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UI design for
monetisation enablers for
Series 40 Full Touch




1            © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Overview

•       Advertisement
•       Nokia store considerations
•       Subscription and shop considerations
•       Further guidelines
•       Purchase flow examples
•       UX offering
•       Take home messages
•       Exercises




    2    © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Advertisement




3   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Use advertisements correctly to stay in
the business.




4   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Banner size is 216 x 36 pixels.




5   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Ads could be repeated at key breaks
inside long content.




6   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Ads being part of the chrome should
always appear at the same position.




7   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
The ad should always be selectable and
not interfere with any chrome.




                                                                                                                 ?
8   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Differentiate the ad from the actual
content.




9   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Full screen ads should be used at
breakpoints, not within tasks.




10   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Allow to opt out advertisements with
in-app purchase.




11   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Test with real-life ads in real phones,
not only with optimized placeholders.




12   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Nokia Store considerations




13   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Nokia store allows applications and app
extensions for sale.




14   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Nokia store does not allow physical
goods or event tickets for sale.




15   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Bundled in the app: Nokia DRM.
     On a back-end server: Your solution.
                               Nokia DRM                                                          Custom solution




16    © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Nokia DRM: Nokia restoration policy.
     Your solution: Your restoration policy.
                              Nokia DRM                                                          Custom solution




17   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Subscription and shop
                      considerations


18   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Make register and login equal.




19   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Do not re-invent login. Make it easy
and let it appear late in the flow.




20   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
A pre-filled checkout form allows
convenient checkout.




21   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Further guidelines




22   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Promote the items you are selling. Do
not hide them in menus only.




23   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Explain what you are selling.




24   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Show the full price you will charge as
early as possible.




25   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
The app must work without additional
purchases.




26   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Costs relate to money and download
size.




27   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Reserve ”buy” or ”purchase” for the
actual purchase.




28   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Mark sold items.




29   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Support your users if you want them to
buy again from you.




30   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Purchase flow examples




31   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
In-App-Purchase uses application UI, Nokia
Account UI and Nokia Store UI.




32   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
In-App-Purchase: Purchase a product.
                                                               Application UI                                     Application UI




33   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
In-App-Purchase: Purchase a product.
     Application UI                                            Application UI                                     Application UI




34   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
In-App-Purchase: Purchase a product.
     Application UI                                            Application UI                                     Nokia Account UI




35   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
In-App-Purchase: Purchase a product.
     Application UI                                        Nokia Account UI                                       Nokia Account UI




36   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
In-App-Purchase: Purchase a product.
     Nokia Account UI                                       Nokia Account UI                                       Nokia Account UI




37    © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
In-App-Purchase: Purchase a product.
     Nokia Account UI                                       Nokia Account UI                                       Nokia Store UI




38    © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
In-App-Purchase: Purchase a product.
     Nokia Account UI                                          Nokia Store UI                                      Application UI




39    © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
In-App-Purchase: Purchase a product.
     Nokia Store UI                                            Application UI




40   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
In-App-Purchase: Restore a product.
                                                               Application UI                                     Application UI




41   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
In-App-Purchase: Restore a product.
     Application UI                                            Application UI                                     Application UI




42   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
In-App-Purchase: Restore a product.
     Application UI                                            Application UI                                     Application UI




43   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
In-App-Purchase: Restore a product.
     Application UI                                            Application UI                                     Application UI




44   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
In-App-Purchase: Restore a product.
     Application UI                                            Application UI




45   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
UX offering for Series 40




46   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
There is a UI style guide.




47   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
The Nokia’s Series 40 stencils support
Inkscape.




48   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Series 40 UI component demos app
showcases UI and code.




