SlideShare a Scribd company logo
Ring Documentation, Release 1.5.4
nStart = oCursor.SelectionStart()
nEnd = oCursor.SelectionEnd()
cStr = textedit1.toPlainText()
cStr = left(cStr,nStart)+cValue+substr(cStr,nEnd+1)
textedit1.setText(cStr)
return pFindValue()
Func pReplaceAll
cStr = textedit1.toPlainText()
cOldValue = oSearchValue.text()
cNewValue = oReplaceValue.text()
if oSearchCase.checkState() = Qt_Unchecked
# Not Case Sensitive
cStr = SubStr(cStr,cOldValue,cNewValue,true)
else
# Case Sensitive
cStr = SubStr(cStr,cOldValue,cNewValue)
ok
textedit1.setText(cStr)
new qMessagebox(oSearch)
{
SetWindowTitle("Replace All")
SetText("Operation Done")
show()
}
Func pSearchClose
oSearch.close()
oSearch = NULL
func pSearchKeyPress
if oSearchFilter.getKeyCode() = Qt_Key_Escape
pSearchClose()
ok
func pFindValue
oCursor = textedit1.textcursor()
nPosStart = oCursor.Position() + 1
cValue = oSearchValue.text()
cStr = textedit1.toplaintext()
cStr = substr(cStr,nPosStart)
if oSearchCase.checkState() = Qt_Unchecked
cStr = lower(cStr) cValue = lower(cValue)
ok
nPos = substr(cStr,cValue)
if nPos > 0
nPos += nPosStart - 2
oCursor = textedit1.textcursor()
oCursor.setposition(nPos,0)
textedit1.settextcursor(oCursor)
oCursor = textedit1.textcursor()
oCursor.setposition(nPos+len(cValue),1)
textedit1.settextcursor(oCursor)
return true
else
new qMessagebox(oSearch)
{
SetWindowTitle("Search")
56.54. Notepad Application 655
Ring Documentation, Release 1.5.4
SetText("Cannot find :" + cValue)
show()
}
return false
ok
func pNofileopened
New qMessageBox(win1) {
setWindowTitle("Sorry")
setText("Save the file first!")
show()
}
func pDebug
if cActiveFileName = Null return pNofileopened() ok
cCode = "start run " + cActiveFileName + nl
system(cCode)
func pRun
if cActiveFileName = Null return pNofileopened() ok
cCode = "start ring " + cActiveFileName + nl
system(cCode)
func pRunNoConsole
if cActiveFileName = Null return pNofileopened() ok
cCode = "start /b ring " + cActiveFileName + nl
system(cCode)
func pSave
if cActiveFileName = NULL return pSaveAs() ok
writefile(cActiveFileName,textedit1.toplaintext())
status1.showmessage("File : " + cActiveFileName + " saved!",0)
lAskToSave = false
func pSaveAs
new qfiledialog(win1) {
cName = getsavefilename(win1,"Save As","","source files(*.ring)")
if cName != NULL
cActiveFileName = cName
writefile(cActiveFileName,textedit1.toplaintext())
status1.showmessage("File : " + cActiveFileName + " saved!",0)
pSetActiveFileName()
lAskToSave = false
ok
}
func pPrint
status1.showmessage("Printing to File : RingDoc.pdf",0)
printer1 = new qPrinter(0) {
setoutputformat(1) # 1 = pdf
setoutputfilename("RingDoc.pdf")
textedit1.print(printer1)
}
status1.showmessage("Done!",0)
system("RingDoc.pdf")
func pCut
textedit1.cut()
56.54. Notepad Application 656
Ring Documentation, Release 1.5.4
status1.showmessage("Cut!",0)
func pCopy
textedit1.copy()
status1.showmessage("Copy!",0)
func pPaste
textedit1.paste()
status1.showmessage("Paste!",0)
func pFont
oFontDialog = new qfontdialog() {
aFont = getfont()
}
textedit1.selectall()
cFont = aFont[1]
pSetFont()
Func pSetFont
myfont = new qfont("",0,0,0)
myfont.fromstring(cFont)
