic The title of the study: The use of augmented reality and social media in language teaching and learning – I. place Authors: Nóra Barnucz-Erna Uricska Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
  • 11. RESEARCH III. Members of the research group:  Dr. habil. Bujdosóné Dani Erzsébet – the creator of the HY-DE model, UDE, FI  Czékmán Balázs – ICT researcher, UDE, HDTI doctoral school  The supervisor of the research: Prof. Dr. Patyi András - UPS The topic of the research: The application of AR and the HY-DE model in language teaching with special regard to the English law enforcement. The sections of the research: 1. Quantitative Research – Pre-Test 2. Classroom Research [AR+ HY-DE model (Dani 2014)] 3. Quantitative Research – Post-Test Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
  • 12. RESEARCH IV. (1, 3) Quantitative Research – Pre-Test & Post-Test: A) Vocabulary testing: self-made test B) Communication skills testing: measure the Ss’ communication skill (picture description, listening) C) Felder-Solomon’s learning style questionnaire – meets the criteria of goodness: (1) objectivity, (2) validity, (3) reliability) – Post-test: the questionnaire is supplemented by a panel of 10 questions – Ss’ previous language learning, language learning experience at the university Descriptive statistics, correlations studies and difference analyses will be performed during the statistical analysis of the results. Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
  • 13. RESEARCH V. (2) Classroom Research: 7*90 min. ESP classes pre-determined & pre- developed topics N= 45 Experimental Group1: with the use of AR – n=13 Experimental Group2: with the use of AR+HY-DE model – n=12 Control Group: without the use AR+HY-DE model – n=15 Participants of the planned classroom research: full-time Ss, FLE, year of 1-2. Conditions of the research participation: different year; - same teacher; - B2 intermediate language exam Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
  • 14. RESEARCH QUESTIONS  Q1: We study if traditional (paper-based) or internet-based solutions/tools provide better help for Ss in acquiring the professional terminus techniques in ESP classes.  Q2: We research how the use of AR and the HY-DE model affect the development of the Ss’ professional (digital) communication and vocabulary.  Q3: We study what language skills can be developed with the help of digital technology. Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
  • 15. HYPOTHESIS The use of digital technology and/or multimedia in the classroom has a positive effect on the development of Ss’ communication and digital competence (Min Pun 2004; Nomass 2013; Borszéki 2019; Barnucz 2019ab). Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
  • 16. SUMMARY  HY-DE model and AR – the role of multimedia tools in education  Focus on the methodological features of the 21st century, the challenges of teaching law enforcement technical language  The research can be a good initiative to formulate proposals for the development of all professional or specialized language teaching in Hungary and to start their application in practice. Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
  • 17. Positive results of the research can be:  The development of general, communicative competencies for the communication in English;  The development of the features of the digital competency.  The research can be a guide:  Ss feel comfortable in such a digital environment where they are challenged;  They are driven to think, solve problems and collaborate  developing the competencies that are essential - labour market and performing police duties Oktatás-Informatika-Pedagógia Konferencia, 12th February 2021
  • 18. REFERENCES Azuma, R. T. (1997). A survey of augmented reality. Presence (Cambridge, Mass.), 6(4), 355–385. doi:10.1162/pres.1997.6.4.355 Chien-wen Shen, Jung-tsung Ho (2020): Technology-enhanced learning in higher education: A bibliometric analysis with latent semantic approach. https://www.sciencedirect.com/science/article/pii/S0747563219303899 Czékmán Balázs (2017b): Mobiltechnológia a tanórán: oktatási tartalmak, oktatást segítő digitális megoldások. In: Fehér Péter és Aknai Dóra Orsolya (szerk.): I. Mobil eszközök az oktatásban konferencia. Válogatott tanulmányok az I. Mobil eszközök az oktatásban konferenciáról. Debreceni Egyetem Kiadó, Debrecen, 249–254. Czékmán Balázs, Aknai Dóra Orsolya, Fehér Péter (2017): A tartalomelőállítás lehetőségei a virtuális valóság (VR) és a kiterjesztett valóság (AR) oktatási célú alkalmazásai esetében. In: Hülber László, Tamásné Fekete Adrienne (olvasószerkesztő) (szerk.) II. Oktatástervezési és Oktatás-informatikai Konferencia: absztraktkötet. 135 p. Aknai Dóra Orsolya, Czékmán Balázs, Fehér Péter (2016): Kiterjesztett valóság (AR) alkalmazások, használata és készítése az iskolában In: Márhoffer Nikolett, Szekeres Nikoletta, Szücs-Rusznak Karolina (szerk.) Horizontok és dialógusok II. konferencianapok: Absztraktkötet. 181 p. Dani Erzsébet (2014): A kétfázisú HY-DE-modell: a hiper- és mélyfigyelem fázisváltásai a katedrától a hallgatói önfejlesztésig. Informatika a felsőoktatásban 2014 konferencia. https://bit.ly/2XWlvHI GrandViewResearch (2020): Education Technology Market Size, Share & Trends Analysis Report By Sector (Preschool, K-12, Higher Education), By End User (Business, Consumer), By Type, By Region, And Segment Forecasts, 2020 – 2027. https://www.grandviewresearch.com/industry-analysis/education-technology- market Hsiao, T. Y. és Oxford, R. L. (2002): Comparing theories of language learning strategies: A confirmatory factor analysis. Modern Language Journal, 86. 3. sz., 368–383. Oxford, R. L., Cho, Y., Leung, S. és Kim, H. J. (2004): Effect of the presence and difficulty of task on strategy use: An exploratory study. International Review of Applied Linguistics, 42. 1. sz., 1–47. Paivio, A. és Desrochers, A. (1980): A dual coding approach to building memory. Canadian Journal of Psychology, 34. 4. sz., 388–899. DOI: https://doi.org/10.1037/h0081101 Uricska Erna (2020): Közösségi rendészet – közösségi oldalak: Elméleti háttér és a rendészeti digilektus fogalmának bevezetése. Magyar Rendészet, 20. 2. sz. 153-168.
  • 19. THANK YOU FOR YOUR ATTENTION! Balázs Czékmán balazs.czekman@gmail.com puskas.kispest.hu edumobil.hu Nóra Barnucz barnucz.nora@uni-nke.hu