49   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Series 40 UI Design

UX Library for Series 40 : http://www.developer.nokia.com/Resources/Library/Full_Touch/

In-app advertising: http://www.developer.nokia.com/Distribute/In-app_advertising/

In-app purchase:
http://www.developer.nokia.com/Resources/Library/Full_Touch/#!in-app-purchase.html

Battle Tank (Nokia DRM demo app): https://projects.developer.nokia.com/JMEBattleTank/

Tourist Attraction (Custom DRM demo app):
https://projects.developer.nokia.com/JMETouristAttractions/wiki

UI Components Demos App: https://projects.developer.nokia.com/s40uivisualisation

Functional description of in-app purchase:
http://www.developer.nokia.com/Resources/Library/Java/#!developers-guides/in-app-
purchase/introduction/functional-description.html

Wiki companion article for this webinar:
http://www.developer.nokia.com/Community/Wiki/Series_40_UI_design_for_monetization_e
nablers_webinar_-_companion_article



50   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Further readings about mobile design

Jacob Nielsen’s show case “Why WSJ Mobile App Gets **
Customer Reviews”.
http://www.useit.com/alertbox/mobile-startup-
screen.html

Mobile Design Pattern Gallery: UI Patterns for Mobile
Applications. Theresa Neil (2012).

Designing Mobile Interfaces. Steven Hoober, Eric Berkman
(2011).



51   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Take home messages




52   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Be honest if you want people to
continue making business with you.




53   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Do not reinvent login and checkout.




54   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Ad placement is very delicate and
requires UX tests with real-life ads.




55   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Exercises




56   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Exercise: Where would you place “buy
more levels” button(s) in a game?




57   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Exercise: What is wrong with this
layout?




58   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Exercise: Which problems occur if you
place the ad at the bottom of the
view?




59   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Exercise: What is wrong with this flow
(assume you are signed-in already to
Nokia Store).




60   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Exercise: Which checkout concept do
you prefer and why?




61   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Thanks to:

Sanna Hiukka
Tuomo Kekoni
62   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
Thanks 

ext-jan.krebber@nokia.com

63   © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber

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UI design for monetisation enablers for series 40 full touch