textedit1.setcurrentfont(myfont)
Func pColor
new qcolordialog() { aTextColor = GetColor() }
pSetColors()
Func pColor2
new qcolordialog() { aBackColor = GetColor() }
pSetColors()
Func pSetColors
textedit1.setstylesheet("color: rgb(" + aTextColor[1] + "," + aTextColor[2] +
"," + aTextColor[3] + ");" + "background-color: rgb(" +
aBackColor[1] + "," + aBackColor[2] + "," +
aBackColor[3] + ")")
func pOpen
new qfiledialog(win1) {
cName = getopenfilename(win1,"open file","c:","source files(*.ring)")
if cName != NULL
cActiveFileName = cName
textedit1.settext(read(cActiveFileName))
ok
}
func pNew
new qfiledialog(win1) {
cName = getsavefilename(win1,"New file","","source files(*.ring)")
if cName != NULL
write(cName,"")
cActiveFileName = cName
textedit1.settext(read(cActiveFileName))
ok
}
Func WriteFile cFileName,cCode
56.54. Notepad Application 657
Ring Documentation, Release 1.5.4
aCode = str2list(cCode)
fp = fopen(cFileName,"wb")
for cLine in aCode
fwrite(fp,cLine+char(13)+char(10))
next
fclose(fp)
Func MsgBox cTitle,cMessage
new qMessagebox(win1) {
setwindowtitle(cTitle)
setText(cMessage)
show()
}
Func pLang
MsgBox("Programming Language",
"This application developed using the Ring programming language")
Func pGUI
MsgBox("GUI Library",
"This application uses the Qt GUI Library through RingQt")
Func pAbout
MsgBox("About",
"2016, Mahmoud Fayed <msfclipper@yahoo.com>")
Func pSaveSettings
cSettings = "aTextColor = ["+aTextColor[1]+","+aTextColor[2]+
","+aTextColor[3]+"]" + nl +
"aBackColor = ["+aBackColor[1]+","+aBackColor[2]+
","+aBackColor[3]+"]" + nl +
"cFont = '" + cFont + "'" + nl +
"cWebSite = '" + cWebsite + "'" + nl
cSettings = substr(cSettings,nl,char(13)+char(10))
write("ringnotepad.ini",cSettings)
if lAsktoSave
new qmessagebox(win1)
{
setwindowtitle("Save Changes?")
settext("Some changes are not saved!")
setInformativeText("Do you want to save your changes?")
setstandardbuttons(QMessageBox_Yes |
QMessageBox_No | QMessageBox_Cancel)
result = exec()
win1 {
if result = QMessageBox_Yes
pSave()
but result = QMessageBox_Cancel
return false
ok
}
}
ok
return true
Func pSetWebsite
oWebView { loadpage(new qurl(cWebSite)) }
56.54. Notepad Application 658
Ring Documentation, Release 1.5.4
oWBText { setText(cWebSite) }
Func RestoreSettings
eval(read("ringnotepad.ini"))
pSetColors()
pSetFont()
pSetWebsite()
Func pQuit
if pSaveSettings()
myapp.quit()
ok
The application during the runtime
The next screen shot demonstrates the “File” menu
The next window for “search and replace”
The next screen shot demonstrates the application main window
56.54. Notepad Application 659
Ring Documentation, Release 1.5.4
Note: the functions pDebug(), pRun() and pRunNoConsole() in the previous sample are not portable! They are
written in this sample for MS-Windows and we can update them for other operating systems.
56.55 The Cards Game
In the next example we will see a simple Cards game developed using RingQt
Each player get 5 cards, the cards are unknown to any one. each time one player click on one card to see it. if the card
is identical to another card the play get point for each card. if the card value is “5” the player get points for all visible
cards.
