This document contains source code for a 3D tic-tac-toe game written in Ring and using OpenGL. It includes classes for the game logic, background, sound, cubes that make up the game board, and a game over screen. The main class initializes instances of these classes and calls their methods like loadresources, drawScene, and mouse click event handling. It renders 3D textured cubes that can be rotated and contains logic for the game play and detecting a winner.