  • 1. UI design for monetisation enablers for Series 40 Full Touch 1 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 2. Overview • Advertisement • Nokia store considerations • Subscription and shop considerations • Further guidelines • Purchase flow examples • UX offering • Take home messages • Exercises 2 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 3. Advertisement 3 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 4. Use advertisements correctly to stay in the business. 4 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 5. Banner size is 216 x 36 pixels. 5 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 6. Ads could be repeated at key breaks inside long content. 6 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 7. Ads being part of the chrome should always appear at the same position. 7 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 8. The ad should always be selectable and not interfere with any chrome. ? 8 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 9. Differentiate the ad from the actual content. 9 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 10. Full screen ads should be used at breakpoints, not within tasks. 10 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 11. Allow to opt out advertisements with in-app purchase. 11 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 12. Test with real-life ads in real phones, not only with optimized placeholders. 12 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 13. Nokia Store considerations 13 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 14. Nokia store allows applications and app extensions for sale. 14 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 15. Nokia store does not allow physical goods or event tickets for sale. 15 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 16. Bundled in the app: Nokia DRM. On a back-end server: Your solution. Nokia DRM Custom solution 16 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 17. Nokia DRM: Nokia restoration policy. Your solution: Your restoration policy. Nokia DRM Custom solution 17 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 18. Subscription and shop considerations 18 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 19. Make register and login equal. 19 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 20. Do not re-invent login. Make it easy and let it appear late in the flow. 20 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 21. A pre-filled checkout form allows convenient checkout. 21 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 22. Further guidelines 22 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 23. Promote the items you are selling. Do not hide them in menus only. 23 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 24. Explain what you are selling. 24 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 25. Show the full price you will charge as early as possible. 25 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 26. The app must work without additional purchases. 26 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 27. Costs relate to money and download size. 27 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 28. Reserve ”buy” or ”purchase” for the actual purchase. 28 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 29. Mark sold items. 29 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 30. Support your users if you want them to buy again from you. 30 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 31. Purchase flow examples 31 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 32. In-App-Purchase uses application UI, Nokia Account UI and Nokia Store UI. 32 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 33. In-App-Purchase: Purchase a product. Application UI Application UI 33 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 34. In-App-Purchase: Purchase a product. Application UI Application UI Application UI 34 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 35. In-App-Purchase: Purchase a product. Application UI Application UI Nokia Account UI 35 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 36. In-App-Purchase: Purchase a product. Application UI Nokia Account UI Nokia Account UI 36 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 37. In-App-Purchase: Purchase a product. Nokia Account UI Nokia Account UI Nokia Account UI 37 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 38. In-App-Purchase: Purchase a product. Nokia Account UI Nokia Account UI Nokia Store UI 38 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 39. In-App-Purchase: Purchase a product. Nokia Account UI Nokia Store UI Application UI 39 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 40. In-App-Purchase: Purchase a product. Nokia Store UI Application UI 40 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 41. In-App-Purchase: Restore a product. Application UI Application UI 41 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 42. In-App-Purchase: Restore a product. Application UI Application UI Application UI 42 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 43. In-App-Purchase: Restore a product. Application UI Application UI Application UI 43 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 44. In-App-Purchase: Restore a product. Application UI Application UI Application UI 44 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 45. In-App-Purchase: Restore a product. Application UI Application UI 45 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 46. UX offering for Series 40 46 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 47. There is a UI style guide. 47 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 48. The Nokia’s Series 40 stencils support Inkscape. 48 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 49. Series 40 UI component demos app showcases UI and code. 49 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 50. Series 40 UI Design UX Library for Series 40 : http://www.developer.nokia.com/Resources/Library/Full_Touch/ In-app advertising: http://www.developer.nokia.com/Distribute/In-app_advertising/ In-app purchase: http://www.developer.nokia.com/Resources/Library/Full_Touch/#!in-app-purchase.html Battle Tank (Nokia DRM demo app): https://projects.developer.nokia.com/JMEBattleTank/ Tourist Attraction (Custom DRM demo app): https://projects.developer.nokia.com/JMETouristAttractions/wiki UI Components Demos App: https://projects.developer.nokia.com/s40uivisualisation Functional description of in-app purchase: http://www.developer.nokia.com/Resources/Library/Java/#!developers-guides/in-app- purchase/introduction/functional-description.html Wiki companion article for this webinar: http://www.developer.nokia.com/Community/Wiki/Series_40_UI_design_for_monetization_e nablers_webinar_-_companion_article 50 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 51. Further readings about mobile design Jacob Nielsen’s show case “Why WSJ Mobile App Gets ** Customer Reviews”. http://www.useit.com/alertbox/mobile-startup- screen.html Mobile Design Pattern Gallery: UI Patterns for Mobile Applications. Theresa Neil (2012). Designing Mobile Interfaces. Steven Hoober, Eric Berkman (2011). 51 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 52. Take home messages 52 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 53. Be honest if you want people to continue making business with you. 53 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 54. Do not reinvent login and checkout. 54 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 55. Ad placement is very delicate and requires UX tests with real-life ads. 55 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 56. Exercises 56 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 57. Exercise: Where would you place “buy more levels” button(s) in a game? 57 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 58. Exercise: What is wrong with this layout? 58 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 59. Exercise: Which problems occur if you place the ad at the bottom of the view? 59 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 60. Exercise: What is wrong with this flow (assume you are signed-in already to Nokia Store). 60 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 61. Exercise: Which checkout concept do you prefer and why? 61 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 62. Thanks to: Sanna Hiukka Tuomo Kekoni 62 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber
  • 63. Thanks  ext-jan.krebber@nokia.com 63 © Nokia 2012 UI design for monetisation enablers for Series 40 Full Touch.pptx v.01 2012-11-13 Jan Krebber