Load "guilib.ring"
nScale = 1
app1 = new qApp
mypic = new QPixmap("cards.jpg")
mypic2 = mypic.copy(0,(124*4)+1,79,124)
Player1EatPic = mypic.copy(80,(124*4)+1,79,124)
Player2EatPic= mypic.copy(160,(124*4)+1,79,124)
aMyCards = []
aMyValues = []
for x1 = 0 to 3
for y1 = 0 to 12
temppic = mypic.copy((79*y1)+1,(124*x1)+1,79,124)
aMyCards + temppic
aMyValues + (y1+1)
next
next
56.55. The Cards Game 660
Ring Documentation, Release 1.5.4
nPlayer1Score = 0 nPlayer2Score=0
do
Page1 = new Game
Page1.Start()
again Page1.lnewgame
mypic.delete()
mypic2.delete()
Player1EatPic.delete()
Player2EatPic.delete()
for t in aMyCards
t.delete()
next
func gui_setbtnpixmap pBtn,pPixmap
pBtn {
setIcon(new qicon(pPixmap.scaled(width(),height(),0,0)))
setIconSize(new QSize(width(),height()))
}
Class Game
nCardsCount = 10
win1 layout1 label1 label2 layout2 layout3 aBtns aBtns2
aCards nRole=1 aStatus = list(nCardsCount) aStatus2 = aStatus
aValues aStatusValues = aStatus aStatusValues2 = aStatus
Player1EatPic Player2EatPic
lnewgame = false
nDelayEat = 0.5
nDelayNewGame = 1
func start
win1 = new qWidget() {
setwindowtitle("Five")
setstylesheet("background-color: White")
showfullscreen()
}
layout1 = new qvboxlayout()
label1 = new qlabel(win1) {
settext("Player (1) - Score : " + nPlayer1Score)
setalignment(Qt_AlignHCenter | Qt_AlignVCenter)
setstylesheet("color: White; background-color: Purple;
font-size:20pt")
setfixedheight(200)
}
closebtn = new qpushbutton(win1) {
settext("Close Application")
setstylesheet("font-size: 18px ; color : white ;
background-color: black ;")
setclickevent("Page1.win1.close()")
}
56.55. The Cards Game 661
Ring Documentation, Release 1.5.4
aCards = aMyCards
aValues = aMyValues
layout2 = new qhboxlayout()
aBtns = []
for x = 1 to nCardsCount
aBtns + new qpushbutton(win1)
aBtns[x].setfixedwidth(79*nScale)
aBtns[x].setfixedheight(124*nScale)
gui_setbtnpixmap(aBtns[x],mypic2)
layout2.addwidget(aBtns[x])
aBtns[x].setclickevent("Page1.Player1click("+x+")")
next
layout1.addwidget(label1)
layout1.addlayout(layout2)
label2 = new qlabel(win1) {
settext("Player (2) - Score : " + nPlayer2Score)
setalignment(Qt_AlignHCenter | Qt_AlignVCenter)
setstylesheet("color: white; background-color: red;
font-size:20pt")
setfixedheight(200)
}
layout3 = new qhboxlayout()
aBtns2 = []
for x = 1 to nCardsCount
aBtns2 + new qpushbutton(win1)
aBtns2[x].setfixedwidth(79*nScale)
aBtns2[x].setfixedheight(124*nScale)
gui_setbtnpixmap(aBtns2[x],mypic2)
layout3.addwidget(aBtns2[x])
aBtns2[x].setclickevent("Page1.Player2click("+x+")")
next
layout1.addwidget(label2)
layout1.addlayout(layout3)
layout1.addwidget(closebtn)
win1.setlayout(layout1)
app1.exec()
Func Player1Click x
if nRole = 1 and aStatus[x] = 0
nPos = ((random(100)+clock())%(len(aCards)-1)) + 1
gui_setbtnpixmap(aBtns[x],aCards[nPos])
del(aCards,nPos)
nRole = 2
aStatus[x] = 1
aStatusValues[x] = aValues[nPos]
del(aValues,nPos)
Player1Eat(x,aStatusValues[x])
checknewgame()
56.55. The Cards Game 662
Ring Documentation, Release 1.5.4
ok
Func Player2Click x
if nRole = 2 and aStatus2[x] = 0
nPos = ((random(100)+clock())%(len(aCards)-1)) + 1
gui_setbtnpixmap(aBtns2[x],aCards[nPos])
del(aCards,nPos)
nRole = 1
aStatus2[x] = 1
aStatusValues2[x] = aValues[nPos]
del(aValues,nPos)
Player2Eat(x,aStatusValues2[x])
checknewgame()
ok
Func Player1Eat nPos,nValue
