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Educational Fair UseWhat is ‘Fair Use?
Educational Fair Use is…“fair” according to a “rule of reason.”taking all the facts and circumstances into account to decide if an unlicensed use of copyrighted material generates social or cultural benefits that are greater than the costs it imposes on the copyright owner.the right to use copyrighted material without permission or payment under some circumstances—especially when the cultural or social benefits of the use are predominant.
What is “Fair Use?”This means taking all the facts and circumstances into account to decide if an unlicensed use of copyrighted material generates social or cultural benefits that are greater than the costs it imposes on the copyright owner.Under fair use, educators using the concepts and techniques of media literacy can choose illustrative material from the full range of copyrighted sources.Make them available to learners, in class, in workshops, in informal mentoring ,teaching settings, and on school-related Web sites.
How Can Educator’s Use Fair Use?Educators should choose material that is pertinent to the project or topic, using only what is necessary for the educational goal or purpose for which it is being made.Teachers can use copyrighted materials in the creation of lesson plans, materials, tool kits, and curricula in order to apply the principles of media literacy.The materials should meet professional standards for curriculum development, with clearly stated educational objectives, a description of instructional practices, assignments, and assessment criteria.
What is Media Literacy?Media literacy can be taught and learned.Making media and sharing it with listeners, readers, and viewers is essential to the development of critical thinking and communication skills.Educators use television news, advertising, movies, still images, newspaper and magazine articles, Web sites, video games, and other copyrighted material to build critical-thinking and communication skills.
Other Uses of Media Literacy? Common instructional activities include..comparison-contrast analysis, deconstruction (close analysis),message, illustration of key points, and examination of the historical, economic, political,or social contexts in which a particular message was produced and is received.Media literacy curriculum materials always include copyrighted content from mass media and popular culture.
Why should I incorporate Media Literacy?Because media literacy education cannot thrive unless learners themselves have the opportunity to learn about how media functions at the most practical level, educators using concepts and techniques of media literacy should be free to enable learners to incorporate, modify, and re-present existing media objects in their own classroom work.And, students should be able to understand and demonstrate, in a manner appropriate to their developmental level, how their use of a copyrighted work repurposes or transforms the original.
So to wrap it up…all media messages are constructed each medium has different characteristics and strengths and a unique language of construction.media messages are produced for particular purposes.all media messages contain embedded values and points of viewpeople use their individual skills, beliefs, and experiences to construct their own meanings from media messages.media and media messages can influence beliefs, attitudes, values, behaviors, and the democratic process.
Also to wrap it up The law provides copyright protection to creative works in order to foster the creation of culture.In materials they wish to share, curriculum developers should be especially careful to choose illustrations from copyrighted media that are necessary to meet the educational objectives of the lesson, using only what furthers the educational goal or purpose for which it is being made andStudents strengthen media literacy skills by creating messages and using such symbolic forms as language, images, sound, music, and digital media to express and share meaning.
ReferencesAll material was taken from: Code of  Best Practices in Fair Use for Media Literacy Education.   centerforsocialmedia.org/medialiteracy

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Thouston.doc

  • 1. Educational Fair UseWhat is ‘Fair Use?
  • 2. Educational Fair Use is…“fair” according to a “rule of reason.”taking all the facts and circumstances into account to decide if an unlicensed use of copyrighted material generates social or cultural benefits that are greater than the costs it imposes on the copyright owner.the right to use copyrighted material without permission or payment under some circumstances—especially when the cultural or social benefits of the use are predominant.
  • 3. What is “Fair Use?”This means taking all the facts and circumstances into account to decide if an unlicensed use of copyrighted material generates social or cultural benefits that are greater than the costs it imposes on the copyright owner.Under fair use, educators using the concepts and techniques of media literacy can choose illustrative material from the full range of copyrighted sources.Make them available to learners, in class, in workshops, in informal mentoring ,teaching settings, and on school-related Web sites.
  • 4. How Can Educator’s Use Fair Use?Educators should choose material that is pertinent to the project or topic, using only what is necessary for the educational goal or purpose for which it is being made.Teachers can use copyrighted materials in the creation of lesson plans, materials, tool kits, and curricula in order to apply the principles of media literacy.The materials should meet professional standards for curriculum development, with clearly stated educational objectives, a description of instructional practices, assignments, and assessment criteria.
  • 5. What is Media Literacy?Media literacy can be taught and learned.Making media and sharing it with listeners, readers, and viewers is essential to the development of critical thinking and communication skills.Educators use television news, advertising, movies, still images, newspaper and magazine articles, Web sites, video games, and other copyrighted material to build critical-thinking and communication skills.
  • 6. Other Uses of Media Literacy? Common instructional activities include..comparison-contrast analysis, deconstruction (close analysis),message, illustration of key points, and examination of the historical, economic, political,or social contexts in which a particular message was produced and is received.Media literacy curriculum materials always include copyrighted content from mass media and popular culture.
  • 7. Why should I incorporate Media Literacy?Because media literacy education cannot thrive unless learners themselves have the opportunity to learn about how media functions at the most practical level, educators using concepts and techniques of media literacy should be free to enable learners to incorporate, modify, and re-present existing media objects in their own classroom work.And, students should be able to understand and demonstrate, in a manner appropriate to their developmental level, how their use of a copyrighted work repurposes or transforms the original.
  • 8. So to wrap it up…all media messages are constructed each medium has different characteristics and strengths and a unique language of construction.media messages are produced for particular purposes.all media messages contain embedded values and points of viewpeople use their individual skills, beliefs, and experiences to construct their own meanings from media messages.media and media messages can influence beliefs, attitudes, values, behaviors, and the democratic process.
  • 9. Also to wrap it up The law provides copyright protection to creative works in order to foster the creation of culture.In materials they wish to share, curriculum developers should be especially careful to choose illustrations from copyrighted media that are necessary to meet the educational objectives of the lesson, using only what furthers the educational goal or purpose for which it is being made andStudents strengthen media literacy skills by creating messages and using such symbolic forms as language, images, sound, music, and digital media to express and share meaning.
  • 10. ReferencesAll material was taken from: Code of Best Practices in Fair Use for Media Literacy Education. centerforsocialmedia.org/medialiteracy