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Topic #11:
Game-based Learning and
Gamification in the Classroom
Movement, Fun and Participation for
Academic Learning
What if….you were stranded on a desert island with a
group of 20 students? How would you teach them?
Review: Simulations
Illustrations:
Castaway
The Staff Meeting
Canadian Parliament
The Global Village
The Hunger Banquet
Miniature Earth
Capitalism
Murder Mystery
Micro-society
Topic 11: Game-based Learning and Gamification in the Classroom
Topic 11: Game-based Learning and Gamification in the Classroom
Active & Interactive
Curriculum
Games in the Classroom
Starter/Early
Finisher
Games
Board Games/
Game Shows
Active/
Movement
Games
Memory/
Rhyming
Games
“People don’t learn when they are bored.”
Four Corners:
Student Achievement
ROUND #1: Instructional Strategies
Corner A: Cooperative Learning
Corner B: Direct Instruction
Corner C: Simulations
Corner D: Project-based Learning
ROUND #2: Assessment, Grading &
Evaluation
Corner A: Feedback
Corner B: Exemplars
Corner C: Testing
Corner D: Goal Setting
Visible Learning:
Research of John Hattie
50,000 meta-analysis studies
Teacher Led or Student-Centered?
What is my role? Teacher? Facilitator?
Topic 11: Game-based Learning and Gamification in the Classroom
Topic 11: Game-based Learning and Gamification in the Classroom
Topic 11: Game-based Learning and Gamification in the Classroom
Topic 11: Game-based Learning and Gamification in the Classroom
Topic 11: Game-based Learning and Gamification in the Classroom
The World of Web 2.0
Topic 11: Game-based Learning and Gamification in the Classroom
Early Finisher/Start Up Games
• Password
• Charades
• Pictionary
Board Games/Game Shows
• Who Wants to be Millionaire?
• Front Page Challenge
• Hollywood Squares
• Student-created Board Games
Active/Movement Games
• Baseball
• Hockey
• Slap Happy
Memory/Rhyming Games
• Mnemonics/Memory Codes
• The Puzzler
• We Will Teach You
Topic 11: Game-based Learning and Gamification in the Classroom

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Topic 11: Game-based Learning and Gamification in the Classroom