app1.processEvents()
delay(nDelayEat)
lEat = false
for x = 1 to nCardsCount
if aStatus2[x] = 1 and (aStatusValues2[x] = nValue or nValue=5)
aStatus2[x] = 2
gui_setbtnpixmap(aBtns2[x],Player1EatPic)
lEat = True
nPlayer1Score++
ok
if (x != nPos) and (aStatus[x] = 1) and
(aStatusValues[x] = nValue or nValue=5)
aStatus[x] = 2
gui_setbtnpixmap(aBtns[x],Player1EatPic)
lEat = True
nPlayer1Score++
ok
next
if lEat
nPlayer1Score++
gui_setbtnpixmap(aBtns[nPos],Player1EatPic)
aStatus[nPos] = 2
label1.settext("Player (1) - Score : " + nPlayer1Score)
ok
Func Player2Eat nPos,nValue
app1.processEvents()
delay(nDelayEat)
lEat = false
for x = 1 to nCardsCount
if aStatus[x] = 1 and (aStatusValues[x] = nValue or nValue = 5)
aStatus[x] = 2
gui_setbtnpixmap(aBtns[x],Player2EatPic)
lEat = True
nPlayer2Score++
ok
if (x != nPos) and (aStatus2[x] = 1) and
56.55. The Cards Game 663
Ring Documentation, Release 1.5.4
(aStatusValues2[x] = nValue or nValue=5 )
aStatus2[x] = 2
gui_setbtnpixmap(aBtns2[x],Player2EatPic)
lEat = True
nPlayer2Score++
ok
next
if lEat
nPlayer2Score++
gui_setbtnpixmap(aBtns2[nPos],Player2EatPic)
aStatus2[nPos] = 2
label2.settext("Player (2) - Score : " + nPlayer2Score)
ok
Func checknewgame
if isnewgame()
lnewgame = true
if nPlayer1Score > nPlayer2Score
label1.settext("Player (1) Wins!!!")
ok
if nPlayer2Score > nPlayer1Score
label2.settext("Player (2) Wins!!!")
ok
app1.processEvents()
delay(nDelayNewGame)
win1.delete()
app1.quit()
ok
Func isnewgame
for t in aStatus
if t = 0
return false
ok
next
for t in aStatus2
if t = 0
return false
ok
next
return true
Func delay x
nTime = x * 1000
oTest = new qTest
oTest.qsleep(nTime)
The application during the runtime
56.55. The Cards Game 664

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Spectroscopy.pptx food analysis technology

The Ring programming language version 1.5.4 book - Part 69 of 185

  • 1. Ring Documentation, Release 1.5.4 nStart = oCursor.SelectionStart() nEnd = oCursor.SelectionEnd() cStr = textedit1.toPlainText() cStr = left(cStr,nStart)+cValue+substr(cStr,nEnd+1) textedit1.setText(cStr) return pFindValue() Func pReplaceAll cStr = textedit1.toPlainText() cOldValue = oSearchValue.text() cNewValue = oReplaceValue.text() if oSearchCase.checkState() = Qt_Unchecked # Not Case Sensitive cStr = SubStr(cStr,cOldValue,cNewValue,true) else # Case Sensitive cStr = SubStr(cStr,cOldValue,cNewValue) ok textedit1.setText(cStr) new qMessagebox(oSearch) { SetWindowTitle("Replace All") SetText("Operation Done") show() } Func pSearchClose oSearch.close() oSearch = NULL func pSearchKeyPress if oSearchFilter.getKeyCode() = Qt_Key_Escape pSearchClose() ok func pFindValue oCursor = textedit1.textcursor() nPosStart = oCursor.Position() + 1 cValue = oSearchValue.text() cStr = textedit1.toplaintext() cStr = substr(cStr,nPosStart) if oSearchCase.checkState() = Qt_Unchecked cStr = lower(cStr) cValue = lower(cValue) ok nPos = substr(cStr,cValue) if nPos > 0 nPos += nPosStart - 2 oCursor = textedit1.textcursor() oCursor.setposition(nPos,0) textedit1.settextcursor(oCursor) oCursor = textedit1.textcursor() oCursor.setposition(nPos+len(cValue),1) textedit1.settextcursor(oCursor) return true else new qMessagebox(oSearch) { SetWindowTitle("Search") 56.54. Notepad Application 655
  • 2. Ring Documentation, Release 1.5.4 SetText("Cannot find :" + cValue) show() } return false ok func pNofileopened New qMessageBox(win1) { setWindowTitle("Sorry") setText("Save the file first!") show() } func pDebug if cActiveFileName = Null return pNofileopened() ok cCode = "start run " + cActiveFileName + nl system(cCode) func pRun if cActiveFileName = Null return pNofileopened() ok cCode = "start ring " + cActiveFileName + nl system(cCode) func pRunNoConsole if cActiveFileName = Null return pNofileopened() ok cCode = "start /b ring " + cActiveFileName + nl system(cCode) func pSave if cActiveFileName = NULL return pSaveAs() ok writefile(cActiveFileName,textedit1.toplaintext()) status1.showmessage("File : " + cActiveFileName + " saved!",0) lAskToSave = false func pSaveAs new qfiledialog(win1) { cName = getsavefilename(win1,"Save As","","source files(*.ring)") if cName != NULL cActiveFileName = cName writefile(cActiveFileName,textedit1.toplaintext()) status1.showmessage("File : " + cActiveFileName + " saved!",0) pSetActiveFileName() lAskToSave = false ok } func pPrint status1.showmessage("Printing to File : RingDoc.pdf",0) printer1 = new qPrinter(0) { setoutputformat(1) # 1 = pdf setoutputfilename("RingDoc.pdf") textedit1.print(printer1) } status1.showmessage("Done!",0) system("RingDoc.pdf") func pCut textedit1.cut() 56.54. Notepad Application 656
  • 3. Ring Documentation, Release 1.5.4 status1.showmessage("Cut!",0) func pCopy textedit1.copy() status1.showmessage("Copy!",0) func pPaste textedit1.paste() status1.showmessage("Paste!",0) func pFont oFontDialog = new qfontdialog() { aFont = getfont() } textedit1.selectall() cFont = aFont[1] pSetFont() Func pSetFont myfont = new qfont("",0,0,0) myfont.fromstring(cFont) textedit1.setcurrentfont(myfont) Func pColor new qcolordialog() { aTextColor = GetColor() } pSetColors() Func pColor2 new qcolordialog() { aBackColor = GetColor() } pSetColors() Func pSetColors textedit1.setstylesheet("color: rgb(" + aTextColor[1] + "," + aTextColor[2] + "," + aTextColor[3] + ");" + "background-color: rgb(" + aBackColor[1] + "," + aBackColor[2] + "," + aBackColor[3] + ")") func pOpen new qfiledialog(win1) { cName = getopenfilename(win1,"open file","c:","source files(*.ring)") if cName != NULL cActiveFileName = cName textedit1.settext(read(cActiveFileName)) ok } func pNew new qfiledialog(win1) { cName = getsavefilename(win1,"New file","","source files(*.ring)") if cName != NULL write(cName,"") cActiveFileName = cName textedit1.settext(read(cActiveFileName)) ok } Func WriteFile cFileName,cCode 56.54. Notepad Application 657
  • 4. Ring Documentation, Release 1.5.4 aCode = str2list(cCode) fp = fopen(cFileName,"wb") for cLine in aCode fwrite(fp,cLine+char(13)+char(10)) next fclose(fp) Func MsgBox cTitle,cMessage new qMessagebox(win1) { setwindowtitle(cTitle) setText(cMessage) show() } Func pLang MsgBox("Programming Language", "This application developed using the Ring programming language") Func pGUI MsgBox("GUI Library", "This application uses the Qt GUI Library through RingQt") Func pAbout MsgBox("About", "2016, Mahmoud Fayed <msfclipper@yahoo.com>") Func pSaveSettings cSettings = "aTextColor = ["+aTextColor[1]+","+aTextColor[2]+ ","+aTextColor[3]+"]" + nl + "aBackColor = ["+aBackColor[1]+","+aBackColor[2]+ ","+aBackColor[3]+"]" + nl + "cFont = '" + cFont + "'" + nl + "cWebSite = '" + cWebsite + "'" + nl cSettings = substr(cSettings,nl,char(13)+char(10)) write("ringnotepad.ini",cSettings) if lAsktoSave new qmessagebox(win1) { setwindowtitle("Save Changes?") settext("Some changes are not saved!") setInformativeText("Do you want to save your changes?") setstandardbuttons(QMessageBox_Yes | QMessageBox_No | QMessageBox_Cancel) result = exec() win1 { if result = QMessageBox_Yes pSave() but result = QMessageBox_Cancel return false ok } } ok return true Func pSetWebsite oWebView { loadpage(new qurl(cWebSite)) } 56.54. Notepad Application 658
  • 5. Ring Documentation, Release 1.5.4 oWBText { setText(cWebSite) } Func RestoreSettings eval(read("ringnotepad.ini")) pSetColors() pSetFont() pSetWebsite() Func pQuit if pSaveSettings() myapp.quit() ok The application during the runtime The next screen shot demonstrates the “File” menu The next window for “search and replace” The next screen shot demonstrates the application main window 56.54. Notepad Application 659
  • 6. Ring Documentation, Release 1.5.4 Note: the functions pDebug(), pRun() and pRunNoConsole() in the previous sample are not portable! They are written in this sample for MS-Windows and we can update them for other operating systems. 56.55 The Cards Game In the next example we will see a simple Cards game developed using RingQt Each player get 5 cards, the cards are unknown to any one. each time one player click on one card to see it. if the card is identical to another card the play get point for each card. if the card value is “5” the player get points for all visible cards. Load "guilib.ring" nScale = 1 app1 = new qApp mypic = new QPixmap("cards.jpg") mypic2 = mypic.copy(0,(124*4)+1,79,124) Player1EatPic = mypic.copy(80,(124*4)+1,79,124) Player2EatPic= mypic.copy(160,(124*4)+1,79,124) aMyCards = [] aMyValues = [] for x1 = 0 to 3 for y1 = 0 to 12 temppic = mypic.copy((79*y1)+1,(124*x1)+1,79,124) aMyCards + temppic aMyValues + (y1+1) next next 56.55. The Cards Game 660
  • 7. Ring Documentation, Release 1.5.4 nPlayer1Score = 0 nPlayer2Score=0 do Page1 = new Game Page1.Start() again Page1.lnewgame mypic.delete() mypic2.delete() Player1EatPic.delete() Player2EatPic.delete() for t in aMyCards t.delete() next func gui_setbtnpixmap pBtn,pPixmap pBtn { setIcon(new qicon(pPixmap.scaled(width(),height(),0,0))) setIconSize(new QSize(width(),height())) } Class Game nCardsCount = 10 win1 layout1 label1 label2 layout2 layout3 aBtns aBtns2 aCards nRole=1 aStatus = list(nCardsCount) aStatus2 = aStatus aValues aStatusValues = aStatus aStatusValues2 = aStatus Player1EatPic Player2EatPic lnewgame = false nDelayEat = 0.5 nDelayNewGame = 1 func start win1 = new qWidget() { setwindowtitle("Five") setstylesheet("background-color: White") showfullscreen() } layout1 = new qvboxlayout() label1 = new qlabel(win1) { settext("Player (1) - Score : " + nPlayer1Score) setalignment(Qt_AlignHCenter | Qt_AlignVCenter) setstylesheet("color: White; background-color: Purple; font-size:20pt") setfixedheight(200) } closebtn = new qpushbutton(win1) { settext("Close Application") setstylesheet("font-size: 18px ; color : white ; background-color: black ;") setclickevent("Page1.win1.close()") } 56.55. The Cards Game 661
  • 8. Ring Documentation, Release 1.5.4 aCards = aMyCards aValues = aMyValues layout2 = new qhboxlayout() aBtns = [] for x = 1 to nCardsCount aBtns + new qpushbutton(win1) aBtns[x].setfixedwidth(79*nScale) aBtns[x].setfixedheight(124*nScale) gui_setbtnpixmap(aBtns[x],mypic2) layout2.addwidget(aBtns[x]) aBtns[x].setclickevent("Page1.Player1click("+x+")") next layout1.addwidget(label1) layout1.addlayout(layout2) label2 = new qlabel(win1) { settext("Player (2) - Score : " + nPlayer2Score) setalignment(Qt_AlignHCenter | Qt_AlignVCenter) setstylesheet("color: white; background-color: red; font-size:20pt") setfixedheight(200) } layout3 = new qhboxlayout() aBtns2 = [] for x = 1 to nCardsCount aBtns2 + new qpushbutton(win1) aBtns2[x].setfixedwidth(79*nScale) aBtns2[x].setfixedheight(124*nScale) gui_setbtnpixmap(aBtns2[x],mypic2) layout3.addwidget(aBtns2[x]) aBtns2[x].setclickevent("Page1.Player2click("+x+")") next layout1.addwidget(label2) layout1.addlayout(layout3) layout1.addwidget(closebtn) win1.setlayout(layout1) app1.exec() Func Player1Click x if nRole = 1 and aStatus[x] = 0 nPos = ((random(100)+clock())%(len(aCards)-1)) + 1 gui_setbtnpixmap(aBtns[x],aCards[nPos]) del(aCards,nPos) nRole = 2 aStatus[x] = 1 aStatusValues[x] = aValues[nPos] del(aValues,nPos) Player1Eat(x,aStatusValues[x]) checknewgame() 56.55. The Cards Game 662
  • 9. Ring Documentation, Release 1.5.4 ok Func Player2Click x if nRole = 2 and aStatus2[x] = 0 nPos = ((random(100)+clock())%(len(aCards)-1)) + 1 gui_setbtnpixmap(aBtns2[x],aCards[nPos]) del(aCards,nPos) nRole = 1 aStatus2[x] = 1 aStatusValues2[x] = aValues[nPos] del(aValues,nPos) Player2Eat(x,aStatusValues2[x]) checknewgame() ok Func Player1Eat nPos,nValue app1.processEvents() delay(nDelayEat) lEat = false for x = 1 to nCardsCount if aStatus2[x] = 1 and (aStatusValues2[x] = nValue or nValue=5) aStatus2[x] = 2 gui_setbtnpixmap(aBtns2[x],Player1EatPic) lEat = True nPlayer1Score++ ok if (x != nPos) and (aStatus[x] = 1) and (aStatusValues[x] = nValue or nValue=5) aStatus[x] = 2 gui_setbtnpixmap(aBtns[x],Player1EatPic) lEat = True nPlayer1Score++ ok next if lEat nPlayer1Score++ gui_setbtnpixmap(aBtns[nPos],Player1EatPic) aStatus[nPos] = 2 label1.settext("Player (1) - Score : " + nPlayer1Score) ok Func Player2Eat nPos,nValue app1.processEvents() delay(nDelayEat) lEat = false for x = 1 to nCardsCount if aStatus[x] = 1 and (aStatusValues[x] = nValue or nValue = 5) aStatus[x] = 2 gui_setbtnpixmap(aBtns[x],Player2EatPic) lEat = True nPlayer2Score++ ok if (x != nPos) and (aStatus2[x] = 1) and 56.55. The Cards Game 663
  • 10. Ring Documentation, Release 1.5.4 (aStatusValues2[x] = nValue or nValue=5 ) aStatus2[x] = 2 gui_setbtnpixmap(aBtns2[x],Player2EatPic) lEat = True nPlayer2Score++ ok next if lEat nPlayer2Score++ gui_setbtnpixmap(aBtns2[nPos],Player2EatPic) aStatus2[nPos] = 2 label2.settext("Player (2) - Score : " + nPlayer2Score) ok Func checknewgame if isnewgame() lnewgame = true if nPlayer1Score > nPlayer2Score label1.settext("Player (1) Wins!!!") ok if nPlayer2Score > nPlayer1Score label2.settext("Player (2) Wins!!!") ok app1.processEvents() delay(nDelayNewGame) win1.delete() app1.quit() ok Func isnewgame for t in aStatus if t = 0 return false ok next for t in aStatus2 if t = 0 return false ok next return true Func delay x nTime = x * 1000 oTest = new qTest oTest.qsleep(nTime) The application during the runtime 56.55. The Cards Game 664